diff options
Diffstat (limited to 'glow/src/image.rs')
-rw-r--r-- | glow/src/image.rs | 254 |
1 files changed, 0 insertions, 254 deletions
diff --git a/glow/src/image.rs b/glow/src/image.rs deleted file mode 100644 index d3a25b5b..00000000 --- a/glow/src/image.rs +++ /dev/null @@ -1,254 +0,0 @@ -mod storage; - -use storage::Storage; - -pub use iced_graphics::triangle::{Mesh2D, Vertex2D}; - -use crate::program::{self, Shader}; -use crate::Transformation; - -#[cfg(feature = "image")] -use iced_graphics::image::raster; - -#[cfg(feature = "svg")] -use iced_graphics::image::vector; - -use iced_graphics::layer; -use iced_graphics::Rectangle; -use iced_graphics::Size; - -use glow::HasContext; - -use std::cell::RefCell; - -#[cfg(feature = "tracing")] -use tracing::info_span; - -#[derive(Debug)] -pub(crate) struct Pipeline { - program: <glow::Context as HasContext>::Program, - vertex_array: <glow::Context as HasContext>::VertexArray, - vertex_buffer: <glow::Context as HasContext>::Buffer, - transform_location: <glow::Context as HasContext>::UniformLocation, - storage: Storage, - #[cfg(feature = "image")] - raster_cache: RefCell<raster::Cache<Storage>>, - #[cfg(feature = "svg")] - vector_cache: RefCell<vector::Cache<Storage>>, -} - -impl Pipeline { - pub fn new( - gl: &glow::Context, - shader_version: &program::Version, - ) -> Pipeline { - let program = unsafe { - let vertex_shader = Shader::vertex( - gl, - shader_version, - include_str!("shader/common/image.vert"), - ); - let fragment_shader = Shader::fragment( - gl, - shader_version, - include_str!("shader/common/image.frag"), - ); - - program::create( - gl, - &[vertex_shader, fragment_shader], - &[(0, "i_Position")], - ) - }; - - let transform_location = - unsafe { gl.get_uniform_location(program, "u_Transform") } - .expect("Get transform location"); - - unsafe { - gl.use_program(Some(program)); - - let transform: [f32; 16] = Transformation::identity().into(); - gl.uniform_matrix_4_f32_slice( - Some(&transform_location), - false, - &transform, - ); - - gl.use_program(None); - } - - let vertex_buffer = - unsafe { gl.create_buffer().expect("Create vertex buffer") }; - let vertex_array = - unsafe { gl.create_vertex_array().expect("Create vertex array") }; - - unsafe { - gl.bind_vertex_array(Some(vertex_array)); - gl.bind_buffer(glow::ARRAY_BUFFER, Some(vertex_buffer)); - - let vertices = &[0u8, 0, 1, 0, 0, 1, 1, 1]; - gl.buffer_data_size( - glow::ARRAY_BUFFER, - vertices.len() as i32, - glow::STATIC_DRAW, - ); - gl.buffer_sub_data_u8_slice( - glow::ARRAY_BUFFER, - 0, - bytemuck::cast_slice(vertices), - ); - - gl.enable_vertex_attrib_array(0); - gl.vertex_attrib_pointer_f32( - 0, - 2, - glow::UNSIGNED_BYTE, - false, - 0, - 0, - ); - - gl.bind_buffer(glow::ARRAY_BUFFER, None); - gl.bind_vertex_array(None); - } - - Pipeline { - program, - vertex_array, - vertex_buffer, - transform_location, - storage: Storage::default(), - #[cfg(feature = "image")] - raster_cache: RefCell::new(raster::Cache::default()), - #[cfg(feature = "svg")] - vector_cache: RefCell::new(vector::Cache::default()), - } - } - - #[cfg(feature = "image")] - pub fn dimensions(&self, handle: &iced_native::image::Handle) -> Size<u32> { - self.raster_cache.borrow_mut().load(handle).dimensions() - } - - #[cfg(feature = "svg")] - pub fn viewport_dimensions( - &self, - handle: &iced_native::svg::Handle, - ) -> Size<u32> { - let mut cache = self.vector_cache.borrow_mut(); - let svg = cache.load(handle); - - svg.viewport_dimensions() - } - - pub fn draw( - &mut self, - mut gl: &glow::Context, - target_height: u32, - transformation: Transformation, - _scale_factor: f32, - images: &[layer::Image], - layer_bounds: Rectangle<u32>, - ) { - #[cfg(feature = "tracing")] - let _ = info_span!("Glow::Image", "DRAW").entered(); - - unsafe { - gl.use_program(Some(self.program)); - gl.bind_vertex_array(Some(self.vertex_array)); - gl.bind_buffer(glow::ARRAY_BUFFER, Some(self.vertex_buffer)); - gl.enable(glow::SCISSOR_TEST); - } - - #[cfg(feature = "image")] - let mut raster_cache = self.raster_cache.borrow_mut(); - - #[cfg(feature = "svg")] - let mut vector_cache = self.vector_cache.borrow_mut(); - - for image in images { - let (entry, bounds) = match &image { - #[cfg(feature = "image")] - layer::Image::Raster { handle, bounds } => ( - raster_cache.upload(handle, &mut gl, &mut self.storage), - bounds, - ), - #[cfg(not(feature = "image"))] - layer::Image::Raster { handle: _, bounds } => (None, bounds), - - #[cfg(feature = "svg")] - layer::Image::Vector { - handle, - color, - bounds, - } => { - let size = [bounds.width, bounds.height]; - ( - vector_cache.upload( - handle, - *color, - size, - _scale_factor, - &mut gl, - &mut self.storage, - ), - bounds, - ) - } - - #[cfg(not(feature = "svg"))] - layer::Image::Vector { bounds, .. } => (None, bounds), - }; - - unsafe { - gl.scissor( - layer_bounds.x as i32, - (target_height - (layer_bounds.y + layer_bounds.height)) - as i32, - layer_bounds.width as i32, - layer_bounds.height as i32, - ); - - if let Some(storage::Entry { texture, .. }) = entry { - gl.bind_texture(glow::TEXTURE_2D, Some(*texture)) - } else { - continue; - } - - let translate = Transformation::translate(bounds.x, bounds.y); - let scale = Transformation::scale(bounds.width, bounds.height); - let transformation = transformation * translate * scale; - let matrix: [f32; 16] = transformation.into(); - gl.uniform_matrix_4_f32_slice( - Some(&self.transform_location), - false, - &matrix, - ); - - gl.draw_arrays(glow::TRIANGLE_STRIP, 0, 4); - - gl.bind_texture(glow::TEXTURE_2D, None); - } - } - - unsafe { - gl.bind_buffer(glow::ARRAY_BUFFER, None); - gl.bind_vertex_array(None); - gl.use_program(None); - gl.disable(glow::SCISSOR_TEST); - } - } - - pub fn trim_cache(&mut self, mut gl: &glow::Context) { - #[cfg(feature = "image")] - self.raster_cache - .borrow_mut() - .trim(&mut self.storage, &mut gl); - - #[cfg(feature = "svg")] - self.vector_cache - .borrow_mut() - .trim(&mut self.storage, &mut gl); - } -} |