diff options
Diffstat (limited to 'examples/bezier_tool/src')
| -rw-r--r-- | examples/bezier_tool/src/main.rs | 18 | 
1 files changed, 8 insertions, 10 deletions
diff --git a/examples/bezier_tool/src/main.rs b/examples/bezier_tool/src/main.rs index f1c83a16..310be28f 100644 --- a/examples/bezier_tool/src/main.rs +++ b/examples/bezier_tool/src/main.rs @@ -61,9 +61,7 @@ impl Sandbox for Example {  mod bezier {      use iced::mouse;      use iced::widget::canvas::event::{self, Event}; -    use iced::widget::canvas::{ -        self, Canvas, Cursor, Frame, Geometry, Path, Stroke, -    }; +    use iced::widget::canvas::{self, Canvas, Frame, Geometry, Path, Stroke};      use iced::{Element, Length, Point, Rectangle, Renderer, Theme};      #[derive(Default)] @@ -100,10 +98,10 @@ mod bezier {              state: &mut Self::State,              event: Event,              bounds: Rectangle, -            cursor: Cursor, +            cursor: mouse::Cursor,          ) -> (event::Status, Option<Curve>) {              let cursor_position = -                if let Some(position) = cursor.position_in(&bounds) { +                if let Some(position) = cursor.position_in(bounds) {                      position                  } else {                      return (event::Status::Ignored, None); @@ -155,7 +153,7 @@ mod bezier {              renderer: &Renderer,              _theme: &Theme,              bounds: Rectangle, -            cursor: Cursor, +            cursor: mouse::Cursor,          ) -> Vec<Geometry> {              let content = self.state.cache.draw(                  renderer, @@ -183,9 +181,9 @@ mod bezier {              &self,              _state: &Self::State,              bounds: Rectangle, -            cursor: Cursor, +            cursor: mouse::Cursor,          ) -> mouse::Interaction { -            if cursor.is_over(&bounds) { +            if cursor.is_over(bounds) {                  mouse::Interaction::Crosshair              } else {                  mouse::Interaction::default() @@ -224,11 +222,11 @@ mod bezier {              &self,              renderer: &Renderer,              bounds: Rectangle, -            cursor: Cursor, +            cursor: mouse::Cursor,          ) -> Geometry {              let mut frame = Frame::new(renderer, bounds.size()); -            if let Some(cursor_position) = cursor.position_in(&bounds) { +            if let Some(cursor_position) = cursor.position_in(bounds) {                  match *self {                      Pending::One { from } => {                          let line = Path::line(from, cursor_position);  | 
