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-rw-r--r--Cargo.toml1
-rw-r--r--core/src/keyboard.rs2
-rw-r--r--core/src/keyboard/event.rs (renamed from native/src/input/keyboard/event.rs)15
-rw-r--r--core/src/lib.rs1
-rw-r--r--core/src/mouse.rs (renamed from native/src/input/mouse.rs)7
-rw-r--r--core/src/mouse/button.rs (renamed from native/src/input/mouse/button.rs)0
-rw-r--r--core/src/mouse/event.rs (renamed from native/src/input/mouse/event.rs)12
-rw-r--r--core/src/mouse/interaction.rs20
-rw-r--r--core/src/point.rs10
-rw-r--r--core/src/rectangle.rs65
-rw-r--r--core/src/size.rs5
-rw-r--r--core/src/vector.rs11
-rw-r--r--examples/README.md23
-rw-r--r--examples/bezier_tool/Cargo.toml5
-rw-r--r--examples/bezier_tool/README.md3
-rw-r--r--examples/bezier_tool/src/main.rs465
-rw-r--r--examples/clock/Cargo.toml7
-rw-r--r--examples/clock/src/main.rs143
-rw-r--r--examples/color_palette/src/main.rs48
-rw-r--r--examples/custom_widget/src/main.rs8
-rw-r--r--examples/game_of_life/Cargo.toml12
-rw-r--r--examples/game_of_life/README.md22
-rw-r--r--examples/game_of_life/src/main.rs803
-rw-r--r--examples/game_of_life/src/style.rs134
-rw-r--r--examples/geometry/src/main.rs113
-rw-r--r--examples/integration/src/main.rs14
-rw-r--r--examples/solar_system/Cargo.toml7
-rw-r--r--examples/solar_system/src/main.rs219
-rw-r--r--examples/stopwatch/Cargo.toml5
-rw-r--r--examples/stopwatch/src/main.rs44
-rw-r--r--futures/Cargo.toml3
-rw-r--r--futures/src/lib.rs7
-rw-r--r--futures/src/time.rs70
-rw-r--r--native/src/event.rs5
-rw-r--r--native/src/input.rs7
-rw-r--r--native/src/input/button_state.rs9
-rw-r--r--native/src/input/keyboard.rs5
-rw-r--r--native/src/keyboard.rs2
-rw-r--r--native/src/lib.rs5
-rw-r--r--native/src/mouse.rs6
-rw-r--r--native/src/mouse/click.rs (renamed from native/src/input/mouse/click.rs)0
-rw-r--r--native/src/mouse_cursor.rs36
-rw-r--r--native/src/user_interface.rs4
-rw-r--r--native/src/widget/button.rs33
-rw-r--r--native/src/widget/checkbox.rs8
-rw-r--r--native/src/widget/pane_grid.rs189
-rw-r--r--native/src/widget/pane_grid/state.rs2
-rw-r--r--native/src/widget/radio.rs8
-rw-r--r--native/src/widget/scrollable.rs20
-rw-r--r--native/src/widget/slider.rs23
-rw-r--r--native/src/widget/text_input.rs32
-rw-r--r--native/src/window/backend.rs4
-rw-r--r--src/keyboard.rs6
-rw-r--r--src/lib.rs10
-rw-r--r--src/mouse.rs2
-rw-r--r--src/time.rs14
-rw-r--r--web/src/lib.rs4
-rw-r--r--wgpu/src/primitive.rs19
-rw-r--r--wgpu/src/renderer.rs61
-rw-r--r--wgpu/src/renderer/widget/button.rs6
-rw-r--r--wgpu/src/renderer/widget/checkbox.rs6
-rw-r--r--wgpu/src/renderer/widget/column.rs12
-rw-r--r--wgpu/src/renderer/widget/container.rs6
-rw-r--r--wgpu/src/renderer/widget/image.rs4
-rw-r--r--wgpu/src/renderer/widget/pane_grid.rs25
-rw-r--r--wgpu/src/renderer/widget/progress_bar.rs4
-rw-r--r--wgpu/src/renderer/widget/radio.rs6
-rw-r--r--wgpu/src/renderer/widget/row.rs12
-rw-r--r--wgpu/src/renderer/widget/scrollable.rs10
-rw-r--r--wgpu/src/renderer/widget/slider.rs8
-rw-r--r--wgpu/src/renderer/widget/space.rs4
-rw-r--r--wgpu/src/renderer/widget/svg.rs4
-rw-r--r--wgpu/src/renderer/widget/text.rs4
-rw-r--r--wgpu/src/renderer/widget/text_input.rs9
-rw-r--r--wgpu/src/triangle.rs53
-rw-r--r--wgpu/src/widget/canvas.rs156
-rw-r--r--wgpu/src/widget/canvas/cache.rs108
-rw-r--r--wgpu/src/widget/canvas/cursor.rs72
-rw-r--r--wgpu/src/widget/canvas/drawable.rs12
-rw-r--r--wgpu/src/widget/canvas/event.rs10
-rw-r--r--wgpu/src/widget/canvas/frame.rs80
-rw-r--r--wgpu/src/widget/canvas/geometry.rs34
-rw-r--r--wgpu/src/widget/canvas/layer.rs25
-rw-r--r--wgpu/src/widget/canvas/layer/cache.rs128
-rw-r--r--wgpu/src/widget/canvas/program.rs85
-rw-r--r--wgpu/src/widget/canvas/stroke.rs32
-rw-r--r--wgpu/src/window/backend.rs8
-rw-r--r--winit/src/application.rs16
-rw-r--r--winit/src/conversion.rs78
89 files changed, 2509 insertions, 1326 deletions
diff --git a/Cargo.toml b/Cargo.toml
index 206409bf..6dd30b42 100644
--- a/Cargo.toml
+++ b/Cargo.toml
@@ -46,6 +46,7 @@ members = [
"examples/custom_widget",
"examples/download_progress",
"examples/events",
+ "examples/game_of_life",
"examples/geometry",
"examples/integration",
"examples/pane_grid",
diff --git a/core/src/keyboard.rs b/core/src/keyboard.rs
index d98b2989..b26bdb3d 100644
--- a/core/src/keyboard.rs
+++ b/core/src/keyboard.rs
@@ -1,6 +1,8 @@
//! Reuse basic keyboard types.
+mod event;
mod key_code;
mod modifiers_state;
+pub use event::Event;
pub use key_code::KeyCode;
pub use modifiers_state::ModifiersState;
diff --git a/native/src/input/keyboard/event.rs b/core/src/keyboard/event.rs
index 862f30c4..bc8437a8 100644
--- a/native/src/input/keyboard/event.rs
+++ b/core/src/keyboard/event.rs
@@ -1,5 +1,4 @@
use super::{KeyCode, ModifiersState};
-use crate::input::ButtonState;
/// A keyboard event.
///
@@ -9,11 +8,17 @@ use crate::input::ButtonState;
/// [open an issue]: https://github.com/hecrj/iced/issues
#[derive(Debug, Clone, Copy, PartialEq)]
pub enum Event {
- /// A keyboard key was pressed or released.
- Input {
- /// The state of the key
- state: ButtonState,
+ /// A keyboard key was pressed.
+ KeyPressed {
+ /// The key identifier
+ key_code: KeyCode,
+
+ /// The state of the modifier keys
+ modifiers: ModifiersState,
+ },
+ /// A keyboard key was released.
+ KeyReleased {
/// The key identifier
key_code: KeyCode,
diff --git a/core/src/lib.rs b/core/src/lib.rs
index c2887a0b..6b9e612e 100644
--- a/core/src/lib.rs
+++ b/core/src/lib.rs
@@ -15,6 +15,7 @@
#![forbid(unsafe_code)]
#![forbid(rust_2018_idioms)]
pub mod keyboard;
+pub mod mouse;
mod align;
mod background;
diff --git a/native/src/input/mouse.rs b/core/src/mouse.rs
index 7198b233..25ce6ac3 100644
--- a/native/src/input/mouse.rs
+++ b/core/src/mouse.rs
@@ -1,9 +1,8 @@
-//! Build mouse events.
+//! Reuse basic mouse types.
mod button;
mod event;
-
-pub mod click;
+mod interaction;
pub use button::Button;
-pub use click::Click;
pub use event::{Event, ScrollDelta};
+pub use interaction::Interaction;
diff --git a/native/src/input/mouse/button.rs b/core/src/mouse/button.rs
index aeb8a55d..aeb8a55d 100644
--- a/native/src/input/mouse/button.rs
+++ b/core/src/mouse/button.rs
diff --git a/native/src/input/mouse/event.rs b/core/src/mouse/event.rs
index aafc4fe3..2f07b207 100644
--- a/native/src/input/mouse/event.rs
+++ b/core/src/mouse/event.rs
@@ -1,5 +1,4 @@
use super::Button;
-use crate::input::ButtonState;
/// A mouse event.
///
@@ -24,14 +23,11 @@ pub enum Event {
y: f32,
},
- /// A mouse button was pressed or released.
- Input {
- /// The state of the button
- state: ButtonState,
+ /// A mouse button was pressed.
+ ButtonPressed(Button),
- /// The button identifier
- button: Button,
- },
+ /// A mouse button was released.
+ ButtonReleased(Button),
/// The mouse wheel was scrolled.
WheelScrolled {
diff --git a/core/src/mouse/interaction.rs b/core/src/mouse/interaction.rs
new file mode 100644
index 00000000..664147a7
--- /dev/null
+++ b/core/src/mouse/interaction.rs
@@ -0,0 +1,20 @@
+/// The interaction of a mouse cursor.
+#[derive(Debug, Eq, PartialEq, Clone, Copy, PartialOrd, Ord)]
+#[allow(missing_docs)]
+pub enum Interaction {
+ Idle,
+ Pointer,
+ Grab,
+ Text,
+ Crosshair,
+ Working,
+ Grabbing,
+ ResizingHorizontally,
+ ResizingVertically,
+}
+
+impl Default for Interaction {
+ fn default() -> Interaction {
+ Interaction::Idle
+ }
+}
diff --git a/core/src/point.rs b/core/src/point.rs
index 2b5ad154..3714aa2f 100644
--- a/core/src/point.rs
+++ b/core/src/point.rs
@@ -1,7 +1,7 @@
use crate::Vector;
/// A 2D point.
-#[derive(Debug, Clone, Copy, PartialEq)]
+#[derive(Debug, Clone, Copy, PartialEq, Default)]
pub struct Point {
/// The X coordinate.
pub x: f32,
@@ -67,3 +67,11 @@ impl std::ops::Sub<Vector> for Point {
}
}
}
+
+impl std::ops::Sub<Point> for Point {
+ type Output = Vector;
+
+ fn sub(self, point: Point) -> Vector {
+ Vector::new(self.x - point.x, self.y - point.y)
+ }
+}
diff --git a/core/src/rectangle.rs b/core/src/rectangle.rs
index aead6e9a..8bc89a44 100644
--- a/core/src/rectangle.rs
+++ b/core/src/rectangle.rs
@@ -1,4 +1,4 @@
-use crate::Point;
+use crate::{Point, Size, Vector};
/// A rectangle.
#[derive(Debug, Clone, Copy, PartialEq, Eq, Default)]
@@ -17,6 +17,35 @@ pub struct Rectangle<T = f32> {
}
impl Rectangle<f32> {
+ /// Creates a new [`Rectangle`] with its top-left corner in the given
+ /// [`Point`] and with the provided [`Size`].
+ ///
+ /// [`Rectangle`]: struct.Rectangle.html
+ /// [`Point`]: struct.Point.html
+ /// [`Size`]: struct.Size.html
+ pub fn new(top_left: Point, size: Size) -> Self {
+ Self {
+ x: top_left.x,
+ y: top_left.y,
+ width: size.width,
+ height: size.height,
+ }
+ }
+
+ /// Creates a new [`Rectangle`] with its top-left corner at the origin
+ /// and with the provided [`Size`].
+ ///
+ /// [`Rectangle`]: struct.Rectangle.html
+ /// [`Size`]: struct.Size.html
+ pub fn with_size(size: Size) -> Self {
+ Self {
+ x: 0.0,
+ y: 0.0,
+ width: size.width,
+ height: size.height,
+ }
+ }
+
/// Returns the [`Point`] at the center of the [`Rectangle`].
///
/// [`Point`]: struct.Point.html
@@ -43,6 +72,21 @@ impl Rectangle<f32> {
self.y + self.height / 2.0
}
+ /// Returns the position of the top left corner of the [`Rectangle`].
+ ///
+ /// [`Rectangle`]: struct.Rectangle.html
+ pub fn position(&self) -> Point {
+ Point::new(self.x, self.y)
+ }
+
+ /// Returns the [`Size`] of the [`Rectangle`].
+ ///
+ /// [`Size`]: struct.Size.html
+ /// [`Rectangle`]: struct.Rectangle.html
+ pub fn size(&self) -> Size {
+ Size::new(self.width, self.height)
+ }
+
/// Returns true if the given [`Point`] is contained in the [`Rectangle`].
///
/// [`Point`]: struct.Point.html
@@ -112,8 +156,23 @@ impl From<Rectangle<f32>> for Rectangle<u32> {
Rectangle {
x: rectangle.x as u32,
y: rectangle.y as u32,
- width: rectangle.width.ceil() as u32,
- height: rectangle.height.ceil() as u32,
+ width: (rectangle.width + 0.5).round() as u32,
+ height: (rectangle.height + 0.5).round() as u32,
+ }
+ }
+}
+
+impl<T> std::ops::Add<Vector<T>> for Rectangle<T>
+where
+ T: std::ops::Add<Output = T>,
+{
+ type Output = Rectangle<T>;
+
+ fn add(self, translation: Vector<T>) -> Self {
+ Rectangle {
+ x: self.x + translation.x,
+ y: self.y + translation.y,
+ ..self
}
}
}
diff --git a/core/src/size.rs b/core/src/size.rs
index 4276f05f..a02299e8 100644
--- a/core/src/size.rs
+++ b/core/src/size.rs
@@ -15,6 +15,11 @@ impl Size {
/// [`Size`]: struct.Size.html
pub const ZERO: Size = Size::new(0., 0.);
+ /// A [`Size`] with a width and height of 1 unit.
+ ///
+ /// [`Size`]: struct.Size.html
+ pub const UNIT: Size = Size::new(1., 1.);
+
/// A [`Size`] with infinite width and height.
///
/// [`Size`]: struct.Size.html
diff --git a/core/src/vector.rs b/core/src/vector.rs
index a75053a0..def3f8c0 100644
--- a/core/src/vector.rs
+++ b/core/src/vector.rs
@@ -43,6 +43,17 @@ where
}
}
+impl<T> std::ops::Mul<T> for Vector<T>
+where
+ T: std::ops::Mul<Output = T> + Copy,
+{
+ type Output = Self;
+
+ fn mul(self, scale: T) -> Self {
+ Self::new(self.x * scale, self.y * scale)
+ }
+}
+
impl<T> Default for Vector<T>
where
T: Default,
diff --git a/examples/README.md b/examples/README.md
index f67a0dd2..8e1b781f 100644
--- a/examples/README.md
+++ b/examples/README.md
@@ -50,6 +50,27 @@ We have not yet implemented a `LocalStorage` version of the auto-save feature. T
[TodoMVC]: http://todomvc.com/
+## [Game of Life](game_of_life)
+An interactive version of the [Game of Life], invented by [John Horton Conway].
+
+It runs a simulation in a background thread while allowing interaction with a `Canvas` that displays an infinite grid with zooming, panning, and drawing support.
+
+The relevant code is located in the __[`main`](game_of_life/src/main.rs)__ file.
+
+<div align="center">
+ <a href="https://gfycat.com/briefaccurateaardvark">
+ <img src="https://thumbs.gfycat.com/BriefAccurateAardvark-size_restricted.gif">
+ </a>
+</div>
+
+You can run it with `cargo run`:
+```
+cargo run --package game_of_life
+```
+
+[Game of Life]: https://en.wikipedia.org/wiki/Conway%27s_Game_of_Life
+[John Horton Conway]: https://en.wikipedia.org/wiki/John_Horton_Conway
+
## [Styling](styling)
An example showcasing custom styling with a light and dark theme.
@@ -69,7 +90,7 @@ cargo run --package styling
## Extras
A bunch of simpler examples exist:
-- [`bezier_tool`](bezier_tool), a Paint-like tool for drawing Bézier curves using [`lyon`].
+- [`bezier_tool`](bezier_tool), a Paint-like tool for drawing Bézier curves using the `Canvas` widget.
- [`clock`](clock), an application that uses the `Canvas` widget to draw a clock and its hands to display the current time.
- [`color_palette`](color_palette), a color palette generator based on a user-defined root color.
- [`counter`](counter), the classic counter example explained in the [`README`](../README.md).
diff --git a/examples/bezier_tool/Cargo.toml b/examples/bezier_tool/Cargo.toml
index b13a0aa5..a88975a7 100644
--- a/examples/bezier_tool/Cargo.toml
+++ b/examples/bezier_tool/Cargo.toml
@@ -6,7 +6,4 @@ edition = "2018"
publish = false
[dependencies]
-iced = { path = "../.." }
-iced_native = { path = "../../native" }
-iced_wgpu = { path = "../../wgpu" }
-lyon = "0.15"
+iced = { path = "../..", features = ["canvas"] }
diff --git a/examples/bezier_tool/README.md b/examples/bezier_tool/README.md
index 933f2120..ebbb12cc 100644
--- a/examples/bezier_tool/README.md
+++ b/examples/bezier_tool/README.md
@@ -1,6 +1,6 @@
## Bézier tool
-A Paint-like tool for drawing Bézier curves using [`lyon`].
+A Paint-like tool for drawing Bézier curves using the `Canvas` widget.
The __[`main`]__ file contains all the code of the example.
@@ -16,4 +16,3 @@ cargo run --package bezier_tool
```
[`main`]: src/main.rs
-[`lyon`]: https://github.com/nical/lyon
diff --git a/examples/bezier_tool/src/main.rs b/examples/bezier_tool/src/main.rs
index fcb7733c..fe41e1b2 100644
--- a/examples/bezier_tool/src/main.rs
+++ b/examples/bezier_tool/src/main.rs
@@ -1,291 +1,6 @@
-//! This example showcases a simple native custom widget that renders arbitrary
-//! path with `lyon`.
-mod bezier {
- // For now, to implement a custom native widget you will need to add
- // `iced_native` and `iced_wgpu` to your dependencies.
- //
- // Then, you simply need to define your widget type and implement the
- // `iced_native::Widget` trait with the `iced_wgpu::Renderer`.
- //
- // Of course, you can choose to make the implementation renderer-agnostic,
- // if you wish to, by creating your own `Renderer` trait, which could be
- // implemented by `iced_wgpu` and other renderers.
- use iced_native::{
- input, layout, Clipboard, Color, Element, Event, Font, Hasher,
- HorizontalAlignment, Layout, Length, MouseCursor, Point, Rectangle,
- Size, Vector, VerticalAlignment, Widget,
- };
- use iced_wgpu::{
- triangle::{Mesh2D, Vertex2D},
- Defaults, Primitive, Renderer,
- };
- use lyon::tessellation::{
- basic_shapes, BuffersBuilder, StrokeAttributes, StrokeOptions,
- StrokeTessellator, VertexBuffers,
- };
-
- pub struct Bezier<'a, Message> {
- state: &'a mut State,
- curves: &'a [Curve],
- // [from, to, ctrl]
- on_click: Box<dyn Fn(Curve) -> Message>,
- }
-
- #[derive(Debug, Clone, Copy)]
- pub struct Curve {
- from: Point,
- to: Point,
- control: Point,
- }
-
- #[derive(Default)]
- pub struct State {
- pending: Option<Pending>,
- }
-
- enum Pending {
- One { from: Point },
- Two { from: Point, to: Point },
- }
-
- impl<'a, Message> Bezier<'a, Message> {
- pub fn new<F>(
- state: &'a mut State,
- curves: &'a [Curve],
- on_click: F,
- ) -> Self
- where
- F: 'static + Fn(Curve) -> Message,
- {
- Self {
- state,
- curves,
- on_click: Box::new(on_click),
- }
- }
- }
-
- impl<'a, Message> Widget<Message, Renderer> for Bezier<'a, Message> {
- fn width(&self) -> Length {
- Length::Fill
- }
-
- fn height(&self) -> Length {
- Length::Fill
- }
-
- fn layout(
- &self,
- _renderer: &Renderer,
- limits: &layout::Limits,
- ) -> layout::Node {
- let size = limits
- .height(Length::Fill)
- .width(Length::Fill)
- .resolve(Size::ZERO);
- layout::Node::new(size)
- }
-
- fn draw(
- &self,
- _renderer: &mut Renderer,
- defaults: &Defaults,
- layout: Layout<'_>,
- cursor_position: Point,
- ) -> (Primitive, MouseCursor) {
- let mut buffer: VertexBuffers<Vertex2D, u32> = VertexBuffers::new();
- let mut path_builder = lyon::path::Path::builder();
-
- let bounds = layout.bounds();
-
- // Draw rectangle border with lyon.
- basic_shapes::stroke_rectangle(
- &lyon::math::Rect::new(
- lyon::math::Point::new(0.5, 0.5),
- lyon::math::Size::new(
- bounds.width - 1.0,
- bounds.height - 1.0,
- ),
- ),
- &StrokeOptions::default().with_line_width(1.0),
- &mut BuffersBuilder::new(
- &mut buffer,
- |pos: lyon::math::Point, _: StrokeAttributes| Vertex2D {
- position: pos.to_array(),
- color: [0.0, 0.0, 0.0, 1.0],
- },
- ),
- )
- .unwrap();
-
- for curve in self.curves {
- path_builder.move_to(lyon::math::Point::new(
- curve.from.x,
- curve.from.y,
- ));
-
- path_builder.quadratic_bezier_to(
- lyon::math::Point::new(curve.control.x, curve.control.y),
- lyon::math::Point::new(curve.to.x, curve.to.y),
- );
- }
-
- match self.state.pending {
- None => {}
- Some(Pending::One { from }) => {
- path_builder
- .move_to(lyon::math::Point::new(from.x, from.y));
- path_builder.line_to(lyon::math::Point::new(
- cursor_position.x - bounds.x,
- cursor_position.y - bounds.y,
- ));
- }
- Some(Pending::Two { from, to }) => {
- path_builder
- .move_to(lyon::math::Point::new(from.x, from.y));
- path_builder.quadratic_bezier_to(
- lyon::math::Point::new(
- cursor_position.x - bounds.x,
- cursor_position.y - bounds.y,
- ),
- lyon::math::Point::new(to.x, to.y),
- );
- }
- }
-
- let mut tessellator = StrokeTessellator::new();
-
- // Draw strokes with lyon.
- tessellator
- .tessellate(
- &path_builder.build(),
- &StrokeOptions::default().with_line_width(3.0),
- &mut BuffersBuilder::new(
- &mut buffer,
- |pos: lyon::math::Point, _: StrokeAttributes| {
- Vertex2D {
- position: pos.to_array(),
- color: [0.0, 0.0, 0.0, 1.0],
- }
- },
- ),
- )
- .unwrap();
-
- let mesh = Primitive::Mesh2D {
- origin: Point::new(bounds.x, bounds.y),
- buffers: Mesh2D {
- vertices: buffer.vertices,
- indices: buffer.indices,
- },
- };
-
- (
- Primitive::Clip {
- bounds,
- offset: Vector::new(0, 0),
- content: Box::new(
- if self.curves.is_empty()
- && self.state.pending.is_none()
- {
- let instructions = Primitive::Text {
- bounds: Rectangle {
- x: bounds.center_x(),
- y: bounds.center_y(),
- ..bounds
- },
- color: Color {
- a: defaults.text.color.a * 0.7,
- ..defaults.text.color
- },
- content: String::from(
- "Click to create bezier curves!",
- ),
- font: Font::Default,
- size: 30.0,
- horizontal_alignment:
- HorizontalAlignment::Center,
- vertical_alignment: VerticalAlignment::Center,
- };
-
- Primitive::Group {
- primitives: vec![mesh, instructions],
- }
- } else {
- mesh
- },
- ),
- },
- MouseCursor::OutOfBounds,
- )
- }
-
- fn hash_layout(&self, _state: &mut Hasher) {}
-
- fn on_event(
- &mut self,
- event: Event,
- layout: Layout<'_>,
- cursor_position: Point,
- messages: &mut Vec<Message>,
- _renderer: &Renderer,
- _clipboard: Option<&dyn Clipboard>,
- ) {
- let bounds = layout.bounds();
-
- if bounds.contains(cursor_position) {
- match event {
- Event::Mouse(input::mouse::Event::Input {
- state: input::ButtonState::Pressed,
- ..
- }) => {
- let new_point = Point::new(
- cursor_position.x - bounds.x,
- cursor_position.y - bounds.y,
- );
-
- match self.state.pending {
- None => {
- self.state.pending =
- Some(Pending::One { from: new_point });
- }
- Some(Pending::One { from }) => {
- self.state.pending = Some(Pending::Two {
- from,
- to: new_point,
- });
- }
- Some(Pending::Two { from, to }) => {
- self.state.pending = None;
-
- messages.push((self.on_click)(Curve {
- from,
- to,
- control: new_point,
- }));
- }
- }
- }
- _ => {}
- }
- }
- }
- }
-
- impl<'a, Message> Into<Element<'a, Message, Renderer>> for Bezier<'a, Message>
- where
- Message: 'static,
- {
- fn into(self) -> Element<'a, Message, Renderer> {
- Element::new(self)
- }
- }
-}
-
-use bezier::Bezier;
+//! This example showcases an interactive `Canvas` for drawing Bézier curves.
use iced::{
- button, Align, Button, Column, Container, Element, Length, Sandbox,
- Settings, Text,
+ button, Align, Button, Column, Element, Length, Sandbox, Settings, Text,
};
pub fn main() {
@@ -323,6 +38,7 @@ impl Sandbox for Example {
match message {
Message::AddCurve(curve) => {
self.curves.push(curve);
+ self.bezier.request_redraw();
}
Message::Clear => {
self.bezier = bezier::State::default();
@@ -332,7 +48,7 @@ impl Sandbox for Example {
}
fn view(&mut self) -> Element<Message> {
- let content = Column::new()
+ Column::new()
.padding(20)
.spacing(20)
.align_items(Align::Center)
@@ -341,22 +57,177 @@ impl Sandbox for Example {
.width(Length::Shrink)
.size(50),
)
- .push(Bezier::new(
- &mut self.bezier,
- self.curves.as_slice(),
- Message::AddCurve,
- ))
+ .push(self.bezier.view(&self.curves).map(Message::AddCurve))
.push(
Button::new(&mut self.button_state, Text::new("Clear"))
.padding(8)
.on_press(Message::Clear),
- );
+ )
+ .into()
+ }
+}
+
+mod bezier {
+ use iced::{
+ canvas::{self, Canvas, Cursor, Event, Frame, Geometry, Path, Stroke},
+ mouse, Element, Length, Point, Rectangle,
+ };
+
+ #[derive(Default)]
+ pub struct State {
+ pending: Option<Pending>,
+ cache: canvas::Cache,
+ }
- Container::new(content)
+ impl State {
+ pub fn view<'a>(
+ &'a mut self,
+ curves: &'a [Curve],
+ ) -> Element<'a, Curve> {
+ Canvas::new(Bezier {
+ state: self,
+ curves,
+ })
.width(Length::Fill)
.height(Length::Fill)
- .center_x()
- .center_y()
.into()
+ }
+
+ pub fn request_redraw(&mut self) {
+ self.cache.clear()
+ }
+ }
+
+ struct Bezier<'a> {
+ state: &'a mut State,
+ curves: &'a [Curve],
+ }
+
+ impl<'a> canvas::Program<Curve> for Bezier<'a> {
+ fn update(
+ &mut self,
+ event: Event,
+ bounds: Rectangle,
+ cursor: Cursor,
+ ) -> Option<Curve> {
+ let cursor_position = cursor.position_in(&bounds)?;
+
+ match event {
+ Event::Mouse(mouse_event) => match mouse_event {
+ mouse::Event::ButtonPressed(mouse::Button::Left) => {
+ match self.state.pending {
+ None => {
+ self.state.pending = Some(Pending::One {
+ from: cursor_position,
+ });
+ None
+ }
+ Some(Pending::One { from }) => {
+ self.state.pending = Some(Pending::Two {
+ from,
+ to: cursor_position,
+ });
+
+ None
+ }
+ Some(Pending::Two { from, to }) => {
+ self.state.pending = None;
+
+ Some(Curve {
+ from,
+ to,
+ control: cursor_position,
+ })
+ }
+ }
+ }
+ _ => None,
+ },
+ }
+ }
+
+ fn draw(&self, bounds: Rectangle, cursor: Cursor) -> Vec<Geometry> {
+ let content =
+ self.state.cache.draw(bounds.size(), |frame: &mut Frame| {
+ Curve::draw_all(self.curves, frame);
+
+ frame.stroke(
+ &Path::rectangle(Point::ORIGIN, frame.size()),
+ Stroke::default(),
+ );
+ });
+
+ if let Some(pending) = &self.state.pending {
+ let pending_curve = pending.draw(bounds, cursor);
+
+ vec![content, pending_curve]
+ } else {
+ vec![content]
+ }
+ }
+
+ fn mouse_interaction(
+ &self,
+ bounds: Rectangle,
+ cursor: Cursor,
+ ) -> mouse::Interaction {
+ if cursor.is_over(&bounds) {
+ mouse::Interaction::Crosshair
+ } else {
+ mouse::Interaction::default()
+ }
+ }
+ }
+
+ #[derive(Debug, Clone, Copy)]
+ pub struct Curve {
+ from: Point,
+ to: Point,
+ control: Point,
+ }
+
+ impl Curve {
+ fn draw_all(curves: &[Curve], frame: &mut Frame) {
+ let curves = Path::new(|p| {
+ for curve in curves {
+ p.move_to(curve.from);
+ p.quadratic_curve_to(curve.control, curve.to);
+ }
+ });
+
+ frame.stroke(&curves, Stroke::default().with_width(2.0));
+ }
+ }
+
+ #[derive(Debug, Clone, Copy)]
+ enum Pending {
+ One { from: Point },
+ Two { from: Point, to: Point },
+ }
+
+ impl Pending {
+ fn draw(&self, bounds: Rectangle, cursor: Cursor) -> Geometry {
+ let mut frame = Frame::new(bounds.size());
+
+ if let Some(cursor_position) = cursor.position_in(&bounds) {
+ match *self {
+ Pending::One { from } => {
+ let line = Path::line(from, cursor_position);
+ frame.stroke(&line, Stroke::default().with_width(2.0));
+ }
+ Pending::Two { from, to } => {
+ let curve = Curve {
+ from,
+ to,
+ control: cursor_position,
+ };
+
+ Curve::draw_all(&[curve], &mut frame);
+ }
+ };
+ }
+
+ frame.into_geometry()
+ }
}
}
diff --git a/examples/clock/Cargo.toml b/examples/clock/Cargo.toml
index 308cbfbb..c6e32379 100644
--- a/examples/clock/Cargo.toml
+++ b/examples/clock/Cargo.toml
@@ -5,11 +5,6 @@ authors = ["Héctor Ramón Jiménez <hector0193@gmail.com>"]
edition = "2018"
publish = false
-[features]
-canvas = []
-
[dependencies]
-iced = { path = "../..", features = ["canvas", "async-std", "debug"] }
-iced_native = { path = "../../native" }
+iced = { path = "../..", features = ["canvas", "tokio", "debug"] }
chrono = "0.4"
-async-std = { version = "1.0", features = ["unstable"] }
diff --git a/examples/clock/src/main.rs b/examples/clock/src/main.rs
index 827379fa..9c583c78 100644
--- a/examples/clock/src/main.rs
+++ b/examples/clock/src/main.rs
@@ -1,6 +1,7 @@
use iced::{
- canvas, executor, Application, Canvas, Color, Command, Container, Element,
- Length, Point, Settings, Subscription, Vector,
+ canvas::{self, Cache, Canvas, Cursor, Geometry, LineCap, Path, Stroke},
+ executor, time, Application, Color, Command, Container, Element, Length,
+ Point, Rectangle, Settings, Subscription, Vector,
};
pub fn main() {
@@ -11,8 +12,8 @@ pub fn main() {
}
struct Clock {
- now: LocalTime,
- clock: canvas::layer::Cache<LocalTime>,
+ now: chrono::DateTime<chrono::Local>,
+ clock: Cache,
}
#[derive(Debug, Clone, Copy)]
@@ -28,7 +29,7 @@ impl Application for Clock {
fn new(_flags: ()) -> (Self, Command<Message>) {
(
Clock {
- now: chrono::Local::now().into(),
+ now: chrono::Local::now(),
clock: Default::default(),
},
Command::none(),
@@ -42,7 +43,7 @@ impl Application for Clock {
fn update(&mut self, message: Message) -> Command<Message> {
match message {
Message::Tick(local_time) => {
- let now = local_time.into();
+ let now = local_time;
if now != self.now {
self.now = now;
@@ -55,14 +56,14 @@ impl Application for Clock {
}
fn subscription(&self) -> Subscription<Message> {
- time::every(std::time::Duration::from_millis(500)).map(Message::Tick)
+ time::every(std::time::Duration::from_millis(500))
+ .map(|_| Message::Tick(chrono::Local::now()))
}
fn view(&mut self) -> Element<Message> {
- let canvas = Canvas::new()
+ let canvas = Canvas::new(self)
.width(Length::Units(400))
- .height(Length::Units(400))
- .push(self.clock.with(&self.now));
+ .height(Length::Units(400));
Container::new(canvas)
.width(Length::Fill)
@@ -74,69 +75,54 @@ impl Application for Clock {
}
}
-#[derive(Debug, PartialEq, Eq)]
-struct LocalTime {
- hour: u32,
- minute: u32,
- second: u32,
-}
-
-impl From<chrono::DateTime<chrono::Local>> for LocalTime {
- fn from(date_time: chrono::DateTime<chrono::Local>) -> LocalTime {
+impl canvas::Program<Message> for Clock {
+ fn draw(&self, bounds: Rectangle, _cursor: Cursor) -> Vec<Geometry> {
use chrono::Timelike;
- LocalTime {
- hour: date_time.hour(),
- minute: date_time.minute(),
- second: date_time.second(),
- }
- }
-}
+ let clock = self.clock.draw(bounds.size(), |frame| {
+ let center = frame.center();
+ let radius = frame.width().min(frame.height()) / 2.0;
-impl canvas::Drawable for LocalTime {
- fn draw(&self, frame: &mut canvas::Frame) {
- use canvas::Path;
+ let background = Path::circle(center, radius);
+ frame.fill(&background, Color::from_rgb8(0x12, 0x93, 0xD8));
- let center = frame.center();
- let radius = frame.width().min(frame.height()) / 2.0;
+ let short_hand =
+ Path::line(Point::ORIGIN, Point::new(0.0, -0.5 * radius));
- let clock = Path::circle(center, radius);
- frame.fill(&clock, Color::from_rgb8(0x12, 0x93, 0xD8));
+ let long_hand =
+ Path::line(Point::ORIGIN, Point::new(0.0, -0.8 * radius));
- let short_hand =
- Path::line(Point::ORIGIN, Point::new(0.0, -0.5 * radius));
+ let thin_stroke = Stroke {
+ width: radius / 100.0,
+ color: Color::WHITE,
+ line_cap: LineCap::Round,
+ ..Stroke::default()
+ };
- let long_hand =
- Path::line(Point::ORIGIN, Point::new(0.0, -0.8 * radius));
+ let wide_stroke = Stroke {
+ width: thin_stroke.width * 3.0,
+ ..thin_stroke
+ };
- let thin_stroke = canvas::Stroke {
- width: radius / 100.0,
- color: Color::WHITE,
- line_cap: canvas::LineCap::Round,
- ..canvas::Stroke::default()
- };
+ frame.translate(Vector::new(center.x, center.y));
- let wide_stroke = canvas::Stroke {
- width: thin_stroke.width * 3.0,
- ..thin_stroke
- };
+ frame.with_save(|frame| {
+ frame.rotate(hand_rotation(self.now.hour(), 12));
+ frame.stroke(&short_hand, wide_stroke);
+ });
- frame.translate(Vector::new(center.x, center.y));
+ frame.with_save(|frame| {
+ frame.rotate(hand_rotation(self.now.minute(), 60));
+ frame.stroke(&long_hand, wide_stroke);
+ });
- frame.with_save(|frame| {
- frame.rotate(hand_rotation(self.hour, 12));
- frame.stroke(&short_hand, wide_stroke);
+ frame.with_save(|frame| {
+ frame.rotate(hand_rotation(self.now.second(), 60));
+ frame.stroke(&long_hand, thin_stroke);
+ })
});
- frame.with_save(|frame| {
- frame.rotate(hand_rotation(self.minute, 60));
- frame.stroke(&long_hand, wide_stroke);
- });
-
- frame.with_save(|frame| {
- frame.rotate(hand_rotation(self.second, 60));
- frame.stroke(&long_hand, thin_stroke);
- });
+ vec![clock]
}
}
@@ -145,40 +131,3 @@ fn hand_rotation(n: u32, total: u32) -> f32 {
2.0 * std::f32::consts::PI * turns
}
-
-mod time {
- use iced::futures;
-
- pub fn every(
- duration: std::time::Duration,
- ) -> iced::Subscription<chrono::DateTime<chrono::Local>> {
- iced::Subscription::from_recipe(Every(duration))
- }
-
- struct Every(std::time::Duration);
-
- impl<H, I> iced_native::subscription::Recipe<H, I> for Every
- where
- H: std::hash::Hasher,
- {
- type Output = chrono::DateTime<chrono::Local>;
-
- fn hash(&self, state: &mut H) {
- use std::hash::Hash;
-
- std::any::TypeId::of::<Self>().hash(state);
- self.0.hash(state);
- }
-
- fn stream(
- self: Box<Self>,
- _input: futures::stream::BoxStream<'static, I>,
- ) -> futures::stream::BoxStream<'static, Self::Output> {
- use futures::stream::StreamExt;
-
- async_std::stream::interval(self.0)
- .map(|_| chrono::Local::now())
- .boxed()
- }
- }
-}
diff --git a/examples/color_palette/src/main.rs b/examples/color_palette/src/main.rs
index 073a6734..cec6ac79 100644
--- a/examples/color_palette/src/main.rs
+++ b/examples/color_palette/src/main.rs
@@ -1,9 +1,10 @@
+use iced::canvas::{self, Cursor, Frame, Geometry, Path};
use iced::{
- canvas, slider, Align, Canvas, Color, Column, Element, HorizontalAlignment,
- Length, Point, Row, Sandbox, Settings, Size, Slider, Text, Vector,
+ slider, Align, Canvas, Color, Column, Element, HorizontalAlignment, Length,
+ Point, Rectangle, Row, Sandbox, Settings, Size, Slider, Text, Vector,
VerticalAlignment,
};
-use palette::{self, Limited};
+use palette::{self, Hsl, Limited, Srgb};
use std::marker::PhantomData;
use std::ops::RangeInclusive;
@@ -23,7 +24,6 @@ pub struct ColorPalette {
hwb: ColorPicker<palette::Hwb>,
lab: ColorPicker<palette::Lab>,
lch: ColorPicker<palette::Lch>,
- canvas_layer: canvas::layer::Cache<Theme>,
}
#[derive(Debug, Clone, Copy)]
@@ -58,7 +58,6 @@ impl Sandbox for ColorPalette {
};
self.theme = Theme::new(srgb.clamp());
- self.canvas_layer.clear();
}
fn view(&mut self) -> Element<Message> {
@@ -80,12 +79,7 @@ impl Sandbox for ColorPalette {
.push(self.hwb.view(hwb).map(Message::HwbColorChanged))
.push(self.lab.view(lab).map(Message::LabColorChanged))
.push(self.lch.view(lch).map(Message::LchColorChanged))
- .push(
- Canvas::new()
- .width(Length::Fill)
- .height(Length::Fill)
- .push(self.canvas_layer.with(&self.theme)),
- )
+ .push(self.theme.view())
.into()
}
}
@@ -95,11 +89,12 @@ pub struct Theme {
lower: Vec<Color>,
base: Color,
higher: Vec<Color>,
+ canvas_cache: canvas::Cache,
}
impl Theme {
pub fn new(base: impl Into<Color>) -> Theme {
- use palette::{Hsl, Hue, Shade, Srgb};
+ use palette::{Hue, Shade};
let base = base.into();
@@ -130,6 +125,7 @@ impl Theme {
.iter()
.map(|&color| Srgb::from(color).clamp().into())
.collect(),
+ canvas_cache: canvas::Cache::default(),
}
}
@@ -143,13 +139,15 @@ impl Theme {
.chain(std::iter::once(&self.base))
.chain(self.higher.iter())
}
-}
-impl canvas::Drawable for Theme {
- fn draw(&self, frame: &mut canvas::Frame) {
- use canvas::Path;
- use palette::{Hsl, Srgb};
+ pub fn view(&mut self) -> Element<Message> {
+ Canvas::new(self)
+ .width(Length::Fill)
+ .height(Length::Fill)
+ .into()
+ }
+ fn draw(&self, frame: &mut Frame) {
let pad = 20.0;
let box_size = Size {
@@ -176,8 +174,7 @@ impl canvas::Drawable for Theme {
x: (i as f32) * box_size.width,
y: 0.0,
};
- let rect = Path::rectangle(anchor, box_size);
- frame.fill(&rect, color);
+ frame.fill_rectangle(anchor, box_size, color);
// We show a little indicator for the base color
if color == self.base {
@@ -225,8 +222,7 @@ impl canvas::Drawable for Theme {
y: box_size.height + 2.0 * pad,
};
- let rect = Path::rectangle(anchor, box_size);
- frame.fill(&rect, color);
+ frame.fill_rectangle(anchor, box_size, color);
frame.fill_text(canvas::Text {
content: color_hex_string(&color),
@@ -240,6 +236,16 @@ impl canvas::Drawable for Theme {
}
}
+impl canvas::Program<Message> for Theme {
+ fn draw(&self, bounds: Rectangle, _cursor: Cursor) -> Vec<Geometry> {
+ let theme = self.canvas_cache.draw(bounds.size(), |frame| {
+ self.draw(frame);
+ });
+
+ vec![theme]
+ }
+}
+
impl Default for Theme {
fn default() -> Self {
Theme::new(Color::from_rgb8(75, 128, 190))
diff --git a/examples/custom_widget/src/main.rs b/examples/custom_widget/src/main.rs
index 0a570745..f096fb54 100644
--- a/examples/custom_widget/src/main.rs
+++ b/examples/custom_widget/src/main.rs
@@ -10,8 +10,8 @@ mod circle {
// if you wish to, by creating your own `Renderer` trait, which could be
// implemented by `iced_wgpu` and other renderers.
use iced_native::{
- layout, Background, Color, Element, Hasher, Layout, Length,
- MouseCursor, Point, Size, Widget,
+ layout, mouse, Background, Color, Element, Hasher, Layout, Length,
+ Point, Size, Widget,
};
use iced_wgpu::{Defaults, Primitive, Renderer};
@@ -57,7 +57,7 @@ mod circle {
_defaults: &Defaults,
layout: Layout<'_>,
_cursor_position: Point,
- ) -> (Primitive, MouseCursor) {
+ ) -> (Primitive, mouse::Interaction) {
(
Primitive::Quad {
bounds: layout.bounds(),
@@ -66,7 +66,7 @@ mod circle {
border_width: 0,
border_color: Color::TRANSPARENT,
},
- MouseCursor::OutOfBounds,
+ mouse::Interaction::default(),
)
}
}
diff --git a/examples/game_of_life/Cargo.toml b/examples/game_of_life/Cargo.toml
new file mode 100644
index 00000000..b9bb7f2a
--- /dev/null
+++ b/examples/game_of_life/Cargo.toml
@@ -0,0 +1,12 @@
+[package]
+name = "game_of_life"
+version = "0.1.0"
+authors = ["Héctor Ramón Jiménez <hector0193@gmail.com>"]
+edition = "2018"
+publish = false
+
+[dependencies]
+iced = { path = "../..", features = ["canvas", "tokio", "debug"] }
+tokio = { version = "0.2", features = ["blocking"] }
+itertools = "0.9"
+rustc-hash = "1.1"
diff --git a/examples/game_of_life/README.md b/examples/game_of_life/README.md
new file mode 100644
index 00000000..1aeb1455
--- /dev/null
+++ b/examples/game_of_life/README.md
@@ -0,0 +1,22 @@
+## Game of Life
+
+An interactive version of the [Game of Life], invented by [John Horton Conway].
+
+It runs a simulation in a background thread while allowing interaction with a `Canvas` that displays an infinite grid with zooming, panning, and drawing support.
+
+The __[`main`]__ file contains the relevant code of the example.
+
+<div align="center">
+ <a href="https://gfycat.com/briefaccurateaardvark">
+ <img src="https://thumbs.gfycat.com/BriefAccurateAardvark-size_restricted.gif">
+ </a>
+</div>
+
+You can run it with `cargo run`:
+```
+cargo run --package game_of_life
+```
+
+[`main`]: src/main.rs
+[Game of Life]: https://en.wikipedia.org/wiki/Conway%27s_Game_of_Life
+[John Horton Conway]: https://en.wikipedia.org/wiki/John_Horton_Conway
diff --git a/examples/game_of_life/src/main.rs b/examples/game_of_life/src/main.rs
new file mode 100644
index 00000000..080d55c0
--- /dev/null
+++ b/examples/game_of_life/src/main.rs
@@ -0,0 +1,803 @@
+//! This example showcases an interactive version of the Game of Life, invented
+//! by John Conway. It leverages a `Canvas` together with other widgets.
+mod style;
+
+use grid::Grid;
+use iced::{
+ button::{self, Button},
+ executor,
+ slider::{self, Slider},
+ time, Align, Application, Checkbox, Column, Command, Container, Element,
+ Length, Row, Settings, Subscription, Text,
+};
+use std::time::{Duration, Instant};
+
+pub fn main() {
+ GameOfLife::run(Settings {
+ antialiasing: true,
+ ..Settings::default()
+ })
+}
+
+#[derive(Default)]
+struct GameOfLife {
+ grid: Grid,
+ controls: Controls,
+ is_playing: bool,
+ queued_ticks: usize,
+ speed: usize,
+ next_speed: Option<usize>,
+}
+
+#[derive(Debug, Clone)]
+enum Message {
+ Grid(grid::Message),
+ Tick(Instant),
+ TogglePlayback,
+ ToggleGrid(bool),
+ Next,
+ Clear,
+ SpeedChanged(f32),
+}
+
+impl Application for GameOfLife {
+ type Message = Message;
+ type Executor = executor::Default;
+ type Flags = ();
+
+ fn new(_flags: ()) -> (Self, Command<Message>) {
+ (
+ Self {
+ speed: 1,
+ ..Self::default()
+ },
+ Command::none(),
+ )
+ }
+
+ fn title(&self) -> String {
+ String::from("Game of Life - Iced")
+ }
+
+ fn update(&mut self, message: Message) -> Command<Message> {
+ match message {
+ Message::Grid(message) => {
+ self.grid.update(message);
+ }
+ Message::Tick(_) | Message::Next => {
+ self.queued_ticks = (self.queued_ticks + 1).min(self.speed);
+
+ if let Some(task) = self.grid.tick(self.queued_ticks) {
+ if let Some(speed) = self.next_speed.take() {
+ self.speed = speed;
+ }
+
+ self.queued_ticks = 0;
+
+ return Command::perform(task, Message::Grid);
+ }
+ }
+ Message::TogglePlayback => {
+ self.is_playing = !self.is_playing;
+ }
+ Message::ToggleGrid(show_grid_lines) => {
+ self.grid.toggle_lines(show_grid_lines);
+ }
+ Message::Clear => {
+ self.grid.clear();
+ }
+ Message::SpeedChanged(speed) => {
+ if self.is_playing {
+ self.next_speed = Some(speed.round() as usize);
+ } else {
+ self.speed = speed.round() as usize;
+ }
+ }
+ }
+
+ Command::none()
+ }
+
+ fn subscription(&self) -> Subscription<Message> {
+ if self.is_playing {
+ time::every(Duration::from_millis(1000 / self.speed as u64))
+ .map(Message::Tick)
+ } else {
+ Subscription::none()
+ }
+ }
+
+ fn view(&mut self) -> Element<Message> {
+ let selected_speed = self.next_speed.unwrap_or(self.speed);
+ let controls = self.controls.view(
+ self.is_playing,
+ self.grid.are_lines_visible(),
+ selected_speed,
+ );
+
+ let content = Column::new()
+ .push(self.grid.view().map(Message::Grid))
+ .push(controls);
+
+ Container::new(content)
+ .width(Length::Fill)
+ .height(Length::Fill)
+ .style(style::Container)
+ .into()
+ }
+}
+
+mod grid {
+ use iced::{
+ canvas::{
+ self, Cache, Canvas, Cursor, Event, Frame, Geometry, Path, Text,
+ },
+ mouse, Color, Element, HorizontalAlignment, Length, Point, Rectangle,
+ Size, Vector, VerticalAlignment,
+ };
+ use rustc_hash::{FxHashMap, FxHashSet};
+ use std::future::Future;
+ use std::ops::RangeInclusive;
+ use std::time::{Duration, Instant};
+
+ pub struct Grid {
+ state: State,
+ interaction: Interaction,
+ life_cache: Cache,
+ grid_cache: Cache,
+ translation: Vector,
+ scaling: f32,
+ show_lines: bool,
+ last_tick_duration: Duration,
+ last_queued_ticks: usize,
+ version: usize,
+ }
+
+ #[derive(Debug, Clone)]
+ pub enum Message {
+ Populate(Cell),
+ Unpopulate(Cell),
+ Ticked {
+ result: Result<Life, TickError>,
+ tick_duration: Duration,
+ version: usize,
+ },
+ }
+
+ #[derive(Debug, Clone)]
+ pub enum TickError {
+ JoinFailed,
+ }
+
+ impl Default for Grid {
+ fn default() -> Self {
+ Self {
+ state: State::default(),
+ interaction: Interaction::None,
+ life_cache: Cache::default(),
+ grid_cache: Cache::default(),
+ translation: Vector::default(),
+ scaling: 1.0,
+ show_lines: true,
+ last_tick_duration: Duration::default(),
+ last_queued_ticks: 0,
+ version: 0,
+ }
+ }
+ }
+
+ impl Grid {
+ const MIN_SCALING: f32 = 0.1;
+ const MAX_SCALING: f32 = 2.0;
+
+ pub fn tick(
+ &mut self,
+ amount: usize,
+ ) -> Option<impl Future<Output = Message>> {
+ let version = self.version;
+ let tick = self.state.tick(amount)?;
+
+ self.last_queued_ticks = amount;
+
+ Some(async move {
+ let start = Instant::now();
+ let result = tick.await;
+ let tick_duration = start.elapsed() / amount as u32;
+
+ Message::Ticked {
+ result,
+ version,
+ tick_duration,
+ }
+ })
+ }
+
+ pub fn update(&mut self, message: Message) {
+ match message {
+ Message::Populate(cell) => {
+ self.state.populate(cell);
+ self.life_cache.clear();
+ }
+ Message::Unpopulate(cell) => {
+ self.state.unpopulate(&cell);
+ self.life_cache.clear();
+ }
+ Message::Ticked {
+ result: Ok(life),
+ version,
+ tick_duration,
+ } if version == self.version => {
+ self.state.update(life);
+ self.life_cache.clear();
+
+ self.last_tick_duration = tick_duration;
+ }
+ Message::Ticked {
+ result: Err(error), ..
+ } => {
+ dbg!(error);
+ }
+ Message::Ticked { .. } => {}
+ }
+ }
+
+ pub fn view<'a>(&'a mut self) -> Element<'a, Message> {
+ Canvas::new(self)
+ .width(Length::Fill)
+ .height(Length::Fill)
+ .into()
+ }
+
+ pub fn clear(&mut self) {
+ self.state = State::default();
+ self.version += 1;
+
+ self.life_cache.clear();
+ }
+
+ pub fn toggle_lines(&mut self, enabled: bool) {
+ self.show_lines = enabled;
+ }
+
+ pub fn are_lines_visible(&self) -> bool {
+ self.show_lines
+ }
+
+ fn visible_region(&self, size: Size) -> Region {
+ let width = size.width / self.scaling;
+ let height = size.height / self.scaling;
+
+ Region {
+ x: -self.translation.x - width / 2.0,
+ y: -self.translation.y - height / 2.0,
+ width,
+ height,
+ }
+ }
+
+ fn project(&self, position: Point, size: Size) -> Point {
+ let region = self.visible_region(size);
+
+ Point::new(
+ position.x / self.scaling + region.x,
+ position.y / self.scaling + region.y,
+ )
+ }
+ }
+
+ impl<'a> canvas::Program<Message> for Grid {
+ fn update(
+ &mut self,
+ event: Event,
+ bounds: Rectangle,
+ cursor: Cursor,
+ ) -> Option<Message> {
+ if let Event::Mouse(mouse::Event::ButtonReleased(_)) = event {
+ self.interaction = Interaction::None;
+ }
+
+ let cursor_position = cursor.position_in(&bounds)?;
+ let cell = Cell::at(self.project(cursor_position, bounds.size()));
+ let is_populated = self.state.contains(&cell);
+
+ let (populate, unpopulate) = if is_populated {
+ (None, Some(Message::Unpopulate(cell)))
+ } else {
+ (Some(Message::Populate(cell)), None)
+ };
+
+ match event {
+ Event::Mouse(mouse_event) => match mouse_event {
+ mouse::Event::ButtonPressed(button) => match button {
+ mouse::Button::Left => {
+ self.interaction = if is_populated {
+ Interaction::Erasing
+ } else {
+ Interaction::Drawing
+ };
+
+ populate.or(unpopulate)
+ }
+ mouse::Button::Right => {
+ self.interaction = Interaction::Panning {
+ translation: self.translation,
+ start: cursor_position,
+ };
+
+ None
+ }
+ _ => None,
+ },
+ mouse::Event::CursorMoved { .. } => {
+ match self.interaction {
+ Interaction::Drawing => populate,
+ Interaction::Erasing => unpopulate,
+ Interaction::Panning { translation, start } => {
+ self.translation = translation
+ + (cursor_position - start)
+ * (1.0 / self.scaling);
+
+ self.life_cache.clear();
+ self.grid_cache.clear();
+
+ None
+ }
+ _ => None,
+ }
+ }
+ mouse::Event::WheelScrolled { delta } => match delta {
+ mouse::ScrollDelta::Lines { y, .. }
+ | mouse::ScrollDelta::Pixels { y, .. } => {
+ if y < 0.0 && self.scaling > Self::MIN_SCALING
+ || y > 0.0 && self.scaling < Self::MAX_SCALING
+ {
+ let old_scaling = self.scaling;
+
+ self.scaling = (self.scaling
+ * (1.0 + y / 30.0))
+ .max(Self::MIN_SCALING)
+ .min(Self::MAX_SCALING);
+
+ if let Some(cursor_to_center) =
+ cursor.position_from(bounds.center())
+ {
+ let factor = self.scaling - old_scaling;
+
+ self.translation = self.translation
+ - Vector::new(
+ cursor_to_center.x * factor
+ / (old_scaling * old_scaling),
+ cursor_to_center.y * factor
+ / (old_scaling * old_scaling),
+ );
+ }
+
+ self.life_cache.clear();
+ self.grid_cache.clear();
+ }
+
+ None
+ }
+ },
+ _ => None,
+ },
+ }
+ }
+
+ fn draw(&self, bounds: Rectangle, cursor: Cursor) -> Vec<Geometry> {
+ let center = Vector::new(bounds.width / 2.0, bounds.height / 2.0);
+
+ let life = self.life_cache.draw(bounds.size(), |frame| {
+ let background = Path::rectangle(Point::ORIGIN, frame.size());
+ frame.fill(&background, Color::from_rgb8(0x40, 0x44, 0x4B));
+
+ frame.with_save(|frame| {
+ frame.translate(center);
+ frame.scale(self.scaling);
+ frame.translate(self.translation);
+ frame.scale(Cell::SIZE as f32);
+
+ let region = self.visible_region(frame.size());
+
+ for cell in region.cull(self.state.cells()) {
+ frame.fill_rectangle(
+ Point::new(cell.j as f32, cell.i as f32),
+ Size::UNIT,
+ Color::WHITE,
+ );
+ }
+ });
+ });
+
+ let overlay = {
+ let mut frame = Frame::new(bounds.size());
+
+ let hovered_cell =
+ cursor.position_in(&bounds).map(|position| {
+ Cell::at(self.project(position, frame.size()))
+ });
+
+ if let Some(cell) = hovered_cell {
+ frame.with_save(|frame| {
+ frame.translate(center);
+ frame.scale(self.scaling);
+ frame.translate(self.translation);
+ frame.scale(Cell::SIZE as f32);
+
+ frame.fill_rectangle(
+ Point::new(cell.j as f32, cell.i as f32),
+ Size::UNIT,
+ Color {
+ a: 0.5,
+ ..Color::BLACK
+ },
+ );
+ });
+ }
+
+ let text = Text {
+ color: Color::WHITE,
+ size: 14.0,
+ position: Point::new(frame.width(), frame.height()),
+ horizontal_alignment: HorizontalAlignment::Right,
+ vertical_alignment: VerticalAlignment::Bottom,
+ ..Text::default()
+ };
+
+ if let Some(cell) = hovered_cell {
+ frame.fill_text(Text {
+ content: format!("({}, {})", cell.j, cell.i),
+ position: text.position - Vector::new(0.0, 16.0),
+ ..text
+ });
+ }
+
+ let cell_count = self.state.cell_count();
+
+ frame.fill_text(Text {
+ content: format!(
+ "{} cell{} @ {:?} ({})",
+ cell_count,
+ if cell_count == 1 { "" } else { "s" },
+ self.last_tick_duration,
+ self.last_queued_ticks
+ ),
+ ..text
+ });
+
+ frame.into_geometry()
+ };
+
+ if self.scaling < 0.2 || !self.show_lines {
+ vec![life, overlay]
+ } else {
+ let grid = self.grid_cache.draw(bounds.size(), |frame| {
+ frame.translate(center);
+ frame.scale(self.scaling);
+ frame.translate(self.translation);
+ frame.scale(Cell::SIZE as f32);
+
+ let region = self.visible_region(frame.size());
+ let rows = region.rows();
+ let columns = region.columns();
+ let (total_rows, total_columns) =
+ (rows.clone().count(), columns.clone().count());
+ let width = 2.0 / Cell::SIZE as f32;
+ let color = Color::from_rgb8(70, 74, 83);
+
+ frame.translate(Vector::new(-width / 2.0, -width / 2.0));
+
+ for row in region.rows() {
+ frame.fill_rectangle(
+ Point::new(*columns.start() as f32, row as f32),
+ Size::new(total_columns as f32, width),
+ color,
+ );
+ }
+
+ for column in region.columns() {
+ frame.fill_rectangle(
+ Point::new(column as f32, *rows.start() as f32),
+ Size::new(width, total_rows as f32),
+ color,
+ );
+ }
+ });
+
+ vec![life, grid, overlay]
+ }
+ }
+
+ fn mouse_interaction(
+ &self,
+ bounds: Rectangle,
+ cursor: Cursor,
+ ) -> mouse::Interaction {
+ match self.interaction {
+ Interaction::Drawing => mouse::Interaction::Crosshair,
+ Interaction::Erasing => mouse::Interaction::Crosshair,
+ Interaction::Panning { .. } => mouse::Interaction::Grabbing,
+ Interaction::None if cursor.is_over(&bounds) => {
+ mouse::Interaction::Crosshair
+ }
+ _ => mouse::Interaction::default(),
+ }
+ }
+ }
+
+ #[derive(Default)]
+ struct State {
+ life: Life,
+ births: FxHashSet<Cell>,
+ is_ticking: bool,
+ }
+
+ impl State {
+ fn cell_count(&self) -> usize {
+ self.life.len() + self.births.len()
+ }
+
+ fn contains(&self, cell: &Cell) -> bool {
+ self.life.contains(cell) || self.births.contains(cell)
+ }
+
+ fn cells(&self) -> impl Iterator<Item = &Cell> {
+ self.life.iter().chain(self.births.iter())
+ }
+
+ fn populate(&mut self, cell: Cell) {
+ if self.is_ticking {
+ self.births.insert(cell);
+ } else {
+ self.life.populate(cell);
+ }
+ }
+
+ fn unpopulate(&mut self, cell: &Cell) {
+ if self.is_ticking {
+ let _ = self.births.remove(cell);
+ } else {
+ self.life.unpopulate(cell);
+ }
+ }
+
+ fn update(&mut self, mut life: Life) {
+ self.births.drain().for_each(|cell| life.populate(cell));
+
+ self.life = life;
+ self.is_ticking = false;
+ }
+
+ fn tick(
+ &mut self,
+ amount: usize,
+ ) -> Option<impl Future<Output = Result<Life, TickError>>> {
+ if self.is_ticking {
+ return None;
+ }
+
+ self.is_ticking = true;
+
+ let mut life = self.life.clone();
+
+ Some(async move {
+ tokio::task::spawn_blocking(move || {
+ for _ in 0..amount {
+ life.tick();
+ }
+
+ life
+ })
+ .await
+ .map_err(|_| TickError::JoinFailed)
+ })
+ }
+ }
+
+ #[derive(Clone, Default)]
+ pub struct Life {
+ cells: FxHashSet<Cell>,
+ }
+
+ impl Life {
+ fn len(&self) -> usize {
+ self.cells.len()
+ }
+
+ fn contains(&self, cell: &Cell) -> bool {
+ self.cells.contains(cell)
+ }
+
+ fn populate(&mut self, cell: Cell) {
+ self.cells.insert(cell);
+ }
+
+ fn unpopulate(&mut self, cell: &Cell) {
+ let _ = self.cells.remove(cell);
+ }
+
+ fn tick(&mut self) {
+ let mut adjacent_life = FxHashMap::default();
+
+ for cell in &self.cells {
+ let _ = adjacent_life.entry(*cell).or_insert(0);
+
+ for neighbor in Cell::neighbors(*cell) {
+ let amount = adjacent_life.entry(neighbor).or_insert(0);
+
+ *amount += 1;
+ }
+ }
+
+ for (cell, amount) in adjacent_life.iter() {
+ match amount {
+ 2 => {}
+ 3 => {
+ let _ = self.cells.insert(*cell);
+ }
+ _ => {
+ let _ = self.cells.remove(cell);
+ }
+ }
+ }
+ }
+
+ pub fn iter(&self) -> impl Iterator<Item = &Cell> {
+ self.cells.iter()
+ }
+ }
+
+ impl std::fmt::Debug for Life {
+ fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
+ f.debug_struct("Life")
+ .field("cells", &self.cells.len())
+ .finish()
+ }
+ }
+
+ #[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
+ pub struct Cell {
+ i: isize,
+ j: isize,
+ }
+
+ impl Cell {
+ const SIZE: usize = 20;
+
+ fn at(position: Point) -> Cell {
+ let i = (position.y / Cell::SIZE as f32).ceil() as isize;
+ let j = (position.x / Cell::SIZE as f32).ceil() as isize;
+
+ Cell {
+ i: i.saturating_sub(1),
+ j: j.saturating_sub(1),
+ }
+ }
+
+ fn cluster(cell: Cell) -> impl Iterator<Item = Cell> {
+ use itertools::Itertools;
+
+ let rows = cell.i.saturating_sub(1)..=cell.i.saturating_add(1);
+ let columns = cell.j.saturating_sub(1)..=cell.j.saturating_add(1);
+
+ rows.cartesian_product(columns).map(|(i, j)| Cell { i, j })
+ }
+
+ fn neighbors(cell: Cell) -> impl Iterator<Item = Cell> {
+ Cell::cluster(cell).filter(move |candidate| *candidate != cell)
+ }
+ }
+
+ pub struct Region {
+ x: f32,
+ y: f32,
+ width: f32,
+ height: f32,
+ }
+
+ impl Region {
+ fn rows(&self) -> RangeInclusive<isize> {
+ let first_row = (self.y / Cell::SIZE as f32).floor() as isize;
+
+ let visible_rows =
+ (self.height / Cell::SIZE as f32).ceil() as isize;
+
+ first_row..=first_row + visible_rows
+ }
+
+ fn columns(&self) -> RangeInclusive<isize> {
+ let first_column = (self.x / Cell::SIZE as f32).floor() as isize;
+
+ let visible_columns =
+ (self.width / Cell::SIZE as f32).ceil() as isize;
+
+ first_column..=first_column + visible_columns
+ }
+
+ fn cull<'a>(
+ &self,
+ cells: impl Iterator<Item = &'a Cell>,
+ ) -> impl Iterator<Item = &'a Cell> {
+ let rows = self.rows();
+ let columns = self.columns();
+
+ cells.filter(move |cell| {
+ rows.contains(&cell.i) && columns.contains(&cell.j)
+ })
+ }
+ }
+
+ enum Interaction {
+ None,
+ Drawing,
+ Erasing,
+ Panning { translation: Vector, start: Point },
+ }
+}
+
+#[derive(Default)]
+struct Controls {
+ toggle_button: button::State,
+ next_button: button::State,
+ clear_button: button::State,
+ speed_slider: slider::State,
+}
+
+impl Controls {
+ fn view<'a>(
+ &'a mut self,
+ is_playing: bool,
+ is_grid_enabled: bool,
+ speed: usize,
+ ) -> Element<'a, Message> {
+ let playback_controls = Row::new()
+ .spacing(10)
+ .push(
+ Button::new(
+ &mut self.toggle_button,
+ Text::new(if is_playing { "Pause" } else { "Play" }),
+ )
+ .on_press(Message::TogglePlayback)
+ .style(style::Button),
+ )
+ .push(
+ Button::new(&mut self.next_button, Text::new("Next"))
+ .on_press(Message::Next)
+ .style(style::Button),
+ );
+
+ let speed_controls = Row::new()
+ .width(Length::Fill)
+ .align_items(Align::Center)
+ .spacing(10)
+ .push(
+ Slider::new(
+ &mut self.speed_slider,
+ 1.0..=1000.0,
+ speed as f32,
+ Message::SpeedChanged,
+ )
+ .style(style::Slider),
+ )
+ .push(Text::new(format!("x{}", speed)).size(16));
+
+ Row::new()
+ .padding(10)
+ .spacing(20)
+ .align_items(Align::Center)
+ .push(playback_controls)
+ .push(speed_controls)
+ .push(
+ Checkbox::new(is_grid_enabled, "Grid", Message::ToggleGrid)
+ .size(16)
+ .spacing(5)
+ .text_size(16),
+ )
+ .push(
+ Button::new(&mut self.clear_button, Text::new("Clear"))
+ .on_press(Message::Clear)
+ .style(style::Clear),
+ )
+ .into()
+ }
+}
diff --git a/examples/game_of_life/src/style.rs b/examples/game_of_life/src/style.rs
new file mode 100644
index 00000000..d59569f2
--- /dev/null
+++ b/examples/game_of_life/src/style.rs
@@ -0,0 +1,134 @@
+use iced::{button, container, slider, Background, Color};
+
+const ACTIVE: Color = Color::from_rgb(
+ 0x72 as f32 / 255.0,
+ 0x89 as f32 / 255.0,
+ 0xDA as f32 / 255.0,
+);
+
+const DESTRUCTIVE: Color = Color::from_rgb(
+ 0xC0 as f32 / 255.0,
+ 0x47 as f32 / 255.0,
+ 0x47 as f32 / 255.0,
+);
+
+const HOVERED: Color = Color::from_rgb(
+ 0x67 as f32 / 255.0,
+ 0x7B as f32 / 255.0,
+ 0xC4 as f32 / 255.0,
+);
+
+pub struct Container;
+
+impl container::StyleSheet for Container {
+ fn style(&self) -> container::Style {
+ container::Style {
+ background: Some(Background::Color(Color::from_rgb8(
+ 0x36, 0x39, 0x3F,
+ ))),
+ text_color: Some(Color::WHITE),
+ ..container::Style::default()
+ }
+ }
+}
+
+pub struct Button;
+
+impl button::StyleSheet for Button {
+ fn active(&self) -> button::Style {
+ button::Style {
+ background: Some(Background::Color(ACTIVE)),
+ border_radius: 3,
+ text_color: Color::WHITE,
+ ..button::Style::default()
+ }
+ }
+
+ fn hovered(&self) -> button::Style {
+ button::Style {
+ background: Some(Background::Color(HOVERED)),
+ text_color: Color::WHITE,
+ ..self.active()
+ }
+ }
+
+ fn pressed(&self) -> button::Style {
+ button::Style {
+ border_width: 1,
+ border_color: Color::WHITE,
+ ..self.hovered()
+ }
+ }
+}
+
+pub struct Clear;
+
+impl button::StyleSheet for Clear {
+ fn active(&self) -> button::Style {
+ button::Style {
+ background: Some(Background::Color(DESTRUCTIVE)),
+ border_radius: 3,
+ text_color: Color::WHITE,
+ ..button::Style::default()
+ }
+ }
+
+ fn hovered(&self) -> button::Style {
+ button::Style {
+ background: Some(Background::Color(Color {
+ a: 0.5,
+ ..DESTRUCTIVE
+ })),
+ text_color: Color::WHITE,
+ ..self.active()
+ }
+ }
+
+ fn pressed(&self) -> button::Style {
+ button::Style {
+ border_width: 1,
+ border_color: Color::WHITE,
+ ..self.hovered()
+ }
+ }
+}
+
+pub struct Slider;
+
+impl slider::StyleSheet for Slider {
+ fn active(&self) -> slider::Style {
+ slider::Style {
+ rail_colors: (ACTIVE, Color { a: 0.1, ..ACTIVE }),
+ handle: slider::Handle {
+ shape: slider::HandleShape::Circle { radius: 9 },
+ color: ACTIVE,
+ border_width: 0,
+ border_color: Color::TRANSPARENT,
+ },
+ }
+ }
+
+ fn hovered(&self) -> slider::Style {
+ let active = self.active();
+
+ slider::Style {
+ handle: slider::Handle {
+ color: HOVERED,
+ ..active.handle
+ },
+ ..active
+ }
+ }
+
+ fn dragging(&self) -> slider::Style {
+ let active = self.active();
+
+ slider::Style {
+ handle: slider::Handle {
+ color: Color::from_rgb(0.85, 0.85, 0.85),
+ ..active.handle
+ },
+ ..active
+ }
+ }
+}
diff --git a/examples/geometry/src/main.rs b/examples/geometry/src/main.rs
index 13a687ab..aabe6b21 100644
--- a/examples/geometry/src/main.rs
+++ b/examples/geometry/src/main.rs
@@ -11,7 +11,7 @@ mod rainbow {
// if you wish to, by creating your own `Renderer` trait, which could be
// implemented by `iced_wgpu` and other renderers.
use iced_native::{
- layout, Element, Hasher, Layout, Length, MouseCursor, Point, Size,
+ layout, mouse, Element, Hasher, Layout, Length, Point, Size, Vector,
Widget,
};
use iced_wgpu::{
@@ -54,7 +54,7 @@ mod rainbow {
_defaults: &Defaults,
layout: Layout<'_>,
cursor_position: Point,
- ) -> (Primitive, MouseCursor) {
+ ) -> (Primitive, mouse::Interaction) {
let b = layout.bounds();
// R O Y G B I V
@@ -85,60 +85,63 @@ mod rainbow {
let posn_l = [0.0, b.height / 2.0];
(
- Primitive::Mesh2D {
- origin: Point::new(b.x, b.y),
- buffers: Mesh2D {
- vertices: vec![
- Vertex2D {
- position: posn_center,
- color: [1.0, 1.0, 1.0, 1.0],
- },
- Vertex2D {
- position: posn_tl,
- color: color_r,
- },
- Vertex2D {
- position: posn_t,
- color: color_o,
- },
- Vertex2D {
- position: posn_tr,
- color: color_y,
- },
- Vertex2D {
- position: posn_r,
- color: color_g,
- },
- Vertex2D {
- position: posn_br,
- color: color_gb,
- },
- Vertex2D {
- position: posn_b,
- color: color_b,
- },
- Vertex2D {
- position: posn_bl,
- color: color_i,
- },
- Vertex2D {
- position: posn_l,
- color: color_v,
- },
- ],
- indices: vec![
- 0, 1, 2, // TL
- 0, 2, 3, // T
- 0, 3, 4, // TR
- 0, 4, 5, // R
- 0, 5, 6, // BR
- 0, 6, 7, // B
- 0, 7, 8, // BL
- 0, 8, 1, // L
- ],
- },
+ Primitive::Translate {
+ translation: Vector::new(b.x, b.y),
+ content: Box::new(Primitive::Mesh2D {
+ size: b.size(),
+ buffers: Mesh2D {
+ vertices: vec![
+ Vertex2D {
+ position: posn_center,
+ color: [1.0, 1.0, 1.0, 1.0],
+ },
+ Vertex2D {
+ position: posn_tl,
+ color: color_r,
+ },
+ Vertex2D {
+ position: posn_t,
+ color: color_o,
+ },
+ Vertex2D {
+ position: posn_tr,
+ color: color_y,
+ },
+ Vertex2D {
+ position: posn_r,
+ color: color_g,
+ },
+ Vertex2D {
+ position: posn_br,
+ color: color_gb,
+ },
+ Vertex2D {
+ position: posn_b,
+ color: color_b,
+ },
+ Vertex2D {
+ position: posn_bl,
+ color: color_i,
+ },
+ Vertex2D {
+ position: posn_l,
+ color: color_v,
+ },
+ ],
+ indices: vec![
+ 0, 1, 2, // TL
+ 0, 2, 3, // T
+ 0, 3, 4, // TR
+ 0, 4, 5, // R
+ 0, 5, 6, // BR
+ 0, 6, 7, // B
+ 0, 7, 8, // BL
+ 0, 8, 1, // L
+ ],
+ },
+ }),
},
- MouseCursor::OutOfBounds,
+ mouse::Interaction::default(),
)
}
}
diff --git a/examples/integration/src/main.rs b/examples/integration/src/main.rs
index 7203d4b6..92d2fa8d 100644
--- a/examples/integration/src/main.rs
+++ b/examples/integration/src/main.rs
@@ -8,7 +8,7 @@ use iced_wgpu::{
wgpu, window::SwapChain, Primitive, Renderer, Settings, Target,
};
use iced_winit::{
- futures, winit, Cache, Clipboard, MouseCursor, Size, UserInterface,
+ futures, mouse, winit, Cache, Clipboard, Size, UserInterface,
};
use winit::{
@@ -63,7 +63,7 @@ pub fn main() {
let mut events = Vec::new();
let mut cache = Some(Cache::default());
let mut renderer = Renderer::new(&mut device, Settings::default());
- let mut output = (Primitive::None, MouseCursor::OutOfBounds);
+ let mut output = (Primitive::None, mouse::Interaction::default());
let clipboard = Clipboard::new(&window);
// Initialize scene and GUI controls
@@ -189,7 +189,7 @@ pub fn main() {
scene.draw(&mut encoder, &frame.view);
// And then iced on top
- let mouse_cursor = renderer.draw(
+ let mouse_interaction = renderer.draw(
&mut device,
&mut encoder,
Target {
@@ -205,9 +205,11 @@ pub fn main() {
queue.submit(&[encoder.finish()]);
// And update the mouse cursor
- window.set_cursor_icon(iced_winit::conversion::mouse_cursor(
- mouse_cursor,
- ));
+ window.set_cursor_icon(
+ iced_winit::conversion::mouse_interaction(
+ mouse_interaction,
+ ),
+ );
}
_ => {}
}
diff --git a/examples/solar_system/Cargo.toml b/examples/solar_system/Cargo.toml
index c88cda50..44ced729 100644
--- a/examples/solar_system/Cargo.toml
+++ b/examples/solar_system/Cargo.toml
@@ -5,11 +5,6 @@ authors = ["Héctor Ramón Jiménez <hector0193@gmail.com>"]
edition = "2018"
publish = false
-[features]
-canvas = []
-
[dependencies]
-iced = { path = "../..", features = ["canvas", "async-std", "debug"] }
-iced_native = { path = "../../native" }
-async-std = { version = "1.0", features = ["unstable"] }
+iced = { path = "../..", features = ["canvas", "tokio", "debug"] }
rand = "0.7"
diff --git a/examples/solar_system/src/main.rs b/examples/solar_system/src/main.rs
index bcd1dc71..98bd3b21 100644
--- a/examples/solar_system/src/main.rs
+++ b/examples/solar_system/src/main.rs
@@ -7,8 +7,9 @@
//!
//! [1]: https://developer.mozilla.org/en-US/docs/Web/API/Canvas_API/Tutorial/Basic_animations#An_animated_solar_system
use iced::{
- canvas, executor, window, Application, Canvas, Color, Command, Container,
- Element, Length, Point, Settings, Size, Subscription, Vector,
+ canvas::{self, Cursor, Path, Stroke},
+ executor, time, window, Application, Canvas, Color, Command, Element,
+ Length, Point, Rectangle, Settings, Size, Subscription, Vector,
};
use std::time::Instant;
@@ -22,7 +23,6 @@ pub fn main() {
struct SolarSystem {
state: State,
- solar_system: canvas::layer::Cache<State>,
}
#[derive(Debug, Clone, Copy)]
@@ -39,7 +39,6 @@ impl Application for SolarSystem {
(
SolarSystem {
state: State::new(),
- solar_system: Default::default(),
},
Command::none(),
)
@@ -53,7 +52,6 @@ impl Application for SolarSystem {
match message {
Message::Tick(instant) => {
self.state.update(instant);
- self.solar_system.clear();
}
}
@@ -66,24 +64,20 @@ impl Application for SolarSystem {
}
fn view(&mut self) -> Element<Message> {
- let canvas = Canvas::new()
+ Canvas::new(&mut self.state)
.width(Length::Fill)
.height(Length::Fill)
- .push(self.solar_system.with(&self.state));
-
- Container::new(canvas)
- .width(Length::Fill)
- .height(Length::Fill)
- .center_x()
- .center_y()
.into()
}
}
#[derive(Debug)]
struct State {
+ space_cache: canvas::Cache,
+ system_cache: canvas::Cache,
+ cursor_position: Point,
start: Instant,
- current: Instant,
+ now: Instant,
stars: Vec<(Point, f32)>,
}
@@ -99,137 +93,122 @@ impl State {
let (width, height) = window::Settings::default().size;
State {
+ space_cache: Default::default(),
+ system_cache: Default::default(),
+ cursor_position: Point::ORIGIN,
start: now,
- current: now,
- stars: {
- use rand::Rng;
-
- let mut rng = rand::thread_rng();
-
- (0..100)
- .map(|_| {
- (
- Point::new(
- rng.gen_range(0.0, width as f32),
- rng.gen_range(0.0, height as f32),
- ),
- rng.gen_range(0.5, 1.0),
- )
- })
- .collect()
- },
+ now,
+ stars: Self::generate_stars(width, height),
}
}
pub fn update(&mut self, now: Instant) {
- self.current = now;
+ self.now = now;
+ self.system_cache.clear();
+ }
+
+ fn generate_stars(width: u32, height: u32) -> Vec<(Point, f32)> {
+ use rand::Rng;
+
+ let mut rng = rand::thread_rng();
+
+ (0..100)
+ .map(|_| {
+ (
+ Point::new(
+ rng.gen_range(
+ -(width as f32) / 2.0,
+ width as f32 / 2.0,
+ ),
+ rng.gen_range(
+ -(height as f32) / 2.0,
+ height as f32 / 2.0,
+ ),
+ ),
+ rng.gen_range(0.5, 1.0),
+ )
+ })
+ .collect()
}
}
-impl canvas::Drawable for State {
- fn draw(&self, frame: &mut canvas::Frame) {
- use canvas::{Path, Stroke};
+impl<Message> canvas::Program<Message> for State {
+ fn draw(
+ &self,
+ bounds: Rectangle,
+ _cursor: Cursor,
+ ) -> Vec<canvas::Geometry> {
use std::f32::consts::PI;
- let center = frame.center();
+ let background = self.space_cache.draw(bounds.size(), |frame| {
+ let space = Path::rectangle(Point::new(0.0, 0.0), frame.size());
- let space = Path::rectangle(Point::new(0.0, 0.0), frame.size());
+ let stars = Path::new(|path| {
+ for (p, size) in &self.stars {
+ path.rectangle(*p, Size::new(*size, *size));
+ }
+ });
- let stars = Path::new(|path| {
- for (p, size) in &self.stars {
- path.rectangle(*p, Size::new(*size, *size));
- }
- });
+ frame.fill(&space, Color::BLACK);
- let sun = Path::circle(center, Self::SUN_RADIUS);
- let orbit = Path::circle(center, Self::ORBIT_RADIUS);
-
- frame.fill(&space, Color::BLACK);
- frame.fill(&stars, Color::WHITE);
- frame.fill(&sun, Color::from_rgb8(0xF9, 0xD7, 0x1C));
- frame.stroke(
- &orbit,
- Stroke {
- width: 1.0,
- color: Color::from_rgba8(0, 153, 255, 0.1),
- ..Stroke::default()
- },
- );
+ frame.translate(frame.center() - Point::ORIGIN);
+ frame.fill(&stars, Color::WHITE);
+ });
- let elapsed = self.current - self.start;
- let elapsed_seconds = elapsed.as_secs() as f32;
- let elapsed_millis = elapsed.subsec_millis() as f32;
+ let system = self.system_cache.draw(bounds.size(), |frame| {
+ let center = frame.center();
- frame.with_save(|frame| {
- frame.translate(Vector::new(center.x, center.y));
- frame.rotate(
- (2.0 * PI / 60.0) * elapsed_seconds
- + (2.0 * PI / 60_000.0) * elapsed_millis,
- );
- frame.translate(Vector::new(Self::ORBIT_RADIUS, 0.0));
+ let sun = Path::circle(center, Self::SUN_RADIUS);
+ let orbit = Path::circle(center, Self::ORBIT_RADIUS);
- let earth = Path::circle(Point::ORIGIN, Self::EARTH_RADIUS);
- let shadow = Path::rectangle(
- Point::new(0.0, -Self::EARTH_RADIUS),
- Size::new(Self::EARTH_RADIUS * 4.0, Self::EARTH_RADIUS * 2.0),
+ frame.fill(&sun, Color::from_rgb8(0xF9, 0xD7, 0x1C));
+ frame.stroke(
+ &orbit,
+ Stroke {
+ width: 1.0,
+ color: Color::from_rgba8(0, 153, 255, 0.1),
+ ..Stroke::default()
+ },
);
- frame.fill(&earth, Color::from_rgb8(0x6B, 0x93, 0xD6));
+ let elapsed = self.now - self.start;
+ let rotation = (2.0 * PI / 60.0) * elapsed.as_secs() as f32
+ + (2.0 * PI / 60_000.0) * elapsed.subsec_millis() as f32;
frame.with_save(|frame| {
- frame.rotate(
- ((2.0 * PI) / 6.0) * elapsed_seconds
- + ((2.0 * PI) / 6_000.0) * elapsed_millis,
+ frame.translate(Vector::new(center.x, center.y));
+ frame.rotate(rotation);
+ frame.translate(Vector::new(Self::ORBIT_RADIUS, 0.0));
+
+ let earth = Path::circle(Point::ORIGIN, Self::EARTH_RADIUS);
+ let shadow = Path::rectangle(
+ Point::new(0.0, -Self::EARTH_RADIUS),
+ Size::new(
+ Self::EARTH_RADIUS * 4.0,
+ Self::EARTH_RADIUS * 2.0,
+ ),
);
- frame.translate(Vector::new(0.0, Self::MOON_DISTANCE));
-
- let moon = Path::circle(Point::ORIGIN, Self::MOON_RADIUS);
- frame.fill(&moon, Color::WHITE);
- });
- frame.fill(
- &shadow,
- Color {
- a: 0.7,
- ..Color::BLACK
- },
- );
- });
- }
-}
-
-mod time {
- use iced::futures;
- use std::time::Instant;
-
- pub fn every(duration: std::time::Duration) -> iced::Subscription<Instant> {
- iced::Subscription::from_recipe(Every(duration))
- }
+ frame.fill(&earth, Color::from_rgb8(0x6B, 0x93, 0xD6));
- struct Every(std::time::Duration);
+ frame.with_save(|frame| {
+ frame.rotate(rotation * 10.0);
+ frame.translate(Vector::new(0.0, Self::MOON_DISTANCE));
- impl<H, I> iced_native::subscription::Recipe<H, I> for Every
- where
- H: std::hash::Hasher,
- {
- type Output = Instant;
+ let moon = Path::circle(Point::ORIGIN, Self::MOON_RADIUS);
+ frame.fill(&moon, Color::WHITE);
+ });
- fn hash(&self, state: &mut H) {
- use std::hash::Hash;
-
- std::any::TypeId::of::<Self>().hash(state);
- self.0.hash(state);
- }
-
- fn stream(
- self: Box<Self>,
- _input: futures::stream::BoxStream<'static, I>,
- ) -> futures::stream::BoxStream<'static, Self::Output> {
- use futures::stream::StreamExt;
+ frame.fill(
+ &shadow,
+ Color {
+ a: 0.7,
+ ..Color::BLACK
+ },
+ );
+ });
+ });
- async_std::stream::interval(self.0)
- .map(|_| Instant::now())
- .boxed()
- }
+ vec![background, system]
}
}
diff --git a/examples/stopwatch/Cargo.toml b/examples/stopwatch/Cargo.toml
index 1dae3b83..075aa111 100644
--- a/examples/stopwatch/Cargo.toml
+++ b/examples/stopwatch/Cargo.toml
@@ -6,7 +6,4 @@ edition = "2018"
publish = false
[dependencies]
-iced = { path = "../.." }
-iced_native = { path = "../../native" }
-iced_futures = { path = "../../futures", features = ["async-std"] }
-async-std = { version = "1.0", features = ["unstable"] }
+iced = { path = "../..", features = ["tokio"] }
diff --git a/examples/stopwatch/src/main.rs b/examples/stopwatch/src/main.rs
index 5a54ed2b..9de6d39e 100644
--- a/examples/stopwatch/src/main.rs
+++ b/examples/stopwatch/src/main.rs
@@ -1,6 +1,7 @@
use iced::{
- button, Align, Application, Button, Column, Command, Container, Element,
- HorizontalAlignment, Length, Row, Settings, Subscription, Text,
+ button, executor, time, Align, Application, Button, Column, Command,
+ Container, Element, HorizontalAlignment, Length, Row, Settings,
+ Subscription, Text,
};
use std::time::{Duration, Instant};
@@ -28,7 +29,7 @@ enum Message {
}
impl Application for Stopwatch {
- type Executor = iced_futures::executor::AsyncStd;
+ type Executor = executor::Default;
type Message = Message;
type Flags = ();
@@ -143,43 +144,6 @@ impl Application for Stopwatch {
}
}
-mod time {
- use iced::futures;
-
- pub fn every(
- duration: std::time::Duration,
- ) -> iced::Subscription<std::time::Instant> {
- iced::Subscription::from_recipe(Every(duration))
- }
-
- struct Every(std::time::Duration);
-
- impl<H, I> iced_native::subscription::Recipe<H, I> for Every
- where
- H: std::hash::Hasher,
- {
- type Output = std::time::Instant;
-
- fn hash(&self, state: &mut H) {
- use std::hash::Hash;
-
- std::any::TypeId::of::<Self>().hash(state);
- self.0.hash(state);
- }
-
- fn stream(
- self: Box<Self>,
- _input: futures::stream::BoxStream<'static, I>,
- ) -> futures::stream::BoxStream<'static, Self::Output> {
- use futures::stream::StreamExt;
-
- async_std::stream::interval(self.0)
- .map(|_| std::time::Instant::now())
- .boxed()
- }
- }
-}
-
mod style {
use iced::{button, Background, Color, Vector};
diff --git a/futures/Cargo.toml b/futures/Cargo.toml
index f0e2a104..275d0391 100644
--- a/futures/Cargo.toml
+++ b/futures/Cargo.toml
@@ -22,11 +22,12 @@ version = "0.3"
[target.'cfg(not(target_arch = "wasm32"))'.dependencies.tokio]
version = "0.2"
optional = true
-features = ["rt-core", "rt-threaded"]
+features = ["rt-core", "rt-threaded", "time", "stream"]
[target.'cfg(not(target_arch = "wasm32"))'.dependencies.async-std]
version = "1.0"
optional = true
+features = ["unstable"]
[target.'cfg(target_arch = "wasm32")'.dependencies]
wasm-bindgen-futures = "0.4"
diff --git a/futures/src/lib.rs b/futures/src/lib.rs
index 966a9cdc..46fc59fc 100644
--- a/futures/src/lib.rs
+++ b/futures/src/lib.rs
@@ -14,6 +14,13 @@ mod runtime;
pub mod executor;
pub mod subscription;
+#[cfg(all(
+ any(feature = "tokio", feature = "async-std"),
+ not(target_arch = "wasm32")
+))]
+#[cfg_attr(docsrs, doc(cfg(any(feature = "tokio", feature = "async-std"))))]
+pub mod time;
+
pub use command::Command;
pub use executor::Executor;
pub use runtime::Runtime;
diff --git a/futures/src/time.rs b/futures/src/time.rs
new file mode 100644
index 00000000..e87b4a83
--- /dev/null
+++ b/futures/src/time.rs
@@ -0,0 +1,70 @@
+//! Listen and react to time.
+use crate::subscription::{self, Subscription};
+
+/// Returns a [`Subscription`] that produces messages at a set interval.
+///
+/// The first message is produced after a `duration`, and then continues to
+/// produce more messages every `duration` after that.
+///
+/// [`Subscription`]: ../subscription/struct.Subscription.html
+pub fn every<H: std::hash::Hasher, E>(
+ duration: std::time::Duration,
+) -> Subscription<H, E, std::time::Instant> {
+ Subscription::from_recipe(Every(duration))
+}
+
+struct Every(std::time::Duration);
+
+#[cfg(feature = "async-std")]
+impl<H, E> subscription::Recipe<H, E> for Every
+where
+ H: std::hash::Hasher,
+{
+ type Output = std::time::Instant;
+
+ fn hash(&self, state: &mut H) {
+ use std::hash::Hash;
+
+ std::any::TypeId::of::<Self>().hash(state);
+ self.0.hash(state);
+ }
+
+ fn stream(
+ self: Box<Self>,
+ _input: futures::stream::BoxStream<'static, E>,
+ ) -> futures::stream::BoxStream<'static, Self::Output> {
+ use futures::stream::StreamExt;
+
+ async_std::stream::interval(self.0)
+ .map(|_| std::time::Instant::now())
+ .boxed()
+ }
+}
+
+#[cfg(all(feature = "tokio", not(feature = "async-std")))]
+impl<H, E> subscription::Recipe<H, E> for Every
+where
+ H: std::hash::Hasher,
+{
+ type Output = std::time::Instant;
+
+ fn hash(&self, state: &mut H) {
+ use std::hash::Hash;
+
+ std::any::TypeId::of::<Self>().hash(state);
+ self.0.hash(state);
+ }
+
+ fn stream(
+ self: Box<Self>,
+ _input: futures::stream::BoxStream<'static, E>,
+ ) -> futures::stream::BoxStream<'static, Self::Output> {
+ use futures::stream::StreamExt;
+
+ let start = tokio::time::Instant::now() + self.0;
+
+ tokio::time::interval_at(start, self.0)
+ .map(|_| std::time::Instant::now())
+ .boxed()
+ }
+}
diff --git a/native/src/event.rs b/native/src/event.rs
index b2550ead..606a71d6 100644
--- a/native/src/event.rs
+++ b/native/src/event.rs
@@ -1,7 +1,4 @@
-use crate::{
- input::{keyboard, mouse},
- window,
-};
+use crate::{keyboard, mouse, window};
/// A user interface event.
///
diff --git a/native/src/input.rs b/native/src/input.rs
deleted file mode 100644
index 097fa730..00000000
--- a/native/src/input.rs
+++ /dev/null
@@ -1,7 +0,0 @@
-//! Map your system events into input events that the runtime can understand.
-pub mod keyboard;
-pub mod mouse;
-
-mod button_state;
-
-pub use button_state::ButtonState;
diff --git a/native/src/input/button_state.rs b/native/src/input/button_state.rs
deleted file mode 100644
index 988043ba..00000000
--- a/native/src/input/button_state.rs
+++ /dev/null
@@ -1,9 +0,0 @@
-/// The state of a button.
-#[derive(Debug, Hash, Ord, PartialOrd, PartialEq, Eq, Clone, Copy)]
-pub enum ButtonState {
- /// The button is pressed.
- Pressed,
-
- /// The button is __not__ pressed.
- Released,
-}
diff --git a/native/src/input/keyboard.rs b/native/src/input/keyboard.rs
deleted file mode 100644
index 928bf492..00000000
--- a/native/src/input/keyboard.rs
+++ /dev/null
@@ -1,5 +0,0 @@
-//! Build keyboard events.
-mod event;
-
-pub use event::Event;
-pub use iced_core::keyboard::{KeyCode, ModifiersState};
diff --git a/native/src/keyboard.rs b/native/src/keyboard.rs
new file mode 100644
index 00000000..012538e3
--- /dev/null
+++ b/native/src/keyboard.rs
@@ -0,0 +1,2 @@
+//! Track keyboard events.
+pub use iced_core::keyboard::*;
diff --git a/native/src/lib.rs b/native/src/lib.rs
index 89612391..9882803f 100644
--- a/native/src/lib.rs
+++ b/native/src/lib.rs
@@ -39,8 +39,9 @@
#![deny(unused_results)]
#![forbid(unsafe_code)]
#![forbid(rust_2018_idioms)]
-pub mod input;
+pub mod keyboard;
pub mod layout;
+pub mod mouse;
pub mod renderer;
pub mod subscription;
pub mod widget;
@@ -50,7 +51,6 @@ mod clipboard;
mod element;
mod event;
mod hasher;
-mod mouse_cursor;
mod runtime;
mod user_interface;
@@ -68,7 +68,6 @@ pub use element::Element;
pub use event::Event;
pub use hasher::Hasher;
pub use layout::Layout;
-pub use mouse_cursor::MouseCursor;
pub use renderer::Renderer;
pub use runtime::Runtime;
pub use subscription::Subscription;
diff --git a/native/src/mouse.rs b/native/src/mouse.rs
new file mode 100644
index 00000000..9ee406cf
--- /dev/null
+++ b/native/src/mouse.rs
@@ -0,0 +1,6 @@
+//! Track mouse events.
+
+pub mod click;
+
+pub use click::Click;
+pub use iced_core::mouse::*;
diff --git a/native/src/input/mouse/click.rs b/native/src/mouse/click.rs
index d27bc67e..d27bc67e 100644
--- a/native/src/input/mouse/click.rs
+++ b/native/src/mouse/click.rs
diff --git a/native/src/mouse_cursor.rs b/native/src/mouse_cursor.rs
deleted file mode 100644
index 0dad3edc..00000000
--- a/native/src/mouse_cursor.rs
+++ /dev/null
@@ -1,36 +0,0 @@
-/// The state of the mouse cursor.
-#[derive(Debug, Eq, PartialEq, Clone, Copy, PartialOrd, Ord)]
-pub enum MouseCursor {
- /// The cursor is out of the bounds of the user interface.
- OutOfBounds,
-
- /// The cursor is over a non-interactive widget.
- Idle,
-
- /// The cursor is over a clickable widget.
- Pointer,
-
- /// The cursor is over a busy widget.
- Working,
-
- /// The cursor is over a grabbable widget.
- Grab,
-
- /// The cursor is grabbing a widget.
- Grabbing,
-
- /// The cursor is over a text widget.
- Text,
-
- /// The cursor is resizing a widget horizontally.
- ResizingHorizontally,
-
- /// The cursor is resizing a widget vertically.
- ResizingVertically,
-}
-
-impl Default for MouseCursor {
- fn default() -> MouseCursor {
- MouseCursor::OutOfBounds
- }
-}
diff --git a/native/src/user_interface.rs b/native/src/user_interface.rs
index 5d9221e9..48cd6111 100644
--- a/native/src/user_interface.rs
+++ b/native/src/user_interface.rs
@@ -1,6 +1,4 @@
-use crate::{
- input::mouse, layout, Clipboard, Element, Event, Layout, Point, Size,
-};
+use crate::{layout, mouse, Clipboard, Element, Event, Layout, Point, Size};
use std::hash::Hasher;
diff --git a/native/src/widget/button.rs b/native/src/widget/button.rs
index 3cf4f780..c932da2b 100644
--- a/native/src/widget/button.rs
+++ b/native/src/widget/button.rs
@@ -5,8 +5,7 @@
//! [`Button`]: struct.Button.html
//! [`State`]: struct.State.html
use crate::{
- input::{mouse, ButtonState},
- layout, Clipboard, Element, Event, Hasher, Layout, Length, Point,
+ layout, mouse, Clipboard, Element, Event, Hasher, Layout, Length, Point,
Rectangle, Widget,
};
use std::hash::Hash;
@@ -185,28 +184,24 @@ where
_clipboard: Option<&dyn Clipboard>,
) {
match event {
- Event::Mouse(mouse::Event::Input {
- button: mouse::Button::Left,
- state,
- }) => {
+ Event::Mouse(mouse::Event::ButtonPressed(mouse::Button::Left)) => {
+ if self.on_press.is_some() {
+ let bounds = layout.bounds();
+
+ self.state.is_pressed = bounds.contains(cursor_position);
+ }
+ }
+ Event::Mouse(mouse::Event::ButtonReleased(mouse::Button::Left)) => {
if let Some(on_press) = self.on_press.clone() {
let bounds = layout.bounds();
- match state {
- ButtonState::Pressed => {
- self.state.is_pressed =
- bounds.contains(cursor_position);
- }
- ButtonState::Released => {
- let is_clicked = self.state.is_pressed
- && bounds.contains(cursor_position);
+ let is_clicked = self.state.is_pressed
+ && bounds.contains(cursor_position);
- self.state.is_pressed = false;
+ self.state.is_pressed = false;
- if is_clicked {
- messages.push(on_press);
- }
- }
+ if is_clicked {
+ messages.push(on_press);
}
}
}
diff --git a/native/src/widget/checkbox.rs b/native/src/widget/checkbox.rs
index 4d167df7..5fb13290 100644
--- a/native/src/widget/checkbox.rs
+++ b/native/src/widget/checkbox.rs
@@ -2,8 +2,7 @@
use std::hash::Hash;
use crate::{
- input::{mouse, ButtonState},
- layout, row, text, Align, Clipboard, Element, Event, Hasher,
+ layout, mouse, row, text, Align, Clipboard, Element, Event, Hasher,
HorizontalAlignment, Layout, Length, Point, Rectangle, Row, Text,
VerticalAlignment, Widget,
};
@@ -152,10 +151,7 @@ where
_clipboard: Option<&dyn Clipboard>,
) {
match event {
- Event::Mouse(mouse::Event::Input {
- button: mouse::Button::Left,
- state: ButtonState::Pressed,
- }) => {
+ Event::Mouse(mouse::Event::ButtonPressed(mouse::Button::Left)) => {
let mouse_over = layout.bounds().contains(cursor_position);
if mouse_over {
diff --git a/native/src/widget/pane_grid.rs b/native/src/widget/pane_grid.rs
index f84775ed..c398a30b 100644
--- a/native/src/widget/pane_grid.rs
+++ b/native/src/widget/pane_grid.rs
@@ -22,9 +22,8 @@ pub use split::Split;
pub use state::{Focus, State};
use crate::{
- input::{keyboard, mouse, ButtonState},
- layout, Clipboard, Element, Event, Hasher, Layout, Length, Point, Size,
- Widget,
+ keyboard, layout, mouse, Clipboard, Element, Event, Hasher, Layout, Length,
+ Point, Size, Widget,
};
/// A collection of panes distributed using either vertical or horizontal splits
@@ -405,11 +404,8 @@ where
clipboard: Option<&dyn Clipboard>,
) {
match event {
- Event::Mouse(mouse::Event::Input {
- button: mouse::Button::Left,
- state,
- }) => match state {
- ButtonState::Pressed => {
+ Event::Mouse(mouse_event) => match mouse_event {
+ mouse::Event::ButtonPressed(mouse::Button::Left) => {
let mut clicked_region =
self.elements.iter().zip(layout.children()).filter(
|(_, layout)| {
@@ -438,7 +434,7 @@ where
self.state.unfocus();
}
}
- ButtonState::Released => {
+ mouse::Event::ButtonReleased(mouse::Button::Left) => {
if let Some(pane) = self.state.picked_pane() {
self.state.focus(&pane);
@@ -465,97 +461,110 @@ where
}
}
}
- },
- Event::Mouse(mouse::Event::Input {
- button: mouse::Button::Right,
- state: ButtonState::Pressed,
- }) if self.on_resize.is_some()
- && self.state.picked_pane().is_none()
- && self.pressed_modifiers.matches(self.modifier_keys) =>
- {
- let bounds = layout.bounds();
+ mouse::Event::ButtonPressed(mouse::Button::Right)
+ if self.on_resize.is_some()
+ && self.state.picked_pane().is_none()
+ && self
+ .pressed_modifiers
+ .matches(self.modifier_keys) =>
+ {
+ let bounds = layout.bounds();
+
+ if bounds.contains(cursor_position) {
+ let relative_cursor = Point::new(
+ cursor_position.x - bounds.x,
+ cursor_position.y - bounds.y,
+ );
- if bounds.contains(cursor_position) {
- let relative_cursor = Point::new(
- cursor_position.x - bounds.x,
- cursor_position.y - bounds.y,
- );
-
- let splits = self.state.splits(
- f32::from(self.spacing),
- Size::new(bounds.width, bounds.height),
- );
-
- let mut sorted_splits: Vec<_> = splits
- .iter()
- .filter(|(_, (axis, rectangle, _))| match axis {
- Axis::Horizontal => {
- relative_cursor.x > rectangle.x
- && relative_cursor.x
- < rectangle.x + rectangle.width
- }
- Axis::Vertical => {
- relative_cursor.y > rectangle.y
- && relative_cursor.y
- < rectangle.y + rectangle.height
- }
- })
- .collect();
-
- sorted_splits.sort_by_key(
- |(_, (axis, rectangle, ratio))| {
- let distance = match axis {
- Axis::Horizontal => (relative_cursor.y
- - (rectangle.y + rectangle.height * ratio))
- .abs(),
- Axis::Vertical => (relative_cursor.x
- - (rectangle.x + rectangle.width * ratio))
- .abs(),
- };
+ let splits = self.state.splits(
+ f32::from(self.spacing),
+ Size::new(bounds.width, bounds.height),
+ );
- distance.round() as u32
- },
- );
+ let mut sorted_splits: Vec<_> = splits
+ .iter()
+ .filter(|(_, (axis, rectangle, _))| match axis {
+ Axis::Horizontal => {
+ relative_cursor.x > rectangle.x
+ && relative_cursor.x
+ < rectangle.x + rectangle.width
+ }
+ Axis::Vertical => {
+ relative_cursor.y > rectangle.y
+ && relative_cursor.y
+ < rectangle.y + rectangle.height
+ }
+ })
+ .collect();
+
+ sorted_splits.sort_by_key(
+ |(_, (axis, rectangle, ratio))| {
+ let distance = match axis {
+ Axis::Horizontal => (relative_cursor.y
+ - (rectangle.y
+ + rectangle.height * ratio))
+ .abs(),
+ Axis::Vertical => (relative_cursor.x
+ - (rectangle.x
+ + rectangle.width * ratio))
+ .abs(),
+ };
+
+ distance.round() as u32
+ },
+ );
- if let Some((split, (axis, _, _))) = sorted_splits.first() {
- self.state.pick_split(split, *axis);
- self.trigger_resize(layout, cursor_position, messages);
+ if let Some((split, (axis, _, _))) =
+ sorted_splits.first()
+ {
+ self.state.pick_split(split, *axis);
+ self.trigger_resize(
+ layout,
+ cursor_position,
+ messages,
+ );
+ }
}
}
- }
- Event::Mouse(mouse::Event::Input {
- button: mouse::Button::Right,
- state: ButtonState::Released,
- }) if self.state.picked_split().is_some() => {
- self.state.drop_split();
- }
- Event::Mouse(mouse::Event::CursorMoved { .. }) => {
- self.trigger_resize(layout, cursor_position, messages);
- }
- Event::Keyboard(keyboard::Event::Input {
- modifiers,
- key_code,
- state,
- }) => {
- if let Some(on_key_press) = &self.on_key_press {
- // TODO: Discard when event is captured
- if state == ButtonState::Pressed {
- if let Some(_) = self.state.active_pane() {
- if modifiers.matches(self.modifier_keys) {
- if let Some(message) =
- on_key_press(KeyPressEvent {
- key_code,
- modifiers,
- })
- {
- messages.push(message);
+ mouse::Event::ButtonPressed(mouse::Button::Right)
+ if self.state.picked_split().is_some() =>
+ {
+ self.state.drop_split();
+ }
+ mouse::Event::CursorMoved { .. } => {
+ self.trigger_resize(layout, cursor_position, messages);
+ }
+ _ => {}
+ },
+ Event::Keyboard(keyboard_event) => {
+ match keyboard_event {
+ keyboard::Event::KeyPressed {
+ modifiers,
+ key_code,
+ } => {
+ if let Some(on_key_press) = &self.on_key_press {
+ // TODO: Discard when event is captured
+ if let Some(_) = self.state.active_pane() {
+ if modifiers.matches(self.modifier_keys) {
+ if let Some(message) =
+ on_key_press(KeyPressEvent {
+ key_code,
+ modifiers,
+ })
+ {
+ messages.push(message);
+ }
}
}
}
+
+ *self.pressed_modifiers = modifiers;
+ }
+ keyboard::Event::KeyReleased { modifiers, .. } => {
+ *self.pressed_modifiers = modifiers;
}
+ _ => {}
}
-
- *self.pressed_modifiers = modifiers;
}
_ => {}
}
diff --git a/native/src/widget/pane_grid/state.rs b/native/src/widget/pane_grid/state.rs
index 0a8b8419..ed2813b8 100644
--- a/native/src/widget/pane_grid/state.rs
+++ b/native/src/widget/pane_grid/state.rs
@@ -1,5 +1,5 @@
use crate::{
- input::keyboard,
+ keyboard,
pane_grid::{node::Node, Axis, Direction, Pane, Split},
Hasher, Point, Rectangle, Size,
};
diff --git a/native/src/widget/radio.rs b/native/src/widget/radio.rs
index a13d86a0..ab5bcf32 100644
--- a/native/src/widget/radio.rs
+++ b/native/src/widget/radio.rs
@@ -1,7 +1,6 @@
//! Create choices using radio buttons.
use crate::{
- input::{mouse, ButtonState},
- layout, row, text, Align, Clipboard, Element, Event, Hasher,
+ layout, mouse, row, text, Align, Clipboard, Element, Event, Hasher,
HorizontalAlignment, Layout, Length, Point, Rectangle, Row, Text,
VerticalAlignment, Widget,
};
@@ -123,10 +122,7 @@ where
_clipboard: Option<&dyn Clipboard>,
) {
match event {
- Event::Mouse(mouse::Event::Input {
- button: mouse::Button::Left,
- state: ButtonState::Pressed,
- }) => {
+ Event::Mouse(mouse::Event::ButtonPressed(mouse::Button::Left)) => {
if layout.bounds().contains(cursor_position) {
messages.push(self.on_click.clone());
}
diff --git a/native/src/widget/scrollable.rs b/native/src/widget/scrollable.rs
index 393095a4..3c8e5e5b 100644
--- a/native/src/widget/scrollable.rs
+++ b/native/src/widget/scrollable.rs
@@ -1,9 +1,7 @@
//! Navigate an endless amount of content with a scrollbar.
use crate::{
- column,
- input::{mouse, ButtonState},
- layout, Align, Clipboard, Column, Element, Event, Hasher, Layout, Length,
- Point, Rectangle, Size, Widget,
+ column, layout, mouse, Align, Clipboard, Column, Element, Event, Hasher,
+ Layout, Length, Point, Rectangle, Size, Widget,
};
use std::{f32, hash::Hash, u32};
@@ -188,10 +186,9 @@ where
if self.state.is_scroller_grabbed() {
match event {
- Event::Mouse(mouse::Event::Input {
- button: mouse::Button::Left,
- state: ButtonState::Released,
- }) => {
+ Event::Mouse(mouse::Event::ButtonReleased(
+ mouse::Button::Left,
+ )) => {
self.state.scroller_grabbed_at = None;
}
Event::Mouse(mouse::Event::CursorMoved { .. }) => {
@@ -212,10 +209,9 @@ where
}
} else if is_mouse_over_scrollbar {
match event {
- Event::Mouse(mouse::Event::Input {
- button: mouse::Button::Left,
- state: ButtonState::Pressed,
- }) => {
+ Event::Mouse(mouse::Event::ButtonPressed(
+ mouse::Button::Left,
+ )) => {
if let Some(scrollbar) = scrollbar {
if let Some(scroller_grabbed_at) =
scrollbar.grab_scroller(cursor_position)
diff --git a/native/src/widget/slider.rs b/native/src/widget/slider.rs
index 1feb7825..8cdfc3de 100644
--- a/native/src/widget/slider.rs
+++ b/native/src/widget/slider.rs
@@ -5,8 +5,7 @@
//! [`Slider`]: struct.Slider.html
//! [`State`]: struct.State.html
use crate::{
- input::{mouse, ButtonState},
- layout, Clipboard, Element, Event, Hasher, Layout, Length, Point,
+ layout, mouse, Clipboard, Element, Event, Hasher, Layout, Length, Point,
Rectangle, Size, Widget,
};
@@ -164,25 +163,23 @@ where
};
match event {
- Event::Mouse(mouse::Event::Input {
- button: mouse::Button::Left,
- state,
- }) => match state {
- ButtonState::Pressed => {
+ Event::Mouse(mouse_event) => match mouse_event {
+ mouse::Event::ButtonPressed(mouse::Button::Left) => {
if layout.bounds().contains(cursor_position) {
change();
self.state.is_dragging = true;
}
}
- ButtonState::Released => {
+ mouse::Event::ButtonReleased(mouse::Button::Left) => {
self.state.is_dragging = false;
}
- },
- Event::Mouse(mouse::Event::CursorMoved { .. }) => {
- if self.state.is_dragging {
- change();
+ mouse::Event::CursorMoved { .. } => {
+ if self.state.is_dragging {
+ change();
+ }
}
- }
+ _ => {}
+ },
_ => {}
}
}
diff --git a/native/src/widget/text_input.rs b/native/src/widget/text_input.rs
index 7d1a7415..1cdbe007 100644
--- a/native/src/widget/text_input.rs
+++ b/native/src/widget/text_input.rs
@@ -15,13 +15,10 @@ pub use value::Value;
use editor::Editor;
use crate::{
- input::{
- keyboard,
- mouse::{self, click},
- ButtonState,
- },
- layout, Clipboard, Element, Event, Font, Hasher, Layout, Length, Point,
- Rectangle, Size, Widget,
+ keyboard, layout,
+ mouse::{self, click},
+ Clipboard, Element, Event, Font, Hasher, Layout, Length, Point, Rectangle,
+ Size, Widget,
};
use std::u32;
@@ -212,10 +209,7 @@ where
clipboard: Option<&dyn Clipboard>,
) {
match event {
- Event::Mouse(mouse::Event::Input {
- button: mouse::Button::Left,
- state: ButtonState::Pressed,
- }) => {
+ Event::Mouse(mouse::Event::ButtonPressed(mouse::Button::Left)) => {
let is_clicked = layout.bounds().contains(cursor_position);
if is_clicked {
@@ -280,10 +274,7 @@ where
self.state.is_dragging = is_clicked;
self.state.is_focused = is_clicked;
}
- Event::Mouse(mouse::Event::Input {
- button: mouse::Button::Left,
- state: ButtonState::Released,
- }) => {
+ Event::Mouse(mouse::Event::ButtonReleased(mouse::Button::Left)) => {
self.state.is_dragging = false;
}
Event::Mouse(mouse::Event::CursorMoved { x, .. }) => {
@@ -327,9 +318,8 @@ where
let message = (self.on_change)(editor.contents());
messages.push(message);
}
- Event::Keyboard(keyboard::Event::Input {
+ Event::Keyboard(keyboard::Event::KeyPressed {
key_code,
- state: ButtonState::Pressed,
modifiers,
}) if self.state.is_focused => match key_code {
keyboard::KeyCode::Enter => {
@@ -473,10 +463,8 @@ where
}
_ => {}
},
- Event::Keyboard(keyboard::Event::Input {
- key_code,
- state: ButtonState::Released,
- ..
+ Event::Keyboard(keyboard::Event::KeyReleased {
+ key_code, ..
}) => match key_code {
keyboard::KeyCode::V => {
self.state.is_pasting = None;
@@ -749,7 +737,7 @@ fn find_cursor_position<Renderer: self::Renderer>(
}
mod platform {
- use crate::input::keyboard;
+ use crate::keyboard;
pub fn is_jump_modifier_pressed(
modifiers: keyboard::ModifiersState,
diff --git a/native/src/window/backend.rs b/native/src/window/backend.rs
index 3bc691cd..892d4bb9 100644
--- a/native/src/window/backend.rs
+++ b/native/src/window/backend.rs
@@ -1,4 +1,4 @@
-use crate::MouseCursor;
+use crate::mouse;
use raw_window_handle::HasRawWindowHandle;
@@ -51,5 +51,5 @@ pub trait Backend: Sized {
output: &<Self::Renderer as crate::Renderer>::Output,
scale_factor: f64,
overlay: &[T],
- ) -> MouseCursor;
+ ) -> mouse::Interaction;
}
diff --git a/src/keyboard.rs b/src/keyboard.rs
index 181dd974..0b3e894d 100644
--- a/src/keyboard.rs
+++ b/src/keyboard.rs
@@ -1,6 +1,2 @@
//! Listen and react to keyboard events.
-#[cfg(not(target_arch = "wasm32"))]
-pub use iced_winit::input::keyboard::{KeyCode, ModifiersState};
-
-#[cfg(target_arch = "wasm32")]
-pub use iced_web::keyboard::{KeyCode, ModifiersState};
+pub use crate::runtime::keyboard::{Event, KeyCode, ModifiersState};
diff --git a/src/lib.rs b/src/lib.rs
index 4f66cc73..2c08268b 100644
--- a/src/lib.rs
+++ b/src/lib.rs
@@ -185,10 +185,18 @@ mod sandbox;
pub mod executor;
pub mod keyboard;
+pub mod mouse;
pub mod settings;
pub mod widget;
pub mod window;
+#[cfg(all(
+ any(feature = "tokio", feature = "async-std"),
+ not(target_arch = "wasm32")
+))]
+#[cfg_attr(docsrs, doc(cfg(any(feature = "tokio", feature = "async-std"))))]
+pub mod time;
+
#[doc(no_inline)]
pub use widget::*;
@@ -206,5 +214,5 @@ use iced_web as runtime;
pub use runtime::{
futures, Align, Background, Color, Command, Font, HorizontalAlignment,
- Length, Point, Size, Subscription, Vector, VerticalAlignment,
+ Length, Point, Rectangle, Size, Subscription, Vector, VerticalAlignment,
};
diff --git a/src/mouse.rs b/src/mouse.rs
new file mode 100644
index 00000000..d61ed09a
--- /dev/null
+++ b/src/mouse.rs
@@ -0,0 +1,2 @@
+//! Listen and react to mouse events.
+pub use crate::runtime::mouse::{Button, Event, Interaction, ScrollDelta};
diff --git a/src/time.rs b/src/time.rs
new file mode 100644
index 00000000..cd442461
--- /dev/null
+++ b/src/time.rs
@@ -0,0 +1,14 @@
+//! Listen and react to time.
+use crate::Subscription;
+
+/// Returns a [`Subscription`] that produces messages at a set interval.
+///
+/// The first message is produced after a `duration`, and then continues to
+/// produce more messages every `duration` after that.
+///
+/// [`Subscription`]: ../subscription/struct.Subscription.html
+pub fn every(
+ duration: std::time::Duration,
+) -> Subscription<std::time::Instant> {
+ iced_futures::time::every(duration)
+}
diff --git a/web/src/lib.rs b/web/src/lib.rs
index 395c0a25..53b54b7e 100644
--- a/web/src/lib.rs
+++ b/web/src/lib.rs
@@ -74,8 +74,8 @@ pub use dodrio;
pub use element::Element;
pub use hasher::Hasher;
pub use iced_core::{
- keyboard, Align, Background, Color, Font, HorizontalAlignment, Length,
- Point, Size, Vector, VerticalAlignment,
+ keyboard, mouse, Align, Background, Color, Font, HorizontalAlignment,
+ Length, Point, Rectangle, Size, Vector, VerticalAlignment,
};
pub use iced_futures::{executor, futures, Command};
pub use subscription::Subscription;
diff --git a/wgpu/src/primitive.rs b/wgpu/src/primitive.rs
index 46d9e624..e73227ef 100644
--- a/wgpu/src/primitive.rs
+++ b/wgpu/src/primitive.rs
@@ -1,5 +1,5 @@
use iced_native::{
- image, svg, Background, Color, Font, HorizontalAlignment, Point, Rectangle,
+ image, svg, Background, Color, Font, HorizontalAlignment, Rectangle, Size,
Vector, VerticalAlignment,
};
@@ -70,12 +70,22 @@ pub enum Primitive {
/// The content of the clip
content: Box<Primitive>,
},
+ /// A primitive that applies a translation
+ Translate {
+ /// The translation vector
+ translation: Vector,
+
+ /// The primitive to translate
+ content: Box<Primitive>,
+ },
/// A low-level primitive to render a mesh of triangles.
///
/// It can be used to render many kinds of geometry freely.
Mesh2D {
- /// The top-left coordinate of the mesh
- origin: Point,
+ /// The size of the drawable region of the mesh.
+ ///
+ /// Any geometry that falls out of this region will be clipped.
+ size: Size,
/// The vertex and index buffers of the mesh
buffers: triangle::Mesh2D,
@@ -85,9 +95,6 @@ pub enum Primitive {
/// This can be useful if you are implementing a widget where primitive
/// generation is expensive.
Cached {
- /// The origin of the coordinate system of the cached primitives
- origin: Point,
-
/// The cached primitive
cache: Arc<Primitive>,
},
diff --git a/wgpu/src/renderer.rs b/wgpu/src/renderer.rs
index ca9364c1..71b4af38 100644
--- a/wgpu/src/renderer.rs
+++ b/wgpu/src/renderer.rs
@@ -7,8 +7,7 @@ use crate::{
use crate::image::{self, Image};
use iced_native::{
- layout, Background, Color, Layout, MouseCursor, Point, Rectangle, Vector,
- Widget,
+ layout, mouse, Background, Color, Layout, Point, Rectangle, Vector, Widget,
};
mod widget;
@@ -29,7 +28,7 @@ pub struct Renderer {
struct Layer<'a> {
bounds: Rectangle<u32>,
quads: Vec<Quad>,
- meshes: Vec<(Point, &'a triangle::Mesh2D)>,
+ meshes: Vec<(Vector, Rectangle<u32>, &'a triangle::Mesh2D)>,
text: Vec<wgpu_glyph::Section<'a>>,
#[cfg(any(feature = "image", feature = "svg"))]
@@ -48,6 +47,12 @@ impl<'a> Layer<'a> {
images: Vec::new(),
}
}
+
+ pub fn intersection(&self, rectangle: Rectangle) -> Option<Rectangle<u32>> {
+ let layer_bounds: Rectangle<f32> = self.bounds.into();
+
+ layer_bounds.intersection(&rectangle).map(Into::into)
+ }
}
impl Renderer {
@@ -88,10 +93,10 @@ impl Renderer {
device: &wgpu::Device,
encoder: &mut wgpu::CommandEncoder,
target: Target<'_>,
- (primitive, mouse_cursor): &(Primitive, MouseCursor),
+ (primitive, mouse_interaction): &(Primitive, mouse::Interaction),
scale_factor: f64,
overlay: &[T],
- ) -> MouseCursor {
+ ) -> mouse::Interaction {
log::debug!("Drawing");
let (width, height) = target.viewport.dimensions();
@@ -126,7 +131,7 @@ impl Renderer {
#[cfg(any(feature = "image", feature = "svg"))]
self.image_pipeline.trim_cache();
- *mouse_cursor
+ *mouse_interaction
}
fn draw_primitive<'a>(
@@ -214,10 +219,20 @@ impl Renderer {
border_color: border_color.into_linear(),
});
}
- Primitive::Mesh2D { origin, buffers } => {
+ Primitive::Mesh2D { size, buffers } => {
let layer = layers.last_mut().unwrap();
- layer.meshes.push((*origin + translation, buffers));
+ // Only draw visible content
+ if let Some(clip_bounds) = layer.intersection(Rectangle::new(
+ Point::new(translation.x, translation.y),
+ *size,
+ )) {
+ layer.meshes.push((
+ translation,
+ clip_bounds.into(),
+ buffers,
+ ));
+ }
}
Primitive::Clip {
bounds,
@@ -226,16 +241,10 @@ impl Renderer {
} => {
let layer = layers.last_mut().unwrap();
- let layer_bounds: Rectangle<f32> = layer.bounds.into();
-
- let clip = Rectangle {
- x: bounds.x + translation.x,
- y: bounds.y + translation.y,
- ..*bounds
- };
-
// Only draw visible content
- if let Some(clip_bounds) = layer_bounds.intersection(&clip) {
+ if let Some(clip_bounds) =
+ layer.intersection(*bounds + translation)
+ {
let clip_layer = Layer::new(clip_bounds.into());
let new_layer = Layer::new(layer.bounds);
@@ -249,15 +258,21 @@ impl Renderer {
layers.push(new_layer);
}
}
-
- Primitive::Cached { origin, cache } => {
+ Primitive::Translate {
+ translation: new_translation,
+ content,
+ } => {
self.draw_primitive(
- translation + Vector::new(origin.x, origin.y),
- &cache,
+ translation + *new_translation,
+ &content,
layers,
);
}
+ Primitive::Cached { cache } => {
+ self.draw_primitive(translation, &cache, layers);
+ }
+
#[cfg(feature = "image")]
Primitive::Image { handle, bounds } => {
let layer = layers.last_mut().unwrap();
@@ -362,8 +377,8 @@ impl Renderer {
target_width,
target_height,
scaled,
+ scale_factor,
&layer.meshes,
- bounds,
);
}
@@ -437,7 +452,7 @@ impl Renderer {
}
impl iced_native::Renderer for Renderer {
- type Output = (Primitive, MouseCursor);
+ type Output = (Primitive, mouse::Interaction);
type Defaults = Defaults;
fn layout<'a, Message>(
diff --git a/wgpu/src/renderer/widget/button.rs b/wgpu/src/renderer/widget/button.rs
index 359b4866..eb225038 100644
--- a/wgpu/src/renderer/widget/button.rs
+++ b/wgpu/src/renderer/widget/button.rs
@@ -1,6 +1,6 @@
use crate::{button::StyleSheet, defaults, Defaults, Primitive, Renderer};
use iced_native::{
- Background, Color, Element, Layout, MouseCursor, Point, Rectangle, Vector,
+ mouse, Background, Color, Element, Layout, Point, Rectangle, Vector,
};
impl iced_native::button::Renderer for Renderer {
@@ -84,9 +84,9 @@ impl iced_native::button::Renderer for Renderer {
content
},
if is_mouse_over {
- MouseCursor::Pointer
+ mouse::Interaction::Pointer
} else {
- MouseCursor::OutOfBounds
+ mouse::Interaction::default()
},
)
}
diff --git a/wgpu/src/renderer/widget/checkbox.rs b/wgpu/src/renderer/widget/checkbox.rs
index c0f1bf21..0340bf62 100644
--- a/wgpu/src/renderer/widget/checkbox.rs
+++ b/wgpu/src/renderer/widget/checkbox.rs
@@ -1,6 +1,6 @@
use crate::{checkbox::StyleSheet, Primitive, Renderer};
use iced_native::{
- checkbox, HorizontalAlignment, MouseCursor, Rectangle, VerticalAlignment,
+ checkbox, mouse, HorizontalAlignment, Rectangle, VerticalAlignment,
};
impl checkbox::Renderer for Renderer {
@@ -54,9 +54,9 @@ impl checkbox::Renderer for Renderer {
},
},
if is_mouse_over {
- MouseCursor::Pointer
+ mouse::Interaction::Pointer
} else {
- MouseCursor::OutOfBounds
+ mouse::Interaction::default()
},
)
}
diff --git a/wgpu/src/renderer/widget/column.rs b/wgpu/src/renderer/widget/column.rs
index 95a7463a..b853276d 100644
--- a/wgpu/src/renderer/widget/column.rs
+++ b/wgpu/src/renderer/widget/column.rs
@@ -1,5 +1,5 @@
use crate::{Primitive, Renderer};
-use iced_native::{column, Element, Layout, MouseCursor, Point};
+use iced_native::{column, mouse, Element, Layout, Point};
impl column::Renderer for Renderer {
fn draw<Message>(
@@ -9,7 +9,7 @@ impl column::Renderer for Renderer {
layout: Layout<'_>,
cursor_position: Point,
) -> Self::Output {
- let mut mouse_cursor = MouseCursor::OutOfBounds;
+ let mut mouse_interaction = mouse::Interaction::default();
(
Primitive::Group {
@@ -17,18 +17,18 @@ impl column::Renderer for Renderer {
.iter()
.zip(layout.children())
.map(|(child, layout)| {
- let (primitive, new_mouse_cursor) =
+ let (primitive, new_mouse_interaction) =
child.draw(self, defaults, layout, cursor_position);
- if new_mouse_cursor > mouse_cursor {
- mouse_cursor = new_mouse_cursor;
+ if new_mouse_interaction > mouse_interaction {
+ mouse_interaction = new_mouse_interaction;
}
primitive
})
.collect(),
},
- mouse_cursor,
+ mouse_interaction,
)
}
}
diff --git a/wgpu/src/renderer/widget/container.rs b/wgpu/src/renderer/widget/container.rs
index dda7dc8a..30cc3f07 100644
--- a/wgpu/src/renderer/widget/container.rs
+++ b/wgpu/src/renderer/widget/container.rs
@@ -21,7 +21,7 @@ impl iced_native::container::Renderer for Renderer {
},
};
- let (content, mouse_cursor) =
+ let (content, mouse_interaction) =
content.draw(self, &defaults, content_layout, cursor_position);
if style.background.is_some() || style.border_width > 0 {
@@ -39,10 +39,10 @@ impl iced_native::container::Renderer for Renderer {
Primitive::Group {
primitives: vec![quad, content],
},
- mouse_cursor,
+ mouse_interaction,
)
} else {
- (content, mouse_cursor)
+ (content, mouse_interaction)
}
}
}
diff --git a/wgpu/src/renderer/widget/image.rs b/wgpu/src/renderer/widget/image.rs
index 70dc5d97..c4c04984 100644
--- a/wgpu/src/renderer/widget/image.rs
+++ b/wgpu/src/renderer/widget/image.rs
@@ -1,5 +1,5 @@
use crate::{Primitive, Renderer};
-use iced_native::{image, Layout, MouseCursor};
+use iced_native::{image, mouse, Layout};
impl image::Renderer for Renderer {
fn dimensions(&self, handle: &image::Handle) -> (u32, u32) {
@@ -16,7 +16,7 @@ impl image::Renderer for Renderer {
handle,
bounds: layout.bounds(),
},
- MouseCursor::OutOfBounds,
+ mouse::Interaction::default(),
)
}
}
diff --git a/wgpu/src/renderer/widget/pane_grid.rs b/wgpu/src/renderer/widget/pane_grid.rs
index 2d201fec..2253e4af 100644
--- a/wgpu/src/renderer/widget/pane_grid.rs
+++ b/wgpu/src/renderer/widget/pane_grid.rs
@@ -1,7 +1,8 @@
use crate::{Primitive, Renderer};
use iced_native::{
+ mouse,
pane_grid::{self, Axis, Pane},
- Element, Layout, MouseCursor, Point, Rectangle, Vector,
+ Element, Layout, Point, Rectangle, Vector,
};
impl pane_grid::Renderer for Renderer {
@@ -22,7 +23,7 @@ impl pane_grid::Renderer for Renderer {
cursor_position
};
- let mut mouse_cursor = MouseCursor::OutOfBounds;
+ let mut mouse_interaction = mouse::Interaction::default();
let mut dragged_pane = None;
let mut panes: Vec<_> = content
@@ -30,11 +31,11 @@ impl pane_grid::Renderer for Renderer {
.zip(layout.children())
.enumerate()
.map(|(i, ((id, pane), layout))| {
- let (primitive, new_mouse_cursor) =
+ let (primitive, new_mouse_interaction) =
pane.draw(self, defaults, layout, pane_cursor_position);
- if new_mouse_cursor > mouse_cursor {
- mouse_cursor = new_mouse_cursor;
+ if new_mouse_interaction > mouse_interaction {
+ mouse_interaction = new_mouse_interaction;
}
if Some(*id) == dragging {
@@ -59,12 +60,12 @@ impl pane_grid::Renderer for Renderer {
height: bounds.height + 0.5,
},
offset: Vector::new(0, 0),
- content: Box::new(Primitive::Cached {
- origin: Point::new(
+ content: Box::new(Primitive::Translate {
+ translation: Vector::new(
cursor_position.x - bounds.x - bounds.width / 2.0,
cursor_position.y - bounds.y - bounds.height / 2.0,
),
- cache: std::sync::Arc::new(pane),
+ content: Box::new(pane),
}),
};
@@ -78,14 +79,14 @@ impl pane_grid::Renderer for Renderer {
(
Primitive::Group { primitives },
if dragging.is_some() {
- MouseCursor::Grabbing
+ mouse::Interaction::Grabbing
} else if let Some(axis) = resizing {
match axis {
- Axis::Horizontal => MouseCursor::ResizingVertically,
- Axis::Vertical => MouseCursor::ResizingHorizontally,
+ Axis::Horizontal => mouse::Interaction::ResizingVertically,
+ Axis::Vertical => mouse::Interaction::ResizingHorizontally,
}
} else {
- mouse_cursor
+ mouse_interaction
},
)
}
diff --git a/wgpu/src/renderer/widget/progress_bar.rs b/wgpu/src/renderer/widget/progress_bar.rs
index 34e33276..2baeeb14 100644
--- a/wgpu/src/renderer/widget/progress_bar.rs
+++ b/wgpu/src/renderer/widget/progress_bar.rs
@@ -1,5 +1,5 @@
use crate::{progress_bar::StyleSheet, Primitive, Renderer};
-use iced_native::{progress_bar, Color, MouseCursor, Rectangle};
+use iced_native::{mouse, progress_bar, Color, Rectangle};
impl progress_bar::Renderer for Renderer {
type Style = Box<dyn StyleSheet>;
@@ -48,7 +48,7 @@ impl progress_bar::Renderer for Renderer {
} else {
background
},
- MouseCursor::OutOfBounds,
+ mouse::Interaction::default(),
)
}
}
diff --git a/wgpu/src/renderer/widget/radio.rs b/wgpu/src/renderer/widget/radio.rs
index 564f066b..2f1461db 100644
--- a/wgpu/src/renderer/widget/radio.rs
+++ b/wgpu/src/renderer/widget/radio.rs
@@ -1,5 +1,5 @@
use crate::{radio::StyleSheet, Primitive, Renderer};
-use iced_native::{radio, Background, Color, MouseCursor, Rectangle};
+use iced_native::{mouse, radio, Background, Color, Rectangle};
const SIZE: f32 = 28.0;
const DOT_SIZE: f32 = SIZE / 2.0;
@@ -55,9 +55,9 @@ impl radio::Renderer for Renderer {
},
},
if is_mouse_over {
- MouseCursor::Pointer
+ mouse::Interaction::Pointer
} else {
- MouseCursor::OutOfBounds
+ mouse::Interaction::default()
},
)
}
diff --git a/wgpu/src/renderer/widget/row.rs b/wgpu/src/renderer/widget/row.rs
index bd9f1a04..d0b7ef09 100644
--- a/wgpu/src/renderer/widget/row.rs
+++ b/wgpu/src/renderer/widget/row.rs
@@ -1,5 +1,5 @@
use crate::{Primitive, Renderer};
-use iced_native::{row, Element, Layout, MouseCursor, Point};
+use iced_native::{mouse, row, Element, Layout, Point};
impl row::Renderer for Renderer {
fn draw<Message>(
@@ -9,7 +9,7 @@ impl row::Renderer for Renderer {
layout: Layout<'_>,
cursor_position: Point,
) -> Self::Output {
- let mut mouse_cursor = MouseCursor::OutOfBounds;
+ let mut mouse_interaction = mouse::Interaction::default();
(
Primitive::Group {
@@ -17,18 +17,18 @@ impl row::Renderer for Renderer {
.iter()
.zip(layout.children())
.map(|(child, layout)| {
- let (primitive, new_mouse_cursor) =
+ let (primitive, new_mouse_interaction) =
child.draw(self, defaults, layout, cursor_position);
- if new_mouse_cursor > mouse_cursor {
- mouse_cursor = new_mouse_cursor;
+ if new_mouse_interaction > mouse_interaction {
+ mouse_interaction = new_mouse_interaction;
}
primitive
})
.collect(),
},
- mouse_cursor,
+ mouse_interaction,
)
}
}
diff --git a/wgpu/src/renderer/widget/scrollable.rs b/wgpu/src/renderer/widget/scrollable.rs
index 732523e3..8a400b82 100644
--- a/wgpu/src/renderer/widget/scrollable.rs
+++ b/wgpu/src/renderer/widget/scrollable.rs
@@ -1,7 +1,5 @@
use crate::{Primitive, Renderer};
-use iced_native::{
- scrollable, Background, Color, MouseCursor, Rectangle, Vector,
-};
+use iced_native::{mouse, scrollable, Background, Color, Rectangle, Vector};
const SCROLLBAR_WIDTH: u16 = 10;
const SCROLLBAR_MARGIN: u16 = 2;
@@ -56,7 +54,7 @@ impl scrollable::Renderer for Renderer {
scrollbar: Option<scrollable::Scrollbar>,
offset: u32,
style_sheet: &Self::Style,
- (content, mouse_cursor): Self::Output,
+ (content, mouse_interaction): Self::Output,
) -> Self::Output {
(
if let Some(scrollbar) = scrollbar {
@@ -118,9 +116,9 @@ impl scrollable::Renderer for Renderer {
content
},
if is_mouse_over_scrollbar || state.is_scroller_grabbed() {
- MouseCursor::Idle
+ mouse::Interaction::Idle
} else {
- mouse_cursor
+ mouse_interaction
},
)
}
diff --git a/wgpu/src/renderer/widget/slider.rs b/wgpu/src/renderer/widget/slider.rs
index c8ebd0da..220feace 100644
--- a/wgpu/src/renderer/widget/slider.rs
+++ b/wgpu/src/renderer/widget/slider.rs
@@ -2,7 +2,7 @@ use crate::{
slider::{HandleShape, StyleSheet},
Primitive, Renderer,
};
-use iced_native::{slider, Background, Color, MouseCursor, Point, Rectangle};
+use iced_native::{mouse, slider, Background, Color, Point, Rectangle};
const HANDLE_HEIGHT: f32 = 22.0;
@@ -95,11 +95,11 @@ impl slider::Renderer for Renderer {
primitives: vec![rail_top, rail_bottom, handle],
},
if is_dragging {
- MouseCursor::Grabbing
+ mouse::Interaction::Grabbing
} else if is_mouse_over {
- MouseCursor::Grab
+ mouse::Interaction::Grab
} else {
- MouseCursor::OutOfBounds
+ mouse::Interaction::default()
},
)
}
diff --git a/wgpu/src/renderer/widget/space.rs b/wgpu/src/renderer/widget/space.rs
index 28e05437..225f7e6c 100644
--- a/wgpu/src/renderer/widget/space.rs
+++ b/wgpu/src/renderer/widget/space.rs
@@ -1,8 +1,8 @@
use crate::{Primitive, Renderer};
-use iced_native::{space, MouseCursor, Rectangle};
+use iced_native::{mouse, space, Rectangle};
impl space::Renderer for Renderer {
fn draw(&mut self, _bounds: Rectangle) -> Self::Output {
- (Primitive::None, MouseCursor::OutOfBounds)
+ (Primitive::None, mouse::Interaction::default())
}
}
diff --git a/wgpu/src/renderer/widget/svg.rs b/wgpu/src/renderer/widget/svg.rs
index 67bc3fe1..f6d6d0ba 100644
--- a/wgpu/src/renderer/widget/svg.rs
+++ b/wgpu/src/renderer/widget/svg.rs
@@ -1,5 +1,5 @@
use crate::{Primitive, Renderer};
-use iced_native::{svg, Layout, MouseCursor};
+use iced_native::{mouse, svg, Layout};
impl svg::Renderer for Renderer {
fn dimensions(&self, handle: &svg::Handle) -> (u32, u32) {
@@ -16,7 +16,7 @@ impl svg::Renderer for Renderer {
handle,
bounds: layout.bounds(),
},
- MouseCursor::OutOfBounds,
+ mouse::Interaction::default(),
)
}
}
diff --git a/wgpu/src/renderer/widget/text.rs b/wgpu/src/renderer/widget/text.rs
index f27cc430..4605ed06 100644
--- a/wgpu/src/renderer/widget/text.rs
+++ b/wgpu/src/renderer/widget/text.rs
@@ -1,6 +1,6 @@
use crate::{Primitive, Renderer};
use iced_native::{
- text, Color, Font, HorizontalAlignment, MouseCursor, Rectangle, Size,
+ mouse, text, Color, Font, HorizontalAlignment, Rectangle, Size,
VerticalAlignment,
};
@@ -55,7 +55,7 @@ impl text::Renderer for Renderer {
horizontal_alignment,
vertical_alignment,
},
- MouseCursor::OutOfBounds,
+ mouse::Interaction::default(),
)
}
}
diff --git a/wgpu/src/renderer/widget/text_input.rs b/wgpu/src/renderer/widget/text_input.rs
index 6f72db68..57be6692 100644
--- a/wgpu/src/renderer/widget/text_input.rs
+++ b/wgpu/src/renderer/widget/text_input.rs
@@ -1,9 +1,10 @@
use crate::{text_input::StyleSheet, Primitive, Renderer};
use iced_native::{
+ mouse,
text_input::{self, cursor},
- Background, Color, Font, HorizontalAlignment, MouseCursor, Point,
- Rectangle, Size, Vector, VerticalAlignment,
+ Background, Color, Font, HorizontalAlignment, Point, Rectangle, Size,
+ Vector, VerticalAlignment,
};
use std::f32;
@@ -232,9 +233,9 @@ impl text_input::Renderer for Renderer {
primitives: vec![input, contents],
},
if is_mouse_over {
- MouseCursor::Text
+ mouse::Interaction::Text
} else {
- MouseCursor::OutOfBounds
+ mouse::Interaction::default()
},
)
}
diff --git a/wgpu/src/triangle.rs b/wgpu/src/triangle.rs
index 86c74fcd..3e68a269 100644
--- a/wgpu/src/triangle.rs
+++ b/wgpu/src/triangle.rs
@@ -1,14 +1,14 @@
//! Draw meshes of triangles.
use crate::{settings, Transformation};
-use iced_native::{Point, Rectangle};
+use iced_native::{Rectangle, Vector};
use std::mem;
use zerocopy::AsBytes;
mod msaa;
const UNIFORM_BUFFER_SIZE: usize = 100;
-const VERTEX_BUFFER_SIZE: usize = 100_000;
-const INDEX_BUFFER_SIZE: usize = 100_000;
+const VERTEX_BUFFER_SIZE: usize = 10_000;
+const INDEX_BUFFER_SIZE: usize = 10_000;
#[derive(Debug)]
pub(crate) struct Pipeline {
@@ -201,15 +201,15 @@ impl Pipeline {
target_width: u32,
target_height: u32,
transformation: Transformation,
- meshes: &[(Point, &Mesh2D)],
- bounds: Rectangle<u32>,
+ scale_factor: f32,
+ meshes: &[(Vector, Rectangle<u32>, &Mesh2D)],
) {
// This looks a bit crazy, but we are just counting how many vertices
// and indices we will need to handle.
// TODO: Improve readability
let (total_vertices, total_indices) = meshes
.iter()
- .map(|(_, mesh)| (mesh.vertices.len(), mesh.indices.len()))
+ .map(|(_, _, mesh)| (mesh.vertices.len(), mesh.indices.len()))
.fold((0, 0), |(total_v, total_i), (v, i)| {
(total_v + v, total_i + i)
});
@@ -230,12 +230,10 @@ impl Pipeline {
let mut last_index = 0;
// We upload everything upfront
- for (origin, mesh) in meshes {
- let transform = Uniforms {
- transform: (transformation
- * Transformation::translate(origin.x, origin.y))
- .into(),
- };
+ for (origin, _, mesh) in meshes {
+ let transform = (transformation
+ * Transformation::translate(origin.x, origin.y))
+ .into();
let vertex_buffer = device.create_buffer_with_data(
mesh.vertices.as_bytes(),
@@ -318,16 +316,19 @@ impl Pipeline {
});
render_pass.set_pipeline(&self.pipeline);
- render_pass.set_scissor_rect(
- bounds.x,
- bounds.y,
- bounds.width,
- bounds.height,
- );
for (i, (vertex_offset, index_offset, indices)) in
offsets.into_iter().enumerate()
{
+ let bounds = meshes[i].1 * scale_factor;
+
+ render_pass.set_scissor_rect(
+ bounds.x,
+ bounds.y,
+ bounds.width,
+ bounds.height,
+ );
+
render_pass.set_bind_group(
0,
&self.constants,
@@ -361,12 +362,28 @@ impl Pipeline {
#[derive(Debug, Clone, Copy, AsBytes)]
struct Uniforms {
transform: [f32; 16],
+ // We need to align this to 256 bytes to please `wgpu`...
+ // TODO: Be smarter and stop wasting memory!
+ _padding_a: [f32; 32],
+ _padding_b: [f32; 16],
}
impl Default for Uniforms {
fn default() -> Self {
Self {
transform: *Transformation::identity().as_ref(),
+ _padding_a: [0.0; 32],
+ _padding_b: [0.0; 16],
+ }
+ }
+}
+
+impl From<Transformation> for Uniforms {
+ fn from(transformation: Transformation) -> Uniforms {
+ Self {
+ transform: transformation.into(),
+ _padding_a: [0.0; 32],
+ _padding_b: [0.0; 16],
}
}
}
diff --git a/wgpu/src/widget/canvas.rs b/wgpu/src/widget/canvas.rs
index 325f90ce..2fc10ea0 100644
--- a/wgpu/src/widget/canvas.rs
+++ b/wgpu/src/widget/canvas.rs
@@ -9,35 +9,38 @@
use crate::{Defaults, Primitive, Renderer};
use iced_native::{
- layout, Element, Hasher, Layout, Length, MouseCursor, Point, Size, Widget,
+ layout, mouse, Clipboard, Element, Hasher, Layout, Length, Point, Size,
+ Vector, Widget,
};
use std::hash::Hash;
+use std::marker::PhantomData;
-pub mod layer;
pub mod path;
-mod drawable;
+mod cache;
+mod cursor;
+mod event;
mod fill;
mod frame;
+mod geometry;
+mod program;
mod stroke;
mod text;
-pub use drawable::Drawable;
+pub use cache::Cache;
+pub use cursor::Cursor;
+pub use event::Event;
pub use fill::Fill;
pub use frame::Frame;
-pub use layer::Layer;
+pub use geometry::Geometry;
pub use path::Path;
+pub use program::Program;
pub use stroke::{LineCap, LineJoin, Stroke};
pub use text::Text;
/// A widget capable of drawing 2D graphics.
///
-/// A [`Canvas`] may contain multiple layers. A [`Layer`] is drawn using the
-/// painter's algorithm. In other words, layers will be drawn on top of each
-/// other in the same order they are pushed into the [`Canvas`].
-///
/// [`Canvas`]: struct.Canvas.html
-/// [`Layer`]: layer/trait.Layer.html
///
/// # Examples
/// The repository has a couple of [examples] showcasing how to use a
@@ -45,12 +48,15 @@ pub use text::Text;
///
/// - [`clock`], an application that uses the [`Canvas`] widget to draw a clock
/// and its hands to display the current time.
+/// - [`game_of_life`], an interactive version of the Game of Life, invented by
+/// John Conway.
/// - [`solar_system`], an animated solar system drawn using the [`Canvas`] widget
/// and showcasing how to compose different transforms.
///
-/// [examples]: https://github.com/hecrj/iced/tree/0.1/examples
-/// [`clock`]: https://github.com/hecrj/iced/tree/0.1/examples/clock
-/// [`solar_system`]: https://github.com/hecrj/iced/tree/0.1/examples/solar_system
+/// [examples]: https://github.com/hecrj/iced/tree/master/examples
+/// [`clock`]: https://github.com/hecrj/iced/tree/master/examples/clock
+/// [`game_of_life`]: https://github.com/hecrj/iced/tree/master/examples/game_of_life
+/// [`solar_system`]: https://github.com/hecrj/iced/tree/master/examples/solar_system
///
/// ## Drawing a simple circle
/// If you want to get a quick overview, here's how we can draw a simple circle:
@@ -58,10 +64,10 @@ pub use text::Text;
/// ```no_run
/// # mod iced {
/// # pub use iced_wgpu::canvas;
-/// # pub use iced_native::Color;
+/// # pub use iced_native::{Color, Rectangle};
/// # }
-/// use iced::canvas::{self, layer, Canvas, Drawable, Fill, Frame, Path};
-/// use iced::Color;
+/// use iced::canvas::{self, Canvas, Cursor, Fill, Frame, Geometry, Path, Program};
+/// use iced::{Color, Rectangle};
///
/// // First, we define the data we need for drawing
/// #[derive(Debug)]
@@ -69,43 +75,46 @@ pub use text::Text;
/// radius: f32,
/// }
///
-/// // Then, we implement the `Drawable` trait
-/// impl Drawable for Circle {
-/// fn draw(&self, frame: &mut Frame) {
+/// // Then, we implement the `Program` trait
+/// impl Program<()> for Circle {
+/// fn draw(&self, bounds: Rectangle, _cursor: Cursor) -> Vec<Geometry>{
+/// // We prepare a new `Frame`
+/// let mut frame = Frame::new(bounds.size());
+///
/// // We create a `Path` representing a simple circle
-/// let circle = Path::new(|p| p.circle(frame.center(), self.radius));
+/// let circle = Path::circle(frame.center(), self.radius);
///
/// // And fill it with some color
/// frame.fill(&circle, Fill::Color(Color::BLACK));
+///
+/// // Finally, we produce the geometry
+/// vec![frame.into_geometry()]
/// }
/// }
///
-/// // We can use a `Cache` to avoid unnecessary re-tessellation
-/// let cache: layer::Cache<Circle> = layer::Cache::new();
-///
-/// // Finally, we simply provide the data to our `Cache` and push the resulting
-/// // layer into a `Canvas`
-/// let canvas = Canvas::new()
-/// .push(cache.with(&Circle { radius: 50.0 }));
+/// // Finally, we simply use our `Circle` to create the `Canvas`!
+/// let canvas = Canvas::new(Circle { radius: 50.0 });
/// ```
#[derive(Debug)]
-pub struct Canvas<'a> {
+pub struct Canvas<Message, P: Program<Message>> {
width: Length,
height: Length,
- layers: Vec<Box<dyn Layer + 'a>>,
+ program: P,
+ phantom: PhantomData<Message>,
}
-impl<'a> Canvas<'a> {
+impl<Message, P: Program<Message>> Canvas<Message, P> {
const DEFAULT_SIZE: u16 = 100;
- /// Creates a new [`Canvas`] with no layers.
+ /// Creates a new [`Canvas`].
///
/// [`Canvas`]: struct.Canvas.html
- pub fn new() -> Self {
+ pub fn new(program: P) -> Self {
Canvas {
width: Length::Units(Self::DEFAULT_SIZE),
height: Length::Units(Self::DEFAULT_SIZE),
- layers: Vec::new(),
+ program,
+ phantom: PhantomData,
}
}
@@ -124,20 +133,11 @@ impl<'a> Canvas<'a> {
self.height = height;
self
}
-
- /// Adds a [`Layer`] to the [`Canvas`].
- ///
- /// It will be drawn on top of previous layers.
- ///
- /// [`Layer`]: layer/trait.Layer.html
- /// [`Canvas`]: struct.Canvas.html
- pub fn push(mut self, layer: impl Layer + 'a) -> Self {
- self.layers.push(Box::new(layer));
- self
- }
}
-impl<'a, Message> Widget<Message, Renderer> for Canvas<'a> {
+impl<Message, P: Program<Message>> Widget<Message, Renderer>
+ for Canvas<Message, P>
+{
fn width(&self) -> Length {
self.width
}
@@ -157,45 +157,77 @@ impl<'a, Message> Widget<Message, Renderer> for Canvas<'a> {
layout::Node::new(size)
}
+ fn on_event(
+ &mut self,
+ event: iced_native::Event,
+ layout: Layout<'_>,
+ cursor_position: Point,
+ messages: &mut Vec<Message>,
+ _renderer: &Renderer,
+ _clipboard: Option<&dyn Clipboard>,
+ ) {
+ let bounds = layout.bounds();
+
+ let canvas_event = match event {
+ iced_native::Event::Mouse(mouse_event) => {
+ Some(Event::Mouse(mouse_event))
+ }
+ _ => None,
+ };
+
+ let cursor = Cursor::from_window_position(cursor_position);
+
+ if let Some(canvas_event) = canvas_event {
+ if let Some(message) =
+ self.program.update(canvas_event, bounds, cursor)
+ {
+ messages.push(message);
+ }
+ }
+ }
+
fn draw(
&self,
_renderer: &mut Renderer,
_defaults: &Defaults,
layout: Layout<'_>,
- _cursor_position: Point,
- ) -> (Primitive, MouseCursor) {
+ cursor_position: Point,
+ ) -> (Primitive, mouse::Interaction) {
let bounds = layout.bounds();
- let origin = Point::new(bounds.x, bounds.y);
- let size = Size::new(bounds.width, bounds.height);
+ let translation = Vector::new(bounds.x, bounds.y);
+ let cursor = Cursor::from_window_position(cursor_position);
(
- Primitive::Group {
- primitives: self
- .layers
- .iter()
- .map(|layer| Primitive::Cached {
- origin,
- cache: layer.draw(size),
- })
- .collect(),
+ Primitive::Translate {
+ translation,
+ content: Box::new(Primitive::Group {
+ primitives: self
+ .program
+ .draw(bounds, cursor)
+ .into_iter()
+ .map(Geometry::into_primitive)
+ .collect(),
+ }),
},
- MouseCursor::Idle,
+ self.program.mouse_interaction(bounds, cursor),
)
}
fn hash_layout(&self, state: &mut Hasher) {
- std::any::TypeId::of::<Canvas<'static>>().hash(state);
+ struct Marker;
+ std::any::TypeId::of::<Marker>().hash(state);
self.width.hash(state);
self.height.hash(state);
}
}
-impl<'a, Message> From<Canvas<'a>> for Element<'a, Message, Renderer>
+impl<'a, Message, P: Program<Message> + 'a> From<Canvas<Message, P>>
+ for Element<'a, Message, Renderer>
where
Message: 'static,
{
- fn from(canvas: Canvas<'a>) -> Element<'a, Message, Renderer> {
+ fn from(canvas: Canvas<Message, P>) -> Element<'a, Message, Renderer> {
Element::new(canvas)
}
}
diff --git a/wgpu/src/widget/canvas/cache.rs b/wgpu/src/widget/canvas/cache.rs
new file mode 100644
index 00000000..4b28d164
--- /dev/null
+++ b/wgpu/src/widget/canvas/cache.rs
@@ -0,0 +1,108 @@
+use crate::{
+ canvas::{Frame, Geometry},
+ Primitive,
+};
+
+use iced_native::Size;
+use std::{cell::RefCell, sync::Arc};
+
+enum State {
+ Empty,
+ Filled {
+ bounds: Size,
+ primitive: Arc<Primitive>,
+ },
+}
+
+impl Default for State {
+ fn default() -> Self {
+ State::Empty
+ }
+}
+/// A simple cache that stores generated [`Geometry`] to avoid recomputation.
+///
+/// A [`Cache`] will not redraw its geometry unless the dimensions of its layer
+/// change or it is explicitly cleared.
+///
+/// [`Layer`]: ../trait.Layer.html
+/// [`Cache`]: struct.Cache.html
+/// [`Geometry`]: struct.Geometry.html
+#[derive(Debug, Default)]
+pub struct Cache {
+ state: RefCell<State>,
+}
+
+impl Cache {
+ /// Creates a new empty [`Cache`].
+ ///
+ /// [`Cache`]: struct.Cache.html
+ pub fn new() -> Self {
+ Cache {
+ state: Default::default(),
+ }
+ }
+
+ /// Clears the [`Cache`], forcing a redraw the next time it is used.
+ ///
+ /// [`Cache`]: struct.Cache.html
+ pub fn clear(&mut self) {
+ *self.state.borrow_mut() = State::Empty;
+ }
+
+ /// Draws [`Geometry`] using the provided closure and stores it in the
+ /// [`Cache`].
+ ///
+ /// The closure will only be called when
+ /// - the bounds have changed since the previous draw call.
+ /// - the [`Cache`] is empty or has been explicitly cleared.
+ ///
+ /// Otherwise, the previously stored [`Geometry`] will be returned. The
+ /// [`Cache`] is not cleared in this case. In other words, it will keep
+ /// returning the stored [`Geometry`] if needed.
+ ///
+ /// [`Cache`]: struct.Cache.html
+ pub fn draw(&self, bounds: Size, draw_fn: impl Fn(&mut Frame)) -> Geometry {
+ use std::ops::Deref;
+
+ if let State::Filled {
+ bounds: cached_bounds,
+ primitive,
+ } = self.state.borrow().deref()
+ {
+ if *cached_bounds == bounds {
+ return Geometry::from_primitive(Primitive::Cached {
+ cache: primitive.clone(),
+ });
+ }
+ }
+
+ let mut frame = Frame::new(bounds);
+ draw_fn(&mut frame);
+
+ let primitive = {
+ let geometry = frame.into_geometry();
+
+ Arc::new(geometry.into_primitive())
+ };
+
+ *self.state.borrow_mut() = State::Filled {
+ bounds,
+ primitive: primitive.clone(),
+ };
+
+ Geometry::from_primitive(Primitive::Cached { cache: primitive })
+ }
+}
+
+impl std::fmt::Debug for State {
+ fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
+ match self {
+ State::Empty => write!(f, "Empty"),
+ State::Filled { primitive, bounds } => f
+ .debug_struct("Filled")
+ .field("primitive", primitive)
+ .field("bounds", bounds)
+ .finish(),
+ }
+ }
+}
diff --git a/wgpu/src/widget/canvas/cursor.rs b/wgpu/src/widget/canvas/cursor.rs
new file mode 100644
index 00000000..456760ea
--- /dev/null
+++ b/wgpu/src/widget/canvas/cursor.rs
@@ -0,0 +1,72 @@
+use iced_native::{Point, Rectangle};
+
+/// The mouse cursor state.
+#[derive(Debug, Clone, Copy, PartialEq)]
+pub enum Cursor {
+ /// The cursor has a defined position.
+ Available(Point),
+
+ /// The cursor is currently unavailable (i.e. out of bounds or busy).
+ Unavailable,
+}
+
+impl Cursor {
+ // TODO: Remove this once this type is used in `iced_native` to encode
+ // proper cursor availability
+ pub(crate) fn from_window_position(position: Point) -> Self {
+ if position.x < 0.0 || position.y < 0.0 {
+ Cursor::Unavailable
+ } else {
+ Cursor::Available(position)
+ }
+ }
+
+ /// Returns the absolute position of the [`Cursor`], if available.
+ ///
+ /// [`Cursor`]: enum.Cursor.html
+ pub fn position(&self) -> Option<Point> {
+ match self {
+ Cursor::Available(position) => Some(*position),
+ Cursor::Unavailable => None,
+ }
+ }
+
+ /// Returns the relative position of the [`Cursor`] inside the given bounds,
+ /// if available.
+ ///
+ /// If the [`Cursor`] is not over the provided bounds, this method will
+ /// return `None`.
+ ///
+ /// [`Cursor`]: enum.Cursor.html
+ pub fn position_in(&self, bounds: &Rectangle) -> Option<Point> {
+ if self.is_over(bounds) {
+ self.position_from(bounds.position())
+ } else {
+ None
+ }
+ }
+
+ /// Returns the relative position of the [`Cursor`] from the given origin,
+ /// if available.
+ ///
+ /// [`Cursor`]: enum.Cursor.html
+ pub fn position_from(&self, origin: Point) -> Option<Point> {
+ match self {
+ Cursor::Available(position) => {
+ Some(Point::new(position.x - origin.x, position.y - origin.y))
+ }
+ Cursor::Unavailable => None,
+ }
+ }
+
+ /// Returns whether the [`Cursor`] is currently over the provided bounds
+ /// or not.
+ ///
+ /// [`Cursor`]: enum.Cursor.html
+ pub fn is_over(&self, bounds: &Rectangle) -> bool {
+ match self {
+ Cursor::Available(position) => bounds.contains(*position),
+ Cursor::Unavailable => false,
+ }
+ }
+}
diff --git a/wgpu/src/widget/canvas/drawable.rs b/wgpu/src/widget/canvas/drawable.rs
deleted file mode 100644
index 6c74071c..00000000
--- a/wgpu/src/widget/canvas/drawable.rs
+++ /dev/null
@@ -1,12 +0,0 @@
-use crate::canvas::Frame;
-
-/// A type that can be drawn on a [`Frame`].
-///
-/// [`Frame`]: struct.Frame.html
-pub trait Drawable {
- /// Draws the [`Drawable`] on the given [`Frame`].
- ///
- /// [`Drawable`]: trait.Drawable.html
- /// [`Frame`]: struct.Frame.html
- fn draw(&self, frame: &mut Frame);
-}
diff --git a/wgpu/src/widget/canvas/event.rs b/wgpu/src/widget/canvas/event.rs
new file mode 100644
index 00000000..ad11f51e
--- /dev/null
+++ b/wgpu/src/widget/canvas/event.rs
@@ -0,0 +1,10 @@
+use iced_native::mouse;
+
+/// A [`Canvas`] event.
+///
+/// [`Canvas`]: struct.Event.html
+#[derive(Debug, Clone, Copy, PartialEq)]
+pub enum Event {
+ /// A mouse event.
+ Mouse(mouse::Event),
+}
diff --git a/wgpu/src/widget/canvas/frame.rs b/wgpu/src/widget/canvas/frame.rs
index de4717f1..5262ab4e 100644
--- a/wgpu/src/widget/canvas/frame.rs
+++ b/wgpu/src/widget/canvas/frame.rs
@@ -1,7 +1,7 @@
use iced_native::{Point, Rectangle, Size, Vector};
use crate::{
- canvas::{Fill, Path, Stroke, Text},
+ canvas::{Fill, Geometry, Path, Stroke, Text},
triangle, Primitive,
};
@@ -10,8 +10,7 @@ use crate::{
/// [`Canvas`]: struct.Canvas.html
#[derive(Debug)]
pub struct Frame {
- width: f32,
- height: f32,
+ size: Size,
buffers: lyon::tessellation::VertexBuffers<triangle::Vertex2D, u32>,
primitives: Vec<Primitive>,
transforms: Transforms,
@@ -36,10 +35,9 @@ impl Frame {
/// top-left corner of its bounds.
///
/// [`Frame`]: struct.Frame.html
- pub fn new(width: f32, height: f32) -> Frame {
+ pub fn new(size: Size) -> Frame {
Frame {
- width,
- height,
+ size,
buffers: lyon::tessellation::VertexBuffers::new(),
primitives: Vec::new(),
transforms: Transforms {
@@ -57,7 +55,7 @@ impl Frame {
/// [`Frame`]: struct.Frame.html
#[inline]
pub fn width(&self) -> f32 {
- self.width
+ self.size.width
}
/// Returns the width of the [`Frame`].
@@ -65,7 +63,7 @@ impl Frame {
/// [`Frame`]: struct.Frame.html
#[inline]
pub fn height(&self) -> f32 {
- self.height
+ self.size.height
}
/// Returns the dimensions of the [`Frame`].
@@ -73,7 +71,7 @@ impl Frame {
/// [`Frame`]: struct.Frame.html
#[inline]
pub fn size(&self) -> Size {
- Size::new(self.width, self.height)
+ self.size
}
/// Returns the coordinate of the center of the [`Frame`].
@@ -81,7 +79,7 @@ impl Frame {
/// [`Frame`]: struct.Frame.html
#[inline]
pub fn center(&self) -> Point {
- Point::new(self.width / 2.0, self.height / 2.0)
+ Point::new(self.size.width / 2.0, self.size.height / 2.0)
}
/// Draws the given [`Path`] on the [`Frame`] by filling it with the
@@ -122,6 +120,43 @@ impl Frame {
let _ = result.expect("Tessellate path");
}
+ /// Draws an axis-aligned rectangle given its top-left corner coordinate and
+ /// its `Size` on the [`Frame`] by filling it with the provided style.
+ ///
+ /// [`Frame`]: struct.Frame.html
+ pub fn fill_rectangle(
+ &mut self,
+ top_left: Point,
+ size: Size,
+ fill: impl Into<Fill>,
+ ) {
+ use lyon::tessellation::{BuffersBuilder, FillOptions};
+
+ let mut buffers = BuffersBuilder::new(
+ &mut self.buffers,
+ FillVertex(match fill.into() {
+ Fill::Color(color) => color.into_linear(),
+ }),
+ );
+
+ let top_left =
+ self.transforms.current.raw.transform_point(
+ lyon::math::Point::new(top_left.x, top_left.y),
+ );
+
+ let size =
+ self.transforms.current.raw.transform_vector(
+ lyon::math::Vector::new(size.width, size.height),
+ );
+
+ let _ = lyon::tessellation::basic_shapes::fill_rectangle(
+ &lyon::math::Rect::new(top_left, size.into()),
+ &FillOptions::default(),
+ &mut buffers,
+ )
+ .expect("Fill rectangle");
+ }
+
/// Draws the stroke of the given [`Path`] on the [`Frame`] with the
/// provided style.
///
@@ -262,13 +297,14 @@ impl Frame {
self.transforms.current.is_identity = false;
}
- /// Produces the primitive representing everything drawn on the [`Frame`].
+ /// Produces the [`Geometry`] representing everything drawn on the [`Frame`].
///
/// [`Frame`]: struct.Frame.html
- pub fn into_primitive(mut self) -> Primitive {
+ /// [`Geometry`]: struct.Geometry.html
+ pub fn into_geometry(mut self) -> Geometry {
if !self.buffers.indices.is_empty() {
self.primitives.push(Primitive::Mesh2D {
- origin: Point::ORIGIN,
+ size: self.size,
buffers: triangle::Mesh2D {
vertices: self.buffers.vertices,
indices: self.buffers.indices,
@@ -276,14 +312,28 @@ impl Frame {
});
}
- Primitive::Group {
+ Geometry::from_primitive(Primitive::Group {
primitives: self.primitives,
- }
+ })
}
}
struct FillVertex([f32; 4]);
+impl lyon::tessellation::BasicVertexConstructor<triangle::Vertex2D>
+ for FillVertex
+{
+ fn new_vertex(
+ &mut self,
+ position: lyon::math::Point,
+ ) -> triangle::Vertex2D {
+ triangle::Vertex2D {
+ position: [position.x, position.y],
+ color: self.0,
+ }
+ }
+}
+
impl lyon::tessellation::FillVertexConstructor<triangle::Vertex2D>
for FillVertex
{
diff --git a/wgpu/src/widget/canvas/geometry.rs b/wgpu/src/widget/canvas/geometry.rs
new file mode 100644
index 00000000..4cadee39
--- /dev/null
+++ b/wgpu/src/widget/canvas/geometry.rs
@@ -0,0 +1,34 @@
+use crate::Primitive;
+
+/// A bunch of shapes that can be drawn.
+///
+/// [`Geometry`] can be easily generated with a [`Frame`] or stored in a
+/// [`Cache`].
+///
+/// [`Geometry`]: struct.Geometry.html
+/// [`Frame`]: struct.Frame.html
+/// [`Cache`]: struct.Cache.html
+#[derive(Debug, Clone)]
+pub struct Geometry(Primitive);
+
+impl Geometry {
+ pub(crate) fn from_primitive(primitive: Primitive) -> Self {
+ Self(primitive)
+ }
+
+ /// Turns the [`Geometry`] into a [`Primitive`].
+ ///
+ /// This can be useful if you are building a custom widget.
+ ///
+ /// [`Geometry`]: struct.Geometry.html
+ /// [`Primitive`]: ../enum.Primitive.html
+ pub fn into_primitive(self) -> Primitive {
+ self.0
+ }
+}
+
+impl From<Geometry> for Primitive {
+ fn from(geometry: Geometry) -> Primitive {
+ geometry.0
+ }
+}
diff --git a/wgpu/src/widget/canvas/layer.rs b/wgpu/src/widget/canvas/layer.rs
deleted file mode 100644
index a46b7fb1..00000000
--- a/wgpu/src/widget/canvas/layer.rs
+++ /dev/null
@@ -1,25 +0,0 @@
-//! Produce, store, and reuse geometry.
-mod cache;
-
-pub use cache::Cache;
-
-use crate::Primitive;
-use iced_native::Size;
-
-use std::sync::Arc;
-
-/// A layer that can be presented at a [`Canvas`].
-///
-/// [`Canvas`]: ../struct.Canvas.html
-pub trait Layer: std::fmt::Debug {
- /// Draws the [`Layer`] in the given bounds and produces a [`Primitive`] as
- /// a result.
- ///
- /// The [`Layer`] may choose to store the produced [`Primitive`] locally and
- /// only recompute it when the bounds change, its contents change, or is
- /// otherwise explicitly cleared by other means.
- ///
- /// [`Layer`]: trait.Layer.html
- /// [`Primitive`]: ../../../enum.Primitive.html
- fn draw(&self, bounds: Size) -> Arc<Primitive>;
-}
diff --git a/wgpu/src/widget/canvas/layer/cache.rs b/wgpu/src/widget/canvas/layer/cache.rs
deleted file mode 100644
index 4f8c2bec..00000000
--- a/wgpu/src/widget/canvas/layer/cache.rs
+++ /dev/null
@@ -1,128 +0,0 @@
-use crate::{
- canvas::{Drawable, Frame, Layer},
- Primitive,
-};
-
-use iced_native::Size;
-use std::{cell::RefCell, marker::PhantomData, sync::Arc};
-
-enum State {
- Empty,
- Filled {
- bounds: Size,
- primitive: Arc<Primitive>,
- },
-}
-
-impl Default for State {
- fn default() -> Self {
- State::Empty
- }
-}
-/// A simple cache that stores generated geometry to avoid recomputation.
-///
-/// A [`Cache`] will not redraw its geometry unless the dimensions of its layer
-/// change or it is explicitly cleared.
-///
-/// [`Layer`]: ../trait.Layer.html
-/// [`Cache`]: struct.Cache.html
-#[derive(Debug)]
-pub struct Cache<T: Drawable> {
- input: PhantomData<T>,
- state: RefCell<State>,
-}
-
-impl<T> Default for Cache<T>
-where
- T: Drawable,
-{
- fn default() -> Self {
- Self {
- input: PhantomData,
- state: Default::default(),
- }
- }
-}
-
-impl<T> Cache<T>
-where
- T: Drawable + std::fmt::Debug,
-{
- /// Creates a new empty [`Cache`].
- ///
- /// [`Cache`]: struct.Cache.html
- pub fn new() -> Self {
- Cache {
- input: PhantomData,
- state: Default::default(),
- }
- }
-
- /// Clears the cache, forcing a redraw the next time it is used.
- ///
- /// [`Cached`]: struct.Cached.html
- pub fn clear(&mut self) {
- *self.state.borrow_mut() = State::Empty;
- }
-
- /// Binds the [`Cache`] with some data, producing a [`Layer`] that can be
- /// added to a [`Canvas`].
- ///
- /// [`Cache`]: struct.Cache.html
- /// [`Layer`]: ../trait.Layer.html
- /// [`Canvas`]: ../../struct.Canvas.html
- pub fn with<'a>(&'a self, input: &'a T) -> impl Layer + 'a {
- Bind {
- cache: self,
- input: input,
- }
- }
-}
-
-#[derive(Debug)]
-struct Bind<'a, T: Drawable> {
- cache: &'a Cache<T>,
- input: &'a T,
-}
-
-impl<'a, T> Layer for Bind<'a, T>
-where
- T: Drawable + std::fmt::Debug,
-{
- fn draw(&self, current_bounds: Size) -> Arc<Primitive> {
- use std::ops::Deref;
-
- if let State::Filled { bounds, primitive } =
- self.cache.state.borrow().deref()
- {
- if *bounds == current_bounds {
- return primitive.clone();
- }
- }
-
- let mut frame = Frame::new(current_bounds.width, current_bounds.height);
- self.input.draw(&mut frame);
-
- let primitive = Arc::new(frame.into_primitive());
-
- *self.cache.state.borrow_mut() = State::Filled {
- bounds: current_bounds,
- primitive: primitive.clone(),
- };
-
- primitive
- }
-}
-
-impl std::fmt::Debug for State {
- fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
- match self {
- State::Empty => write!(f, "Empty"),
- State::Filled { primitive, bounds } => f
- .debug_struct("Filled")
- .field("primitive", primitive)
- .field("bounds", bounds)
- .finish(),
- }
- }
-}
diff --git a/wgpu/src/widget/canvas/program.rs b/wgpu/src/widget/canvas/program.rs
new file mode 100644
index 00000000..725d9d72
--- /dev/null
+++ b/wgpu/src/widget/canvas/program.rs
@@ -0,0 +1,85 @@
+use crate::canvas::{Cursor, Event, Geometry};
+use iced_native::{mouse, Rectangle};
+
+/// The state and logic of a [`Canvas`].
+///
+/// A [`Program`] can mutate internal state and produce messages for an
+/// application.
+///
+/// [`Canvas`]: struct.Canvas.html
+/// [`Program`]: trait.Program.html
+pub trait Program<Message> {
+ /// Updates the state of the [`Program`].
+ ///
+ /// When a [`Program`] is used in a [`Canvas`], the runtime will call this
+ /// method for each [`Event`].
+ ///
+ /// This method can optionally return a `Message` to notify an application
+ /// of any meaningful interactions.
+ ///
+ /// By default, this method does and returns nothing.
+ ///
+ /// [`Program`]: trait.Program.html
+ /// [`Canvas`]: struct.Canvas.html
+ /// [`Event`]: enum.Event.html
+ fn update(
+ &mut self,
+ _event: Event,
+ _bounds: Rectangle,
+ _cursor: Cursor,
+ ) -> Option<Message> {
+ None
+ }
+
+ /// Draws the state of the [`Program`], producing a bunch of [`Geometry`].
+ ///
+ /// [`Geometry`] can be easily generated with a [`Frame`] or stored in a
+ /// [`Cache`].
+ ///
+ /// [`Program`]: trait.Program.html
+ /// [`Geometry`]: struct.Geometry.html
+ /// [`Frame`]: struct.Frame.html
+ /// [`Cache`]: struct.Cache.html
+ fn draw(&self, bounds: Rectangle, cursor: Cursor) -> Vec<Geometry>;
+
+ /// Returns the current mouse interaction of the [`Program`].
+ ///
+ /// The interaction returned will be in effect even if the cursor position
+ /// is out of bounds of the program's [`Canvas`].
+ ///
+ /// [`Program`]: trait.Program.html
+ /// [`Canvas`]: struct.Canvas.html
+ fn mouse_interaction(
+ &self,
+ _bounds: Rectangle,
+ _cursor: Cursor,
+ ) -> mouse::Interaction {
+ mouse::Interaction::default()
+ }
+}
+
+impl<T, Message> Program<Message> for &mut T
+where
+ T: Program<Message>,
+{
+ fn update(
+ &mut self,
+ event: Event,
+ bounds: Rectangle,
+ cursor: Cursor,
+ ) -> Option<Message> {
+ T::update(self, event, bounds, cursor)
+ }
+
+ fn draw(&self, bounds: Rectangle, cursor: Cursor) -> Vec<Geometry> {
+ T::draw(self, bounds, cursor)
+ }
+
+ fn mouse_interaction(
+ &self,
+ bounds: Rectangle,
+ cursor: Cursor,
+ ) -> mouse::Interaction {
+ T::mouse_interaction(self, bounds, cursor)
+ }
+}
diff --git a/wgpu/src/widget/canvas/stroke.rs b/wgpu/src/widget/canvas/stroke.rs
index 46d669c4..5b6fc56a 100644
--- a/wgpu/src/widget/canvas/stroke.rs
+++ b/wgpu/src/widget/canvas/stroke.rs
@@ -14,6 +14,38 @@ pub struct Stroke {
pub line_join: LineJoin,
}
+impl Stroke {
+ /// Sets the color of the [`Stroke`].
+ ///
+ /// [`Stroke`]: struct.Stroke.html
+ pub fn with_color(self, color: Color) -> Stroke {
+ Stroke { color, ..self }
+ }
+
+ /// Sets the width of the [`Stroke`].
+ ///
+ /// [`Stroke`]: struct.Stroke.html
+ pub fn with_width(self, width: f32) -> Stroke {
+ Stroke { width, ..self }
+ }
+
+ /// Sets the [`LineCap`] of the [`Stroke`].
+ ///
+ /// [`LineCap`]: enum.LineCap.html
+ /// [`Stroke`]: struct.Stroke.html
+ pub fn with_line_cap(self, line_cap: LineCap) -> Stroke {
+ Stroke { line_cap, ..self }
+ }
+
+ /// Sets the [`LineJoin`] of the [`Stroke`].
+ ///
+ /// [`LineJoin`]: enum.LineJoin.html
+ /// [`Stroke`]: struct.Stroke.html
+ pub fn with_line_join(self, line_join: LineJoin) -> Stroke {
+ Stroke { line_join, ..self }
+ }
+}
+
impl Default for Stroke {
fn default() -> Stroke {
Stroke {
diff --git a/wgpu/src/window/backend.rs b/wgpu/src/window/backend.rs
index e1b77700..7e40ae0c 100644
--- a/wgpu/src/window/backend.rs
+++ b/wgpu/src/window/backend.rs
@@ -1,6 +1,6 @@
use crate::{window::SwapChain, Renderer, Settings, Target};
-use iced_native::{futures, MouseCursor};
+use iced_native::{futures, mouse};
use raw_window_handle::HasRawWindowHandle;
/// A window graphics backend for iced powered by `wgpu`.
@@ -78,7 +78,7 @@ impl iced_native::window::Backend for Backend {
output: &<Self::Renderer as iced_native::Renderer>::Output,
scale_factor: f64,
overlay: &[T],
- ) -> MouseCursor {
+ ) -> mouse::Interaction {
let (frame, viewport) = swap_chain.next_frame().expect("Next frame");
let mut encoder = self.device.create_command_encoder(
@@ -101,7 +101,7 @@ impl iced_native::window::Backend for Backend {
depth_stencil_attachment: None,
});
- let mouse_cursor = renderer.draw(
+ let mouse_interaction = renderer.draw(
&mut self.device,
&mut encoder,
Target {
@@ -115,6 +115,6 @@ impl iced_native::window::Backend for Backend {
self.queue.submit(&[encoder.finish()]);
- mouse_cursor
+ mouse_interaction
}
}
diff --git a/winit/src/application.rs b/winit/src/application.rs
index b974711c..f6bc8fcc 100644
--- a/winit/src/application.rs
+++ b/winit/src/application.rs
@@ -1,6 +1,6 @@
use crate::{
- conversion, size::Size, window, Cache, Clipboard, Command, Debug, Element,
- Executor, Mode, MouseCursor, Proxy, Runtime, Settings, Subscription,
+ conversion, mouse, size::Size, window, Cache, Clipboard, Command, Debug,
+ Element, Executor, Mode, Proxy, Runtime, Settings, Subscription,
UserInterface,
};
@@ -205,7 +205,7 @@ pub trait Application: Sized {
let mut cache = Some(user_interface.into_cache());
let mut events = Vec::new();
- let mut mouse_cursor = MouseCursor::OutOfBounds;
+ let mut mouse_interaction = mouse::Interaction::default();
let mut modifiers = winit::event::ModifiersState::default();
debug.startup_finished();
@@ -328,7 +328,7 @@ pub trait Application: Sized {
resized = false;
}
- let new_mouse_cursor = backend.draw(
+ let new_mouse_interaction = backend.draw(
&mut renderer,
&mut swap_chain,
&primitive,
@@ -338,12 +338,12 @@ pub trait Application: Sized {
debug.render_finished();
- if new_mouse_cursor != mouse_cursor {
- window.set_cursor_icon(conversion::mouse_cursor(
- new_mouse_cursor,
+ if new_mouse_interaction != mouse_interaction {
+ window.set_cursor_icon(conversion::mouse_interaction(
+ new_mouse_interaction,
));
- mouse_cursor = new_mouse_cursor;
+ mouse_interaction = new_mouse_interaction;
}
// TODO: Handle animations!
diff --git a/winit/src/conversion.rs b/winit/src/conversion.rs
index eaa26ace..b887db6e 100644
--- a/winit/src/conversion.rs
+++ b/winit/src/conversion.rs
@@ -3,11 +3,8 @@
//! [`winit`]: https://github.com/rust-windowing/winit
//! [`iced_native`]: https://github.com/hecrj/iced/tree/master/native
use crate::{
- input::{
- keyboard::{self, KeyCode, ModifiersState},
- mouse, ButtonState,
- },
- window, Event, Mode, MouseCursor,
+ keyboard::{self, KeyCode, ModifiersState},
+ mouse, window, Event, Mode,
};
/// Converts a winit window event into an iced event.
@@ -36,9 +33,15 @@ pub fn window_event(
}))
}
WindowEvent::MouseInput { button, state, .. } => {
- Some(Event::Mouse(mouse::Event::Input {
- button: mouse_button(*button),
- state: button_state(*state),
+ let button = mouse_button(*button);
+
+ Some(Event::Mouse(match state {
+ winit::event::ElementState::Pressed => {
+ mouse::Event::ButtonPressed(button)
+ }
+ winit::event::ElementState::Released => {
+ mouse::Event::ButtonReleased(button)
+ }
}))
}
WindowEvent::MouseWheel { delta, .. } => match delta {
@@ -70,10 +73,24 @@ pub fn window_event(
..
},
..
- } => Some(Event::Keyboard(keyboard::Event::Input {
- key_code: key_code(*virtual_keycode),
- state: button_state(*state),
- modifiers: modifiers_state(modifiers),
+ } => Some(Event::Keyboard({
+ let key_code = key_code(*virtual_keycode);
+ let modifiers = modifiers_state(modifiers);
+
+ match state {
+ winit::event::ElementState::Pressed => {
+ keyboard::Event::KeyPressed {
+ key_code,
+ modifiers,
+ }
+ }
+ winit::event::ElementState::Released => {
+ keyboard::Event::KeyReleased {
+ key_code,
+ modifiers,
+ }
+ }
+ }
})),
WindowEvent::HoveredFile(path) => {
Some(Event::Window(window::Event::FileHovered(path.clone())))
@@ -108,19 +125,23 @@ pub fn fullscreen(
///
/// [`winit`]: https://github.com/rust-windowing/winit
/// [`iced_native`]: https://github.com/hecrj/iced/tree/master/native
-pub fn mouse_cursor(mouse_cursor: MouseCursor) -> winit::window::CursorIcon {
- match mouse_cursor {
- MouseCursor::OutOfBounds => winit::window::CursorIcon::Default,
- MouseCursor::Idle => winit::window::CursorIcon::Default,
- MouseCursor::Pointer => winit::window::CursorIcon::Hand,
- MouseCursor::Working => winit::window::CursorIcon::Progress,
- MouseCursor::Grab => winit::window::CursorIcon::Grab,
- MouseCursor::Grabbing => winit::window::CursorIcon::Grabbing,
- MouseCursor::Text => winit::window::CursorIcon::Text,
- MouseCursor::ResizingHorizontally => {
+pub fn mouse_interaction(
+ interaction: mouse::Interaction,
+) -> winit::window::CursorIcon {
+ use mouse::Interaction;
+
+ match interaction {
+ Interaction::Idle => winit::window::CursorIcon::Default,
+ Interaction::Pointer => winit::window::CursorIcon::Hand,
+ Interaction::Working => winit::window::CursorIcon::Progress,
+ Interaction::Grab => winit::window::CursorIcon::Grab,
+ Interaction::Grabbing => winit::window::CursorIcon::Grabbing,
+ Interaction::Crosshair => winit::window::CursorIcon::Crosshair,
+ Interaction::Text => winit::window::CursorIcon::Text,
+ Interaction::ResizingHorizontally => {
winit::window::CursorIcon::EwResize
}
- MouseCursor::ResizingVertically => winit::window::CursorIcon::NsResize,
+ Interaction::ResizingVertically => winit::window::CursorIcon::NsResize,
}
}
@@ -137,17 +158,6 @@ pub fn mouse_button(mouse_button: winit::event::MouseButton) -> mouse::Button {
}
}
-/// Converts an `ElementState` from [`winit`] to an [`iced_native`] button state.
-///
-/// [`winit`]: https://github.com/rust-windowing/winit
-/// [`iced_native`]: https://github.com/hecrj/iced/tree/master/native
-pub fn button_state(element_state: winit::event::ElementState) -> ButtonState {
- match element_state {
- winit::event::ElementState::Pressed => ButtonState::Pressed,
- winit::event::ElementState::Released => ButtonState::Released,
- }
-}
-
/// Converts some `ModifiersState` from [`winit`] to an [`iced_native`]
/// modifiers state.
///