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-rw-r--r--examples/game_of_life/src/main.rs19
1 files changed, 11 insertions, 8 deletions
diff --git a/examples/game_of_life/src/main.rs b/examples/game_of_life/src/main.rs
index 5a58a8cb..f0891db1 100644
--- a/examples/game_of_life/src/main.rs
+++ b/examples/game_of_life/src/main.rs
@@ -157,8 +157,7 @@ impl Application for GameOfLife {
mod grid {
use iced::{
canvas::{self, Canvas, Cursor, Event, Frame, Geometry, Path},
- mouse, Color, Element, Length, MouseCursor, Point, Rectangle, Size,
- Vector,
+ mouse, Color, Element, Length, Point, Rectangle, Size, Vector,
};
use std::collections::{HashMap, HashSet};
@@ -397,16 +396,20 @@ mod grid {
vec![life, hovered_cell]
}
- fn mouse_cursor(
+ fn mouse_interaction(
&self,
bounds: Rectangle,
cursor: Cursor,
- ) -> MouseCursor {
+ ) -> mouse::Interaction {
match self.interaction {
- Some(Interaction::Drawing) => MouseCursor::Crosshair,
- Some(Interaction::Panning { .. }) => MouseCursor::Grabbing,
- None if cursor.is_over(&bounds) => MouseCursor::Crosshair,
- _ => MouseCursor::default(),
+ Some(Interaction::Drawing) => mouse::Interaction::Crosshair,
+ Some(Interaction::Panning { .. }) => {
+ mouse::Interaction::Grabbing
+ }
+ None if cursor.is_over(&bounds) => {
+ mouse::Interaction::Crosshair
+ }
+ _ => mouse::Interaction::default(),
}
}
}