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-rw-r--r--glutin/src/application.rs18
-rw-r--r--src/application.rs19
-rw-r--r--src/sandbox.rs21
-rw-r--r--winit/src/application.rs40
4 files changed, 93 insertions, 5 deletions
diff --git a/glutin/src/application.rs b/glutin/src/application.rs
index 63d41573..bcdd9e33 100644
--- a/glutin/src/application.rs
+++ b/glutin/src/application.rs
@@ -48,6 +48,7 @@ pub fn run<A, E, C>(
let mut title = application.title();
let mut mode = application.mode();
let mut background_color = application.background_color();
+ let mut scale_factor = application.scale_factor();
let context = {
let builder = settings.window.into_builder(
@@ -75,7 +76,7 @@ pub fn run<A, E, C>(
let physical_size = context.window().inner_size();
let mut viewport = Viewport::with_physical_size(
Size::new(physical_size.width, physical_size.height),
- context.window().scale_factor(),
+ context.window().scale_factor() * scale_factor,
);
let mut resized = false;
@@ -142,6 +143,20 @@ pub fn run<A, E, C>(
// Update background color
background_color = program.background_color();
+
+ // Update scale factor
+ let new_scale_factor = program.scale_factor();
+
+ if scale_factor != new_scale_factor {
+ let size = context.window().inner_size();
+
+ viewport = Viewport::with_physical_size(
+ Size::new(size.width, size.height),
+ context.window().scale_factor() * new_scale_factor,
+ );
+
+ scale_factor = new_scale_factor;
+ }
}
context.window().request_redraw();
@@ -195,6 +210,7 @@ pub fn run<A, E, C>(
application::handle_window_event(
&window_event,
context.window(),
+ scale_factor,
control_flow,
&mut modifiers,
&mut viewport,
diff --git a/src/application.rs b/src/application.rs
index 2de67eb0..92d9cbed 100644
--- a/src/application.rs
+++ b/src/application.rs
@@ -186,6 +186,21 @@ pub trait Application: Sized {
Color::WHITE
}
+ /// Returns the scale factor of the [`Application`].
+ ///
+ /// It can be used to dynamically control the size of the UI at runtime
+ /// (i.e. zooming).
+ ///
+ /// For instance, a scale factor of `2.0` will make widgets twice as big,
+ /// while a scale factor of `0.5` will shrink them to half their size.
+ ///
+ /// By default, it returns `1.0`.
+ ///
+ /// [`Application`]: trait.Application.html
+ fn scale_factor(&self) -> f64 {
+ 1.0
+ }
+
/// Runs the [`Application`].
///
/// On native platforms, this method will take control of the current thread
@@ -272,6 +287,10 @@ where
fn background_color(&self) -> Color {
self.0.background_color()
}
+
+ fn scale_factor(&self) -> f64 {
+ self.0.scale_factor()
+ }
}
#[cfg(target_arch = "wasm32")]
diff --git a/src/sandbox.rs b/src/sandbox.rs
index 729d9103..6a73eab0 100644
--- a/src/sandbox.rs
+++ b/src/sandbox.rs
@@ -130,12 +130,27 @@ pub trait Sandbox {
///
/// By default, it returns [`Color::WHITE`].
///
- /// [`Application`]: trait.Application.html
+ /// [`Sandbox`]: trait.Sandbox.html
/// [`Color::WHITE`]: struct.Color.html#const.WHITE
fn background_color(&self) -> Color {
Color::WHITE
}
+ /// Returns the scale factor of the [`Sandbox`].
+ ///
+ /// It can be used to dynamically control the size of the UI at runtime
+ /// (i.e. zooming).
+ ///
+ /// For instance, a scale factor of `2.0` will make widgets twice as big,
+ /// while a scale factor of `0.5` will shrink them to half their size.
+ ///
+ /// By default, it returns `1.0`.
+ ///
+ /// [`Sandbox`]: trait.Sandbox.html
+ fn scale_factor(&self) -> f64 {
+ 1.0
+ }
+
/// Runs the [`Sandbox`].
///
/// On native platforms, this method will take control of the current thread
@@ -185,4 +200,8 @@ where
fn background_color(&self) -> Color {
T::background_color(self)
}
+
+ fn scale_factor(&self) -> f64 {
+ T::scale_factor(self)
+ }
}
diff --git a/winit/src/application.rs b/winit/src/application.rs
index ceca5645..b512aace 100644
--- a/winit/src/application.rs
+++ b/winit/src/application.rs
@@ -84,6 +84,21 @@ pub trait Application: Program {
fn background_color(&self) -> Color {
Color::WHITE
}
+
+ /// Returns the scale factor of the [`Application`].
+ ///
+ /// It can be used to dynamically control the size of the UI at runtime
+ /// (i.e. zooming).
+ ///
+ /// For instance, a scale factor of `2.0` will make widgets twice as big,
+ /// while a scale factor of `0.5` will shrink them to half their size.
+ ///
+ /// By default, it returns `1.0`.
+ ///
+ /// [`Application`]: trait.Application.html
+ fn scale_factor(&self) -> f64 {
+ 1.0
+ }
}
/// Runs an [`Application`] with an executor, compositor, and the provided
@@ -124,6 +139,7 @@ pub fn run<A, E, C>(
let mut title = application.title();
let mut mode = application.mode();
let mut background_color = application.background_color();
+ let mut scale_factor = application.scale_factor();
let window = settings
.window
@@ -138,7 +154,7 @@ pub fn run<A, E, C>(
let physical_size = window.inner_size();
let mut viewport = Viewport::with_physical_size(
Size::new(physical_size.width, physical_size.height),
- window.scale_factor(),
+ window.scale_factor() * scale_factor,
);
let mut resized = false;
@@ -208,6 +224,20 @@ pub fn run<A, E, C>(
// Update background color
background_color = program.background_color();
+
+ // Update scale factor
+ let new_scale_factor = program.scale_factor();
+
+ if scale_factor != new_scale_factor {
+ let size = window.inner_size();
+
+ viewport = Viewport::with_physical_size(
+ Size::new(size.width, size.height),
+ window.scale_factor() * new_scale_factor,
+ );
+
+ scale_factor = new_scale_factor;
+ }
}
window.request_redraw();
@@ -259,6 +289,7 @@ pub fn run<A, E, C>(
handle_window_event(
&window_event,
&window,
+ scale_factor,
control_flow,
&mut modifiers,
&mut viewport,
@@ -286,6 +317,7 @@ pub fn run<A, E, C>(
pub fn handle_window_event(
event: &winit::event::WindowEvent<'_>,
window: &winit::window::Window,
+ scale_factor: f64,
control_flow: &mut winit::event_loop::ControlFlow,
modifiers: &mut winit::event::ModifiersState,
viewport: &mut Viewport,
@@ -298,8 +330,10 @@ pub fn handle_window_event(
WindowEvent::Resized(new_size) => {
let size = Size::new(new_size.width, new_size.height);
- *viewport =
- Viewport::with_physical_size(size, window.scale_factor());
+ *viewport = Viewport::with_physical_size(
+ size,
+ window.scale_factor() * scale_factor,
+ );
*resized = true;
}
WindowEvent::CloseRequested => {