diff options
Diffstat (limited to 'examples/game_of_life/src/main.rs')
-rw-r--r-- | examples/game_of_life/src/main.rs | 73 |
1 files changed, 38 insertions, 35 deletions
diff --git a/examples/game_of_life/src/main.rs b/examples/game_of_life/src/main.rs index ed911160..eab8908b 100644 --- a/examples/game_of_life/src/main.rs +++ b/examples/game_of_life/src/main.rs @@ -145,7 +145,7 @@ impl Application for GameOfLife { self.grid .view() .map(move |message| Message::Grid(message, version)), - controls + controls, ]; container(content) @@ -211,8 +211,8 @@ mod grid { Cache, Canvas, Cursor, Frame, Geometry, Path, Text, }; use iced::{ - alignment, mouse, Color, Element, Length, Point, Rectangle, Size, - Theme, Vector, + alignment, mouse, Color, Element, Length, Point, Rectangle, Renderer, + Size, Theme, Vector, }; use rustc_hash::{FxHashMap, FxHashSet}; use std::future::Future; @@ -536,13 +536,14 @@ mod grid { fn draw( &self, _interaction: &Interaction, + renderer: &Renderer, _theme: &Theme, bounds: Rectangle, cursor: Cursor, ) -> Vec<Geometry> { let center = Vector::new(bounds.width / 2.0, bounds.height / 2.0); - let life = self.life_cache.draw(bounds.size(), |frame| { + let life = self.life_cache.draw(renderer, bounds.size(), |frame| { let background = Path::rectangle(Point::ORIGIN, frame.size()); frame.fill(&background, Color::from_rgb8(0x40, 0x44, 0x4B)); @@ -565,7 +566,7 @@ mod grid { }); let overlay = { - let mut frame = Frame::new(bounds.size()); + let mut frame = Frame::new(renderer, bounds.size()); let hovered_cell = cursor.position_in(&bounds).map(|position| { @@ -626,38 +627,40 @@ mod grid { if self.scaling < 0.2 || !self.show_lines { vec![life, overlay] } else { - let grid = self.grid_cache.draw(bounds.size(), |frame| { - frame.translate(center); - frame.scale(self.scaling); - frame.translate(self.translation); - frame.scale(Cell::SIZE as f32); - - let region = self.visible_region(frame.size()); - let rows = region.rows(); - let columns = region.columns(); - let (total_rows, total_columns) = - (rows.clone().count(), columns.clone().count()); - let width = 2.0 / Cell::SIZE as f32; - let color = Color::from_rgb8(70, 74, 83); - - frame.translate(Vector::new(-width / 2.0, -width / 2.0)); + let grid = + self.grid_cache.draw(renderer, bounds.size(), |frame| { + frame.translate(center); + frame.scale(self.scaling); + frame.translate(self.translation); + frame.scale(Cell::SIZE as f32); - for row in region.rows() { - frame.fill_rectangle( - Point::new(*columns.start() as f32, row as f32), - Size::new(total_columns as f32, width), - color, - ); - } + let region = self.visible_region(frame.size()); + let rows = region.rows(); + let columns = region.columns(); + let (total_rows, total_columns) = + (rows.clone().count(), columns.clone().count()); + let width = 2.0 / Cell::SIZE as f32; + let color = Color::from_rgb8(70, 74, 83); + + frame + .translate(Vector::new(-width / 2.0, -width / 2.0)); + + for row in region.rows() { + frame.fill_rectangle( + Point::new(*columns.start() as f32, row as f32), + Size::new(total_columns as f32, width), + color, + ); + } - for column in region.columns() { - frame.fill_rectangle( - Point::new(column as f32, *rows.start() as f32), - Size::new(width, total_rows as f32), - color, - ); - } - }); + for column in region.columns() { + frame.fill_rectangle( + Point::new(column as f32, *rows.start() as f32), + Size::new(width, total_rows as f32), + color, + ); + } + }); vec![life, grid, overlay] } |