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-rw-r--r--core/Cargo.toml3
-rw-r--r--core/README.md6
-rw-r--r--core/src/color.rs25
-rw-r--r--core/src/keyboard.rs6
-rw-r--r--core/src/keyboard/event.rs8
-rw-r--r--core/src/keyboard/hotkey.rs18
-rw-r--r--core/src/keyboard/key_code.rs37
-rw-r--r--core/src/keyboard/modifiers.rs79
-rw-r--r--core/src/keyboard/modifiers_state.rs30
-rw-r--r--core/src/length.rs2
-rw-r--r--core/src/lib.rs8
-rw-r--r--core/src/menu.rs145
-rw-r--r--core/src/mouse/event.rs9
-rw-r--r--core/src/padding.rs107
-rw-r--r--core/src/point.rs12
-rw-r--r--core/src/rectangle.rs32
-rw-r--r--core/src/size.rs38
-rw-r--r--core/src/vector.rs21
18 files changed, 442 insertions, 144 deletions
diff --git a/core/Cargo.toml b/core/Cargo.toml
index b52bf315..54d927af 100644
--- a/core/Cargo.toml
+++ b/core/Cargo.toml
@@ -1,6 +1,6 @@
[package]
name = "iced_core"
-version = "0.2.1"
+version = "0.4.0"
authors = ["Héctor Ramón Jiménez <hector0193@gmail.com>"]
edition = "2018"
description = "The essential concepts of Iced"
@@ -8,6 +8,7 @@ license = "MIT"
repository = "https://github.com/hecrj/iced"
[dependencies]
+bitflags = "1.2"
[dependencies.palette]
version = "0.5.0"
diff --git a/core/README.md b/core/README.md
index 641612c0..86d631d2 100644
--- a/core/README.md
+++ b/core/README.md
@@ -8,7 +8,9 @@
This crate is meant to be a starting point for an Iced runtime.
-![iced_core](../docs/graphs/core.png)
+<p align="center">
+ <img alt="The foundations" src="../docs/graphs/foundations.png" width="50%">
+</p>
[documentation]: https://docs.rs/iced_core
@@ -16,7 +18,7 @@ This crate is meant to be a starting point for an Iced runtime.
Add `iced_core` as a dependency in your `Cargo.toml`:
```toml
-iced_core = "0.2"
+iced_core = "0.4"
```
__Iced moves fast and the `master` branch can contain breaking changes!__ If
diff --git a/core/src/color.rs b/core/src/color.rs
index a4c3d87c..c66ee97c 100644
--- a/core/src/color.rs
+++ b/core/src/color.rs
@@ -43,8 +43,6 @@ impl Color {
///
/// In debug mode, it will panic if the values are not in the correct
/// range: 0.0 - 1.0
- ///
- /// [`Color`]: struct.Color.html
pub fn new(r: f32, g: f32, b: f32, a: f32) -> Color {
debug_assert!(
(0.0..=1.0).contains(&r),
@@ -67,29 +65,21 @@ impl Color {
}
/// Creates a [`Color`] from its RGB components.
- ///
- /// [`Color`]: struct.Color.html
pub const fn from_rgb(r: f32, g: f32, b: f32) -> Color {
Color::from_rgba(r, g, b, 1.0f32)
}
/// Creates a [`Color`] from its RGBA components.
- ///
- /// [`Color`]: struct.Color.html
pub const fn from_rgba(r: f32, g: f32, b: f32, a: f32) -> Color {
Color { r, g, b, a }
}
/// Creates a [`Color`] from its RGB8 components.
- ///
- /// [`Color`]: struct.Color.html
pub fn from_rgb8(r: u8, g: u8, b: u8) -> Color {
Color::from_rgba8(r, g, b, 1.0)
}
/// Creates a [`Color`] from its RGB8 components and an alpha value.
- ///
- /// [`Color`]: struct.Color.html
pub fn from_rgba8(r: u8, g: u8, b: u8, a: f32) -> Color {
Color {
r: f32::from(r) / 255.0,
@@ -100,8 +90,6 @@ impl Color {
}
/// Converts the [`Color`] into its linear values.
- ///
- /// [`Color`]: struct.Color.html
pub fn into_linear(self) -> [f32; 4] {
// As described in:
// https://en.wikipedia.org/wiki/SRGB#The_reverse_transformation
@@ -122,8 +110,6 @@ impl Color {
}
/// Inverts the [`Color`] in-place.
- ///
- /// [`Color`]: struct.Color.html
pub fn invert(&mut self) {
self.r = 1.0f32 - self.r;
self.b = 1.0f32 - self.g;
@@ -131,8 +117,6 @@ impl Color {
}
/// Returns the inverted [`Color`].
- ///
- /// [`Color`]: struct.Color.html
pub fn inverse(self) -> Color {
Color::new(1.0f32 - self.r, 1.0f32 - self.g, 1.0f32 - self.b, self.a)
}
@@ -152,8 +136,6 @@ impl From<[f32; 4]> for Color {
#[cfg(feature = "palette")]
/// Converts from palette's `Srgba` type to a [`Color`].
-///
-/// [`Color`]: struct.Color.html
impl From<Srgba> for Color {
fn from(srgba: Srgba) -> Self {
Color::new(srgba.red, srgba.green, srgba.blue, srgba.alpha)
@@ -162,8 +144,6 @@ impl From<Srgba> for Color {
#[cfg(feature = "palette")]
/// Converts from [`Color`] to palette's `Srgba` type.
-///
-/// [`Color`]: struct.Color.html
impl From<Color> for Srgba {
fn from(c: Color) -> Self {
Srgba::new(c.r, c.g, c.b, c.a)
@@ -172,8 +152,6 @@ impl From<Color> for Srgba {
#[cfg(feature = "palette")]
/// Converts from palette's `Srgb` type to a [`Color`].
-///
-/// [`Color`]: struct.Color.html
impl From<Srgb> for Color {
fn from(srgb: Srgb) -> Self {
Color::new(srgb.red, srgb.green, srgb.blue, 1.0)
@@ -182,9 +160,6 @@ impl From<Srgb> for Color {
#[cfg(feature = "palette")]
/// Converts from [`Color`] to palette's `Srgb` type.
-///
-/// [`Color`]: struct.Color.html
-/// [`Srgb`]: ../palette/rgb/type.Srgb.html
impl From<Color> for Srgb {
fn from(c: Color) -> Self {
Srgb::new(c.r, c.g, c.b)
diff --git a/core/src/keyboard.rs b/core/src/keyboard.rs
index b26bdb3d..cb64701a 100644
--- a/core/src/keyboard.rs
+++ b/core/src/keyboard.rs
@@ -1,8 +1,10 @@
//! Reuse basic keyboard types.
mod event;
+mod hotkey;
mod key_code;
-mod modifiers_state;
+mod modifiers;
pub use event::Event;
+pub use hotkey::Hotkey;
pub use key_code::KeyCode;
-pub use modifiers_state::ModifiersState;
+pub use modifiers::Modifiers;
diff --git a/core/src/keyboard/event.rs b/core/src/keyboard/event.rs
index d142c3bc..0564c171 100644
--- a/core/src/keyboard/event.rs
+++ b/core/src/keyboard/event.rs
@@ -1,4 +1,4 @@
-use super::{KeyCode, ModifiersState};
+use super::{KeyCode, Modifiers};
/// A keyboard event.
///
@@ -14,7 +14,7 @@ pub enum Event {
key_code: KeyCode,
/// The state of the modifier keys
- modifiers: ModifiersState,
+ modifiers: Modifiers,
},
/// A keyboard key was released.
@@ -23,12 +23,12 @@ pub enum Event {
key_code: KeyCode,
/// The state of the modifier keys
- modifiers: ModifiersState,
+ modifiers: Modifiers,
},
/// A unicode character was received.
CharacterReceived(char),
/// The keyboard modifiers have changed.
- ModifiersChanged(ModifiersState),
+ ModifiersChanged(Modifiers),
}
diff --git a/core/src/keyboard/hotkey.rs b/core/src/keyboard/hotkey.rs
new file mode 100644
index 00000000..310ef286
--- /dev/null
+++ b/core/src/keyboard/hotkey.rs
@@ -0,0 +1,18 @@
+use crate::keyboard::{KeyCode, Modifiers};
+
+/// Representation of a hotkey, consists on the combination of a [`KeyCode`] and [`Modifiers`].
+#[derive(Debug, Clone, Copy, PartialEq, Eq)]
+pub struct Hotkey {
+ /// The key that represents this hotkey.
+ pub key: KeyCode,
+
+ /// The list of modifiers that represents this hotkey.
+ pub modifiers: Modifiers,
+}
+
+impl Hotkey {
+ /// Creates a new [`Hotkey`] with the given [`Modifiers`] and [`KeyCode`].
+ pub fn new(modifiers: Modifiers, key: KeyCode) -> Self {
+ Self { modifiers, key }
+ }
+}
diff --git a/core/src/keyboard/key_code.rs b/core/src/keyboard/key_code.rs
index 26020a57..74ead170 100644
--- a/core/src/keyboard/key_code.rs
+++ b/core/src/keyboard/key_code.rs
@@ -55,7 +55,7 @@ pub enum KeyCode {
Y,
Z,
- /// The Escape key, next to F1
+ /// The Escape key, next to F1.
Escape,
F1,
@@ -83,14 +83,14 @@ pub enum KeyCode {
F23,
F24,
- /// Print Screen/SysRq
+ /// Print Screen/SysRq.
Snapshot,
- /// Scroll Lock
+ /// Scroll Lock.
Scroll,
- /// Pause/Break key, next to Scroll lock
+ /// Pause/Break key, next to Scroll lock.
Pause,
- /// `Insert`, next to Backspace
+ /// `Insert`, next to Backspace.
Insert,
Home,
Delete,
@@ -103,11 +103,14 @@ pub enum KeyCode {
Right,
Down,
+ /// The Backspace key, right over Enter.
Backspace,
+ /// The Enter key.
Enter,
+ /// The space bar.
Space,
- /// The "Compose" key on Linux
+ /// The "Compose" key on Linux.
Compose,
Caret,
@@ -123,12 +126,20 @@ pub enum KeyCode {
Numpad7,
Numpad8,
Numpad9,
+ NumpadAdd,
+ NumpadDivide,
+ NumpadDecimal,
+ NumpadComma,
+ NumpadEnter,
+ NumpadEquals,
+ NumpadMultiply,
+ NumpadSubtract,
AbntC1,
AbntC2,
- Add,
Apostrophe,
Apps,
+ Asterisk,
At,
Ax,
Backslash,
@@ -137,8 +148,6 @@ pub enum KeyCode {
Colon,
Comma,
Convert,
- Decimal,
- Divide,
Equals,
Grave,
Kana,
@@ -152,19 +161,16 @@ pub enum KeyCode {
MediaSelect,
MediaStop,
Minus,
- Multiply,
Mute,
MyComputer,
- NavigateForward, // also called "Prior"
- NavigateBackward, // also called "Next"
+ NavigateForward, // also called "Next"
+ NavigateBackward, // also called "Prior"
NextTrack,
NoConvert,
- NumpadComma,
- NumpadEnter,
- NumpadEquals,
OEM102,
Period,
PlayPause,
+ Plus,
Power,
PrevTrack,
RAlt,
@@ -176,7 +182,6 @@ pub enum KeyCode {
Slash,
Sleep,
Stop,
- Subtract,
Sysrq,
Tab,
Underline,
diff --git a/core/src/keyboard/modifiers.rs b/core/src/keyboard/modifiers.rs
new file mode 100644
index 00000000..e61f145a
--- /dev/null
+++ b/core/src/keyboard/modifiers.rs
@@ -0,0 +1,79 @@
+use bitflags::bitflags;
+
+bitflags! {
+ /// The current state of the keyboard modifiers.
+ #[derive(Default)]
+ pub struct Modifiers: u32{
+ /// The "shift" key.
+ const SHIFT = 0b100 << 0;
+ // const LSHIFT = 0b010 << 0;
+ // const RSHIFT = 0b001 << 0;
+ //
+ /// The "control" key.
+ const CTRL = 0b100 << 3;
+ // const LCTRL = 0b010 << 3;
+ // const RCTRL = 0b001 << 3;
+ //
+ /// The "alt" key.
+ const ALT = 0b100 << 6;
+ // const LALT = 0b010 << 6;
+ // const RALT = 0b001 << 6;
+ //
+ /// The "windows" key on Windows, "command" key on Mac, and
+ /// "super" key on Linux.
+ const LOGO = 0b100 << 9;
+ // const LLOGO = 0b010 << 9;
+ // const RLOGO = 0b001 << 9;
+ }
+}
+
+impl Modifiers {
+ /// The "command" key.
+ ///
+ /// This is normally the main modifier to be used for hotkeys.
+ ///
+ /// On macOS, this is equivalent to `Self::LOGO`.
+ /// Ohterwise, this is equivalent to `Self::CTRL`.
+ pub const COMMAND: Self = if cfg!(target_os = "macos") {
+ Self::LOGO
+ } else {
+ Self::CTRL
+ };
+
+ /// Returns true if the [`SHIFT`] key is pressed in the [`Modifiers`].
+ pub fn shift(self) -> bool {
+ self.contains(Self::SHIFT)
+ }
+
+ /// Returns true if the [`CTRL`] key is pressed in the [`Modifiers`].
+ pub fn control(self) -> bool {
+ self.contains(Self::CTRL)
+ }
+
+ /// Returns true if the [`ALT`] key is pressed in the [`Modifiers`].
+ pub fn alt(self) -> bool {
+ self.contains(Self::ALT)
+ }
+
+ /// Returns true if the [`LOGO`] key is pressed in the [`Modifiers`].
+ pub fn logo(self) -> bool {
+ self.contains(Self::LOGO)
+ }
+
+ /// Returns true if a "command key" is pressed in the [`Modifiers`].
+ ///
+ /// The "command key" is the main modifier key used to issue commands in the
+ /// current platform. Specifically:
+ ///
+ /// - It is the `logo` or command key (⌘) on macOS
+ /// - It is the `control` key on other platforms
+ pub fn command(self) -> bool {
+ #[cfg(target_os = "macos")]
+ let is_pressed = self.logo();
+
+ #[cfg(not(target_os = "macos"))]
+ let is_pressed = self.control();
+
+ is_pressed
+ }
+}
diff --git a/core/src/keyboard/modifiers_state.rs b/core/src/keyboard/modifiers_state.rs
deleted file mode 100644
index 4d24266f..00000000
--- a/core/src/keyboard/modifiers_state.rs
+++ /dev/null
@@ -1,30 +0,0 @@
-/// The current state of the keyboard modifiers.
-#[derive(Debug, Clone, Copy, PartialEq, Eq, Default)]
-pub struct ModifiersState {
- /// Whether a shift key is pressed
- pub shift: bool,
-
- /// Whether a control key is pressed
- pub control: bool,
-
- /// Whether an alt key is pressed
- pub alt: bool,
-
- /// Whether a logo key is pressed (e.g. windows key, command key...)
- pub logo: bool,
-}
-
-impl ModifiersState {
- /// Returns true if the current [`ModifiersState`] has at least the same
- /// modifiers enabled as the given value, and false otherwise.
- ///
- /// [`ModifiersState`]: struct.ModifiersState.html
- pub fn matches(&self, modifiers: ModifiersState) -> bool {
- let shift = !modifiers.shift || self.shift;
- let control = !modifiers.control || self.control;
- let alt = !modifiers.alt || self.alt;
- let logo = !modifiers.logo || self.logo;
-
- shift && control && alt && logo
- }
-}
diff --git a/core/src/length.rs b/core/src/length.rs
index 06d8cf0a..186411a5 100644
--- a/core/src/length.rs
+++ b/core/src/length.rs
@@ -26,8 +26,6 @@ impl Length {
/// The _fill factor_ is a relative unit describing how much of the
/// remaining space should be filled when compared to other elements. It
/// is only meant to be used by layout engines.
- ///
- /// [`Length`]: enum.Length.html
pub fn fill_factor(&self) -> u16 {
match self {
Length::Fill => 1,
diff --git a/core/src/lib.rs b/core/src/lib.rs
index 6b9e612e..c4288158 100644
--- a/core/src/lib.rs
+++ b/core/src/lib.rs
@@ -1,11 +1,11 @@
//! The core library of [Iced].
//!
-//! ![`iced_core` crate graph](https://github.com/hecrj/iced/blob/cae26cb7bc627f4a5b3bcf1cd023a0c552e8c65e/docs/graphs/core.png?raw=true)
-//!
//! This library holds basic types that can be reused and re-exported in
//! different runtime implementations. For instance, both [`iced_native`] and
//! [`iced_web`] are built on top of `iced_core`.
//!
+//! ![The foundations of the Iced ecosystem](https://github.com/hecrj/iced/blob/0525d76ff94e828b7b21634fa94a747022001c83/docs/graphs/foundations.png?raw=true)
+//!
//! [Iced]: https://github.com/hecrj/iced
//! [`iced_native`]: https://github.com/hecrj/iced/tree/master/native
//! [`iced_web`]: https://github.com/hecrj/iced/tree/master/web
@@ -15,6 +15,7 @@
#![forbid(unsafe_code)]
#![forbid(rust_2018_idioms)]
pub mod keyboard;
+pub mod menu;
pub mod mouse;
mod align;
@@ -22,6 +23,7 @@ mod background;
mod color;
mod font;
mod length;
+mod padding;
mod point;
mod rectangle;
mod size;
@@ -32,6 +34,8 @@ pub use background::Background;
pub use color::Color;
pub use font::Font;
pub use length::Length;
+pub use menu::Menu;
+pub use padding::Padding;
pub use point::Point;
pub use rectangle::Rectangle;
pub use size::Size;
diff --git a/core/src/menu.rs b/core/src/menu.rs
new file mode 100644
index 00000000..8a679085
--- /dev/null
+++ b/core/src/menu.rs
@@ -0,0 +1,145 @@
+//! Build menus for your application.
+use crate::keyboard::Hotkey;
+
+/// Menu representation.
+///
+/// This can be used by `shell` implementations to create a menu.
+#[derive(Debug, Clone)]
+pub struct Menu<Message> {
+ entries: Vec<Entry<Message>>,
+}
+
+impl<Message> PartialEq for Menu<Message> {
+ fn eq(&self, other: &Self) -> bool {
+ self.entries == other.entries
+ }
+}
+
+impl<Message> Menu<Message> {
+ /// Creates an empty [`Menu`].
+ pub fn new() -> Self {
+ Self::with_entries(Vec::new())
+ }
+
+ /// Creates a new [`Menu`] with the given entries.
+ pub fn with_entries(entries: Vec<Entry<Message>>) -> Self {
+ Self { entries }
+ }
+
+ /// Returns a [`MenuEntry`] iterator.
+ pub fn iter(&self) -> impl Iterator<Item = &Entry<Message>> {
+ self.entries.iter()
+ }
+
+ /// Adds an [`Entry`] to the [`Menu`].
+ pub fn push(mut self, entry: Entry<Message>) -> Self {
+ self.entries.push(entry);
+ self
+ }
+
+ /// Maps the `Message` of the [`Menu`] using the provided function.
+ ///
+ /// This is useful to compose menus and split them into different
+ /// abstraction levels.
+ pub fn map<B>(self, f: impl Fn(Message) -> B + Copy) -> Menu<B> {
+ // TODO: Use a boxed trait to avoid reallocation of entries
+ Menu {
+ entries: self
+ .entries
+ .into_iter()
+ .map(|entry| entry.map(f))
+ .collect(),
+ }
+ }
+}
+
+/// Represents one of the possible entries used to build a [`Menu`].
+#[derive(Debug, Clone)]
+pub enum Entry<Message> {
+ /// Item for a [`Menu`]
+ Item {
+ /// The title of the item
+ title: String,
+ /// The [`Hotkey`] to activate the item, if any
+ hotkey: Option<Hotkey>,
+ /// The message generated when the item is activated
+ on_activation: Message,
+ },
+ /// Dropdown for a [`Menu`]
+ Dropdown {
+ /// Title of the dropdown
+ title: String,
+ /// The submenu of the dropdown
+ submenu: Menu<Message>,
+ },
+ /// Separator for a [`Menu`]
+ Separator,
+}
+
+impl<Message> Entry<Message> {
+ /// Creates an [`Entry::Item`].
+ pub fn item<S: Into<String>>(
+ title: S,
+ hotkey: impl Into<Option<Hotkey>>,
+ on_activation: Message,
+ ) -> Self {
+ let title = title.into();
+ let hotkey = hotkey.into();
+
+ Self::Item {
+ title,
+ hotkey,
+ on_activation,
+ }
+ }
+
+ /// Creates an [`Entry::Dropdown`].
+ pub fn dropdown<S: Into<String>>(title: S, submenu: Menu<Message>) -> Self {
+ let title = title.into();
+
+ Self::Dropdown { title, submenu }
+ }
+
+ fn map<B>(self, f: impl Fn(Message) -> B + Copy) -> Entry<B> {
+ match self {
+ Self::Item {
+ title,
+ hotkey,
+ on_activation,
+ } => Entry::Item {
+ title,
+ hotkey,
+ on_activation: f(on_activation),
+ },
+ Self::Dropdown { title, submenu } => Entry::Dropdown {
+ title,
+ submenu: submenu.map(f),
+ },
+ Self::Separator => Entry::Separator,
+ }
+ }
+}
+
+impl<Message> PartialEq for Entry<Message> {
+ fn eq(&self, other: &Self) -> bool {
+ match (self, other) {
+ (
+ Entry::Item { title, hotkey, .. },
+ Entry::Item {
+ title: other_title,
+ hotkey: other_hotkey,
+ ..
+ },
+ ) => title == other_title && hotkey == other_hotkey,
+ (
+ Entry::Dropdown { title, submenu },
+ Entry::Dropdown {
+ title: other_title,
+ submenu: other_submenu,
+ },
+ ) => title == other_title && submenu == other_submenu,
+ (Entry::Separator, Entry::Separator) => true,
+ _ => false,
+ }
+ }
+}
diff --git a/core/src/mouse/event.rs b/core/src/mouse/event.rs
index 2f07b207..321b8399 100644
--- a/core/src/mouse/event.rs
+++ b/core/src/mouse/event.rs
@@ -1,3 +1,5 @@
+use crate::Point;
+
use super::Button;
/// A mouse event.
@@ -16,11 +18,8 @@ pub enum Event {
/// The mouse cursor was moved
CursorMoved {
- /// The X coordinate of the mouse position
- x: f32,
-
- /// The Y coordinate of the mouse position
- y: f32,
+ /// The new position of the mouse cursor
+ position: Point,
},
/// A mouse button was pressed.
diff --git a/core/src/padding.rs b/core/src/padding.rs
new file mode 100644
index 00000000..22467d6b
--- /dev/null
+++ b/core/src/padding.rs
@@ -0,0 +1,107 @@
+/// An amount of space to pad for each side of a box
+///
+/// You can leverage the `From` trait to build [`Padding`] conveniently:
+///
+/// ```
+/// # use iced_core::Padding;
+/// #
+/// let padding = Padding::from(20); // 20px on all sides
+/// let padding = Padding::from([10, 20]); // top/bottom, left/right
+/// let padding = Padding::from([5, 10, 15, 20]); // top, right, bottom, left
+/// ```
+///
+/// Normally, the `padding` method of a widget will ask for an `Into<Padding>`,
+/// so you can easily write:
+///
+/// ```
+/// # use iced_core::Padding;
+/// #
+/// # struct Widget;
+/// #
+/// impl Widget {
+/// # pub fn new() -> Self { Self }
+/// #
+/// pub fn padding(mut self, padding: impl Into<Padding>) -> Self {
+/// // ...
+/// self
+/// }
+/// }
+///
+/// let widget = Widget::new().padding(20); // 20px on all sides
+/// let widget = Widget::new().padding([10, 20]); // top/bottom, left/right
+/// let widget = Widget::new().padding([5, 10, 15, 20]); // top, right, bottom, left
+/// ```
+#[derive(Debug, Hash, Copy, Clone)]
+pub struct Padding {
+ /// Top padding
+ pub top: u16,
+ /// Right padding
+ pub right: u16,
+ /// Bottom padding
+ pub bottom: u16,
+ /// Left padding
+ pub left: u16,
+}
+
+impl Padding {
+ /// Padding of zero
+ pub const ZERO: Padding = Padding {
+ top: 0,
+ right: 0,
+ bottom: 0,
+ left: 0,
+ };
+
+ /// Create a Padding that is equal on all sides
+ pub const fn new(padding: u16) -> Padding {
+ Padding {
+ top: padding,
+ right: padding,
+ bottom: padding,
+ left: padding,
+ }
+ }
+
+ /// Returns the total amount of vertical [`Padding`].
+ pub fn vertical(self) -> u16 {
+ self.top + self.bottom
+ }
+
+ /// Returns the total amount of horizontal [`Padding`].
+ pub fn horizontal(self) -> u16 {
+ self.left + self.right
+ }
+}
+
+impl std::convert::From<u16> for Padding {
+ fn from(p: u16) -> Self {
+ Padding {
+ top: p,
+ right: p,
+ bottom: p,
+ left: p,
+ }
+ }
+}
+
+impl std::convert::From<[u16; 2]> for Padding {
+ fn from(p: [u16; 2]) -> Self {
+ Padding {
+ top: p[0],
+ right: p[1],
+ bottom: p[0],
+ left: p[1],
+ }
+ }
+}
+
+impl std::convert::From<[u16; 4]> for Padding {
+ fn from(p: [u16; 4]) -> Self {
+ Padding {
+ top: p[0],
+ right: p[1],
+ bottom: p[2],
+ left: p[3],
+ }
+ }
+}
diff --git a/core/src/point.rs b/core/src/point.rs
index 3714aa2f..9bf7726b 100644
--- a/core/src/point.rs
+++ b/core/src/point.rs
@@ -12,20 +12,14 @@ pub struct Point {
impl Point {
/// The origin (i.e. a [`Point`] at (0, 0)).
- ///
- /// [`Point`]: struct.Point.html
pub const ORIGIN: Point = Point::new(0.0, 0.0);
/// Creates a new [`Point`] with the given coordinates.
- ///
- /// [`Point`]: struct.Point.html
pub const fn new(x: f32, y: f32) -> Self {
Self { x, y }
}
/// Computes the distance to another [`Point`].
- ///
- /// [`Point`]: struct.Point.html
pub fn distance(&self, to: Point) -> f32 {
let a = self.x - to.x;
let b = self.y - to.y;
@@ -46,6 +40,12 @@ impl From<[u16; 2]> for Point {
}
}
+impl From<Point> for [f32; 2] {
+ fn from(point: Point) -> [f32; 2] {
+ [point.x, point.y]
+ }
+}
+
impl std::ops::Add<Vector> for Point {
type Output = Self;
diff --git a/core/src/rectangle.rs b/core/src/rectangle.rs
index ce80c661..4e082051 100644
--- a/core/src/rectangle.rs
+++ b/core/src/rectangle.rs
@@ -19,10 +19,6 @@ pub struct Rectangle<T = f32> {
impl Rectangle<f32> {
/// Creates a new [`Rectangle`] with its top-left corner in the given
/// [`Point`] and with the provided [`Size`].
- ///
- /// [`Rectangle`]: struct.Rectangle.html
- /// [`Point`]: struct.Point.html
- /// [`Size`]: struct.Size.html
pub fn new(top_left: Point, size: Size) -> Self {
Self {
x: top_left.x,
@@ -34,9 +30,6 @@ impl Rectangle<f32> {
/// Creates a new [`Rectangle`] with its top-left corner at the origin
/// and with the provided [`Size`].
- ///
- /// [`Rectangle`]: struct.Rectangle.html
- /// [`Size`]: struct.Size.html
pub fn with_size(size: Size) -> Self {
Self {
x: 0.0,
@@ -47,50 +40,33 @@ impl Rectangle<f32> {
}
/// Returns the [`Point`] at the center of the [`Rectangle`].
- ///
- /// [`Point`]: struct.Point.html
- /// [`Rectangle`]: struct.Rectangle.html
pub fn center(&self) -> Point {
Point::new(self.center_x(), self.center_y())
}
/// Returns the X coordinate of the [`Point`] at the center of the
/// [`Rectangle`].
- ///
- /// [`Point`]: struct.Point.html
- /// [`Rectangle`]: struct.Rectangle.html
pub fn center_x(&self) -> f32 {
self.x + self.width / 2.0
}
/// Returns the Y coordinate of the [`Point`] at the center of the
/// [`Rectangle`].
- ///
- /// [`Point`]: struct.Point.html
- /// [`Rectangle`]: struct.Rectangle.html
pub fn center_y(&self) -> f32 {
self.y + self.height / 2.0
}
/// Returns the position of the top left corner of the [`Rectangle`].
- ///
- /// [`Rectangle`]: struct.Rectangle.html
pub fn position(&self) -> Point {
Point::new(self.x, self.y)
}
/// Returns the [`Size`] of the [`Rectangle`].
- ///
- /// [`Size`]: struct.Size.html
- /// [`Rectangle`]: struct.Rectangle.html
pub fn size(&self) -> Size {
Size::new(self.width, self.height)
}
/// Returns true if the given [`Point`] is contained in the [`Rectangle`].
- ///
- /// [`Point`]: struct.Point.html
- /// [`Rectangle`]: struct.Rectangle.html
pub fn contains(&self, point: Point) -> bool {
self.x <= point.x
&& point.x <= self.x + self.width
@@ -99,8 +75,6 @@ impl Rectangle<f32> {
}
/// Computes the intersection with the given [`Rectangle`].
- ///
- /// [`Rectangle`]: struct.Rectangle.html
pub fn intersection(
&self,
other: &Rectangle<f32>,
@@ -127,14 +101,12 @@ impl Rectangle<f32> {
}
/// Snaps the [`Rectangle`] to __unsigned__ integer coordinates.
- ///
- /// [`Rectangle`]: struct.Rectangle.html
pub fn snap(self) -> Rectangle<u32> {
Rectangle {
x: self.x as u32,
y: self.y as u32,
- width: self.width.ceil() as u32,
- height: self.height.ceil() as u32,
+ width: self.width as u32,
+ height: self.height as u32,
}
}
}
diff --git a/core/src/size.rs b/core/src/size.rs
index aceb5311..6745c6c8 100644
--- a/core/src/size.rs
+++ b/core/src/size.rs
@@ -1,3 +1,4 @@
+use crate::{Padding, Vector};
use std::f32;
/// An amount of space in 2 dimensions.
@@ -11,8 +12,6 @@ pub struct Size<T = f32> {
impl<T> Size<T> {
/// Creates a new [`Size`] with the given width and height.
- ///
- /// [`Size`]: struct.Size.html
pub const fn new(width: T, height: T) -> Self {
Size { width, height }
}
@@ -20,27 +19,19 @@ impl<T> Size<T> {
impl Size {
/// A [`Size`] with zero width and height.
- ///
- /// [`Size`]: struct.Size.html
pub const ZERO: Size = Size::new(0., 0.);
/// A [`Size`] with a width and height of 1 unit.
- ///
- /// [`Size`]: struct.Size.html
pub const UNIT: Size = Size::new(1., 1.);
/// A [`Size`] with infinite width and height.
- ///
- /// [`Size`]: struct.Size.html
pub const INFINITY: Size = Size::new(f32::INFINITY, f32::INFINITY);
/// Increments the [`Size`] to account for the given padding.
- ///
- /// [`Size`]: struct.Size.html
- pub fn pad(&self, padding: f32) -> Self {
+ pub fn pad(&self, padding: Padding) -> Self {
Size {
- width: self.width + padding * 2.0,
- height: self.height + padding * 2.0,
+ width: self.width + padding.horizontal() as f32,
+ height: self.height + padding.vertical() as f32,
}
}
}
@@ -56,3 +47,24 @@ impl From<[u16; 2]> for Size {
Size::new(width.into(), height.into())
}
}
+
+impl From<Vector<f32>> for Size {
+ fn from(vector: Vector<f32>) -> Self {
+ Size {
+ width: vector.x,
+ height: vector.y,
+ }
+ }
+}
+
+impl From<Size> for [f32; 2] {
+ fn from(size: Size) -> [f32; 2] {
+ [size.width, size.height]
+ }
+}
+
+impl From<Size> for Vector<f32> {
+ fn from(size: Size) -> Self {
+ Vector::new(size.width, size.height)
+ }
+}
diff --git a/core/src/vector.rs b/core/src/vector.rs
index def3f8c0..92bb7648 100644
--- a/core/src/vector.rs
+++ b/core/src/vector.rs
@@ -2,20 +2,14 @@
#[derive(Debug, Clone, Copy, PartialEq)]
pub struct Vector<T = f32> {
/// The X component of the [`Vector`]
- ///
- /// [`Vector`]: struct.Vector.html
pub x: T,
/// The Y component of the [`Vector`]
- ///
- /// [`Vector`]: struct.Vector.html
pub y: T,
}
impl<T> Vector<T> {
/// Creates a new [`Vector`] with the given components.
- ///
- /// [`Vector`]: struct.Vector.html
pub const fn new(x: T, y: T) -> Self {
Self { x, y }
}
@@ -65,3 +59,18 @@ where
}
}
}
+
+impl<T> From<[T; 2]> for Vector<T> {
+ fn from([x, y]: [T; 2]) -> Self {
+ Self::new(x, y)
+ }
+}
+
+impl<T> From<Vector<T>> for [T; 2]
+where
+ T: Copy,
+{
+ fn from(other: Vector<T>) -> Self {
+ [other.x, other.y]
+ }
+}