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-rw-r--r--examples/integration/src/controls.rs2
-rw-r--r--examples/integration/src/main.rs17
-rw-r--r--examples/integration/src/scene.rs82
-rw-r--r--examples/pane_grid/src/main.rs2
-rw-r--r--glow/src/widget/progress_bar.rs8
-rw-r--r--native/src/widget/pane_grid.rs237
-rw-r--r--native/src/widget/pane_grid/axis.rs24
-rw-r--r--native/src/widget/slider.rs25
8 files changed, 227 insertions, 170 deletions
diff --git a/examples/integration/src/controls.rs b/examples/integration/src/controls.rs
index 81c35072..e6e74995 100644
--- a/examples/integration/src/controls.rs
+++ b/examples/integration/src/controls.rs
@@ -9,7 +9,7 @@ pub struct Controls {
sliders: [slider::State; 3],
}
-#[derive(Debug)]
+#[derive(Debug, Clone)]
pub enum Message {
BackgroundColorChanged(Color),
}
diff --git a/examples/integration/src/main.rs b/examples/integration/src/main.rs
index 6b4aa968..db8b4366 100644
--- a/examples/integration/src/main.rs
+++ b/examples/integration/src/main.rs
@@ -154,14 +154,19 @@ pub fn main() {
&wgpu::CommandEncoderDescriptor { label: None },
);
- // We draw the scene first
let program = state.program();
- scene.draw(
- &mut encoder,
- &frame.view,
- program.background_color(),
- );
+ {
+ // We clear the frame
+ let mut render_pass = scene.clear(
+ &frame.view,
+ &mut encoder,
+ program.background_color(),
+ );
+
+ // Draw the scene
+ scene.draw(&mut render_pass);
+ }
// And then iced on top
let mouse_interaction = renderer.backend_mut().draw(
diff --git a/examples/integration/src/scene.rs b/examples/integration/src/scene.rs
index b79a7ff4..74cbb925 100644
--- a/examples/integration/src/scene.rs
+++ b/examples/integration/src/scene.rs
@@ -3,57 +3,49 @@ use iced_winit::Color;
pub struct Scene {
pipeline: wgpu::RenderPipeline,
- bind_group: wgpu::BindGroup,
}
impl Scene {
pub fn new(device: &wgpu::Device) -> Scene {
- let (pipeline, bind_group) = build_pipeline(device);
+ let pipeline = build_pipeline(device);
- Scene {
- pipeline,
- bind_group,
- }
+ Scene { pipeline }
}
- pub fn draw(
+ pub fn clear<'a>(
&self,
- encoder: &mut wgpu::CommandEncoder,
- target: &wgpu::TextureView,
+ target: &'a wgpu::TextureView,
+ encoder: &'a mut wgpu::CommandEncoder,
background_color: Color,
- ) {
- let mut rpass =
- encoder.begin_render_pass(&wgpu::RenderPassDescriptor {
- color_attachments: &[
- wgpu::RenderPassColorAttachmentDescriptor {
- attachment: target,
- resolve_target: None,
- load_op: wgpu::LoadOp::Clear,
- store_op: wgpu::StoreOp::Store,
- clear_color: {
- let [r, g, b, a] = background_color.into_linear();
+ ) -> wgpu::RenderPass<'a> {
+ encoder.begin_render_pass(&wgpu::RenderPassDescriptor {
+ color_attachments: &[wgpu::RenderPassColorAttachmentDescriptor {
+ attachment: target,
+ resolve_target: None,
+ load_op: wgpu::LoadOp::Clear,
+ store_op: wgpu::StoreOp::Store,
+ clear_color: {
+ let [r, g, b, a] = background_color.into_linear();
- wgpu::Color {
- r: r as f64,
- g: g as f64,
- b: b as f64,
- a: a as f64,
- }
- },
- },
- ],
- depth_stencil_attachment: None,
- });
+ wgpu::Color {
+ r: r as f64,
+ g: g as f64,
+ b: b as f64,
+ a: a as f64,
+ }
+ },
+ }],
+ depth_stencil_attachment: None,
+ })
+ }
- rpass.set_pipeline(&self.pipeline);
- rpass.set_bind_group(0, &self.bind_group, &[]);
- rpass.draw(0..3, 0..1);
+ pub fn draw<'a>(&'a self, render_pass: &mut wgpu::RenderPass<'a>) {
+ render_pass.set_pipeline(&self.pipeline);
+ render_pass.draw(0..3, 0..1);
}
}
-fn build_pipeline(
- device: &wgpu::Device,
-) -> (wgpu::RenderPipeline, wgpu::BindGroup) {
+fn build_pipeline(device: &wgpu::Device) -> wgpu::RenderPipeline {
let vs = include_bytes!("shader/vert.spv");
let fs = include_bytes!("shader/frag.spv");
@@ -65,21 +57,9 @@ fn build_pipeline(
&wgpu::read_spirv(std::io::Cursor::new(&fs[..])).unwrap(),
);
- let bind_group_layout =
- device.create_bind_group_layout(&wgpu::BindGroupLayoutDescriptor {
- label: None,
- bindings: &[],
- });
-
- let bind_group = device.create_bind_group(&wgpu::BindGroupDescriptor {
- label: None,
- layout: &bind_group_layout,
- bindings: &[],
- });
-
let pipeline_layout =
device.create_pipeline_layout(&wgpu::PipelineLayoutDescriptor {
- bind_group_layouts: &[&bind_group_layout],
+ bind_group_layouts: &[],
});
let pipeline =
@@ -117,5 +97,5 @@ fn build_pipeline(
alpha_to_coverage_enabled: false,
});
- (pipeline, bind_group)
+ pipeline
}
diff --git a/examples/pane_grid/src/main.rs b/examples/pane_grid/src/main.rs
index 4f081b48..069e2f59 100644
--- a/examples/pane_grid/src/main.rs
+++ b/examples/pane_grid/src/main.rs
@@ -103,7 +103,7 @@ impl Sandbox for Example {
.height(Length::Fill)
.spacing(10)
.on_drag(Message::Dragged)
- .on_resize(Message::Resized)
+ .on_resize(10, Message::Resized)
.on_key_press(handle_hotkey);
Container::new(pane_grid)
diff --git a/glow/src/widget/progress_bar.rs b/glow/src/widget/progress_bar.rs
index 5782103c..a636a3a6 100644
--- a/glow/src/widget/progress_bar.rs
+++ b/glow/src/widget/progress_bar.rs
@@ -1,9 +1,9 @@
-//! Allow your users to perform actions by pressing a button.
+//! Allow your users to visually track the progress of a computation.
//!
-//! A [`Button`] has some local [`State`].
+//! A [`ProgressBar`] has a range of possible values and a current value,
+//! as well as a length, height and style.
//!
-//! [`Button`]: type.Button.html
-//! [`State`]: struct.State.html
+//! [`ProgressBar`]: type.ProgressBar.html
use crate::Renderer;
pub use iced_graphics::progress_bar::{Style, StyleSheet};
diff --git a/native/src/widget/pane_grid.rs b/native/src/widget/pane_grid.rs
index c0c3839e..37b778cc 100644
--- a/native/src/widget/pane_grid.rs
+++ b/native/src/widget/pane_grid.rs
@@ -95,7 +95,7 @@ pub struct PaneGrid<'a, Message, Renderer: container::Renderer> {
spacing: u16,
modifier_keys: keyboard::ModifiersState,
on_drag: Option<Box<dyn Fn(DragEvent) -> Message + 'a>>,
- on_resize: Option<Box<dyn Fn(ResizeEvent) -> Message + 'a>>,
+ on_resize: Option<(u16, Box<dyn Fn(ResizeEvent) -> Message + 'a>)>,
on_key_press: Option<Box<dyn Fn(KeyPressEvent) -> Option<Message> + 'a>>,
}
@@ -184,8 +184,8 @@ where
/// Sets the modifier keys of the [`PaneGrid`].
///
- /// The modifier keys will need to be pressed to trigger dragging, resizing,
- /// and key events.
+ /// The modifier keys will need to be pressed to trigger dragging, and key
+ /// events.
///
/// The default modifier key is `Ctrl`.
///
@@ -201,8 +201,6 @@ where
/// Enables the drag and drop interactions of the [`PaneGrid`], which will
/// use the provided function to produce messages.
///
- /// Panes can be dragged using `Modifier keys + Left click`.
- ///
/// [`PaneGrid`]: struct.PaneGrid.html
pub fn on_drag<F>(mut self, f: F) -> Self
where
@@ -215,14 +213,15 @@ where
/// Enables the resize interactions of the [`PaneGrid`], which will
/// use the provided function to produce messages.
///
- /// Panes can be resized using `Modifier keys + Right click`.
+ /// The `leeway` describes the amount of space around a split that can be
+ /// used to grab it.
///
/// [`PaneGrid`]: struct.PaneGrid.html
- pub fn on_resize<F>(mut self, f: F) -> Self
+ pub fn on_resize<F>(mut self, leeway: u16, f: F) -> Self
where
F: 'a + Fn(ResizeEvent) -> Message,
{
- self.on_resize = Some(Box::new(f));
+ self.on_resize = Some((leeway, Box::new(f)));
self
}
@@ -250,6 +249,45 @@ where
self.on_key_press = Some(Box::new(f));
self
}
+}
+
+impl<'a, Message, Renderer> PaneGrid<'a, Message, Renderer>
+where
+ Renderer: self::Renderer,
+{
+ fn click_pane(
+ &mut self,
+ layout: Layout<'_>,
+ cursor_position: Point,
+ messages: &mut Vec<Message>,
+ ) {
+ let mut clicked_region =
+ self.elements.iter().zip(layout.children()).filter(
+ |(_, layout)| layout.bounds().contains(cursor_position),
+ );
+
+ if let Some(((pane, content), layout)) = clicked_region.next() {
+ match &self.on_drag {
+ Some(on_drag) => {
+ if let Some(origin) =
+ content.drag_origin(layout, cursor_position)
+ {
+ self.state.pick_pane(pane, origin);
+
+ messages
+ .push(on_drag(DragEvent::Picked { pane: *pane }));
+ } else {
+ self.state.focus(pane);
+ }
+ }
+ None => {
+ self.state.focus(pane);
+ }
+ }
+ } else {
+ self.state.unfocus();
+ }
+ }
fn trigger_resize(
&mut self,
@@ -257,7 +295,7 @@ where
cursor_position: Point,
messages: &mut Vec<Message>,
) {
- if let Some(on_resize) = &self.on_resize {
+ if let Some((_, on_resize)) = &self.on_resize {
if let Some((split, _)) = self.state.picked_split() {
let bounds = layout.bounds();
@@ -416,36 +454,45 @@ where
match event {
Event::Mouse(mouse_event) => match mouse_event {
mouse::Event::ButtonPressed(mouse::Button::Left) => {
- let mut clicked_region =
- self.elements.iter().zip(layout.children()).filter(
- |(_, layout)| {
- layout.bounds().contains(cursor_position)
- },
- );
-
- if let Some(((pane, content), layout)) =
- clicked_region.next()
- {
- match &self.on_drag {
- Some(on_drag) => {
- if let Some(origin) =
- content.drag_origin(layout, cursor_position)
- {
- self.state.pick_pane(pane, origin);
-
- messages.push(on_drag(DragEvent::Picked {
- pane: *pane,
- }));
+ let bounds = layout.bounds();
+
+ if bounds.contains(cursor_position) {
+ match self.on_resize {
+ Some((leeway, _)) => {
+ let relative_cursor = Point::new(
+ cursor_position.x - bounds.x,
+ cursor_position.y - bounds.y,
+ );
+
+ let splits = self.state.splits(
+ f32::from(self.spacing),
+ Size::new(bounds.width, bounds.height),
+ );
+
+ let clicked_split = hovered_split(
+ splits.iter(),
+ f32::from(self.spacing + leeway),
+ relative_cursor,
+ );
+
+ if let Some((split, axis)) = clicked_split {
+ self.state.pick_split(&split, axis);
} else {
- self.state.focus(pane);
+ self.click_pane(
+ layout,
+ cursor_position,
+ messages,
+ );
}
}
- _ => {
- self.state.focus(pane);
+ None => {
+ self.click_pane(
+ layout,
+ cursor_position,
+ messages,
+ );
}
}
- } else {
- self.state.unfocus();
}
}
mouse::Event::ButtonReleased(mouse::Button::Left) => {
@@ -473,78 +520,10 @@ where
messages.push(on_drag(event));
}
+ } else if self.state.picked_split().is_some() {
+ self.state.drop_split();
}
}
- mouse::Event::ButtonPressed(mouse::Button::Right)
- if self.on_resize.is_some()
- && self.state.picked_pane().is_none()
- && self
- .pressed_modifiers
- .matches(self.modifier_keys) =>
- {
- let bounds = layout.bounds();
-
- if bounds.contains(cursor_position) {
- let relative_cursor = Point::new(
- cursor_position.x - bounds.x,
- cursor_position.y - bounds.y,
- );
-
- let splits = self.state.splits(
- f32::from(self.spacing),
- Size::new(bounds.width, bounds.height),
- );
-
- let mut sorted_splits: Vec<_> = splits
- .iter()
- .filter(|(_, (axis, rectangle, _))| match axis {
- Axis::Horizontal => {
- relative_cursor.x > rectangle.x
- && relative_cursor.x
- < rectangle.x + rectangle.width
- }
- Axis::Vertical => {
- relative_cursor.y > rectangle.y
- && relative_cursor.y
- < rectangle.y + rectangle.height
- }
- })
- .collect();
-
- sorted_splits.sort_by_key(
- |(_, (axis, rectangle, ratio))| {
- let distance = match axis {
- Axis::Horizontal => (relative_cursor.y
- - (rectangle.y
- + rectangle.height * ratio))
- .abs(),
- Axis::Vertical => (relative_cursor.x
- - (rectangle.x
- + rectangle.width * ratio))
- .abs(),
- };
-
- distance.round() as u32
- },
- );
-
- if let Some((split, (axis, _, _))) =
- sorted_splits.first()
- {
- self.state.pick_split(split, *axis);
- self.trigger_resize(
- layout,
- cursor_position,
- messages,
- );
- }
- }
- }
- mouse::Event::ButtonReleased(mouse::Button::Right)
- if self.state.picked_split().is_some() =>
- {
- self.state.drop_split();
- }
mouse::Event::CursorMoved { .. } => {
self.trigger_resize(layout, cursor_position, messages);
}
@@ -608,12 +587,38 @@ where
layout: Layout<'_>,
cursor_position: Point,
) -> Renderer::Output {
+ let picked_split = self
+ .state
+ .picked_split()
+ .or_else(|| match self.on_resize {
+ Some((leeway, _)) => {
+ let bounds = layout.bounds();
+
+ let relative_cursor = Point::new(
+ cursor_position.x - bounds.x,
+ cursor_position.y - bounds.y,
+ );
+
+ let splits = self
+ .state
+ .splits(f32::from(self.spacing), bounds.size());
+
+ hovered_split(
+ splits.iter(),
+ f32::from(self.spacing + leeway),
+ relative_cursor,
+ )
+ }
+ None => None,
+ })
+ .map(|(_, axis)| axis);
+
self::Renderer::draw(
renderer,
defaults,
&self.elements,
self.state.picked_pane(),
- self.state.picked_split().map(|(_, axis)| axis),
+ picked_split,
layout,
cursor_position,
)
@@ -707,3 +712,25 @@ where
Element::new(pane_grid)
}
}
+
+/*
+ * Helpers
+ */
+fn hovered_split<'a>(
+ splits: impl Iterator<Item = (&'a Split, &'a (Axis, Rectangle, f32))>,
+ spacing: f32,
+ cursor_position: Point,
+) -> Option<(Split, Axis)> {
+ splits
+ .filter_map(|(split, (axis, region, ratio))| {
+ let bounds =
+ axis.split_line_bounds(*region, *ratio, f32::from(spacing));
+
+ if bounds.contains(cursor_position) {
+ Some((*split, *axis))
+ } else {
+ None
+ }
+ })
+ .next()
+}
diff --git a/native/src/widget/pane_grid/axis.rs b/native/src/widget/pane_grid/axis.rs
index b3a306d5..2320cb7c 100644
--- a/native/src/widget/pane_grid/axis.rs
+++ b/native/src/widget/pane_grid/axis.rs
@@ -53,6 +53,30 @@ impl Axis {
}
}
}
+
+ pub(super) fn split_line_bounds(
+ &self,
+ rectangle: Rectangle,
+ ratio: f32,
+ spacing: f32,
+ ) -> Rectangle {
+ match self {
+ Axis::Horizontal => Rectangle {
+ x: rectangle.x,
+ y: (rectangle.y + rectangle.height * ratio - spacing / 2.0)
+ .round(),
+ width: rectangle.width,
+ height: spacing,
+ },
+ Axis::Vertical => Rectangle {
+ x: (rectangle.x + rectangle.width * ratio - spacing / 2.0)
+ .round(),
+ y: rectangle.y,
+ width: spacing,
+ height: rectangle.height,
+ },
+ }
+ }
}
#[cfg(test)]
diff --git a/native/src/widget/slider.rs b/native/src/widget/slider.rs
index 8cdfc3de..753a49fe 100644
--- a/native/src/widget/slider.rs
+++ b/native/src/widget/slider.rs
@@ -40,6 +40,7 @@ pub struct Slider<'a, Message, Renderer: self::Renderer> {
range: RangeInclusive<f32>,
value: f32,
on_change: Box<dyn Fn(f32) -> Message>,
+ on_release: Option<Message>,
width: Length,
style: Renderer::Style,
}
@@ -71,11 +72,25 @@ impl<'a, Message, Renderer: self::Renderer> Slider<'a, Message, Renderer> {
value: value.max(*range.start()).min(*range.end()),
range,
on_change: Box::new(on_change),
+ on_release: None,
width: Length::Fill,
style: Renderer::Style::default(),
}
}
+ /// Sets the release message of the [`Slider`].
+ /// This is called when the mouse is released from the slider.
+ ///
+ /// Typically, the user's interaction with the slider is finished when this message is produced.
+ /// This is useful if you need to spawn a long-running task from the slider's result, where
+ /// the default on_change message could create too many events.
+ ///
+ /// [`Slider`]: struct.Slider.html
+ pub fn on_release(mut self, on_release: Message) -> Self {
+ self.on_release = Some(on_release);
+ self
+ }
+
/// Sets the width of the [`Slider`].
///
/// [`Slider`]: struct.Slider.html
@@ -114,6 +129,7 @@ impl<'a, Message, Renderer> Widget<Message, Renderer>
for Slider<'a, Message, Renderer>
where
Renderer: self::Renderer,
+ Message: Clone,
{
fn width(&self) -> Length {
self.width
@@ -171,7 +187,12 @@ where
}
}
mouse::Event::ButtonReleased(mouse::Button::Left) => {
- self.state.is_dragging = false;
+ if self.state.is_dragging {
+ if let Some(on_release) = self.on_release.clone() {
+ messages.push(on_release);
+ }
+ self.state.is_dragging = false;
+ }
}
mouse::Event::CursorMoved { .. } => {
if self.state.is_dragging {
@@ -252,7 +273,7 @@ impl<'a, Message, Renderer> From<Slider<'a, Message, Renderer>>
for Element<'a, Message, Renderer>
where
Renderer: 'a + self::Renderer,
- Message: 'a,
+ Message: 'a + Clone,
{
fn from(
slider: Slider<'a, Message, Renderer>,