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-rw-r--r--examples/ggez/main.rs26
-rw-r--r--src/lib.rs4
-rw-r--r--src/runtime.rs106
-rw-r--r--src/user_interface.rs116
4 files changed, 135 insertions, 117 deletions
diff --git a/examples/ggez/main.rs b/examples/ggez/main.rs
index 4719418e..11ea6492 100644
--- a/examples/ggez/main.rs
+++ b/examples/ggez/main.rs
@@ -27,7 +27,8 @@ pub fn main() -> ggez::GameResult {
struct Game {
spritesheet: graphics::Image,
- runtime: iced::Runtime,
+ cache: Option<iced::Cache>,
+ events: Vec<iced::Event>,
tour: Tour,
}
@@ -38,7 +39,8 @@ impl Game {
Ok(Game {
spritesheet: graphics::Image::new(context, "/ui.png").unwrap(),
- runtime: iced::Runtime::new(),
+ cache: Some(iced::Cache::default()),
+ events: Vec::new(),
tour: Tour::new(),
})
}
@@ -52,11 +54,11 @@ impl event::EventHandler for Game {
fn mouse_button_down_event(
&mut self,
_context: &mut ggez::Context,
- button: mouse::MouseButton,
+ _button: mouse::MouseButton,
_x: f32,
_y: f32,
) {
- self.runtime.on_event(iced::Event::Mouse(
+ self.events.push(iced::Event::Mouse(
iced::input::mouse::Event::Input {
state: iced::input::ButtonState::Pressed,
button: iced::input::mouse::Button::Left, // TODO: Map `button`
@@ -67,11 +69,11 @@ impl event::EventHandler for Game {
fn mouse_button_up_event(
&mut self,
_context: &mut ggez::Context,
- button: mouse::MouseButton,
+ _button: mouse::MouseButton,
_x: f32,
_y: f32,
) {
- self.runtime.on_event(iced::Event::Mouse(
+ self.events.push(iced::Event::Mouse(
iced::input::mouse::Event::Input {
state: iced::input::ButtonState::Released,
button: iced::input::mouse::Button::Left, // TODO: Map `button`
@@ -87,7 +89,7 @@ impl event::EventHandler for Game {
_dx: f32,
_dy: f32,
) {
- self.runtime.on_event(iced::Event::Mouse(
+ self.events.push(iced::Event::Mouse(
iced::input::mouse::Event::CursorMoved { x, y },
));
}
@@ -130,11 +132,17 @@ impl event::EventHandler for Game {
let renderer =
&mut Renderer::new(context, self.spritesheet.clone());
- let mut ui = self.runtime.compute(content.into(), renderer);
+ let mut ui = iced::UserInterface::build(
+ content.into(),
+ renderer,
+ self.cache.take().unwrap(),
+ );
- let messages = ui.update();
+ let messages = ui.update(self.events.drain(..));
let cursor = ui.draw(renderer);
+ self.cache = Some(ui.into_cache());
+
renderer.flush();
(messages, cursor)
diff --git a/src/lib.rs b/src/lib.rs
index 6ea3e60d..aa3f7572 100644
--- a/src/lib.rs
+++ b/src/lib.rs
@@ -15,8 +15,8 @@ mod node;
mod point;
mod rectangle;
mod renderer;
-mod runtime;
mod style;
+mod user_interface;
mod vector;
#[doc(no_inline)]
@@ -31,7 +31,7 @@ pub use node::Node;
pub use point::Point;
pub use rectangle::Rectangle;
pub use renderer::Renderer;
-pub use runtime::{Interface, Runtime};
pub use style::{Align, Justify, Style};
+pub use user_interface::{Cache, UserInterface};
pub use vector::Vector;
pub use widget::*;
diff --git a/src/runtime.rs b/src/runtime.rs
deleted file mode 100644
index 926e29ea..00000000
--- a/src/runtime.rs
+++ /dev/null
@@ -1,106 +0,0 @@
-use crate::{input::mouse, Column, Element, Event, Layout, MouseCursor, Point};
-
-use std::hash::Hasher;
-use stretch::result;
-
-pub struct Runtime {
- cache: Cache,
- events: Vec<Event>,
- cursor_position: Point,
-}
-
-impl Runtime {
- pub fn new() -> Runtime {
- // We use this as a placeholder to initialize the cache.
- // This way, we can avoid the overhead of using an `Option`
- // in `compute`.
- let root: Element<'_, (), ()> = Column::new().into();
-
- let hasher = &mut crate::Hasher::default();
- root.hash(hasher);
-
- Runtime {
- cache: Cache {
- hash: hasher.finish(),
- layout: root.compute_layout(&()),
- },
- events: Vec::new(),
- cursor_position: Point::new(0.0, 0.0),
- }
- }
-
- pub fn on_event(&mut self, event: Event) {
- match event {
- Event::Mouse(mouse::Event::CursorMoved { x, y }) => {
- self.cursor_position = Point::new(x, y);
- }
- _ => {}
- }
-
- self.events.push(event);
- }
-
- pub fn compute<'a, Message, Renderer>(
- &'a mut self,
- root: Element<'a, Message, Renderer>,
- renderer: &Renderer,
- ) -> Interface<'a, Message, Renderer> {
- let hasher = &mut crate::Hasher::default();
- root.hash(hasher);
-
- let hash = hasher.finish();
-
- if hash != self.cache.hash {
- self.cache = Cache {
- hash,
- layout: root.compute_layout(renderer),
- };
- }
-
- Interface {
- root,
- layout: &self.cache.layout,
- events: &mut self.events,
- cursor_position: self.cursor_position,
- }
- }
-}
-
-struct Cache {
- hash: u64,
- layout: result::Layout,
-}
-
-pub struct Interface<'a, Message, Renderer> {
- root: Element<'a, Message, Renderer>,
- layout: &'a result::Layout,
- events: &'a mut Vec<Event>,
- cursor_position: Point,
-}
-
-impl<'a, Message, Renderer> Interface<'a, Message, Renderer> {
- pub fn update(&mut self) -> Vec<Message> {
- let mut messages = Vec::new();
-
- for event in self.events.drain(..) {
- self.root.widget.on_event(
- event,
- Layout::new(&self.layout),
- self.cursor_position,
- &mut messages,
- );
- }
-
- messages
- }
-
- pub fn draw(&self, renderer: &mut Renderer) -> MouseCursor {
- let cursor = self.root.widget.draw(
- renderer,
- Layout::new(self.layout),
- self.cursor_position,
- );
-
- cursor
- }
-}
diff --git a/src/user_interface.rs b/src/user_interface.rs
new file mode 100644
index 00000000..5d02bf9a
--- /dev/null
+++ b/src/user_interface.rs
@@ -0,0 +1,116 @@
+use crate::{input::mouse, Column, Element, Event, Layout, MouseCursor, Point};
+
+use std::hash::Hasher;
+use stretch::result;
+
+pub struct UserInterface<'a, Message, Renderer> {
+ hash: u64,
+ root: Element<'a, Message, Renderer>,
+ layout: result::Layout,
+ cursor_position: Point,
+}
+
+impl<'a, Message, Renderer> UserInterface<'a, Message, Renderer> {
+ pub fn build(
+ root: Element<'a, Message, Renderer>,
+ renderer: &Renderer,
+ cache: Cache,
+ ) -> Self {
+ let hasher = &mut crate::Hasher::default();
+ root.hash(hasher);
+
+ let hash = hasher.finish();
+
+ let layout = if hash == cache.hash {
+ cache.layout
+ } else {
+ root.compute_layout(renderer)
+ };
+
+ UserInterface {
+ hash,
+ root,
+ layout,
+ cursor_position: cache.cursor_position,
+ }
+ }
+
+ pub fn update(
+ &mut self,
+ events: std::vec::Drain<'_, Event>,
+ ) -> Vec<Message> {
+ let mut messages = Vec::new();
+
+ for event in events {
+ match event {
+ Event::Mouse(mouse::Event::CursorMoved { x, y }) => {
+ self.cursor_position = Point::new(x, y);
+ }
+ _ => {}
+ }
+
+ self.root.widget.on_event(
+ event,
+ Layout::new(&self.layout),
+ self.cursor_position,
+ &mut messages,
+ );
+ }
+
+ messages
+ }
+
+ pub fn draw(&self, renderer: &mut Renderer) -> MouseCursor {
+ let cursor = self.root.widget.draw(
+ renderer,
+ Layout::new(&self.layout),
+ self.cursor_position,
+ );
+
+ cursor
+ }
+
+ pub fn into_cache(self) -> Cache {
+ Cache {
+ hash: self.hash,
+ layout: self.layout,
+ cursor_position: self.cursor_position,
+ }
+ }
+}
+
+#[derive(Debug, Clone)]
+pub struct Cache {
+ hash: u64,
+ layout: result::Layout,
+ cursor_position: Point,
+}
+
+impl Cache {
+ pub fn new() -> Cache {
+ let root: Element<'_, (), ()> = Column::new().into();
+
+ let hasher = &mut crate::Hasher::default();
+ root.hash(hasher);
+
+ Cache {
+ hash: hasher.finish(),
+ layout: root.compute_layout(&()),
+ cursor_position: Point::new(0.0, 0.0),
+ }
+ }
+}
+
+impl Default for Cache {
+ fn default() -> Cache {
+ Cache::new()
+ }
+}
+
+impl PartialEq for Cache {
+ fn eq(&self, other: &Cache) -> bool {
+ self.hash == other.hash && self.cursor_position == other.cursor_position
+ }
+}
+
+impl Eq for Cache {}