diff options
Diffstat (limited to 'examples/integration_opengl')
-rw-r--r-- | examples/integration_opengl/Cargo.toml | 3 | ||||
-rw-r--r-- | examples/integration_opengl/src/main.rs | 11 | ||||
-rw-r--r-- | examples/integration_opengl/src/scene.rs | 1 |
3 files changed, 7 insertions, 8 deletions
diff --git a/examples/integration_opengl/Cargo.toml b/examples/integration_opengl/Cargo.toml index 0917f2ec..6dac999c 100644 --- a/examples/integration_opengl/Cargo.toml +++ b/examples/integration_opengl/Cargo.toml @@ -2,7 +2,7 @@ name = "integration_opengl" version = "0.1.0" authors = ["Héctor Ramón Jiménez <hector0193@gmail.com>"] -edition = "2018" +edition = "2021" publish = false [dependencies] @@ -10,4 +10,3 @@ iced_glutin = { path = "../../glutin" } iced_glow = { path = "../../glow" } iced_winit = { path = "../../winit" } env_logger = "0.8" -glow = "0.6" diff --git a/examples/integration_opengl/src/main.rs b/examples/integration_opengl/src/main.rs index 551aba67..1007b90f 100644 --- a/examples/integration_opengl/src/main.rs +++ b/examples/integration_opengl/src/main.rs @@ -4,16 +4,15 @@ mod scene; use controls::Controls; use scene::Scene; -use glow; use glow::*; +use glutin::dpi::PhysicalPosition; +use glutin::event::{Event, ModifiersState, WindowEvent}; +use glutin::event_loop::ControlFlow; +use iced_glow::glow; use iced_glow::{Backend, Renderer, Settings, Viewport}; +use iced_glutin::conversion; use iced_glutin::glutin; -use iced_glutin::glutin::event::{Event, WindowEvent}; -use iced_glutin::glutin::event_loop::ControlFlow; use iced_glutin::{program, Clipboard, Debug, Size}; -use iced_winit::conversion; -use iced_winit::winit; -use winit::{dpi::PhysicalPosition, event::ModifiersState}; pub fn main() { env_logger::init(); diff --git a/examples/integration_opengl/src/scene.rs b/examples/integration_opengl/src/scene.rs index a1245bf2..fc74b78a 100644 --- a/examples/integration_opengl/src/scene.rs +++ b/examples/integration_opengl/src/scene.rs @@ -1,4 +1,5 @@ use glow::*; +use iced_glow::glow; use iced_glow::Color; pub struct Scene { |