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-rw-r--r--examples/bezier_tool/src/main.rs59
1 files changed, 26 insertions, 33 deletions
diff --git a/examples/bezier_tool/src/main.rs b/examples/bezier_tool/src/main.rs
index 043d265c..023eb0f7 100644
--- a/examples/bezier_tool/src/main.rs
+++ b/examples/bezier_tool/src/main.rs
@@ -94,7 +94,7 @@ mod bezier {
layout: Layout<'_>,
cursor_position: Point,
) -> (Primitive, MouseCursor) {
- let mut buffer: VertexBuffers<Vertex2D, u16> = VertexBuffers::new();
+ let mut buffer: VertexBuffers<Vertex2D, u32> = VertexBuffers::new();
let mut path_builder = lyon::path::Path::builder();
let bounds = layout.bounds();
@@ -102,7 +102,7 @@ mod bezier {
// Draw rectangle border with lyon.
basic_shapes::stroke_rectangle(
&lyon::math::Rect::new(
- lyon::math::Point::new(bounds.x + 0.5, bounds.y + 0.5),
+ lyon::math::Point::new(0.5, 0.5),
lyon::math::Size::new(
bounds.width - 1.0,
bounds.height - 1.0,
@@ -121,48 +121,35 @@ mod bezier {
for curve in self.curves {
path_builder.move_to(lyon::math::Point::new(
- curve.from.x + bounds.x,
- curve.from.y + bounds.y,
+ curve.from.x,
+ curve.from.y,
));
path_builder.quadratic_bezier_to(
- lyon::math::Point::new(
- curve.control.x + bounds.x,
- curve.control.y + bounds.y,
- ),
- lyon::math::Point::new(
- curve.to.x + bounds.x,
- curve.to.y + bounds.y,
- ),
+ lyon::math::Point::new(curve.control.x, curve.control.y),
+ lyon::math::Point::new(curve.to.x, curve.to.y),
);
}
match self.state.pending {
None => {}
Some(Pending::One { from }) => {
- path_builder.move_to(lyon::math::Point::new(
- from.x + bounds.x,
- from.y + bounds.y,
- ));
+ path_builder
+ .move_to(lyon::math::Point::new(from.x, from.y));
path_builder.line_to(lyon::math::Point::new(
- cursor_position.x,
- cursor_position.y,
+ cursor_position.x - bounds.x,
+ cursor_position.y - bounds.y,
));
}
Some(Pending::Two { from, to }) => {
- path_builder.move_to(lyon::math::Point::new(
- from.x + bounds.x,
- from.y + bounds.y,
- ));
+ path_builder
+ .move_to(lyon::math::Point::new(from.x, from.y));
path_builder.quadratic_bezier_to(
lyon::math::Point::new(
- cursor_position.x,
- cursor_position.y,
- ),
- lyon::math::Point::new(
- to.x + bounds.x,
- to.y + bounds.y,
+ cursor_position.x - bounds.x,
+ cursor_position.y - bounds.y,
),
+ lyon::math::Point::new(to.x, to.y),
);
}
}
@@ -186,10 +173,13 @@ mod bezier {
)
.unwrap();
- let mesh = Primitive::Mesh2D(Arc::new(Mesh2D {
- vertices: buffer.vertices,
- indices: buffer.indices,
- }));
+ let mesh = Primitive::Mesh2D {
+ origin: Point::new(bounds.x, bounds.y),
+ buffers: Arc::new(Mesh2D {
+ vertices: buffer.vertices,
+ indices: buffer.indices,
+ }),
+ };
(
Primitive::Clip {
@@ -296,7 +286,10 @@ use iced::{
};
pub fn main() {
- Example::run(Settings::default())
+ Example::run(Settings {
+ antialiasing: true,
+ ..Settings::default()
+ });
}
#[derive(Default)]