diff options
Diffstat (limited to 'examples/tour.rs')
-rw-r--r-- | examples/tour.rs | 21 |
1 files changed, 17 insertions, 4 deletions
diff --git a/examples/tour.rs b/examples/tour.rs index 06be4766..59a8c525 100644 --- a/examples/tour.rs +++ b/examples/tour.rs @@ -308,7 +308,7 @@ impl<'a> Step { that can be easily implemented on top of Iced.", )) .push(Text::new( - "Iced is a renderer-agnostic GUI library for Rust focused on \ + "Iced is a cross-platform GUI library for Rust focused on \ simplicity and type-safety. It is heavily inspired by Elm.", )) .push(Text::new( @@ -316,9 +316,9 @@ impl<'a> Step { 2D game engine for Rust.", )) .push(Text::new( - "Iced does not provide a built-in renderer. On native \ - platforms, this example runs on a fairly simple renderer \ - built on top of ggez, another game library.", + "On native platforms, Iced provides by default a renderer \ + built on top of wgpu, a graphics library supporting Vulkan, \ + Metal, DX11, and DX12.", )) .push(Text::new( "Additionally, this tour can also run on WebAssembly thanks \ @@ -634,3 +634,16 @@ pub enum Layout { Row, Column, } + +// This should be gracefully handled by Iced in the future. Probably using our +// own proc macro, or maybe the whole process is streamlined by `wasm-pack` at +// some point. +#[cfg(target_arch = "wasm32")] +mod wasm { + use wasm_bindgen::prelude::*; + + #[wasm_bindgen(start)] + pub fn run() { + super::main() + } +} |