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-rw-r--r--.github/ISSUE_TEMPLATE/BUG-REPORT.yml6
-rw-r--r--core/src/overlay.rs16
-rw-r--r--core/src/overlay/element.rs37
-rw-r--r--core/src/overlay/group.rs26
-rw-r--r--core/src/renderer.rs15
-rw-r--r--core/src/renderer/null.rs4
-rw-r--r--core/src/text.rs6
-rw-r--r--core/src/widget/text.rs10
-rw-r--r--examples/geometry/Cargo.toml1
-rw-r--r--examples/geometry/src/main.rs28
-rw-r--r--examples/loading_spinners/Cargo.toml11
-rw-r--r--examples/loading_spinners/README.md14
-rw-r--r--examples/loading_spinners/src/circular.rs421
-rw-r--r--examples/loading_spinners/src/easing.rs133
-rw-r--r--examples/loading_spinners/src/linear.rs326
-rw-r--r--examples/loading_spinners/src/main.rs118
-rw-r--r--examples/modal/src/main.rs57
-rw-r--r--examples/screenshot/Cargo.toml11
-rw-r--r--examples/screenshot/src/main.rs320
-rw-r--r--examples/scrollable/src/main.rs28
-rw-r--r--examples/styling/src/main.rs4
-rw-r--r--examples/toast/src/main.rs7
-rw-r--r--futures/src/subscription.rs2
-rw-r--r--graphics/Cargo.toml5
-rw-r--r--graphics/src/backend.rs10
-rw-r--r--graphics/src/compositor.rs15
-rw-r--r--graphics/src/damage.rs66
-rw-r--r--graphics/src/geometry.rs17
-rw-r--r--graphics/src/gradient.rs85
-rw-r--r--graphics/src/lib.rs8
-rw-r--r--graphics/src/mesh.rs76
-rw-r--r--graphics/src/primitive.rs176
-rw-r--r--graphics/src/renderer.rs81
-rw-r--r--renderer/Cargo.toml1
-rw-r--r--renderer/src/backend.rs8
-rw-r--r--renderer/src/compositor.rs94
-rw-r--r--renderer/src/geometry.rs24
-rw-r--r--renderer/src/geometry/cache.rs52
-rw-r--r--renderer/src/lib.rs256
-rw-r--r--runtime/src/lib.rs1
-rw-r--r--runtime/src/overlay.rs4
-rw-r--r--runtime/src/overlay/nested.rs353
-rw-r--r--runtime/src/user_interface.rs107
-rw-r--r--runtime/src/window.rs10
-rw-r--r--runtime/src/window/action.rs9
-rw-r--r--runtime/src/window/screenshot.rs92
-rw-r--r--src/lib.rs1
-rw-r--r--tiny_skia/Cargo.toml3
-rw-r--r--tiny_skia/fonts/Iced-Icons.ttfbin0 -> 5108 bytes
-rw-r--r--tiny_skia/src/backend.rs190
-rw-r--r--tiny_skia/src/geometry.rs47
-rw-r--r--tiny_skia/src/lib.rs2
-rw-r--r--tiny_skia/src/primitive.rs48
-rw-r--r--tiny_skia/src/text.rs152
-rw-r--r--tiny_skia/src/window/compositor.rs80
-rw-r--r--wgpu/Cargo.toml2
-rw-r--r--wgpu/src/backend.rs11
-rw-r--r--wgpu/src/color.rs165
-rw-r--r--wgpu/src/geometry.rs66
-rw-r--r--wgpu/src/layer.rs93
-rw-r--r--wgpu/src/layer/mesh.rs6
-rw-r--r--wgpu/src/lib.rs3
-rw-r--r--wgpu/src/primitive.rs21
-rw-r--r--wgpu/src/quad/gradient.rs40
-rw-r--r--wgpu/src/shader/quad.wgsl107
-rw-r--r--wgpu/src/shader/triangle.wgsl105
-rw-r--r--wgpu/src/text.rs143
-rw-r--r--wgpu/src/triangle.rs107
-rw-r--r--wgpu/src/triangle/msaa.rs11
-rw-r--r--wgpu/src/window/compositor.rs156
-rw-r--r--widget/Cargo.toml2
-rw-r--r--widget/src/button.rs13
-rw-r--r--widget/src/canvas/program.rs6
-rw-r--r--widget/src/lazy.rs48
-rw-r--r--widget/src/lazy/component.rs51
-rw-r--r--widget/src/lazy/responsive.rs36
-rw-r--r--widget/src/overlay/menu.rs40
-rw-r--r--widget/src/pick_list.rs44
-rw-r--r--widget/src/qr_code.rs3
-rw-r--r--widget/src/scrollable.rs162
-rw-r--r--widget/src/toggler.rs4
-rw-r--r--winit/Cargo.toml2
-rw-r--r--winit/src/application.rs39
83 files changed, 4071 insertions, 1089 deletions
diff --git a/.github/ISSUE_TEMPLATE/BUG-REPORT.yml b/.github/ISSUE_TEMPLATE/BUG-REPORT.yml
index e93a01ae..d4c94fcd 100644
--- a/.github/ISSUE_TEMPLATE/BUG-REPORT.yml
+++ b/.github/ISSUE_TEMPLATE/BUG-REPORT.yml
@@ -62,15 +62,15 @@ body:
If you are using an older release, please upgrade to the latest one before filing an issue.
options:
+ - crates.io release
- master
- - 0.7
validations:
required: true
- type: dropdown
id: os
attributes:
- label: Operative System
- description: Which operative system are you using?
+ label: Operating System
+ description: Which operating system are you using?
options:
- Windows
- macOS
diff --git a/core/src/overlay.rs b/core/src/overlay.rs
index 1fa994e4..2e05db93 100644
--- a/core/src/overlay.rs
+++ b/core/src/overlay.rs
@@ -91,9 +91,23 @@ where
///
/// By default, it returns true if the bounds of the `layout` contain
/// the `cursor_position`.
- fn is_over(&self, layout: Layout<'_>, cursor_position: Point) -> bool {
+ fn is_over(
+ &self,
+ layout: Layout<'_>,
+ _renderer: &Renderer,
+ cursor_position: Point,
+ ) -> bool {
layout.bounds().contains(cursor_position)
}
+
+ /// Returns the nested overlay of the [`Overlay`], if there is any.
+ fn overlay<'a>(
+ &'a mut self,
+ _layout: Layout<'_>,
+ _renderer: &Renderer,
+ ) -> Option<Element<'a, Message, Renderer>> {
+ None
+ }
}
/// Returns a [`Group`] of overlay [`Element`] children.
diff --git a/core/src/overlay/element.rs b/core/src/overlay/element.rs
index be67fc76..c2134343 100644
--- a/core/src/overlay/element.rs
+++ b/core/src/overlay/element.rs
@@ -112,8 +112,22 @@ where
}
/// Returns true if the cursor is over the [`Element`].
- pub fn is_over(&self, layout: Layout<'_>, cursor_position: Point) -> bool {
- self.overlay.is_over(layout, cursor_position)
+ pub fn is_over(
+ &self,
+ layout: Layout<'_>,
+ renderer: &Renderer,
+ cursor_position: Point,
+ ) -> bool {
+ self.overlay.is_over(layout, renderer, cursor_position)
+ }
+
+ /// Returns the nested overlay of the [`Element`], if there is any.
+ pub fn overlay<'b>(
+ &'b mut self,
+ layout: Layout<'_>,
+ renderer: &Renderer,
+ ) -> Option<Element<'b, Message, Renderer>> {
+ self.overlay.overlay(layout, renderer)
}
}
@@ -248,7 +262,22 @@ where
self.content.draw(renderer, theme, style, layout, cursor)
}
- fn is_over(&self, layout: Layout<'_>, cursor_position: Point) -> bool {
- self.content.is_over(layout, cursor_position)
+ fn is_over(
+ &self,
+ layout: Layout<'_>,
+ renderer: &Renderer,
+ cursor_position: Point,
+ ) -> bool {
+ self.content.is_over(layout, renderer, cursor_position)
+ }
+
+ fn overlay<'b>(
+ &'b mut self,
+ layout: Layout<'_>,
+ renderer: &Renderer,
+ ) -> Option<Element<'b, B, Renderer>> {
+ self.content
+ .overlay(layout, renderer)
+ .map(|overlay| overlay.map(self.mapper))
}
}
diff --git a/core/src/overlay/group.rs b/core/src/overlay/group.rs
index e770abf8..deffaad0 100644
--- a/core/src/overlay/group.rs
+++ b/core/src/overlay/group.rs
@@ -147,11 +147,33 @@ where
});
}
- fn is_over(&self, layout: Layout<'_>, cursor_position: Point) -> bool {
+ fn is_over(
+ &self,
+ layout: Layout<'_>,
+ renderer: &Renderer,
+ cursor_position: Point,
+ ) -> bool {
self.children
.iter()
.zip(layout.children())
- .any(|(child, layout)| child.is_over(layout, cursor_position))
+ .any(|(child, layout)| {
+ child.is_over(layout, renderer, cursor_position)
+ })
+ }
+
+ fn overlay<'b>(
+ &'b mut self,
+ layout: Layout<'_>,
+ renderer: &Renderer,
+ ) -> Option<overlay::Element<'b, Message, Renderer>> {
+ let children = self
+ .children
+ .iter_mut()
+ .zip(layout.children())
+ .filter_map(|(child, layout)| child.overlay(layout, renderer))
+ .collect::<Vec<_>>();
+
+ (!children.is_empty()).then(|| Group::with_children(children).overlay())
}
}
diff --git a/core/src/renderer.rs b/core/src/renderer.rs
index 7c73d2e4..1b327e56 100644
--- a/core/src/renderer.rs
+++ b/core/src/renderer.rs
@@ -5,26 +5,13 @@ mod null;
#[cfg(debug_assertions)]
pub use null::Null;
-use crate::layout;
-use crate::{Background, BorderRadius, Color, Element, Rectangle, Vector};
+use crate::{Background, BorderRadius, Color, Rectangle, Vector};
/// A component that can be used by widgets to draw themselves on a screen.
pub trait Renderer: Sized {
/// The supported theme of the [`Renderer`].
type Theme;
- /// Lays out the elements of a user interface.
- ///
- /// You should override this if you need to perform any operations before or
- /// after layouting. For instance, trimming the measurements cache.
- fn layout<Message>(
- &mut self,
- element: &Element<'_, Message, Self>,
- limits: &layout::Limits,
- ) -> layout::Node {
- element.as_widget().layout(self, limits)
- }
-
/// Draws the primitives recorded in the given closure in a new layer.
///
/// The layer will clip its contents to the provided `bounds`.
diff --git a/core/src/renderer/null.rs b/core/src/renderer/null.rs
index f0cc952e..5d49699e 100644
--- a/core/src/renderer/null.rs
+++ b/core/src/renderer/null.rs
@@ -64,8 +64,8 @@ impl text::Renderer for Null {
_font: Font,
_bounds: Size,
_shaping: text::Shaping,
- ) -> (f32, f32) {
- (0.0, 20.0)
+ ) -> Size {
+ Size::new(0.0, 20.0)
}
fn hit_test(
diff --git a/core/src/text.rs b/core/src/text.rs
index c154cc27..fc8aa20e 100644
--- a/core/src/text.rs
+++ b/core/src/text.rs
@@ -163,7 +163,7 @@ pub trait Renderer: crate::Renderer {
font: Self::Font,
bounds: Size,
shaping: Shaping,
- ) -> (f32, f32);
+ ) -> Size;
/// Measures the width of the text as if it were laid out in a single line.
fn measure_width(
@@ -173,7 +173,7 @@ pub trait Renderer: crate::Renderer {
font: Self::Font,
shaping: Shaping,
) -> f32 {
- let (width, _) = self.measure(
+ let bounds = self.measure(
content,
size,
LineHeight::Absolute(Pixels(size)),
@@ -182,7 +182,7 @@ pub trait Renderer: crate::Renderer {
shaping,
);
- width
+ bounds.width
}
/// Tests whether the provided point is within the boundaries of text
diff --git a/core/src/widget/text.rs b/core/src/widget/text.rs
index e934a2f5..79df2b02 100644
--- a/core/src/widget/text.rs
+++ b/core/src/widget/text.rs
@@ -5,7 +5,7 @@ use crate::mouse;
use crate::renderer;
use crate::text;
use crate::widget::Tree;
-use crate::{Color, Element, Layout, Length, Pixels, Rectangle, Size, Widget};
+use crate::{Color, Element, Layout, Length, Pixels, Rectangle, Widget};
use std::borrow::Cow;
@@ -139,18 +139,16 @@ where
let size = self.size.unwrap_or_else(|| renderer.default_size());
- let bounds = limits.max();
-
- let (width, height) = renderer.measure(
+ let bounds = renderer.measure(
&self.content,
size,
self.line_height,
self.font.unwrap_or_else(|| renderer.default_font()),
- bounds,
+ limits.max(),
self.shaping,
);
- let size = limits.resolve(Size::new(width, height));
+ let size = limits.resolve(bounds);
layout::Node::new(size)
}
diff --git a/examples/geometry/Cargo.toml b/examples/geometry/Cargo.toml
index 79fe52d5..6068d651 100644
--- a/examples/geometry/Cargo.toml
+++ b/examples/geometry/Cargo.toml
@@ -7,4 +7,3 @@ publish = false
[dependencies]
iced = { path = "../..", features = ["advanced"] }
-iced_graphics = { path = "../../graphics" }
diff --git a/examples/geometry/src/main.rs b/examples/geometry/src/main.rs
index 29f78ea1..3bc7f46b 100644
--- a/examples/geometry/src/main.rs
+++ b/examples/geometry/src/main.rs
@@ -1,8 +1,6 @@
//! This example showcases a simple native custom widget that renders using
//! arbitrary low-level geometry.
mod rainbow {
- use iced_graphics::primitive::{ColoredVertex2D, Primitive};
-
use iced::advanced::graphics::color;
use iced::advanced::layout::{self, Layout};
use iced::advanced::renderer;
@@ -46,8 +44,8 @@ mod rainbow {
cursor: mouse::Cursor,
_viewport: &Rectangle,
) {
+ use iced::advanced::graphics::mesh::{self, Mesh, SolidVertex2D};
use iced::advanced::Renderer as _;
- use iced_graphics::primitive::Mesh2D;
let bounds = layout.bounds();
@@ -78,43 +76,43 @@ mod rainbow {
let posn_bl = [0.0, bounds.height];
let posn_l = [0.0, bounds.height / 2.0];
- let mesh = Primitive::SolidMesh {
+ let mesh = Mesh::Solid {
size: bounds.size(),
- buffers: Mesh2D {
+ buffers: mesh::Indexed {
vertices: vec![
- ColoredVertex2D {
+ SolidVertex2D {
position: posn_center,
color: color::pack([1.0, 1.0, 1.0, 1.0]),
},
- ColoredVertex2D {
+ SolidVertex2D {
position: posn_tl,
color: color::pack(color_r),
},
- ColoredVertex2D {
+ SolidVertex2D {
position: posn_t,
color: color::pack(color_o),
},
- ColoredVertex2D {
+ SolidVertex2D {
position: posn_tr,
color: color::pack(color_y),
},
- ColoredVertex2D {
+ SolidVertex2D {
position: posn_r,
color: color::pack(color_g),
},
- ColoredVertex2D {
+ SolidVertex2D {
position: posn_br,
color: color::pack(color_gb),
},
- ColoredVertex2D {
+ SolidVertex2D {
position: posn_b,
color: color::pack(color_b),
},
- ColoredVertex2D {
+ SolidVertex2D {
position: posn_bl,
color: color::pack(color_i),
},
- ColoredVertex2D {
+ SolidVertex2D {
position: posn_l,
color: color::pack(color_v),
},
@@ -135,7 +133,7 @@ mod rainbow {
renderer.with_translation(
Vector::new(bounds.x, bounds.y),
|renderer| {
- renderer.draw_primitive(mesh);
+ renderer.draw_mesh(mesh);
},
);
}
diff --git a/examples/loading_spinners/Cargo.toml b/examples/loading_spinners/Cargo.toml
new file mode 100644
index 00000000..ee9a48aa
--- /dev/null
+++ b/examples/loading_spinners/Cargo.toml
@@ -0,0 +1,11 @@
+[package]
+name = "loading_spinners"
+version = "0.1.0"
+authors = ["Nick Senger <dev@nsenger.com>"]
+edition = "2021"
+publish = false
+
+[dependencies]
+iced = { path = "../..", features = ["advanced", "canvas"] }
+lyon_algorithms = "1"
+once_cell = "1"
diff --git a/examples/loading_spinners/README.md b/examples/loading_spinners/README.md
new file mode 100644
index 00000000..3573c6f6
--- /dev/null
+++ b/examples/loading_spinners/README.md
@@ -0,0 +1,14 @@
+## Loading Spinners
+
+Example implementation of animated indeterminate loading spinners.
+
+<div align="center">
+ <a href="https://gfycat.com/importantdevotedhammerheadbird">
+ <img src="https://thumbs.gfycat.com/ImportantDevotedHammerheadbird-small.gif">
+ </a>
+</div>
+
+You can run it with `cargo run`:
+```
+cargo run --package loading_spinners
+```
diff --git a/examples/loading_spinners/src/circular.rs b/examples/loading_spinners/src/circular.rs
new file mode 100644
index 00000000..3a35e029
--- /dev/null
+++ b/examples/loading_spinners/src/circular.rs
@@ -0,0 +1,421 @@
+//! Show a circular progress indicator.
+use iced::advanced::layout;
+use iced::advanced::renderer;
+use iced::advanced::widget::tree::{self, Tree};
+use iced::advanced::{Clipboard, Layout, Renderer, Shell, Widget};
+use iced::event;
+use iced::mouse;
+use iced::time::Instant;
+use iced::widget::canvas;
+use iced::window::{self, RedrawRequest};
+use iced::{
+ Background, Color, Element, Event, Length, Rectangle, Size, Vector,
+};
+
+use super::easing::{self, Easing};
+
+use std::f32::consts::PI;
+use std::time::Duration;
+
+const MIN_RADIANS: f32 = PI / 8.0;
+const WRAP_RADIANS: f32 = 2.0 * PI - PI / 4.0;
+const BASE_ROTATION_SPEED: u32 = u32::MAX / 80;
+
+#[allow(missing_debug_implementations)]
+pub struct Circular<'a, Theme>
+where
+ Theme: StyleSheet,
+{
+ size: f32,
+ bar_height: f32,
+ style: <Theme as StyleSheet>::Style,
+ easing: &'a Easing,
+ cycle_duration: Duration,
+ rotation_duration: Duration,
+}
+
+impl<'a, Theme> Circular<'a, Theme>
+where
+ Theme: StyleSheet,
+{
+ /// Creates a new [`Circular`] with the given content.
+ pub fn new() -> Self {
+ Circular {
+ size: 40.0,
+ bar_height: 4.0,
+ style: <Theme as StyleSheet>::Style::default(),
+ easing: &easing::STANDARD,
+ cycle_duration: Duration::from_millis(600),
+ rotation_duration: Duration::from_secs(2),
+ }
+ }
+
+ /// Sets the size of the [`Circular`].
+ pub fn size(mut self, size: f32) -> Self {
+ self.size = size;
+ self
+ }
+
+ /// Sets the bar height of the [`Circular`].
+ pub fn bar_height(mut self, bar_height: f32) -> Self {
+ self.bar_height = bar_height;
+ self
+ }
+
+ /// Sets the style variant of this [`Circular`].
+ pub fn style(mut self, style: <Theme as StyleSheet>::Style) -> Self {
+ self.style = style;
+ self
+ }
+
+ /// Sets the easing of this [`Circular`].
+ pub fn easing(mut self, easing: &'a Easing) -> Self {
+ self.easing = easing;
+ self
+ }
+
+ /// Sets the cycle duration of this [`Circular`].
+ pub fn cycle_duration(mut self, duration: Duration) -> Self {
+ self.cycle_duration = duration / 2;
+ self
+ }
+
+ /// Sets the base rotation duration of this [`Circular`]. This is the duration that a full
+ /// rotation would take if the cycle rotation were set to 0.0 (no expanding or contracting)
+ pub fn rotation_duration(mut self, duration: Duration) -> Self {
+ self.rotation_duration = duration;
+ self
+ }
+}
+
+impl<'a, Theme> Default for Circular<'a, Theme>
+where
+ Theme: StyleSheet,
+{
+ fn default() -> Self {
+ Self::new()
+ }
+}
+
+#[derive(Clone, Copy)]
+enum Animation {
+ Expanding {
+ start: Instant,
+ progress: f32,
+ rotation: u32,
+ last: Instant,
+ },
+ Contracting {
+ start: Instant,
+ progress: f32,
+ rotation: u32,
+ last: Instant,
+ },
+}
+
+impl Default for Animation {
+ fn default() -> Self {
+ Self::Expanding {
+ start: Instant::now(),
+ progress: 0.0,
+ rotation: 0,
+ last: Instant::now(),
+ }
+ }
+}
+
+impl Animation {
+ fn next(&self, additional_rotation: u32, now: Instant) -> Self {
+ match self {
+ Self::Expanding { rotation, .. } => Self::Contracting {
+ start: now,
+ progress: 0.0,
+ rotation: rotation.wrapping_add(additional_rotation),
+ last: now,
+ },
+ Self::Contracting { rotation, .. } => Self::Expanding {
+ start: now,
+ progress: 0.0,
+ rotation: rotation.wrapping_add(
+ BASE_ROTATION_SPEED.wrapping_add(
+ ((WRAP_RADIANS / (2.0 * PI)) * u32::MAX as f32) as u32,
+ ),
+ ),
+ last: now,
+ },
+ }
+ }
+
+ fn start(&self) -> Instant {
+ match self {
+ Self::Expanding { start, .. } | Self::Contracting { start, .. } => {
+ *start
+ }
+ }
+ }
+
+ fn last(&self) -> Instant {
+ match self {
+ Self::Expanding { last, .. } | Self::Contracting { last, .. } => {
+ *last
+ }
+ }
+ }
+
+ fn timed_transition(
+ &self,
+ cycle_duration: Duration,
+ rotation_duration: Duration,
+ now: Instant,
+ ) -> Self {
+ let elapsed = now.duration_since(self.start());
+ let additional_rotation = ((now - self.last()).as_secs_f32()
+ / rotation_duration.as_secs_f32()
+ * (u32::MAX) as f32) as u32;
+
+ match elapsed {
+ elapsed if elapsed > cycle_duration => {
+ self.next(additional_rotation, now)
+ }
+ _ => self.with_elapsed(
+ cycle_duration,
+ additional_rotation,
+ elapsed,
+ now,
+ ),
+ }
+ }
+
+ fn with_elapsed(
+ &self,
+ cycle_duration: Duration,
+ additional_rotation: u32,
+ elapsed: Duration,
+ now: Instant,
+ ) -> Self {
+ let progress = elapsed.as_secs_f32() / cycle_duration.as_secs_f32();
+ match self {
+ Self::Expanding {
+ start, rotation, ..
+ } => Self::Expanding {
+ start: *start,
+ progress,
+ rotation: rotation.wrapping_add(additional_rotation),
+ last: now,
+ },
+ Self::Contracting {
+ start, rotation, ..
+ } => Self::Contracting {
+ start: *start,
+ progress,
+ rotation: rotation.wrapping_add(additional_rotation),
+ last: now,
+ },
+ }
+ }
+
+ fn rotation(&self) -> f32 {
+ match self {
+ Self::Expanding { rotation, .. }
+ | Self::Contracting { rotation, .. } => {
+ *rotation as f32 / u32::MAX as f32
+ }
+ }
+ }
+}
+
+#[derive(Default)]
+struct State {
+ animation: Animation,
+ cache: canvas::Cache,
+}
+
+impl<'a, Message, Theme> Widget<Message, iced::Renderer<Theme>>
+ for Circular<'a, Theme>
+where
+ Message: 'a + Clone,
+ Theme: StyleSheet,
+{
+ fn tag(&self) -> tree::Tag {
+ tree::Tag::of::<State>()
+ }
+
+ fn state(&self) -> tree::State {
+ tree::State::new(State::default())
+ }
+
+ fn width(&self) -> Length {
+ Length::Fixed(self.size)
+ }
+
+ fn height(&self) -> Length {
+ Length::Fixed(self.size)
+ }
+
+ fn layout(
+ &self,
+ _renderer: &iced::Renderer<Theme>,
+ limits: &layout::Limits,
+ ) -> layout::Node {
+ let limits = limits.width(self.size).height(self.size);
+ let size = limits.resolve(Size::ZERO);
+
+ layout::Node::new(size)
+ }
+
+ fn on_event(
+ &mut self,
+ tree: &mut Tree,
+ event: Event,
+ _layout: Layout<'_>,
+ _cursor: mouse::Cursor,
+ _renderer: &iced::Renderer<Theme>,
+ _clipboard: &mut dyn Clipboard,
+ shell: &mut Shell<'_, Message>,
+ ) -> event::Status {
+ const FRAME_RATE: u64 = 60;
+
+ let state = tree.state.downcast_mut::<State>();
+
+ if let Event::Window(window::Event::RedrawRequested(now)) = event {
+ state.animation = state.animation.timed_transition(
+ self.cycle_duration,
+ self.rotation_duration,
+ now,
+ );
+
+ state.cache.clear();
+ shell.request_redraw(RedrawRequest::At(
+ now + Duration::from_millis(1000 / FRAME_RATE),
+ ));
+ }
+
+ event::Status::Ignored
+ }
+
+ fn draw(
+ &self,
+ tree: &Tree,
+ renderer: &mut iced::Renderer<Theme>,
+ theme: &Theme,
+ _style: &renderer::Style,
+ layout: Layout<'_>,
+ _cursor: mouse::Cursor,
+ _viewport: &Rectangle,
+ ) {
+ let state = tree.state.downcast_ref::<State>();
+ let bounds = layout.bounds();
+ let custom_style =
+ <Theme as StyleSheet>::appearance(theme, &self.style);
+
+ let geometry = state.cache.draw(renderer, bounds.size(), |frame| {
+ let track_radius = frame.width() / 2.0 - self.bar_height;
+ let track_path = canvas::Path::circle(frame.center(), track_radius);
+
+ frame.stroke(
+ &track_path,
+ canvas::Stroke::default()
+ .with_color(custom_style.track_color)
+ .with_width(self.bar_height),
+ );
+
+ let mut builder = canvas::path::Builder::new();
+
+ let start = state.animation.rotation() * 2.0 * PI;
+
+ match state.animation {
+ Animation::Expanding { progress, .. } => {
+ builder.arc(canvas::path::Arc {
+ center: frame.center(),
+ radius: track_radius,
+ start_angle: start,
+ end_angle: start
+ + MIN_RADIANS
+ + WRAP_RADIANS * (self.easing.y_at_x(progress)),
+ });
+ }
+ Animation::Contracting { progress, .. } => {
+ builder.arc(canvas::path::Arc {
+ center: frame.center(),
+ radius: track_radius,
+ start_angle: start
+ + WRAP_RADIANS * (self.easing.y_at_x(progress)),
+ end_angle: start + MIN_RADIANS + WRAP_RADIANS,
+ });
+ }
+ }
+
+ let bar_path = builder.build();
+
+ frame.stroke(
+ &bar_path,
+ canvas::Stroke::default()
+ .with_color(custom_style.bar_color)
+ .with_width(self.bar_height),
+ );
+ });
+
+ renderer.with_translation(
+ Vector::new(bounds.x, bounds.y),
+ |renderer| {
+ use iced::advanced::graphics::geometry::Renderer as _;
+
+ renderer.draw(vec![geometry]);
+ },
+ );
+ }
+}
+
+impl<'a, Message, Theme> From<Circular<'a, Theme>>
+ for Element<'a, Message, iced::Renderer<Theme>>
+where
+ Message: Clone + 'a,
+ Theme: StyleSheet + 'a,
+{
+ fn from(circular: Circular<'a, Theme>) -> Self {
+ Self::new(circular)
+ }
+}
+
+#[derive(Debug, Clone, Copy)]
+pub struct Appearance {
+ /// The [`Background`] of the progress indicator.
+ pub background: Option<Background>,
+ /// The track [`Color`] of the progress indicator.
+ pub track_color: Color,
+ /// The bar [`Color`] of the progress indicator.
+ pub bar_color: Color,
+}
+
+impl std::default::Default for Appearance {
+ fn default() -> Self {
+ Self {
+ background: None,
+ track_color: Color::TRANSPARENT,
+ bar_color: Color::BLACK,
+ }
+ }
+}
+
+/// A set of rules that dictate the style of an indicator.
+pub trait StyleSheet {
+ /// The supported style of the [`StyleSheet`].
+ type Style: Default;
+
+ /// Produces the active [`Appearance`] of a indicator.
+ fn appearance(&self, style: &Self::Style) -> Appearance;
+}
+
+impl StyleSheet for iced::Theme {
+ type Style = ();
+
+ fn appearance(&self, _style: &Self::Style) -> Appearance {
+ let palette = self.extended_palette();
+
+ Appearance {
+ background: None,
+ track_color: palette.background.weak.color,
+ bar_color: palette.primary.base.color,
+ }
+ }
+}
diff --git a/examples/loading_spinners/src/easing.rs b/examples/loading_spinners/src/easing.rs
new file mode 100644
index 00000000..665b3329
--- /dev/null
+++ b/examples/loading_spinners/src/easing.rs
@@ -0,0 +1,133 @@
+use iced::Point;
+
+use lyon_algorithms::measure::PathMeasurements;
+use lyon_algorithms::path::{builder::NoAttributes, path::BuilderImpl, Path};
+use once_cell::sync::Lazy;
+
+pub static EMPHASIZED: Lazy<Easing> = Lazy::new(|| {
+ Easing::builder()
+ .cubic_bezier_to([0.05, 0.0], [0.133333, 0.06], [0.166666, 0.4])
+ .cubic_bezier_to([0.208333, 0.82], [0.25, 1.0], [1.0, 1.0])
+ .build()
+});
+
+pub static EMPHASIZED_DECELERATE: Lazy<Easing> = Lazy::new(|| {
+ Easing::builder()
+ .cubic_bezier_to([0.05, 0.7], [0.1, 1.0], [1.0, 1.0])
+ .build()
+});
+
+pub static EMPHASIZED_ACCELERATE: Lazy<Easing> = Lazy::new(|| {
+ Easing::builder()
+ .cubic_bezier_to([0.3, 0.0], [0.8, 0.15], [1.0, 1.0])
+ .build()
+});
+
+pub static STANDARD: Lazy<Easing> = Lazy::new(|| {
+ Easing::builder()
+ .cubic_bezier_to([0.2, 0.0], [0.0, 1.0], [1.0, 1.0])
+ .build()
+});
+
+pub static STANDARD_DECELERATE: Lazy<Easing> = Lazy::new(|| {
+ Easing::builder()
+ .cubic_bezier_to([0.0, 0.0], [0.0, 1.0], [1.0, 1.0])
+ .build()
+});
+
+pub static STANDARD_ACCELERATE: Lazy<Easing> = Lazy::new(|| {
+ Easing::builder()
+ .cubic_bezier_to([0.3, 0.0], [1.0, 1.0], [1.0, 1.0])
+ .build()
+});
+
+pub struct Easing {
+ path: Path,
+ measurements: PathMeasurements,
+}
+
+impl Easing {
+ pub fn builder() -> Builder {
+ Builder::new()
+ }
+
+ pub fn y_at_x(&self, x: f32) -> f32 {
+ let mut sampler = self.measurements.create_sampler(
+ &self.path,
+ lyon_algorithms::measure::SampleType::Normalized,
+ );
+ let sample = sampler.sample(x);
+
+ sample.position().y
+ }
+}
+
+pub struct Builder(NoAttributes<BuilderImpl>);
+
+impl Builder {
+ pub fn new() -> Self {
+ let mut builder = Path::builder();
+ builder.begin(lyon_algorithms::geom::point(0.0, 0.0));
+
+ Self(builder)
+ }
+
+ /// Adds a line segment. Points must be between 0,0 and 1,1
+ pub fn line_to(mut self, to: impl Into<Point>) -> Self {
+ self.0.line_to(Self::point(to));
+
+ self
+ }
+
+ /// Adds a quadratic bézier curve. Points must be between 0,0 and 1,1
+ pub fn quadratic_bezier_to(
+ mut self,
+ ctrl: impl Into<Point>,
+ to: impl Into<Point>,
+ ) -> Self {
+ self.0
+ .quadratic_bezier_to(Self::point(ctrl), Self::point(to));
+
+ self
+ }
+
+ /// Adds a cubic bézier curve. Points must be between 0,0 and 1,1
+ pub fn cubic_bezier_to(
+ mut self,
+ ctrl1: impl Into<Point>,
+ ctrl2: impl Into<Point>,
+ to: impl Into<Point>,
+ ) -> Self {
+ self.0.cubic_bezier_to(
+ Self::point(ctrl1),
+ Self::point(ctrl2),
+ Self::point(to),
+ );
+
+ self
+ }
+
+ pub fn build(mut self) -> Easing {
+ self.0.line_to(lyon_algorithms::geom::point(1.0, 1.0));
+ self.0.end(false);
+
+ let path = self.0.build();
+ let measurements = PathMeasurements::from_path(&path, 0.0);
+
+ Easing { path, measurements }
+ }
+
+ fn point(p: impl Into<Point>) -> lyon_algorithms::geom::Point<f32> {
+ let p: Point = p.into();
+ lyon_algorithms::geom::point(
+ p.x.min(1.0).max(0.0),
+ p.y.min(1.0).max(0.0),
+ )
+ }
+}
+
+impl Default for Builder {
+ fn default() -> Self {
+ Self::new()
+ }
+}
diff --git a/examples/loading_spinners/src/linear.rs b/examples/loading_spinners/src/linear.rs
new file mode 100644
index 00000000..3d95729b
--- /dev/null
+++ b/examples/loading_spinners/src/linear.rs
@@ -0,0 +1,326 @@
+//! Show a linear progress indicator.
+use iced::advanced::layout;
+use iced::advanced::renderer::{self, Quad};
+use iced::advanced::widget::tree::{self, Tree};
+use iced::advanced::{Clipboard, Layout, Shell, Widget};
+use iced::event;
+use iced::mouse;
+use iced::time::Instant;
+use iced::window::{self, RedrawRequest};
+use iced::{Background, Color, Element, Event, Length, Rectangle, Size};
+
+use super::easing::{self, Easing};
+
+use std::time::Duration;
+
+#[allow(missing_debug_implementations)]
+pub struct Linear<'a, Renderer>
+where
+ Renderer: iced::advanced::Renderer,
+ Renderer::Theme: StyleSheet,
+{
+ width: Length,
+ height: Length,
+ style: <Renderer::Theme as StyleSheet>::Style,
+ easing: &'a Easing,
+ cycle_duration: Duration,
+}
+
+impl<'a, Renderer> Linear<'a, Renderer>
+where
+ Renderer: iced::advanced::Renderer,
+ Renderer::Theme: StyleSheet,
+{
+ /// Creates a new [`Linear`] with the given content.
+ pub fn new() -> Self {
+ Linear {
+ width: Length::Fixed(100.0),
+ height: Length::Fixed(4.0),
+ style: <Renderer::Theme as StyleSheet>::Style::default(),
+ easing: &easing::STANDARD,
+ cycle_duration: Duration::from_millis(600),
+ }
+ }
+
+ /// Sets the width of the [`Linear`].
+ pub fn width(mut self, width: impl Into<Length>) -> Self {
+ self.width = width.into();
+ self
+ }
+
+ /// Sets the height of the [`Linear`].
+ pub fn height(mut self, height: impl Into<Length>) -> Self {
+ self.height = height.into();
+ self
+ }
+
+ /// Sets the style variant of this [`Linear`].
+ pub fn style(
+ mut self,
+ style: <Renderer::Theme as StyleSheet>::Style,
+ ) -> Self {
+ self.style = style;
+ self
+ }
+
+ /// Sets the motion easing of this [`Linear`].
+ pub fn easing(mut self, easing: &'a Easing) -> Self {
+ self.easing = easing;
+ self
+ }
+
+ /// Sets the cycle duration of this [`Linear`].
+ pub fn cycle_duration(mut self, duration: Duration) -> Self {
+ self.cycle_duration = duration / 2;
+ self
+ }
+}
+
+impl<'a, Renderer> Default for Linear<'a, Renderer>
+where
+ Renderer: iced::advanced::Renderer,
+ Renderer::Theme: StyleSheet,
+{
+ fn default() -> Self {
+ Self::new()
+ }
+}
+
+#[derive(Clone, Copy)]
+enum State {
+ Expanding { start: Instant, progress: f32 },
+ Contracting { start: Instant, progress: f32 },
+}
+
+impl Default for State {
+ fn default() -> Self {
+ Self::Expanding {
+ start: Instant::now(),
+ progress: 0.0,
+ }
+ }
+}
+
+impl State {
+ fn next(&self, now: Instant) -> Self {
+ match self {
+ Self::Expanding { .. } => Self::Contracting {
+ start: now,
+ progress: 0.0,
+ },
+ Self::Contracting { .. } => Self::Expanding {
+ start: now,
+ progress: 0.0,
+ },
+ }
+ }
+
+ fn start(&self) -> Instant {
+ match self {
+ Self::Expanding { start, .. } | Self::Contracting { start, .. } => {
+ *start
+ }
+ }
+ }
+
+ fn timed_transition(&self, cycle_duration: Duration, now: Instant) -> Self {
+ let elapsed = now.duration_since(self.start());
+
+ match elapsed {
+ elapsed if elapsed > cycle_duration => self.next(now),
+ _ => self.with_elapsed(cycle_duration, elapsed),
+ }
+ }
+
+ fn with_elapsed(
+ &self,
+ cycle_duration: Duration,
+ elapsed: Duration,
+ ) -> Self {
+ let progress = elapsed.as_secs_f32() / cycle_duration.as_secs_f32();
+ match self {
+ Self::Expanding { start, .. } => Self::Expanding {
+ start: *start,
+ progress,
+ },
+ Self::Contracting { start, .. } => Self::Contracting {
+ start: *start,
+ progress,
+ },
+ }
+ }
+}
+
+impl<'a, Message, Renderer> Widget<Message, Renderer> for Linear<'a, Renderer>
+where
+ Message: 'a + Clone,
+ Renderer: 'a + iced::advanced::Renderer,
+ Renderer::Theme: StyleSheet,
+{
+ fn tag(&self) -> tree::Tag {
+ tree::Tag::of::<State>()
+ }
+
+ fn state(&self) -> tree::State {
+ tree::State::new(State::default())
+ }
+
+ fn width(&self) -> Length {
+ self.width
+ }
+
+ fn height(&self) -> Length {
+ self.height
+ }
+
+ fn layout(
+ &self,
+ _renderer: &Renderer,
+ limits: &layout::Limits,
+ ) -> layout::Node {
+ let limits = limits.width(self.width).height(self.height);
+ let size = limits.resolve(Size::ZERO);
+
+ layout::Node::new(size)
+ }
+
+ fn on_event(
+ &mut self,
+ tree: &mut Tree,
+ event: Event,
+ _layout: Layout<'_>,
+ _cursor: mouse::Cursor,
+ _renderer: &Renderer,
+ _clipboard: &mut dyn Clipboard,
+ shell: &mut Shell<'_, Message>,
+ ) -> event::Status {
+ const FRAME_RATE: u64 = 60;
+
+ let state = tree.state.downcast_mut::<State>();
+
+ if let Event::Window(window::Event::RedrawRequested(now)) = event {
+ *state = state.timed_transition(self.cycle_duration, now);
+
+ shell.request_redraw(RedrawRequest::At(
+ now + Duration::from_millis(1000 / FRAME_RATE),
+ ));
+ }
+
+ event::Status::Ignored
+ }
+
+ fn draw(
+ &self,
+ tree: &Tree,
+ renderer: &mut Renderer,
+ theme: &Renderer::Theme,
+ _style: &renderer::Style,
+ layout: Layout<'_>,
+ _cursor: mouse::Cursor,
+ _viewport: &Rectangle,
+ ) {
+ let bounds = layout.bounds();
+ let custom_style = theme.appearance(&self.style);
+ let state = tree.state.downcast_ref::<State>();
+
+ renderer.fill_quad(
+ renderer::Quad {
+ bounds: Rectangle {
+ x: bounds.x,
+ y: bounds.y,
+ width: bounds.width,
+ height: bounds.height,
+ },
+ border_radius: 0.0.into(),
+ border_width: 0.0,
+ border_color: Color::TRANSPARENT,
+ },
+ Background::Color(custom_style.track_color),
+ );
+
+ match state {
+ State::Expanding { progress, .. } => renderer.fill_quad(
+ renderer::Quad {
+ bounds: Rectangle {
+ x: bounds.x,
+ y: bounds.y,
+ width: self.easing.y_at_x(*progress) * bounds.width,
+ height: bounds.height,
+ },
+ border_radius: 0.0.into(),
+ border_width: 0.0,
+ border_color: Color::TRANSPARENT,
+ },
+ Background::Color(custom_style.bar_color),
+ ),
+
+ State::Contracting { progress, .. } => renderer.fill_quad(
+ Quad {
+ bounds: Rectangle {
+ x: bounds.x
+ + self.easing.y_at_x(*progress) * bounds.width,
+ y: bounds.y,
+ width: (1.0 - self.easing.y_at_x(*progress))
+ * bounds.width,
+ height: bounds.height,
+ },
+ border_radius: 0.0.into(),
+ border_width: 0.0,
+ border_color: Color::TRANSPARENT,
+ },
+ Background::Color(custom_style.bar_color),
+ ),
+ }
+ }
+}
+
+impl<'a, Message, Renderer> From<Linear<'a, Renderer>>
+ for Element<'a, Message, Renderer>
+where
+ Message: Clone + 'a,
+ Renderer: iced::advanced::Renderer + 'a,
+ Renderer::Theme: StyleSheet,
+{
+ fn from(linear: Linear<'a, Renderer>) -> Self {
+ Self::new(linear)
+ }
+}
+
+#[derive(Debug, Clone, Copy)]
+pub struct Appearance {
+ /// The track [`Color`] of the progress indicator.
+ pub track_color: Color,
+ /// The bar [`Color`] of the progress indicator.
+ pub bar_color: Color,
+}
+
+impl std::default::Default for Appearance {
+ fn default() -> Self {
+ Self {
+ track_color: Color::TRANSPARENT,
+ bar_color: Color::BLACK,
+ }
+ }
+}
+
+/// A set of rules that dictate the style of an indicator.
+pub trait StyleSheet {
+ /// The supported style of the [`StyleSheet`].
+ type Style: Default;
+
+ /// Produces the active [`Appearance`] of a indicator.
+ fn appearance(&self, style: &Self::Style) -> Appearance;
+}
+
+impl StyleSheet for iced::Theme {
+ type Style = ();
+
+ fn appearance(&self, _style: &Self::Style) -> Appearance {
+ let palette = self.extended_palette();
+
+ Appearance {
+ track_color: palette.background.weak.color,
+ bar_color: palette.primary.base.color,
+ }
+ }
+}
diff --git a/examples/loading_spinners/src/main.rs b/examples/loading_spinners/src/main.rs
new file mode 100644
index 00000000..a78e9590
--- /dev/null
+++ b/examples/loading_spinners/src/main.rs
@@ -0,0 +1,118 @@
+use iced::executor;
+use iced::widget::{column, container, row, slider, text};
+use iced::{Application, Command, Element, Length, Settings, Theme};
+
+use std::time::Duration;
+
+mod circular;
+mod easing;
+mod linear;
+
+use circular::Circular;
+use linear::Linear;
+
+pub fn main() -> iced::Result {
+ LoadingSpinners::run(Settings {
+ antialiasing: true,
+ ..Default::default()
+ })
+}
+
+struct LoadingSpinners {
+ cycle_duration: f32,
+}
+
+impl Default for LoadingSpinners {
+ fn default() -> Self {
+ Self {
+ cycle_duration: 2.0,
+ }
+ }
+}
+
+#[derive(Debug, Clone, Copy)]
+enum Message {
+ CycleDurationChanged(f32),
+}
+
+impl Application for LoadingSpinners {
+ type Message = Message;
+ type Flags = ();
+ type Executor = executor::Default;
+ type Theme = Theme;
+
+ fn new(_flags: Self::Flags) -> (Self, Command<Message>) {
+ (Self::default(), Command::none())
+ }
+
+ fn title(&self) -> String {
+ String::from("Loading Spinners - Iced")
+ }
+
+ fn update(&mut self, message: Message) -> Command<Message> {
+ match message {
+ Message::CycleDurationChanged(duration) => {
+ self.cycle_duration = duration;
+ }
+ }
+
+ Command::none()
+ }
+
+ fn view(&self) -> Element<Message> {
+ let column = [
+ &easing::EMPHASIZED,
+ &easing::EMPHASIZED_DECELERATE,
+ &easing::EMPHASIZED_ACCELERATE,
+ &easing::STANDARD,
+ &easing::STANDARD_DECELERATE,
+ &easing::STANDARD_ACCELERATE,
+ ]
+ .iter()
+ .zip([
+ "Emphasized:",
+ "Emphasized Decelerate:",
+ "Emphasized Accelerate:",
+ "Standard:",
+ "Standard Decelerate:",
+ "Standard Accelerate:",
+ ])
+ .fold(column![], |column, (easing, label)| {
+ column.push(
+ row![
+ text(label).width(250),
+ Linear::new().easing(easing).cycle_duration(
+ Duration::from_secs_f32(self.cycle_duration)
+ ),
+ Circular::new().easing(easing).cycle_duration(
+ Duration::from_secs_f32(self.cycle_duration)
+ )
+ ]
+ .align_items(iced::Alignment::Center)
+ .spacing(20.0),
+ )
+ })
+ .spacing(20);
+
+ container(
+ column.push(
+ row(vec![
+ text("Cycle duration:").into(),
+ slider(1.0..=1000.0, self.cycle_duration * 100.0, |x| {
+ Message::CycleDurationChanged(x / 100.0)
+ })
+ .width(200.0)
+ .into(),
+ text(format!("{:.2}s", self.cycle_duration)).into(),
+ ])
+ .align_items(iced::Alignment::Center)
+ .spacing(20.0),
+ ),
+ )
+ .width(Length::Fill)
+ .height(Length::Fill)
+ .center_x()
+ .center_y()
+ .into()
+ }
+}
diff --git a/examples/modal/src/main.rs b/examples/modal/src/main.rs
index 5c43c203..7fcbbfe4 100644
--- a/examples/modal/src/main.rs
+++ b/examples/modal/src/main.rs
@@ -3,11 +3,13 @@ use iced::keyboard;
use iced::subscription::{self, Subscription};
use iced::theme;
use iced::widget::{
- self, button, column, container, horizontal_space, row, text, text_input,
+ self, button, column, container, horizontal_space, pick_list, row, text,
+ text_input,
};
use iced::{Alignment, Application, Command, Element, Event, Length, Settings};
-use self::modal::Modal;
+use modal::Modal;
+use std::fmt;
pub fn main() -> iced::Result {
App::run(Settings::default())
@@ -18,6 +20,7 @@ struct App {
show_modal: bool,
email: String,
password: String,
+ plan: Plan,
}
#[derive(Debug, Clone)]
@@ -26,6 +29,7 @@ enum Message {
HideModal,
Email(String),
Password(String),
+ Plan(Plan),
Submit,
Event(Event),
}
@@ -66,6 +70,10 @@ impl Application for App {
self.password = password;
Command::none()
}
+ Message::Plan(plan) => {
+ self.plan = plan;
+ Command::none()
+ }
Message::Submit => {
if !self.email.is_empty() && !self.password.is_empty() {
self.hide_modal();
@@ -149,6 +157,16 @@ impl Application for App {
.padding(5),
]
.spacing(5),
+ column![
+ text("Plan").size(12),
+ pick_list(
+ Plan::ALL,
+ Some(self.plan),
+ Message::Plan
+ )
+ .padding(5),
+ ]
+ .spacing(5),
button(text("Submit")).on_press(Message::HideModal),
]
.spacing(10)
@@ -176,6 +194,29 @@ impl App {
}
}
+#[derive(Debug, Clone, Copy, PartialEq, Eq, Default)]
+enum Plan {
+ #[default]
+ Basic,
+ Pro,
+ Enterprise,
+}
+
+impl Plan {
+ pub const ALL: &[Self] = &[Self::Basic, Self::Pro, Self::Enterprise];
+}
+
+impl fmt::Display for Plan {
+ fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
+ match self {
+ Plan::Basic => "Basic",
+ Plan::Pro => "Pro",
+ Plan::Enterprise => "Enterprise",
+ }
+ .fmt(f)
+ }
+}
+
mod modal {
use iced::advanced::layout::{self, Layout};
use iced::advanced::overlay;
@@ -469,6 +510,18 @@ mod modal {
renderer,
)
}
+
+ fn overlay<'c>(
+ &'c mut self,
+ layout: Layout<'_>,
+ renderer: &Renderer,
+ ) -> Option<overlay::Element<'c, Message, Renderer>> {
+ self.content.as_widget_mut().overlay(
+ self.tree,
+ layout.children().next().unwrap(),
+ renderer,
+ )
+ }
}
impl<'a, Message, Renderer> From<Modal<'a, Message, Renderer>>
diff --git a/examples/screenshot/Cargo.toml b/examples/screenshot/Cargo.toml
new file mode 100644
index 00000000..b79300b7
--- /dev/null
+++ b/examples/screenshot/Cargo.toml
@@ -0,0 +1,11 @@
+[package]
+name = "screenshot"
+version = "0.1.0"
+authors = ["Bingus <shankern@protonmail.com>"]
+edition = "2021"
+publish = false
+
+[dependencies]
+iced = { path = "../..", features = ["debug", "image", "advanced"] }
+image = { version = "0.24.6", features = ["png"]}
+env_logger = "0.10.0"
diff --git a/examples/screenshot/src/main.rs b/examples/screenshot/src/main.rs
new file mode 100644
index 00000000..83824535
--- /dev/null
+++ b/examples/screenshot/src/main.rs
@@ -0,0 +1,320 @@
+use iced::alignment;
+use iced::keyboard::KeyCode;
+use iced::theme::{Button, Container};
+use iced::widget::{button, column, container, image, row, text, text_input};
+use iced::window::screenshot::{self, Screenshot};
+use iced::{
+ event, executor, keyboard, subscription, Alignment, Application, Command,
+ ContentFit, Element, Event, Length, Rectangle, Renderer, Subscription,
+ Theme,
+};
+
+use ::image as img;
+use ::image::ColorType;
+
+fn main() -> iced::Result {
+ env_logger::builder().format_timestamp(None).init();
+
+ Example::run(iced::Settings::default())
+}
+
+struct Example {
+ screenshot: Option<Screenshot>,
+ saved_png_path: Option<Result<String, PngError>>,
+ png_saving: bool,
+ crop_error: Option<screenshot::CropError>,
+ x_input_value: Option<u32>,
+ y_input_value: Option<u32>,
+ width_input_value: Option<u32>,
+ height_input_value: Option<u32>,
+}
+
+#[derive(Clone, Debug)]
+enum Message {
+ Crop,
+ Screenshot,
+ ScreenshotData(Screenshot),
+ Png,
+ PngSaved(Result<String, PngError>),
+ XInputChanged(Option<u32>),
+ YInputChanged(Option<u32>),
+ WidthInputChanged(Option<u32>),
+ HeightInputChanged(Option<u32>),
+}
+
+impl Application for Example {
+ type Executor = executor::Default;
+ type Message = Message;
+ type Theme = Theme;
+ type Flags = ();
+
+ fn new(_flags: Self::Flags) -> (Self, Command<Self::Message>) {
+ (
+ Example {
+ screenshot: None,
+ saved_png_path: None,
+ png_saving: false,
+ crop_error: None,
+ x_input_value: None,
+ y_input_value: None,
+ width_input_value: None,
+ height_input_value: None,
+ },
+ Command::none(),
+ )
+ }
+
+ fn title(&self) -> String {
+ "Screenshot".to_string()
+ }
+
+ fn update(&mut self, message: Self::Message) -> Command<Self::Message> {
+ match message {
+ Message::Screenshot => {
+ return iced::window::screenshot(Message::ScreenshotData);
+ }
+ Message::ScreenshotData(screenshot) => {
+ self.screenshot = Some(screenshot);
+ }
+ Message::Png => {
+ if let Some(screenshot) = &self.screenshot {
+ self.png_saving = true;
+
+ return Command::perform(
+ save_to_png(screenshot.clone()),
+ Message::PngSaved,
+ );
+ }
+ }
+ Message::PngSaved(res) => {
+ self.png_saving = false;
+ self.saved_png_path = Some(res);
+ }
+ Message::XInputChanged(new_value) => {
+ self.x_input_value = new_value;
+ }
+ Message::YInputChanged(new_value) => {
+ self.y_input_value = new_value;
+ }
+ Message::WidthInputChanged(new_value) => {
+ self.width_input_value = new_value;
+ }
+ Message::HeightInputChanged(new_value) => {
+ self.height_input_value = new_value;
+ }
+ Message::Crop => {
+ if let Some(screenshot) = &self.screenshot {
+ let cropped = screenshot.crop(Rectangle::<u32> {
+ x: self.x_input_value.unwrap_or(0),
+ y: self.y_input_value.unwrap_or(0),
+ width: self.width_input_value.unwrap_or(0),
+ height: self.height_input_value.unwrap_or(0),
+ });
+
+ match cropped {
+ Ok(screenshot) => {
+ self.screenshot = Some(screenshot);
+ self.crop_error = None;
+ }
+ Err(crop_error) => {
+ self.crop_error = Some(crop_error);
+ }
+ }
+ }
+ }
+ }
+
+ Command::none()
+ }
+
+ fn view(&self) -> Element<'_, Self::Message, Renderer<Self::Theme>> {
+ let image: Element<Message> = if let Some(screenshot) = &self.screenshot
+ {
+ image(image::Handle::from_pixels(
+ screenshot.size.width,
+ screenshot.size.height,
+ screenshot.clone(),
+ ))
+ .content_fit(ContentFit::Contain)
+ .width(Length::Fill)
+ .height(Length::Fill)
+ .into()
+ } else {
+ text("Press the button to take a screenshot!").into()
+ };
+
+ let image = container(image)
+ .padding(10)
+ .style(Container::Box)
+ .width(Length::FillPortion(2))
+ .height(Length::Fill)
+ .center_x()
+ .center_y();
+
+ let crop_origin_controls = row![
+ text("X:")
+ .vertical_alignment(alignment::Vertical::Center)
+ .width(30),
+ numeric_input("0", self.x_input_value).map(Message::XInputChanged),
+ text("Y:")
+ .vertical_alignment(alignment::Vertical::Center)
+ .width(30),
+ numeric_input("0", self.y_input_value).map(Message::YInputChanged)
+ ]
+ .spacing(10)
+ .align_items(Alignment::Center);
+
+ let crop_dimension_controls = row![
+ text("W:")
+ .vertical_alignment(alignment::Vertical::Center)
+ .width(30),
+ numeric_input("0", self.width_input_value)
+ .map(Message::WidthInputChanged),
+ text("H:")
+ .vertical_alignment(alignment::Vertical::Center)
+ .width(30),
+ numeric_input("0", self.height_input_value)
+ .map(Message::HeightInputChanged)
+ ]
+ .spacing(10)
+ .align_items(Alignment::Center);
+
+ let mut crop_controls =
+ column![crop_origin_controls, crop_dimension_controls]
+ .spacing(10)
+ .align_items(Alignment::Center);
+
+ if let Some(crop_error) = &self.crop_error {
+ crop_controls = crop_controls
+ .push(text(format!("Crop error! \n{}", crop_error)));
+ }
+
+ let mut controls = column![
+ column![
+ button(centered_text("Screenshot!"))
+ .padding([10, 20, 10, 20])
+ .width(Length::Fill)
+ .on_press(Message::Screenshot),
+ if !self.png_saving {
+ button(centered_text("Save as png")).on_press_maybe(
+ self.screenshot.is_some().then(|| Message::Png),
+ )
+ } else {
+ button(centered_text("Saving...")).style(Button::Secondary)
+ }
+ .style(Button::Secondary)
+ .padding([10, 20, 10, 20])
+ .width(Length::Fill)
+ ]
+ .spacing(10),
+ column![
+ crop_controls,
+ button(centered_text("Crop"))
+ .on_press(Message::Crop)
+ .style(Button::Destructive)
+ .padding([10, 20, 10, 20])
+ .width(Length::Fill),
+ ]
+ .spacing(10)
+ .align_items(Alignment::Center),
+ ]
+ .spacing(40);
+
+ if let Some(png_result) = &self.saved_png_path {
+ let msg = match png_result {
+ Ok(path) => format!("Png saved as: {:?}!", path),
+ Err(msg) => {
+ format!("Png could not be saved due to:\n{:?}", msg)
+ }
+ };
+
+ controls = controls.push(text(msg));
+ }
+
+ let side_content = container(controls)
+ .align_x(alignment::Horizontal::Center)
+ .width(Length::FillPortion(1))
+ .height(Length::Fill)
+ .center_y()
+ .center_x();
+
+ let content = row![side_content, image]
+ .spacing(10)
+ .width(Length::Fill)
+ .height(Length::Fill)
+ .align_items(Alignment::Center);
+
+ container(content)
+ .width(Length::Fill)
+ .height(Length::Fill)
+ .padding(10)
+ .center_x()
+ .center_y()
+ .into()
+ }
+
+ fn subscription(&self) -> Subscription<Self::Message> {
+ subscription::events_with(|event, status| {
+ if let event::Status::Captured = status {
+ return None;
+ }
+
+ if let Event::Keyboard(keyboard::Event::KeyPressed {
+ key_code: KeyCode::F5,
+ ..
+ }) = event
+ {
+ Some(Message::Screenshot)
+ } else {
+ None
+ }
+ })
+ }
+}
+
+async fn save_to_png(screenshot: Screenshot) -> Result<String, PngError> {
+ let path = "screenshot.png".to_string();
+ img::save_buffer(
+ &path,
+ &screenshot.bytes,
+ screenshot.size.width,
+ screenshot.size.height,
+ ColorType::Rgba8,
+ )
+ .map(|_| path)
+ .map_err(|err| PngError(format!("{:?}", err)))
+}
+
+#[derive(Clone, Debug)]
+struct PngError(String);
+
+fn numeric_input(
+ placeholder: &str,
+ value: Option<u32>,
+) -> Element<'_, Option<u32>> {
+ text_input(
+ placeholder,
+ &value
+ .as_ref()
+ .map(ToString::to_string)
+ .unwrap_or_else(String::new),
+ )
+ .on_input(move |text| {
+ if text.is_empty() {
+ None
+ } else if let Ok(new_value) = text.parse() {
+ Some(new_value)
+ } else {
+ value
+ }
+ })
+ .width(40)
+ .into()
+}
+
+fn centered_text(content: &str) -> Element<'_, Message> {
+ text(content)
+ .width(Length::Fill)
+ .horizontal_alignment(alignment::Horizontal::Center)
+ .into()
+}
diff --git a/examples/scrollable/src/main.rs b/examples/scrollable/src/main.rs
index 3038661e..4104871f 100644
--- a/examples/scrollable/src/main.rs
+++ b/examples/scrollable/src/main.rs
@@ -5,6 +5,7 @@ use iced::widget::{
};
use iced::{executor, theme, Alignment, Color};
use iced::{Application, Command, Element, Length, Settings, Theme};
+
use once_cell::sync::Lazy;
static SCROLLABLE_ID: Lazy<scrollable::Id> = Lazy::new(scrollable::Id::unique);
@@ -199,12 +200,12 @@ impl Application for ScrollableDemo {
.spacing(40),
)
.height(Length::Fill)
- .vertical_scroll(
+ .direction(scrollable::Direction::Vertical(
Properties::new()
.width(self.scrollbar_width)
.margin(self.scrollbar_margin)
.scroller_width(self.scroller_width),
- )
+ ))
.id(SCROLLABLE_ID.clone())
.on_scroll(Message::Scrolled),
Direction::Horizontal => scrollable(
@@ -223,12 +224,12 @@ impl Application for ScrollableDemo {
.spacing(40),
)
.height(Length::Fill)
- .horizontal_scroll(
+ .direction(scrollable::Direction::Horizontal(
Properties::new()
.width(self.scrollbar_width)
.margin(self.scrollbar_margin)
.scroller_width(self.scroller_width),
- )
+ ))
.style(theme::Scrollable::custom(ScrollbarCustomStyle))
.id(SCROLLABLE_ID.clone())
.on_scroll(Message::Scrolled),
@@ -264,18 +265,17 @@ impl Application for ScrollableDemo {
.spacing(40),
)
.height(Length::Fill)
- .vertical_scroll(
- Properties::new()
- .width(self.scrollbar_width)
- .margin(self.scrollbar_margin)
- .scroller_width(self.scroller_width),
- )
- .horizontal_scroll(
- Properties::new()
+ .direction({
+ let properties = Properties::new()
.width(self.scrollbar_width)
.margin(self.scrollbar_margin)
- .scroller_width(self.scroller_width),
- )
+ .scroller_width(self.scroller_width);
+
+ scrollable::Direction::Both {
+ horizontal: properties,
+ vertical: properties,
+ }
+ })
.style(theme::Scrollable::Custom(Box::new(
ScrollbarCustomStyle,
)))
diff --git a/examples/styling/src/main.rs b/examples/styling/src/main.rs
index e2015bac..f8a4c80a 100644
--- a/examples/styling/src/main.rs
+++ b/examples/styling/src/main.rs
@@ -127,7 +127,9 @@ impl Sandbox for Styling {
let content = column![
choose_theme,
horizontal_rule(38),
- row![text_input, button].spacing(10),
+ row![text_input, button]
+ .spacing(10)
+ .align_items(Alignment::Center),
slider,
progress_bar,
row![
diff --git a/examples/toast/src/main.rs b/examples/toast/src/main.rs
index 395cbc10..4282ddcf 100644
--- a/examples/toast/src/main.rs
+++ b/examples/toast/src/main.rs
@@ -650,7 +650,12 @@ mod toast {
.unwrap_or_default()
}
- fn is_over(&self, layout: Layout<'_>, cursor_position: Point) -> bool {
+ fn is_over(
+ &self,
+ layout: Layout<'_>,
+ _renderer: &Renderer,
+ cursor_position: Point,
+ ) -> bool {
layout
.children()
.any(|layout| layout.bounds().contains(cursor_position))
diff --git a/futures/src/subscription.rs b/futures/src/subscription.rs
index 801c2694..0642a924 100644
--- a/futures/src/subscription.rs
+++ b/futures/src/subscription.rs
@@ -417,7 +417,7 @@ where
pub fn channel<I, Fut, Message>(
id: I,
size: usize,
- f: impl Fn(mpsc::Sender<Message>) -> Fut + MaybeSend + Sync + 'static,
+ f: impl FnOnce(mpsc::Sender<Message>) -> Fut + MaybeSend + 'static,
) -> Subscription<Message>
where
I: Hash + 'static,
diff --git a/graphics/Cargo.toml b/graphics/Cargo.toml
index 0e22227d..7a9e6aee 100644
--- a/graphics/Cargo.toml
+++ b/graphics/Cargo.toml
@@ -18,6 +18,7 @@ web-colors = []
[dependencies]
glam = "0.24"
+half = "2.2.1"
log = "0.4"
raw-window-handle = "0.5"
thiserror = "1.0"
@@ -31,10 +32,6 @@ features = ["derive"]
version = "0.9"
path = "../core"
-[dependencies.tiny-skia]
-version = "0.9"
-optional = true
-
[dependencies.image]
version = "0.24"
optional = true
diff --git a/graphics/src/backend.rs b/graphics/src/backend.rs
index ae89da06..77bb650b 100644
--- a/graphics/src/backend.rs
+++ b/graphics/src/backend.rs
@@ -10,12 +10,8 @@ use std::borrow::Cow;
///
/// [`Renderer`]: crate::Renderer
pub trait Backend {
- /// Trims the measurements cache.
- ///
- /// This method is currently necessary to properly trim the text cache in
- /// `iced_wgpu` and `iced_glow` because of limitations in the text rendering
- /// pipeline. It will be removed in the future.
- fn trim_measurements(&mut self) {}
+ /// The custom kind of primitives this [`Backend`] supports.
+ type Primitive;
}
/// A graphics backend that supports text rendering.
@@ -50,7 +46,7 @@ pub trait Text {
font: Font,
bounds: Size,
shaping: text::Shaping,
- ) -> (f32, f32);
+ ) -> Size;
/// Tests whether the provided point is within the boundaries of [`Text`]
/// laid out with the given parameters, returning information about
diff --git a/graphics/src/compositor.rs b/graphics/src/compositor.rs
index d55e801a..f7b86045 100644
--- a/graphics/src/compositor.rs
+++ b/graphics/src/compositor.rs
@@ -59,6 +59,19 @@ pub trait Compositor: Sized {
background_color: Color,
overlay: &[T],
) -> Result<(), SurfaceError>;
+
+ /// Screenshots the current [`Renderer`] primitives to an offscreen texture, and returns the bytes of
+ /// the texture ordered as `RGBA` in the sRGB color space.
+ ///
+ /// [`Renderer`]: Self::Renderer;
+ fn screenshot<T: AsRef<str>>(
+ &mut self,
+ renderer: &mut Self::Renderer,
+ surface: &mut Self::Surface,
+ viewport: &Viewport,
+ background_color: Color,
+ overlay: &[T],
+ ) -> Vec<u8>;
}
/// Result of an unsuccessful call to [`Compositor::present`].
@@ -82,7 +95,7 @@ pub enum SurfaceError {
OutOfMemory,
}
-/// Contains informations about the graphics (e.g. graphics adapter, graphics backend).
+/// Contains information about the graphics (e.g. graphics adapter, graphics backend).
#[derive(Debug)]
pub struct Information {
/// Contains the graphics adapter.
diff --git a/graphics/src/damage.rs b/graphics/src/damage.rs
index c6b0f759..2f29956e 100644
--- a/graphics/src/damage.rs
+++ b/graphics/src/damage.rs
@@ -1,11 +1,66 @@
//! Track and compute the damage of graphical primitives.
+use crate::core::alignment;
use crate::core::{Rectangle, Size};
use crate::Primitive;
use std::sync::Arc;
-/// Computes the damage regions between the two given primitives.
-pub fn regions(a: &Primitive, b: &Primitive) -> Vec<Rectangle> {
+/// A type that has some damage bounds.
+pub trait Damage: PartialEq {
+ /// Returns the bounds of the [`Damage`].
+ fn bounds(&self) -> Rectangle;
+}
+
+impl<T: Damage> Damage for Primitive<T> {
+ fn bounds(&self) -> Rectangle {
+ match self {
+ Self::Text {
+ bounds,
+ horizontal_alignment,
+ vertical_alignment,
+ ..
+ } => {
+ let mut bounds = *bounds;
+
+ bounds.x = match horizontal_alignment {
+ alignment::Horizontal::Left => bounds.x,
+ alignment::Horizontal::Center => {
+ bounds.x - bounds.width / 2.0
+ }
+ alignment::Horizontal::Right => bounds.x - bounds.width,
+ };
+
+ bounds.y = match vertical_alignment {
+ alignment::Vertical::Top => bounds.y,
+ alignment::Vertical::Center => {
+ bounds.y - bounds.height / 2.0
+ }
+ alignment::Vertical::Bottom => bounds.y - bounds.height,
+ };
+
+ bounds.expand(1.5)
+ }
+ Self::Quad { bounds, .. }
+ | Self::Image { bounds, .. }
+ | Self::Svg { bounds, .. } => bounds.expand(1.0),
+ Self::Clip { bounds, .. } => bounds.expand(1.0),
+ Self::Group { primitives } => primitives
+ .iter()
+ .map(Self::bounds)
+ .fold(Rectangle::with_size(Size::ZERO), |a, b| {
+ Rectangle::union(&a, &b)
+ }),
+ Self::Translate {
+ translation,
+ content,
+ } => content.bounds() + *translation,
+ Self::Cache { content } => content.bounds(),
+ Self::Custom(custom) => custom.bounds(),
+ }
+ }
+}
+
+fn regions<T: Damage>(a: &Primitive<T>, b: &Primitive<T>) -> Vec<Rectangle> {
match (a, b) {
(
Primitive::Group {
@@ -76,7 +131,10 @@ pub fn regions(a: &Primitive, b: &Primitive) -> Vec<Rectangle> {
}
/// Computes the damage regions between the two given lists of primitives.
-pub fn list(previous: &[Primitive], current: &[Primitive]) -> Vec<Rectangle> {
+pub fn list<T: Damage>(
+ previous: &[Primitive<T>],
+ current: &[Primitive<T>],
+) -> Vec<Rectangle> {
let damage = previous
.iter()
.zip(current)
@@ -93,7 +151,7 @@ pub fn list(previous: &[Primitive], current: &[Primitive]) -> Vec<Rectangle> {
// Extend damage by the added/removed primitives
damage
- .chain(bigger[smaller.len()..].iter().map(Primitive::bounds))
+ .chain(bigger[smaller.len()..].iter().map(Damage::bounds))
.collect()
}
}
diff --git a/graphics/src/geometry.rs b/graphics/src/geometry.rs
index 729c3d44..7cd3dd3a 100644
--- a/graphics/src/geometry.rs
+++ b/graphics/src/geometry.rs
@@ -14,20 +14,11 @@ pub use text::Text;
pub use crate::gradient::{self, Gradient};
-use crate::Primitive;
-
-/// A bunch of shapes that can be drawn.
-#[derive(Debug, Clone)]
-pub struct Geometry(pub Primitive);
-
-impl From<Geometry> for Primitive {
- fn from(geometry: Geometry) -> Self {
- geometry.0
- }
-}
-
/// A renderer capable of drawing some [`Geometry`].
pub trait Renderer: crate::core::Renderer {
+ /// The kind of geometry this renderer can draw.
+ type Geometry;
+
/// Draws the given layers of [`Geometry`].
- fn draw(&mut self, layers: Vec<Geometry>);
+ fn draw(&mut self, layers: Vec<Self::Geometry>);
}
diff --git a/graphics/src/gradient.rs b/graphics/src/gradient.rs
index d26b5665..4db565d8 100644
--- a/graphics/src/gradient.rs
+++ b/graphics/src/gradient.rs
@@ -7,6 +7,8 @@ use crate::color;
use crate::core::gradient::ColorStop;
use crate::core::{self, Color, Point, Rectangle};
+use bytemuck::{Pod, Zeroable};
+use half::f16;
use std::cmp::Ordering;
#[derive(Debug, Clone, PartialEq)]
@@ -99,61 +101,96 @@ impl Linear {
/// Packs the [`Gradient`] for use in shader code.
pub fn pack(&self) -> Packed {
- let mut data: [f32; 44] = [0.0; 44];
+ let mut colors = [[0u32; 2]; 8];
+ let mut offsets = [f16::from(0u8); 8];
for (index, stop) in self.stops.iter().enumerate() {
let [r, g, b, a] =
color::pack(stop.map_or(Color::default(), |s| s.color))
.components();
- data[index * 4] = r;
- data[(index * 4) + 1] = g;
- data[(index * 4) + 2] = b;
- data[(index * 4) + 3] = a;
+ colors[index] = [
+ pack_f16s([f16::from_f32(r), f16::from_f32(g)]),
+ pack_f16s([f16::from_f32(b), f16::from_f32(a)]),
+ ];
- data[32 + index] = stop.map_or(2.0, |s| s.offset);
+ offsets[index] =
+ stop.map_or(f16::from_f32(2.0), |s| f16::from_f32(s.offset));
}
- data[40] = self.start.x;
- data[41] = self.start.y;
- data[42] = self.end.x;
- data[43] = self.end.y;
+ let offsets = [
+ pack_f16s([offsets[0], offsets[1]]),
+ pack_f16s([offsets[2], offsets[3]]),
+ pack_f16s([offsets[4], offsets[5]]),
+ pack_f16s([offsets[6], offsets[7]]),
+ ];
- Packed(data)
+ let direction = [self.start.x, self.start.y, self.end.x, self.end.y];
+
+ Packed {
+ colors,
+ offsets,
+ direction,
+ }
}
}
/// Packed [`Gradient`] data for use in shader code.
-#[derive(Debug, Copy, Clone, PartialEq)]
+#[derive(Debug, Copy, Clone, PartialEq, Zeroable, Pod)]
#[repr(C)]
-pub struct Packed([f32; 44]);
+pub struct Packed {
+ // 8 colors, each channel = 16 bit float, 2 colors packed into 1 u32
+ colors: [[u32; 2]; 8],
+ // 8 offsets, 8x 16 bit floats packed into 4 u32s
+ offsets: [u32; 4],
+ direction: [f32; 4],
+}
/// Creates a new [`Packed`] gradient for use in shader code.
pub fn pack(gradient: &core::Gradient, bounds: Rectangle) -> Packed {
match gradient {
core::Gradient::Linear(linear) => {
- let mut data: [f32; 44] = [0.0; 44];
+ let mut colors = [[0u32; 2]; 8];
+ let mut offsets = [f16::from(0u8); 8];
for (index, stop) in linear.stops.iter().enumerate() {
let [r, g, b, a] =
color::pack(stop.map_or(Color::default(), |s| s.color))
.components();
- data[index * 4] = r;
- data[(index * 4) + 1] = g;
- data[(index * 4) + 2] = b;
- data[(index * 4) + 3] = a;
- data[32 + index] = stop.map_or(2.0, |s| s.offset);
+ colors[index] = [
+ pack_f16s([f16::from_f32(r), f16::from_f32(g)]),
+ pack_f16s([f16::from_f32(b), f16::from_f32(a)]),
+ ];
+
+ offsets[index] = stop
+ .map_or(f16::from_f32(2.0), |s| f16::from_f32(s.offset));
}
+ let offsets = [
+ pack_f16s([offsets[0], offsets[1]]),
+ pack_f16s([offsets[2], offsets[3]]),
+ pack_f16s([offsets[4], offsets[5]]),
+ pack_f16s([offsets[6], offsets[7]]),
+ ];
+
let (start, end) = linear.angle.to_distance(&bounds);
- data[40] = start.x;
- data[41] = start.y;
- data[42] = end.x;
- data[43] = end.y;
+ let direction = [start.x, start.y, end.x, end.y];
- Packed(data)
+ Packed {
+ colors,
+ offsets,
+ direction,
+ }
}
}
}
+
+/// Packs two f16s into one u32.
+fn pack_f16s(f: [f16; 2]) -> u32 {
+ let one = (f[0].to_bits() as u32) << 16;
+ let two = f[1].to_bits() as u32;
+
+ one | two
+}
diff --git a/graphics/src/lib.rs b/graphics/src/lib.rs
index f6bc87fb..af374a2f 100644
--- a/graphics/src/lib.rs
+++ b/graphics/src/lib.rs
@@ -23,6 +23,7 @@
#![cfg_attr(docsrs, feature(doc_auto_cfg))]
mod antialiasing;
mod error;
+mod primitive;
mod transformation;
mod viewport;
@@ -31,7 +32,7 @@ pub mod color;
pub mod compositor;
pub mod damage;
pub mod gradient;
-pub mod primitive;
+pub mod mesh;
pub mod renderer;
#[cfg(feature = "geometry")]
@@ -43,14 +44,13 @@ pub mod image;
pub use antialiasing::Antialiasing;
pub use backend::Backend;
pub use compositor::Compositor;
+pub use damage::Damage;
pub use error::Error;
pub use gradient::Gradient;
+pub use mesh::Mesh;
pub use primitive::Primitive;
pub use renderer::Renderer;
pub use transformation::Transformation;
pub use viewport::Viewport;
-#[cfg(feature = "geometry")]
-pub use geometry::Geometry;
-
pub use iced_core as core;
diff --git a/graphics/src/mesh.rs b/graphics/src/mesh.rs
new file mode 100644
index 00000000..cfb5a60f
--- /dev/null
+++ b/graphics/src/mesh.rs
@@ -0,0 +1,76 @@
+//! Draw triangles!
+use crate::color;
+use crate::core::{Rectangle, Size};
+use crate::gradient;
+use crate::Damage;
+
+use bytemuck::{Pod, Zeroable};
+
+/// A low-level primitive to render a mesh of triangles.
+#[derive(Debug, Clone, PartialEq)]
+pub enum Mesh {
+ /// A mesh with a solid color.
+ Solid {
+ /// The vertices and indices of the mesh.
+ buffers: Indexed<SolidVertex2D>,
+
+ /// The size of the drawable region of the mesh.
+ ///
+ /// Any geometry that falls out of this region will be clipped.
+ size: Size,
+ },
+ /// A mesh with a gradient.
+ Gradient {
+ /// The vertices and indices of the mesh.
+ buffers: Indexed<GradientVertex2D>,
+
+ /// The size of the drawable region of the mesh.
+ ///
+ /// Any geometry that falls out of this region will be clipped.
+ size: Size,
+ },
+}
+
+impl Damage for Mesh {
+ fn bounds(&self) -> Rectangle {
+ match self {
+ Self::Solid { size, .. } | Self::Gradient { size, .. } => {
+ Rectangle::with_size(*size)
+ }
+ }
+ }
+}
+
+/// A set of [`Vertex2D`] and indices representing a list of triangles.
+#[derive(Clone, Debug, PartialEq, Eq)]
+pub struct Indexed<T> {
+ /// The vertices of the mesh
+ pub vertices: Vec<T>,
+
+ /// The list of vertex indices that defines the triangles of the mesh.
+ ///
+ /// Therefore, this list should always have a length that is a multiple of 3.
+ pub indices: Vec<u32>,
+}
+
+/// A two-dimensional vertex with a color.
+#[derive(Copy, Clone, Debug, PartialEq, Zeroable, Pod)]
+#[repr(C)]
+pub struct SolidVertex2D {
+ /// The vertex position in 2D space.
+ pub position: [f32; 2],
+
+ /// The color of the vertex in __linear__ RGBA.
+ pub color: color::Packed,
+}
+
+/// A vertex which contains 2D position & packed gradient data.
+#[derive(Copy, Clone, Debug, PartialEq, Zeroable, Pod)]
+#[repr(C)]
+pub struct GradientVertex2D {
+ /// The vertex position in 2D space.
+ pub position: [f32; 2],
+
+ /// The packed vertex data of the gradient.
+ pub gradient: gradient::Packed,
+}
diff --git a/graphics/src/primitive.rs b/graphics/src/primitive.rs
index 187c6c6c..7592a410 100644
--- a/graphics/src/primitive.rs
+++ b/graphics/src/primitive.rs
@@ -1,19 +1,15 @@
//! Draw using different graphical primitives.
-use crate::color;
use crate::core::alignment;
use crate::core::image;
use crate::core::svg;
use crate::core::text;
-use crate::core::{Background, Color, Font, Rectangle, Size, Vector};
-use crate::gradient;
+use crate::core::{Background, Color, Font, Rectangle, Vector};
-use bytemuck::{Pod, Zeroable};
use std::sync::Arc;
/// A rendering primitive.
#[derive(Debug, Clone, PartialEq)]
-#[non_exhaustive]
-pub enum Primitive {
+pub enum Primitive<T> {
/// A text primitive
Text {
/// The contents of the text
@@ -66,65 +62,17 @@ pub enum Primitive {
/// The bounds of the viewport
bounds: Rectangle,
},
- /// A low-level primitive to render a mesh of triangles with a solid color.
- ///
- /// It can be used to render many kinds of geometry freely.
- SolidMesh {
- /// The vertices and indices of the mesh.
- buffers: Mesh2D<ColoredVertex2D>,
-
- /// The size of the drawable region of the mesh.
- ///
- /// Any geometry that falls out of this region will be clipped.
- size: Size,
- },
- /// A low-level primitive to render a mesh of triangles with a gradient.
- ///
- /// It can be used to render many kinds of geometry freely.
- GradientMesh {
- /// The vertices and indices of the mesh.
- buffers: Mesh2D<GradientVertex2D>,
-
- /// The size of the drawable region of the mesh.
- ///
- /// Any geometry that falls out of this region will be clipped.
- size: Size,
- },
- /// A [`tiny_skia`] path filled with some paint.
- #[cfg(feature = "tiny-skia")]
- Fill {
- /// The path to fill.
- path: tiny_skia::Path,
- /// The paint to use.
- paint: tiny_skia::Paint<'static>,
- /// The fill rule to follow.
- rule: tiny_skia::FillRule,
- /// The transform to apply to the path.
- transform: tiny_skia::Transform,
- },
- /// A [`tiny_skia`] path stroked with some paint.
- #[cfg(feature = "tiny-skia")]
- Stroke {
- /// The path to stroke.
- path: tiny_skia::Path,
- /// The paint to use.
- paint: tiny_skia::Paint<'static>,
- /// The stroke settings.
- stroke: tiny_skia::Stroke,
- /// The transform to apply to the path.
- transform: tiny_skia::Transform,
- },
/// A group of primitives
Group {
/// The primitives of the group
- primitives: Vec<Primitive>,
+ primitives: Vec<Primitive<T>>,
},
/// A clip primitive
Clip {
/// The bounds of the clip
bounds: Rectangle,
/// The content of the clip
- content: Box<Primitive>,
+ content: Box<Primitive<T>>,
},
/// A primitive that applies a translation
Translate {
@@ -132,7 +80,7 @@ pub enum Primitive {
translation: Vector,
/// The primitive to translate
- content: Box<Primitive>,
+ content: Box<Primitive<T>>,
},
/// A cached primitive.
///
@@ -140,11 +88,13 @@ pub enum Primitive {
/// generation is expensive.
Cache {
/// The cached primitive
- content: Arc<Primitive>,
+ content: Arc<Primitive<T>>,
},
+ /// A backend-specific primitive.
+ Custom(T),
}
-impl Primitive {
+impl<T> Primitive<T> {
/// Creates a [`Primitive::Group`].
pub fn group(primitives: Vec<Self>) -> Self {
Self::Group { primitives }
@@ -165,112 +115,4 @@ impl Primitive {
content: Box::new(self),
}
}
-
- /// Returns the bounds of the [`Primitive`].
- pub fn bounds(&self) -> Rectangle {
- match self {
- Self::Text {
- bounds,
- horizontal_alignment,
- vertical_alignment,
- ..
- } => {
- let mut bounds = *bounds;
-
- bounds.x = match horizontal_alignment {
- alignment::Horizontal::Left => bounds.x,
- alignment::Horizontal::Center => {
- bounds.x - bounds.width / 2.0
- }
- alignment::Horizontal::Right => bounds.x - bounds.width,
- };
-
- bounds.y = match vertical_alignment {
- alignment::Vertical::Top => bounds.y,
- alignment::Vertical::Center => {
- bounds.y - bounds.height / 2.0
- }
- alignment::Vertical::Bottom => bounds.y - bounds.height,
- };
-
- bounds.expand(1.5)
- }
- Self::Quad { bounds, .. }
- | Self::Image { bounds, .. }
- | Self::Svg { bounds, .. } => bounds.expand(1.0),
- Self::Clip { bounds, .. } => bounds.expand(1.0),
- Self::SolidMesh { size, .. } | Self::GradientMesh { size, .. } => {
- Rectangle::with_size(*size)
- }
- #[cfg(feature = "tiny-skia")]
- Self::Fill { path, .. } | Self::Stroke { path, .. } => {
- let bounds = path.bounds();
-
- Rectangle {
- x: bounds.x(),
- y: bounds.y(),
- width: bounds.width(),
- height: bounds.height(),
- }
- .expand(1.0)
- }
- Self::Group { primitives } => primitives
- .iter()
- .map(Self::bounds)
- .fold(Rectangle::with_size(Size::ZERO), |a, b| {
- Rectangle::union(&a, &b)
- }),
- Self::Translate {
- translation,
- content,
- } => content.bounds() + *translation,
- Self::Cache { content } => content.bounds(),
- }
- }
-}
-
-/// A set of [`Vertex2D`] and indices representing a list of triangles.
-#[derive(Clone, Debug, PartialEq, Eq)]
-pub struct Mesh2D<T> {
- /// The vertices of the mesh
- pub vertices: Vec<T>,
-
- /// The list of vertex indices that defines the triangles of the mesh.
- ///
- /// Therefore, this list should always have a length that is a multiple of 3.
- pub indices: Vec<u32>,
-}
-
-/// A two-dimensional vertex with a color.
-#[derive(Copy, Clone, Debug, PartialEq, Zeroable, Pod)]
-#[repr(C)]
-pub struct ColoredVertex2D {
- /// The vertex position in 2D space.
- pub position: [f32; 2],
-
- /// The color of the vertex in __linear__ RGBA.
- pub color: color::Packed,
-}
-
-/// A vertex which contains 2D position & packed gradient data.
-#[derive(Copy, Clone, Debug, PartialEq)]
-#[repr(C)]
-pub struct GradientVertex2D {
- /// The vertex position in 2D space.
- pub position: [f32; 2],
-
- /// The packed vertex data of the gradient.
- pub gradient: gradient::Packed,
-}
-
-#[allow(unsafe_code)]
-unsafe impl Zeroable for GradientVertex2D {}
-
-#[allow(unsafe_code)]
-unsafe impl Pod for GradientVertex2D {}
-
-impl From<()> for Primitive {
- fn from(_: ()) -> Self {
- Self::Group { primitives: vec![] }
- }
}
diff --git a/graphics/src/renderer.rs b/graphics/src/renderer.rs
index de905503..d80dea34 100644
--- a/graphics/src/renderer.rs
+++ b/graphics/src/renderer.rs
@@ -3,13 +3,10 @@ use crate::backend::{self, Backend};
use crate::Primitive;
use iced_core::image;
-use iced_core::layout;
use iced_core::renderer;
use iced_core::svg;
use iced_core::text::{self, Text};
-use iced_core::{
- Background, Color, Element, Font, Point, Rectangle, Size, Vector,
-};
+use iced_core::{Background, Color, Font, Point, Rectangle, Size, Vector};
use std::borrow::Cow;
use std::marker::PhantomData;
@@ -18,7 +15,7 @@ use std::marker::PhantomData;
#[derive(Debug)]
pub struct Renderer<B: Backend, Theme> {
backend: B,
- primitives: Vec<Primitive>,
+ primitives: Vec<Primitive<B::Primitive>>,
theme: PhantomData<Theme>,
}
@@ -38,7 +35,7 @@ impl<B: Backend, T> Renderer<B, T> {
}
/// Enqueues the given [`Primitive`] in the [`Renderer`] for drawing.
- pub fn draw_primitive(&mut self, primitive: Primitive) {
+ pub fn draw_primitive(&mut self, primitive: Primitive<B::Primitive>) {
self.primitives.push(primitive);
}
@@ -46,38 +43,54 @@ impl<B: Backend, T> Renderer<B, T> {
/// of the [`Renderer`].
pub fn with_primitives<O>(
&mut self,
- f: impl FnOnce(&mut B, &[Primitive]) -> O,
+ f: impl FnOnce(&mut B, &[Primitive<B::Primitive>]) -> O,
) -> O {
f(&mut self.backend, &self.primitives)
}
-}
-impl<B, T> iced_core::Renderer for Renderer<B, T>
-where
- B: Backend,
-{
- type Theme = T;
+ /// Starts recording a new layer.
+ pub fn start_layer(&mut self) -> Vec<Primitive<B::Primitive>> {
+ std::mem::take(&mut self.primitives)
+ }
- fn layout<Message>(
+ /// Ends the recording of a layer.
+ pub fn end_layer(
&mut self,
- element: &Element<'_, Message, Self>,
- limits: &layout::Limits,
- ) -> layout::Node {
- let layout = element.as_widget().layout(self, limits);
+ primitives: Vec<Primitive<B::Primitive>>,
+ bounds: Rectangle,
+ ) {
+ let layer = std::mem::replace(&mut self.primitives, primitives);
- self.backend.trim_measurements();
+ self.primitives.push(Primitive::group(layer).clip(bounds));
+ }
- layout
+ /// Starts recording a translation.
+ pub fn start_translation(&mut self) -> Vec<Primitive<B::Primitive>> {
+ std::mem::take(&mut self.primitives)
}
+ /// Ends the recording of a translation.
+ pub fn end_translation(
+ &mut self,
+ primitives: Vec<Primitive<B::Primitive>>,
+ translation: Vector,
+ ) {
+ let layer = std::mem::replace(&mut self.primitives, primitives);
+
+ self.primitives
+ .push(Primitive::group(layer).translate(translation));
+ }
+}
+
+impl<B: Backend, T> iced_core::Renderer for Renderer<B, T> {
+ type Theme = T;
+
fn with_layer(&mut self, bounds: Rectangle, f: impl FnOnce(&mut Self)) {
- let current = std::mem::take(&mut self.primitives);
+ let current = self.start_layer();
f(self);
- let layer = std::mem::replace(&mut self.primitives, current);
-
- self.primitives.push(Primitive::group(layer).clip(bounds));
+ self.end_layer(current, bounds);
}
fn with_translation(
@@ -85,14 +98,11 @@ where
translation: Vector,
f: impl FnOnce(&mut Self),
) {
- let current = std::mem::take(&mut self.primitives);
+ let current = self.start_translation();
f(self);
- let layer = std::mem::replace(&mut self.primitives, current);
-
- self.primitives
- .push(Primitive::group(layer).translate(translation));
+ self.end_translation(current, translation);
}
fn fill_quad(
@@ -140,7 +150,7 @@ where
font: Font,
bounds: Size,
shaping: text::Shaping,
- ) -> (f32, f32) {
+ ) -> Size {
self.backend().measure(
content,
size,
@@ -229,14 +239,3 @@ where
})
}
}
-
-#[cfg(feature = "geometry")]
-impl<B, T> crate::geometry::Renderer for Renderer<B, T>
-where
- B: Backend,
-{
- fn draw(&mut self, layers: Vec<crate::Geometry>) {
- self.primitives
- .extend(layers.into_iter().map(crate::Geometry::into));
- }
-}
diff --git a/renderer/Cargo.toml b/renderer/Cargo.toml
index ddfb6445..fda2bc7b 100644
--- a/renderer/Cargo.toml
+++ b/renderer/Cargo.toml
@@ -14,6 +14,7 @@ web-colors = ["iced_wgpu?/web-colors"]
[dependencies]
raw-window-handle = "0.5"
thiserror = "1"
+log = "0.4"
[dependencies.iced_graphics]
version = "0.8"
diff --git a/renderer/src/backend.rs b/renderer/src/backend.rs
index c9d79851..3f229b52 100644
--- a/renderer/src/backend.rs
+++ b/renderer/src/backend.rs
@@ -21,12 +21,6 @@ macro_rules! delegate {
};
}
-impl iced_graphics::Backend for Backend {
- fn trim_measurements(&mut self) {
- delegate!(self, backend, backend.trim_measurements());
- }
-}
-
impl backend::Text for Backend {
const ICON_FONT: Font = Font::with_name("Iced-Icons");
const CHECKMARK_ICON: char = '\u{f00c}';
@@ -48,7 +42,7 @@ impl backend::Text for Backend {
font: Font,
bounds: Size,
shaping: text::Shaping,
- ) -> (f32, f32) {
+ ) -> Size {
delegate!(
self,
backend,
diff --git a/renderer/src/compositor.rs b/renderer/src/compositor.rs
index a353b8e4..8b17a4b0 100644
--- a/renderer/src/compositor.rs
+++ b/renderer/src/compositor.rs
@@ -100,26 +100,28 @@ impl<Theme> crate::graphics::Compositor for Compositor<Theme> {
background_color: Color,
overlay: &[T],
) -> Result<(), SurfaceError> {
- renderer.with_primitives(|backend, primitives| {
- match (self, backend, surface) {
- (
- Self::TinySkia(_compositor),
- crate::Backend::TinySkia(backend),
- Surface::TinySkia(surface),
- ) => iced_tiny_skia::window::compositor::present(
+ match (self, renderer, surface) {
+ (
+ Self::TinySkia(_compositor),
+ crate::Renderer::TinySkia(renderer),
+ Surface::TinySkia(surface),
+ ) => renderer.with_primitives(|backend, primitives| {
+ iced_tiny_skia::window::compositor::present(
backend,
surface,
primitives,
viewport,
background_color,
overlay,
- ),
- #[cfg(feature = "wgpu")]
- (
- Self::Wgpu(compositor),
- crate::Backend::Wgpu(backend),
- Surface::Wgpu(surface),
- ) => iced_wgpu::window::compositor::present(
+ )
+ }),
+ #[cfg(feature = "wgpu")]
+ (
+ Self::Wgpu(compositor),
+ crate::Renderer::Wgpu(renderer),
+ Surface::Wgpu(surface),
+ ) => renderer.with_primitives(|backend, primitives| {
+ iced_wgpu::window::compositor::present(
compositor,
backend,
surface,
@@ -127,14 +129,60 @@ impl<Theme> crate::graphics::Compositor for Compositor<Theme> {
viewport,
background_color,
overlay,
- ),
- #[allow(unreachable_patterns)]
- _ => panic!(
- "The provided renderer or surface are not compatible \
+ )
+ }),
+ #[allow(unreachable_patterns)]
+ _ => panic!(
+ "The provided renderer or surface are not compatible \
with the compositor."
- ),
- }
- })
+ ),
+ }
+ }
+
+ fn screenshot<T: AsRef<str>>(
+ &mut self,
+ renderer: &mut Self::Renderer,
+ surface: &mut Self::Surface,
+ viewport: &Viewport,
+ background_color: Color,
+ overlay: &[T],
+ ) -> Vec<u8> {
+ match (self, renderer, surface) {
+ (
+ Self::TinySkia(_compositor),
+ Renderer::TinySkia(renderer),
+ Surface::TinySkia(surface),
+ ) => renderer.with_primitives(|backend, primitives| {
+ iced_tiny_skia::window::compositor::screenshot(
+ surface,
+ backend,
+ primitives,
+ viewport,
+ background_color,
+ overlay,
+ )
+ }),
+ #[cfg(feature = "wgpu")]
+ (
+ Self::Wgpu(compositor),
+ Renderer::Wgpu(renderer),
+ Surface::Wgpu(_),
+ ) => renderer.with_primitives(|backend, primitives| {
+ iced_wgpu::window::compositor::screenshot(
+ compositor,
+ backend,
+ primitives,
+ viewport,
+ background_color,
+ overlay,
+ )
+ }),
+ #[allow(unreachable_patterns)]
+ _ => panic!(
+ "The provided renderer or backend are not compatible \
+ with the compositor."
+ ),
+ }
}
}
@@ -185,7 +233,7 @@ impl Candidate {
Ok((
Compositor::TinySkia(compositor),
- Renderer::new(crate::Backend::TinySkia(backend)),
+ Renderer::TinySkia(iced_tiny_skia::Renderer::new(backend)),
))
}
#[cfg(feature = "wgpu")]
@@ -202,7 +250,7 @@ impl Candidate {
Ok((
Compositor::Wgpu(compositor),
- Renderer::new(crate::Backend::Wgpu(backend)),
+ Renderer::Wgpu(iced_wgpu::Renderer::new(backend)),
))
}
#[cfg(not(feature = "wgpu"))]
diff --git a/renderer/src/geometry.rs b/renderer/src/geometry.rs
index 26e2fed0..04b5d9e6 100644
--- a/renderer/src/geometry.rs
+++ b/renderer/src/geometry.rs
@@ -3,8 +3,8 @@ mod cache;
pub use cache::Cache;
use crate::core::{Point, Rectangle, Size, Vector};
-use crate::graphics::geometry::{Fill, Geometry, Path, Stroke, Text};
-use crate::Backend;
+use crate::graphics::geometry::{Fill, Path, Stroke, Text};
+use crate::Renderer;
pub enum Frame {
TinySkia(iced_tiny_skia::geometry::Frame),
@@ -12,6 +12,12 @@ pub enum Frame {
Wgpu(iced_wgpu::geometry::Frame),
}
+pub enum Geometry {
+ TinySkia(iced_tiny_skia::Primitive),
+ #[cfg(feature = "wgpu")]
+ Wgpu(iced_wgpu::Primitive),
+}
+
macro_rules! delegate {
($frame:expr, $name:ident, $body:expr) => {
match $frame {
@@ -23,13 +29,13 @@ macro_rules! delegate {
}
impl Frame {
- pub fn new<Theme>(renderer: &crate::Renderer<Theme>, size: Size) -> Self {
- match renderer.backend() {
- Backend::TinySkia(_) => {
+ pub fn new<Theme>(renderer: &Renderer<Theme>, size: Size) -> Self {
+ match renderer {
+ Renderer::TinySkia(_) => {
Frame::TinySkia(iced_tiny_skia::geometry::Frame::new(size))
}
#[cfg(feature = "wgpu")]
- Backend::Wgpu(_) => {
+ Renderer::Wgpu(_) => {
Frame::Wgpu(iced_wgpu::geometry::Frame::new(size))
}
}
@@ -169,6 +175,10 @@ impl Frame {
}
pub fn into_geometry(self) -> Geometry {
- Geometry(delegate!(self, frame, frame.into_primitive()))
+ match self {
+ Self::TinySkia(frame) => Geometry::TinySkia(frame.into_primitive()),
+ #[cfg(feature = "wgpu")]
+ Self::Wgpu(frame) => Geometry::Wgpu(frame.into_primitive()),
+ }
}
}
diff --git a/renderer/src/geometry/cache.rs b/renderer/src/geometry/cache.rs
index 2a3534d0..d82e7f69 100644
--- a/renderer/src/geometry/cache.rs
+++ b/renderer/src/geometry/cache.rs
@@ -1,6 +1,5 @@
use crate::core::Size;
use crate::geometry::{Frame, Geometry};
-use crate::graphics::Primitive;
use crate::Renderer;
use std::cell::RefCell;
@@ -21,10 +20,17 @@ enum State {
Empty,
Filled {
bounds: Size,
- primitive: Arc<Primitive>,
+ primitive: Internal,
},
}
+#[derive(Debug, Clone)]
+enum Internal {
+ TinySkia(Arc<iced_tiny_skia::Primitive>),
+ #[cfg(feature = "wgpu")]
+ Wgpu(Arc<iced_wgpu::Primitive>),
+}
+
impl Cache {
/// Creates a new empty [`Cache`].
pub fn new() -> Self {
@@ -62,9 +68,21 @@ impl Cache {
} = self.state.borrow().deref()
{
if *cached_bounds == bounds {
- return Geometry(Primitive::Cache {
- content: primitive.clone(),
- });
+ match primitive {
+ Internal::TinySkia(primitive) => {
+ return Geometry::TinySkia(
+ iced_tiny_skia::Primitive::Cache {
+ content: primitive.clone(),
+ },
+ );
+ }
+ #[cfg(feature = "wgpu")]
+ Internal::Wgpu(primitive) => {
+ return Geometry::Wgpu(iced_wgpu::Primitive::Cache {
+ content: primitive.clone(),
+ });
+ }
+ }
}
}
@@ -74,7 +92,15 @@ impl Cache {
let primitive = {
let geometry = frame.into_geometry();
- Arc::new(geometry.0)
+ match geometry {
+ Geometry::TinySkia(primitive) => {
+ Internal::TinySkia(Arc::new(primitive))
+ }
+ #[cfg(feature = "wgpu")]
+ Geometry::Wgpu(primitive) => {
+ Internal::Wgpu(Arc::new(primitive))
+ }
+ }
};
*self.state.borrow_mut() = State::Filled {
@@ -82,6 +108,18 @@ impl Cache {
primitive: primitive.clone(),
};
- Geometry(Primitive::Cache { content: primitive })
+ match primitive {
+ Internal::TinySkia(primitive) => {
+ Geometry::TinySkia(iced_tiny_skia::Primitive::Cache {
+ content: primitive,
+ })
+ }
+ #[cfg(feature = "wgpu")]
+ Internal::Wgpu(primitive) => {
+ Geometry::Wgpu(iced_wgpu::Primitive::Cache {
+ content: primitive,
+ })
+ }
+ }
}
}
diff --git a/renderer/src/lib.rs b/renderer/src/lib.rs
index 22ec7bd1..7d1a02c2 100644
--- a/renderer/src/lib.rs
+++ b/renderer/src/lib.rs
@@ -3,17 +3,267 @@ pub mod compositor;
#[cfg(feature = "geometry")]
pub mod geometry;
-mod backend;
mod settings;
pub use iced_graphics as graphics;
pub use iced_graphics::core;
-pub use backend::Backend;
pub use compositor::Compositor;
pub use settings::Settings;
+#[cfg(feature = "geometry")]
+pub use geometry::Geometry;
+
+use crate::core::renderer;
+use crate::core::text::{self, Text};
+use crate::core::{Background, Font, Point, Rectangle, Size, Vector};
+use crate::graphics::Mesh;
+
+use std::borrow::Cow;
+
/// The default graphics renderer for [`iced`].
///
/// [`iced`]: https://github.com/iced-rs/iced
-pub type Renderer<Theme> = iced_graphics::Renderer<Backend, Theme>;
+pub enum Renderer<Theme> {
+ TinySkia(iced_tiny_skia::Renderer<Theme>),
+ #[cfg(feature = "wgpu")]
+ Wgpu(iced_wgpu::Renderer<Theme>),
+}
+
+macro_rules! delegate {
+ ($renderer:expr, $name:ident, $body:expr) => {
+ match $renderer {
+ Self::TinySkia($name) => $body,
+ #[cfg(feature = "wgpu")]
+ Self::Wgpu($name) => $body,
+ }
+ };
+}
+
+impl<T> Renderer<T> {
+ pub fn draw_mesh(&mut self, mesh: Mesh) {
+ match self {
+ Self::TinySkia(_) => {
+ log::warn!("Unsupported mesh primitive: {:?}", mesh)
+ }
+ #[cfg(feature = "wgpu")]
+ Self::Wgpu(renderer) => {
+ renderer.draw_primitive(iced_wgpu::Primitive::Custom(
+ iced_wgpu::primitive::Custom::Mesh(mesh),
+ ));
+ }
+ }
+ }
+}
+
+impl<T> core::Renderer for Renderer<T> {
+ type Theme = T;
+
+ fn with_layer(&mut self, bounds: Rectangle, f: impl FnOnce(&mut Self)) {
+ match self {
+ Self::TinySkia(renderer) => {
+ let primitives = renderer.start_layer();
+
+ f(self);
+
+ match self {
+ Self::TinySkia(renderer) => {
+ renderer.end_layer(primitives, bounds);
+ }
+ #[cfg(feature = "wgpu")]
+ _ => unreachable!(),
+ }
+ }
+ #[cfg(feature = "wgpu")]
+ Self::Wgpu(renderer) => {
+ let primitives = renderer.start_layer();
+
+ f(self);
+
+ match self {
+ #[cfg(feature = "wgpu")]
+ Self::Wgpu(renderer) => {
+ renderer.end_layer(primitives, bounds);
+ }
+ _ => unreachable!(),
+ }
+ }
+ }
+ }
+
+ fn with_translation(
+ &mut self,
+ translation: Vector,
+ f: impl FnOnce(&mut Self),
+ ) {
+ match self {
+ Self::TinySkia(renderer) => {
+ let primitives = renderer.start_translation();
+
+ f(self);
+
+ match self {
+ Self::TinySkia(renderer) => {
+ renderer.end_translation(primitives, translation);
+ }
+ #[cfg(feature = "wgpu")]
+ _ => unreachable!(),
+ }
+ }
+ #[cfg(feature = "wgpu")]
+ Self::Wgpu(renderer) => {
+ let primitives = renderer.start_translation();
+
+ f(self);
+
+ match self {
+ #[cfg(feature = "wgpu")]
+ Self::Wgpu(renderer) => {
+ renderer.end_translation(primitives, translation);
+ }
+ _ => unreachable!(),
+ }
+ }
+ }
+ }
+
+ fn fill_quad(
+ &mut self,
+ quad: renderer::Quad,
+ background: impl Into<Background>,
+ ) {
+ delegate!(self, renderer, renderer.fill_quad(quad, background));
+ }
+
+ fn clear(&mut self) {
+ delegate!(self, renderer, renderer.clear());
+ }
+}
+
+impl<T> text::Renderer for Renderer<T> {
+ type Font = Font;
+
+ const ICON_FONT: Font = iced_tiny_skia::Renderer::<T>::ICON_FONT;
+ const CHECKMARK_ICON: char = iced_tiny_skia::Renderer::<T>::CHECKMARK_ICON;
+ const ARROW_DOWN_ICON: char =
+ iced_tiny_skia::Renderer::<T>::ARROW_DOWN_ICON;
+
+ fn default_font(&self) -> Self::Font {
+ delegate!(self, renderer, renderer.default_font())
+ }
+
+ fn default_size(&self) -> f32 {
+ delegate!(self, renderer, renderer.default_size())
+ }
+
+ fn measure(
+ &self,
+ content: &str,
+ size: f32,
+ line_height: text::LineHeight,
+ font: Font,
+ bounds: Size,
+ shaping: text::Shaping,
+ ) -> Size {
+ delegate!(
+ self,
+ renderer,
+ renderer.measure(content, size, line_height, font, bounds, shaping)
+ )
+ }
+
+ fn hit_test(
+ &self,
+ content: &str,
+ size: f32,
+ line_height: text::LineHeight,
+ font: Font,
+ bounds: Size,
+ shaping: text::Shaping,
+ point: Point,
+ nearest_only: bool,
+ ) -> Option<text::Hit> {
+ delegate!(
+ self,
+ renderer,
+ renderer.hit_test(
+ content,
+ size,
+ line_height,
+ font,
+ bounds,
+ shaping,
+ point,
+ nearest_only
+ )
+ )
+ }
+
+ fn load_font(&mut self, bytes: Cow<'static, [u8]>) {
+ delegate!(self, renderer, renderer.load_font(bytes));
+ }
+
+ fn fill_text(&mut self, text: Text<'_, Self::Font>) {
+ delegate!(self, renderer, renderer.fill_text(text));
+ }
+}
+
+#[cfg(feature = "image")]
+impl<T> crate::core::image::Renderer for Renderer<T> {
+ type Handle = crate::core::image::Handle;
+
+ fn dimensions(&self, handle: &crate::core::image::Handle) -> Size<u32> {
+ delegate!(self, renderer, renderer.dimensions(handle))
+ }
+
+ fn draw(&mut self, handle: crate::core::image::Handle, bounds: Rectangle) {
+ delegate!(self, renderer, renderer.draw(handle, bounds));
+ }
+}
+
+#[cfg(feature = "svg")]
+impl<T> crate::core::svg::Renderer for Renderer<T> {
+ fn dimensions(&self, handle: &crate::core::svg::Handle) -> Size<u32> {
+ delegate!(self, renderer, renderer.dimensions(handle))
+ }
+
+ fn draw(
+ &mut self,
+ handle: crate::core::svg::Handle,
+ color: Option<crate::core::Color>,
+ bounds: Rectangle,
+ ) {
+ delegate!(self, renderer, renderer.draw(handle, color, bounds))
+ }
+}
+
+#[cfg(feature = "geometry")]
+impl<T> crate::graphics::geometry::Renderer for Renderer<T> {
+ type Geometry = crate::Geometry;
+
+ fn draw(&mut self, layers: Vec<Self::Geometry>) {
+ match self {
+ Self::TinySkia(renderer) => {
+ for layer in layers {
+ match layer {
+ crate::Geometry::TinySkia(primitive) => {
+ renderer.draw_primitive(primitive);
+ }
+ _ => unreachable!(),
+ }
+ }
+ }
+ #[cfg(feature = "wgpu")]
+ Self::Wgpu(renderer) => {
+ for layer in layers {
+ match layer {
+ crate::Geometry::Wgpu(primitive) => {
+ renderer.draw_primitive(primitive);
+ }
+ _ => unreachable!(),
+ }
+ }
+ }
+ }
+ }
+}
diff --git a/runtime/src/lib.rs b/runtime/src/lib.rs
index 50abf7b2..4bbf9687 100644
--- a/runtime/src/lib.rs
+++ b/runtime/src/lib.rs
@@ -47,6 +47,7 @@ pub mod clipboard;
pub mod command;
pub mod font;
pub mod keyboard;
+pub mod overlay;
pub mod program;
pub mod system;
pub mod user_interface;
diff --git a/runtime/src/overlay.rs b/runtime/src/overlay.rs
new file mode 100644
index 00000000..03390980
--- /dev/null
+++ b/runtime/src/overlay.rs
@@ -0,0 +1,4 @@
+//! Overlays for user interfaces.
+mod nested;
+
+pub use nested::Nested;
diff --git a/runtime/src/overlay/nested.rs b/runtime/src/overlay/nested.rs
new file mode 100644
index 00000000..b729f769
--- /dev/null
+++ b/runtime/src/overlay/nested.rs
@@ -0,0 +1,353 @@
+use crate::core::event;
+use crate::core::layout;
+use crate::core::mouse;
+use crate::core::overlay;
+use crate::core::renderer;
+use crate::core::widget;
+use crate::core::{Clipboard, Event, Layout, Point, Rectangle, Shell, Size};
+
+/// An [`Overlay`] container that displays nested overlays
+#[allow(missing_debug_implementations)]
+pub struct Nested<'a, Message, Renderer> {
+ overlay: overlay::Element<'a, Message, Renderer>,
+}
+
+impl<'a, Message, Renderer> Nested<'a, Message, Renderer>
+where
+ Renderer: renderer::Renderer,
+{
+ /// Creates a nested overlay from the provided [`overlay::Element`]
+ pub fn new(element: overlay::Element<'a, Message, Renderer>) -> Self {
+ Self { overlay: element }
+ }
+
+ /// Returns the position of the [`Nested`] overlay.
+ pub fn position(&self) -> Point {
+ self.overlay.position()
+ }
+
+ /// Returns the layout [`Node`] of the [`Nested`] overlay.
+ pub fn layout(
+ &mut self,
+ renderer: &Renderer,
+ bounds: Size,
+ position: Point,
+ ) -> layout::Node {
+ fn recurse<Message, Renderer>(
+ element: &mut overlay::Element<'_, Message, Renderer>,
+ renderer: &Renderer,
+ bounds: Size,
+ position: Point,
+ ) -> layout::Node
+ where
+ Renderer: renderer::Renderer,
+ {
+ let translation = position - Point::ORIGIN;
+
+ let node = element.layout(renderer, bounds, translation);
+
+ if let Some(mut nested) =
+ element.overlay(Layout::new(&node), renderer)
+ {
+ layout::Node::with_children(
+ node.size(),
+ vec![
+ node,
+ recurse(&mut nested, renderer, bounds, position),
+ ],
+ )
+ } else {
+ layout::Node::with_children(node.size(), vec![node])
+ }
+ }
+
+ recurse(&mut self.overlay, renderer, bounds, position)
+ }
+
+ /// Draws the [`Nested`] overlay using the associated `Renderer`.
+ pub fn draw(
+ &mut self,
+ renderer: &mut Renderer,
+ theme: &<Renderer as renderer::Renderer>::Theme,
+ style: &renderer::Style,
+ layout: Layout<'_>,
+ cursor: mouse::Cursor,
+ ) {
+ fn recurse<Message, Renderer>(
+ element: &mut overlay::Element<'_, Message, Renderer>,
+ layout: Layout<'_>,
+ renderer: &mut Renderer,
+ theme: &<Renderer as renderer::Renderer>::Theme,
+ style: &renderer::Style,
+ cursor: mouse::Cursor,
+ ) where
+ Renderer: renderer::Renderer,
+ {
+ let mut layouts = layout.children();
+
+ if let Some(layout) = layouts.next() {
+ let nested_layout = layouts.next();
+
+ let is_over = cursor
+ .position()
+ .zip(nested_layout)
+ .and_then(|(cursor_position, nested_layout)| {
+ element.overlay(layout, renderer).map(|nested| {
+ nested.is_over(
+ nested_layout.children().next().unwrap(),
+ renderer,
+ cursor_position,
+ )
+ })
+ })
+ .unwrap_or_default();
+
+ renderer.with_layer(layout.bounds(), |renderer| {
+ element.draw(
+ renderer,
+ theme,
+ style,
+ layout,
+ if is_over {
+ mouse::Cursor::Unavailable
+ } else {
+ cursor
+ },
+ );
+ });
+
+ if let Some((mut nested, nested_layout)) =
+ element.overlay(layout, renderer).zip(nested_layout)
+ {
+ recurse(
+ &mut nested,
+ nested_layout,
+ renderer,
+ theme,
+ style,
+ cursor,
+ );
+ }
+ }
+ }
+
+ recurse(&mut self.overlay, layout, renderer, theme, style, cursor);
+ }
+
+ /// Applies a [`widget::Operation`] to the [`Nested`] overlay.
+ pub fn operate(
+ &mut self,
+ layout: Layout<'_>,
+ renderer: &Renderer,
+ operation: &mut dyn widget::Operation<Message>,
+ ) {
+ fn recurse<Message, Renderer>(
+ element: &mut overlay::Element<'_, Message, Renderer>,
+ layout: Layout<'_>,
+ renderer: &Renderer,
+ operation: &mut dyn widget::Operation<Message>,
+ ) where
+ Renderer: renderer::Renderer,
+ {
+ let mut layouts = layout.children();
+
+ if let Some(layout) = layouts.next() {
+ element.operate(layout, renderer, operation);
+
+ if let Some((mut nested, nested_layout)) =
+ element.overlay(layout, renderer).zip(layouts.next())
+ {
+ recurse(&mut nested, nested_layout, renderer, operation);
+ }
+ }
+ }
+
+ recurse(&mut self.overlay, layout, renderer, operation)
+ }
+
+ /// Processes a runtime [`Event`].
+ pub fn on_event(
+ &mut self,
+ event: Event,
+ layout: Layout<'_>,
+ cursor: mouse::Cursor,
+ renderer: &Renderer,
+ clipboard: &mut dyn Clipboard,
+ shell: &mut Shell<'_, Message>,
+ ) -> event::Status {
+ fn recurse<Message, Renderer>(
+ element: &mut overlay::Element<'_, Message, Renderer>,
+ layout: Layout<'_>,
+ event: Event,
+ cursor: mouse::Cursor,
+ renderer: &Renderer,
+ clipboard: &mut dyn Clipboard,
+ shell: &mut Shell<'_, Message>,
+ ) -> (event::Status, bool)
+ where
+ Renderer: renderer::Renderer,
+ {
+ let mut layouts = layout.children();
+
+ if let Some(layout) = layouts.next() {
+ let (nested_status, nested_is_over) =
+ if let Some((mut nested, nested_layout)) =
+ element.overlay(layout, renderer).zip(layouts.next())
+ {
+ recurse(
+ &mut nested,
+ nested_layout,
+ event.clone(),
+ cursor,
+ renderer,
+ clipboard,
+ shell,
+ )
+ } else {
+ (event::Status::Ignored, false)
+ };
+
+ if matches!(nested_status, event::Status::Ignored) {
+ let is_over = nested_is_over
+ || cursor
+ .position()
+ .map(|cursor_position| {
+ element.is_over(
+ layout,
+ renderer,
+ cursor_position,
+ )
+ })
+ .unwrap_or_default();
+
+ (
+ element.on_event(
+ event,
+ layout,
+ if nested_is_over {
+ mouse::Cursor::Unavailable
+ } else {
+ cursor
+ },
+ renderer,
+ clipboard,
+ shell,
+ ),
+ is_over,
+ )
+ } else {
+ (nested_status, nested_is_over)
+ }
+ } else {
+ (event::Status::Ignored, false)
+ }
+ }
+
+ let (status, _) = recurse(
+ &mut self.overlay,
+ layout,
+ event,
+ cursor,
+ renderer,
+ clipboard,
+ shell,
+ );
+
+ status
+ }
+
+ /// Returns the current [`mouse::Interaction`] of the [`Nested`] overlay.
+ pub fn mouse_interaction(
+ &mut self,
+ layout: Layout<'_>,
+ cursor: mouse::Cursor,
+ viewport: &Rectangle,
+ renderer: &Renderer,
+ ) -> mouse::Interaction {
+ fn recurse<Message, Renderer>(
+ element: &mut overlay::Element<'_, Message, Renderer>,
+ layout: Layout<'_>,
+ cursor: mouse::Cursor,
+ viewport: &Rectangle,
+ renderer: &Renderer,
+ ) -> Option<mouse::Interaction>
+ where
+ Renderer: renderer::Renderer,
+ {
+ let mut layouts = layout.children();
+
+ let layout = layouts.next()?;
+ let cursor_position = cursor.position()?;
+
+ if !element.is_over(layout, renderer, cursor_position) {
+ return None;
+ }
+
+ Some(
+ element
+ .overlay(layout, renderer)
+ .zip(layouts.next())
+ .and_then(|(mut overlay, layout)| {
+ recurse(
+ &mut overlay,
+ layout,
+ cursor,
+ viewport,
+ renderer,
+ )
+ })
+ .unwrap_or_else(|| {
+ element.mouse_interaction(
+ layout, cursor, viewport, renderer,
+ )
+ }),
+ )
+ }
+
+ recurse(&mut self.overlay, layout, cursor, viewport, renderer)
+ .unwrap_or_default()
+ }
+
+ /// Returns true if the cursor is over the [`Nested`] overlay.
+ pub fn is_over(
+ &mut self,
+ layout: Layout<'_>,
+ renderer: &Renderer,
+ cursor_position: Point,
+ ) -> bool {
+ fn recurse<Message, Renderer>(
+ element: &mut overlay::Element<'_, Message, Renderer>,
+ layout: Layout<'_>,
+ renderer: &Renderer,
+ cursor_position: Point,
+ ) -> bool
+ where
+ Renderer: renderer::Renderer,
+ {
+ let mut layouts = layout.children();
+
+ if let Some(layout) = layouts.next() {
+ if element.is_over(layout, renderer, cursor_position) {
+ return true;
+ }
+
+ if let Some((mut nested, nested_layout)) =
+ element.overlay(layout, renderer).zip(layouts.next())
+ {
+ recurse(
+ &mut nested,
+ nested_layout,
+ renderer,
+ cursor_position,
+ )
+ } else {
+ false
+ }
+ } else {
+ false
+ }
+ }
+
+ recurse(&mut self.overlay, layout, renderer, cursor_position)
+ }
+}
diff --git a/runtime/src/user_interface.rs b/runtime/src/user_interface.rs
index 68ff6158..34b2ada0 100644
--- a/runtime/src/user_interface.rs
+++ b/runtime/src/user_interface.rs
@@ -5,8 +5,8 @@ use crate::core::mouse;
use crate::core::renderer;
use crate::core::widget;
use crate::core::window;
-use crate::core::{Clipboard, Rectangle, Size, Vector};
-use crate::core::{Element, Layout, Shell};
+use crate::core::{Clipboard, Element, Layout, Point, Rectangle, Shell, Size};
+use crate::overlay;
/// A set of interactive graphical elements with a specific [`Layout`].
///
@@ -95,8 +95,9 @@ where
let Cache { mut state } = cache;
state.diff(root.as_widget());
- let base =
- renderer.layout(&root, &layout::Limits::new(Size::ZERO, bounds));
+ let base = root
+ .as_widget()
+ .layout(renderer, &layout::Limits::new(Size::ZERO, bounds));
UserInterface {
root,
@@ -185,18 +186,18 @@ where
let mut outdated = false;
let mut redraw_request = None;
- let mut manual_overlay =
- ManuallyDrop::new(self.root.as_widget_mut().overlay(
- &mut self.state,
- Layout::new(&self.base),
- renderer,
- ));
+ let mut manual_overlay = ManuallyDrop::new(
+ self.root
+ .as_widget_mut()
+ .overlay(&mut self.state, Layout::new(&self.base), renderer)
+ .map(overlay::Nested::new),
+ );
let (base_cursor, overlay_statuses) = if manual_overlay.is_some() {
let bounds = self.bounds;
let mut overlay = manual_overlay.as_mut().unwrap();
- let mut layout = overlay.layout(renderer, bounds, Vector::ZERO);
+ let mut layout = overlay.layout(renderer, bounds, Point::ORIGIN);
let mut event_statuses = Vec::new();
for event in events.iter().cloned() {
@@ -226,17 +227,21 @@ where
if shell.is_layout_invalid() {
let _ = ManuallyDrop::into_inner(manual_overlay);
- self.base = renderer.layout(
- &self.root,
+ self.base = self.root.as_widget().layout(
+ renderer,
&layout::Limits::new(Size::ZERO, self.bounds),
);
- manual_overlay =
- ManuallyDrop::new(self.root.as_widget_mut().overlay(
- &mut self.state,
- Layout::new(&self.base),
- renderer,
- ));
+ manual_overlay = ManuallyDrop::new(
+ self.root
+ .as_widget_mut()
+ .overlay(
+ &mut self.state,
+ Layout::new(&self.base),
+ renderer,
+ )
+ .map(overlay::Nested::new),
+ );
if manual_overlay.is_none() {
break;
@@ -245,7 +250,8 @@ where
overlay = manual_overlay.as_mut().unwrap();
shell.revalidate_layout(|| {
- layout = overlay.layout(renderer, bounds, Vector::ZERO);
+ layout =
+ overlay.layout(renderer, bounds, Point::ORIGIN);
});
}
@@ -254,19 +260,23 @@ where
}
}
- let base_cursor = manual_overlay
- .as_ref()
- .filter(|overlay| {
- cursor
- .position()
- .map(|cursor_position| {
- overlay
- .is_over(Layout::new(&layout), cursor_position)
- })
- .unwrap_or_default()
+ let base_cursor = if manual_overlay
+ .as_mut()
+ .and_then(|overlay| {
+ cursor.position().map(|cursor_position| {
+ overlay.is_over(
+ Layout::new(&layout),
+ renderer,
+ cursor_position,
+ )
+ })
})
- .map(|_| mouse::Cursor::Unavailable)
- .unwrap_or(cursor);
+ .unwrap_or_default()
+ {
+ mouse::Cursor::Unavailable
+ } else {
+ cursor
+ };
self.overlay = Some(layout);
@@ -313,8 +323,8 @@ where
}
shell.revalidate_layout(|| {
- self.base = renderer.layout(
- &self.root,
+ self.base = self.root.as_widget().layout(
+ renderer,
&layout::Limits::new(Size::ZERO, self.bounds),
);
@@ -424,20 +434,24 @@ where
let viewport = Rectangle::with_size(self.bounds);
- let base_cursor = if let Some(overlay) = self
+ let base_cursor = if let Some(mut overlay) = self
.root
.as_widget_mut()
.overlay(&mut self.state, Layout::new(&self.base), renderer)
+ .map(overlay::Nested::new)
{
let overlay_layout = self.overlay.take().unwrap_or_else(|| {
- overlay.layout(renderer, self.bounds, Vector::ZERO)
+ overlay.layout(renderer, self.bounds, Point::ORIGIN)
});
let cursor = if cursor
.position()
.map(|cursor_position| {
- overlay
- .is_over(Layout::new(&overlay_layout), cursor_position)
+ overlay.is_over(
+ Layout::new(&overlay_layout),
+ renderer,
+ cursor_position,
+ )
})
.unwrap_or_default()
{
@@ -488,7 +502,8 @@ where
.and_then(|layout| {
root.as_widget_mut()
.overlay(&mut self.state, Layout::new(base), renderer)
- .map(|overlay| {
+ .map(overlay::Nested::new)
+ .map(|mut overlay| {
let overlay_interaction = overlay.mouse_interaction(
Layout::new(layout),
cursor,
@@ -513,6 +528,7 @@ where
.map(|cursor_position| {
overlay.is_over(
Layout::new(layout),
+ renderer,
cursor_position,
)
})
@@ -540,14 +556,15 @@ where
operation,
);
- if let Some(mut overlay) = self.root.as_widget_mut().overlay(
- &mut self.state,
- Layout::new(&self.base),
- renderer,
- ) {
+ if let Some(mut overlay) = self
+ .root
+ .as_widget_mut()
+ .overlay(&mut self.state, Layout::new(&self.base), renderer)
+ .map(overlay::Nested::new)
+ {
if self.overlay.is_none() {
self.overlay =
- Some(overlay.layout(renderer, self.bounds, Vector::ZERO));
+ Some(overlay.layout(renderer, self.bounds, Point::ORIGIN));
}
overlay.operate(
diff --git a/runtime/src/window.rs b/runtime/src/window.rs
index d4111293..e448edef 100644
--- a/runtime/src/window.rs
+++ b/runtime/src/window.rs
@@ -1,7 +1,10 @@
//! Build window-based GUI applications.
mod action;
+pub mod screenshot;
+
pub use action::Action;
+pub use screenshot::Screenshot;
use crate::command::{self, Command};
use crate::core::time::Instant;
@@ -115,3 +118,10 @@ pub fn fetch_id<Message>(
pub fn change_icon<Message>(icon: Icon) -> Command<Message> {
Command::single(command::Action::Window(Action::ChangeIcon(icon)))
}
+
+/// Captures a [`Screenshot`] from the window.
+pub fn screenshot<Message>(
+ f: impl FnOnce(Screenshot) -> Message + Send + 'static,
+) -> Command<Message> {
+ Command::single(command::Action::Window(Action::Screenshot(Box::new(f))))
+}
diff --git a/runtime/src/window/action.rs b/runtime/src/window/action.rs
index a9d2a3d0..09be1810 100644
--- a/runtime/src/window/action.rs
+++ b/runtime/src/window/action.rs
@@ -1,5 +1,6 @@
use crate::core::window::{Icon, Level, Mode, UserAttention};
use crate::futures::MaybeSend;
+use crate::window::Screenshot;
use std::fmt;
@@ -89,6 +90,8 @@ pub enum Action<T> {
/// - **X11:** Has no universal guidelines for icon sizes, so you're at the whims of the WM. That
/// said, it's usually in the same ballpark as on Windows.
ChangeIcon(Icon),
+ /// Screenshot the viewport of the window.
+ Screenshot(Box<dyn FnOnce(Screenshot) -> T + 'static>),
}
impl<T> Action<T> {
@@ -118,6 +121,11 @@ impl<T> Action<T> {
Self::ChangeLevel(level) => Action::ChangeLevel(level),
Self::FetchId(o) => Action::FetchId(Box::new(move |s| f(o(s)))),
Self::ChangeIcon(icon) => Action::ChangeIcon(icon),
+ Self::Screenshot(tag) => {
+ Action::Screenshot(Box::new(move |screenshot| {
+ f(tag(screenshot))
+ }))
+ }
}
}
}
@@ -155,6 +163,7 @@ impl<T> fmt::Debug for Action<T> {
Self::ChangeIcon(_icon) => {
write!(f, "Action::ChangeIcon(icon)")
}
+ Self::Screenshot(_) => write!(f, "Action::Screenshot"),
}
}
}
diff --git a/runtime/src/window/screenshot.rs b/runtime/src/window/screenshot.rs
new file mode 100644
index 00000000..c84286b6
--- /dev/null
+++ b/runtime/src/window/screenshot.rs
@@ -0,0 +1,92 @@
+//! Take screenshots of a window.
+use crate::core::{Rectangle, Size};
+
+use std::fmt::{Debug, Formatter};
+use std::sync::Arc;
+
+/// Data of a screenshot, captured with `window::screenshot()`.
+///
+/// The `bytes` of this screenshot will always be ordered as `RGBA` in the sRGB color space.
+#[derive(Clone)]
+pub struct Screenshot {
+ /// The bytes of the [`Screenshot`].
+ pub bytes: Arc<Vec<u8>>,
+ /// The size of the [`Screenshot`].
+ pub size: Size<u32>,
+}
+
+impl Debug for Screenshot {
+ fn fmt(&self, f: &mut Formatter<'_>) -> std::fmt::Result {
+ write!(
+ f,
+ "Screenshot: {{ \n bytes: {}\n size: {:?} }}",
+ self.bytes.len(),
+ self.size
+ )
+ }
+}
+
+impl Screenshot {
+ /// Creates a new [`Screenshot`].
+ pub fn new(bytes: Vec<u8>, size: Size<u32>) -> Self {
+ Self {
+ bytes: Arc::new(bytes),
+ size,
+ }
+ }
+
+ /// Crops a [`Screenshot`] to the provided `region`. This will always be relative to the
+ /// top-left corner of the [`Screenshot`].
+ pub fn crop(&self, region: Rectangle<u32>) -> Result<Self, CropError> {
+ if region.width == 0 || region.height == 0 {
+ return Err(CropError::Zero);
+ }
+
+ if region.x + region.width > self.size.width
+ || region.y + region.height > self.size.height
+ {
+ return Err(CropError::OutOfBounds);
+ }
+
+ // Image is always RGBA8 = 4 bytes per pixel
+ const PIXEL_SIZE: usize = 4;
+
+ let bytes_per_row = self.size.width as usize * PIXEL_SIZE;
+ let row_range = region.y as usize..(region.y + region.height) as usize;
+ let column_range = region.x as usize * PIXEL_SIZE
+ ..(region.x + region.width) as usize * PIXEL_SIZE;
+
+ let chopped = self.bytes.chunks(bytes_per_row).enumerate().fold(
+ vec![],
+ |mut acc, (row, bytes)| {
+ if row_range.contains(&row) {
+ acc.extend(&bytes[column_range.clone()]);
+ }
+
+ acc
+ },
+ );
+
+ Ok(Self {
+ bytes: Arc::new(chopped),
+ size: Size::new(region.width, region.height),
+ })
+ }
+}
+
+impl AsRef<[u8]> for Screenshot {
+ fn as_ref(&self) -> &[u8] {
+ &self.bytes
+ }
+}
+
+#[derive(Debug, thiserror::Error)]
+/// Errors that can occur when cropping a [`Screenshot`].
+pub enum CropError {
+ #[error("The cropped region is out of bounds.")]
+ /// The cropped region's size is out of bounds.
+ OutOfBounds,
+ #[error("The cropped region is not visible.")]
+ /// The cropped region's size is zero.
+ Zero,
+}
diff --git a/src/lib.rs b/src/lib.rs
index ec1230c0..ce6c513d 100644
--- a/src/lib.rs
+++ b/src/lib.rs
@@ -278,6 +278,7 @@ pub mod widget {
mod native {}
mod renderer {}
mod style {}
+ mod runtime {}
}
pub use application::Application;
diff --git a/tiny_skia/Cargo.toml b/tiny_skia/Cargo.toml
index 400eee6a..431f324b 100644
--- a/tiny_skia/Cargo.toml
+++ b/tiny_skia/Cargo.toml
@@ -20,11 +20,10 @@ log = "0.4"
[dependencies.iced_graphics]
version = "0.8"
path = "../graphics"
-features = ["tiny-skia"]
[dependencies.cosmic-text]
git = "https://github.com/hecrj/cosmic-text.git"
-rev = "b85d6a4f2376f8a8a7dadc0f8bcb89d4db10a1c9"
+rev = "c3cd24dc972bb8fd55d016c81ac9fa637e0a4ada"
[dependencies.twox-hash]
version = "1.6"
diff --git a/tiny_skia/fonts/Iced-Icons.ttf b/tiny_skia/fonts/Iced-Icons.ttf
new file mode 100644
index 00000000..e3273141
--- /dev/null
+++ b/tiny_skia/fonts/Iced-Icons.ttf
Binary files differ
diff --git a/tiny_skia/src/backend.rs b/tiny_skia/src/backend.rs
index 9d0fc527..e0134220 100644
--- a/tiny_skia/src/backend.rs
+++ b/tiny_skia/src/backend.rs
@@ -2,7 +2,8 @@ use crate::core::text;
use crate::core::Gradient;
use crate::core::{Background, Color, Font, Point, Rectangle, Size, Vector};
use crate::graphics::backend;
-use crate::graphics::{Primitive, Viewport};
+use crate::graphics::{Damage, Viewport};
+use crate::primitive::{self, Primitive};
use crate::Settings;
use std::borrow::Cow;
@@ -174,7 +175,18 @@ impl Backend {
)
.post_scale(scale_factor, scale_factor);
- let path = rounded_rectangle(*bounds, *border_radius);
+ // Make sure the border radius is not larger than the bounds
+ let border_width = border_width
+ .min(bounds.width / 2.0)
+ .min(bounds.height / 2.0);
+
+ let mut fill_border_radius = *border_radius;
+ for radius in &mut fill_border_radius {
+ *radius = (*radius)
+ .min(bounds.width / 2.0)
+ .min(bounds.height / 2.0);
+ }
+ let path = rounded_rectangle(*bounds, fill_border_radius);
pixels.fill_path(
&path,
@@ -236,23 +248,120 @@ impl Backend {
clip_mask,
);
- if *border_width > 0.0 {
- pixels.stroke_path(
- &path,
- &tiny_skia::Paint {
- shader: tiny_skia::Shader::SolidColor(into_color(
- *border_color,
- )),
- anti_alias: true,
- ..tiny_skia::Paint::default()
- },
- &tiny_skia::Stroke {
- width: *border_width,
- ..tiny_skia::Stroke::default()
- },
- transform,
- clip_mask,
- );
+ if border_width > 0.0 {
+ // Border path is offset by half the border width
+ let border_bounds = Rectangle {
+ x: bounds.x + border_width / 2.0,
+ y: bounds.y + border_width / 2.0,
+ width: bounds.width - border_width,
+ height: bounds.height - border_width,
+ };
+
+ // Make sure the border radius is correct
+ let mut border_radius = *border_radius;
+ let mut is_simple_border = true;
+
+ for radius in &mut border_radius {
+ *radius = if *radius == 0.0 {
+ // Path should handle this fine
+ 0.0
+ } else if *radius > border_width / 2.0 {
+ *radius - border_width / 2.0
+ } else {
+ is_simple_border = false;
+ 0.0
+ }
+ .min(border_bounds.width / 2.0)
+ .min(border_bounds.height / 2.0);
+ }
+
+ // Stroking a path works well in this case
+ if is_simple_border {
+ let border_path =
+ rounded_rectangle(border_bounds, border_radius);
+
+ pixels.stroke_path(
+ &border_path,
+ &tiny_skia::Paint {
+ shader: tiny_skia::Shader::SolidColor(
+ into_color(*border_color),
+ ),
+ anti_alias: true,
+ ..tiny_skia::Paint::default()
+ },
+ &tiny_skia::Stroke {
+ width: border_width,
+ ..tiny_skia::Stroke::default()
+ },
+ transform,
+ clip_mask,
+ );
+ } else {
+ // Draw corners that have too small border radii as having no border radius,
+ // but mask them with the rounded rectangle with the correct border radius.
+ let mut temp_pixmap = tiny_skia::Pixmap::new(
+ bounds.width as u32,
+ bounds.height as u32,
+ )
+ .unwrap();
+
+ let mut quad_mask = tiny_skia::Mask::new(
+ bounds.width as u32,
+ bounds.height as u32,
+ )
+ .unwrap();
+
+ let zero_bounds = Rectangle {
+ x: 0.0,
+ y: 0.0,
+ width: bounds.width,
+ height: bounds.height,
+ };
+ let path =
+ rounded_rectangle(zero_bounds, fill_border_radius);
+
+ quad_mask.fill_path(
+ &path,
+ tiny_skia::FillRule::EvenOdd,
+ true,
+ transform,
+ );
+ let path_bounds = Rectangle {
+ x: border_width / 2.0,
+ y: border_width / 2.0,
+ width: bounds.width - border_width,
+ height: bounds.height - border_width,
+ };
+
+ let border_radius_path =
+ rounded_rectangle(path_bounds, border_radius);
+
+ temp_pixmap.stroke_path(
+ &border_radius_path,
+ &tiny_skia::Paint {
+ shader: tiny_skia::Shader::SolidColor(
+ into_color(*border_color),
+ ),
+ anti_alias: true,
+ ..tiny_skia::Paint::default()
+ },
+ &tiny_skia::Stroke {
+ width: border_width,
+ ..tiny_skia::Stroke::default()
+ },
+ transform,
+ Some(&quad_mask),
+ );
+
+ pixels.draw_pixmap(
+ bounds.x as i32,
+ bounds.y as i32,
+ temp_pixmap.as_ref(),
+ &tiny_skia::PixmapPaint::default(),
+ transform,
+ clip_mask,
+ );
+ }
}
}
Primitive::Text {
@@ -311,6 +420,13 @@ impl Backend {
self.raster_pipeline
.draw(handle, *bounds, pixels, transform, clip_mask);
}
+ #[cfg(not(feature = "image"))]
+ Primitive::Image { .. } => {
+ log::warn!(
+ "Unsupported primitive in `iced_tiny_skia`: {:?}",
+ primitive
+ );
+ }
#[cfg(feature = "svg")]
Primitive::Svg {
handle,
@@ -334,12 +450,19 @@ impl Backend {
clip_mask,
);
}
- Primitive::Fill {
+ #[cfg(not(feature = "svg"))]
+ Primitive::Svg { .. } => {
+ log::warn!(
+ "Unsupported primitive in `iced_tiny_skia`: {:?}",
+ primitive
+ );
+ }
+ Primitive::Custom(primitive::Custom::Fill {
path,
paint,
rule,
transform,
- } => {
+ }) => {
let bounds = path.bounds();
let physical_bounds = (Rectangle {
@@ -367,12 +490,12 @@ impl Backend {
clip_mask,
);
}
- Primitive::Stroke {
+ Primitive::Custom(primitive::Custom::Stroke {
path,
paint,
stroke,
transform,
- } => {
+ }) => {
let bounds = path.bounds();
let physical_bounds = (Rectangle {
@@ -472,21 +595,6 @@ impl Backend {
translation,
);
}
- Primitive::SolidMesh { .. } | Primitive::GradientMesh { .. } => {
- // Not supported!
- // TODO: Draw a placeholder (?)
- log::warn!(
- "Unsupported primitive in `iced_tiny_skia`: {:?}",
- primitive
- );
- }
- _ => {
- // Not supported!
- log::warn!(
- "Unsupported primitive in `iced_tiny_skia`: {:?}",
- primitive
- );
- }
}
}
}
@@ -659,9 +767,7 @@ fn adjust_clip_mask(clip_mask: &mut tiny_skia::Mask, bounds: Rectangle) {
}
impl iced_graphics::Backend for Backend {
- fn trim_measurements(&mut self) {
- self.text_pipeline.trim_measurement_cache();
- }
+ type Primitive = primitive::Custom;
}
impl backend::Text for Backend {
@@ -685,7 +791,7 @@ impl backend::Text for Backend {
font: Font,
bounds: Size,
shaping: text::Shaping,
- ) -> (f32, f32) {
+ ) -> Size {
self.text_pipeline.measure(
contents,
size,
diff --git a/tiny_skia/src/geometry.rs b/tiny_skia/src/geometry.rs
index ee347c73..9bd47556 100644
--- a/tiny_skia/src/geometry.rs
+++ b/tiny_skia/src/geometry.rs
@@ -3,7 +3,7 @@ use crate::graphics::geometry::fill::{self, Fill};
use crate::graphics::geometry::stroke::{self, Stroke};
use crate::graphics::geometry::{Path, Style, Text};
use crate::graphics::Gradient;
-use crate::graphics::Primitive;
+use crate::primitive::{self, Primitive};
pub struct Frame {
size: Size,
@@ -42,12 +42,13 @@ impl Frame {
let Some(path) = convert_path(path) else { return };
let fill = fill.into();
- self.primitives.push(Primitive::Fill {
- path,
- paint: into_paint(fill.style),
- rule: into_fill_rule(fill.rule),
- transform: self.transform,
- });
+ self.primitives
+ .push(Primitive::Custom(primitive::Custom::Fill {
+ path,
+ paint: into_paint(fill.style),
+ rule: into_fill_rule(fill.rule),
+ transform: self.transform,
+ }));
}
pub fn fill_rectangle(
@@ -59,15 +60,16 @@ impl Frame {
let Some(path) = convert_path(&Path::rectangle(top_left, size)) else { return };
let fill = fill.into();
- self.primitives.push(Primitive::Fill {
- path,
- paint: tiny_skia::Paint {
- anti_alias: false,
- ..into_paint(fill.style)
- },
- rule: into_fill_rule(fill.rule),
- transform: self.transform,
- });
+ self.primitives
+ .push(Primitive::Custom(primitive::Custom::Fill {
+ path,
+ paint: tiny_skia::Paint {
+ anti_alias: false,
+ ..into_paint(fill.style)
+ },
+ rule: into_fill_rule(fill.rule),
+ transform: self.transform,
+ }));
}
pub fn stroke<'a>(&mut self, path: &Path, stroke: impl Into<Stroke<'a>>) {
@@ -76,12 +78,13 @@ impl Frame {
let stroke = stroke.into();
let skia_stroke = into_stroke(&stroke);
- self.primitives.push(Primitive::Stroke {
- path,
- paint: into_paint(stroke.style),
- stroke: skia_stroke,
- transform: self.transform,
- });
+ self.primitives
+ .push(Primitive::Custom(primitive::Custom::Stroke {
+ path,
+ paint: into_paint(stroke.style),
+ stroke: skia_stroke,
+ transform: self.transform,
+ }));
}
pub fn fill_text(&mut self, text: impl Into<Text>) {
diff --git a/tiny_skia/src/lib.rs b/tiny_skia/src/lib.rs
index 83baef1c..15de6ce2 100644
--- a/tiny_skia/src/lib.rs
+++ b/tiny_skia/src/lib.rs
@@ -1,6 +1,7 @@
pub mod window;
mod backend;
+mod primitive;
mod settings;
mod text;
@@ -17,6 +18,7 @@ pub use iced_graphics as graphics;
pub use iced_graphics::core;
pub use backend::Backend;
+pub use primitive::Primitive;
pub use settings::Settings;
/// A [`tiny-skia`] graphics renderer for [`iced`].
diff --git a/tiny_skia/src/primitive.rs b/tiny_skia/src/primitive.rs
new file mode 100644
index 00000000..0ed24969
--- /dev/null
+++ b/tiny_skia/src/primitive.rs
@@ -0,0 +1,48 @@
+use crate::core::Rectangle;
+use crate::graphics::Damage;
+
+pub type Primitive = crate::graphics::Primitive<Custom>;
+
+#[derive(Debug, Clone, PartialEq)]
+pub enum Custom {
+ /// A path filled with some paint.
+ Fill {
+ /// The path to fill.
+ path: tiny_skia::Path,
+ /// The paint to use.
+ paint: tiny_skia::Paint<'static>,
+ /// The fill rule to follow.
+ rule: tiny_skia::FillRule,
+ /// The transform to apply to the path.
+ transform: tiny_skia::Transform,
+ },
+ /// A path stroked with some paint.
+ Stroke {
+ /// The path to stroke.
+ path: tiny_skia::Path,
+ /// The paint to use.
+ paint: tiny_skia::Paint<'static>,
+ /// The stroke settings.
+ stroke: tiny_skia::Stroke,
+ /// The transform to apply to the path.
+ transform: tiny_skia::Transform,
+ },
+}
+
+impl Damage for Custom {
+ fn bounds(&self) -> Rectangle {
+ match self {
+ Self::Fill { path, .. } | Self::Stroke { path, .. } => {
+ let bounds = path.bounds();
+
+ Rectangle {
+ x: bounds.x(),
+ y: bounds.y(),
+ width: bounds.width(),
+ height: bounds.height(),
+ }
+ .expand(1.0)
+ }
+ }
+ }
+}
diff --git a/tiny_skia/src/text.rs b/tiny_skia/src/text.rs
index a34c7317..8f494650 100644
--- a/tiny_skia/src/text.rs
+++ b/tiny_skia/src/text.rs
@@ -14,8 +14,7 @@ use std::sync::Arc;
pub struct Pipeline {
font_system: RefCell<cosmic_text::FontSystem>,
glyph_cache: GlyphCache,
- measurement_cache: RefCell<Cache>,
- render_cache: Cache,
+ cache: RefCell<Cache>,
}
impl Pipeline {
@@ -23,14 +22,12 @@ impl Pipeline {
Pipeline {
font_system: RefCell::new(cosmic_text::FontSystem::new_with_fonts(
[cosmic_text::fontdb::Source::Binary(Arc::new(
- include_bytes!("../../wgpu/fonts/Iced-Icons.ttf")
- .as_slice(),
+ include_bytes!("../fonts/Iced-Icons.ttf").as_slice(),
))]
.into_iter(),
)),
glyph_cache: GlyphCache::new(),
- measurement_cache: RefCell::new(Cache::new()),
- render_cache: Cache::new(),
+ cache: RefCell::new(Cache::new()),
}
}
@@ -38,6 +35,8 @@ impl Pipeline {
self.font_system.get_mut().db_mut().load_font_source(
cosmic_text::fontdb::Source::Binary(Arc::new(bytes.into_owned())),
);
+
+ self.cache = RefCell::new(Cache::new());
}
pub fn draw(
@@ -55,20 +54,11 @@ impl Pipeline {
pixels: &mut tiny_skia::PixmapMut<'_>,
clip_mask: Option<&tiny_skia::Mask>,
) {
- let line_height =
- f32::from(line_height.to_absolute(Pixels(size))) * scale_factor;
-
- let bounds = bounds * scale_factor;
- let size = size * scale_factor;
+ let line_height = f32::from(line_height.to_absolute(Pixels(size)));
let font_system = self.font_system.get_mut();
let key = Key {
- bounds: {
- let size = bounds.size();
-
- // TODO: Reuse buffers from layouting
- Size::new(size.width.ceil(), size.height.ceil())
- },
+ bounds: bounds.size(),
content,
font,
size,
@@ -76,16 +66,12 @@ impl Pipeline {
shaping,
};
- let (_, buffer) = self.render_cache.allocate(font_system, key);
+ let (_, entry) = self.cache.get_mut().allocate(font_system, key);
- let (total_lines, max_width) = buffer
- .layout_runs()
- .enumerate()
- .fold((0, 0.0), |(_, max), (i, buffer)| {
- (i + 1, buffer.line_w.max(max))
- });
+ let max_width = entry.bounds.width * scale_factor;
+ let total_height = entry.bounds.height * scale_factor;
- let total_height = total_lines as f32 * line_height;
+ let bounds = bounds * scale_factor;
let x = match horizontal_alignment {
alignment::Horizontal::Left => bounds.x,
@@ -99,16 +85,14 @@ impl Pipeline {
alignment::Vertical::Bottom => bounds.y - total_height,
};
- // TODO: Subpixel glyph positioning
- let x = x.round() as i32;
- let y = y.round() as i32;
-
let mut swash = cosmic_text::SwashCache::new();
- for run in buffer.layout_runs() {
+ for run in entry.buffer.layout_runs() {
for glyph in run.glyphs {
+ let physical_glyph = glyph.physical((x, y), scale_factor);
+
if let Some((buffer, placement)) = self.glyph_cache.allocate(
- glyph.cache_key,
+ physical_glyph.cache_key,
color,
font_system,
&mut swash,
@@ -121,8 +105,9 @@ impl Pipeline {
.expect("Create glyph pixel map");
pixels.draw_pixmap(
- x + glyph.x_int + placement.left,
- y - glyph.y_int - placement.top + run.line_y as i32,
+ physical_glyph.x + placement.left,
+ physical_glyph.y - placement.top
+ + (run.line_y * scale_factor).round() as i32,
pixmap,
&tiny_skia::PixmapPaint::default(),
tiny_skia::Transform::identity(),
@@ -134,7 +119,7 @@ impl Pipeline {
}
pub fn trim_cache(&mut self) {
- self.render_cache.trim();
+ self.cache.get_mut().trim();
self.glyph_cache.trim();
}
@@ -146,12 +131,12 @@ impl Pipeline {
font: Font,
bounds: Size,
shaping: Shaping,
- ) -> (f32, f32) {
- let mut measurement_cache = self.measurement_cache.borrow_mut();
+ ) -> Size {
+ let mut measurement_cache = self.cache.borrow_mut();
let line_height = f32::from(line_height.to_absolute(Pixels(size)));
- let (_, paragraph) = measurement_cache.allocate(
+ let (_, entry) = measurement_cache.allocate(
&mut self.font_system.borrow_mut(),
Key {
content,
@@ -163,14 +148,7 @@ impl Pipeline {
},
);
- let (total_lines, max_width) = paragraph
- .layout_runs()
- .enumerate()
- .fold((0, 0.0), |(_, max), (i, buffer)| {
- (i + 1, buffer.line_w.max(max))
- });
-
- (max_width, line_height * total_lines as f32)
+ entry.bounds
}
pub fn hit_test(
@@ -184,11 +162,11 @@ impl Pipeline {
point: Point,
_nearest_only: bool,
) -> Option<Hit> {
- let mut measurement_cache = self.measurement_cache.borrow_mut();
+ let mut measurement_cache = self.cache.borrow_mut();
let line_height = f32::from(line_height.to_absolute(Pixels(size)));
- let (_, paragraph) = measurement_cache.allocate(
+ let (_, entry) = measurement_cache.allocate(
&mut self.font_system.borrow_mut(),
Key {
content,
@@ -200,14 +178,20 @@ impl Pipeline {
},
);
- let cursor = paragraph.hit(point.x, point.y)?;
+ let cursor = entry.buffer.hit(point.x, point.y)?;
Some(Hit::CharOffset(cursor.index))
}
+}
- pub fn trim_measurement_cache(&mut self) {
- self.measurement_cache.borrow_mut().trim();
- }
+fn measure(buffer: &cosmic_text::Buffer) -> Size {
+ let (width, total_lines) = buffer
+ .layout_runs()
+ .fold((0.0, 0usize), |(width, total_lines), run| {
+ (run.line_w.max(width), total_lines + 1)
+ });
+
+ Size::new(width, total_lines as f32 * buffer.metrics().line_height)
}
fn to_family(family: font::Family) -> cosmic_text::Family<'static> {
@@ -366,12 +350,18 @@ impl GlyphCache {
}
struct Cache {
- entries: FxHashMap<KeyHash, cosmic_text::Buffer>,
+ entries: FxHashMap<KeyHash, Entry>,
+ measurements: FxHashMap<KeyHash, KeyHash>,
recently_used: FxHashSet<KeyHash>,
hasher: HashBuilder,
trim_count: usize,
}
+struct Entry {
+ buffer: cosmic_text::Buffer,
+ bounds: Size,
+}
+
#[cfg(not(target_arch = "wasm32"))]
type HashBuilder = twox_hash::RandomXxHashBuilder64;
@@ -384,6 +374,7 @@ impl Cache {
fn new() -> Self {
Self {
entries: FxHashMap::default(),
+ measurements: FxHashMap::default(),
recently_used: FxHashSet::default(),
hasher: HashBuilder::default(),
trim_count: 0,
@@ -394,20 +385,14 @@ impl Cache {
&mut self,
font_system: &mut cosmic_text::FontSystem,
key: Key<'_>,
- ) -> (KeyHash, &mut cosmic_text::Buffer) {
- let hash = {
- let mut hasher = self.hasher.build_hasher();
-
- key.content.hash(&mut hasher);
- key.size.to_bits().hash(&mut hasher);
- key.line_height.to_bits().hash(&mut hasher);
- key.font.hash(&mut hasher);
- key.bounds.width.to_bits().hash(&mut hasher);
- key.bounds.height.to_bits().hash(&mut hasher);
- key.shaping.hash(&mut hasher);
-
- hasher.finish()
- };
+ ) -> (KeyHash, &mut Entry) {
+ let hash = key.hash(self.hasher.build_hasher());
+
+ if let Some(hash) = self.measurements.get(&hash) {
+ let _ = self.recently_used.insert(*hash);
+
+ return (*hash, self.entries.get_mut(hash).unwrap());
+ }
if let hash_map::Entry::Vacant(entry) = self.entries.entry(hash) {
let metrics = cosmic_text::Metrics::new(key.size, key.size * 1.2);
@@ -428,7 +413,24 @@ impl Cache {
to_shaping(key.shaping),
);
- let _ = entry.insert(buffer);
+ let bounds = measure(&buffer);
+
+ let _ = entry.insert(Entry { buffer, bounds });
+
+ for bounds in [
+ bounds,
+ Size {
+ width: key.bounds.width,
+ ..bounds
+ },
+ ] {
+ if key.bounds != bounds {
+ let _ = self.measurements.insert(
+ Key { bounds, ..key }.hash(self.hasher.build_hasher()),
+ hash,
+ );
+ }
+ }
}
let _ = self.recently_used.insert(hash);
@@ -440,6 +442,8 @@ impl Cache {
if self.trim_count > Self::TRIM_INTERVAL {
self.entries
.retain(|key, _| self.recently_used.contains(key));
+ self.measurements
+ .retain(|_, value| self.recently_used.contains(value));
self.recently_used.clear();
@@ -460,4 +464,18 @@ struct Key<'a> {
shaping: Shaping,
}
+impl Key<'_> {
+ fn hash<H: Hasher>(self, mut hasher: H) -> KeyHash {
+ self.content.hash(&mut hasher);
+ self.size.to_bits().hash(&mut hasher);
+ self.line_height.to_bits().hash(&mut hasher);
+ self.font.hash(&mut hasher);
+ self.bounds.width.to_bits().hash(&mut hasher);
+ self.bounds.height.to_bits().hash(&mut hasher);
+ self.shaping.hash(&mut hasher);
+
+ hasher.finish()
+ }
+}
+
type KeyHash = u64;
diff --git a/tiny_skia/src/window/compositor.rs b/tiny_skia/src/window/compositor.rs
index 9999a188..775cf9e5 100644
--- a/tiny_skia/src/window/compositor.rs
+++ b/tiny_skia/src/window/compositor.rs
@@ -1,8 +1,8 @@
-use crate::core::{Color, Rectangle};
-use crate::graphics::compositor::{self, Information, SurfaceError};
+use crate::core::{Color, Rectangle, Size};
+use crate::graphics::compositor::{self, Information};
use crate::graphics::damage;
-use crate::graphics::{Error, Primitive, Viewport};
-use crate::{Backend, Renderer, Settings};
+use crate::graphics::{Error, Viewport};
+use crate::{Backend, Primitive, Renderer, Settings};
use raw_window_handle::{HasRawDisplayHandle, HasRawWindowHandle};
use std::marker::PhantomData;
@@ -79,7 +79,7 @@ impl<Theme> crate::graphics::Compositor for Compositor<Theme> {
viewport: &Viewport,
background_color: Color,
overlay: &[T],
- ) -> Result<(), SurfaceError> {
+ ) -> Result<(), compositor::SurfaceError> {
renderer.with_primitives(|backend, primitives| {
present(
backend,
@@ -91,6 +91,26 @@ impl<Theme> crate::graphics::Compositor for Compositor<Theme> {
)
})
}
+
+ fn screenshot<T: AsRef<str>>(
+ &mut self,
+ renderer: &mut Self::Renderer,
+ surface: &mut Self::Surface,
+ viewport: &Viewport,
+ background_color: Color,
+ overlay: &[T],
+ ) -> Vec<u8> {
+ renderer.with_primitives(|backend, primitives| {
+ screenshot(
+ surface,
+ backend,
+ primitives,
+ viewport,
+ background_color,
+ overlay,
+ )
+ })
+ }
}
pub fn new<Theme>(settings: Settings) -> (Compositor<Theme>, Backend) {
@@ -156,3 +176,53 @@ pub fn present<T: AsRef<str>>(
Ok(())
}
+
+pub fn screenshot<T: AsRef<str>>(
+ surface: &mut Surface,
+ backend: &mut Backend,
+ primitives: &[Primitive],
+ viewport: &Viewport,
+ background_color: Color,
+ overlay: &[T],
+) -> Vec<u8> {
+ let size = viewport.physical_size();
+
+ let mut offscreen_buffer: Vec<u32> =
+ vec![0; size.width as usize * size.height as usize];
+
+ backend.draw(
+ &mut tiny_skia::PixmapMut::from_bytes(
+ bytemuck::cast_slice_mut(&mut offscreen_buffer),
+ size.width,
+ size.height,
+ )
+ .expect("Create offscreen pixel map"),
+ &mut surface.clip_mask,
+ primitives,
+ viewport,
+ &[Rectangle::with_size(Size::new(
+ size.width as f32,
+ size.height as f32,
+ ))],
+ background_color,
+ overlay,
+ );
+
+ offscreen_buffer.iter().fold(
+ Vec::with_capacity(offscreen_buffer.len() * 4),
+ |mut acc, pixel| {
+ const A_MASK: u32 = 0xFF_00_00_00;
+ const R_MASK: u32 = 0x00_FF_00_00;
+ const G_MASK: u32 = 0x00_00_FF_00;
+ const B_MASK: u32 = 0x00_00_00_FF;
+
+ let a = ((A_MASK & pixel) >> 24) as u8;
+ let r = ((R_MASK & pixel) >> 16) as u8;
+ let g = ((G_MASK & pixel) >> 8) as u8;
+ let b = (B_MASK & pixel) as u8;
+
+ acc.extend([r, g, b, a]);
+ acc
+ },
+ )
+}
diff --git a/wgpu/Cargo.toml b/wgpu/Cargo.toml
index 7e50dff2..15db5b5d 100644
--- a/wgpu/Cargo.toml
+++ b/wgpu/Cargo.toml
@@ -45,7 +45,7 @@ path = "../graphics"
[dependencies.glyphon]
version = "0.2"
git = "https://github.com/hecrj/glyphon.git"
-rev = "26f92369da3704988e3e27f0b35e705c6b2de203"
+rev = "8324f20158a62f8520bad4ed09f6aa5552f8f2a6"
[dependencies.glam]
version = "0.24"
diff --git a/wgpu/src/backend.rs b/wgpu/src/backend.rs
index b524c615..596d43c5 100644
--- a/wgpu/src/backend.rs
+++ b/wgpu/src/backend.rs
@@ -2,7 +2,8 @@ use crate::core;
use crate::core::{Color, Font, Point, Size};
use crate::graphics::backend;
use crate::graphics::color;
-use crate::graphics::{Primitive, Transformation, Viewport};
+use crate::graphics::{Transformation, Viewport};
+use crate::primitive::{self, Primitive};
use crate::quad;
use crate::text;
use crate::triangle;
@@ -334,10 +335,8 @@ impl Backend {
}
}
-impl iced_graphics::Backend for Backend {
- fn trim_measurements(&mut self) {
- self.text_pipeline.trim_measurement_cache()
- }
+impl crate::graphics::Backend for Backend {
+ type Primitive = primitive::Custom;
}
impl backend::Text for Backend {
@@ -361,7 +360,7 @@ impl backend::Text for Backend {
font: Font,
bounds: Size,
shaping: core::text::Shaping,
- ) -> (f32, f32) {
+ ) -> Size {
self.text_pipeline.measure(
contents,
size,
diff --git a/wgpu/src/color.rs b/wgpu/src/color.rs
new file mode 100644
index 00000000..a1025601
--- /dev/null
+++ b/wgpu/src/color.rs
@@ -0,0 +1,165 @@
+use std::borrow::Cow;
+
+pub fn convert(
+ device: &wgpu::Device,
+ encoder: &mut wgpu::CommandEncoder,
+ source: wgpu::Texture,
+ format: wgpu::TextureFormat,
+) -> wgpu::Texture {
+ if source.format() == format {
+ return source;
+ }
+
+ let sampler = device.create_sampler(&wgpu::SamplerDescriptor {
+ label: Some("iced_wgpu.offscreen.sampler"),
+ ..Default::default()
+ });
+
+ //sampler in 0
+ let sampler_layout =
+ device.create_bind_group_layout(&wgpu::BindGroupLayoutDescriptor {
+ label: Some("iced_wgpu.offscreen.blit.sampler_layout"),
+ entries: &[wgpu::BindGroupLayoutEntry {
+ binding: 0,
+ visibility: wgpu::ShaderStages::FRAGMENT,
+ ty: wgpu::BindingType::Sampler(
+ wgpu::SamplerBindingType::NonFiltering,
+ ),
+ count: None,
+ }],
+ });
+
+ let sampler_bind_group =
+ device.create_bind_group(&wgpu::BindGroupDescriptor {
+ label: Some("iced_wgpu.offscreen.sampler.bind_group"),
+ layout: &sampler_layout,
+ entries: &[wgpu::BindGroupEntry {
+ binding: 0,
+ resource: wgpu::BindingResource::Sampler(&sampler),
+ }],
+ });
+
+ let texture_layout =
+ device.create_bind_group_layout(&wgpu::BindGroupLayoutDescriptor {
+ label: Some("iced_wgpu.offscreen.blit.texture_layout"),
+ entries: &[wgpu::BindGroupLayoutEntry {
+ binding: 0,
+ visibility: wgpu::ShaderStages::FRAGMENT,
+ ty: wgpu::BindingType::Texture {
+ sample_type: wgpu::TextureSampleType::Float {
+ filterable: false,
+ },
+ view_dimension: wgpu::TextureViewDimension::D2,
+ multisampled: false,
+ },
+ count: None,
+ }],
+ });
+
+ let pipeline_layout =
+ device.create_pipeline_layout(&wgpu::PipelineLayoutDescriptor {
+ label: Some("iced_wgpu.offscreen.blit.pipeline_layout"),
+ bind_group_layouts: &[&sampler_layout, &texture_layout],
+ push_constant_ranges: &[],
+ });
+
+ let shader = device.create_shader_module(wgpu::ShaderModuleDescriptor {
+ label: Some("iced_wgpu.offscreen.blit.shader"),
+ source: wgpu::ShaderSource::Wgsl(Cow::Borrowed(include_str!(
+ "shader/blit.wgsl"
+ ))),
+ });
+
+ let pipeline =
+ device.create_render_pipeline(&wgpu::RenderPipelineDescriptor {
+ label: Some("iced_wgpu.offscreen.blit.pipeline"),
+ layout: Some(&pipeline_layout),
+ vertex: wgpu::VertexState {
+ module: &shader,
+ entry_point: "vs_main",
+ buffers: &[],
+ },
+ fragment: Some(wgpu::FragmentState {
+ module: &shader,
+ entry_point: "fs_main",
+ targets: &[Some(wgpu::ColorTargetState {
+ format,
+ blend: Some(wgpu::BlendState {
+ color: wgpu::BlendComponent {
+ src_factor: wgpu::BlendFactor::SrcAlpha,
+ dst_factor: wgpu::BlendFactor::OneMinusSrcAlpha,
+ operation: wgpu::BlendOperation::Add,
+ },
+ alpha: wgpu::BlendComponent {
+ src_factor: wgpu::BlendFactor::One,
+ dst_factor: wgpu::BlendFactor::OneMinusSrcAlpha,
+ operation: wgpu::BlendOperation::Add,
+ },
+ }),
+ write_mask: wgpu::ColorWrites::ALL,
+ })],
+ }),
+ primitive: wgpu::PrimitiveState {
+ topology: wgpu::PrimitiveTopology::TriangleList,
+ front_face: wgpu::FrontFace::Cw,
+ ..Default::default()
+ },
+ depth_stencil: None,
+ multisample: Default::default(),
+ multiview: None,
+ });
+
+ let texture = device.create_texture(&wgpu::TextureDescriptor {
+ label: Some("iced_wgpu.offscreen.conversion.source_texture"),
+ size: source.size(),
+ mip_level_count: 1,
+ sample_count: 1,
+ dimension: wgpu::TextureDimension::D2,
+ format,
+ usage: wgpu::TextureUsages::RENDER_ATTACHMENT
+ | wgpu::TextureUsages::COPY_SRC,
+ view_formats: &[],
+ });
+
+ let view = &texture.create_view(&wgpu::TextureViewDescriptor::default());
+
+ let texture_bind_group =
+ device.create_bind_group(&wgpu::BindGroupDescriptor {
+ label: Some("iced_wgpu.offscreen.blit.texture_bind_group"),
+ layout: &texture_layout,
+ entries: &[wgpu::BindGroupEntry {
+ binding: 0,
+ resource: wgpu::BindingResource::TextureView(
+ &source
+ .create_view(&wgpu::TextureViewDescriptor::default()),
+ ),
+ }],
+ });
+
+ let mut pass = encoder.begin_render_pass(&wgpu::RenderPassDescriptor {
+ label: Some("iced_wgpu.offscreen.blit.render_pass"),
+ color_attachments: &[Some(wgpu::RenderPassColorAttachment {
+ view,
+ resolve_target: None,
+ ops: wgpu::Operations {
+ load: wgpu::LoadOp::Load,
+ store: true,
+ },
+ })],
+ depth_stencil_attachment: None,
+ });
+
+ pass.set_pipeline(&pipeline);
+ pass.set_bind_group(0, &sampler_bind_group, &[]);
+ pass.set_bind_group(1, &texture_bind_group, &[]);
+ pass.draw(0..6, 0..1);
+
+ texture
+}
+
+#[derive(Debug, Copy, Clone, bytemuck::Pod, bytemuck::Zeroable)]
+#[repr(C)]
+struct Vertex {
+ ndc: [f32; 2],
+ uv: [f32; 2],
+}
diff --git a/wgpu/src/geometry.rs b/wgpu/src/geometry.rs
index f81b5b2f..e421e0b0 100644
--- a/wgpu/src/geometry.rs
+++ b/wgpu/src/geometry.rs
@@ -5,10 +5,10 @@ use crate::graphics::geometry::fill::{self, Fill};
use crate::graphics::geometry::{
LineCap, LineDash, LineJoin, Path, Stroke, Style, Text,
};
-use crate::graphics::primitive::{self, Primitive};
-use crate::graphics::Gradient;
+use crate::graphics::gradient::{self, Gradient};
+use crate::graphics::mesh::{self, Mesh};
+use crate::primitive::{self, Primitive};
-use iced_graphics::gradient;
use lyon::geom::euclid;
use lyon::tessellation;
use std::borrow::Cow;
@@ -25,8 +25,8 @@ pub struct Frame {
}
enum Buffer {
- Solid(tessellation::VertexBuffers<primitive::ColoredVertex2D, u32>),
- Gradient(tessellation::VertexBuffers<primitive::GradientVertex2D, u32>),
+ Solid(tessellation::VertexBuffers<mesh::SolidVertex2D, u32>),
+ Gradient(tessellation::VertexBuffers<mesh::GradientVertex2D, u32>),
}
struct BufferStack {
@@ -464,24 +464,28 @@ impl Frame {
match buffer {
Buffer::Solid(buffer) => {
if !buffer.indices.is_empty() {
- self.primitives.push(Primitive::SolidMesh {
- buffers: primitive::Mesh2D {
- vertices: buffer.vertices,
- indices: buffer.indices,
- },
- size: self.size,
- })
+ self.primitives.push(Primitive::Custom(
+ primitive::Custom::Mesh(Mesh::Solid {
+ buffers: mesh::Indexed {
+ vertices: buffer.vertices,
+ indices: buffer.indices,
+ },
+ size: self.size,
+ }),
+ ))
}
}
Buffer::Gradient(buffer) => {
if !buffer.indices.is_empty() {
- self.primitives.push(Primitive::GradientMesh {
- buffers: primitive::Mesh2D {
- vertices: buffer.vertices,
- indices: buffer.indices,
- },
- size: self.size,
- })
+ self.primitives.push(Primitive::Custom(
+ primitive::Custom::Mesh(Mesh::Gradient {
+ buffers: mesh::Indexed {
+ vertices: buffer.vertices,
+ indices: buffer.indices,
+ },
+ size: self.size,
+ }),
+ ))
}
}
}
@@ -495,32 +499,32 @@ struct GradientVertex2DBuilder {
gradient: gradient::Packed,
}
-impl tessellation::FillVertexConstructor<primitive::GradientVertex2D>
+impl tessellation::FillVertexConstructor<mesh::GradientVertex2D>
for GradientVertex2DBuilder
{
fn new_vertex(
&mut self,
vertex: tessellation::FillVertex<'_>,
- ) -> primitive::GradientVertex2D {
+ ) -> mesh::GradientVertex2D {
let position = vertex.position();
- primitive::GradientVertex2D {
+ mesh::GradientVertex2D {
position: [position.x, position.y],
gradient: self.gradient,
}
}
}
-impl tessellation::StrokeVertexConstructor<primitive::GradientVertex2D>
+impl tessellation::StrokeVertexConstructor<mesh::GradientVertex2D>
for GradientVertex2DBuilder
{
fn new_vertex(
&mut self,
vertex: tessellation::StrokeVertex<'_, '_>,
- ) -> primitive::GradientVertex2D {
+ ) -> mesh::GradientVertex2D {
let position = vertex.position();
- primitive::GradientVertex2D {
+ mesh::GradientVertex2D {
position: [position.x, position.y],
gradient: self.gradient,
}
@@ -529,32 +533,32 @@ impl tessellation::StrokeVertexConstructor<primitive::GradientVertex2D>
struct TriangleVertex2DBuilder(color::Packed);
-impl tessellation::FillVertexConstructor<primitive::ColoredVertex2D>
+impl tessellation::FillVertexConstructor<mesh::SolidVertex2D>
for TriangleVertex2DBuilder
{
fn new_vertex(
&mut self,
vertex: tessellation::FillVertex<'_>,
- ) -> primitive::ColoredVertex2D {
+ ) -> mesh::SolidVertex2D {
let position = vertex.position();
- primitive::ColoredVertex2D {
+ mesh::SolidVertex2D {
position: [position.x, position.y],
color: self.0,
}
}
}
-impl tessellation::StrokeVertexConstructor<primitive::ColoredVertex2D>
+impl tessellation::StrokeVertexConstructor<mesh::SolidVertex2D>
for TriangleVertex2DBuilder
{
fn new_vertex(
&mut self,
vertex: tessellation::StrokeVertex<'_, '_>,
- ) -> primitive::ColoredVertex2D {
+ ) -> mesh::SolidVertex2D {
let position = vertex.position();
- primitive::ColoredVertex2D {
+ mesh::SolidVertex2D {
position: [position.x, position.y],
color: self.0,
}
diff --git a/wgpu/src/layer.rs b/wgpu/src/layer.rs
index 71570e3d..b8f32db1 100644
--- a/wgpu/src/layer.rs
+++ b/wgpu/src/layer.rs
@@ -11,8 +11,10 @@ pub use text::Text;
use crate::core;
use crate::core::alignment;
use crate::core::{Color, Font, Point, Rectangle, Size, Vector};
+use crate::graphics;
use crate::graphics::color;
-use crate::graphics::{Primitive, Viewport};
+use crate::graphics::Viewport;
+use crate::primitive::{self, Primitive};
use crate::quad::{self, Quad};
/// A group of primitives that should be clipped together.
@@ -179,40 +181,6 @@ impl<'a> Layer<'a> {
bounds: *bounds + translation,
});
}
- Primitive::SolidMesh { buffers, size } => {
- let layer = &mut layers[current_layer];
-
- let bounds = Rectangle::new(
- Point::new(translation.x, translation.y),
- *size,
- );
-
- // Only draw visible content
- if let Some(clip_bounds) = layer.bounds.intersection(&bounds) {
- layer.meshes.push(Mesh::Solid {
- origin: Point::new(translation.x, translation.y),
- buffers,
- clip_bounds,
- });
- }
- }
- Primitive::GradientMesh { buffers, size } => {
- let layer = &mut layers[current_layer];
-
- let bounds = Rectangle::new(
- Point::new(translation.x, translation.y),
- *size,
- );
-
- // Only draw visible content
- if let Some(clip_bounds) = layer.bounds.intersection(&bounds) {
- layer.meshes.push(Mesh::Gradient {
- origin: Point::new(translation.x, translation.y),
- buffers,
- clip_bounds,
- });
- }
- }
Primitive::Group { primitives } => {
// TODO: Inspect a bit and regroup (?)
for primitive in primitives {
@@ -262,13 +230,54 @@ impl<'a> Layer<'a> {
current_layer,
);
}
- _ => {
- // Not supported!
- log::warn!(
- "Unsupported primitive in `iced_wgpu`: {:?}",
- primitive
- );
- }
+ Primitive::Custom(custom) => match custom {
+ primitive::Custom::Mesh(mesh) => match mesh {
+ graphics::Mesh::Solid { buffers, size } => {
+ let layer = &mut layers[current_layer];
+
+ let bounds = Rectangle::new(
+ Point::new(translation.x, translation.y),
+ *size,
+ );
+
+ // Only draw visible content
+ if let Some(clip_bounds) =
+ layer.bounds.intersection(&bounds)
+ {
+ layer.meshes.push(Mesh::Solid {
+ origin: Point::new(
+ translation.x,
+ translation.y,
+ ),
+ buffers,
+ clip_bounds,
+ });
+ }
+ }
+ graphics::Mesh::Gradient { buffers, size } => {
+ let layer = &mut layers[current_layer];
+
+ let bounds = Rectangle::new(
+ Point::new(translation.x, translation.y),
+ *size,
+ );
+
+ // Only draw visible content
+ if let Some(clip_bounds) =
+ layer.bounds.intersection(&bounds)
+ {
+ layer.meshes.push(Mesh::Gradient {
+ origin: Point::new(
+ translation.x,
+ translation.y,
+ ),
+ buffers,
+ clip_bounds,
+ });
+ }
+ }
+ },
+ },
}
}
}
diff --git a/wgpu/src/layer/mesh.rs b/wgpu/src/layer/mesh.rs
index b7dd9a0b..7c6206cd 100644
--- a/wgpu/src/layer/mesh.rs
+++ b/wgpu/src/layer/mesh.rs
@@ -1,6 +1,6 @@
//! A collection of triangle primitives.
use crate::core::{Point, Rectangle};
-use crate::graphics::primitive;
+use crate::graphics::mesh;
/// A mesh of triangles.
#[derive(Debug, Clone, Copy)]
@@ -11,7 +11,7 @@ pub enum Mesh<'a> {
origin: Point,
/// The vertex and index buffers of the [`Mesh`].
- buffers: &'a primitive::Mesh2D<primitive::ColoredVertex2D>,
+ buffers: &'a mesh::Indexed<mesh::SolidVertex2D>,
/// The clipping bounds of the [`Mesh`].
clip_bounds: Rectangle<f32>,
@@ -22,7 +22,7 @@ pub enum Mesh<'a> {
origin: Point,
/// The vertex and index buffers of the [`Mesh`].
- buffers: &'a primitive::Mesh2D<primitive::GradientVertex2D>,
+ buffers: &'a mesh::Indexed<mesh::GradientVertex2D>,
/// The clipping bounds of the [`Mesh`].
clip_bounds: Rectangle<f32>,
diff --git a/wgpu/src/lib.rs b/wgpu/src/lib.rs
index 0a5726b5..deb223ef 100644
--- a/wgpu/src/lib.rs
+++ b/wgpu/src/lib.rs
@@ -38,6 +38,7 @@
#![allow(clippy::inherent_to_string, clippy::type_complexity)]
#![cfg_attr(docsrs, feature(doc_auto_cfg))]
pub mod layer;
+pub mod primitive;
pub mod settings;
pub mod window;
@@ -46,6 +47,7 @@ pub mod geometry;
mod backend;
mod buffer;
+mod color;
mod quad;
mod text;
mod triangle;
@@ -59,6 +61,7 @@ pub use wgpu;
pub use backend::Backend;
pub use layer::Layer;
+pub use primitive::Primitive;
pub use settings::Settings;
#[cfg(any(feature = "image", feature = "svg"))]
diff --git a/wgpu/src/primitive.rs b/wgpu/src/primitive.rs
new file mode 100644
index 00000000..8dbf3008
--- /dev/null
+++ b/wgpu/src/primitive.rs
@@ -0,0 +1,21 @@
+//! Draw using different graphical primitives.
+use crate::core::Rectangle;
+use crate::graphics::{Damage, Mesh};
+
+/// The graphical primitives supported by `iced_wgpu`.
+pub type Primitive = crate::graphics::Primitive<Custom>;
+
+/// The custom primitives supported by `iced_wgpu`.
+#[derive(Debug, Clone, PartialEq)]
+pub enum Custom {
+ /// A mesh primitive.
+ Mesh(Mesh),
+}
+
+impl Damage for Custom {
+ fn bounds(&self) -> Rectangle {
+ match self {
+ Self::Mesh(mesh) => mesh.bounds(),
+ }
+ }
+}
diff --git a/wgpu/src/quad/gradient.rs b/wgpu/src/quad/gradient.rs
index 2b56d594..6db37252 100644
--- a/wgpu/src/quad/gradient.rs
+++ b/wgpu/src/quad/gradient.rs
@@ -96,36 +96,26 @@ impl Pipeline {
as u64,
step_mode: wgpu::VertexStepMode::Instance,
attributes: &wgpu::vertex_attr_array!(
- // Color 1
- 1 => Float32x4,
- // Color 2
- 2 => Float32x4,
- // Color 3
- 3 => Float32x4,
- // Color 4
- 4 => Float32x4,
- // Color 5
- 5 => Float32x4,
- // Color 6
- 6 => Float32x4,
- // Color 7
- 7 => Float32x4,
- // Color 8
- 8 => Float32x4,
- // Offsets 1-4
- 9 => Float32x4,
- // Offsets 5-8
- 10 => Float32x4,
+ // Colors 1-2
+ 1 => Uint32x4,
+ // Colors 3-4
+ 2 => Uint32x4,
+ // Colors 5-6
+ 3 => Uint32x4,
+ // Colors 7-8
+ 4 => Uint32x4,
+ // Offsets 1-8
+ 5 => Uint32x4,
// Direction
- 11 => Float32x4,
+ 6 => Float32x4,
// Position & Scale
- 12 => Float32x4,
+ 7 => Float32x4,
// Border color
- 13 => Float32x4,
+ 8 => Float32x4,
// Border radius
- 14 => Float32x4,
+ 9 => Float32x4,
// Border width
- 15 => Float32
+ 10 => Float32
),
},
],
diff --git a/wgpu/src/shader/quad.wgsl b/wgpu/src/shader/quad.wgsl
index 3232bdbe..fb402158 100644
--- a/wgpu/src/shader/quad.wgsl
+++ b/wgpu/src/shader/quad.wgsl
@@ -38,6 +38,13 @@ fn select_border_radius(radi: vec4<f32>, position: vec2<f32>, center: vec2<f32>)
return rx;
}
+fn unpack_u32(color: vec2<u32>) -> vec4<f32> {
+ let rg: vec2<f32> = unpack2x16float(color.x);
+ let ba: vec2<f32> = unpack2x16float(color.y);
+
+ return vec4<f32>(rg.y, rg.x, ba.y, ba.x);
+}
+
struct SolidVertexInput {
@location(0) v_pos: vec2<f32>,
@location(1) color: vec4<f32>,
@@ -140,40 +147,30 @@ fn solid_fs_main(
struct GradientVertexInput {
@location(0) v_pos: vec2<f32>,
- @location(1) color_1: vec4<f32>,
- @location(2) color_2: vec4<f32>,
- @location(3) color_3: vec4<f32>,
- @location(4) color_4: vec4<f32>,
- @location(5) color_5: vec4<f32>,
- @location(6) color_6: vec4<f32>,
- @location(7) color_7: vec4<f32>,
- @location(8) color_8: vec4<f32>,
- @location(9) offsets_1: vec4<f32>,
- @location(10) offsets_2: vec4<f32>,
- @location(11) direction: vec4<f32>,
- @location(12) position_and_scale: vec4<f32>,
- @location(13) border_color: vec4<f32>,
- @location(14) border_radius: vec4<f32>,
- @location(15) border_width: f32
+ @location(1) colors_1: vec4<u32>,
+ @location(2) colors_2: vec4<u32>,
+ @location(3) colors_3: vec4<u32>,
+ @location(4) colors_4: vec4<u32>,
+ @location(5) offsets: vec4<u32>,
+ @location(6) direction: vec4<f32>,
+ @location(7) position_and_scale: vec4<f32>,
+ @location(8) border_color: vec4<f32>,
+ @location(9) border_radius: vec4<f32>,
+ @location(10) border_width: f32,
}
struct GradientVertexOutput {
@builtin(position) position: vec4<f32>,
- @location(1) color_1: vec4<f32>,
- @location(2) color_2: vec4<f32>,
- @location(3) color_3: vec4<f32>,
- @location(4) color_4: vec4<f32>,
- @location(5) color_5: vec4<f32>,
- @location(6) color_6: vec4<f32>,
- @location(7) color_7: vec4<f32>,
- @location(8) color_8: vec4<f32>,
- @location(9) offsets_1: vec4<f32>,
- @location(10) offsets_2: vec4<f32>,
- @location(11) direction: vec4<f32>,
- @location(12) position_and_scale: vec4<f32>,
- @location(13) border_color: vec4<f32>,
- @location(14) border_radius: vec4<f32>,
- @location(15) border_width: f32
+ @location(1) colors_1: vec4<u32>,
+ @location(2) colors_2: vec4<u32>,
+ @location(3) colors_3: vec4<u32>,
+ @location(4) colors_4: vec4<u32>,
+ @location(5) offsets: vec4<u32>,
+ @location(6) direction: vec4<f32>,
+ @location(7) position_and_scale: vec4<f32>,
+ @location(8) border_color: vec4<f32>,
+ @location(9) border_radius: vec4<f32>,
+ @location(10) border_width: f32,
}
@vertex
@@ -199,16 +196,11 @@ fn gradient_vs_main(input: GradientVertexInput) -> GradientVertexOutput {
);
out.position = globals.transform * transform * vec4<f32>(input.v_pos, 0.0, 1.0);
- out.color_1 = input.color_1;
- out.color_2 = input.color_2;
- out.color_3 = input.color_3;
- out.color_4 = input.color_4;
- out.color_5 = input.color_5;
- out.color_6 = input.color_6;
- out.color_7 = input.color_7;
- out.color_8 = input.color_8;
- out.offsets_1 = input.offsets_1;
- out.offsets_2 = input.offsets_2;
+ out.colors_1 = input.colors_1;
+ out.colors_2 = input.colors_2;
+ out.colors_3 = input.colors_3;
+ out.colors_4 = input.colors_4;
+ out.offsets = input.offsets;
out.direction = input.direction * globals.scale;
out.position_and_scale = vec4<f32>(pos, scale);
out.border_color = input.border_color;
@@ -274,25 +266,28 @@ fn gradient(
@fragment
fn gradient_fs_main(input: GradientVertexOutput) -> @location(0) vec4<f32> {
let colors = array<vec4<f32>, 8>(
- input.color_1,
- input.color_2,
- input.color_3,
- input.color_4,
- input.color_5,
- input.color_6,
- input.color_7,
- input.color_8,
+ unpack_u32(input.colors_1.xy),
+ unpack_u32(input.colors_1.zw),
+ unpack_u32(input.colors_2.xy),
+ unpack_u32(input.colors_2.zw),
+ unpack_u32(input.colors_3.xy),
+ unpack_u32(input.colors_3.zw),
+ unpack_u32(input.colors_4.xy),
+ unpack_u32(input.colors_4.zw),
);
+ let offsets_1: vec4<f32> = unpack_u32(input.offsets.xy);
+ let offsets_2: vec4<f32> = unpack_u32(input.offsets.zw);
+
var offsets = array<f32, 8>(
- input.offsets_1.x,
- input.offsets_1.y,
- input.offsets_1.z,
- input.offsets_1.w,
- input.offsets_2.x,
- input.offsets_2.y,
- input.offsets_2.z,
- input.offsets_2.w,
+ offsets_1.x,
+ offsets_1.y,
+ offsets_1.z,
+ offsets_1.w,
+ offsets_2.x,
+ offsets_2.y,
+ offsets_2.z,
+ offsets_2.w,
);
//TODO could just pass this in to the shader but is probably more performant to just check it here
diff --git a/wgpu/src/shader/triangle.wgsl b/wgpu/src/shader/triangle.wgsl
index 625fa46e..9f512d14 100644
--- a/wgpu/src/shader/triangle.wgsl
+++ b/wgpu/src/shader/triangle.wgsl
@@ -4,6 +4,13 @@ struct Globals {
@group(0) @binding(0) var<uniform> globals: Globals;
+fn unpack_u32(color: vec2<u32>) -> vec4<f32> {
+ let rg: vec2<f32> = unpack2x16float(color.x);
+ let ba: vec2<f32> = unpack2x16float(color.y);
+
+ return vec4<f32>(rg.y, rg.x, ba.y, ba.x);
+}
+
struct SolidVertexInput {
@location(0) position: vec2<f32>,
@location(1) color: vec4<f32>,
@@ -29,52 +36,39 @@ fn solid_fs_main(input: SolidVertexOutput) -> @location(0) vec4<f32> {
return input.color;
}
+struct GradientVertexInput {
+ @location(0) v_pos: vec2<f32>,
+ @location(1) colors_1: vec4<u32>,
+ @location(2) colors_2: vec4<u32>,
+ @location(3) colors_3: vec4<u32>,
+ @location(4) colors_4: vec4<u32>,
+ @location(5) offsets: vec4<u32>,
+ @location(6) direction: vec4<f32>,
+}
+
struct GradientVertexOutput {
@builtin(position) position: vec4<f32>,
@location(0) raw_position: vec2<f32>,
- @location(1) color_1: vec4<f32>,
- @location(2) color_2: vec4<f32>,
- @location(3) color_3: vec4<f32>,
- @location(4) color_4: vec4<f32>,
- @location(5) color_5: vec4<f32>,
- @location(6) color_6: vec4<f32>,
- @location(7) color_7: vec4<f32>,
- @location(8) color_8: vec4<f32>,
- @location(9) offsets_1: vec4<f32>,
- @location(10) offsets_2: vec4<f32>,
- @location(11) direction: vec4<f32>,
+ @location(1) colors_1: vec4<u32>,
+ @location(2) colors_2: vec4<u32>,
+ @location(3) colors_3: vec4<u32>,
+ @location(4) colors_4: vec4<u32>,
+ @location(5) offsets: vec4<u32>,
+ @location(6) direction: vec4<f32>,
}
@vertex
-fn gradient_vs_main(
- @location(0) input: vec2<f32>,
- @location(1) color_1: vec4<f32>,
- @location(2) color_2: vec4<f32>,
- @location(3) color_3: vec4<f32>,
- @location(4) color_4: vec4<f32>,
- @location(5) color_5: vec4<f32>,
- @location(6) color_6: vec4<f32>,
- @location(7) color_7: vec4<f32>,
- @location(8) color_8: vec4<f32>,
- @location(9) offsets_1: vec4<f32>,
- @location(10) offsets_2: vec4<f32>,
- @location(11) direction: vec4<f32>,
-) -> GradientVertexOutput {
+fn gradient_vs_main(input: GradientVertexInput) -> GradientVertexOutput {
var output: GradientVertexOutput;
- output.position = globals.transform * vec4<f32>(input.xy, 0.0, 1.0);
- output.raw_position = input;
- output.color_1 = color_1;
- output.color_2 = color_2;
- output.color_3 = color_3;
- output.color_4 = color_4;
- output.color_5 = color_5;
- output.color_6 = color_6;
- output.color_7 = color_7;
- output.color_8 = color_8;
- output.offsets_1 = offsets_1;
- output.offsets_2 = offsets_2;
- output.direction = direction;
+ output.position = globals.transform * vec4<f32>(input.v_pos, 0.0, 1.0);
+ output.raw_position = input.v_pos;
+ output.colors_1 = input.colors_1;
+ output.colors_2 = input.colors_2;
+ output.colors_3 = input.colors_3;
+ output.colors_4 = input.colors_4;
+ output.offsets = input.offsets;
+ output.direction = input.direction;
return output;
}
@@ -135,25 +129,28 @@ fn gradient(
@fragment
fn gradient_fs_main(input: GradientVertexOutput) -> @location(0) vec4<f32> {
let colors = array<vec4<f32>, 8>(
- input.color_1,
- input.color_2,
- input.color_3,
- input.color_4,
- input.color_5,
- input.color_6,
- input.color_7,
- input.color_8,
+ unpack_u32(input.colors_1.xy),
+ unpack_u32(input.colors_1.zw),
+ unpack_u32(input.colors_2.xy),
+ unpack_u32(input.colors_2.zw),
+ unpack_u32(input.colors_3.xy),
+ unpack_u32(input.colors_3.zw),
+ unpack_u32(input.colors_4.xy),
+ unpack_u32(input.colors_4.zw),
);
+ let offsets_1: vec4<f32> = unpack_u32(input.offsets.xy);
+ let offsets_2: vec4<f32> = unpack_u32(input.offsets.zw);
+
var offsets = array<f32, 8>(
- input.offsets_1.x,
- input.offsets_1.y,
- input.offsets_1.z,
- input.offsets_1.w,
- input.offsets_2.x,
- input.offsets_2.y,
- input.offsets_2.z,
- input.offsets_2.w,
+ offsets_1.x,
+ offsets_1.y,
+ offsets_1.z,
+ offsets_1.w,
+ offsets_2.x,
+ offsets_2.y,
+ offsets_2.z,
+ offsets_2.w,
);
var last_index = 7;
diff --git a/wgpu/src/text.rs b/wgpu/src/text.rs
index 0d88865c..1b94edf6 100644
--- a/wgpu/src/text.rs
+++ b/wgpu/src/text.rs
@@ -18,8 +18,7 @@ pub struct Pipeline {
renderers: Vec<glyphon::TextRenderer>,
atlas: glyphon::TextAtlas,
prepare_layer: usize,
- measurement_cache: RefCell<Cache>,
- render_cache: Cache,
+ cache: RefCell<Cache>,
}
impl Pipeline {
@@ -47,15 +46,16 @@ impl Pipeline {
},
),
prepare_layer: 0,
- measurement_cache: RefCell::new(Cache::new()),
- render_cache: Cache::new(),
+ cache: RefCell::new(Cache::new()),
}
}
pub fn load_font(&mut self, bytes: Cow<'static, [u8]>) {
- self.font_system.get_mut().db_mut().load_font_source(
+ let _ = self.font_system.get_mut().db_mut().load_font_source(
glyphon::fontdb::Source::Binary(Arc::new(bytes.into_owned())),
);
+
+ self.cache = RefCell::new(Cache::new());
}
pub fn prepare(
@@ -78,25 +78,25 @@ impl Pipeline {
let font_system = self.font_system.get_mut();
let renderer = &mut self.renderers[self.prepare_layer];
+ let cache = self.cache.get_mut();
let keys: Vec<_> = sections
.iter()
.map(|section| {
- let (key, _) = self.render_cache.allocate(
+ let (key, _) = cache.allocate(
font_system,
Key {
content: section.content,
- size: section.size * scale_factor,
+ size: section.size,
line_height: f32::from(
section
.line_height
.to_absolute(Pixels(section.size)),
- ) * scale_factor,
+ ),
font: section.font,
bounds: Size {
- width: (section.bounds.width * scale_factor).ceil(),
- height: (section.bounds.height * scale_factor)
- .ceil(),
+ width: section.bounds.width,
+ height: section.bounds.height,
},
shaping: section.shaping,
},
@@ -113,22 +113,14 @@ impl Pipeline {
.iter()
.zip(keys.iter())
.filter_map(|(section, key)| {
- let buffer =
- self.render_cache.get(key).expect("Get cached buffer");
-
- let (total_lines, max_width) = buffer
- .layout_runs()
- .enumerate()
- .fold((0, 0.0), |(_, max), (i, buffer)| {
- (i + 1, buffer.line_w.max(max))
- });
-
- let total_height =
- total_lines as f32 * buffer.metrics().line_height;
+ let entry = cache.get(key).expect("Get cached buffer");
let x = section.bounds.x * scale_factor;
let y = section.bounds.y * scale_factor;
+ let max_width = entry.bounds.width * scale_factor;
+ let total_height = entry.bounds.height * scale_factor;
+
let left = match section.horizontal_alignment {
alignment::Horizontal::Left => x,
alignment::Horizontal::Center => x - max_width / 2.0,
@@ -150,14 +142,11 @@ impl Pipeline {
let clip_bounds = bounds.intersection(&section_bounds)?;
- // TODO: Subpixel glyph positioning
- let left = left.round() as i32;
- let top = top.round() as i32;
-
Some(glyphon::TextArea {
- buffer,
+ buffer: &entry.buffer,
left,
top,
+ scale: scale_factor,
bounds: glyphon::TextBounds {
left: clip_bounds.x as i32,
top: clip_bounds.y as i32,
@@ -235,7 +224,7 @@ impl Pipeline {
pub fn end_frame(&mut self) {
self.atlas.trim();
- self.render_cache.trim();
+ self.cache.get_mut().trim();
self.prepare_layer = 0;
}
@@ -248,12 +237,12 @@ impl Pipeline {
font: Font,
bounds: Size,
shaping: Shaping,
- ) -> (f32, f32) {
- let mut measurement_cache = self.measurement_cache.borrow_mut();
+ ) -> Size {
+ let mut measurement_cache = self.cache.borrow_mut();
let line_height = f32::from(line_height.to_absolute(Pixels(size)));
- let (_, paragraph) = measurement_cache.allocate(
+ let (_, entry) = measurement_cache.allocate(
&mut self.font_system.borrow_mut(),
Key {
content,
@@ -265,14 +254,7 @@ impl Pipeline {
},
);
- let (total_lines, max_width) = paragraph
- .layout_runs()
- .enumerate()
- .fold((0, 0.0), |(_, max), (i, buffer)| {
- (i + 1, buffer.line_w.max(max))
- });
-
- (max_width, line_height * total_lines as f32)
+ entry.bounds
}
pub fn hit_test(
@@ -286,11 +268,11 @@ impl Pipeline {
point: Point,
_nearest_only: bool,
) -> Option<Hit> {
- let mut measurement_cache = self.measurement_cache.borrow_mut();
+ let mut measurement_cache = self.cache.borrow_mut();
let line_height = f32::from(line_height.to_absolute(Pixels(size)));
- let (_, paragraph) = measurement_cache.allocate(
+ let (_, entry) = measurement_cache.allocate(
&mut self.font_system.borrow_mut(),
Key {
content,
@@ -302,14 +284,20 @@ impl Pipeline {
},
);
- let cursor = paragraph.hit(point.x, point.y)?;
+ let cursor = entry.buffer.hit(point.x, point.y)?;
Some(Hit::CharOffset(cursor.index))
}
+}
- pub fn trim_measurement_cache(&mut self) {
- self.measurement_cache.borrow_mut().trim();
- }
+fn measure(buffer: &glyphon::Buffer) -> Size {
+ let (width, total_lines) = buffer
+ .layout_runs()
+ .fold((0.0, 0usize), |(width, total_lines), run| {
+ (run.line_w.max(width), total_lines + 1)
+ });
+
+ Size::new(width, total_lines as f32 * buffer.metrics().line_height)
}
fn to_family(family: font::Family) -> glyphon::Family<'static> {
@@ -359,11 +347,17 @@ fn to_shaping(shaping: Shaping) -> glyphon::Shaping {
}
struct Cache {
- entries: FxHashMap<KeyHash, glyphon::Buffer>,
+ entries: FxHashMap<KeyHash, Entry>,
+ measurements: FxHashMap<KeyHash, KeyHash>,
recently_used: FxHashSet<KeyHash>,
hasher: HashBuilder,
}
+struct Entry {
+ buffer: glyphon::Buffer,
+ bounds: Size,
+}
+
#[cfg(not(target_arch = "wasm32"))]
type HashBuilder = twox_hash::RandomXxHashBuilder64;
@@ -374,12 +368,13 @@ impl Cache {
fn new() -> Self {
Self {
entries: FxHashMap::default(),
+ measurements: FxHashMap::default(),
recently_used: FxHashSet::default(),
hasher: HashBuilder::default(),
}
}
- fn get(&self, key: &KeyHash) -> Option<&glyphon::Buffer> {
+ fn get(&self, key: &KeyHash) -> Option<&Entry> {
self.entries.get(key)
}
@@ -387,20 +382,14 @@ impl Cache {
&mut self,
font_system: &mut glyphon::FontSystem,
key: Key<'_>,
- ) -> (KeyHash, &mut glyphon::Buffer) {
- let hash = {
- let mut hasher = self.hasher.build_hasher();
+ ) -> (KeyHash, &mut Entry) {
+ let hash = key.hash(self.hasher.build_hasher());
- key.content.hash(&mut hasher);
- key.size.to_bits().hash(&mut hasher);
- key.line_height.to_bits().hash(&mut hasher);
- key.font.hash(&mut hasher);
- key.bounds.width.to_bits().hash(&mut hasher);
- key.bounds.height.to_bits().hash(&mut hasher);
- key.shaping.hash(&mut hasher);
+ if let Some(hash) = self.measurements.get(&hash) {
+ let _ = self.recently_used.insert(*hash);
- hasher.finish()
- };
+ return (*hash, self.entries.get_mut(hash).unwrap());
+ }
if let hash_map::Entry::Vacant(entry) = self.entries.entry(hash) {
let metrics = glyphon::Metrics::new(key.size, key.line_height);
@@ -421,7 +410,23 @@ impl Cache {
to_shaping(key.shaping),
);
- let _ = entry.insert(buffer);
+ let bounds = measure(&buffer);
+ let _ = entry.insert(Entry { buffer, bounds });
+
+ for bounds in [
+ bounds,
+ Size {
+ width: key.bounds.width,
+ ..bounds
+ },
+ ] {
+ if key.bounds != bounds {
+ let _ = self.measurements.insert(
+ Key { bounds, ..key }.hash(self.hasher.build_hasher()),
+ hash,
+ );
+ }
+ }
}
let _ = self.recently_used.insert(hash);
@@ -432,6 +437,8 @@ impl Cache {
fn trim(&mut self) {
self.entries
.retain(|key, _| self.recently_used.contains(key));
+ self.measurements
+ .retain(|_, value| self.recently_used.contains(value));
self.recently_used.clear();
}
@@ -447,4 +454,18 @@ struct Key<'a> {
shaping: Shaping,
}
+impl Key<'_> {
+ fn hash<H: Hasher>(self, mut hasher: H) -> KeyHash {
+ self.content.hash(&mut hasher);
+ self.size.to_bits().hash(&mut hasher);
+ self.line_height.to_bits().hash(&mut hasher);
+ self.font.hash(&mut hasher);
+ self.bounds.width.to_bits().hash(&mut hasher);
+ self.bounds.height.to_bits().hash(&mut hasher);
+ self.shaping.hash(&mut hasher);
+
+ hasher.finish()
+ }
+}
+
type KeyHash = u64;
diff --git a/wgpu/src/triangle.rs b/wgpu/src/triangle.rs
index 6f32f182..d8b23dfe 100644
--- a/wgpu/src/triangle.rs
+++ b/wgpu/src/triangle.rs
@@ -393,7 +393,7 @@ impl Uniforms {
}
mod solid {
- use crate::graphics::primitive;
+ use crate::graphics::mesh;
use crate::graphics::Antialiasing;
use crate::triangle;
use crate::Buffer;
@@ -406,7 +406,7 @@ mod solid {
#[derive(Debug)]
pub struct Layer {
- pub vertices: Buffer<primitive::ColoredVertex2D>,
+ pub vertices: Buffer<mesh::SolidVertex2D>,
pub uniforms: Buffer<triangle::Uniforms>,
pub constants: wgpu::BindGroup,
}
@@ -493,38 +493,40 @@ mod solid {
),
});
- let pipeline = device.create_render_pipeline(
- &wgpu::RenderPipelineDescriptor {
- label: Some("iced_wgpu::triangle::solid pipeline"),
- layout: Some(&layout),
- vertex: wgpu::VertexState {
- module: &shader,
- entry_point: "solid_vs_main",
- buffers: &[wgpu::VertexBufferLayout {
- array_stride: std::mem::size_of::<
- primitive::ColoredVertex2D,
- >()
- as u64,
- step_mode: wgpu::VertexStepMode::Vertex,
- attributes: &wgpu::vertex_attr_array!(
- // Position
- 0 => Float32x2,
- // Color
- 1 => Float32x4,
- ),
- }],
+ let pipeline =
+ device.create_render_pipeline(
+ &wgpu::RenderPipelineDescriptor {
+ label: Some("iced_wgpu::triangle::solid pipeline"),
+ layout: Some(&layout),
+ vertex: wgpu::VertexState {
+ module: &shader,
+ entry_point: "solid_vs_main",
+ buffers: &[wgpu::VertexBufferLayout {
+ array_stride: std::mem::size_of::<
+ mesh::SolidVertex2D,
+ >(
+ )
+ as u64,
+ step_mode: wgpu::VertexStepMode::Vertex,
+ attributes: &wgpu::vertex_attr_array!(
+ // Position
+ 0 => Float32x2,
+ // Color
+ 1 => Float32x4,
+ ),
+ }],
+ },
+ fragment: Some(wgpu::FragmentState {
+ module: &shader,
+ entry_point: "solid_fs_main",
+ targets: &[triangle::fragment_target(format)],
+ }),
+ primitive: triangle::primitive_state(),
+ depth_stencil: None,
+ multisample: triangle::multisample_state(antialiasing),
+ multiview: None,
},
- fragment: Some(wgpu::FragmentState {
- module: &shader,
- entry_point: "solid_fs_main",
- targets: &[triangle::fragment_target(format)],
- }),
- primitive: triangle::primitive_state(),
- depth_stencil: None,
- multisample: triangle::multisample_state(antialiasing),
- multiview: None,
- },
- );
+ );
Self {
pipeline,
@@ -535,7 +537,8 @@ mod solid {
}
mod gradient {
- use crate::graphics::{primitive, Antialiasing};
+ use crate::graphics::mesh;
+ use crate::graphics::Antialiasing;
use crate::triangle;
use crate::Buffer;
@@ -547,7 +550,7 @@ mod gradient {
#[derive(Debug)]
pub struct Layer {
- pub vertices: Buffer<primitive::GradientVertex2D>,
+ pub vertices: Buffer<mesh::GradientVertex2D>,
pub uniforms: Buffer<triangle::Uniforms>,
pub constants: wgpu::BindGroup,
}
@@ -645,35 +648,25 @@ mod gradient {
entry_point: "gradient_vs_main",
buffers: &[wgpu::VertexBufferLayout {
array_stride: std::mem::size_of::<
- primitive::GradientVertex2D,
+ mesh::GradientVertex2D,
>()
as u64,
step_mode: wgpu::VertexStepMode::Vertex,
attributes: &wgpu::vertex_attr_array!(
// Position
0 => Float32x2,
- // Color 1
- 1 => Float32x4,
- // Color 2
- 2 => Float32x4,
- // Color 3
- 3 => Float32x4,
- // Color 4
- 4 => Float32x4,
- // Color 5
- 5 => Float32x4,
- // Color 6
- 6 => Float32x4,
- // Color 7
- 7 => Float32x4,
- // Color 8
- 8 => Float32x4,
- // Offsets 1-4
- 9 => Float32x4,
- // Offsets 5-8
- 10 => Float32x4,
+ // Colors 1-2
+ 1 => Uint32x4,
+ // Colors 3-4
+ 2 => Uint32x4,
+ // Colors 5-6
+ 3 => Uint32x4,
+ // Colors 7-8
+ 4 => Uint32x4,
+ // Offsets
+ 5 => Uint32x4,
// Direction
- 11 => Float32x4
+ 6 => Float32x4
),
}],
},
diff --git a/wgpu/src/triangle/msaa.rs b/wgpu/src/triangle/msaa.rs
index 4afbdb32..320b5b12 100644
--- a/wgpu/src/triangle/msaa.rs
+++ b/wgpu/src/triangle/msaa.rs
@@ -16,15 +16,8 @@ impl Blit {
format: wgpu::TextureFormat,
antialiasing: graphics::Antialiasing,
) -> Blit {
- let sampler = device.create_sampler(&wgpu::SamplerDescriptor {
- address_mode_u: wgpu::AddressMode::ClampToEdge,
- address_mode_v: wgpu::AddressMode::ClampToEdge,
- address_mode_w: wgpu::AddressMode::ClampToEdge,
- mag_filter: wgpu::FilterMode::Nearest,
- min_filter: wgpu::FilterMode::Nearest,
- mipmap_filter: wgpu::FilterMode::Nearest,
- ..Default::default()
- });
+ let sampler =
+ device.create_sampler(&wgpu::SamplerDescriptor::default());
let constant_layout =
device.create_bind_group_layout(&wgpu::BindGroupLayoutDescriptor {
diff --git a/wgpu/src/window/compositor.rs b/wgpu/src/window/compositor.rs
index 2eaafde0..cd5b20cc 100644
--- a/wgpu/src/window/compositor.rs
+++ b/wgpu/src/window/compositor.rs
@@ -1,10 +1,10 @@
//! Connect a window with a renderer.
-use crate::core::Color;
+use crate::core::{Color, Size};
use crate::graphics;
use crate::graphics::color;
use crate::graphics::compositor;
-use crate::graphics::{Error, Primitive, Viewport};
-use crate::{Backend, Renderer, Settings};
+use crate::graphics::{Error, Viewport};
+use crate::{Backend, Primitive, Renderer, Settings};
use futures::stream::{self, StreamExt};
@@ -283,4 +283,154 @@ impl<Theme> graphics::Compositor for Compositor<Theme> {
)
})
}
+
+ fn screenshot<T: AsRef<str>>(
+ &mut self,
+ renderer: &mut Self::Renderer,
+ _surface: &mut Self::Surface,
+ viewport: &Viewport,
+ background_color: Color,
+ overlay: &[T],
+ ) -> Vec<u8> {
+ renderer.with_primitives(|backend, primitives| {
+ screenshot(
+ self,
+ backend,
+ primitives,
+ viewport,
+ background_color,
+ overlay,
+ )
+ })
+ }
+}
+
+/// Renders the current surface to an offscreen buffer.
+///
+/// Returns RGBA bytes of the texture data.
+pub fn screenshot<Theme, T: AsRef<str>>(
+ compositor: &Compositor<Theme>,
+ backend: &mut Backend,
+ primitives: &[Primitive],
+ viewport: &Viewport,
+ background_color: Color,
+ overlay: &[T],
+) -> Vec<u8> {
+ let mut encoder = compositor.device.create_command_encoder(
+ &wgpu::CommandEncoderDescriptor {
+ label: Some("iced_wgpu.offscreen.encoder"),
+ },
+ );
+
+ let dimensions = BufferDimensions::new(viewport.physical_size());
+
+ let texture_extent = wgpu::Extent3d {
+ width: dimensions.width,
+ height: dimensions.height,
+ depth_or_array_layers: 1,
+ };
+
+ let texture = compositor.device.create_texture(&wgpu::TextureDescriptor {
+ label: Some("iced_wgpu.offscreen.source_texture"),
+ size: texture_extent,
+ mip_level_count: 1,
+ sample_count: 1,
+ dimension: wgpu::TextureDimension::D2,
+ format: compositor.format,
+ usage: wgpu::TextureUsages::RENDER_ATTACHMENT
+ | wgpu::TextureUsages::COPY_SRC
+ | wgpu::TextureUsages::TEXTURE_BINDING,
+ view_formats: &[],
+ });
+
+ let view = texture.create_view(&wgpu::TextureViewDescriptor::default());
+
+ backend.present(
+ &compositor.device,
+ &compositor.queue,
+ &mut encoder,
+ Some(background_color),
+ &view,
+ primitives,
+ viewport,
+ overlay,
+ );
+
+ let texture = crate::color::convert(
+ &compositor.device,
+ &mut encoder,
+ texture,
+ if color::GAMMA_CORRECTION {
+ wgpu::TextureFormat::Rgba8UnormSrgb
+ } else {
+ wgpu::TextureFormat::Rgba8Unorm
+ },
+ );
+
+ let output_buffer =
+ compositor.device.create_buffer(&wgpu::BufferDescriptor {
+ label: Some("iced_wgpu.offscreen.output_texture_buffer"),
+ size: (dimensions.padded_bytes_per_row * dimensions.height as usize)
+ as u64,
+ usage: wgpu::BufferUsages::MAP_READ | wgpu::BufferUsages::COPY_DST,
+ mapped_at_creation: false,
+ });
+
+ encoder.copy_texture_to_buffer(
+ texture.as_image_copy(),
+ wgpu::ImageCopyBuffer {
+ buffer: &output_buffer,
+ layout: wgpu::ImageDataLayout {
+ offset: 0,
+ bytes_per_row: Some(dimensions.padded_bytes_per_row as u32),
+ rows_per_image: None,
+ },
+ },
+ texture_extent,
+ );
+
+ let index = compositor.queue.submit(Some(encoder.finish()));
+
+ let slice = output_buffer.slice(..);
+ slice.map_async(wgpu::MapMode::Read, |_| {});
+
+ let _ = compositor
+ .device
+ .poll(wgpu::Maintain::WaitForSubmissionIndex(index));
+
+ let mapped_buffer = slice.get_mapped_range();
+
+ mapped_buffer.chunks(dimensions.padded_bytes_per_row).fold(
+ vec![],
+ |mut acc, row| {
+ acc.extend(&row[..dimensions.unpadded_bytes_per_row]);
+ acc
+ },
+ )
+}
+
+#[derive(Clone, Copy, Debug)]
+struct BufferDimensions {
+ width: u32,
+ height: u32,
+ unpadded_bytes_per_row: usize,
+ padded_bytes_per_row: usize,
+}
+
+impl BufferDimensions {
+ fn new(size: Size<u32>) -> Self {
+ let unpadded_bytes_per_row = size.width as usize * 4; //slice of buffer per row; always RGBA
+ let alignment = wgpu::COPY_BYTES_PER_ROW_ALIGNMENT as usize; //256
+ let padded_bytes_per_row_padding =
+ (alignment - unpadded_bytes_per_row % alignment) % alignment;
+ let padded_bytes_per_row =
+ unpadded_bytes_per_row + padded_bytes_per_row_padding;
+
+ Self {
+ width: size.width,
+ height: size.height,
+ unpadded_bytes_per_row,
+ padded_bytes_per_row,
+ }
+ }
}
diff --git a/widget/Cargo.toml b/widget/Cargo.toml
index 40e4db37..14aae72e 100644
--- a/widget/Cargo.toml
+++ b/widget/Cargo.toml
@@ -28,7 +28,7 @@ version = "0.8"
path = "../style"
[dependencies.ouroboros]
-version = "0.13"
+version = "0.17"
optional = true
[dependencies.qrcode]
diff --git a/widget/src/button.rs b/widget/src/button.rs
index 0f3cbde2..8ebc9657 100644
--- a/widget/src/button.rs
+++ b/widget/src/button.rs
@@ -102,8 +102,17 @@ where
/// Sets the message that will be produced when the [`Button`] is pressed.
///
/// Unless `on_press` is called, the [`Button`] will be disabled.
- pub fn on_press(mut self, msg: Message) -> Self {
- self.on_press = Some(msg);
+ pub fn on_press(mut self, on_press: Message) -> Self {
+ self.on_press = Some(on_press);
+ self
+ }
+
+ /// Sets the message that will be produced when the [`Button`] is pressed,
+ /// if `Some`.
+ ///
+ /// If `None`, the [`Button`] will be disabled.
+ pub fn on_press_maybe(mut self, on_press: Option<Message>) -> Self {
+ self.on_press = on_press;
self
}
diff --git a/widget/src/canvas/program.rs b/widget/src/canvas/program.rs
index 929ee285..b3f6175e 100644
--- a/widget/src/canvas/program.rs
+++ b/widget/src/canvas/program.rs
@@ -1,7 +1,7 @@
use crate::canvas::event::{self, Event};
use crate::canvas::mouse;
use crate::core::Rectangle;
-use crate::graphics::geometry::{self, Geometry};
+use crate::graphics::geometry;
/// The state and logic of a [`Canvas`].
///
@@ -51,7 +51,7 @@ where
theme: &Renderer::Theme,
bounds: Rectangle,
cursor: mouse::Cursor,
- ) -> Vec<Geometry>;
+ ) -> Vec<Renderer::Geometry>;
/// Returns the current mouse interaction of the [`Program`].
///
@@ -93,7 +93,7 @@ where
theme: &Renderer::Theme,
bounds: Rectangle,
cursor: mouse::Cursor,
- ) -> Vec<Geometry> {
+ ) -> Vec<Renderer::Geometry> {
T::draw(self, state, renderer, theme, bounds, cursor)
}
diff --git a/widget/src/lazy.rs b/widget/src/lazy.rs
index 92a611c3..da287f06 100644
--- a/widget/src/lazy.rs
+++ b/widget/src/lazy.rs
@@ -20,6 +20,7 @@ use crate::core::Element;
use crate::core::{
self, Clipboard, Hasher, Length, Point, Rectangle, Shell, Size,
};
+use crate::runtime::overlay::Nested;
use ouroboros::self_referencing;
use std::cell::RefCell;
@@ -260,14 +261,17 @@ where
.unwrap(),
tree: &mut tree.children[0],
overlay_builder: |element, tree| {
- element.as_widget_mut().overlay(tree, layout, renderer)
+ element
+ .as_widget_mut()
+ .overlay(tree, layout, renderer)
+ .map(|overlay| RefCell::new(Nested::new(overlay)))
},
}
.build(),
));
- let has_overlay = overlay
- .with_overlay_maybe(|overlay| overlay::Element::position(overlay));
+ let has_overlay =
+ overlay.with_overlay_maybe(|overlay| overlay.position());
has_overlay
.map(|position| overlay::Element::new(position, Box::new(overlay)))
@@ -275,18 +279,14 @@ where
}
#[self_referencing]
-struct Inner<'a, Message, Renderer>
-where
- Message: 'a,
- Renderer: 'a,
-{
+struct Inner<'a, Message: 'a, Renderer: 'a> {
cell: Rc<RefCell<Option<Element<'static, Message, Renderer>>>>,
element: Element<'static, Message, Renderer>,
tree: &'a mut Tree,
#[borrows(mut element, mut tree)]
- #[covariant]
- overlay: Option<overlay::Element<'this, Message, Renderer>>,
+ #[not_covariant]
+ overlay: Option<RefCell<Nested<'this, Message, Renderer>>>,
}
struct Overlay<'a, Message, Renderer>(Option<Inner<'a, Message, Renderer>>);
@@ -301,19 +301,20 @@ impl<'a, Message, Renderer> Drop for Overlay<'a, Message, Renderer> {
impl<'a, Message, Renderer> Overlay<'a, Message, Renderer> {
fn with_overlay_maybe<T>(
&self,
- f: impl FnOnce(&overlay::Element<'_, Message, Renderer>) -> T,
+ f: impl FnOnce(&mut Nested<'_, Message, Renderer>) -> T,
) -> Option<T> {
- self.0.as_ref().unwrap().borrow_overlay().as_ref().map(f)
+ self.0.as_ref().unwrap().with_overlay(|overlay| {
+ overlay.as_ref().map(|nested| (f)(&mut nested.borrow_mut()))
+ })
}
fn with_overlay_mut_maybe<T>(
&mut self,
- f: impl FnOnce(&mut overlay::Element<'_, Message, Renderer>) -> T,
+ f: impl FnOnce(&mut Nested<'_, Message, Renderer>) -> T,
) -> Option<T> {
- self.0
- .as_mut()
- .unwrap()
- .with_overlay_mut(|overlay| overlay.as_mut().map(f))
+ self.0.as_mut().unwrap().with_overlay_mut(|overlay| {
+ overlay.as_mut().map(|nested| (f)(nested.get_mut()))
+ })
}
}
@@ -329,9 +330,7 @@ where
position: Point,
) -> layout::Node {
self.with_overlay_maybe(|overlay| {
- let translation = position - overlay.position();
-
- overlay.layout(renderer, bounds, translation)
+ overlay.layout(renderer, bounds, position)
})
.unwrap_or_default()
}
@@ -377,9 +376,14 @@ where
.unwrap_or(event::Status::Ignored)
}
- fn is_over(&self, layout: Layout<'_>, cursor_position: Point) -> bool {
+ fn is_over(
+ &self,
+ layout: Layout<'_>,
+ renderer: &Renderer,
+ cursor_position: Point,
+ ) -> bool {
self.with_overlay_maybe(|overlay| {
- overlay.is_over(layout, cursor_position)
+ overlay.is_over(layout, renderer, cursor_position)
})
.unwrap_or_default()
}
diff --git a/widget/src/lazy/component.rs b/widget/src/lazy/component.rs
index f462c8cf..f955d9dd 100644
--- a/widget/src/lazy/component.rs
+++ b/widget/src/lazy/component.rs
@@ -9,6 +9,7 @@ use crate::core::widget::tree::{self, Tree};
use crate::core::{
self, Clipboard, Element, Length, Point, Rectangle, Shell, Size, Widget,
};
+use crate::runtime::overlay::Nested;
use ouroboros::self_referencing;
use std::cell::RefCell;
@@ -455,11 +456,18 @@ where
overlay_builder: |instance, tree| {
instance.state.get_mut().as_mut().unwrap().with_element_mut(
move |element| {
- element.as_mut().unwrap().as_widget_mut().overlay(
- &mut tree.children[0],
- layout,
- renderer,
- )
+ element
+ .as_mut()
+ .unwrap()
+ .as_widget_mut()
+ .overlay(
+ &mut tree.children[0],
+ layout,
+ renderer,
+ )
+ .map(|overlay| {
+ RefCell::new(Nested::new(overlay))
+ })
},
)
},
@@ -468,7 +476,7 @@ where
));
let has_overlay = overlay.0.as_ref().unwrap().with_overlay(|overlay| {
- overlay.as_ref().map(overlay::Element::position)
+ overlay.as_ref().map(|nested| nested.borrow().position())
});
has_overlay.map(|position| {
@@ -503,8 +511,8 @@ struct Inner<'a, 'b, Message, Renderer, Event, S> {
types: PhantomData<(Message, Event, S)>,
#[borrows(mut instance, mut tree)]
- #[covariant]
- overlay: Option<overlay::Element<'this, Event, Renderer>>,
+ #[not_covariant]
+ overlay: Option<RefCell<Nested<'this, Event, Renderer>>>,
}
struct OverlayInstance<'a, 'b, Message, Renderer, Event, S> {
@@ -516,7 +524,7 @@ impl<'a, 'b, Message, Renderer, Event, S>
{
fn with_overlay_maybe<T>(
&self,
- f: impl FnOnce(&overlay::Element<'_, Event, Renderer>) -> T,
+ f: impl FnOnce(&mut Nested<'_, Event, Renderer>) -> T,
) -> Option<T> {
self.overlay
.as_ref()
@@ -524,14 +532,14 @@ impl<'a, 'b, Message, Renderer, Event, S>
.0
.as_ref()
.unwrap()
- .borrow_overlay()
- .as_ref()
- .map(f)
+ .with_overlay(|overlay| {
+ overlay.as_ref().map(|nested| (f)(&mut nested.borrow_mut()))
+ })
}
fn with_overlay_mut_maybe<T>(
&mut self,
- f: impl FnOnce(&mut overlay::Element<'_, Event, Renderer>) -> T,
+ f: impl FnOnce(&mut Nested<'_, Event, Renderer>) -> T,
) -> Option<T> {
self.overlay
.as_mut()
@@ -539,7 +547,9 @@ impl<'a, 'b, Message, Renderer, Event, S>
.0
.as_mut()
.unwrap()
- .with_overlay_mut(|overlay| overlay.as_mut().map(f))
+ .with_overlay_mut(|overlay| {
+ overlay.as_mut().map(|nested| (f)(nested.get_mut()))
+ })
}
}
@@ -556,9 +566,7 @@ where
position: Point,
) -> layout::Node {
self.with_overlay_maybe(|overlay| {
- let translation = position - overlay.position();
-
- overlay.layout(renderer, bounds, translation)
+ overlay.layout(renderer, bounds, position)
})
.unwrap_or_default()
}
@@ -655,9 +663,14 @@ where
event_status
}
- fn is_over(&self, layout: Layout<'_>, cursor_position: Point) -> bool {
+ fn is_over(
+ &self,
+ layout: Layout<'_>,
+ renderer: &Renderer,
+ cursor_position: Point,
+ ) -> bool {
self.with_overlay_maybe(|overlay| {
- overlay.is_over(layout, cursor_position)
+ overlay.is_over(layout, renderer, cursor_position)
})
.unwrap_or_default()
}
diff --git a/widget/src/lazy/responsive.rs b/widget/src/lazy/responsive.rs
index bd6385bc..07300857 100644
--- a/widget/src/lazy/responsive.rs
+++ b/widget/src/lazy/responsive.rs
@@ -9,6 +9,7 @@ use crate::core::{
self, Clipboard, Element, Length, Point, Rectangle, Shell, Size, Widget,
};
use crate::horizontal_space;
+use crate::runtime::overlay::Nested;
use ouroboros::self_referencing;
use std::cell::{RefCell, RefMut};
@@ -298,13 +299,13 @@ where
element
.as_widget_mut()
.overlay(tree, content_layout, renderer)
+ .map(|overlay| RefCell::new(Nested::new(overlay)))
},
}
.build();
- let has_overlay = overlay.with_overlay(|overlay| {
- overlay.as_ref().map(overlay::Element::position)
- });
+ let has_overlay =
+ overlay.with_overlay_maybe(|overlay| overlay.position());
has_overlay
.map(|position| overlay::Element::new(position, Box::new(overlay)))
@@ -329,23 +330,27 @@ struct Overlay<'a, 'b, Message, Renderer> {
types: PhantomData<Message>,
#[borrows(mut content, mut tree)]
- #[covariant]
- overlay: Option<overlay::Element<'this, Message, Renderer>>,
+ #[not_covariant]
+ overlay: Option<RefCell<Nested<'this, Message, Renderer>>>,
}
impl<'a, 'b, Message, Renderer> Overlay<'a, 'b, Message, Renderer> {
fn with_overlay_maybe<T>(
&self,
- f: impl FnOnce(&overlay::Element<'_, Message, Renderer>) -> T,
+ f: impl FnOnce(&mut Nested<'_, Message, Renderer>) -> T,
) -> Option<T> {
- self.borrow_overlay().as_ref().map(f)
+ self.with_overlay(|overlay| {
+ overlay.as_ref().map(|nested| (f)(&mut nested.borrow_mut()))
+ })
}
fn with_overlay_mut_maybe<T>(
&mut self,
- f: impl FnOnce(&mut overlay::Element<'_, Message, Renderer>) -> T,
+ f: impl FnOnce(&mut Nested<'_, Message, Renderer>) -> T,
) -> Option<T> {
- self.with_overlay_mut(|overlay| overlay.as_mut().map(f))
+ self.with_overlay_mut(|overlay| {
+ overlay.as_mut().map(|nested| (f)(nested.get_mut()))
+ })
}
}
@@ -361,9 +366,7 @@ where
position: Point,
) -> layout::Node {
self.with_overlay_maybe(|overlay| {
- let translation = position - overlay.position();
-
- overlay.layout(renderer, bounds, translation)
+ overlay.layout(renderer, bounds, position)
})
.unwrap_or_default()
}
@@ -409,9 +412,14 @@ where
.unwrap_or(event::Status::Ignored)
}
- fn is_over(&self, layout: Layout<'_>, cursor_position: Point) -> bool {
+ fn is_over(
+ &self,
+ layout: Layout<'_>,
+ renderer: &Renderer,
+ cursor_position: Point,
+ ) -> bool {
self.with_overlay_maybe(|overlay| {
- overlay.is_over(layout, cursor_position)
+ overlay.is_over(layout, renderer, cursor_position)
})
.unwrap_or_default()
}
diff --git a/widget/src/overlay/menu.rs b/widget/src/overlay/menu.rs
index b699def0..ccf4dfb5 100644
--- a/widget/src/overlay/menu.rs
+++ b/widget/src/overlay/menu.rs
@@ -19,7 +19,7 @@ pub use iced_style::menu::{Appearance, StyleSheet};
/// A list of selectable options.
#[allow(missing_debug_implementations)]
-pub struct Menu<'a, T, Renderer = crate::Renderer>
+pub struct Menu<'a, T, Message, Renderer = crate::Renderer>
where
Renderer: text::Renderer,
Renderer::Theme: StyleSheet,
@@ -27,7 +27,7 @@ where
state: &'a mut State,
options: &'a [T],
hovered_option: &'a mut Option<usize>,
- last_selection: &'a mut Option<T>,
+ on_selected: Box<dyn FnMut(T) -> Message + 'a>,
width: f32,
padding: Padding,
text_size: Option<f32>,
@@ -37,9 +37,10 @@ where
style: <Renderer::Theme as StyleSheet>::Style,
}
-impl<'a, T, Renderer> Menu<'a, T, Renderer>
+impl<'a, T, Message, Renderer> Menu<'a, T, Message, Renderer>
where
T: ToString + Clone,
+ Message: 'a,
Renderer: text::Renderer + 'a,
Renderer::Theme:
StyleSheet + container::StyleSheet + scrollable::StyleSheet,
@@ -50,13 +51,13 @@ where
state: &'a mut State,
options: &'a [T],
hovered_option: &'a mut Option<usize>,
- last_selection: &'a mut Option<T>,
+ on_selected: impl FnMut(T) -> Message + 'a,
) -> Self {
Menu {
state,
options,
hovered_option,
- last_selection,
+ on_selected: Box::new(on_selected),
width: 0.0,
padding: Padding::ZERO,
text_size: None,
@@ -121,7 +122,7 @@ where
/// The `target_height` will be used to display the menu either on top
/// of the target or under it, depending on the screen position and the
/// dimensions of the [`Menu`].
- pub fn overlay<Message: 'a>(
+ pub fn overlay(
self,
position: Point,
target_height: f32,
@@ -174,7 +175,10 @@ where
Renderer::Theme:
StyleSheet + container::StyleSheet + scrollable::StyleSheet,
{
- pub fn new<T>(menu: Menu<'a, T, Renderer>, target_height: f32) -> Self
+ pub fn new<T>(
+ menu: Menu<'a, T, Message, Renderer>,
+ target_height: f32,
+ ) -> Self
where
T: Clone + ToString,
{
@@ -182,7 +186,7 @@ where
state,
options,
hovered_option,
- last_selection,
+ on_selected,
width,
padding,
font,
@@ -195,7 +199,7 @@ where
let container = Container::new(Scrollable::new(List {
options,
hovered_option,
- last_selection,
+ on_selected,
font,
text_size,
text_line_height,
@@ -306,14 +310,14 @@ where
}
}
-struct List<'a, T, Renderer>
+struct List<'a, T, Message, Renderer>
where
Renderer: text::Renderer,
Renderer::Theme: StyleSheet,
{
options: &'a [T],
hovered_option: &'a mut Option<usize>,
- last_selection: &'a mut Option<T>,
+ on_selected: Box<dyn FnMut(T) -> Message + 'a>,
padding: Padding,
text_size: Option<f32>,
text_line_height: text::LineHeight,
@@ -323,7 +327,7 @@ where
}
impl<'a, T, Message, Renderer> Widget<Message, Renderer>
- for List<'a, T, Renderer>
+ for List<'a, T, Message, Renderer>
where
T: Clone + ToString,
Renderer: text::Renderer,
@@ -372,14 +376,15 @@ where
cursor: mouse::Cursor,
renderer: &Renderer,
_clipboard: &mut dyn Clipboard,
- _shell: &mut Shell<'_, Message>,
+ shell: &mut Shell<'_, Message>,
) -> event::Status {
match event {
Event::Mouse(mouse::Event::ButtonPressed(mouse::Button::Left)) => {
if cursor.is_over(layout.bounds()) {
if let Some(index) = *self.hovered_option {
if let Some(option) = self.options.get(index) {
- *self.last_selection = Some(option.clone());
+ shell.publish((self.on_selected)(option.clone()));
+ return event::Status::Captured;
}
}
}
@@ -417,7 +422,8 @@ where
if let Some(index) = *self.hovered_option {
if let Some(option) = self.options.get(index) {
- *self.last_selection = Some(option.clone());
+ shell.publish((self.on_selected)(option.clone()));
+ return event::Status::Captured;
}
}
}
@@ -521,7 +527,7 @@ where
}
}
-impl<'a, T, Message, Renderer> From<List<'a, T, Renderer>>
+impl<'a, T, Message, Renderer> From<List<'a, T, Message, Renderer>>
for Element<'a, Message, Renderer>
where
T: ToString + Clone,
@@ -529,7 +535,7 @@ where
Renderer: 'a + text::Renderer,
Renderer::Theme: StyleSheet,
{
- fn from(list: List<'a, T, Renderer>) -> Self {
+ fn from(list: List<'a, T, Message, Renderer>) -> Self {
Element::new(list)
}
}
diff --git a/widget/src/pick_list.rs b/widget/src/pick_list.rs
index dc53a9c8..832aae6b 100644
--- a/widget/src/pick_list.rs
+++ b/widget/src/pick_list.rs
@@ -157,11 +157,11 @@ where
From<<Renderer::Theme as StyleSheet>::Style>,
{
fn tag(&self) -> tree::Tag {
- tree::Tag::of::<State<T>>()
+ tree::Tag::of::<State>()
}
fn state(&self) -> tree::State {
- tree::State::new(State::<T>::new())
+ tree::State::new(State::new())
}
fn width(&self) -> Length {
@@ -209,7 +209,7 @@ where
self.on_selected.as_ref(),
self.selected.as_ref(),
&self.options,
- || tree.state.downcast_mut::<State<T>>(),
+ || tree.state.downcast_mut::<State>(),
)
}
@@ -249,7 +249,7 @@ where
self.selected.as_ref(),
&self.handle,
&self.style,
- || tree.state.downcast_ref::<State<T>>(),
+ || tree.state.downcast_ref::<State>(),
)
}
@@ -259,7 +259,7 @@ where
layout: Layout<'_>,
renderer: &Renderer,
) -> Option<overlay::Element<'b, Message, Renderer>> {
- let state = tree.state.downcast_mut::<State<T>>();
+ let state = tree.state.downcast_mut::<State>();
overlay(
layout,
@@ -269,6 +269,7 @@ where
self.text_shaping,
self.font.unwrap_or_else(|| renderer.default_font()),
&self.options,
+ &self.on_selected,
self.style.clone(),
)
}
@@ -295,15 +296,14 @@ where
/// The local state of a [`PickList`].
#[derive(Debug)]
-pub struct State<T> {
+pub struct State {
menu: menu::State,
keyboard_modifiers: keyboard::Modifiers,
is_open: bool,
hovered_option: Option<usize>,
- last_selection: Option<T>,
}
-impl<T> State<T> {
+impl State {
/// Creates a new [`State`] for a [`PickList`].
pub fn new() -> Self {
Self {
@@ -311,12 +311,11 @@ impl<T> State<T> {
keyboard_modifiers: keyboard::Modifiers::default(),
is_open: bool::default(),
hovered_option: Option::default(),
- last_selection: Option::default(),
}
}
}
-impl<T> Default for State<T> {
+impl Default for State {
fn default() -> Self {
Self::new()
}
@@ -436,7 +435,7 @@ pub fn update<'a, T, Message>(
on_selected: &dyn Fn(T) -> Message,
selected: Option<&T>,
options: &[T],
- state: impl FnOnce() -> &'a mut State<T>,
+ state: impl FnOnce() -> &'a mut State,
) -> event::Status
where
T: PartialEq + Clone + 'a,
@@ -446,7 +445,7 @@ where
| Event::Touch(touch::Event::FingerPressed { .. }) => {
let state = state();
- let event_status = if state.is_open {
+ if state.is_open {
// Event wasn't processed by overlay, so cursor was clicked either outside it's
// bounds or on the drop-down, either way we close the overlay.
state.is_open = false;
@@ -460,16 +459,6 @@ where
event::Status::Captured
} else {
event::Status::Ignored
- };
-
- if let Some(last_selection) = state.last_selection.take() {
- shell.publish((on_selected)(last_selection));
-
- state.is_open = false;
-
- event::Status::Captured
- } else {
- event_status
}
}
Event::Mouse(mouse::Event::WheelScrolled {
@@ -544,12 +533,13 @@ pub fn mouse_interaction(
/// Returns the current overlay of a [`PickList`].
pub fn overlay<'a, T, Message, Renderer>(
layout: Layout<'_>,
- state: &'a mut State<T>,
+ state: &'a mut State,
padding: Padding,
text_size: Option<f32>,
text_shaping: text::Shaping,
font: Renderer::Font,
options: &'a [T],
+ on_selected: &'a dyn Fn(T) -> Message,
style: <Renderer::Theme as StyleSheet>::Style,
) -> Option<overlay::Element<'a, Message, Renderer>>
where
@@ -570,7 +560,11 @@ where
&mut state.menu,
options,
&mut state.hovered_option,
- &mut state.last_selection,
+ |option| {
+ state.is_open = false;
+
+ (on_selected)(option)
+ },
)
.width(bounds.width)
.padding(padding)
@@ -603,7 +597,7 @@ pub fn draw<'a, T, Renderer>(
selected: Option<&T>,
handle: &Handle<Renderer::Font>,
style: &<Renderer::Theme as StyleSheet>::Style,
- state: impl FnOnce() -> &'a State<T>,
+ state: impl FnOnce() -> &'a State,
) where
Renderer: text::Renderer,
Renderer::Theme: StyleSheet,
diff --git a/widget/src/qr_code.rs b/widget/src/qr_code.rs
index 06be93c0..51a541fd 100644
--- a/widget/src/qr_code.rs
+++ b/widget/src/qr_code.rs
@@ -7,6 +7,7 @@ use crate::core::widget::Tree;
use crate::core::{
Color, Element, Layout, Length, Point, Rectangle, Size, Vector, Widget,
};
+use crate::graphics::geometry::Renderer as _;
use crate::Renderer;
use thiserror::Error;
@@ -121,7 +122,7 @@ impl<'a, Message, Theme> Widget<Message, Renderer<Theme>> for QRCode<'a> {
let translation = Vector::new(bounds.x, bounds.y);
renderer.with_translation(translation, |renderer| {
- renderer.draw_primitive(geometry.0);
+ renderer.draw(vec![geometry]);
});
}
}
diff --git a/widget/src/scrollable.rs b/widget/src/scrollable.rs
index 010befac..473124ca 100644
--- a/widget/src/scrollable.rs
+++ b/widget/src/scrollable.rs
@@ -29,8 +29,7 @@ where
id: Option<Id>,
width: Length,
height: Length,
- vertical: Properties,
- horizontal: Option<Properties>,
+ direction: Direction,
content: Element<'a, Message, Renderer>,
on_scroll: Option<Box<dyn Fn(Viewport) -> Message + 'a>>,
style: <Renderer::Theme as StyleSheet>::Style,
@@ -47,8 +46,7 @@ where
id: None,
width: Length::Shrink,
height: Length::Shrink,
- vertical: Properties::default(),
- horizontal: None,
+ direction: Default::default(),
content: content.into(),
on_scroll: None,
style: Default::default(),
@@ -73,15 +71,9 @@ where
self
}
- /// Configures the vertical scrollbar of the [`Scrollable`] .
- pub fn vertical_scroll(mut self, properties: Properties) -> Self {
- self.vertical = properties;
- self
- }
-
- /// Configures the horizontal scrollbar of the [`Scrollable`] .
- pub fn horizontal_scroll(mut self, properties: Properties) -> Self {
- self.horizontal = Some(properties);
+ /// Sets the [`Direction`] of the [`Scrollable`] .
+ pub fn direction(mut self, direction: Direction) -> Self {
+ self.direction = direction;
self
}
@@ -103,8 +95,50 @@ where
}
}
+/// The direction of [`Scrollable`].
+#[derive(Debug, Clone, Copy, PartialEq)]
+pub enum Direction {
+ /// Vertical scrolling
+ Vertical(Properties),
+ /// Horizontal scrolling
+ Horizontal(Properties),
+ /// Both vertical and horizontal scrolling
+ Both {
+ /// The properties of the vertical scrollbar.
+ vertical: Properties,
+ /// The properties of the horizontal scrollbar.
+ horizontal: Properties,
+ },
+}
+
+impl Direction {
+ /// Returns the [`Properties`] of the horizontal scrollbar, if any.
+ pub fn horizontal(&self) -> Option<&Properties> {
+ match self {
+ Self::Horizontal(properties) => Some(properties),
+ Self::Both { horizontal, .. } => Some(horizontal),
+ _ => None,
+ }
+ }
+
+ /// Returns the [`Properties`] of the vertical scrollbar, if any.
+ pub fn vertical(&self) -> Option<&Properties> {
+ match self {
+ Self::Vertical(properties) => Some(properties),
+ Self::Both { vertical, .. } => Some(vertical),
+ _ => None,
+ }
+ }
+}
+
+impl Default for Direction {
+ fn default() -> Self {
+ Self::Vertical(Properties::default())
+ }
+}
+
/// Properties of a scrollbar within a [`Scrollable`].
-#[derive(Debug)]
+#[derive(Debug, Clone, Copy, PartialEq)]
pub struct Properties {
width: f32,
margin: f32,
@@ -186,7 +220,7 @@ where
limits,
self.width,
self.height,
- self.horizontal.is_some(),
+ &self.direction,
|renderer, limits| {
self.content.as_widget().layout(renderer, limits)
},
@@ -234,8 +268,7 @@ where
cursor,
clipboard,
shell,
- &self.vertical,
- self.horizontal.as_ref(),
+ &self.direction,
&self.on_scroll,
|event, layout, cursor, clipboard, shell| {
self.content.as_widget_mut().on_event(
@@ -267,8 +300,7 @@ where
theme,
layout,
cursor,
- &self.vertical,
- self.horizontal.as_ref(),
+ &self.direction,
&self.style,
|renderer, layout, cursor, viewport| {
self.content.as_widget().draw(
@@ -296,8 +328,7 @@ where
tree.state.downcast_ref::<State>(),
layout,
cursor,
- &self.vertical,
- self.horizontal.as_ref(),
+ &self.direction,
|layout, cursor, viewport| {
self.content.as_widget().mouse_interaction(
&tree.children[0],
@@ -327,10 +358,11 @@ where
let bounds = layout.bounds();
let content_layout = layout.children().next().unwrap();
let content_bounds = content_layout.bounds();
- let offset = tree
- .state
- .downcast_ref::<State>()
- .offset(bounds, content_bounds);
+ let offset = tree.state.downcast_ref::<State>().offset(
+ &self.direction,
+ bounds,
+ content_bounds,
+ );
overlay.translate(Vector::new(-offset.x, -offset.y))
})
@@ -399,20 +431,24 @@ pub fn layout<Renderer>(
limits: &layout::Limits,
width: Length,
height: Length,
- horizontal_enabled: bool,
+ direction: &Direction,
layout_content: impl FnOnce(&Renderer, &layout::Limits) -> layout::Node,
) -> layout::Node {
let limits = limits.width(width).height(height);
let child_limits = layout::Limits::new(
- Size::new(limits.min().width, 0.0),
+ Size::new(limits.min().width, limits.min().height),
Size::new(
- if horizontal_enabled {
+ if direction.horizontal().is_some() {
f32::INFINITY
} else {
limits.max().width
},
- f32::MAX,
+ if direction.vertical().is_some() {
+ f32::MAX
+ } else {
+ limits.max().height
+ },
),
);
@@ -431,8 +467,7 @@ pub fn update<Message>(
cursor: mouse::Cursor,
clipboard: &mut dyn Clipboard,
shell: &mut Shell<'_, Message>,
- vertical: &Properties,
- horizontal: Option<&Properties>,
+ direction: &Direction,
on_scroll: &Option<Box<dyn Fn(Viewport) -> Message + '_>>,
update_content: impl FnOnce(
Event,
@@ -448,8 +483,7 @@ pub fn update<Message>(
let content = layout.children().next().unwrap();
let content_bounds = content.bounds();
- let scrollbars =
- Scrollbars::new(state, vertical, horizontal, bounds, content_bounds);
+ let scrollbars = Scrollbars::new(state, direction, bounds, content_bounds);
let (mouse_over_y_scrollbar, mouse_over_x_scrollbar) =
scrollbars.is_mouse_over(cursor);
@@ -460,7 +494,8 @@ pub fn update<Message>(
if !(mouse_over_x_scrollbar || mouse_over_y_scrollbar) =>
{
mouse::Cursor::Available(
- cursor_position + state.offset(bounds, content_bounds),
+ cursor_position
+ + state.offset(direction, bounds, content_bounds),
)
}
_ => mouse::Cursor::Unavailable,
@@ -713,8 +748,7 @@ pub fn mouse_interaction(
state: &State,
layout: Layout<'_>,
cursor: mouse::Cursor,
- vertical: &Properties,
- horizontal: Option<&Properties>,
+ direction: &Direction,
content_interaction: impl FnOnce(
Layout<'_>,
mouse::Cursor,
@@ -727,8 +761,7 @@ pub fn mouse_interaction(
let content_layout = layout.children().next().unwrap();
let content_bounds = content_layout.bounds();
- let scrollbars =
- Scrollbars::new(state, vertical, horizontal, bounds, content_bounds);
+ let scrollbars = Scrollbars::new(state, direction, bounds, content_bounds);
let (mouse_over_y_scrollbar, mouse_over_x_scrollbar) =
scrollbars.is_mouse_over(cursor);
@@ -738,7 +771,7 @@ pub fn mouse_interaction(
{
mouse::Interaction::Idle
} else {
- let offset = state.offset(bounds, content_bounds);
+ let offset = state.offset(direction, bounds, content_bounds);
let cursor = match cursor_over_scrollable {
Some(cursor_position)
@@ -768,8 +801,7 @@ pub fn draw<Renderer>(
theme: &Renderer::Theme,
layout: Layout<'_>,
cursor: mouse::Cursor,
- vertical: &Properties,
- horizontal: Option<&Properties>,
+ direction: &Direction,
style: &<Renderer::Theme as StyleSheet>::Style,
draw_content: impl FnOnce(&mut Renderer, Layout<'_>, mouse::Cursor, &Rectangle),
) where
@@ -780,14 +812,13 @@ pub fn draw<Renderer>(
let content_layout = layout.children().next().unwrap();
let content_bounds = content_layout.bounds();
- let scrollbars =
- Scrollbars::new(state, vertical, horizontal, bounds, content_bounds);
+ let scrollbars = Scrollbars::new(state, direction, bounds, content_bounds);
let cursor_over_scrollable = cursor.position_over(bounds);
let (mouse_over_y_scrollbar, mouse_over_x_scrollbar) =
scrollbars.is_mouse_over(cursor);
- let offset = state.offset(bounds, content_bounds);
+ let offset = state.offset(direction, bounds, content_bounds);
let cursor = match cursor_over_scrollable {
Some(cursor_position)
@@ -1126,16 +1157,25 @@ impl State {
);
}
- /// Returns the scrolling offset of the [`State`], given the bounds of the
- /// [`Scrollable`] and its contents.
+ /// Returns the scrolling offset of the [`State`], given a [`Direction`],
+ /// the bounds of the [`Scrollable`] and its contents.
pub fn offset(
&self,
+ direction: &Direction,
bounds: Rectangle,
content_bounds: Rectangle,
) -> Vector {
Vector::new(
- self.offset_x.absolute(bounds.width, content_bounds.width),
- self.offset_y.absolute(bounds.height, content_bounds.height),
+ if direction.horizontal().is_some() {
+ self.offset_x.absolute(bounds.width, content_bounds.width)
+ } else {
+ 0.0
+ },
+ if direction.vertical().is_some() {
+ self.offset_y.absolute(bounds.height, content_bounds.height)
+ } else {
+ 0.0
+ },
)
}
@@ -1157,22 +1197,21 @@ impl Scrollbars {
/// Create y and/or x scrollbar(s) if content is overflowing the [`Scrollable`] bounds.
fn new(
state: &State,
- vertical: &Properties,
- horizontal: Option<&Properties>,
+ direction: &Direction,
bounds: Rectangle,
content_bounds: Rectangle,
) -> Self {
- let offset = state.offset(bounds, content_bounds);
+ let offset = state.offset(direction, bounds, content_bounds);
- let show_scrollbar_x = horizontal.and_then(|h| {
- if content_bounds.width > bounds.width {
- Some(h)
- } else {
- None
- }
- });
+ let show_scrollbar_x = direction
+ .horizontal()
+ .filter(|_| content_bounds.width > bounds.width);
+
+ let show_scrollbar_y = direction
+ .vertical()
+ .filter(|_| content_bounds.height > bounds.height);
- let y_scrollbar = if content_bounds.height > bounds.height {
+ let y_scrollbar = if let Some(vertical) = show_scrollbar_y {
let Properties {
width,
margin,
@@ -1240,9 +1279,8 @@ impl Scrollbars {
// Need to adjust the width of the horizontal scrollbar if the vertical scrollbar
// is present
- let scrollbar_y_width = y_scrollbar.map_or(0.0, |_| {
- vertical.width.max(vertical.scroller_width) + vertical.margin
- });
+ let scrollbar_y_width = show_scrollbar_y
+ .map_or(0.0, |v| v.width.max(v.scroller_width) + v.margin);
let total_scrollbar_height =
width.max(scroller_width) + 2.0 * margin;
diff --git a/widget/src/toggler.rs b/widget/src/toggler.rs
index 8b51f2d0..1b31765f 100644
--- a/widget/src/toggler.rs
+++ b/widget/src/toggler.rs
@@ -5,6 +5,7 @@ use crate::core::layout;
use crate::core::mouse;
use crate::core::renderer;
use crate::core::text;
+use crate::core::touch;
use crate::core::widget::Tree;
use crate::core::{
Alignment, Clipboard, Element, Event, Layout, Length, Pixels, Rectangle,
@@ -208,7 +209,8 @@ where
shell: &mut Shell<'_, Message>,
) -> event::Status {
match event {
- Event::Mouse(mouse::Event::ButtonPressed(mouse::Button::Left)) => {
+ Event::Mouse(mouse::Event::ButtonPressed(mouse::Button::Left))
+ | Event::Touch(touch::Event::FingerPressed { .. }) => {
let mouse_over = cursor.is_over(layout.bounds());
if mouse_over {
diff --git a/winit/Cargo.toml b/winit/Cargo.toml
index b75b1929..de7c1c62 100644
--- a/winit/Cargo.toml
+++ b/winit/Cargo.toml
@@ -31,7 +31,7 @@ raw-window-handle = "0.5"
[dependencies.winit]
version = "0.28"
git = "https://github.com/iced-rs/winit.git"
-rev = "ac1ddfe0bd870910b3aa64a18d386fdd55b30a1d"
+rev = "c52db2045d0a2f1b8d9923870de1d4ab1994146e"
default-features = false
[dependencies.iced_runtime]
diff --git a/winit/src/application.rs b/winit/src/application.rs
index be416ac8..6e7b94ef 100644
--- a/winit/src/application.rs
+++ b/winit/src/application.rs
@@ -308,6 +308,8 @@ async fn run_instance<A, E, C>(
run_command(
&application,
+ &mut compositor,
+ &mut surface,
&mut cache,
&state,
&mut renderer,
@@ -318,7 +320,6 @@ async fn run_instance<A, E, C>(
&mut proxy,
&mut debug,
&window,
- || compositor.fetch_information(),
);
runtime.track(application.subscription().into_recipes());
@@ -382,6 +383,8 @@ async fn run_instance<A, E, C>(
// Update application
update(
&mut application,
+ &mut compositor,
+ &mut surface,
&mut cache,
&state,
&mut renderer,
@@ -392,7 +395,6 @@ async fn run_instance<A, E, C>(
&mut debug,
&mut messages,
&window,
- || compositor.fetch_information(),
);
// Update window
@@ -645,8 +647,10 @@ where
/// Updates an [`Application`] by feeding it the provided messages, spawning any
/// resulting [`Command`], and tracking its [`Subscription`].
-pub fn update<A: Application, E: Executor>(
+pub fn update<A: Application, C, E: Executor>(
application: &mut A,
+ compositor: &mut C,
+ surface: &mut C::Surface,
cache: &mut user_interface::Cache,
state: &State<A>,
renderer: &mut A::Renderer,
@@ -657,8 +661,8 @@ pub fn update<A: Application, E: Executor>(
debug: &mut Debug,
messages: &mut Vec<A::Message>,
window: &winit::window::Window,
- graphics_info: impl FnOnce() -> compositor::Information + Copy,
) where
+ C: Compositor<Renderer = A::Renderer> + 'static,
<A::Renderer as core::Renderer>::Theme: StyleSheet,
{
for message in messages.drain(..) {
@@ -676,6 +680,8 @@ pub fn update<A: Application, E: Executor>(
run_command(
application,
+ compositor,
+ surface,
cache,
state,
renderer,
@@ -686,7 +692,6 @@ pub fn update<A: Application, E: Executor>(
proxy,
debug,
window,
- graphics_info,
);
}
@@ -695,8 +700,10 @@ pub fn update<A: Application, E: Executor>(
}
/// Runs the actions of a [`Command`].
-pub fn run_command<A, E>(
+pub fn run_command<A, C, E>(
application: &A,
+ compositor: &mut C,
+ surface: &mut C::Surface,
cache: &mut user_interface::Cache,
state: &State<A>,
renderer: &mut A::Renderer,
@@ -707,10 +714,10 @@ pub fn run_command<A, E>(
proxy: &mut winit::event_loop::EventLoopProxy<A::Message>,
debug: &mut Debug,
window: &winit::window::Window,
- _graphics_info: impl FnOnce() -> compositor::Information + Copy,
) where
A: Application,
E: Executor,
+ C: Compositor<Renderer = A::Renderer> + 'static,
<A::Renderer as core::Renderer>::Theme: StyleSheet,
{
use crate::runtime::command;
@@ -802,12 +809,28 @@ pub fn run_command<A, E>(
.send_event(tag(window.id().into()))
.expect("Send message to event loop");
}
+ window::Action::Screenshot(tag) => {
+ let bytes = compositor.screenshot(
+ renderer,
+ surface,
+ state.viewport(),
+ state.background_color(),
+ &debug.overlay(),
+ );
+
+ proxy
+ .send_event(tag(window::Screenshot::new(
+ bytes,
+ state.physical_size(),
+ )))
+ .expect("Send message to event loop.")
+ }
},
command::Action::System(action) => match action {
system::Action::QueryInformation(_tag) => {
#[cfg(feature = "system")]
{
- let graphics_info = _graphics_info();
+ let graphics_info = compositor.fetch_information();
let proxy = proxy.clone();
let _ = std::thread::spawn(move || {