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-rw-r--r--examples/tour/src/iced_ggez/renderer.rs77
-rw-r--r--examples/tour/src/iced_ggez/renderer/button.rs154
-rw-r--r--examples/tour/src/iced_ggez/renderer/checkbox.rs94
-rw-r--r--examples/tour/src/iced_ggez/renderer/debugger.rs32
-rw-r--r--examples/tour/src/iced_ggez/renderer/image.rs76
-rw-r--r--examples/tour/src/iced_ggez/renderer/radio.rs92
-rw-r--r--examples/tour/src/iced_ggez/renderer/slider.rs93
-rw-r--r--examples/tour/src/iced_ggez/renderer/text.rs110
-rw-r--r--examples/tour/src/iced_ggez/widget.rs12
9 files changed, 740 insertions, 0 deletions
diff --git a/examples/tour/src/iced_ggez/renderer.rs b/examples/tour/src/iced_ggez/renderer.rs
new file mode 100644
index 00000000..c0e6d559
--- /dev/null
+++ b/examples/tour/src/iced_ggez/renderer.rs
@@ -0,0 +1,77 @@
+mod button;
+mod checkbox;
+mod debugger;
+mod image;
+mod radio;
+mod slider;
+mod text;
+
+use ggez::graphics::{
+ self, spritebatch::SpriteBatch, Font, Image, MeshBuilder,
+};
+use ggez::Context;
+
+pub use image::Cache;
+
+pub struct Renderer<'a> {
+ pub context: &'a mut Context,
+ pub images: &'a mut image::Cache,
+ pub sprites: SpriteBatch,
+ pub spritesheet: Image,
+ pub font: Font,
+ font_size: f32,
+ debug_mesh: Option<MeshBuilder>,
+}
+
+impl<'a> Renderer<'a> {
+ pub fn new(
+ context: &'a mut Context,
+ images: &'a mut image::Cache,
+ spritesheet: Image,
+ font: Font,
+ ) -> Renderer<'a> {
+ Renderer {
+ context,
+ images,
+ sprites: SpriteBatch::new(spritesheet.clone()),
+ spritesheet,
+ font,
+ font_size: 20.0,
+ debug_mesh: None,
+ }
+ }
+
+ pub fn flush(&mut self) {
+ graphics::draw(
+ self.context,
+ &self.sprites,
+ graphics::DrawParam::default(),
+ )
+ .expect("Draw sprites");
+
+ graphics::draw_queued_text(
+ self.context,
+ graphics::DrawParam::default(),
+ Default::default(),
+ graphics::FilterMode::Linear,
+ )
+ .expect("Draw text");
+
+ if let Some(debug_mesh) = self.debug_mesh.take() {
+ let mesh =
+ debug_mesh.build(self.context).expect("Build debug mesh");
+
+ graphics::draw(self.context, &mesh, graphics::DrawParam::default())
+ .expect("Draw debug mesh");
+ }
+ }
+}
+
+pub fn into_color(color: iced_native::Color) -> graphics::Color {
+ graphics::Color {
+ r: color.r,
+ g: color.g,
+ b: color.b,
+ a: color.a,
+ }
+}
diff --git a/examples/tour/src/iced_ggez/renderer/button.rs b/examples/tour/src/iced_ggez/renderer/button.rs
new file mode 100644
index 00000000..78a5de07
--- /dev/null
+++ b/examples/tour/src/iced_ggez/renderer/button.rs
@@ -0,0 +1,154 @@
+use super::Renderer;
+use ggez::graphics::{
+ self, Align, Color, DrawParam, Rect, Scale, Text, TextFragment, WHITE,
+};
+use iced_native::{button, Button, Layout, Length, MouseCursor, Node, Style};
+
+const LEFT: Rect = Rect {
+ x: 0.0,
+ y: 34.0,
+ w: 6.0,
+ h: 49.0,
+};
+
+const BACKGROUND: Rect = Rect {
+ x: LEFT.w,
+ y: LEFT.y,
+ w: 1.0,
+ h: LEFT.h,
+};
+
+const RIGHT: Rect = Rect {
+ x: LEFT.h - LEFT.w,
+ y: LEFT.y,
+ w: LEFT.w,
+ h: LEFT.h,
+};
+
+impl button::Renderer for Renderer<'_> {
+ fn node<Message>(&self, button: &Button<'_, Message>) -> Node {
+ let style = Style::default()
+ .width(button.width)
+ .height(Length::Units(LEFT.h as u16))
+ .min_width(Length::Units(100))
+ .align_self(button.align_self);
+
+ Node::new(style)
+ }
+
+ fn draw<Message>(
+ &mut self,
+ button: &Button<'_, Message>,
+ layout: Layout<'_>,
+ cursor_position: iced_native::Point,
+ ) -> MouseCursor {
+ let mut bounds = layout.bounds();
+ let mouse_over = bounds.contains(cursor_position);
+
+ let mut state_offset = 0.0;
+
+ if mouse_over {
+ if button.state.is_pressed() {
+ bounds.y += 4.0;
+ state_offset = RIGHT.x + RIGHT.w;
+ } else {
+ bounds.y -= 1.0;
+ }
+ }
+
+ let class_index = match button.class {
+ button::Class::Primary => 0,
+ button::Class::Secondary => 1,
+ button::Class::Positive => 2,
+ };
+
+ let width = self.spritesheet.width() as f32;
+ let height = self.spritesheet.height() as f32;
+
+ self.sprites.add(DrawParam {
+ src: Rect {
+ x: (LEFT.x + state_offset) / width,
+ y: (LEFT.y + class_index as f32 * LEFT.h) / height,
+ w: LEFT.w / width,
+ h: LEFT.h / height,
+ },
+ dest: ggez::mint::Point2 {
+ x: bounds.x,
+ y: bounds.y,
+ },
+ ..DrawParam::default()
+ });
+
+ self.sprites.add(DrawParam {
+ src: Rect {
+ x: (BACKGROUND.x + state_offset) / width,
+ y: (BACKGROUND.y + class_index as f32 * BACKGROUND.h) / height,
+ w: BACKGROUND.w / width,
+ h: BACKGROUND.h / height,
+ },
+ dest: ggez::mint::Point2 {
+ x: bounds.x + LEFT.w,
+ y: bounds.y,
+ },
+ scale: ggez::mint::Vector2 {
+ x: bounds.width - LEFT.w - RIGHT.w,
+ y: 1.0,
+ },
+ ..DrawParam::default()
+ });
+
+ self.sprites.add(DrawParam {
+ src: Rect {
+ x: (RIGHT.x + state_offset) / width,
+ y: (RIGHT.y + class_index as f32 * RIGHT.h) / height,
+ w: RIGHT.w / width,
+ h: RIGHT.h / height,
+ },
+ dest: ggez::mint::Point2 {
+ x: bounds.x + bounds.width - RIGHT.w,
+ y: bounds.y,
+ },
+ ..DrawParam::default()
+ });
+
+ let mut text = Text::new(TextFragment {
+ text: button.label.clone(),
+ font: Some(self.font),
+ scale: Some(Scale { x: 20.0, y: 20.0 }),
+ ..Default::default()
+ });
+
+ text.set_bounds(
+ ggez::mint::Point2 {
+ x: bounds.width,
+ y: bounds.height,
+ },
+ Align::Center,
+ );
+
+ graphics::queue_text(
+ self.context,
+ &text,
+ ggez::mint::Point2 {
+ x: bounds.x,
+ y: bounds.y + BACKGROUND.h / 4.0,
+ },
+ Some(if mouse_over {
+ WHITE
+ } else {
+ Color {
+ r: 0.9,
+ g: 0.9,
+ b: 0.9,
+ a: 1.0,
+ }
+ }),
+ );
+
+ if mouse_over {
+ MouseCursor::Pointer
+ } else {
+ MouseCursor::OutOfBounds
+ }
+ }
+}
diff --git a/examples/tour/src/iced_ggez/renderer/checkbox.rs b/examples/tour/src/iced_ggez/renderer/checkbox.rs
new file mode 100644
index 00000000..807185d9
--- /dev/null
+++ b/examples/tour/src/iced_ggez/renderer/checkbox.rs
@@ -0,0 +1,94 @@
+use super::Renderer;
+
+use ggez::graphics::{DrawParam, Rect};
+use iced_native::{
+ checkbox, text, Align, Checkbox, Column, Layout, Length, MouseCursor, Node,
+ Row, Text, Widget,
+};
+
+const SPRITE: Rect = Rect {
+ x: 98.0,
+ y: 0.0,
+ w: 28.0,
+ h: 28.0,
+};
+
+impl checkbox::Renderer for Renderer<'_>
+where
+ Self: text::Renderer,
+{
+ fn node<Message>(&mut self, checkbox: &Checkbox<Message>) -> Node {
+ Row::<(), Self>::new()
+ .spacing(15)
+ .align_items(Align::Center)
+ .push(
+ Column::new()
+ .width(Length::Units(SPRITE.w as u16))
+ .height(Length::Units(SPRITE.h as u16)),
+ )
+ .push(Text::new(&checkbox.label))
+ .node(self)
+ }
+
+ fn draw<Message>(
+ &mut self,
+ checkbox: &Checkbox<Message>,
+ layout: Layout<'_>,
+ cursor_position: iced_native::Point,
+ ) -> MouseCursor {
+ let bounds = layout.bounds();
+ let children: Vec<_> = layout.children().collect();
+ let text_bounds = children[1].bounds();
+
+ let mut text = Text::new(&checkbox.label);
+
+ if let Some(label_color) = checkbox.label_color {
+ text = text.color(label_color);
+ }
+
+ text::Renderer::draw(self, &text, children[1]);
+
+ let mouse_over = bounds.contains(cursor_position)
+ || text_bounds.contains(cursor_position);
+
+ let width = self.spritesheet.width() as f32;
+ let height = self.spritesheet.height() as f32;
+
+ self.sprites.add(DrawParam {
+ src: Rect {
+ x: (SPRITE.x + (if mouse_over { SPRITE.w } else { 0.0 }))
+ / width,
+ y: SPRITE.y / height,
+ w: SPRITE.w / width,
+ h: SPRITE.h / height,
+ },
+ dest: ggez::mint::Point2 {
+ x: bounds.x,
+ y: bounds.y,
+ },
+ ..DrawParam::default()
+ });
+
+ if checkbox.is_checked {
+ self.sprites.add(DrawParam {
+ src: Rect {
+ x: (SPRITE.x + SPRITE.w * 2.0) / width,
+ y: SPRITE.y / height,
+ w: SPRITE.w / width,
+ h: SPRITE.h / height,
+ },
+ dest: ggez::mint::Point2 {
+ x: bounds.x,
+ y: bounds.y,
+ },
+ ..DrawParam::default()
+ });
+ }
+
+ if mouse_over {
+ MouseCursor::Pointer
+ } else {
+ MouseCursor::OutOfBounds
+ }
+ }
+}
diff --git a/examples/tour/src/iced_ggez/renderer/debugger.rs b/examples/tour/src/iced_ggez/renderer/debugger.rs
new file mode 100644
index 00000000..ffb658af
--- /dev/null
+++ b/examples/tour/src/iced_ggez/renderer/debugger.rs
@@ -0,0 +1,32 @@
+use super::{into_color, Renderer};
+use ggez::graphics::{DrawMode, MeshBuilder, Rect};
+
+impl iced_native::renderer::Debugger for Renderer<'_> {
+ fn explain(
+ &mut self,
+ layout: &iced_native::Layout<'_>,
+ color: iced_native::Color,
+ ) {
+ let bounds = layout.bounds();
+
+ let mut debug_mesh =
+ self.debug_mesh.take().unwrap_or(MeshBuilder::new());
+
+ debug_mesh.rectangle(
+ DrawMode::stroke(1.0),
+ Rect {
+ x: bounds.x,
+ y: bounds.y,
+ w: bounds.width,
+ h: bounds.height,
+ },
+ into_color(color),
+ );
+
+ self.debug_mesh = Some(debug_mesh);
+
+ for child in layout.children() {
+ self.explain(&child, color);
+ }
+ }
+}
diff --git a/examples/tour/src/iced_ggez/renderer/image.rs b/examples/tour/src/iced_ggez/renderer/image.rs
new file mode 100644
index 00000000..b12b65c3
--- /dev/null
+++ b/examples/tour/src/iced_ggez/renderer/image.rs
@@ -0,0 +1,76 @@
+use super::Renderer;
+
+use ggez::{graphics, nalgebra};
+use iced_native::{image, Image, Layout, Length, Style};
+
+pub struct Cache {
+ images: std::collections::HashMap<String, graphics::Image>,
+}
+
+impl Cache {
+ pub fn new() -> Self {
+ Self {
+ images: std::collections::HashMap::new(),
+ }
+ }
+
+ fn get<'a>(
+ &mut self,
+ name: &'a str,
+ context: &mut ggez::Context,
+ ) -> graphics::Image {
+ if let Some(image) = self.images.get(name) {
+ return image.clone();
+ }
+
+ let mut image = graphics::Image::new(context, &format!("/{}", name))
+ .expect("Load ferris image");
+
+ image.set_filter(graphics::FilterMode::Linear);
+
+ self.images.insert(name.to_string(), image.clone());
+
+ image
+ }
+}
+
+impl<'a> image::Renderer<&'a str> for Renderer<'_> {
+ fn node(&mut self, image: &Image<&'a str>) -> iced_native::Node {
+ let ggez_image = self.images.get(image.handle, self.context);
+
+ let aspect_ratio =
+ ggez_image.width() as f32 / ggez_image.height() as f32;
+
+ let mut style = Style::default().align_self(image.align_self);
+
+ style = match (image.width, image.height) {
+ (Length::Units(width), _) => style.width(image.width).height(
+ Length::Units((width as f32 / aspect_ratio).round() as u16),
+ ),
+ (_, _) => style
+ .width(Length::Units(ggez_image.width()))
+ .height(Length::Units(ggez_image.height())),
+ };
+
+ iced_native::Node::new(style)
+ }
+
+ fn draw(&mut self, image: &Image<&'a str>, layout: Layout<'_>) {
+ let image = self.images.get(image.handle, self.context);
+ let bounds = layout.bounds();
+
+ // We should probably use batches to draw images efficiently and keep
+ // draw side-effect free, but this is good enough for the example.
+ graphics::draw(
+ self.context,
+ &image,
+ graphics::DrawParam::new()
+ .dest(nalgebra::Point2::new(bounds.x, bounds.y))
+ .scale(nalgebra::Vector2::new(
+ bounds.width / image.width() as f32,
+ bounds.height / image.height() as f32,
+ )),
+ )
+ .expect("Draw image");
+ }
+}
diff --git a/examples/tour/src/iced_ggez/renderer/radio.rs b/examples/tour/src/iced_ggez/renderer/radio.rs
new file mode 100644
index 00000000..dbd29ecd
--- /dev/null
+++ b/examples/tour/src/iced_ggez/renderer/radio.rs
@@ -0,0 +1,92 @@
+use super::Renderer;
+
+use ggez::graphics::{DrawParam, Rect};
+use iced_native::{
+ radio, text, Align, Column, Layout, Length, MouseCursor, Node, Point,
+ Radio, Row, Text, Widget,
+};
+
+const SPRITE: Rect = Rect {
+ x: 98.0,
+ y: 28.0,
+ w: 28.0,
+ h: 28.0,
+};
+
+impl radio::Renderer for Renderer<'_>
+where
+ Self: text::Renderer,
+{
+ fn node<Message>(&mut self, radio: &Radio<Message>) -> Node {
+ Row::<(), Self>::new()
+ .spacing(15)
+ .align_items(Align::Center)
+ .push(
+ Column::new()
+ .width(Length::Units(SPRITE.w as u16))
+ .height(Length::Units(SPRITE.h as u16)),
+ )
+ .push(Text::new(&radio.label))
+ .node(self)
+ }
+
+ fn draw<Message>(
+ &mut self,
+ radio: &Radio<Message>,
+ layout: Layout<'_>,
+ cursor_position: Point,
+ ) -> MouseCursor {
+ let children: Vec<_> = layout.children().collect();
+
+ let mut text = Text::new(&radio.label);
+
+ if let Some(label_color) = radio.label_color {
+ text = text.color(label_color);
+ }
+
+ text::Renderer::draw(self, &text, children[1]);
+
+ let bounds = layout.bounds();
+ let mouse_over = bounds.contains(cursor_position);
+
+ let width = self.spritesheet.width() as f32;
+ let height = self.spritesheet.height() as f32;
+
+ self.sprites.add(DrawParam {
+ src: Rect {
+ x: (SPRITE.x + (if mouse_over { SPRITE.w } else { 0.0 }))
+ / width,
+ y: SPRITE.y / height,
+ w: SPRITE.w / width,
+ h: SPRITE.h / height,
+ },
+ dest: ggez::mint::Point2 {
+ x: bounds.x,
+ y: bounds.y,
+ },
+ ..DrawParam::default()
+ });
+
+ if radio.is_selected {
+ self.sprites.add(DrawParam {
+ src: Rect {
+ x: (SPRITE.x + SPRITE.w * 2.0) / width,
+ y: SPRITE.y / height,
+ w: SPRITE.w / width,
+ h: SPRITE.h / height,
+ },
+ dest: ggez::mint::Point2 {
+ x: bounds.x,
+ y: bounds.y,
+ },
+ ..DrawParam::default()
+ });
+ }
+
+ if mouse_over {
+ MouseCursor::Pointer
+ } else {
+ MouseCursor::OutOfBounds
+ }
+ }
+}
diff --git a/examples/tour/src/iced_ggez/renderer/slider.rs b/examples/tour/src/iced_ggez/renderer/slider.rs
new file mode 100644
index 00000000..60c40c55
--- /dev/null
+++ b/examples/tour/src/iced_ggez/renderer/slider.rs
@@ -0,0 +1,93 @@
+use super::Renderer;
+
+use ggez::graphics::{DrawParam, Rect};
+use iced_native::{
+ slider, Layout, Length, MouseCursor, Node, Point, Slider, Style,
+};
+
+const RAIL: Rect = Rect {
+ x: 98.0,
+ y: 56.0,
+ w: 1.0,
+ h: 4.0,
+};
+
+const MARKER: Rect = Rect {
+ x: RAIL.x + 28.0,
+ y: RAIL.y,
+ w: 16.0,
+ h: 24.0,
+};
+
+impl slider::Renderer for Renderer<'_> {
+ fn node<Message>(&self, slider: &Slider<'_, Message>) -> Node {
+ let style = Style::default()
+ .width(slider.width)
+ .height(Length::Units(25))
+ .min_width(Length::Units(100));
+
+ Node::new(style)
+ }
+
+ fn draw<Message>(
+ &mut self,
+ slider: &Slider<'_, Message>,
+ layout: Layout<'_>,
+ cursor_position: Point,
+ ) -> MouseCursor {
+ let bounds = layout.bounds();
+ let width = self.spritesheet.width() as f32;
+ let height = self.spritesheet.height() as f32;
+
+ self.sprites.add(DrawParam {
+ src: Rect {
+ x: RAIL.x / width,
+ y: RAIL.y / height,
+ w: RAIL.w / width,
+ h: RAIL.h / height,
+ },
+ dest: ggez::mint::Point2 {
+ x: bounds.x + MARKER.w as f32 / 2.0,
+ y: bounds.y + 12.5,
+ },
+ scale: ggez::mint::Vector2 {
+ x: bounds.width - MARKER.w as f32,
+ y: 1.0,
+ },
+ ..DrawParam::default()
+ });
+
+ let (range_start, range_end) = slider.range.clone().into_inner();
+
+ let marker_offset = (bounds.width - MARKER.w as f32)
+ * ((slider.value - range_start)
+ / (range_end - range_start).max(1.0));
+
+ let mouse_over = bounds.contains(cursor_position);
+ let is_active = slider.state.is_dragging() || mouse_over;
+
+ self.sprites.add(DrawParam {
+ src: Rect {
+ x: (MARKER.x + (if is_active { MARKER.w } else { 0.0 }))
+ / width,
+ y: MARKER.y / height,
+ w: MARKER.w / width,
+ h: MARKER.h / height,
+ },
+ dest: ggez::mint::Point2 {
+ x: bounds.x + marker_offset.round(),
+ y: bounds.y
+ + (if slider.state.is_dragging() { 2.0 } else { 0.0 }),
+ },
+ ..DrawParam::default()
+ });
+
+ if slider.state.is_dragging() {
+ MouseCursor::Grabbing
+ } else if mouse_over {
+ MouseCursor::Grab
+ } else {
+ MouseCursor::OutOfBounds
+ }
+ }
+}
diff --git a/examples/tour/src/iced_ggez/renderer/text.rs b/examples/tour/src/iced_ggez/renderer/text.rs
new file mode 100644
index 00000000..b51cc220
--- /dev/null
+++ b/examples/tour/src/iced_ggez/renderer/text.rs
@@ -0,0 +1,110 @@
+use super::{into_color, Renderer};
+use ggez::graphics::{self, mint, Align, Scale, Text, TextFragment};
+
+use iced_native::{text, Layout, Node, Style};
+use std::cell::RefCell;
+use std::f32;
+
+impl text::Renderer for Renderer<'_> {
+ fn node(&self, text: &iced_native::Text) -> Node {
+ let font = self.font;
+ let font_cache = graphics::font_cache(self.context);
+ let content = String::from(&text.content);
+
+ // TODO: Investigate why stretch tries to measure this MANY times
+ // with every ancestor's bounds.
+ // Bug? Using the library wrong? I should probably open an issue on
+ // the stretch repository.
+ // I noticed that the first measure is the one that matters in
+ // practice. Here, we use a RefCell to store the cached measurement.
+ let measure = RefCell::new(None);
+ let size = text.size.map(f32::from).unwrap_or(self.font_size);
+
+ let style = Style::default().width(text.width);
+
+ iced_native::Node::with_measure(style, move |bounds| {
+ let mut measure = measure.borrow_mut();
+
+ if measure.is_none() {
+ let bounds = (
+ match bounds.width {
+ iced_native::Number::Undefined => f32::INFINITY,
+ iced_native::Number::Defined(w) => w,
+ },
+ match bounds.height {
+ iced_native::Number::Undefined => f32::INFINITY,
+ iced_native::Number::Defined(h) => h,
+ },
+ );
+
+ let mut text = Text::new(TextFragment {
+ text: content.clone(),
+ font: Some(font),
+ scale: Some(Scale { x: size, y: size }),
+ ..Default::default()
+ });
+
+ text.set_bounds(
+ mint::Point2 {
+ x: bounds.0,
+ y: bounds.1,
+ },
+ Align::Left,
+ );
+
+ let (width, height) = font_cache.dimensions(&text);
+
+ let size = iced_native::Size {
+ width: width as f32,
+ height: height as f32,
+ };
+
+ // If the text has no width boundary we avoid caching as the
+ // layout engine may just be measuring text in a row.
+ if bounds.0 == f32::INFINITY {
+ return size;
+ } else {
+ *measure = Some(size);
+ }
+ }
+
+ measure.unwrap()
+ })
+ }
+
+ fn draw(&mut self, text: &iced_native::Text, layout: Layout<'_>) {
+ let size = text.size.map(f32::from).unwrap_or(self.font_size);
+ let bounds = layout.bounds();
+
+ let mut ggez_text = Text::new(TextFragment {
+ text: text.content.clone(),
+ font: Some(self.font),
+ scale: Some(Scale { x: size, y: size }),
+ ..Default::default()
+ });
+
+ ggez_text.set_bounds(
+ mint::Point2 {
+ x: bounds.width,
+ y: bounds.height,
+ },
+ match text.horizontal_alignment {
+ text::HorizontalAlignment::Left => graphics::Align::Left,
+ text::HorizontalAlignment::Center => graphics::Align::Center,
+ text::HorizontalAlignment::Right => graphics::Align::Right,
+ },
+ );
+
+ graphics::queue_text(
+ self.context,
+ &ggez_text,
+ mint::Point2 {
+ x: bounds.x,
+ y: bounds.y,
+ },
+ text.color
+ .or(Some(iced_native::Color::BLACK))
+ .map(into_color),
+ );
+ }
+}
diff --git a/examples/tour/src/iced_ggez/widget.rs b/examples/tour/src/iced_ggez/widget.rs
new file mode 100644
index 00000000..948f9fc6
--- /dev/null
+++ b/examples/tour/src/iced_ggez/widget.rs
@@ -0,0 +1,12 @@
+use super::Renderer;
+
+pub use iced_native::{
+ button, slider, text, Align, Button, Checkbox, Color, Length, Radio,
+ Slider, Text,
+};
+
+pub type Image<'a> = iced_native::Image<&'a str>;
+
+pub type Column<'a, Message> = iced_native::Column<'a, Message, Renderer<'a>>;
+pub type Row<'a, Message> = iced_native::Row<'a, Message, Renderer<'a>>;
+pub type Element<'a, Message> = iced_native::Element<'a, Message, Renderer<'a>>;