diff options
Diffstat (limited to '')
-rw-r--r-- | glutin/src/application.rs | 33 | ||||
-rw-r--r-- | glutin/src/multi_window.rs | 156 | ||||
-rw-r--r-- | glutin/src/multi_window/state.rs | 14 |
3 files changed, 91 insertions, 112 deletions
diff --git a/glutin/src/application.rs b/glutin/src/application.rs index 45ff37f0..f43a47b9 100644 --- a/glutin/src/application.rs +++ b/glutin/src/application.rs @@ -245,18 +245,7 @@ where ) })?; - let (width, height) = window.inner_size().into(); - let surface_attributes = - SurfaceAttributesBuilder::<WindowSurface>::new() - .with_srgb(Some(true)) - .build( - window_handle, - NonZeroU32::new(width).unwrap_or(ONE), - NonZeroU32::new(height).unwrap_or(ONE), - ); - - let surface = display - .create_window_surface(configuration.as_ref(), &surface_attributes) + let surface = gl_surface(&display, configuration.as_ref(), &window) .map_err(|error| { Error::GraphicsCreationFailed( iced_graphics::Error::BackendError(format!( @@ -616,3 +605,23 @@ async fn run_instance<A, E, C>( // Manually drop the user interface drop(ManuallyDrop::into_inner(user_interface)); } + +#[allow(unsafe_code)] +/// Creates a new [`glutin::Surface<WindowSurface>`]. +pub fn gl_surface( + display: &Display, + gl_config: &Config, + window: &winit::window::Window, +) -> Result<Surface<WindowSurface>, glutin::error::Error> { + let (width, height) = window.inner_size().into(); + + let surface_attributes = SurfaceAttributesBuilder::<WindowSurface>::new() + .with_srgb(Some(true)) + .build( + window.raw_window_handle(), + NonZeroU32::new(width).unwrap_or(ONE), + NonZeroU32::new(height).unwrap_or(ONE), + ); + + unsafe { display.create_window_surface(gl_config, &surface_attributes) } +} diff --git a/glutin/src/multi_window.rs b/glutin/src/multi_window.rs index 35eeeb36..e79ec77d 100644 --- a/glutin/src/multi_window.rs +++ b/glutin/src/multi_window.rs @@ -12,7 +12,6 @@ use iced_winit::conversion; use iced_winit::futures; use iced_winit::futures::channel::mpsc; use iced_winit::renderer; -use iced_winit::settings; use iced_winit::user_interface; use iced_winit::window; use iced_winit::winit; @@ -26,11 +25,12 @@ use glutin::context::{ NotCurrentGlContextSurfaceAccessor, PossiblyCurrentGlContext, }; use glutin::display::{Display, DisplayApiPreference, GlDisplay}; -use glutin::surface::{ - GlSurface, Surface, SurfaceAttributesBuilder, SwapInterval, WindowSurface, -}; +use glutin::surface::{GlSurface, SwapInterval}; use raw_window_handle::{HasRawDisplayHandle, HasRawWindowHandle}; +use crate::application::gl_surface; +use iced_native::window::Action; +use iced_winit::multi_window::Event; use std::collections::HashMap; use std::ffi::CString; use std::mem::ManuallyDrop; @@ -76,7 +76,7 @@ where }; let builder = settings.window.into_builder( - &application.title(), + &application.title(window::Id::MAIN), event_loop.primary_monitor(), settings.id, ); @@ -239,7 +239,14 @@ where ) })?; - let surface = gl_surface(&display, configuration.as_ref(), &window); + let surface = gl_surface(&display, configuration.as_ref(), &window) + .map_err(|error| { + Error::GraphicsCreationFailed( + iced_graphics::Error::BackendError(format!( + "failed to create surface: {error}" + )), + ) + })?; (display, window, configuration.0, surface, context) }; @@ -301,14 +308,13 @@ where event: winit::event::WindowEvent::Resized(*new_inner_size), window_id, }), - winit::event::Event::UserEvent(Event::NewWindow(id, settings)) => { - // TODO(derezzedex) + winit::event::Event::UserEvent(Event::NewWindow { + id, + settings, + title, + }) => { let window = settings - .into_builder( - "fix window title", - event_loop.primary_monitor(), - None, - ) + .into_builder(&title, event_loop.primary_monitor(), None) .build(event_loop) .expect("Failed to build window"); @@ -372,9 +378,11 @@ async fn run_instance<A, E, C>( let mut interfaces = ManuallyDrop::new(HashMap::new()); for (&id, window) in windows.keys().zip(windows.values()) { - let surface = gl_surface(&display, &configuration, &window); - let current_context = context.make_current(&surface).expect("Make current."); - let state = State::new(&application, &window); + let surface = gl_surface(&display, &configuration, &window) + .expect("Create surface."); + let current_context = + context.make_current(&surface).expect("Make current."); + let state = State::new(&application, id, &window); let physical_size = state.physical_size(); surface.resize( @@ -392,7 +400,9 @@ async fn run_instance<A, E, C>( id, ); - context = current_context.make_not_current().expect("Make not current."); + context = current_context + .make_not_current() + .expect("Make not current."); let _ = states.insert(id, state); let _ = surfaces.insert(id, surface); @@ -431,7 +441,7 @@ async fn run_instance<A, E, C>( let (filtered, remaining): (Vec<_>, Vec<_>) = events.iter().cloned().partition( |(window_id, _event): &( - Option<crate::window::Id>, + Option<window::Id>, iced_native::event::Event, )| { *window_id == Some(id) || *window_id == None @@ -503,7 +513,11 @@ async fn run_instance<A, E, C>( ); // Update window - state.synchronize(&application, &windows); + state.synchronize( + &application, + id, + windows.get(&id).expect("No window found with ID."), + ); let should_exit = application.should_exit(); @@ -563,7 +577,7 @@ async fn run_instance<A, E, C>( event::Event::UserEvent(event) => match event { Event::Application(message) => messages.push(message), Event::WindowCreated(id, window) => { - let state = State::new(&application, &window); + let state = State::new(&application, id, &window); let user_interface = multi_window::build_user_interface( &application, user_interface::Cache::default(), @@ -573,26 +587,8 @@ async fn run_instance<A, E, C>( id, ); - let window_handle = window.raw_window_handle(); - let (width, height) = window.inner_size().into(); - let surface_attributes = - SurfaceAttributesBuilder::<WindowSurface>::new() - .with_srgb(Some(true)) - .build( - window_handle, - NonZeroU32::new(width).unwrap_or(ONE), - NonZeroU32::new(height).unwrap_or(ONE), - ); - - #[allow(unsafe_code)] - let surface = unsafe { - display - .create_window_surface( - &configuration, - &surface_attributes, - ) - .expect("failed to create surface") - }; + let surface = gl_surface(&display, &configuration, &window) + .expect("Create surface."); let _ = states.insert(id, state); let _ = interfaces.insert(id, user_interface); @@ -624,7 +620,7 @@ async fn run_instance<A, E, C>( break 'main; } } - Event::NewWindow(_, _) => unreachable!(), + Event::NewWindow { .. } => unreachable!(), }, event::Event::RedrawRequested(id) => { let state = window_ids @@ -687,9 +683,10 @@ async fn run_instance<A, E, C>( NonZeroU32::new(physical_size.height).unwrap_or(ONE), ); - if let Err(error) = - surface.set_swap_interval(¤t_context, SwapInterval::Wait(ONE)) - { + if let Err(_) = surface.set_swap_interval( + ¤t_context, + SwapInterval::Wait(ONE), + ) { log::error!("Could not set swap interval for surface attached to window id: {:?}", id); } @@ -706,9 +703,13 @@ async fn run_instance<A, E, C>( &debug.overlay(), ); - surface.swap_buffers(¤t_context).expect("Swap buffers"); + surface + .swap_buffers(¤t_context) + .expect("Swap buffers"); - context = current_context.make_not_current().expect("Make not current."); + context = current_context + .make_not_current() + .expect("Make not current."); debug.render_finished(); // TODO: Handle animations! // Maybe we can use `ControlFlow::WaitUntil` for this. @@ -751,11 +752,10 @@ async fn run_instance<A, E, C>( )); } } else { - // TODO(derezzedex): log error + log::error!("Window state not found for id: {:?}", window_id); } } else { - // TODO(derezzedex): log error - // println!("{:?}: {:?}", window_id, window_event); + log::error!("Window not found for id: {:?}", window_id); } } _ => {} @@ -766,25 +766,6 @@ async fn run_instance<A, E, C>( // drop(ManuallyDrop::into_inner(user_interface)); } -/// TODO(derezzedex): -// This is the an wrapper around the `Application::Message` associate type -// to allows the `shell` to create internal messages, while still having -// the current user specified custom messages. -#[derive(Debug)] -pub enum Event<Message> { - /// An [`Application`] generated message - Application(Message), - - /// TODO(derezzedex) - // Create a wrapper variant of `window::Event` type instead - // (maybe we should also allow users to listen/react to those internal messages?) - NewWindow(window::Id, settings::Window), - /// TODO(derezzedex) - CloseWindow(window::Id), - /// TODO(derezzedex) - WindowCreated(window::Id, winit::window::Window), -} - /// Updates an [`Application`] by feeding it the provided messages, spawning any /// resulting [`Command`], and tracking its [`Subscription`]. pub fn update<A: Application, E: Executor>( @@ -872,7 +853,11 @@ pub fn run_command<A, E>( command::Action::Window(id, action) => match action { window::Action::Spawn { settings } => { proxy - .send_event(Event::NewWindow(id, settings.into())) + .send_event(Event::NewWindow { + id, + settings: settings.into(), + title: application.title(id), + }) .expect("Send message to event loop"); } window::Action::Close => { @@ -934,6 +919,16 @@ pub fn run_command<A, E>( let window = windows.get(&id).expect("No window found!"); window.set_decorations(!window.is_decorated()); } + Action::RequestUserAttention(attention_type) => { + let window = windows.get(&id).expect("No window found!"); + window.request_user_attention( + attention_type.map(conversion::user_attention), + ); + } + Action::GainFocus => { + let window = windows.get(&id).expect("No window found!"); + window.focus_window(); + } }, command::Action::System(action) => match action { system::Action::QueryInformation(_tag) => { @@ -1031,26 +1026,3 @@ where interfaces } - -#[allow(unsafe_code)] -fn gl_surface( - display: &Display, - gl_config: &Config, - window: &winit::window::Window, -) -> Surface<WindowSurface> { - let (width, height) = window.inner_size().into(); - - let surface_attributes = SurfaceAttributesBuilder::<WindowSurface>::new() - .with_srgb(Some(true)) - .build( - window.raw_window_handle(), - NonZeroU32::new(width).unwrap_or(ONE), - NonZeroU32::new(height).unwrap_or(ONE), - ); - - unsafe { - display - .create_window_surface(gl_config, &surface_attributes) - .expect("failed to create surface") - } -} diff --git a/glutin/src/multi_window/state.rs b/glutin/src/multi_window/state.rs index e7e82876..04ec5083 100644 --- a/glutin/src/multi_window/state.rs +++ b/glutin/src/multi_window/state.rs @@ -8,7 +8,6 @@ use iced_winit::winit; use winit::event::{Touch, WindowEvent}; use winit::window::Window; -use std::collections::HashMap; use std::marker::PhantomData; /// The state of a windowed [`Application`]. @@ -33,8 +32,8 @@ where <A::Renderer as crate::Renderer>::Theme: application::StyleSheet, { /// Creates a new [`State`] for the provided [`Application`] and window. - pub fn new(application: &A, window: &Window) -> Self { - let title = application.title(); + pub fn new(application: &A, window_id: window::Id, window: &Window) -> Self { + let title = application.title(window_id); let scale_factor = application.scale_factor(); let theme = application.theme(); let appearance = theme.appearance(&application.style()); @@ -67,7 +66,7 @@ where &self.viewport } - /// TODO(derezzedex) + /// Returns whether or not the current [`Viewport`] has changed. pub fn viewport_changed(&self) -> bool { self.viewport_changed } @@ -187,12 +186,11 @@ where pub fn synchronize( &mut self, application: &A, - windows: &HashMap<window::Id, Window>, + window_id: window::Id, + window: &Window, ) { - let window = windows.values().next().expect("No window found"); - // Update window title - let new_title = application.title(); + let new_title = application.title(window_id); if self.title != new_title { window.set_title(&new_title); |