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-rw-r--r--wgpu/src/texture/atlas.rs42
1 files changed, 21 insertions, 21 deletions
diff --git a/wgpu/src/texture/atlas.rs b/wgpu/src/texture/atlas.rs
index a76c035b..86a5ff49 100644
--- a/wgpu/src/texture/atlas.rs
+++ b/wgpu/src/texture/atlas.rs
@@ -132,27 +132,6 @@ impl Atlas {
}
}
- fn deallocate(&mut self, allocation: &Allocation) {
- log::info!("Deallocating atlas: {:?}", allocation);
-
- match allocation {
- Allocation::Full { layer } => {
- self.layers[*layer] = Layer::Empty;
- }
- Allocation::Partial { layer, region } => {
- let layer = &mut self.layers[*layer];
-
- if let Layer::Busy(allocator) = layer {
- allocator.deallocate(region);
-
- if allocator.is_empty() {
- *layer = Layer::Empty;
- }
- }
- }
- }
- }
-
fn allocate(&mut self, width: u32, height: u32) -> Option<Entry> {
// Allocate one layer if texture fits perfectly
if width == SIZE && height == SIZE {
@@ -251,6 +230,27 @@ impl Atlas {
None
}
+ fn deallocate(&mut self, allocation: &Allocation) {
+ log::info!("Deallocating atlas: {:?}", allocation);
+
+ match allocation {
+ Allocation::Full { layer } => {
+ self.layers[*layer] = Layer::Empty;
+ }
+ Allocation::Partial { layer, region } => {
+ let layer = &mut self.layers[*layer];
+
+ if let Layer::Busy(allocator) = layer {
+ allocator.deallocate(region);
+
+ if allocator.is_empty() {
+ *layer = Layer::Empty;
+ }
+ }
+ }
+ }
+ }
+
fn upload_allocation(
&mut self,
buffer: &wgpu::Buffer,