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-rw-r--r--examples/bezier_tool/src/main.rs55
-rw-r--r--examples/game_of_life/src/main.rs15
2 files changed, 31 insertions, 39 deletions
diff --git a/examples/bezier_tool/src/main.rs b/examples/bezier_tool/src/main.rs
index 3cecd058..fe4136b4 100644
--- a/examples/bezier_tool/src/main.rs
+++ b/examples/bezier_tool/src/main.rs
@@ -70,7 +70,7 @@ impl Sandbox for Example {
mod bezier {
use iced::{
canvas::{self, Canvas, Cursor, Event, Frame, Geometry, Path, Stroke},
- mouse, ButtonState, Element, Length, MouseCursor, Point, Rectangle,
+ mouse, Element, Length, MouseCursor, Point, Rectangle,
};
#[derive(Default)]
@@ -114,34 +114,33 @@ mod bezier {
match event {
Event::Mouse(mouse_event) => match mouse_event {
- mouse::Event::Input {
- button: mouse::Button::Left,
- state: ButtonState::Pressed,
- } => match self.state.pending {
- None => {
- self.state.pending = Some(Pending::One {
- from: cursor_position,
- });
- None
+ mouse::Event::ButtonPressed(mouse::Button::Left) => {
+ match self.state.pending {
+ None => {
+ self.state.pending = Some(Pending::One {
+ from: cursor_position,
+ });
+ None
+ }
+ Some(Pending::One { from }) => {
+ self.state.pending = Some(Pending::Two {
+ from,
+ to: cursor_position,
+ });
+
+ None
+ }
+ Some(Pending::Two { from, to }) => {
+ self.state.pending = None;
+
+ Some(Curve {
+ from,
+ to,
+ control: cursor_position,
+ })
+ }
}
- Some(Pending::One { from }) => {
- self.state.pending = Some(Pending::Two {
- from,
- to: cursor_position,
- });
-
- None
- }
- Some(Pending::Two { from, to }) => {
- self.state.pending = None;
-
- Some(Curve {
- from,
- to,
- control: cursor_position,
- })
- }
- },
+ }
_ => None,
},
}
diff --git a/examples/game_of_life/src/main.rs b/examples/game_of_life/src/main.rs
index 983d6cb4..9fb4c3e7 100644
--- a/examples/game_of_life/src/main.rs
+++ b/examples/game_of_life/src/main.rs
@@ -158,8 +158,8 @@ impl Application for GameOfLife {
mod grid {
use iced::{
canvas::{self, Canvas, Cursor, Event, Frame, Geometry, Path},
- mouse, ButtonState, Color, Element, Length, MouseCursor, Point,
- Rectangle, Size, Vector,
+ mouse, Color, Element, Length, MouseCursor, Point, Rectangle, Size,
+ Vector,
};
use std::collections::{HashMap, HashSet};
@@ -268,11 +268,7 @@ mod grid {
bounds: Rectangle,
cursor: Cursor,
) -> Option<Message> {
- if let Event::Mouse(mouse::Event::Input {
- state: ButtonState::Released,
- ..
- }) = event
- {
+ if let Event::Mouse(mouse::Event::ButtonReleased(_)) = event {
self.interaction = None;
}
@@ -287,10 +283,7 @@ mod grid {
match event {
Event::Mouse(mouse_event) => match mouse_event {
- mouse::Event::Input {
- button,
- state: ButtonState::Pressed,
- } => match button {
+ mouse::Event::ButtonPressed(button) => match button {
mouse::Button::Left => {
self.interaction = Some(Interaction::Drawing);