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+# `iced_winit`
+[![Documentation](https://docs.rs/iced_winit/badge.svg)][documentation]
+[![Crates.io](https://img.shields.io/crates/v/iced_winit.svg)](https://crates.io/crates/iced_winit)
+[![License](https://img.shields.io/crates/l/iced_winit.svg)](https://github.com/hecrj/iced/blob/master/LICENSE)
+[![project chat](https://img.shields.io/badge/chat-on_zulip-brightgreen.svg)](https://iced.zulipchat.com)
+
+`iced_winit` offers some convenient abstractions on top of [`iced_native`] to quickstart development when using [`winit`].
+
+It exposes a renderer-agnostic `Application` trait that can be implemented and then run with a simple call. The use of this trait is optional. A `conversion` module is provided for users that decide to implement a custom event loop.
+
+![iced_winit](../docs/graphs/winit.png)
+
+[documentation]: https://docs.rs/iced_winit
+[`iced_native`]: ../native
+[`winit`]: https://github.com/rust-windowing/winit
+
+## Installation
+Add `iced_winit` as a dependency in your `Cargo.toml`:
+
+```toml
+iced_winit = "0.1"
+```
+
+__Iced moves fast and the `master` branch can contain breaking changes!__ If
+you want to learn about a specific release, check out [the release list].
+
+[the release list]: https://github.com/hecrj/iced/releases