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-rw-r--r--glutin/src/application.rs33
-rw-r--r--glutin/src/multi_window.rs156
-rw-r--r--glutin/src/multi_window/state.rs14
3 files changed, 91 insertions, 112 deletions
diff --git a/glutin/src/application.rs b/glutin/src/application.rs
index 45ff37f0..f43a47b9 100644
--- a/glutin/src/application.rs
+++ b/glutin/src/application.rs
@@ -245,18 +245,7 @@ where
)
})?;
- let (width, height) = window.inner_size().into();
- let surface_attributes =
- SurfaceAttributesBuilder::<WindowSurface>::new()
- .with_srgb(Some(true))
- .build(
- window_handle,
- NonZeroU32::new(width).unwrap_or(ONE),
- NonZeroU32::new(height).unwrap_or(ONE),
- );
-
- let surface = display
- .create_window_surface(configuration.as_ref(), &surface_attributes)
+ let surface = gl_surface(&display, configuration.as_ref(), &window)
.map_err(|error| {
Error::GraphicsCreationFailed(
iced_graphics::Error::BackendError(format!(
@@ -616,3 +605,23 @@ async fn run_instance<A, E, C>(
// Manually drop the user interface
drop(ManuallyDrop::into_inner(user_interface));
}
+
+#[allow(unsafe_code)]
+/// Creates a new [`glutin::Surface<WindowSurface>`].
+pub fn gl_surface(
+ display: &Display,
+ gl_config: &Config,
+ window: &winit::window::Window,
+) -> Result<Surface<WindowSurface>, glutin::error::Error> {
+ let (width, height) = window.inner_size().into();
+
+ let surface_attributes = SurfaceAttributesBuilder::<WindowSurface>::new()
+ .with_srgb(Some(true))
+ .build(
+ window.raw_window_handle(),
+ NonZeroU32::new(width).unwrap_or(ONE),
+ NonZeroU32::new(height).unwrap_or(ONE),
+ );
+
+ unsafe { display.create_window_surface(gl_config, &surface_attributes) }
+}
diff --git a/glutin/src/multi_window.rs b/glutin/src/multi_window.rs
index 35eeeb36..e79ec77d 100644
--- a/glutin/src/multi_window.rs
+++ b/glutin/src/multi_window.rs
@@ -12,7 +12,6 @@ use iced_winit::conversion;
use iced_winit::futures;
use iced_winit::futures::channel::mpsc;
use iced_winit::renderer;
-use iced_winit::settings;
use iced_winit::user_interface;
use iced_winit::window;
use iced_winit::winit;
@@ -26,11 +25,12 @@ use glutin::context::{
NotCurrentGlContextSurfaceAccessor, PossiblyCurrentGlContext,
};
use glutin::display::{Display, DisplayApiPreference, GlDisplay};
-use glutin::surface::{
- GlSurface, Surface, SurfaceAttributesBuilder, SwapInterval, WindowSurface,
-};
+use glutin::surface::{GlSurface, SwapInterval};
use raw_window_handle::{HasRawDisplayHandle, HasRawWindowHandle};
+use crate::application::gl_surface;
+use iced_native::window::Action;
+use iced_winit::multi_window::Event;
use std::collections::HashMap;
use std::ffi::CString;
use std::mem::ManuallyDrop;
@@ -76,7 +76,7 @@ where
};
let builder = settings.window.into_builder(
- &application.title(),
+ &application.title(window::Id::MAIN),
event_loop.primary_monitor(),
settings.id,
);
@@ -239,7 +239,14 @@ where
)
})?;
- let surface = gl_surface(&display, configuration.as_ref(), &window);
+ let surface = gl_surface(&display, configuration.as_ref(), &window)
+ .map_err(|error| {
+ Error::GraphicsCreationFailed(
+ iced_graphics::Error::BackendError(format!(
+ "failed to create surface: {error}"
+ )),
+ )
+ })?;
(display, window, configuration.0, surface, context)
};
@@ -301,14 +308,13 @@ where
event: winit::event::WindowEvent::Resized(*new_inner_size),
window_id,
}),
- winit::event::Event::UserEvent(Event::NewWindow(id, settings)) => {
- // TODO(derezzedex)
+ winit::event::Event::UserEvent(Event::NewWindow {
+ id,
+ settings,
+ title,
+ }) => {
let window = settings
- .into_builder(
- "fix window title",
- event_loop.primary_monitor(),
- None,
- )
+ .into_builder(&title, event_loop.primary_monitor(), None)
.build(event_loop)
.expect("Failed to build window");
@@ -372,9 +378,11 @@ async fn run_instance<A, E, C>(
let mut interfaces = ManuallyDrop::new(HashMap::new());
for (&id, window) in windows.keys().zip(windows.values()) {
- let surface = gl_surface(&display, &configuration, &window);
- let current_context = context.make_current(&surface).expect("Make current.");
- let state = State::new(&application, &window);
+ let surface = gl_surface(&display, &configuration, &window)
+ .expect("Create surface.");
+ let current_context =
+ context.make_current(&surface).expect("Make current.");
+ let state = State::new(&application, id, &window);
let physical_size = state.physical_size();
surface.resize(
@@ -392,7 +400,9 @@ async fn run_instance<A, E, C>(
id,
);
- context = current_context.make_not_current().expect("Make not current.");
+ context = current_context
+ .make_not_current()
+ .expect("Make not current.");
let _ = states.insert(id, state);
let _ = surfaces.insert(id, surface);
@@ -431,7 +441,7 @@ async fn run_instance<A, E, C>(
let (filtered, remaining): (Vec<_>, Vec<_>) =
events.iter().cloned().partition(
|(window_id, _event): &(
- Option<crate::window::Id>,
+ Option<window::Id>,
iced_native::event::Event,
)| {
*window_id == Some(id) || *window_id == None
@@ -503,7 +513,11 @@ async fn run_instance<A, E, C>(
);
// Update window
- state.synchronize(&application, &windows);
+ state.synchronize(
+ &application,
+ id,
+ windows.get(&id).expect("No window found with ID."),
+ );
let should_exit = application.should_exit();
@@ -563,7 +577,7 @@ async fn run_instance<A, E, C>(
event::Event::UserEvent(event) => match event {
Event::Application(message) => messages.push(message),
Event::WindowCreated(id, window) => {
- let state = State::new(&application, &window);
+ let state = State::new(&application, id, &window);
let user_interface = multi_window::build_user_interface(
&application,
user_interface::Cache::default(),
@@ -573,26 +587,8 @@ async fn run_instance<A, E, C>(
id,
);
- let window_handle = window.raw_window_handle();
- let (width, height) = window.inner_size().into();
- let surface_attributes =
- SurfaceAttributesBuilder::<WindowSurface>::new()
- .with_srgb(Some(true))
- .build(
- window_handle,
- NonZeroU32::new(width).unwrap_or(ONE),
- NonZeroU32::new(height).unwrap_or(ONE),
- );
-
- #[allow(unsafe_code)]
- let surface = unsafe {
- display
- .create_window_surface(
- &configuration,
- &surface_attributes,
- )
- .expect("failed to create surface")
- };
+ let surface = gl_surface(&display, &configuration, &window)
+ .expect("Create surface.");
let _ = states.insert(id, state);
let _ = interfaces.insert(id, user_interface);
@@ -624,7 +620,7 @@ async fn run_instance<A, E, C>(
break 'main;
}
}
- Event::NewWindow(_, _) => unreachable!(),
+ Event::NewWindow { .. } => unreachable!(),
},
event::Event::RedrawRequested(id) => {
let state = window_ids
@@ -687,9 +683,10 @@ async fn run_instance<A, E, C>(
NonZeroU32::new(physical_size.height).unwrap_or(ONE),
);
- if let Err(error) =
- surface.set_swap_interval(&current_context, SwapInterval::Wait(ONE))
- {
+ if let Err(_) = surface.set_swap_interval(
+ &current_context,
+ SwapInterval::Wait(ONE),
+ ) {
log::error!("Could not set swap interval for surface attached to window id: {:?}", id);
}
@@ -706,9 +703,13 @@ async fn run_instance<A, E, C>(
&debug.overlay(),
);
- surface.swap_buffers(&current_context).expect("Swap buffers");
+ surface
+ .swap_buffers(&current_context)
+ .expect("Swap buffers");
- context = current_context.make_not_current().expect("Make not current.");
+ context = current_context
+ .make_not_current()
+ .expect("Make not current.");
debug.render_finished();
// TODO: Handle animations!
// Maybe we can use `ControlFlow::WaitUntil` for this.
@@ -751,11 +752,10 @@ async fn run_instance<A, E, C>(
));
}
} else {
- // TODO(derezzedex): log error
+ log::error!("Window state not found for id: {:?}", window_id);
}
} else {
- // TODO(derezzedex): log error
- // println!("{:?}: {:?}", window_id, window_event);
+ log::error!("Window not found for id: {:?}", window_id);
}
}
_ => {}
@@ -766,25 +766,6 @@ async fn run_instance<A, E, C>(
// drop(ManuallyDrop::into_inner(user_interface));
}
-/// TODO(derezzedex):
-// This is the an wrapper around the `Application::Message` associate type
-// to allows the `shell` to create internal messages, while still having
-// the current user specified custom messages.
-#[derive(Debug)]
-pub enum Event<Message> {
- /// An [`Application`] generated message
- Application(Message),
-
- /// TODO(derezzedex)
- // Create a wrapper variant of `window::Event` type instead
- // (maybe we should also allow users to listen/react to those internal messages?)
- NewWindow(window::Id, settings::Window),
- /// TODO(derezzedex)
- CloseWindow(window::Id),
- /// TODO(derezzedex)
- WindowCreated(window::Id, winit::window::Window),
-}
-
/// Updates an [`Application`] by feeding it the provided messages, spawning any
/// resulting [`Command`], and tracking its [`Subscription`].
pub fn update<A: Application, E: Executor>(
@@ -872,7 +853,11 @@ pub fn run_command<A, E>(
command::Action::Window(id, action) => match action {
window::Action::Spawn { settings } => {
proxy
- .send_event(Event::NewWindow(id, settings.into()))
+ .send_event(Event::NewWindow {
+ id,
+ settings: settings.into(),
+ title: application.title(id),
+ })
.expect("Send message to event loop");
}
window::Action::Close => {
@@ -934,6 +919,16 @@ pub fn run_command<A, E>(
let window = windows.get(&id).expect("No window found!");
window.set_decorations(!window.is_decorated());
}
+ Action::RequestUserAttention(attention_type) => {
+ let window = windows.get(&id).expect("No window found!");
+ window.request_user_attention(
+ attention_type.map(conversion::user_attention),
+ );
+ }
+ Action::GainFocus => {
+ let window = windows.get(&id).expect("No window found!");
+ window.focus_window();
+ }
},
command::Action::System(action) => match action {
system::Action::QueryInformation(_tag) => {
@@ -1031,26 +1026,3 @@ where
interfaces
}
-
-#[allow(unsafe_code)]
-fn gl_surface(
- display: &Display,
- gl_config: &Config,
- window: &winit::window::Window,
-) -> Surface<WindowSurface> {
- let (width, height) = window.inner_size().into();
-
- let surface_attributes = SurfaceAttributesBuilder::<WindowSurface>::new()
- .with_srgb(Some(true))
- .build(
- window.raw_window_handle(),
- NonZeroU32::new(width).unwrap_or(ONE),
- NonZeroU32::new(height).unwrap_or(ONE),
- );
-
- unsafe {
- display
- .create_window_surface(gl_config, &surface_attributes)
- .expect("failed to create surface")
- }
-}
diff --git a/glutin/src/multi_window/state.rs b/glutin/src/multi_window/state.rs
index e7e82876..04ec5083 100644
--- a/glutin/src/multi_window/state.rs
+++ b/glutin/src/multi_window/state.rs
@@ -8,7 +8,6 @@ use iced_winit::winit;
use winit::event::{Touch, WindowEvent};
use winit::window::Window;
-use std::collections::HashMap;
use std::marker::PhantomData;
/// The state of a windowed [`Application`].
@@ -33,8 +32,8 @@ where
<A::Renderer as crate::Renderer>::Theme: application::StyleSheet,
{
/// Creates a new [`State`] for the provided [`Application`] and window.
- pub fn new(application: &A, window: &Window) -> Self {
- let title = application.title();
+ pub fn new(application: &A, window_id: window::Id, window: &Window) -> Self {
+ let title = application.title(window_id);
let scale_factor = application.scale_factor();
let theme = application.theme();
let appearance = theme.appearance(&application.style());
@@ -67,7 +66,7 @@ where
&self.viewport
}
- /// TODO(derezzedex)
+ /// Returns whether or not the current [`Viewport`] has changed.
pub fn viewport_changed(&self) -> bool {
self.viewport_changed
}
@@ -187,12 +186,11 @@ where
pub fn synchronize(
&mut self,
application: &A,
- windows: &HashMap<window::Id, Window>,
+ window_id: window::Id,
+ window: &Window,
) {
- let window = windows.values().next().expect("No window found");
-
// Update window title
- let new_title = application.title();
+ let new_title = application.title(window_id);
if self.title != new_title {
window.set_title(&new_title);