diff options
-rw-r--r-- | core/src/point.rs | 10 | ||||
-rw-r--r-- | futures/src/subscription.rs | 70 | ||||
-rw-r--r-- | native/src/element.rs | 2 | ||||
-rw-r--r-- | native/src/input/keyboard/modifiers_state.rs | 2 | ||||
-rw-r--r-- | native/src/lib.rs | 2 | ||||
-rw-r--r-- | native/src/mouse_cursor.rs | 6 | ||||
-rw-r--r-- | native/src/widget.rs | 3 | ||||
-rw-r--r-- | native/src/widget/pane_grid.rs | 432 | ||||
-rw-r--r-- | native/src/widget/pane_grid/axis.rs | 54 | ||||
-rw-r--r-- | native/src/widget/pane_grid/direction.rs | 7 | ||||
-rw-r--r-- | native/src/widget/pane_grid/node.rs | 199 | ||||
-rw-r--r-- | native/src/widget/pane_grid/pane.rs | 2 | ||||
-rw-r--r-- | native/src/widget/pane_grid/split.rs | 2 | ||||
-rw-r--r-- | native/src/widget/pane_grid/state.rs | 261 | ||||
-rw-r--r-- | src/widget.rs | 2 | ||||
-rw-r--r-- | wgpu/src/renderer/widget.rs | 1 | ||||
-rw-r--r-- | wgpu/src/renderer/widget/pane_grid.rs | 84 | ||||
-rw-r--r-- | wgpu/src/renderer/widget/scrollable.rs | 14 | ||||
-rw-r--r-- | wgpu/src/widget/canvas/layer/cache.rs | 14 | ||||
-rw-r--r-- | winit/src/conversion.rs | 4 |
20 files changed, 1159 insertions, 12 deletions
diff --git a/core/src/point.rs b/core/src/point.rs index b55f5099..b855cd91 100644 --- a/core/src/point.rs +++ b/core/src/point.rs @@ -22,6 +22,16 @@ impl Point { pub const fn new(x: f32, y: f32) -> Self { Self { x, y } } + + /// Computes the distance to another [`Point`]. + /// + /// [`Point`]: struct.Point.html + pub fn distance(&self, to: Point) -> f32 { + let a = self.x - to.x; + let b = self.y - to.y; + + f32::sqrt(a * a + b * b) + } } impl From<[f32; 2]> for Point { diff --git a/futures/src/subscription.rs b/futures/src/subscription.rs index b68444cd..8eccb7be 100644 --- a/futures/src/subscription.rs +++ b/futures/src/subscription.rs @@ -72,6 +72,34 @@ where self.recipes } + /// Adds a value to the [`Subscription`] context. + /// + /// The value will be part of the identity of a [`Subscription`]. + /// + /// This is necessary if you want to use multiple instances of the same + /// [`Subscription`] to produce different kinds of messages based on some + /// external data. + /// + /// [`Subscription`]: struct.Subscription.html + pub fn with<T>(mut self, value: T) -> Subscription<H, E, (T, O)> + where + H: 'static, + E: 'static, + O: 'static, + T: std::hash::Hash + Clone + Send + Sync + 'static, + { + Subscription { + recipes: self + .recipes + .drain(..) + .map(|recipe| { + Box::new(With::new(recipe, value.clone())) + as Box<dyn Recipe<H, E, Output = (T, O)>> + }) + .collect(), + } + } + /// Transforms the [`Subscription`] output with the given function. /// /// [`Subscription`]: struct.Subscription.html @@ -187,3 +215,45 @@ where .boxed() } } + +struct With<Hasher, Event, A, B> { + recipe: Box<dyn Recipe<Hasher, Event, Output = A>>, + value: B, +} + +impl<H, E, A, B> With<H, E, A, B> { + fn new(recipe: Box<dyn Recipe<H, E, Output = A>>, value: B) -> Self { + With { recipe, value } + } +} + +impl<H, E, A, B> Recipe<H, E> for With<H, E, A, B> +where + A: 'static, + B: 'static + std::hash::Hash + Clone + Send + Sync, + H: std::hash::Hasher, +{ + type Output = (B, A); + + fn hash(&self, state: &mut H) { + use std::hash::Hash; + + std::any::TypeId::of::<B>().hash(state); + self.value.hash(state); + self.recipe.hash(state); + } + + fn stream( + self: Box<Self>, + input: BoxStream<'static, E>, + ) -> futures::stream::BoxStream<'static, Self::Output> { + use futures::StreamExt; + + let value = self.value; + + self.recipe + .stream(input) + .map(move |element| (value.clone(), element)) + .boxed() + } +} diff --git a/native/src/element.rs b/native/src/element.rs index 276f7614..4e7c7fc6 100644 --- a/native/src/element.rs +++ b/native/src/element.rs @@ -243,7 +243,7 @@ where } /// Computes the _layout_ hash of the [`Element`]. - /// + /// /// [`Element`]: struct.Element.html pub fn hash_layout(&self, state: &mut Hasher) { self.widget.hash_layout(state); diff --git a/native/src/input/keyboard/modifiers_state.rs b/native/src/input/keyboard/modifiers_state.rs index 4e3794b3..3058c065 100644 --- a/native/src/input/keyboard/modifiers_state.rs +++ b/native/src/input/keyboard/modifiers_state.rs @@ -1,5 +1,5 @@ /// The current state of the keyboard modifiers. -#[derive(Debug, Clone, Copy, PartialEq)] +#[derive(Debug, Clone, Copy, PartialEq, Default)] pub struct ModifiersState { /// Whether a shift key is pressed pub shift: bool, diff --git a/native/src/lib.rs b/native/src/lib.rs index e4e7baee..4551a982 100644 --- a/native/src/lib.rs +++ b/native/src/lib.rs @@ -34,7 +34,7 @@ //! [`window::Renderer`]: window/trait.Renderer.html //! [`UserInterface`]: struct.UserInterface.html //! [renderer]: renderer/index.html -#![deny(missing_docs)] +//#![deny(missing_docs)] #![deny(missing_debug_implementations)] #![deny(unused_results)] #![forbid(unsafe_code)] diff --git a/native/src/mouse_cursor.rs b/native/src/mouse_cursor.rs index c7297e0e..0dad3edc 100644 --- a/native/src/mouse_cursor.rs +++ b/native/src/mouse_cursor.rs @@ -21,6 +21,12 @@ pub enum MouseCursor { /// The cursor is over a text widget. Text, + + /// The cursor is resizing a widget horizontally. + ResizingHorizontally, + + /// The cursor is resizing a widget vertically. + ResizingVertically, } impl Default for MouseCursor { diff --git a/native/src/widget.rs b/native/src/widget.rs index f9424b02..88f819c9 100644 --- a/native/src/widget.rs +++ b/native/src/widget.rs @@ -25,6 +25,7 @@ pub mod checkbox; pub mod column; pub mod container; pub mod image; +pub mod pane_grid; pub mod progress_bar; pub mod radio; pub mod row; @@ -46,6 +47,8 @@ pub use container::Container; #[doc(no_inline)] pub use image::Image; #[doc(no_inline)] +pub use pane_grid::PaneGrid; +#[doc(no_inline)] pub use progress_bar::ProgressBar; #[doc(no_inline)] pub use radio::Radio; diff --git a/native/src/widget/pane_grid.rs b/native/src/widget/pane_grid.rs new file mode 100644 index 00000000..7135efe4 --- /dev/null +++ b/native/src/widget/pane_grid.rs @@ -0,0 +1,432 @@ +mod axis; +mod direction; +mod node; +mod pane; +mod split; +mod state; + +pub use axis::Axis; +pub use direction::Direction; +pub use pane::Pane; +pub use split::Split; +pub use state::{Focus, State}; + +use crate::{ + input::{keyboard, mouse, ButtonState}, + layout, Clipboard, Element, Event, Hasher, Layout, Length, Point, Size, + Widget, +}; + +#[allow(missing_debug_implementations)] +pub struct PaneGrid<'a, Message, Renderer> { + state: &'a mut state::Internal, + modifiers: &'a mut keyboard::ModifiersState, + elements: Vec<(Pane, Element<'a, Message, Renderer>)>, + width: Length, + height: Length, + spacing: u16, + on_drag: Option<Box<dyn Fn(DragEvent) -> Message>>, + on_resize: Option<Box<dyn Fn(ResizeEvent) -> Message>>, +} + +impl<'a, Message, Renderer> PaneGrid<'a, Message, Renderer> { + pub fn new<T>( + state: &'a mut State<T>, + view: impl Fn( + Pane, + &'a mut T, + Option<Focus>, + ) -> Element<'a, Message, Renderer>, + ) -> Self { + let elements = { + let action = state.internal.action(); + let current_focus = action.focus(); + + state + .panes + .iter_mut() + .map(move |(pane, pane_state)| { + let focus = match current_focus { + Some((focused_pane, focus)) + if *pane == focused_pane => + { + Some(focus) + } + _ => None, + }; + + (*pane, view(*pane, pane_state, focus)) + }) + .collect() + }; + + Self { + state: &mut state.internal, + modifiers: &mut state.modifiers, + elements, + width: Length::Fill, + height: Length::Fill, + spacing: 0, + on_drag: None, + on_resize: None, + } + } + + /// Sets the width of the [`PaneGrid`]. + /// + /// [`PaneGrid`]: struct.Column.html + pub fn width(mut self, width: Length) -> Self { + self.width = width; + self + } + + /// Sets the height of the [`PaneGrid`]. + /// + /// [`PaneGrid`]: struct.Column.html + pub fn height(mut self, height: Length) -> Self { + self.height = height; + self + } + + /// Sets the spacing _between_ the panes of the [`PaneGrid`]. + /// + /// [`PaneGrid`]: struct.Column.html + pub fn spacing(mut self, units: u16) -> Self { + self.spacing = units; + self + } + + pub fn on_drag( + mut self, + f: impl Fn(DragEvent) -> Message + 'static, + ) -> Self { + self.on_drag = Some(Box::new(f)); + self + } + + pub fn on_resize( + mut self, + f: impl Fn(ResizeEvent) -> Message + 'static, + ) -> Self { + self.on_resize = Some(Box::new(f)); + self + } + + fn trigger_resize( + &mut self, + layout: Layout<'_>, + cursor_position: Point, + messages: &mut Vec<Message>, + ) { + if let Some(on_resize) = &self.on_resize { + if let Some((split, _)) = self.state.picked_split() { + let bounds = layout.bounds(); + + let splits = self.state.splits( + f32::from(self.spacing), + Size::new(bounds.width, bounds.height), + ); + + if let Some((axis, rectangle, _)) = splits.get(&split) { + let ratio = match axis { + Axis::Horizontal => { + let position = + cursor_position.y - bounds.y - rectangle.y; + + (position / rectangle.height).max(0.1).min(0.9) + } + Axis::Vertical => { + let position = + cursor_position.x - bounds.x - rectangle.x; + + (position / rectangle.width).max(0.1).min(0.9) + } + }; + + messages.push(on_resize(ResizeEvent { split, ratio })); + } + } + } + } +} + +#[derive(Debug, Clone, Copy)] +pub enum DragEvent { + Picked { pane: Pane }, + Dropped { pane: Pane, target: Pane }, + Canceled { pane: Pane }, +} + +#[derive(Debug, Clone, Copy)] +pub struct ResizeEvent { + pub split: Split, + pub ratio: f32, +} + +impl<'a, Message, Renderer> Widget<Message, Renderer> + for PaneGrid<'a, Message, Renderer> +where + Renderer: self::Renderer + 'static, + Message: 'static, +{ + fn width(&self) -> Length { + self.width + } + + fn height(&self) -> Length { + self.height + } + + fn layout( + &self, + renderer: &Renderer, + limits: &layout::Limits, + ) -> layout::Node { + let limits = limits.width(self.width).height(self.height); + let size = limits.resolve(Size::ZERO); + + let regions = self.state.regions(f32::from(self.spacing), size); + + let children = self + .elements + .iter() + .filter_map(|(pane, element)| { + let region = regions.get(pane)?; + let size = Size::new(region.width, region.height); + + let mut node = + element.layout(renderer, &layout::Limits::new(size, size)); + + node.move_to(Point::new(region.x, region.y)); + + Some(node) + }) + .collect(); + + layout::Node::with_children(size, children) + } + + fn on_event( + &mut self, + event: Event, + layout: Layout<'_>, + cursor_position: Point, + messages: &mut Vec<Message>, + renderer: &Renderer, + clipboard: Option<&dyn Clipboard>, + ) { + match event { + Event::Mouse(mouse::Event::Input { + button: mouse::Button::Left, + state, + }) => match state { + ButtonState::Pressed => { + let mut clicked_region = + self.elements.iter().zip(layout.children()).filter( + |(_, layout)| { + layout.bounds().contains(cursor_position) + }, + ); + + if let Some(((pane, _), _)) = clicked_region.next() { + match &self.on_drag { + Some(on_drag) if self.modifiers.alt => { + self.state.pick_pane(pane); + + messages.push(on_drag(DragEvent::Picked { + pane: *pane, + })); + } + _ => { + self.state.focus(pane); + } + } + } else { + self.state.unfocus(); + } + } + ButtonState::Released => { + if let Some(pane) = self.state.picked_pane() { + self.state.focus(&pane); + + if let Some(on_drag) = &self.on_drag { + let mut dropped_region = self + .elements + .iter() + .zip(layout.children()) + .filter(|(_, layout)| { + layout.bounds().contains(cursor_position) + }); + + let event = match dropped_region.next() { + Some(((target, _), _)) if pane != *target => { + DragEvent::Dropped { + pane, + target: *target, + } + } + _ => DragEvent::Canceled { pane }, + }; + + messages.push(on_drag(event)); + } + } + } + }, + Event::Mouse(mouse::Event::Input { + button: mouse::Button::Right, + state: ButtonState::Pressed, + }) if self.on_resize.is_some() + && self.state.picked_pane().is_none() + && self.modifiers.alt => + { + let bounds = layout.bounds(); + let relative_cursor = Point::new( + cursor_position.x - bounds.x, + cursor_position.y - bounds.y, + ); + + let splits = self.state.splits( + f32::from(self.spacing), + Size::new(bounds.width, bounds.height), + ); + + let mut sorted_splits: Vec<_> = splits + .iter() + .filter(|(_, (axis, rectangle, _))| match axis { + Axis::Horizontal => { + relative_cursor.x > rectangle.x + && relative_cursor.x + < rectangle.x + rectangle.width + } + Axis::Vertical => { + relative_cursor.y > rectangle.y + && relative_cursor.y + < rectangle.y + rectangle.height + } + }) + .collect(); + + sorted_splits.sort_by_key(|(_, (axis, rectangle, ratio))| { + let distance = match axis { + Axis::Horizontal => (relative_cursor.y + - (rectangle.y + rectangle.height * ratio)) + .abs(), + Axis::Vertical => (relative_cursor.x + - (rectangle.x + rectangle.width * ratio)) + .abs(), + }; + + distance.round() as u32 + }); + + if let Some((split, (axis, _, _))) = sorted_splits.first() { + self.state.pick_split(split, *axis); + self.trigger_resize(layout, cursor_position, messages); + } + } + Event::Mouse(mouse::Event::Input { + button: mouse::Button::Right, + state: ButtonState::Released, + }) if self.state.picked_split().is_some() => { + self.state.drop_split(); + } + Event::Mouse(mouse::Event::CursorMoved { .. }) => { + self.trigger_resize(layout, cursor_position, messages); + } + Event::Keyboard(keyboard::Event::Input { modifiers, .. }) => { + *self.modifiers = modifiers; + } + _ => {} + } + + if self.state.picked_pane().is_none() { + { + self.elements.iter_mut().zip(layout.children()).for_each( + |((_, pane), layout)| { + pane.widget.on_event( + event.clone(), + layout, + cursor_position, + messages, + renderer, + clipboard, + ) + }, + ); + } + } + } + + fn draw( + &self, + renderer: &mut Renderer, + defaults: &Renderer::Defaults, + layout: Layout<'_>, + cursor_position: Point, + ) -> Renderer::Output { + renderer.draw( + defaults, + &self.elements, + self.state.picked_pane(), + self.state.picked_split().map(|(_, axis)| axis), + layout, + cursor_position, + ) + } + + fn hash_layout(&self, state: &mut Hasher) { + use std::hash::Hash; + + std::any::TypeId::of::<PaneGrid<'_, Message, Renderer>>().hash(state); + self.width.hash(state); + self.height.hash(state); + self.state.hash_layout(state); + + for (_, element) in &self.elements { + element.hash_layout(state); + } + } +} + +/// The renderer of a [`PaneGrid`]. +/// +/// Your [renderer] will need to implement this trait before being +/// able to use a [`PaneGrid`] in your user interface. +/// +/// [`PaneGrid`]: struct.PaneGrid.html +/// [renderer]: ../../renderer/index.html +pub trait Renderer: crate::Renderer + Sized { + /// Draws a [`PaneGrid`]. + /// + /// It receives: + /// - the elements of the [`PaneGrid`] + /// - the [`Pane`] that is currently being dragged + /// - the [`Layout`] of the [`PaneGrid`] and its elements + /// - the cursor position + /// + /// [`Column`]: struct.Row.html + /// [`Layout`]: ../layout/struct.Layout.html + fn draw<Message>( + &mut self, + defaults: &Self::Defaults, + content: &[(Pane, Element<'_, Message, Self>)], + dragging: Option<Pane>, + resizing: Option<Axis>, + layout: Layout<'_>, + cursor_position: Point, + ) -> Self::Output; +} + +impl<'a, Message, Renderer> From<PaneGrid<'a, Message, Renderer>> + for Element<'a, Message, Renderer> +where + Renderer: self::Renderer + 'static, + Message: 'static, +{ + fn from( + pane_grid: PaneGrid<'a, Message, Renderer>, + ) -> Element<'a, Message, Renderer> { + Element::new(pane_grid) + } +} diff --git a/native/src/widget/pane_grid/axis.rs b/native/src/widget/pane_grid/axis.rs new file mode 100644 index 00000000..f8d53e09 --- /dev/null +++ b/native/src/widget/pane_grid/axis.rs @@ -0,0 +1,54 @@ +use crate::Rectangle; + +#[derive(Debug, Clone, Copy, Hash, PartialEq, Eq)] +pub enum Axis { + Horizontal, + Vertical, +} + +impl Axis { + pub(super) fn split( + &self, + rectangle: &Rectangle, + ratio: f32, + halved_spacing: f32, + ) -> (Rectangle, Rectangle) { + match self { + Axis::Horizontal => { + let height_top = + (rectangle.height * ratio).round() - halved_spacing; + let height_bottom = + rectangle.height - height_top - halved_spacing; + + ( + Rectangle { + height: height_top, + ..*rectangle + }, + Rectangle { + y: rectangle.y + height_top + halved_spacing, + height: height_bottom, + ..*rectangle + }, + ) + } + Axis::Vertical => { + let width_left = + (rectangle.width * ratio).round() - halved_spacing; + let width_right = rectangle.width - width_left - halved_spacing; + + ( + Rectangle { + width: width_left, + ..*rectangle + }, + Rectangle { + x: rectangle.x + width_left + halved_spacing, + width: width_right, + ..*rectangle + }, + ) + } + } + } +} diff --git a/native/src/widget/pane_grid/direction.rs b/native/src/widget/pane_grid/direction.rs new file mode 100644 index 00000000..0ee90557 --- /dev/null +++ b/native/src/widget/pane_grid/direction.rs @@ -0,0 +1,7 @@ +#[derive(Debug, Clone, Copy, PartialEq, Eq)] +pub enum Direction { + Up, + Down, + Left, + Right, +} diff --git a/native/src/widget/pane_grid/node.rs b/native/src/widget/pane_grid/node.rs new file mode 100644 index 00000000..4d5970b8 --- /dev/null +++ b/native/src/widget/pane_grid/node.rs @@ -0,0 +1,199 @@ +use crate::{ + pane_grid::{Axis, Pane, Split}, + Rectangle, Size, +}; + +use std::collections::HashMap; + +#[derive(Debug, Clone, Hash)] +pub enum Node { + Split { + id: Split, + axis: Axis, + ratio: u32, + a: Box<Node>, + b: Box<Node>, + }, + Pane(Pane), +} + +impl Node { + pub fn find(&mut self, pane: &Pane) -> Option<&mut Node> { + match self { + Node::Split { a, b, .. } => { + a.find(pane).or_else(move || b.find(pane)) + } + Node::Pane(p) => { + if p == pane { + Some(self) + } else { + None + } + } + } + } + + pub fn split(&mut self, id: Split, axis: Axis, new_pane: Pane) { + *self = Node::Split { + id, + axis, + ratio: 500_000, + a: Box::new(self.clone()), + b: Box::new(Node::Pane(new_pane)), + }; + } + + pub fn update(&mut self, f: &impl Fn(&mut Node)) { + match self { + Node::Split { a, b, .. } => { + a.update(f); + b.update(f); + } + _ => {} + } + + f(self); + } + + pub fn resize(&mut self, split: &Split, percentage: f32) -> bool { + match self { + Node::Split { + id, ratio, a, b, .. + } => { + if id == split { + *ratio = (percentage * 1_000_000.0).round() as u32; + + true + } else if a.resize(split, percentage) { + true + } else { + b.resize(split, percentage) + } + } + Node::Pane(_) => false, + } + } + + pub fn remove(&mut self, pane: &Pane) -> Option<Pane> { + match self { + Node::Split { a, b, .. } => { + if a.pane() == Some(*pane) { + *self = *b.clone(); + Some(self.first_pane()) + } else if b.pane() == Some(*pane) { + *self = *a.clone(); + Some(self.first_pane()) + } else { + a.remove(pane).or_else(|| b.remove(pane)) + } + } + Node::Pane(_) => None, + } + } + + pub fn regions( + &self, + spacing: f32, + size: Size, + ) -> HashMap<Pane, Rectangle> { + let mut regions = HashMap::new(); + + self.compute_regions( + spacing / 2.0, + &Rectangle { + x: 0.0, + y: 0.0, + width: size.width, + height: size.height, + }, + &mut regions, + ); + + regions + } + + pub fn splits( + &self, + spacing: f32, + size: Size, + ) -> HashMap<Split, (Axis, Rectangle, f32)> { + let mut splits = HashMap::new(); + + self.compute_splits( + spacing / 2.0, + &Rectangle { + x: 0.0, + y: 0.0, + width: size.width, + height: size.height, + }, + &mut splits, + ); + + splits + } + + pub fn pane(&self) -> Option<Pane> { + match self { + Node::Split { .. } => None, + Node::Pane(pane) => Some(*pane), + } + } + + pub fn first_pane(&self) -> Pane { + match self { + Node::Split { a, .. } => a.first_pane(), + Node::Pane(pane) => *pane, + } + } + + fn compute_regions( + &self, + halved_spacing: f32, + current: &Rectangle, + regions: &mut HashMap<Pane, Rectangle>, + ) { + match self { + Node::Split { + axis, ratio, a, b, .. + } => { + let ratio = *ratio as f32 / 1_000_000.0; + let (region_a, region_b) = + axis.split(current, ratio, halved_spacing); + + a.compute_regions(halved_spacing, ®ion_a, regions); + b.compute_regions(halved_spacing, ®ion_b, regions); + } + Node::Pane(pane) => { + let _ = regions.insert(*pane, *current); + } + } + } + + fn compute_splits( + &self, + halved_spacing: f32, + current: &Rectangle, + splits: &mut HashMap<Split, (Axis, Rectangle, f32)>, + ) { + match self { + Node::Split { + axis, + ratio, + a, + b, + id, + } => { + let ratio = *ratio as f32 / 1_000_000.0; + let (region_a, region_b) = + axis.split(current, ratio, halved_spacing); + + let _ = splits.insert(*id, (*axis, *current, ratio)); + + a.compute_splits(halved_spacing, ®ion_a, splits); + b.compute_splits(halved_spacing, ®ion_b, splits); + } + Node::Pane(_) => {} + } + } +} diff --git a/native/src/widget/pane_grid/pane.rs b/native/src/widget/pane_grid/pane.rs new file mode 100644 index 00000000..cfca3b03 --- /dev/null +++ b/native/src/widget/pane_grid/pane.rs @@ -0,0 +1,2 @@ +#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)] +pub struct Pane(pub(super) usize); diff --git a/native/src/widget/pane_grid/split.rs b/native/src/widget/pane_grid/split.rs new file mode 100644 index 00000000..c2dad980 --- /dev/null +++ b/native/src/widget/pane_grid/split.rs @@ -0,0 +1,2 @@ +#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)] +pub struct Split(pub(super) usize); diff --git a/native/src/widget/pane_grid/state.rs b/native/src/widget/pane_grid/state.rs new file mode 100644 index 00000000..456ad78a --- /dev/null +++ b/native/src/widget/pane_grid/state.rs @@ -0,0 +1,261 @@ +use crate::{ + input::keyboard, + pane_grid::{node::Node, Axis, Direction, Pane, Split}, + Hasher, Point, Rectangle, Size, +}; + +use std::collections::HashMap; + +#[derive(Debug)] +pub struct State<T> { + pub(super) panes: HashMap<Pane, T>, + pub(super) internal: Internal, + pub(super) modifiers: keyboard::ModifiersState, +} + +#[derive(Debug, Clone, Copy, PartialEq, Eq)] +pub enum Focus { + Idle, + Dragging, +} + +impl<T> State<T> { + pub fn new(first_pane_state: T) -> (Self, Pane) { + let first_pane = Pane(0); + + let mut panes = HashMap::new(); + let _ = panes.insert(first_pane, first_pane_state); + + ( + State { + panes, + internal: Internal { + layout: Node::Pane(first_pane), + last_id: 0, + action: Action::Idle { focus: None }, + }, + modifiers: keyboard::ModifiersState::default(), + }, + first_pane, + ) + } + + pub fn len(&self) -> usize { + self.panes.len() + } + + pub fn get_mut(&mut self, pane: &Pane) -> Option<&mut T> { + self.panes.get_mut(pane) + } + + pub fn iter(&self) -> impl Iterator<Item = (&Pane, &T)> { + self.panes.iter() + } + + pub fn iter_mut(&mut self) -> impl Iterator<Item = (&Pane, &mut T)> { + self.panes.iter_mut() + } + + pub fn active(&self) -> Option<Pane> { + match self.internal.action { + Action::Idle { focus } => focus, + _ => None, + } + } + + pub fn adjacent(&self, pane: &Pane, direction: Direction) -> Option<Pane> { + let regions = + self.internal.layout.regions(0.0, Size::new(4096.0, 4096.0)); + + let current_region = regions.get(pane)?; + + let target = match direction { + Direction::Left => { + Point::new(current_region.x - 1.0, current_region.y + 1.0) + } + Direction::Right => Point::new( + current_region.x + current_region.width + 1.0, + current_region.y + 1.0, + ), + Direction::Up => { + Point::new(current_region.x + 1.0, current_region.y - 1.0) + } + Direction::Down => Point::new( + current_region.x + 1.0, + current_region.y + current_region.height + 1.0, + ), + }; + + let mut colliding_regions = + regions.iter().filter(|(_, region)| region.contains(target)); + + let (pane, _) = colliding_regions.next()?; + + Some(*pane) + } + + pub fn focus(&mut self, pane: &Pane) { + self.internal.focus(pane); + } + + pub fn split(&mut self, axis: Axis, pane: &Pane, state: T) -> Option<Pane> { + let node = self.internal.layout.find(pane)?; + + let new_pane = { + self.internal.last_id = self.internal.last_id.checked_add(1)?; + + Pane(self.internal.last_id) + }; + + let new_split = { + self.internal.last_id = self.internal.last_id.checked_add(1)?; + + Split(self.internal.last_id) + }; + + node.split(new_split, axis, new_pane); + + let _ = self.panes.insert(new_pane, state); + self.focus(&new_pane); + + Some(new_pane) + } + + pub fn swap(&mut self, a: &Pane, b: &Pane) { + self.internal.layout.update(&|node| match node { + Node::Split { .. } => {} + Node::Pane(pane) => { + if pane == a { + *node = Node::Pane(*b); + } else if pane == b { + *node = Node::Pane(*a); + } + } + }); + } + + pub fn resize(&mut self, split: &Split, percentage: f32) { + let _ = self.internal.layout.resize(split, percentage); + } + + pub fn close(&mut self, pane: &Pane) -> Option<T> { + if let Some(sibling) = self.internal.layout.remove(pane) { + self.focus(&sibling); + self.panes.remove(pane) + } else { + None + } + } +} + +#[derive(Debug)] +pub struct Internal { + layout: Node, + last_id: usize, + action: Action, +} + +#[derive(Debug, Clone, Copy, PartialEq, Eq)] +pub enum Action { + Idle { + focus: Option<Pane>, + }, + Dragging { + pane: Pane, + }, + Resizing { + split: Split, + axis: Axis, + focus: Option<Pane>, + }, +} + +impl Action { + pub fn focus(&self) -> Option<(Pane, Focus)> { + match self { + Action::Idle { focus } | Action::Resizing { focus, .. } => { + focus.map(|pane| (pane, Focus::Idle)) + } + Action::Dragging { pane } => Some((*pane, Focus::Dragging)), + } + } +} + +impl Internal { + pub fn action(&self) -> Action { + self.action + } + + pub fn picked_pane(&self) -> Option<Pane> { + match self.action { + Action::Dragging { pane } => Some(pane), + _ => None, + } + } + + pub fn picked_split(&self) -> Option<(Split, Axis)> { + match self.action { + Action::Resizing { split, axis, .. } => Some((split, axis)), + _ => None, + } + } + + pub fn regions( + &self, + spacing: f32, + size: Size, + ) -> HashMap<Pane, Rectangle> { + self.layout.regions(spacing, size) + } + + pub fn splits( + &self, + spacing: f32, + size: Size, + ) -> HashMap<Split, (Axis, Rectangle, f32)> { + self.layout.splits(spacing, size) + } + + pub fn focus(&mut self, pane: &Pane) { + self.action = Action::Idle { focus: Some(*pane) }; + } + + pub fn pick_pane(&mut self, pane: &Pane) { + self.action = Action::Dragging { pane: *pane }; + } + + pub fn pick_split(&mut self, split: &Split, axis: Axis) { + // TODO: Obtain `axis` from layout itself. Maybe we should implement + // `Node::find_split` + if self.picked_pane().is_some() { + return; + } + + let focus = self.action.focus().map(|(pane, _)| pane); + + self.action = Action::Resizing { + split: *split, + axis, + focus, + }; + } + + pub fn drop_split(&mut self) { + match self.action { + Action::Resizing { focus, .. } => { + self.action = Action::Idle { focus }; + } + _ => {} + } + } + + pub fn unfocus(&mut self) { + self.action = Action::Idle { focus: None }; + } + + pub fn hash_layout(&self, hasher: &mut Hasher) { + use std::hash::Hash; + + self.layout.hash(hasher); + } +} diff --git a/src/widget.rs b/src/widget.rs index 7d3a1cef..cb099a65 100644 --- a/src/widget.rs +++ b/src/widget.rs @@ -30,7 +30,7 @@ mod platform { pub use iced_winit::svg::{Handle, Svg}; } - pub use iced_winit::Text; + pub use iced_winit::{pane_grid, PaneGrid, Text}; #[doc(no_inline)] pub use { diff --git a/wgpu/src/renderer/widget.rs b/wgpu/src/renderer/widget.rs index 84f908e7..37421fbe 100644 --- a/wgpu/src/renderer/widget.rs +++ b/wgpu/src/renderer/widget.rs @@ -2,6 +2,7 @@ mod button; mod checkbox; mod column; mod container; +mod pane_grid; mod progress_bar; mod radio; mod row; diff --git a/wgpu/src/renderer/widget/pane_grid.rs b/wgpu/src/renderer/widget/pane_grid.rs new file mode 100644 index 00000000..741fe814 --- /dev/null +++ b/wgpu/src/renderer/widget/pane_grid.rs @@ -0,0 +1,84 @@ +use crate::{Primitive, Renderer}; +use iced_native::{ + pane_grid::{self, Axis, Pane}, + Element, Layout, MouseCursor, Point, Rectangle, Vector, +}; + +impl pane_grid::Renderer for Renderer { + fn draw<Message>( + &mut self, + defaults: &Self::Defaults, + content: &[(Pane, Element<'_, Message, Self>)], + dragging: Option<Pane>, + resizing: Option<Axis>, + layout: Layout<'_>, + cursor_position: Point, + ) -> Self::Output { + let mut mouse_cursor = MouseCursor::OutOfBounds; + let mut dragged_pane = None; + + let mut panes: Vec<_> = content + .iter() + .zip(layout.children()) + .enumerate() + .map(|(i, ((id, pane), layout))| { + let (primitive, new_mouse_cursor) = + pane.draw(self, defaults, layout, cursor_position); + + if new_mouse_cursor > mouse_cursor { + mouse_cursor = new_mouse_cursor; + } + + if Some(*id) == dragging { + dragged_pane = Some((i, layout)); + } + + primitive + }) + .collect(); + + let primitives = if let Some((index, layout)) = dragged_pane { + let pane = panes.remove(index); + let bounds = layout.bounds(); + + // TODO: Fix once proper layering is implemented. + // This is a pretty hacky way to achieve layering. + let clip = Primitive::Clip { + bounds: Rectangle { + x: cursor_position.x - bounds.width / 2.0, + y: cursor_position.y - bounds.height / 2.0, + width: bounds.width + 0.5, + height: bounds.height + 0.5, + }, + offset: Vector::new(0, 0), + content: Box::new(Primitive::Cached { + origin: Point::new( + cursor_position.x - bounds.x - bounds.width / 2.0, + cursor_position.y - bounds.y - bounds.height / 2.0, + ), + cache: std::sync::Arc::new(pane), + }), + }; + + panes.push(clip); + + panes + } else { + panes + }; + + ( + Primitive::Group { primitives }, + if dragging.is_some() { + MouseCursor::Grabbing + } else if let Some(axis) = resizing { + match axis { + Axis::Horizontal => MouseCursor::ResizingVertically, + Axis::Vertical => MouseCursor::ResizingHorizontally, + } + } else { + mouse_cursor + }, + ) + } +} diff --git a/wgpu/src/renderer/widget/scrollable.rs b/wgpu/src/renderer/widget/scrollable.rs index bfee7411..732523e3 100644 --- a/wgpu/src/renderer/widget/scrollable.rs +++ b/wgpu/src/renderer/widget/scrollable.rs @@ -58,14 +58,14 @@ impl scrollable::Renderer for Renderer { style_sheet: &Self::Style, (content, mouse_cursor): Self::Output, ) -> Self::Output { - let clip = Primitive::Clip { - bounds, - offset: Vector::new(0, offset), - content: Box::new(content), - }; - ( if let Some(scrollbar) = scrollbar { + let clip = Primitive::Clip { + bounds, + offset: Vector::new(0, offset), + content: Box::new(content), + }; + let style = if state.is_scroller_grabbed() { style_sheet.dragging() } else if is_mouse_over_scrollbar { @@ -115,7 +115,7 @@ impl scrollable::Renderer for Renderer { primitives: vec![clip, scrollbar, scroller], } } else { - clip + content }, if is_mouse_over_scrollbar || state.is_scroller_grabbed() { MouseCursor::Idle diff --git a/wgpu/src/widget/canvas/layer/cache.rs b/wgpu/src/widget/canvas/layer/cache.rs index 6b69f01e..f7002459 100644 --- a/wgpu/src/widget/canvas/layer/cache.rs +++ b/wgpu/src/widget/canvas/layer/cache.rs @@ -19,7 +19,6 @@ pub struct Cache<T: Drawable> { state: RefCell<State>, } -#[derive(Debug)] enum State { Empty, Filled { @@ -97,3 +96,16 @@ where primitive } } + +impl std::fmt::Debug for State { + fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result { + match self { + State::Empty => write!(f, "Empty"), + State::Filled { primitive, bounds } => f + .debug_struct("Filled") + .field("primitive", primitive) + .field("bounds", bounds) + .finish(), + } + } +} diff --git a/winit/src/conversion.rs b/winit/src/conversion.rs index b6a0b64b..74852876 100644 --- a/winit/src/conversion.rs +++ b/winit/src/conversion.rs @@ -116,6 +116,10 @@ pub fn mouse_cursor(mouse_cursor: MouseCursor) -> winit::window::CursorIcon { MouseCursor::Grab => winit::window::CursorIcon::Grab, MouseCursor::Grabbing => winit::window::CursorIcon::Grabbing, MouseCursor::Text => winit::window::CursorIcon::Text, + MouseCursor::ResizingHorizontally => { + winit::window::CursorIcon::EwResize + } + MouseCursor::ResizingVertically => winit::window::CursorIcon::NsResize, } } |