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-rw-r--r--core/src/gradient.rs176
1 files changed, 96 insertions, 80 deletions
diff --git a/core/src/gradient.rs b/core/src/gradient.rs
index 61e919d6..54bb86a4 100644
--- a/core/src/gradient.rs
+++ b/core/src/gradient.rs
@@ -1,27 +1,42 @@
//! For creating a Gradient.
-pub mod linear;
-
pub use linear::Linear;
-use crate::{Color, Point, Size};
+use crate::{Color, Radians};
-#[derive(Debug, Clone, PartialEq)]
+#[derive(Debug, Clone, Copy, PartialEq)]
/// A fill which transitions colors progressively along a direction, either linearly, radially (TBD),
/// or conically (TBD).
+///
+/// For a gradient which can be used as a fill on a canvas, see [`iced_graphics::Gradient`].
pub enum Gradient {
- /// A linear gradient interpolates colors along a direction from its `start` to its `end`
- /// point.
+ /// A linear gradient interpolates colors along a direction at a specific [`Angle`].
Linear(Linear),
}
impl Gradient {
/// Creates a new linear [`linear::Builder`].
- pub fn linear(position: impl Into<Position>) -> linear::Builder {
- linear::Builder::new(position.into())
+ ///
+ /// This must be defined by an angle (in [`Degrees`] or [`Radians`])
+ /// which will use the bounds of the widget as a guide.
+ pub fn linear(angle: impl Into<Radians>) -> linear::Builder {
+ linear::Builder::new(angle.into())
+ }
+
+ /// Adjust the opacity of the gradient by a multiplier applied to each color stop.
+ pub fn mul_alpha(mut self, alpha_multiplier: f32) -> Self {
+ match &mut self {
+ Gradient::Linear(linear) => {
+ for stop in linear.color_stops.iter_mut().flatten() {
+ stop.color.a *= alpha_multiplier;
+ }
+ }
+ }
+
+ self
}
}
-#[derive(Debug, Clone, Copy, PartialEq)]
+#[derive(Debug, Default, Clone, Copy, PartialEq)]
/// A point along the gradient vector where the specified [`color`] is unmixed.
///
/// [`color`]: Self::color
@@ -35,83 +50,84 @@ pub struct ColorStop {
pub color: Color,
}
-#[derive(Debug)]
-/// The position of the gradient within its bounds.
-pub enum Position {
- /// The gradient will be positioned with respect to two points.
- Absolute {
- /// The starting point of the gradient.
- start: Point,
- /// The ending point of the gradient.
- end: Point,
- },
- /// The gradient will be positioned relative to the provided bounds.
- Relative {
- /// The top left position of the bounds.
- top_left: Point,
- /// The width & height of the bounds.
- size: Size,
- /// The start [Location] of the gradient.
- start: Location,
- /// The end [Location] of the gradient.
- end: Location,
- },
-}
+pub mod linear {
+ //! Linear gradient builder & definition.
+ use crate::gradient::{ColorStop, Gradient};
+ use crate::{Color, Radians};
+ use std::cmp::Ordering;
-impl From<(Point, Point)> for Position {
- fn from((start, end): (Point, Point)) -> Self {
- Self::Absolute { start, end }
+ /// A linear gradient that can be used as a [`Background`].
+ #[derive(Debug, Clone, Copy, PartialEq)]
+ pub struct Linear {
+ /// How the [`Gradient`] is angled within its bounds.
+ pub angle: Radians,
+ /// [`ColorStop`]s along the linear gradient path.
+ pub color_stops: [Option<ColorStop>; 8],
}
-}
-#[derive(Debug, Clone, Copy)]
-/// The location of a relatively-positioned gradient.
-pub enum Location {
- /// Top left.
- TopLeft,
- /// Top.
- Top,
- /// Top right.
- TopRight,
- /// Right.
- Right,
- /// Bottom right.
- BottomRight,
- /// Bottom.
- Bottom,
- /// Bottom left.
- BottomLeft,
- /// Left.
- Left,
-}
+ /// A [`Linear`] builder.
+ #[derive(Debug)]
+ pub struct Builder {
+ angle: Radians,
+ stops: [Option<ColorStop>; 8],
+ }
-impl Location {
- fn to_absolute(self, top_left: Point, size: Size) -> Point {
- match self {
- Location::TopLeft => top_left,
- Location::Top => {
- Point::new(top_left.x + size.width / 2.0, top_left.y)
- }
- Location::TopRight => {
- Point::new(top_left.x + size.width, top_left.y)
- }
- Location::Right => Point::new(
- top_left.x + size.width,
- top_left.y + size.height / 2.0,
- ),
- Location::BottomRight => {
- Point::new(top_left.x + size.width, top_left.y + size.height)
- }
- Location::Bottom => Point::new(
- top_left.x + size.width / 2.0,
- top_left.y + size.height,
- ),
- Location::BottomLeft => {
- Point::new(top_left.x, top_left.y + size.height)
+ impl Builder {
+ /// Creates a new [`Builder`].
+ pub fn new(angle: Radians) -> Self {
+ Self {
+ angle,
+ stops: [None; 8],
}
- Location::Left => {
- Point::new(top_left.x, top_left.y + size.height / 2.0)
+ }
+
+ /// Adds a new [`ColorStop`], defined by an offset and a color, to the gradient.
+ ///
+ /// Any `offset` that is not within `0.0..=1.0` will be silently ignored.
+ ///
+ /// Any stop added after the 8th will be silently ignored.
+ pub fn add_stop(mut self, offset: f32, color: Color) -> Self {
+ if offset.is_finite() && (0.0..=1.0).contains(&offset) {
+ let (Ok(index) | Err(index)) =
+ self.stops.binary_search_by(|stop| match stop {
+ None => Ordering::Greater,
+ Some(stop) => stop.offset.partial_cmp(&offset).unwrap(),
+ });
+
+ if index < 8 {
+ self.stops[index] = Some(ColorStop { offset, color });
+ }
+ } else {
+ log::warn!(
+ "Gradient color stop must be within 0.0..=1.0 range."
+ );
+ };
+
+ self
+ }
+
+ /// Adds multiple [`ColorStop`]s to the gradient.
+ ///
+ /// Any stop added after the 8th will be silently ignored.
+ pub fn add_stops(
+ mut self,
+ stops: impl IntoIterator<Item = ColorStop>,
+ ) -> Self {
+ for stop in stops.into_iter() {
+ self = self.add_stop(stop.offset, stop.color)
}
+
+ self
+ }
+
+ /// Builds the linear [`Gradient`] of this [`Builder`].
+ ///
+ /// Returns `BuilderError` if gradient in invalid.
+ pub fn build(self) -> Gradient {
+ Gradient::Linear(Linear {
+ angle: self.angle,
+ color_stops: self.stops,
+ })
}
}
}