summaryrefslogtreecommitdiffstats
path: root/glutin/src/multi_window.rs
diff options
context:
space:
mode:
Diffstat (limited to 'glutin/src/multi_window.rs')
-rw-r--r--glutin/src/multi_window.rs1060
1 files changed, 1060 insertions, 0 deletions
diff --git a/glutin/src/multi_window.rs b/glutin/src/multi_window.rs
new file mode 100644
index 00000000..620d01d8
--- /dev/null
+++ b/glutin/src/multi_window.rs
@@ -0,0 +1,1060 @@
+//! Create interactive, native cross-platform applications.
+use crate::mouse;
+use crate::{Error, Executor, Runtime};
+
+pub use iced_winit::multi_window::{self, Application, StyleSheet};
+
+use iced_winit::conversion;
+use iced_winit::futures;
+use iced_winit::futures::channel::mpsc;
+use iced_winit::renderer;
+use iced_winit::user_interface;
+use iced_winit::window;
+use iced_winit::winit;
+use iced_winit::{Clipboard, Command, Debug, Proxy, Settings};
+
+use glutin::config::{
+ Config, ConfigSurfaceTypes, ConfigTemplateBuilder, GlConfig,
+};
+use glutin::context::{
+ ContextApi, ContextAttributesBuilder, NotCurrentContext,
+ NotCurrentGlContextSurfaceAccessor, PossiblyCurrentGlContext,
+};
+use glutin::display::{Display, DisplayApiPreference, GlDisplay};
+use glutin::surface::{GlSurface, SwapInterval};
+use raw_window_handle::{HasRawDisplayHandle, HasRawWindowHandle};
+
+use crate::application::gl_surface;
+use iced_winit::multi_window::Event;
+use std::collections::HashMap;
+use std::ffi::CString;
+use std::mem::ManuallyDrop;
+use std::num::NonZeroU32;
+
+use iced_native::widget::operation;
+#[cfg(feature = "tracing")]
+use tracing::{info_span, instrument::Instrument};
+
+#[allow(unsafe_code)]
+const ONE: NonZeroU32 = unsafe { NonZeroU32::new_unchecked(1) };
+
+/// Runs an [`Application`] with an executor, compositor, and the provided
+/// settings.
+pub fn run<A, E, C>(
+ settings: Settings<A::Flags>,
+ compositor_settings: C::Settings,
+) -> Result<(), Error>
+where
+ A: Application + 'static,
+ E: Executor + 'static,
+ C: iced_graphics::window::GLCompositor<Renderer = A::Renderer> + 'static,
+ <A::Renderer as iced_native::Renderer>::Theme: StyleSheet,
+{
+ use futures::task;
+ use futures::Future;
+ use winit::event_loop::EventLoopBuilder;
+ use winit::platform::run_return::EventLoopExtRunReturn;
+
+ #[cfg(feature = "trace")]
+ let _guard = iced_winit::Profiler::init();
+
+ let mut debug = Debug::new();
+ debug.startup_started();
+
+ #[cfg(feature = "tracing")]
+ let _ = info_span!("Application::Glutin", "RUN").entered();
+
+ let mut event_loop = EventLoopBuilder::with_user_event().build();
+ let proxy = event_loop.create_proxy();
+
+ let runtime = {
+ let executor = E::new().map_err(Error::ExecutorCreationFailed)?;
+ let proxy = Proxy::new(event_loop.create_proxy());
+
+ Runtime::new(executor, proxy)
+ };
+
+ let (application, init_command) = {
+ let flags = settings.flags;
+
+ runtime.enter(|| A::new(flags))
+ };
+
+ let builder = settings.window.into_builder(
+ &application.title(window::Id::MAIN),
+ event_loop.primary_monitor(),
+ settings.id,
+ );
+
+ log::info!("Window builder: {:#?}", builder);
+
+ #[allow(unsafe_code)]
+ let (display, window, configuration, surface, context) = unsafe {
+ struct Configuration(Config);
+ use std::fmt;
+ impl fmt::Debug for Configuration {
+ fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
+ let config = &self.0;
+
+ f.debug_struct("Configuration")
+ .field("raw", &config)
+ .field("samples", &config.num_samples())
+ .field("buffer_type", &config.color_buffer_type())
+ .field("surface_type", &config.config_surface_types())
+ .field("depth", &config.depth_size())
+ .field("alpha", &config.alpha_size())
+ .field("stencil", &config.stencil_size())
+ .field("float_pixels", &config.float_pixels())
+ .field("srgb", &config.srgb_capable())
+ .field("api", &config.api())
+ .finish()
+ }
+ }
+
+ impl AsRef<Config> for Configuration {
+ fn as_ref(&self) -> &Config {
+ &self.0
+ }
+ }
+
+ let display_handle = event_loop.raw_display_handle();
+
+ #[cfg(all(
+ any(windows, target_os = "macos"),
+ not(target_arch = "wasm32")
+ ))]
+ let (window, window_handle) = {
+ let window = builder
+ .build(&event_loop)
+ .map_err(Error::WindowCreationFailed)?;
+
+ let handle = window.raw_window_handle();
+
+ (window, handle)
+ };
+
+ #[cfg(target_arch = "wasm32")]
+ let preference = Err(Error::GraphicsCreationFailed(
+ iced_graphics::Error::BackendError(format!(
+ "target not supported by backend"
+ )),
+ ))?;
+
+ #[cfg(all(windows, not(target_arch = "wasm32")))]
+ let preference = DisplayApiPreference::WglThenEgl(Some(window_handle));
+
+ #[cfg(all(target_os = "macos", not(target_arch = "wasm32")))]
+ let preference = DisplayApiPreference::Cgl;
+
+ #[cfg(all(
+ unix,
+ not(target_os = "macos"),
+ not(target_arch = "wasm32")
+ ))]
+ let preference = DisplayApiPreference::GlxThenEgl(Box::new(
+ winit::platform::unix::register_xlib_error_hook,
+ ));
+
+ let display =
+ Display::new(display_handle, preference).map_err(|error| {
+ Error::GraphicsCreationFailed(
+ iced_graphics::Error::BackendError(format!(
+ "failed to create display: {error}"
+ )),
+ )
+ })?;
+
+ log::debug!("Display: {}", display.version_string());
+
+ let samples = C::sample_count(&compositor_settings) as u8;
+ let mut template = ConfigTemplateBuilder::new()
+ .with_surface_type(ConfigSurfaceTypes::WINDOW);
+
+ if samples != 0 {
+ template = template.with_multisampling(samples);
+ }
+
+ #[cfg(all(windows, not(target_arch = "wasm32")))]
+ let template = template.compatible_with_native_window(window_handle);
+
+ log::debug!("Searching for display configurations");
+ let configuration = display
+ .find_configs(template.build())
+ .map_err(|_| {
+ Error::GraphicsCreationFailed(
+ iced_graphics::Error::NoAvailablePixelFormat,
+ )
+ })?
+ .map(Configuration)
+ .inspect(|config| {
+ log::trace!("{config:#?}");
+ })
+ .min_by_key(|config| {
+ config.as_ref().num_samples().saturating_sub(samples)
+ })
+ .ok_or(Error::GraphicsCreationFailed(
+ iced_graphics::Error::NoAvailablePixelFormat,
+ ))?;
+
+ log::debug!("Selected: {configuration:#?}");
+
+ #[cfg(all(
+ unix,
+ not(target_os = "macos"),
+ not(target_arch = "wasm32")
+ ))]
+ let (window, window_handle) = {
+ use glutin::platform::x11::X11GlConfigExt;
+ let builder =
+ if let Some(visual) = configuration.as_ref().x11_visual() {
+ use winit::platform::unix::WindowBuilderExtUnix;
+ builder.with_x11_visual(visual.into_raw())
+ } else {
+ builder
+ };
+
+ let window = builder
+ .build(&event_loop)
+ .map_err(Error::WindowCreationFailed)?;
+
+ let handle = window.raw_window_handle();
+
+ (window, handle)
+ };
+
+ let attributes =
+ ContextAttributesBuilder::new().build(Some(window_handle));
+ let fallback_attributes = ContextAttributesBuilder::new()
+ .with_context_api(ContextApi::Gles(None))
+ .build(Some(window_handle));
+
+ let context = display
+ .create_context(configuration.as_ref(), &attributes)
+ .or_else(|_| {
+ display.create_context(
+ configuration.as_ref(),
+ &fallback_attributes,
+ )
+ })
+ .map_err(|error| {
+ Error::GraphicsCreationFailed(
+ iced_graphics::Error::BackendError(format!(
+ "failed to create context: {error}"
+ )),
+ )
+ })?;
+
+ let surface = gl_surface(&display, configuration.as_ref(), &window)
+ .map_err(|error| {
+ Error::GraphicsCreationFailed(
+ iced_graphics::Error::BackendError(format!(
+ "failed to create surface: {error}"
+ )),
+ )
+ })?;
+
+ (display, window, configuration.0, surface, context)
+ };
+
+ let windows: HashMap<window::Id, winit::window::Window> =
+ HashMap::from([(window::Id::MAIN, window)]);
+
+ // need to make context current before trying to load GL functions
+ let context = context
+ .make_current(&surface)
+ .expect("Make context current.");
+
+ #[allow(unsafe_code)]
+ let (compositor, renderer) = unsafe {
+ C::new(compositor_settings, |address| {
+ let address = CString::new(address).expect("address error");
+ display.get_proc_address(address.as_c_str())
+ })?
+ };
+
+ let context = context.make_not_current().expect("Make not current.");
+
+ let (mut sender, receiver) = mpsc::unbounded();
+
+ let mut instance = Box::pin({
+ let run_instance = run_instance::<A, E, C>(
+ application,
+ compositor,
+ renderer,
+ runtime,
+ proxy,
+ debug,
+ receiver,
+ display,
+ windows,
+ configuration,
+ context,
+ init_command,
+ settings.exit_on_close_request,
+ );
+
+ #[cfg(feature = "tracing")]
+ let run_instance =
+ run_instance.instrument(info_span!("Application", "LOOP"));
+
+ run_instance
+ });
+
+ let mut context = task::Context::from_waker(task::noop_waker_ref());
+
+ let _ = event_loop.run_return(move |event, event_loop, control_flow| {
+ use winit::event_loop::ControlFlow;
+
+ if let ControlFlow::ExitWithCode(_) = control_flow {
+ return;
+ }
+
+ let event = match event {
+ winit::event::Event::WindowEvent {
+ event:
+ winit::event::WindowEvent::ScaleFactorChanged {
+ new_inner_size,
+ ..
+ },
+ window_id,
+ } => Some(winit::event::Event::WindowEvent {
+ event: winit::event::WindowEvent::Resized(*new_inner_size),
+ window_id,
+ }),
+ winit::event::Event::UserEvent(Event::NewWindow {
+ id,
+ settings,
+ title,
+ }) => {
+ let window = settings
+ .into_builder(&title, event_loop.primary_monitor(), None)
+ .build(event_loop)
+ .expect("Failed to build window");
+
+ Some(winit::event::Event::UserEvent(Event::WindowCreated(
+ id, window,
+ )))
+ }
+ _ => event.to_static(),
+ };
+
+ if let Some(event) = event {
+ sender.start_send(event).expect("Send event");
+
+ let poll = instance.as_mut().poll(&mut context);
+
+ *control_flow = match poll {
+ task::Poll::Pending => ControlFlow::Wait,
+ task::Poll::Ready(_) => ControlFlow::Exit,
+ };
+ }
+ });
+
+ Ok(())
+}
+
+async fn run_instance<A, E, C>(
+ mut application: A,
+ mut compositor: C,
+ mut renderer: A::Renderer,
+ mut runtime: Runtime<E, Proxy<Event<A::Message>>, Event<A::Message>>,
+ mut proxy: winit::event_loop::EventLoopProxy<Event<A::Message>>,
+ mut debug: Debug,
+ mut receiver: mpsc::UnboundedReceiver<
+ winit::event::Event<'_, Event<A::Message>>,
+ >,
+ display: Display,
+ mut windows: HashMap<window::Id, winit::window::Window>,
+ configuration: Config,
+ mut context: NotCurrentContext,
+ init_command: Command<A::Message>,
+ _exit_on_close_request: bool,
+) where
+ A: Application + 'static,
+ E: Executor + 'static,
+ C: iced_graphics::window::GLCompositor<Renderer = A::Renderer> + 'static,
+ <A::Renderer as iced_native::Renderer>::Theme: StyleSheet,
+{
+ use iced_winit::futures::stream::StreamExt;
+ use winit::event;
+
+ let mut clipboard =
+ Clipboard::connect(windows.values().next().expect("No window found"));
+ let mut caches = HashMap::new();
+ let mut current_context_window = None;
+ let mut window_ids: HashMap<_, _> = windows
+ .iter()
+ .map(|(&id, window)| (window.id(), id))
+ .collect();
+ let mut states = HashMap::new();
+ let mut surfaces = HashMap::new();
+ let mut interfaces = ManuallyDrop::new(HashMap::new());
+
+ for (&id, window) in windows.keys().zip(windows.values()) {
+ let surface = gl_surface(&display, &configuration, &window)
+ .expect("Create surface.");
+ let current_context =
+ context.make_current(&surface).expect("Make current.");
+ let state = multi_window::State::new(&application, id, &window);
+ let physical_size = state.physical_size();
+
+ surface.resize(
+ &current_context,
+ NonZeroU32::new(physical_size.width).unwrap_or(ONE),
+ NonZeroU32::new(physical_size.height).unwrap_or(ONE),
+ );
+
+ let user_interface = multi_window::build_user_interface(
+ &application,
+ user_interface::Cache::default(),
+ &mut renderer,
+ state.logical_size(),
+ &mut debug,
+ id,
+ );
+
+ context = current_context
+ .make_not_current()
+ .expect("Make not current.");
+
+ let _ = states.insert(id, state);
+ let _ = surfaces.insert(id, surface);
+ let _ = interfaces.insert(id, user_interface);
+ }
+
+ run_command(
+ &application,
+ &mut caches,
+ &states,
+ &mut renderer,
+ init_command,
+ &mut runtime,
+ &mut clipboard,
+ &mut proxy,
+ &mut debug,
+ &windows,
+ || compositor.fetch_information(),
+ );
+
+ runtime.track(application.subscription().map(Event::Application));
+
+ let mut mouse_interaction = mouse::Interaction::default();
+ let mut events = Vec::new();
+ let mut messages = Vec::new();
+
+ debug.startup_finished();
+
+ 'main: while let Some(event) = receiver.next().await {
+ match event {
+ event::Event::MainEventsCleared => {
+ for id in windows.keys().copied() {
+ let (filtered, remaining): (Vec<_>, Vec<_>) =
+ events.iter().cloned().partition(
+ |(window_id, _event): &(
+ Option<window::Id>,
+ iced_native::event::Event,
+ )| {
+ *window_id == Some(id) || *window_id == None
+ },
+ );
+
+ events.retain(|el| remaining.contains(el));
+ let filtered: Vec<_> = filtered
+ .into_iter()
+ .map(|(_id, event)| event)
+ .collect();
+
+ let cursor_position =
+ states.get(&id).unwrap().cursor_position();
+ let window = windows.get(&id).unwrap();
+
+ if filtered.is_empty() && messages.is_empty() {
+ continue;
+ }
+
+ debug.event_processing_started();
+
+ let (interface_state, statuses) = {
+ let user_interface = interfaces.get_mut(&id).unwrap();
+ user_interface.update(
+ &filtered,
+ cursor_position,
+ &mut renderer,
+ &mut clipboard,
+ &mut messages,
+ )
+ };
+
+ debug.event_processing_finished();
+
+ for event in filtered.into_iter().zip(statuses.into_iter())
+ {
+ runtime.broadcast(event);
+ }
+
+ if !messages.is_empty()
+ || matches!(
+ interface_state,
+ user_interface::State::Outdated
+ )
+ {
+ let user_interfaces: HashMap<_, _> =
+ ManuallyDrop::into_inner(interfaces)
+ .drain()
+ .map(|(id, interface)| {
+ (id, interface.into_cache())
+ })
+ .collect();
+
+ // Update application
+ update(
+ &mut application,
+ &mut caches,
+ &states,
+ &mut renderer,
+ &mut runtime,
+ &mut clipboard,
+ &mut proxy,
+ &mut debug,
+ &mut messages,
+ &windows,
+ || compositor.fetch_information(),
+ );
+
+ // Update window
+ states.get_mut(&id).unwrap().synchronize(
+ &application,
+ id,
+ windows.get(&id).expect("No window found with ID."),
+ );
+
+ let should_exit = application.should_exit();
+
+ interfaces = ManuallyDrop::new(build_user_interfaces(
+ &application,
+ &mut renderer,
+ &mut debug,
+ &states,
+ user_interfaces,
+ ));
+
+ if should_exit {
+ break 'main;
+ }
+ }
+
+ debug.draw_started();
+ let new_mouse_interaction = {
+ let user_interface = interfaces.get_mut(&id).unwrap();
+ let state = states.get(&id).unwrap();
+
+ user_interface.draw(
+ &mut renderer,
+ state.theme(),
+ &renderer::Style {
+ text_color: state.text_color(),
+ },
+ state.cursor_position(),
+ )
+ };
+ debug.draw_finished();
+
+ if new_mouse_interaction != mouse_interaction {
+ window.set_cursor_icon(conversion::mouse_interaction(
+ new_mouse_interaction,
+ ));
+
+ mouse_interaction = new_mouse_interaction;
+ }
+
+ window.request_redraw();
+ }
+ }
+ event::Event::PlatformSpecific(event::PlatformSpecific::MacOS(
+ event::MacOS::ReceivedUrl(url),
+ )) => {
+ use iced_native::event;
+ events.push((
+ None,
+ iced_native::Event::PlatformSpecific(
+ event::PlatformSpecific::MacOS(
+ event::MacOS::ReceivedUrl(url),
+ ),
+ ),
+ ));
+ }
+ event::Event::UserEvent(event) => match event {
+ Event::Application(message) => messages.push(message),
+ Event::WindowCreated(id, window) => {
+ let state =
+ multi_window::State::new(&application, id, &window);
+ let user_interface = multi_window::build_user_interface(
+ &application,
+ user_interface::Cache::default(),
+ &mut renderer,
+ state.logical_size(),
+ &mut debug,
+ id,
+ );
+
+ let surface = gl_surface(&display, &configuration, &window)
+ .expect("Create surface.");
+
+ let _ = states.insert(id, state);
+ let _ = interfaces.insert(id, user_interface);
+ let _ = window_ids.insert(window.id(), id);
+ let _ = windows.insert(id, window);
+ let _ = surfaces.insert(id, surface);
+ }
+ Event::CloseWindow(id) => {
+ // TODO(derezzedex): log errors
+ if let Some(window) = windows.get(&id) {
+ if window_ids.remove(&window.id()).is_none() {
+ println!("Failed to remove from `window_ids`!");
+ }
+ }
+ if states.remove(&id).is_none() {
+ println!("Failed to remove from `states`!")
+ }
+ if interfaces.remove(&id).is_none() {
+ println!("Failed to remove from `interfaces`!");
+ }
+ if surfaces.remove(&id).is_none() {
+ println!("Failed to remove from `surfaces`!")
+ }
+ if windows.remove(&id).is_none() {
+ println!("Failed to remove from `windows`!")
+ }
+
+ if windows.is_empty() {
+ break 'main;
+ }
+ }
+ Event::NewWindow { .. } => unreachable!(),
+ },
+ event::Event::RedrawRequested(id) => {
+ #[cfg(feature = "tracing")]
+ let _ = info_span!("Application", "FRAME").entered();
+
+ let state = window_ids
+ .get(&id)
+ .and_then(|id| states.get_mut(id))
+ .unwrap();
+ let window =
+ window_ids.get(&id).and_then(|id| windows.get(id)).unwrap();
+
+ let surface = window_ids
+ .get(&id)
+ .and_then(|id| surfaces.get(id))
+ .unwrap();
+
+ debug.render_started();
+
+ let current_context =
+ context.make_current(&surface).expect("Make current.");
+
+ if current_context_window != Some(id) {
+ current_context_window = Some(id);
+ }
+
+ if state.viewport_changed() {
+ let physical_size = state.physical_size();
+ let logical_size = state.logical_size();
+
+ let mut user_interface = window_ids
+ .get(&id)
+ .and_then(|id| interfaces.remove(id))
+ .unwrap();
+
+ debug.layout_started();
+ user_interface =
+ user_interface.relayout(logical_size, &mut renderer);
+ debug.layout_finished();
+
+ debug.draw_started();
+ let new_mouse_interaction = user_interface.draw(
+ &mut renderer,
+ state.theme(),
+ &renderer::Style {
+ text_color: state.text_color(),
+ },
+ state.cursor_position(),
+ );
+ debug.draw_finished();
+
+ if new_mouse_interaction != mouse_interaction {
+ window.set_cursor_icon(conversion::mouse_interaction(
+ new_mouse_interaction,
+ ));
+
+ mouse_interaction = new_mouse_interaction;
+ }
+
+ surface.resize(
+ &current_context,
+ NonZeroU32::new(physical_size.width).unwrap_or(ONE),
+ NonZeroU32::new(physical_size.height).unwrap_or(ONE),
+ );
+
+ if let Err(_) = surface.set_swap_interval(
+ &current_context,
+ SwapInterval::Wait(ONE),
+ ) {
+ log::error!("Could not set swap interval for surface attached to window id: {:?}", id);
+ }
+
+ compositor.resize_viewport(physical_size);
+
+ let _ = interfaces
+ .insert(*window_ids.get(&id).unwrap(), user_interface);
+ }
+
+ compositor.present(
+ &mut renderer,
+ state.viewport(),
+ state.background_color(),
+ &debug.overlay(),
+ );
+
+ surface
+ .swap_buffers(&current_context)
+ .expect("Swap buffers");
+
+ context = current_context
+ .make_not_current()
+ .expect("Make not current.");
+ debug.render_finished();
+ // TODO: Handle animations!
+ // Maybe we can use `ControlFlow::WaitUntil` for this.
+ }
+ event::Event::WindowEvent {
+ event: window_event,
+ window_id,
+ } => {
+ // dbg!(window_id);
+ if let Some(window) =
+ window_ids.get(&window_id).and_then(|id| windows.get(id))
+ {
+ if let Some(state) = window_ids
+ .get(&window_id)
+ .and_then(|id| states.get_mut(id))
+ {
+ if multi_window::requests_exit(
+ &window_event,
+ state.modifiers(),
+ ) {
+ if let Some(id) =
+ window_ids.get(&window_id).cloned()
+ {
+ let message = application.close_requested(id);
+ messages.push(message);
+ }
+ }
+
+ state.update(window, &window_event, &mut debug);
+
+ if let Some(event) = conversion::window_event(
+ *window_ids.get(&window_id).unwrap(),
+ &window_event,
+ state.scale_factor(),
+ state.modifiers(),
+ ) {
+ events.push((
+ window_ids.get(&window_id).cloned(),
+ event,
+ ));
+ }
+ } else {
+ log::error!(
+ "Window state not found for id: {:?}",
+ window_id
+ );
+ }
+ } else {
+ log::error!("Window not found for id: {:?}", window_id);
+ }
+ }
+ _ => {}
+ }
+ }
+
+ // Manually drop the user interface
+ // drop(ManuallyDrop::into_inner(user_interface));
+}
+
+/// Updates an [`Application`] by feeding it the provided messages, spawning any
+/// resulting [`Command`], and tracking its [`Subscription`].
+pub fn update<A: Application, E: Executor>(
+ application: &mut A,
+ caches: &mut HashMap<window::Id, user_interface::Cache>,
+ states: &HashMap<window::Id, multi_window::State<A>>,
+ renderer: &mut A::Renderer,
+ runtime: &mut Runtime<E, Proxy<Event<A::Message>>, Event<A::Message>>,
+ clipboard: &mut Clipboard,
+ proxy: &mut winit::event_loop::EventLoopProxy<Event<A::Message>>,
+ debug: &mut Debug,
+ messages: &mut Vec<A::Message>,
+ windows: &HashMap<window::Id, winit::window::Window>,
+ graphics_info: impl FnOnce() -> iced_graphics::compositor::Information + Copy,
+) where
+ A: Application + 'static,
+ <A::Renderer as crate::Renderer>::Theme: StyleSheet,
+{
+ for message in messages.drain(..) {
+ debug.log_message(&message);
+
+ debug.update_started();
+ let command = runtime.enter(|| application.update(message));
+ debug.update_finished();
+
+ run_command(
+ application,
+ caches,
+ &states,
+ renderer,
+ command,
+ runtime,
+ clipboard,
+ proxy,
+ debug,
+ windows,
+ graphics_info,
+ );
+ }
+
+ let subscription = application.subscription().map(Event::Application);
+ runtime.track(subscription);
+}
+
+/// Runs the actions of a [`Command`].
+pub fn run_command<A, E>(
+ application: &A,
+ caches: &mut HashMap<window::Id, user_interface::Cache>,
+ states: &HashMap<window::Id, multi_window::State<A>>,
+ renderer: &mut A::Renderer,
+ command: Command<A::Message>,
+ runtime: &mut Runtime<E, Proxy<Event<A::Message>>, Event<A::Message>>,
+ clipboard: &mut Clipboard,
+ proxy: &mut winit::event_loop::EventLoopProxy<Event<A::Message>>,
+ debug: &mut Debug,
+ windows: &HashMap<window::Id, winit::window::Window>,
+ _graphics_info: impl FnOnce() -> iced_graphics::compositor::Information + Copy,
+) where
+ A: Application + 'static,
+ E: Executor,
+ <A::Renderer as crate::Renderer>::Theme: StyleSheet,
+{
+ use iced_native::command;
+ use iced_native::system;
+ use iced_native::window;
+ use iced_winit::clipboard;
+ use iced_winit::futures::FutureExt;
+
+ for action in command.actions() {
+ match action {
+ command::Action::Future(future) => {
+ runtime.spawn(Box::pin(future.map(Event::Application)));
+ }
+ command::Action::Clipboard(action) => match action {
+ clipboard::Action::Read(tag) => {
+ let message = tag(clipboard.read());
+
+ proxy
+ .send_event(Event::Application(message))
+ .expect("Send message to event loop");
+ }
+ clipboard::Action::Write(contents) => {
+ clipboard.write(contents);
+ }
+ },
+ command::Action::Window(id, action) => match action {
+ window::Action::Spawn { settings } => {
+ proxy
+ .send_event(Event::NewWindow {
+ id,
+ settings: settings.into(),
+ title: application.title(id),
+ })
+ .expect("Send message to event loop");
+ }
+ window::Action::Close => {
+ proxy
+ .send_event(Event::CloseWindow(id))
+ .expect("Send message to event loop");
+ }
+ window::Action::Drag => {
+ let window = windows.get(&id).expect("No window found");
+ let _res = window.drag_window();
+ }
+ window::Action::Resize { width, height } => {
+ let window = windows.get(&id).expect("No window found");
+ window.set_inner_size(winit::dpi::LogicalSize {
+ width,
+ height,
+ });
+ }
+ window::Action::Move { x, y } => {
+ let window = windows.get(&id).expect("No window found");
+ window.set_outer_position(winit::dpi::LogicalPosition {
+ x,
+ y,
+ });
+ }
+ window::Action::ChangeMode(mode) => {
+ let window = windows.get(&id).expect("No window found");
+ window.set_visible(conversion::visible(mode));
+ window.set_fullscreen(conversion::fullscreen(
+ window.primary_monitor(),
+ mode,
+ ));
+ }
+ window::Action::FetchMode(tag) => {
+ let window = windows.get(&id).expect("No window found");
+ let mode = if window.is_visible().unwrap_or(true) {
+ conversion::mode(window.fullscreen())
+ } else {
+ window::Mode::Hidden
+ };
+
+ proxy
+ .send_event(Event::Application(tag(mode)))
+ .expect("Send message to event loop");
+ }
+ window::Action::Maximize(value) => {
+ let window = windows.get(&id).expect("No window found!");
+ window.set_maximized(value);
+ }
+ window::Action::Minimize(value) => {
+ let window = windows.get(&id).expect("No window found!");
+ window.set_minimized(value);
+ }
+ window::Action::ToggleMaximize => {
+ let window = windows.get(&id).expect("No window found!");
+ window.set_maximized(!window.is_maximized());
+ }
+ window::Action::ToggleDecorations => {
+ let window = windows.get(&id).expect("No window found!");
+ window.set_decorations(!window.is_decorated());
+ }
+ window::Action::RequestUserAttention(attention_type) => {
+ let window = windows.get(&id).expect("No window found!");
+ window.request_user_attention(
+ attention_type.map(conversion::user_attention),
+ );
+ }
+ window::Action::GainFocus => {
+ let window = windows.get(&id).expect("No window found!");
+ window.focus_window();
+ }
+ window::Action::ChangeAlwaysOnTop(on_top) => {
+ let window = windows.get(&id).expect("No window found!");
+ window.set_always_on_top(on_top);
+ }
+ window::Action::FetchId(tag) => {
+ let window = windows.get(&id).expect("No window found!");
+
+ proxy
+ .send_event(Event::Application(tag(window.id().into())))
+ .expect("Send message to event loop.")
+ }
+ },
+ command::Action::System(action) => match action {
+ system::Action::QueryInformation(_tag) => {
+ #[cfg(feature = "iced_winit/system")]
+ {
+ let graphics_info = _graphics_info();
+ let proxy = proxy.clone();
+
+ let _ = std::thread::spawn(move || {
+ let information =
+ crate::system::information(graphics_info);
+
+ let message = _tag(information);
+
+ proxy
+ .send_event(Event::Application(message))
+ .expect("Send message to event loop")
+ });
+ }
+ }
+ },
+ command::Action::Widget(action) => {
+ let mut current_caches = std::mem::take(caches);
+ let mut current_operation = Some(action.into_operation());
+
+ let mut user_interfaces = multi_window::build_user_interfaces(
+ application,
+ renderer,
+ debug,
+ states,
+ current_caches,
+ );
+
+ while let Some(mut operation) = current_operation.take() {
+ for user_interface in user_interfaces.values_mut() {
+ user_interface.operate(renderer, operation.as_mut());
+
+ match operation.finish() {
+ operation::Outcome::None => {}
+ operation::Outcome::Some(message) => {
+ proxy
+ .send_event(Event::Application(message))
+ .expect("Send message to event loop");
+ }
+ operation::Outcome::Chain(next) => {
+ current_operation = Some(next);
+ }
+ }
+ }
+ }
+
+ let user_interfaces: HashMap<_, _> = user_interfaces
+ .drain()
+ .map(|(id, interface)| (id, interface.into_cache()))
+ .collect();
+
+ current_caches = user_interfaces;
+ *caches = current_caches;
+ }
+ }
+ }
+}
+
+/// TODO(derezzedex)
+pub fn build_user_interfaces<'a, A>(
+ application: &'a A,
+ renderer: &mut A::Renderer,
+ debug: &mut Debug,
+ states: &HashMap<window::Id, multi_window::State<A>>,
+ mut user_interfaces: HashMap<window::Id, user_interface::Cache>,
+) -> HashMap<
+ window::Id,
+ iced_winit::UserInterface<
+ 'a,
+ <A as Application>::Message,
+ <A as Application>::Renderer,
+ >,
+>
+where
+ A: Application + 'static,
+ <A::Renderer as crate::Renderer>::Theme: StyleSheet,
+{
+ let mut interfaces = HashMap::new();
+
+ for (id, pure_state) in user_interfaces.drain() {
+ let state = &states.get(&id).unwrap();
+
+ let user_interface = multi_window::build_user_interface(
+ application,
+ pure_state,
+ renderer,
+ state.logical_size(),
+ debug,
+ id,
+ );
+
+ let _ = interfaces.insert(id, user_interface);
+ }
+
+ interfaces
+}