diff options
Diffstat (limited to 'glow/src/shader/compatibility/quad.vert')
-rw-r--r-- | glow/src/shader/compatibility/quad.vert | 46 |
1 files changed, 46 insertions, 0 deletions
diff --git a/glow/src/shader/compatibility/quad.vert b/glow/src/shader/compatibility/quad.vert new file mode 100644 index 00000000..0d02e9d0 --- /dev/null +++ b/glow/src/shader/compatibility/quad.vert @@ -0,0 +1,46 @@ +#version 100 + +uniform mat4 u_Transform; +uniform float u_Scale; + +attribute vec2 i_Pos; +attribute vec2 i_Scale; +attribute vec4 i_Color; +attribute vec4 i_BorderColor; +attribute float i_BorderRadius; +attribute float i_BorderWidth; +attribute vec2 q_Pos; + +varying vec4 v_Color; +varying vec4 v_BorderColor; +varying vec2 v_Pos; +varying vec2 v_Scale; +varying float v_BorderRadius; +varying float v_BorderWidth; + + +void main() { + vec2 p_Pos = i_Pos * u_Scale; + vec2 p_Scale = i_Scale * u_Scale; + + float i_BorderRadius = min( + i_BorderRadius, + min(i_Scale.x, i_Scale.y) / 2.0 + ); + + mat4 i_Transform = mat4( + vec4(p_Scale.x + 1.0, 0.0, 0.0, 0.0), + vec4(0.0, p_Scale.y + 1.0, 0.0, 0.0), + vec4(0.0, 0.0, 1.0, 0.0), + vec4(p_Pos - vec2(0.5, 0.5), 0.0, 1.0) + ); + + v_Color = i_Color; + v_BorderColor = i_BorderColor; + v_Pos = p_Pos; + v_Scale = p_Scale; + v_BorderRadius = i_BorderRadius * u_Scale; + v_BorderWidth = i_BorderWidth * u_Scale; + + gl_Position = u_Transform * i_Transform * vec4(q_Pos, 0.0, 1.0); +} |