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-rw-r--r--glow/src/backend.rs2
-rw-r--r--graphics/src/backend.rs2
-rw-r--r--graphics/src/primitive.rs2
-rw-r--r--graphics/src/widget/svg.rs5
-rw-r--r--native/src/lib.rs1
-rw-r--r--native/src/svg.rs90
-rw-r--r--native/src/widget/svg.rs93
-rw-r--r--src/widget.rs3
-rw-r--r--wgpu/src/backend.rs2
-rw-r--r--wgpu/src/image.rs2
-rw-r--r--wgpu/src/image/vector.rs2
11 files changed, 106 insertions, 98 deletions
diff --git a/glow/src/backend.rs b/glow/src/backend.rs
index 337d2e17..5ab7f922 100644
--- a/glow/src/backend.rs
+++ b/glow/src/backend.rs
@@ -246,7 +246,7 @@ impl backend::Image for Backend {
impl backend::Svg for Backend {
fn viewport_dimensions(
&self,
- _handle: &iced_native::widget::svg::Handle,
+ _handle: &iced_native::svg::Handle,
) -> (u32, u32) {
(50, 50)
}
diff --git a/graphics/src/backend.rs b/graphics/src/backend.rs
index e9f3801a..b8ff5d21 100644
--- a/graphics/src/backend.rs
+++ b/graphics/src/backend.rs
@@ -1,7 +1,7 @@
//! Write a graphics backend.
use iced_native::image;
+use iced_native::svg;
use iced_native::text;
-use iced_native::widget::svg;
use iced_native::{Font, Point, Size};
/// The graphics backend of a [`Renderer`].
diff --git a/graphics/src/primitive.rs b/graphics/src/primitive.rs
index c46c212e..5f7a344d 100644
--- a/graphics/src/primitive.rs
+++ b/graphics/src/primitive.rs
@@ -1,5 +1,5 @@
use iced_native::image;
-use iced_native::widget::svg;
+use iced_native::svg;
use iced_native::{Background, Color, Font, Rectangle, Size, Vector};
use crate::alignment;
diff --git a/graphics/src/widget/svg.rs b/graphics/src/widget/svg.rs
index 64a2b461..5817a552 100644
--- a/graphics/src/widget/svg.rs
+++ b/graphics/src/widget/svg.rs
@@ -1,9 +1,10 @@
//! Display vector graphics in your application.
use crate::backend::{self, Backend};
use crate::{Primitive, Rectangle, Renderer};
-use iced_native::widget::svg;
+use iced_native::svg;
-pub use iced_native::widget::svg::{Handle, Svg};
+pub use iced_native::widget::svg::Svg;
+pub use svg::Handle;
impl<B> svg::Renderer for Renderer<B>
where
diff --git a/native/src/lib.rs b/native/src/lib.rs
index 704a9873..5012b3f4 100644
--- a/native/src/lib.rs
+++ b/native/src/lib.rs
@@ -44,6 +44,7 @@ pub mod overlay;
pub mod program;
pub mod renderer;
pub mod subscription;
+pub mod svg;
pub mod text;
pub mod touch;
pub mod widget;
diff --git a/native/src/svg.rs b/native/src/svg.rs
new file mode 100644
index 00000000..229738ee
--- /dev/null
+++ b/native/src/svg.rs
@@ -0,0 +1,90 @@
+use crate::{Hasher, Rectangle};
+
+use std::hash::{Hash, Hasher as _};
+use std::path::PathBuf;
+use std::sync::Arc;
+
+/// An [`Svg`] handle.
+#[derive(Debug, Clone)]
+pub struct Handle {
+ id: u64,
+ data: Arc<Data>,
+}
+
+impl Handle {
+ /// Creates an SVG [`Handle`] pointing to the vector image of the given
+ /// path.
+ pub fn from_path(path: impl Into<PathBuf>) -> Handle {
+ Self::from_data(Data::Path(path.into()))
+ }
+
+ /// Creates an SVG [`Handle`] from raw bytes containing either an SVG string
+ /// or gzip compressed data.
+ ///
+ /// This is useful if you already have your SVG data in-memory, maybe
+ /// because you downloaded or generated it procedurally.
+ pub fn from_memory(bytes: impl Into<Vec<u8>>) -> Handle {
+ Self::from_data(Data::Bytes(bytes.into()))
+ }
+
+ fn from_data(data: Data) -> Handle {
+ let mut hasher = Hasher::default();
+ data.hash(&mut hasher);
+
+ Handle {
+ id: hasher.finish(),
+ data: Arc::new(data),
+ }
+ }
+
+ /// Returns the unique identifier of the [`Handle`].
+ pub fn id(&self) -> u64 {
+ self.id
+ }
+
+ /// Returns a reference to the SVG [`Data`].
+ pub fn data(&self) -> &Data {
+ &self.data
+ }
+}
+
+impl Hash for Handle {
+ fn hash<H: std::hash::Hasher>(&self, state: &mut H) {
+ self.id.hash(state);
+ }
+}
+
+/// The data of an [`Svg`].
+#[derive(Clone, Hash)]
+pub enum Data {
+ /// File data
+ Path(PathBuf),
+
+ /// In-memory data
+ ///
+ /// Can contain an SVG string or a gzip compressed data.
+ Bytes(Vec<u8>),
+}
+
+impl std::fmt::Debug for Data {
+ fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
+ match self {
+ Data::Path(path) => write!(f, "Path({:?})", path),
+ Data::Bytes(_) => write!(f, "Bytes(...)"),
+ }
+ }
+}
+
+/// The renderer of an [`Svg`].
+///
+/// Your [renderer] will need to implement this trait before being able to use
+/// an [`Svg`] in your user interface.
+///
+/// [renderer]: crate::renderer
+pub trait Renderer: crate::Renderer {
+ /// Returns the default dimensions of an [`Svg`] for the given [`Handle`].
+ fn dimensions(&self, handle: &Handle) -> (u32, u32);
+
+ // Draws an [`Svg`].
+ fn draw(&mut self, handle: Handle, bounds: Rectangle);
+}
diff --git a/native/src/widget/svg.rs b/native/src/widget/svg.rs
index 785b8054..f212dfcb 100644
--- a/native/src/widget/svg.rs
+++ b/native/src/widget/svg.rs
@@ -1,11 +1,11 @@
//! Display vector graphics in your application.
use crate::layout;
use crate::renderer;
+use crate::svg::{self, Handle};
use crate::{Element, Hasher, Layout, Length, Point, Rectangle, Size, Widget};
-use std::hash::{Hash, Hasher as _};
+use std::hash::Hash;
use std::path::PathBuf;
-use std::sync::Arc;
/// A vector graphics image.
///
@@ -51,7 +51,7 @@ impl Svg {
impl<Message, Renderer> Widget<Message, Renderer> for Svg
where
- Renderer: self::Renderer,
+ Renderer: svg::Renderer,
{
fn width(&self) -> Length {
self.width
@@ -106,94 +106,9 @@ where
}
}
-/// An [`Svg`] handle.
-#[derive(Debug, Clone)]
-pub struct Handle {
- id: u64,
- data: Arc<Data>,
-}
-
-impl Handle {
- /// Creates an SVG [`Handle`] pointing to the vector image of the given
- /// path.
- pub fn from_path(path: impl Into<PathBuf>) -> Handle {
- Self::from_data(Data::Path(path.into()))
- }
-
- /// Creates an SVG [`Handle`] from raw bytes containing either an SVG string
- /// or gzip compressed data.
- ///
- /// This is useful if you already have your SVG data in-memory, maybe
- /// because you downloaded or generated it procedurally.
- pub fn from_memory(bytes: impl Into<Vec<u8>>) -> Handle {
- Self::from_data(Data::Bytes(bytes.into()))
- }
-
- fn from_data(data: Data) -> Handle {
- let mut hasher = Hasher::default();
- data.hash(&mut hasher);
-
- Handle {
- id: hasher.finish(),
- data: Arc::new(data),
- }
- }
-
- /// Returns the unique identifier of the [`Handle`].
- pub fn id(&self) -> u64 {
- self.id
- }
-
- /// Returns a reference to the SVG [`Data`].
- pub fn data(&self) -> &Data {
- &self.data
- }
-}
-
-impl Hash for Handle {
- fn hash<H: std::hash::Hasher>(&self, state: &mut H) {
- self.id.hash(state);
- }
-}
-
-/// The data of an [`Svg`].
-#[derive(Clone, Hash)]
-pub enum Data {
- /// File data
- Path(PathBuf),
-
- /// In-memory data
- ///
- /// Can contain an SVG string or a gzip compressed data.
- Bytes(Vec<u8>),
-}
-
-impl std::fmt::Debug for Data {
- fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
- match self {
- Data::Path(path) => write!(f, "Path({:?})", path),
- Data::Bytes(_) => write!(f, "Bytes(...)"),
- }
- }
-}
-
-/// The renderer of an [`Svg`].
-///
-/// Your [renderer] will need to implement this trait before being able to use
-/// an [`Svg`] in your user interface.
-///
-/// [renderer]: crate::renderer
-pub trait Renderer: crate::Renderer {
- /// Returns the default dimensions of an [`Svg`] for the given [`Handle`].
- fn dimensions(&self, handle: &Handle) -> (u32, u32);
-
- // Draws an [`Svg`].
- fn draw(&mut self, handle: Handle, bounds: Rectangle);
-}
-
impl<'a, Message, Renderer> From<Svg> for Element<'a, Message, Renderer>
where
- Renderer: self::Renderer,
+ Renderer: svg::Renderer,
{
fn from(icon: Svg) -> Element<'a, Message, Renderer> {
Element::new(icon)
diff --git a/src/widget.rs b/src/widget.rs
index f2bd18cf..0f0b0325 100644
--- a/src/widget.rs
+++ b/src/widget.rs
@@ -46,7 +46,8 @@ mod platform {
#[cfg_attr(docsrs, doc(cfg(feature = "svg")))]
pub mod svg {
//! Display vector graphics in your user interface.
- pub use crate::runtime::widget::svg::{Handle, Svg};
+ pub use crate::runtime::svg::Handle;
+ pub use crate::runtime::widget::svg::Svg;
}
#[doc(no_inline)]
diff --git a/wgpu/src/backend.rs b/wgpu/src/backend.rs
index 0f4c35c3..bb84cc8f 100644
--- a/wgpu/src/backend.rs
+++ b/wgpu/src/backend.rs
@@ -311,7 +311,7 @@ impl backend::Image for Backend {
impl backend::Svg for Backend {
fn viewport_dimensions(
&self,
- handle: &iced_native::widget::svg::Handle,
+ handle: &iced_native::svg::Handle,
) -> (u32, u32) {
self.image_pipeline.viewport_dimensions(handle)
}
diff --git a/wgpu/src/image.rs b/wgpu/src/image.rs
index 01af2571..a59dc04b 100644
--- a/wgpu/src/image.rs
+++ b/wgpu/src/image.rs
@@ -20,7 +20,7 @@ use bytemuck::{Pod, Zeroable};
use iced_native::image;
#[cfg(feature = "svg")]
-use iced_native::widget::svg;
+use iced_native::svg;
#[derive(Debug)]
pub struct Pipeline {
diff --git a/wgpu/src/image/vector.rs b/wgpu/src/image/vector.rs
index edf339f5..4c830913 100644
--- a/wgpu/src/image/vector.rs
+++ b/wgpu/src/image/vector.rs
@@ -1,6 +1,6 @@
use crate::image::atlas::{self, Atlas};
-use iced_native::widget::svg;
+use iced_native::svg;
use std::collections::{HashMap, HashSet};
use std::fs;