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-rw-r--r--Cargo.toml2
-rw-r--r--examples/events/src/main.rs8
-rw-r--r--examples/integration_opengl/src/main.rs7
-rw-r--r--examples/integration_wgpu/src/main.rs5
-rw-r--r--examples/multi_window/Cargo.toml13
-rw-r--r--examples/multi_window/src/main.rs608
-rw-r--r--examples/solar_system/src/main.rs2
-rw-r--r--glutin/Cargo.toml10
-rw-r--r--glutin/src/application.rs366
-rw-r--r--glutin/src/lib.rs3
-rw-r--r--glutin/src/multi_window.rs1050
-rw-r--r--graphics/src/window/gl_compositor.rs2
-rw-r--r--native/src/command/action.rs8
-rw-r--r--native/src/event.rs2
-rw-r--r--native/src/subscription.rs2
-rw-r--r--native/src/widget/text_input.rs2
-rw-r--r--native/src/widget/tree.rs2
-rw-r--r--native/src/window.rs23
-rw-r--r--native/src/window/action.rs11
-rw-r--r--native/src/window/icon.rs12
-rw-r--r--native/src/window/id.rs28
-rw-r--r--native/src/window/position.rs (renamed from winit/src/position.rs)0
-rw-r--r--native/src/window/settings.rs (renamed from src/window/settings.rs)18
-rw-r--r--src/lib.rs3
-rw-r--r--src/multi_window.rs4
-rw-r--r--src/multi_window/application.rs253
-rw-r--r--src/window.rs11
-rw-r--r--src/window/position.rs32
-rw-r--r--winit/Cargo.toml1
-rw-r--r--winit/src/application.rs13
-rw-r--r--winit/src/conversion.rs46
-rw-r--r--winit/src/icon.rs (renamed from src/window/icon.rs)21
-rw-r--r--winit/src/lib.rs12
-rw-r--r--winit/src/multi_window.rs1204
-rw-r--r--winit/src/multi_window/state.rs219
-rw-r--r--winit/src/profiler.rs (renamed from winit/src/application/profiler.rs)1
-rw-r--r--winit/src/settings.rs31
-rw-r--r--winit/src/settings/windows.rs4
-rw-r--r--winit/src/window.rs94
39 files changed, 3882 insertions, 251 deletions
diff --git a/Cargo.toml b/Cargo.toml
index 185cd39d..6af8e5a8 100644
--- a/Cargo.toml
+++ b/Cargo.toml
@@ -46,6 +46,8 @@ chrome-trace = [
"iced_wgpu?/tracing",
"iced_glow?/tracing",
]
+# Enables experimental multi-window support
+multi_window = ["iced_winit/multi_window", "iced_glutin/multi_window"]
[badges]
maintenance = { status = "actively-developed" }
diff --git a/examples/events/src/main.rs b/examples/events/src/main.rs
index 1b97018e..b57010c7 100644
--- a/examples/events/src/main.rs
+++ b/examples/events/src/main.rs
@@ -25,7 +25,7 @@ struct Events {
enum Message {
EventOccurred(iced_native::Event),
Toggled(bool),
- Exit,
+ Exit(window::Id),
}
impl Application for Events {
@@ -54,8 +54,8 @@ impl Application for Events {
Command::none()
}
Message::EventOccurred(event) => {
- if let Event::Window(window::Event::CloseRequested) = event {
- window::close()
+ if let Event::Window(id, window::Event::CloseRequested) = event {
+ window::close(id)
} else {
Command::none()
}
@@ -65,7 +65,7 @@ impl Application for Events {
Command::none()
}
- Message::Exit => window::close(),
+ Message::Exit(id) => window::close(id),
}
}
diff --git a/examples/integration_opengl/src/main.rs b/examples/integration_opengl/src/main.rs
index f161c8a0..fdbd7369 100644
--- a/examples/integration_opengl/src/main.rs
+++ b/examples/integration_opengl/src/main.rs
@@ -13,6 +13,7 @@ use iced_glow::{Backend, Renderer, Settings, Viewport};
use iced_glutin::conversion;
use iced_glutin::glutin;
use iced_glutin::renderer;
+use iced_glutin::window;
use iced_glutin::{program, Clipboard, Color, Debug, Size};
pub fn main() {
@@ -30,7 +31,8 @@ pub fn main() {
.unwrap();
unsafe {
- let windowed_context = windowed_context.make_current().unwrap();
+ let windowed_context =
+ windowed_context.make_current(todo!("derezzedex")).unwrap();
let gl = glow::Context::from_loader_function(|s| {
windowed_context.get_proc_address(s) as *const _
@@ -107,6 +109,7 @@ pub fn main() {
// Map window event to iced event
if let Some(event) = iced_winit::conversion::window_event(
+ window::Id::MAIN,
&event,
windowed_context.window().scale_factor(),
modifiers,
@@ -179,7 +182,7 @@ pub fn main() {
),
);
- windowed_context.swap_buffers().unwrap();
+ windowed_context.swap_buffers(todo!("derezzedex")).unwrap();
}
_ => (),
}
diff --git a/examples/integration_wgpu/src/main.rs b/examples/integration_wgpu/src/main.rs
index 2a56b6fa..1f42013b 100644
--- a/examples/integration_wgpu/src/main.rs
+++ b/examples/integration_wgpu/src/main.rs
@@ -6,8 +6,8 @@ use scene::Scene;
use iced_wgpu::{wgpu, Backend, Renderer, Settings, Viewport};
use iced_winit::{
- conversion, futures, program, renderer, winit, Clipboard, Color, Debug,
- Size,
+ conversion, futures, program, renderer, window, winit, Clipboard, Color,
+ Debug, Size,
};
use winit::{
@@ -169,6 +169,7 @@ pub fn main() {
// Map window event to iced event
if let Some(event) = iced_winit::conversion::window_event(
+ window::Id::MAIN,
&event,
window.scale_factor(),
modifiers,
diff --git a/examples/multi_window/Cargo.toml b/examples/multi_window/Cargo.toml
new file mode 100644
index 00000000..62198595
--- /dev/null
+++ b/examples/multi_window/Cargo.toml
@@ -0,0 +1,13 @@
+[package]
+name = "multi_window"
+version = "0.1.0"
+authors = ["Richard Custodio <richardsoncusto@gmail.com>"]
+edition = "2021"
+publish = false
+# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
+
+[dependencies]
+iced = { path = "../..", features = ["debug", "multi_window"] }
+env_logger = "0.10.0"
+iced_native = { path = "../../native" }
+iced_lazy = { path = "../../lazy" }
diff --git a/examples/multi_window/src/main.rs b/examples/multi_window/src/main.rs
new file mode 100644
index 00000000..17d662b4
--- /dev/null
+++ b/examples/multi_window/src/main.rs
@@ -0,0 +1,608 @@
+use iced::alignment::{self, Alignment};
+use iced::executor;
+use iced::keyboard;
+use iced::multi_window::Application;
+use iced::theme::{self, Theme};
+use iced::widget::pane_grid::{self, PaneGrid};
+use iced::widget::{
+ button, column, container, pick_list, row, scrollable, text, text_input,
+};
+use iced::window;
+use iced::{Color, Command, Element, Length, Settings, Size, Subscription};
+use iced_lazy::responsive;
+use iced_native::{event, subscription, Event};
+
+use iced_native::widget::scrollable::{Properties, RelativeOffset};
+use iced_native::window::Id;
+use std::collections::HashMap;
+
+pub fn main() -> iced::Result {
+ env_logger::init();
+
+ Example::run(Settings::default())
+}
+
+struct Example {
+ windows: HashMap<window::Id, Window>,
+ panes_created: usize,
+ _focused: window::Id,
+}
+
+#[derive(Debug)]
+struct Window {
+ title: String,
+ scale: f64,
+ panes: pane_grid::State<Pane>,
+ focus: Option<pane_grid::Pane>,
+}
+
+#[derive(Debug, Clone)]
+enum Message {
+ Window(window::Id, WindowMessage),
+}
+
+#[derive(Debug, Clone)]
+enum WindowMessage {
+ Split(pane_grid::Axis, pane_grid::Pane),
+ SplitFocused(pane_grid::Axis),
+ FocusAdjacent(pane_grid::Direction),
+ Clicked(pane_grid::Pane),
+ Dragged(pane_grid::DragEvent),
+ PopOut(pane_grid::Pane),
+ Resized(pane_grid::ResizeEvent),
+ TitleChanged(String),
+ ToggleMoving(pane_grid::Pane),
+ TogglePin(pane_grid::Pane),
+ Close(pane_grid::Pane),
+ CloseFocused,
+ SelectedWindow(pane_grid::Pane, SelectableWindow),
+ CloseWindow,
+ SnapToggle,
+}
+
+impl Application for Example {
+ type Executor = executor::Default;
+ type Message = Message;
+ type Theme = Theme;
+ type Flags = ();
+
+ fn new(_flags: ()) -> (Self, Command<Message>) {
+ let (panes, _) =
+ pane_grid::State::new(Pane::new(0, pane_grid::Axis::Horizontal));
+ let window = Window {
+ panes,
+ focus: None,
+ title: String::from("Default window"),
+ scale: 1.0,
+ };
+
+ (
+ Example {
+ windows: HashMap::from([(window::Id::MAIN, window)]),
+ panes_created: 1,
+ _focused: window::Id::MAIN,
+ },
+ Command::none(),
+ )
+ }
+
+ fn title(&self, window: window::Id) -> String {
+ self.windows
+ .get(&window)
+ .map(|w| w.title.clone())
+ .unwrap_or(String::from("New Window"))
+ }
+
+ fn update(&mut self, message: Message) -> Command<Message> {
+ let Message::Window(id, message) = message;
+ match message {
+ WindowMessage::SnapToggle => {
+ let window = self.windows.get_mut(&id).unwrap();
+
+ if let Some(focused) = &window.focus {
+ let pane = window.panes.get_mut(focused).unwrap();
+
+ let cmd = scrollable::snap_to(
+ pane.scrollable_id.clone(),
+ if pane.snapped {
+ RelativeOffset::START
+ } else {
+ RelativeOffset::END
+ },
+ );
+
+ pane.snapped = !pane.snapped;
+ return cmd;
+ }
+ }
+ WindowMessage::Split(axis, pane) => {
+ let window = self.windows.get_mut(&id).unwrap();
+ let result = window.panes.split(
+ axis,
+ &pane,
+ Pane::new(self.panes_created, axis),
+ );
+
+ if let Some((pane, _)) = result {
+ window.focus = Some(pane);
+ }
+
+ self.panes_created += 1;
+ }
+ WindowMessage::SplitFocused(axis) => {
+ let window = self.windows.get_mut(&id).unwrap();
+ if let Some(pane) = window.focus {
+ let result = window.panes.split(
+ axis,
+ &pane,
+ Pane::new(self.panes_created, axis),
+ );
+
+ if let Some((pane, _)) = result {
+ window.focus = Some(pane);
+ }
+
+ self.panes_created += 1;
+ }
+ }
+ WindowMessage::FocusAdjacent(direction) => {
+ let window = self.windows.get_mut(&id).unwrap();
+ if let Some(pane) = window.focus {
+ if let Some(adjacent) =
+ window.panes.adjacent(&pane, direction)
+ {
+ window.focus = Some(adjacent);
+ }
+ }
+ }
+ WindowMessage::Clicked(pane) => {
+ let window = self.windows.get_mut(&id).unwrap();
+ window.focus = Some(pane);
+ }
+ WindowMessage::CloseWindow => {
+ let _ = self.windows.remove(&id);
+ return window::close(id);
+ }
+ WindowMessage::Resized(pane_grid::ResizeEvent { split, ratio }) => {
+ let window = self.windows.get_mut(&id).unwrap();
+ window.panes.resize(&split, ratio);
+ }
+ WindowMessage::SelectedWindow(pane, selected) => {
+ let window = self.windows.get_mut(&id).unwrap();
+ let (mut pane, _) = window.panes.close(&pane).unwrap();
+ pane.is_moving = false;
+
+ if let Some(window) = self.windows.get_mut(&selected.0) {
+ let (&first_pane, _) = window.panes.iter().next().unwrap();
+ let result =
+ window.panes.split(pane.axis, &first_pane, pane);
+
+ if let Some((pane, _)) = result {
+ window.focus = Some(pane);
+ }
+ }
+ }
+ WindowMessage::ToggleMoving(pane) => {
+ let window = self.windows.get_mut(&id).unwrap();
+ if let Some(pane) = window.panes.get_mut(&pane) {
+ pane.is_moving = !pane.is_moving;
+ }
+ }
+ WindowMessage::TitleChanged(title) => {
+ let window = self.windows.get_mut(&id).unwrap();
+ window.title = title;
+ }
+ WindowMessage::PopOut(pane) => {
+ let window = self.windows.get_mut(&id).unwrap();
+ if let Some((popped, sibling)) = window.panes.close(&pane) {
+ window.focus = Some(sibling);
+
+ let (panes, _) = pane_grid::State::new(popped);
+ let window = Window {
+ panes,
+ focus: None,
+ title: format!("New window ({})", self.windows.len()),
+ scale: 1.0 + (self.windows.len() as f64 / 10.0),
+ };
+
+ let window_id = window::Id::new(self.windows.len());
+ self.windows.insert(window_id, window);
+ return window::spawn(window_id, Default::default());
+ }
+ }
+ WindowMessage::Dragged(pane_grid::DragEvent::Dropped {
+ pane,
+ target,
+ }) => {
+ let window = self.windows.get_mut(&id).unwrap();
+ window.panes.swap(&pane, &target);
+ }
+ // WindowMessage::Dragged(pane_grid::DragEvent::Picked { pane }) => {
+ // println!("Picked {pane:?}");
+ // }
+ WindowMessage::Dragged(_) => {}
+ WindowMessage::TogglePin(pane) => {
+ let window = self.windows.get_mut(&id).unwrap();
+ if let Some(Pane { is_pinned, .. }) =
+ window.panes.get_mut(&pane)
+ {
+ *is_pinned = !*is_pinned;
+ }
+ }
+ WindowMessage::Close(pane) => {
+ let window = self.windows.get_mut(&id).unwrap();
+ if let Some((_, sibling)) = window.panes.close(&pane) {
+ window.focus = Some(sibling);
+ }
+ }
+ WindowMessage::CloseFocused => {
+ let window = self.windows.get_mut(&id).unwrap();
+ if let Some(pane) = window.focus {
+ if let Some(Pane { is_pinned, .. }) =
+ window.panes.get(&pane)
+ {
+ if !is_pinned {
+ if let Some((_, sibling)) =
+ window.panes.close(&pane)
+ {
+ window.focus = Some(sibling);
+ }
+ }
+ }
+ }
+ }
+ }
+
+ Command::none()
+ }
+
+ fn subscription(&self) -> Subscription<Message> {
+ subscription::events_with(|event, status| {
+ if let event::Status::Captured = status {
+ return None;
+ }
+
+ match event {
+ Event::Keyboard(keyboard::Event::KeyPressed {
+ modifiers,
+ key_code,
+ }) if modifiers.command() => {
+ handle_hotkey(key_code).map(|message| {
+ Message::Window(window::Id::new(0usize), message)
+ })
+ } // TODO(derezzedex)
+ _ => None,
+ }
+ })
+ }
+
+ fn view(&self, window_id: window::Id) -> Element<Message> {
+ if let Some(window) = self.windows.get(&window_id) {
+ let focus = window.focus;
+ let total_panes = window.panes.len();
+
+ let window_controls = row![
+ text_input(
+ "Window title",
+ &window.title,
+ WindowMessage::TitleChanged,
+ ),
+ button(text("Close"))
+ .on_press(WindowMessage::CloseWindow)
+ .style(theme::Button::Destructive),
+ ]
+ .spacing(5)
+ .align_items(Alignment::Center);
+
+ let pane_grid = PaneGrid::new(&window.panes, |id, pane, _| {
+ let is_focused = focus == Some(id);
+
+ let pin_button = button(
+ text(if pane.is_pinned { "Unpin" } else { "Pin" }).size(14),
+ )
+ .on_press(WindowMessage::TogglePin(id))
+ .padding(3);
+
+ let title = row![
+ pin_button,
+ "Pane",
+ text(pane.id.to_string()).style(if is_focused {
+ PANE_ID_COLOR_FOCUSED
+ } else {
+ PANE_ID_COLOR_UNFOCUSED
+ }),
+ ]
+ .spacing(5);
+
+ let title_bar = pane_grid::TitleBar::new(title)
+ .controls(view_controls(
+ id,
+ total_panes,
+ pane.is_pinned,
+ pane.is_moving,
+ &window.title,
+ window_id,
+ &self.windows,
+ ))
+ .padding(10)
+ .style(if is_focused {
+ style::title_bar_focused
+ } else {
+ style::title_bar_active
+ });
+
+ pane_grid::Content::new(responsive(move |size| {
+ view_content(
+ id,
+ pane.scrollable_id.clone(),
+ total_panes,
+ pane.is_pinned,
+ size,
+ )
+ }))
+ .title_bar(title_bar)
+ .style(if is_focused {
+ style::pane_focused
+ } else {
+ style::pane_active
+ })
+ })
+ .width(Length::Fill)
+ .height(Length::Fill)
+ .spacing(10)
+ .on_click(WindowMessage::Clicked)
+ .on_drag(WindowMessage::Dragged)
+ .on_resize(10, WindowMessage::Resized);
+
+ let content: Element<_> = column![window_controls, pane_grid]
+ .width(Length::Fill)
+ .height(Length::Fill)
+ .padding(10)
+ .into();
+
+ return content
+ .map(move |message| Message::Window(window_id, message));
+ }
+
+ container(text("This shouldn't be possible!").size(20))
+ .center_x()
+ .center_y()
+ .into()
+ }
+
+ fn close_requested(&self, window: window::Id) -> Self::Message {
+ Message::Window(window, WindowMessage::CloseWindow)
+ }
+
+ fn scale_factor(&self, window: Id) -> f64 {
+ self.windows.get(&window).map(|w| w.scale).unwrap_or(1.0)
+ }
+}
+
+const PANE_ID_COLOR_UNFOCUSED: Color = Color::from_rgb(
+ 0xFF as f32 / 255.0,
+ 0xC7 as f32 / 255.0,
+ 0xC7 as f32 / 255.0,
+);
+const PANE_ID_COLOR_FOCUSED: Color = Color::from_rgb(
+ 0xFF as f32 / 255.0,
+ 0x47 as f32 / 255.0,
+ 0x47 as f32 / 255.0,
+);
+
+fn handle_hotkey(key_code: keyboard::KeyCode) -> Option<WindowMessage> {
+ use keyboard::KeyCode;
+ use pane_grid::{Axis, Direction};
+
+ let direction = match key_code {
+ KeyCode::Up => Some(Direction::Up),
+ KeyCode::Down => Some(Direction::Down),
+ KeyCode::Left => Some(Direction::Left),
+ KeyCode::Right => Some(Direction::Right),
+ _ => None,
+ };
+
+ match key_code {
+ KeyCode::V => Some(WindowMessage::SplitFocused(Axis::Vertical)),
+ KeyCode::H => Some(WindowMessage::SplitFocused(Axis::Horizontal)),
+ KeyCode::W => Some(WindowMessage::CloseFocused),
+ _ => direction.map(WindowMessage::FocusAdjacent),
+ }
+}
+
+#[derive(Debug, Clone)]
+struct SelectableWindow(window::Id, String);
+
+impl PartialEq for SelectableWindow {
+ fn eq(&self, other: &Self) -> bool {
+ self.0 == other.0
+ }
+}
+
+impl Eq for SelectableWindow {}
+
+impl std::fmt::Display for SelectableWindow {
+ fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
+ self.1.fmt(f)
+ }
+}
+
+#[derive(Debug)]
+struct Pane {
+ id: usize,
+ pub scrollable_id: scrollable::Id,
+ pub axis: pane_grid::Axis,
+ pub is_pinned: bool,
+ pub is_moving: bool,
+ pub snapped: bool,
+}
+
+impl Pane {
+ fn new(id: usize, axis: pane_grid::Axis) -> Self {
+ Self {
+ id,
+ scrollable_id: scrollable::Id::new(format!("{:?}", id)),
+ axis,
+ is_pinned: false,
+ is_moving: false,
+ snapped: false,
+ }
+ }
+}
+
+fn view_content<'a>(
+ pane: pane_grid::Pane,
+ scrollable_id: scrollable::Id,
+ total_panes: usize,
+ is_pinned: bool,
+ size: Size,
+) -> Element<'a, WindowMessage> {
+ let button = |label, message| {
+ button(
+ text(label)
+ .width(Length::Fill)
+ .horizontal_alignment(alignment::Horizontal::Center)
+ .size(16),
+ )
+ .width(Length::Fill)
+ .padding(8)
+ .on_press(message)
+ };
+
+ let mut controls = column![
+ button(
+ "Split horizontally",
+ WindowMessage::Split(pane_grid::Axis::Horizontal, pane),
+ ),
+ button(
+ "Split vertically",
+ WindowMessage::Split(pane_grid::Axis::Vertical, pane),
+ ),
+ button("Snap", WindowMessage::SnapToggle,)
+ ]
+ .spacing(5)
+ .max_width(150);
+
+ if total_panes > 1 && !is_pinned {
+ controls = controls.push(
+ button("Close", WindowMessage::Close(pane))
+ .style(theme::Button::Destructive),
+ );
+ }
+
+ let content = column![
+ text(format!("{}x{}", size.width, size.height)).size(24),
+ controls,
+ ]
+ .width(Length::Fill)
+ .height(Length::Units(800))
+ .spacing(10)
+ .align_items(Alignment::Center);
+
+ container(
+ scrollable(content)
+ .height(Length::Fill)
+ .vertical_scroll(Properties::new())
+ .id(scrollable_id),
+ )
+ .width(Length::Fill)
+ .height(Length::Fill)
+ .padding(5)
+ .center_y()
+ .into()
+}
+
+fn view_controls<'a>(
+ pane: pane_grid::Pane,
+ total_panes: usize,
+ is_pinned: bool,
+ is_moving: bool,
+ window_title: &'a str,
+ window_id: window::Id,
+ windows: &HashMap<window::Id, Window>,
+) -> Element<'a, WindowMessage> {
+ let window_selector = {
+ let options: Vec<_> = windows
+ .iter()
+ .map(|(id, window)| SelectableWindow(*id, window.title.clone()))
+ .collect();
+ pick_list(
+ options,
+ Some(SelectableWindow(window_id, window_title.to_string())),
+ move |window| WindowMessage::SelectedWindow(pane, window),
+ )
+ };
+
+ let mut move_to = button(text("Move to").size(14)).padding(3);
+
+ let mut pop_out = button(text("Pop Out").size(14)).padding(3);
+
+ let mut close = button(text("Close").size(14))
+ .style(theme::Button::Destructive)
+ .padding(3);
+
+ if total_panes > 1 && !is_pinned {
+ close = close.on_press(WindowMessage::Close(pane));
+ pop_out = pop_out.on_press(WindowMessage::PopOut(pane));
+ }
+
+ if windows.len() > 1 && total_panes > 1 && !is_pinned {
+ move_to = move_to.on_press(WindowMessage::ToggleMoving(pane));
+ }
+
+ let mut content = row![].spacing(10);
+ if is_moving {
+ content = content.push(pop_out).push(window_selector).push(close);
+ } else {
+ content = content.push(pop_out).push(move_to).push(close);
+ }
+
+ content.into()
+}
+
+mod style {
+ use iced::widget::container;
+ use iced::Theme;
+
+ pub fn title_bar_active(theme: &Theme) -> container::Appearance {
+ let palette = theme.extended_palette();
+
+ container::Appearance {
+ text_color: Some(palette.background.strong.text),
+ background: Some(palette.background.strong.color.into()),
+ ..Default::default()
+ }
+ }
+
+ pub fn title_bar_focused(theme: &Theme) -> container::Appearance {
+ let palette = theme.extended_palette();
+
+ container::Appearance {
+ text_color: Some(palette.primary.strong.text),
+ background: Some(palette.primary.strong.color.into()),
+ ..Default::default()
+ }
+ }
+
+ pub fn pane_active(theme: &Theme) -> container::Appearance {
+ let palette = theme.extended_palette();
+
+ container::Appearance {
+ background: Some(palette.background.weak.color.into()),
+ border_width: 2.0,
+ border_color: palette.background.strong.color,
+ ..Default::default()
+ }
+ }
+
+ pub fn pane_focused(theme: &Theme) -> container::Appearance {
+ let palette = theme.extended_palette();
+
+ container::Appearance {
+ background: Some(palette.background.weak.color.into()),
+ border_width: 2.0,
+ border_color: palette.primary.strong.color,
+ ..Default::default()
+ }
+ }
+}
diff --git a/examples/solar_system/src/main.rs b/examples/solar_system/src/main.rs
index 9a4ee754..eb461bb0 100644
--- a/examples/solar_system/src/main.rs
+++ b/examples/solar_system/src/main.rs
@@ -89,7 +89,7 @@ impl Application for SolarSystem {
}
fn subscription(&self) -> Subscription<Message> {
- window::frames().map(Message::Tick)
+ window::frames().map(|frame| Message::Tick(frame.at))
}
}
diff --git a/glutin/Cargo.toml b/glutin/Cargo.toml
index 27ed29e8..3c0a910c 100644
--- a/glutin/Cargo.toml
+++ b/glutin/Cargo.toml
@@ -11,17 +11,19 @@ keywords = ["gui", "ui", "graphics", "interface", "widgets"]
categories = ["gui"]
[features]
-trace = ["iced_winit/trace"]
+trace = ["iced_winit/trace", "tracing"]
debug = ["iced_winit/debug"]
system = ["iced_winit/system"]
+multi_window = ["iced_winit/multi_window"]
+
+[dependencies.raw-window-handle]
+version = "0.5.0"
[dependencies]
log = "0.4"
[dependencies.glutin]
-version = "0.29"
-git = "https://github.com/iced-rs/glutin"
-rev = "da8d291486b4c9bec12487a46c119c4b1d386abf"
+version = "0.30"
[dependencies.iced_native]
version = "0.8"
diff --git a/glutin/src/application.rs b/glutin/src/application.rs
index b7bf21c3..71f44dac 100644
--- a/glutin/src/application.rs
+++ b/glutin/src/application.rs
@@ -13,14 +13,33 @@ use iced_winit::futures::channel::mpsc;
use iced_winit::renderer;
use iced_winit::time::Instant;
use iced_winit::user_interface;
+use iced_winit::winit;
use iced_winit::{Clipboard, Command, Debug, Event, Proxy, Settings};
-use glutin::window::Window;
+use glutin::config::{
+ Config, ConfigSurfaceTypes, ConfigTemplateBuilder, GlConfig,
+};
+use glutin::context::{
+ ContextApi, ContextAttributesBuilder, NotCurrentContext,
+ NotCurrentGlContextSurfaceAccessor,
+ PossiblyCurrentContextGlSurfaceAccessor, PossiblyCurrentGlContext,
+};
+use glutin::display::{Display, DisplayApiPreference, GlDisplay};
+use glutin::surface::{
+ GlSurface, Surface, SurfaceAttributesBuilder, WindowSurface,
+};
+use raw_window_handle::{HasRawDisplayHandle, HasRawWindowHandle};
+
+use std::ffi::CString;
use std::mem::ManuallyDrop;
+use std::num::NonZeroU32;
-#[cfg(feature = "tracing")]
+#[cfg(feature = "trace")]
use tracing::{info_span, instrument::Instrument};
+#[allow(unsafe_code)]
+const ONE: NonZeroU32 = unsafe { NonZeroU32::new_unchecked(1) };
+
/// Runs an [`Application`] with an executor, compositor, and the provided
/// settings.
pub fn run<A, E, C>(
@@ -35,9 +54,8 @@ where
{
use futures::task;
use futures::Future;
- use glutin::event_loop::EventLoopBuilder;
- use glutin::platform::run_return::EventLoopExtRunReturn;
- use glutin::ContextBuilder;
+ use winit::event_loop::EventLoopBuilder;
+ use winit::platform::run_return::EventLoopExtRunReturn;
#[cfg(feature = "trace")]
let _guard = iced_winit::Profiler::init();
@@ -45,7 +63,7 @@ where
let mut debug = Debug::new();
debug.startup_started();
- #[cfg(feature = "tracing")]
+ #[cfg(feature = "trace")]
let _ = info_span!("Application::Glutin", "RUN").entered();
let mut event_loop = EventLoopBuilder::with_user_event().build();
@@ -64,74 +82,205 @@ where
runtime.enter(|| A::new(flags))
};
- let context = {
- let builder = settings.window.into_builder(
- &application.title(),
- event_loop.primary_monitor(),
- settings.id,
- );
+ let builder = settings.window.into_builder(
+ &application.title(),
+ event_loop.primary_monitor(),
+ settings.id,
+ );
- log::info!("Window builder: {:#?}", builder);
+ log::info!("Window builder: {:#?}", builder);
- let opengl_builder = ContextBuilder::new()
- .with_vsync(true)
- .with_multisampling(C::sample_count(&compositor_settings) as u16);
+ #[allow(unsafe_code)]
+ let (display, window, surface, context) = unsafe {
+ struct Configuration(Config);
+ use std::fmt;
+ impl fmt::Debug for Configuration {
+ fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
+ let config = &self.0;
+
+ f.debug_struct("Configuration")
+ .field("raw", &config)
+ .field("samples", &config.num_samples())
+ .field("buffer_type", &config.color_buffer_type())
+ .field("surface_type", &config.config_surface_types())
+ .field("depth", &config.depth_size())
+ .field("alpha", &config.alpha_size())
+ .field("stencil", &config.stencil_size())
+ .field("float_pixels", &config.float_pixels())
+ .field("srgb", &config.srgb_capable())
+ .field("api", &config.api())
+ .finish()
+ }
+ }
- let opengles_builder = opengl_builder.clone().with_gl(
- glutin::GlRequest::Specific(glutin::Api::OpenGlEs, (2, 0)),
- );
+ impl AsRef<Config> for Configuration {
+ fn as_ref(&self) -> &Config {
+ &self.0
+ }
+ }
+
+ let display_handle = event_loop.raw_display_handle();
+
+ #[cfg(all(
+ any(windows, target_os = "macos"),
+ not(target_arch = "wasm32")
+ ))]
+ let (window, window_handle) = {
+ let window = builder
+ .build(&event_loop)
+ .map_err(Error::WindowCreationFailed)?;
- let (first_builder, second_builder) = if settings.try_opengles_first {
- (opengles_builder, opengl_builder)
- } else {
- (opengl_builder, opengles_builder)
+ let handle = window.raw_window_handle();
+
+ (window, handle)
+ };
+
+ #[cfg(target_arch = "wasm32")]
+ let preference = Err(Error::GraphicsCreationFailed(
+ iced_graphics::Error::BackendError(format!(
+ "target not supported by backend"
+ )),
+ ))?;
+
+ #[cfg(all(windows, not(target_arch = "wasm32")))]
+ let preference = DisplayApiPreference::WglThenEgl(Some(window_handle));
+
+ #[cfg(all(target_os = "macos", not(target_arch = "wasm32")))]
+ let preference = DisplayApiPreference::Cgl;
+
+ #[cfg(all(
+ unix,
+ not(target_os = "macos"),
+ not(target_arch = "wasm32")
+ ))]
+ let preference = DisplayApiPreference::GlxThenEgl(Box::new(
+ winit::platform::unix::register_xlib_error_hook,
+ ));
+
+ let display =
+ Display::new(display_handle, preference).map_err(|error| {
+ Error::GraphicsCreationFailed(
+ iced_graphics::Error::BackendError(format!(
+ "failed to create display: {error}"
+ )),
+ )
+ })?;
+
+ log::debug!("Display: {}", display.version_string());
+
+ let samples = C::sample_count(&compositor_settings) as u8;
+ let mut template = ConfigTemplateBuilder::new()
+ .with_surface_type(ConfigSurfaceTypes::WINDOW);
+
+ if samples != 0 {
+ template = template.with_multisampling(samples);
+ }
+
+ #[cfg(all(windows, not(target_arch = "wasm32")))]
+ let template = template.compatible_with_native_window(window_handle);
+
+ log::debug!("Searching for display configurations");
+ let configuration = display
+ .find_configs(template.build())
+ .map_err(|_| {
+ Error::GraphicsCreationFailed(
+ iced_graphics::Error::NoAvailablePixelFormat,
+ )
+ })?
+ .map(Configuration)
+ .inspect(|config| {
+ log::trace!("{config:#?}");
+ })
+ .min_by_key(|config| {
+ config.as_ref().num_samples().saturating_sub(samples)
+ })
+ .ok_or(Error::GraphicsCreationFailed(
+ iced_graphics::Error::NoAvailablePixelFormat,
+ ))?;
+
+ log::debug!("Selected: {configuration:#?}");
+
+ #[cfg(all(
+ unix,
+ not(target_os = "macos"),
+ not(target_arch = "wasm32")
+ ))]
+ let (window, window_handle) = {
+ use glutin::platform::x11::X11GlConfigExt;
+ let builder =
+ if let Some(visual) = configuration.as_ref().x11_visual() {
+ use winit::platform::unix::WindowBuilderExtUnix;
+ builder.with_x11_visual(visual.into_raw())
+ } else {
+ builder
+ };
+
+ let window = builder
+ .build(&event_loop)
+ .map_err(Error::WindowCreationFailed)?;
+
+ let handle = window.raw_window_handle();
+
+ (window, handle)
};
- log::info!("Trying first builder: {:#?}", first_builder);
+ let attributes =
+ ContextAttributesBuilder::new().build(Some(window_handle));
+ let fallback_attributes = ContextAttributesBuilder::new()
+ .with_context_api(ContextApi::Gles(None))
+ .build(Some(window_handle));
- let context = first_builder
- .build_windowed(builder.clone(), &event_loop)
+ let context = display
+ .create_context(configuration.as_ref(), &attributes)
.or_else(|_| {
- log::info!("Trying second builder: {:#?}", second_builder);
- second_builder.build_windowed(builder, &event_loop)
+ display.create_context(
+ configuration.as_ref(),
+ &fallback_attributes,
+ )
})
.map_err(|error| {
- use glutin::CreationError;
- use iced_graphics::Error as ContextError;
+ Error::GraphicsCreationFailed(
+ iced_graphics::Error::BackendError(format!(
+ "failed to create context: {error}"
+ )),
+ )
+ })?;
- match error {
- CreationError::Window(error) => {
- Error::WindowCreationFailed(error)
- }
- CreationError::OpenGlVersionNotSupported => {
- Error::GraphicsCreationFailed(
- ContextError::VersionNotSupported,
- )
- }
- CreationError::NoAvailablePixelFormat => {
- Error::GraphicsCreationFailed(
- ContextError::NoAvailablePixelFormat,
- )
- }
- error => Error::GraphicsCreationFailed(
- ContextError::BackendError(error.to_string()),
- ),
- }
+ let surface = gl_surface(&display, configuration.as_ref(), &window)
+ .map_err(|error| {
+ Error::GraphicsCreationFailed(
+ iced_graphics::Error::BackendError(format!(
+ "failed to create surface: {error}"
+ )),
+ )
})?;
- #[allow(unsafe_code)]
- unsafe {
- context.make_current().expect("Make OpenGL context current")
+ let context = {
+ context
+ .make_current(&surface)
+ .expect("make context current")
+ };
+
+ if let Err(error) = surface.set_swap_interval(
+ &context,
+ glutin::surface::SwapInterval::Wait(ONE),
+ ) {
+ log::error!("set swap interval failed: {}", error);
}
+
+ (display, window, surface, context)
};
#[allow(unsafe_code)]
let (compositor, renderer) = unsafe {
C::new(compositor_settings, |address| {
- context.get_proc_address(address)
+ let address = CString::new(address).expect("address error");
+ display.get_proc_address(address.as_c_str())
})?
};
+ let context = { context.make_not_current().expect("make context current") };
+
let (mut event_sender, event_receiver) = mpsc::unbounded();
let (control_sender, mut control_receiver) = mpsc::unbounded();
@@ -145,12 +294,14 @@ where
debug,
event_receiver,
control_sender,
+ window,
+ surface,
context,
init_command,
settings.exit_on_close_request,
);
- #[cfg(feature = "tracing")]
+ #[cfg(feature = "trace")]
let run_instance =
run_instance.instrument(info_span!("Application", "LOOP"));
@@ -160,22 +311,22 @@ where
let mut context = task::Context::from_waker(task::noop_waker_ref());
let _ = event_loop.run_return(move |event, _, control_flow| {
- use glutin::event_loop::ControlFlow;
+ use winit::event_loop::ControlFlow;
if let ControlFlow::ExitWithCode(_) = control_flow {
return;
}
let event = match event {
- glutin::event::Event::WindowEvent {
+ winit::event::Event::WindowEvent {
event:
- glutin::event::WindowEvent::ScaleFactorChanged {
+ winit::event::WindowEvent::ScaleFactorChanged {
new_inner_size,
..
},
window_id,
- } => Some(glutin::event::Event::WindowEvent {
- event: glutin::event::WindowEvent::Resized(*new_inner_size),
+ } => Some(winit::event::Event::WindowEvent {
+ event: winit::event::WindowEvent::Resized(*new_inner_size),
window_id,
}),
_ => event.to_static(),
@@ -207,13 +358,13 @@ async fn run_instance<A, E, C>(
mut compositor: C,
mut renderer: A::Renderer,
mut runtime: Runtime<E, Proxy<A::Message>, A::Message>,
- mut proxy: glutin::event_loop::EventLoopProxy<A::Message>,
+ mut proxy: winit::event_loop::EventLoopProxy<A::Message>,
mut debug: Debug,
- mut event_receiver: mpsc::UnboundedReceiver<
- glutin::event::Event<'_, A::Message>,
- >,
- mut control_sender: mpsc::UnboundedSender<glutin::event_loop::ControlFlow>,
- mut context: glutin::ContextWrapper<glutin::PossiblyCurrent, Window>,
+ mut event_receiver: mpsc::UnboundedReceiver<winit::event::Event<'_, A::Message>, >,
+ mut control_sender: mpsc::UnboundedSender<winit::event_loop::ControlFlow>,
+ window: winit::window::Window,
+ surface: Surface<WindowSurface>,
+ context: NotCurrentContext,
init_command: Command<A::Message>,
exit_on_close_request: bool,
) where
@@ -222,13 +373,19 @@ async fn run_instance<A, E, C>(
C: window::GLCompositor<Renderer = A::Renderer> + 'static,
<A::Renderer as iced_native::Renderer>::Theme: StyleSheet,
{
- use glutin::event;
- use glutin::event_loop::ControlFlow;
use iced_winit::futures::stream::StreamExt;
+ use winit::event_loop::ControlFlow;
+ use winit::event;
- let mut clipboard = Clipboard::connect(context.window());
+ let context = {
+ context
+ .make_current(&surface)
+ .expect("make context current")
+ };
+
+ let mut clipboard = Clipboard::connect(&window);
let mut cache = user_interface::Cache::default();
- let mut state = application::State::new(&application, context.window());
+ let mut state = application::State::new(&application, &window);
let mut viewport_version = state.viewport_version();
let mut should_exit = false;
@@ -243,7 +400,7 @@ async fn run_instance<A, E, C>(
&mut should_exit,
&mut proxy,
&mut debug,
- context.window(),
+ &window,
|| compositor.fetch_information(),
);
runtime.track(application.subscription());
@@ -316,12 +473,12 @@ async fn run_instance<A, E, C>(
&mut proxy,
&mut debug,
&mut messages,
- context.window(),
+ &window,
|| compositor.fetch_information(),
);
// Update window
- state.synchronize(&application, context.window());
+ state.synchronize(&application, &window);
user_interface =
ManuallyDrop::new(application::build_user_interface(
@@ -343,6 +500,7 @@ async fn run_instance<A, E, C>(
// Then, we can use the `interface_state` here to decide if a redraw
// is needed right away, or simply wait until a specific time.
let redraw_event = Event::Window(
+ crate::window::Id::MAIN,
crate::window::Event::RedrawRequested(Instant::now()),
);
@@ -366,16 +524,15 @@ async fn run_instance<A, E, C>(
debug.draw_finished();
if new_mouse_interaction != mouse_interaction {
- context.window().set_cursor_icon(
- conversion::mouse_interaction(new_mouse_interaction),
- );
+ window.set_cursor_icon(conversion::mouse_interaction(
+ new_mouse_interaction,
+ ));
mouse_interaction = new_mouse_interaction;
}
- context.window().request_redraw();
- runtime
- .broadcast((redraw_event, crate::event::Status::Ignored));
+ window.request_redraw();
+ runtime.broadcast((redraw_event, crate::event::Status::Ignored));
let _ = control_sender.start_send(match interface_state {
user_interface::State::Updated {
@@ -407,18 +564,15 @@ async fn run_instance<A, E, C>(
messages.push(message);
}
event::Event::RedrawRequested(_) => {
- #[cfg(feature = "tracing")]
+ #[cfg(feature = "trace")]
let _ = info_span!("Application", "FRAME").entered();
debug.render_started();
- #[allow(unsafe_code)]
- unsafe {
- if !context.is_current() {
- context = context
- .make_current()
- .expect("Make OpenGL context current");
- }
+ if !context.is_current() {
+ context
+ .make_current(&surface)
+ .expect("Make OpenGL context current");
}
let current_viewport_version = state.viewport_version();
@@ -446,19 +600,18 @@ async fn run_instance<A, E, C>(
debug.draw_finished();
if new_mouse_interaction != mouse_interaction {
- context.window().set_cursor_icon(
- conversion::mouse_interaction(
- new_mouse_interaction,
- ),
- );
+ window.set_cursor_icon(conversion::mouse_interaction(
+ new_mouse_interaction,
+ ));
mouse_interaction = new_mouse_interaction;
}
- context.resize(glutin::dpi::PhysicalSize::new(
- physical_size.width,
- physical_size.height,
- ));
+ surface.resize(
+ &context,
+ NonZeroU32::new(physical_size.width).unwrap_or(ONE),
+ NonZeroU32::new(physical_size.height).unwrap_or(ONE),
+ );
compositor.resize_viewport(physical_size);
@@ -472,7 +625,7 @@ async fn run_instance<A, E, C>(
&debug.overlay(),
);
- context.swap_buffers().expect("Swap buffers");
+ surface.swap_buffers(&context).expect("Swap buffers");
debug.render_finished();
@@ -489,9 +642,10 @@ async fn run_instance<A, E, C>(
break;
}
- state.update(context.window(), &window_event, &mut debug);
+ state.update(&window, &window_event, &mut debug);
if let Some(event) = conversion::window_event(
+ crate::window::Id::MAIN,
&window_event,
state.scale_factor(),
state.modifiers(),
@@ -506,3 +660,23 @@ async fn run_instance<A, E, C>(
// Manually drop the user interface
drop(ManuallyDrop::into_inner(user_interface));
}
+
+#[allow(unsafe_code)]
+/// Creates a new [`glutin::Surface<WindowSurface>`].
+pub fn gl_surface(
+ display: &Display,
+ gl_config: &Config,
+ window: &winit::window::Window,
+) -> Result<Surface<WindowSurface>, glutin::error::Error> {
+ let (width, height) = window.inner_size().into();
+
+ let surface_attributes = SurfaceAttributesBuilder::<WindowSurface>::new()
+ .with_srgb(Some(true))
+ .build(
+ window.raw_window_handle(),
+ NonZeroU32::new(width).unwrap_or(ONE),
+ NonZeroU32::new(height).unwrap_or(ONE),
+ );
+
+ unsafe { display.create_window_surface(gl_config, &surface_attributes) }
+}
diff --git a/glutin/src/lib.rs b/glutin/src/lib.rs
index 33afd664..45d6cb5b 100644
--- a/glutin/src/lib.rs
+++ b/glutin/src/lib.rs
@@ -29,5 +29,8 @@ pub use iced_winit::*;
pub mod application;
+#[cfg(feature = "multi_window")]
+pub mod multi_window;
+
#[doc(no_inline)]
pub use application::Application;
diff --git a/glutin/src/multi_window.rs b/glutin/src/multi_window.rs
new file mode 100644
index 00000000..da450dee
--- /dev/null
+++ b/glutin/src/multi_window.rs
@@ -0,0 +1,1050 @@
+//! Create interactive, native cross-platform applications.
+use crate::mouse;
+use crate::{Error, Executor, Runtime};
+
+pub use iced_winit::multi_window::{self, Application, StyleSheet};
+
+use iced_winit::conversion;
+use iced_winit::futures;
+use iced_winit::futures::channel::mpsc;
+use iced_winit::renderer;
+use iced_winit::user_interface;
+use iced_winit::window;
+use iced_winit::winit;
+use iced_winit::{Clipboard, Command, Debug, Proxy, Settings};
+
+use glutin::config::{
+ Config, ConfigSurfaceTypes, ConfigTemplateBuilder, GlConfig,
+};
+use glutin::context::{
+ ContextApi, ContextAttributesBuilder, NotCurrentContext,
+ NotCurrentGlContextSurfaceAccessor, PossiblyCurrentGlContext,
+};
+use glutin::display::{Display, DisplayApiPreference, GlDisplay};
+use glutin::surface::{GlSurface, SwapInterval};
+use raw_window_handle::{HasRawDisplayHandle, HasRawWindowHandle};
+
+use crate::application::gl_surface;
+use iced_native::window::Action;
+use iced_winit::multi_window::Event;
+use std::collections::HashMap;
+use std::ffi::CString;
+use std::mem::ManuallyDrop;
+use std::num::NonZeroU32;
+
+#[cfg(feature = "tracing")]
+use tracing::{info_span, instrument::Instrument};
+use iced_native::widget::operation;
+
+#[allow(unsafe_code)]
+const ONE: NonZeroU32 = unsafe { NonZeroU32::new_unchecked(1) };
+
+/// Runs an [`Application`] with an executor, compositor, and the provided
+/// settings.
+pub fn run<A, E, C>(
+ settings: Settings<A::Flags>,
+ compositor_settings: C::Settings,
+) -> Result<(), Error>
+where
+ A: Application + 'static,
+ E: Executor + 'static,
+ C: iced_graphics::window::GLCompositor<Renderer = A::Renderer> + 'static,
+ <A::Renderer as iced_native::Renderer>::Theme: StyleSheet,
+{
+ use futures::task;
+ use futures::Future;
+ use winit::event_loop::EventLoopBuilder;
+ use winit::platform::run_return::EventLoopExtRunReturn;
+
+ #[cfg(feature = "trace")]
+ let _guard = iced_winit::Profiler::init();
+
+ let mut debug = Debug::new();
+ debug.startup_started();
+
+ #[cfg(feature = "tracing")]
+ let _ = info_span!("Application::Glutin", "RUN").entered();
+
+ let mut event_loop = EventLoopBuilder::with_user_event().build();
+ let proxy = event_loop.create_proxy();
+
+ let runtime = {
+ let executor = E::new().map_err(Error::ExecutorCreationFailed)?;
+ let proxy = Proxy::new(event_loop.create_proxy());
+
+ Runtime::new(executor, proxy)
+ };
+
+ let (application, init_command) = {
+ let flags = settings.flags;
+
+ runtime.enter(|| A::new(flags))
+ };
+
+ let builder = settings.window.into_builder(
+ &application.title(window::Id::MAIN),
+ event_loop.primary_monitor(),
+ settings.id,
+ );
+
+ log::info!("Window builder: {:#?}", builder);
+
+ #[allow(unsafe_code)]
+ let (display, window, configuration, surface, context) = unsafe {
+ struct Configuration(Config);
+ use std::fmt;
+ impl fmt::Debug for Configuration {
+ fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
+ let config = &self.0;
+
+ f.debug_struct("Configuration")
+ .field("raw", &config)
+ .field("samples", &config.num_samples())
+ .field("buffer_type", &config.color_buffer_type())
+ .field("surface_type", &config.config_surface_types())
+ .field("depth", &config.depth_size())
+ .field("alpha", &config.alpha_size())
+ .field("stencil", &config.stencil_size())
+ .field("float_pixels", &config.float_pixels())
+ .field("srgb", &config.srgb_capable())
+ .field("api", &config.api())
+ .finish()
+ }
+ }
+
+ impl AsRef<Config> for Configuration {
+ fn as_ref(&self) -> &Config {
+ &self.0
+ }
+ }
+
+ let display_handle = event_loop.raw_display_handle();
+
+ #[cfg(all(
+ any(windows, target_os = "macos"),
+ not(target_arch = "wasm32")
+ ))]
+ let (window, window_handle) = {
+ let window = builder
+ .build(&event_loop)
+ .map_err(Error::WindowCreationFailed)?;
+
+ let handle = window.raw_window_handle();
+
+ (window, handle)
+ };
+
+ #[cfg(target_arch = "wasm32")]
+ let preference = Err(Error::GraphicsCreationFailed(
+ iced_graphics::Error::BackendError(format!(
+ "target not supported by backend"
+ )),
+ ))?;
+
+ #[cfg(all(windows, not(target_arch = "wasm32")))]
+ let preference = DisplayApiPreference::WglThenEgl(Some(window_handle));
+
+ #[cfg(all(target_os = "macos", not(target_arch = "wasm32")))]
+ let preference = DisplayApiPreference::Cgl;
+
+ #[cfg(all(
+ unix,
+ not(target_os = "macos"),
+ not(target_arch = "wasm32")
+ ))]
+ let preference = DisplayApiPreference::GlxThenEgl(Box::new(
+ winit::platform::unix::register_xlib_error_hook,
+ ));
+
+ let display =
+ Display::new(display_handle, preference).map_err(|error| {
+ Error::GraphicsCreationFailed(
+ iced_graphics::Error::BackendError(format!(
+ "failed to create display: {error}"
+ )),
+ )
+ })?;
+
+ log::debug!("Display: {}", display.version_string());
+
+ let samples = C::sample_count(&compositor_settings) as u8;
+ let mut template = ConfigTemplateBuilder::new()
+ .with_surface_type(ConfigSurfaceTypes::WINDOW);
+
+ if samples != 0 {
+ template = template.with_multisampling(samples);
+ }
+
+ #[cfg(all(windows, not(target_arch = "wasm32")))]
+ let template = template.compatible_with_native_window(window_handle);
+
+ log::debug!("Searching for display configurations");
+ let configuration = display
+ .find_configs(template.build())
+ .map_err(|_| {
+ Error::GraphicsCreationFailed(
+ iced_graphics::Error::NoAvailablePixelFormat,
+ )
+ })?
+ .map(Configuration)
+ .inspect(|config| {
+ log::trace!("{config:#?}");
+ })
+ .min_by_key(|config| {
+ config.as_ref().num_samples().saturating_sub(samples)
+ })
+ .ok_or(Error::GraphicsCreationFailed(
+ iced_graphics::Error::NoAvailablePixelFormat,
+ ))?;
+
+ log::debug!("Selected: {configuration:#?}");
+
+ #[cfg(all(
+ unix,
+ not(target_os = "macos"),
+ not(target_arch = "wasm32")
+ ))]
+ let (window, window_handle) = {
+ use glutin::platform::x11::X11GlConfigExt;
+ let builder =
+ if let Some(visual) = configuration.as_ref().x11_visual() {
+ use winit::platform::unix::WindowBuilderExtUnix;
+ builder.with_x11_visual(visual.into_raw())
+ } else {
+ builder
+ };
+
+ let window = builder
+ .build(&event_loop)
+ .map_err(Error::WindowCreationFailed)?;
+
+ let handle = window.raw_window_handle();
+
+ (window, handle)
+ };
+
+ let attributes =
+ ContextAttributesBuilder::new().build(Some(window_handle));
+ let fallback_attributes = ContextAttributesBuilder::new()
+ .with_context_api(ContextApi::Gles(None))
+ .build(Some(window_handle));
+
+ let context = display
+ .create_context(configuration.as_ref(), &attributes)
+ .or_else(|_| {
+ display.create_context(
+ configuration.as_ref(),
+ &fallback_attributes,
+ )
+ })
+ .map_err(|error| {
+ Error::GraphicsCreationFailed(
+ iced_graphics::Error::BackendError(format!(
+ "failed to create context: {error}"
+ )),
+ )
+ })?;
+
+ let surface = gl_surface(&display, configuration.as_ref(), &window)
+ .map_err(|error| {
+ Error::GraphicsCreationFailed(
+ iced_graphics::Error::BackendError(format!(
+ "failed to create surface: {error}"
+ )),
+ )
+ })?;
+
+ (display, window, configuration.0, surface, context)
+ };
+
+ let windows: HashMap<window::Id, winit::window::Window> =
+ HashMap::from([(window::Id::MAIN, window)]);
+
+ // need to make context current before trying to load GL functions
+ let context = context
+ .make_current(&surface)
+ .expect("Make context current.");
+
+ #[allow(unsafe_code)]
+ let (compositor, renderer) = unsafe {
+ C::new(compositor_settings, |address| {
+ let address = CString::new(address).expect("address error");
+ display.get_proc_address(address.as_c_str())
+ })?
+ };
+
+ let context = context.make_not_current().expect("Make not current.");
+
+ let (mut sender, receiver) = mpsc::unbounded();
+
+ let mut instance = Box::pin({
+ let run_instance = run_instance::<A, E, C>(
+ application,
+ compositor,
+ renderer,
+ runtime,
+ proxy,
+ debug,
+ receiver,
+ display,
+ windows,
+ configuration,
+ context,
+ init_command,
+ settings.exit_on_close_request,
+ );
+
+ #[cfg(feature = "tracing")]
+ let run_instance =
+ run_instance.instrument(info_span!("Application", "LOOP"));
+
+ run_instance
+ });
+
+ let mut context = task::Context::from_waker(task::noop_waker_ref());
+
+ let _ = event_loop.run_return(move |event, event_loop, control_flow| {
+ use winit::event_loop::ControlFlow;
+
+ if let ControlFlow::ExitWithCode(_) = control_flow {
+ return;
+ }
+
+ let event = match event {
+ winit::event::Event::WindowEvent {
+ event:
+ winit::event::WindowEvent::ScaleFactorChanged {
+ new_inner_size,
+ ..
+ },
+ window_id,
+ } => Some(winit::event::Event::WindowEvent {
+ event: winit::event::WindowEvent::Resized(*new_inner_size),
+ window_id,
+ }),
+ winit::event::Event::UserEvent(Event::NewWindow {
+ id,
+ settings,
+ title,
+ }) => {
+ let window = settings
+ .into_builder(&title, event_loop.primary_monitor(), None)
+ .build(event_loop)
+ .expect("Failed to build window");
+
+ Some(winit::event::Event::UserEvent(Event::WindowCreated(
+ id, window,
+ )))
+ }
+ _ => event.to_static(),
+ };
+
+ if let Some(event) = event {
+ sender.start_send(event).expect("Send event");
+
+ let poll = instance.as_mut().poll(&mut context);
+
+ *control_flow = match poll {
+ task::Poll::Pending => ControlFlow::Wait,
+ task::Poll::Ready(_) => ControlFlow::Exit,
+ };
+ }
+ });
+
+ Ok(())
+}
+
+async fn run_instance<A, E, C>(
+ mut application: A,
+ mut compositor: C,
+ mut renderer: A::Renderer,
+ mut runtime: Runtime<E, Proxy<Event<A::Message>>, Event<A::Message>>,
+ mut proxy: winit::event_loop::EventLoopProxy<Event<A::Message>>,
+ mut debug: Debug,
+ mut receiver: mpsc::UnboundedReceiver<
+ winit::event::Event<'_, Event<A::Message>>,
+ >,
+ display: Display,
+ mut windows: HashMap<window::Id, winit::window::Window>,
+ configuration: Config,
+ mut context: NotCurrentContext,
+ init_command: Command<A::Message>,
+ _exit_on_close_request: bool,
+) where
+ A: Application + 'static,
+ E: Executor + 'static,
+ C: iced_graphics::window::GLCompositor<Renderer = A::Renderer> + 'static,
+ <A::Renderer as iced_native::Renderer>::Theme: StyleSheet,
+{
+ use iced_winit::futures::stream::StreamExt;
+ use winit::event;
+
+ let mut clipboard =
+ Clipboard::connect(windows.values().next().expect("No window found"));
+ let mut caches = HashMap::new();
+ let mut current_context_window = None;
+ let mut window_ids: HashMap<_, _> = windows
+ .iter()
+ .map(|(&id, window)| (window.id(), id))
+ .collect();
+ let mut states = HashMap::new();
+ let mut surfaces = HashMap::new();
+ let mut interfaces = ManuallyDrop::new(HashMap::new());
+
+ for (&id, window) in windows.keys().zip(windows.values()) {
+ let surface = gl_surface(&display, &configuration, &window)
+ .expect("Create surface.");
+ let current_context =
+ context.make_current(&surface).expect("Make current.");
+ let state = multi_window::State::new(&application, id, &window);
+ let physical_size = state.physical_size();
+
+ surface.resize(
+ &current_context,
+ NonZeroU32::new(physical_size.width).unwrap_or(ONE),
+ NonZeroU32::new(physical_size.height).unwrap_or(ONE),
+ );
+
+ let user_interface = multi_window::build_user_interface(
+ &application,
+ user_interface::Cache::default(),
+ &mut renderer,
+ state.logical_size(),
+ &mut debug,
+ id,
+ );
+
+ context = current_context
+ .make_not_current()
+ .expect("Make not current.");
+
+ let _ = states.insert(id, state);
+ let _ = surfaces.insert(id, surface);
+ let _ = interfaces.insert(id, user_interface);
+ }
+
+ run_command(
+ &application,
+ &mut caches,
+ &states,
+ &mut renderer,
+ init_command,
+ &mut runtime,
+ &mut clipboard,
+ &mut proxy,
+ &mut debug,
+ &windows,
+ || compositor.fetch_information(),
+ );
+
+ runtime.track(application.subscription().map(Event::Application));
+
+ let mut mouse_interaction = mouse::Interaction::default();
+ let mut events = Vec::new();
+ let mut messages = Vec::new();
+
+ debug.startup_finished();
+
+ 'main: while let Some(event) = receiver.next().await {
+ match event {
+ event::Event::MainEventsCleared => {
+ for id in windows.keys().copied() {
+ let (filtered, remaining): (Vec<_>, Vec<_>) =
+ events.iter().cloned().partition(
+ |(window_id, _event): &(
+ Option<window::Id>,
+ iced_native::event::Event,
+ )| {
+ *window_id == Some(id) || *window_id == None
+ },
+ );
+
+ events.retain(|el| remaining.contains(el));
+ let filtered: Vec<_> = filtered
+ .into_iter()
+ .map(|(_id, event)| event)
+ .collect();
+
+ let cursor_position =
+ states.get(&id).unwrap().cursor_position();
+ let window = windows.get(&id).unwrap();
+
+ if filtered.is_empty() && messages.is_empty() {
+ continue;
+ }
+
+ debug.event_processing_started();
+
+ let (interface_state, statuses) = {
+ let user_interface = interfaces.get_mut(&id).unwrap();
+ user_interface.update(
+ &filtered,
+ cursor_position,
+ &mut renderer,
+ &mut clipboard,
+ &mut messages,
+ )
+ };
+
+ debug.event_processing_finished();
+
+ for event in filtered.into_iter().zip(statuses.into_iter())
+ {
+ runtime.broadcast(event);
+ }
+
+ if !messages.is_empty()
+ || matches!(
+ interface_state,
+ user_interface::State::Outdated
+ )
+ {
+ let user_interfaces: HashMap<_, _> =
+ ManuallyDrop::into_inner(interfaces)
+ .drain()
+ .map(|(id, interface)| {
+ (id, interface.into_cache())
+ })
+ .collect();
+
+ // Update application
+ update(
+ &mut application,
+ &mut caches,
+ &states,
+ &mut renderer,
+ &mut runtime,
+ &mut clipboard,
+ &mut proxy,
+ &mut debug,
+ &mut messages,
+ &windows,
+ || compositor.fetch_information(),
+ );
+
+ // Update window
+ states.get_mut(&id).unwrap().synchronize(
+ &application,
+ id,
+ windows.get(&id).expect("No window found with ID."),
+ );
+
+ let should_exit = application.should_exit();
+
+ interfaces = ManuallyDrop::new(build_user_interfaces(
+ &application,
+ &mut renderer,
+ &mut debug,
+ &states,
+ user_interfaces,
+ ));
+
+ if should_exit {
+ break 'main;
+ }
+ }
+
+ debug.draw_started();
+ let new_mouse_interaction = {
+ let user_interface = interfaces.get_mut(&id).unwrap();
+ let state = states.get(&id).unwrap();
+
+ user_interface.draw(
+ &mut renderer,
+ state.theme(),
+ &renderer::Style {
+ text_color: state.text_color(),
+ },
+ state.cursor_position(),
+ )
+ };
+ debug.draw_finished();
+
+ if new_mouse_interaction != mouse_interaction {
+ window.set_cursor_icon(conversion::mouse_interaction(
+ new_mouse_interaction,
+ ));
+
+ mouse_interaction = new_mouse_interaction;
+ }
+
+ window.request_redraw();
+ }
+ }
+ event::Event::PlatformSpecific(event::PlatformSpecific::MacOS(
+ event::MacOS::ReceivedUrl(url),
+ )) => {
+ use iced_native::event;
+ events.push((
+ None,
+ iced_native::Event::PlatformSpecific(
+ event::PlatformSpecific::MacOS(
+ event::MacOS::ReceivedUrl(url),
+ ),
+ ),
+ ));
+ }
+ event::Event::UserEvent(event) => match event {
+ Event::Application(message) => messages.push(message),
+ Event::WindowCreated(id, window) => {
+ let state =
+ multi_window::State::new(&application, id, &window);
+ let user_interface = multi_window::build_user_interface(
+ &application,
+ user_interface::Cache::default(),
+ &mut renderer,
+ state.logical_size(),
+ &mut debug,
+ id,
+ );
+
+ let surface = gl_surface(&display, &configuration, &window)
+ .expect("Create surface.");
+
+ let _ = states.insert(id, state);
+ let _ = interfaces.insert(id, user_interface);
+ let _ = window_ids.insert(window.id(), id);
+ let _ = windows.insert(id, window);
+ let _ = surfaces.insert(id, surface);
+ }
+ Event::CloseWindow(id) => {
+ // TODO(derezzedex): log errors
+ if let Some(window) = windows.get(&id) {
+ if window_ids.remove(&window.id()).is_none() {
+ println!("Failed to remove from `window_ids`!");
+ }
+ }
+ if states.remove(&id).is_none() {
+ println!("Failed to remove from `states`!")
+ }
+ if interfaces.remove(&id).is_none() {
+ println!("Failed to remove from `interfaces`!");
+ }
+ if surfaces.remove(&id).is_none() {
+ println!("Failed to remove from `surfaces`!")
+ }
+ if windows.remove(&id).is_none() {
+ println!("Failed to remove from `windows`!")
+ }
+
+ if windows.is_empty() {
+ break 'main;
+ }
+ }
+ Event::NewWindow { .. } => unreachable!(),
+ },
+ event::Event::RedrawRequested(id) => {
+ #[cfg(feature = "tracing")]
+ let _ = info_span!("Application", "FRAME").entered();
+
+ let state = window_ids
+ .get(&id)
+ .and_then(|id| states.get_mut(id))
+ .unwrap();
+ let window =
+ window_ids.get(&id).and_then(|id| windows.get(id)).unwrap();
+
+ let surface = window_ids
+ .get(&id)
+ .and_then(|id| surfaces.get(id))
+ .unwrap();
+
+ debug.render_started();
+
+ let current_context =
+ context.make_current(&surface).expect("Make current.");
+
+ if current_context_window != Some(id) {
+ current_context_window = Some(id);
+ }
+
+ if state.viewport_changed() {
+ let physical_size = state.physical_size();
+ let logical_size = state.logical_size();
+
+ let mut user_interface = window_ids
+ .get(&id)
+ .and_then(|id| interfaces.remove(id))
+ .unwrap();
+
+ debug.layout_started();
+ user_interface =
+ user_interface.relayout(logical_size, &mut renderer);
+ debug.layout_finished();
+
+ debug.draw_started();
+ let new_mouse_interaction = user_interface.draw(
+ &mut renderer,
+ state.theme(),
+ &renderer::Style {
+ text_color: state.text_color(),
+ },
+ state.cursor_position(),
+ );
+ debug.draw_finished();
+
+ if new_mouse_interaction != mouse_interaction {
+ window.set_cursor_icon(conversion::mouse_interaction(
+ new_mouse_interaction,
+ ));
+
+ mouse_interaction = new_mouse_interaction;
+ }
+
+ surface.resize(
+ &current_context,
+ NonZeroU32::new(physical_size.width).unwrap_or(ONE),
+ NonZeroU32::new(physical_size.height).unwrap_or(ONE),
+ );
+
+ if let Err(_) = surface.set_swap_interval(
+ &current_context,
+ SwapInterval::Wait(ONE),
+ ) {
+ log::error!("Could not set swap interval for surface attached to window id: {:?}", id);
+ }
+
+ compositor.resize_viewport(physical_size);
+
+ let _ = interfaces
+ .insert(*window_ids.get(&id).unwrap(), user_interface);
+ }
+
+ compositor.present(
+ &mut renderer,
+ state.viewport(),
+ state.background_color(),
+ &debug.overlay(),
+ );
+
+ surface
+ .swap_buffers(&current_context)
+ .expect("Swap buffers");
+
+ context = current_context
+ .make_not_current()
+ .expect("Make not current.");
+ debug.render_finished();
+ // TODO: Handle animations!
+ // Maybe we can use `ControlFlow::WaitUntil` for this.
+ }
+ event::Event::WindowEvent {
+ event: window_event,
+ window_id,
+ } => {
+ // dbg!(window_id);
+ if let Some(window) =
+ window_ids.get(&window_id).and_then(|id| windows.get(id))
+ {
+ if let Some(state) = window_ids
+ .get(&window_id)
+ .and_then(|id| states.get_mut(id))
+ {
+ if multi_window::requests_exit(
+ &window_event,
+ state.modifiers(),
+ ) {
+ if let Some(id) =
+ window_ids.get(&window_id).cloned()
+ {
+ let message = application.close_requested(id);
+ messages.push(message);
+ }
+ }
+
+ state.update(window, &window_event, &mut debug);
+
+ if let Some(event) = conversion::window_event(
+ *window_ids.get(&window_id).unwrap(),
+ &window_event,
+ state.scale_factor(),
+ state.modifiers(),
+ ) {
+ events.push((
+ window_ids.get(&window_id).cloned(),
+ event,
+ ));
+ }
+ } else {
+ log::error!(
+ "Window state not found for id: {:?}",
+ window_id
+ );
+ }
+ } else {
+ log::error!("Window not found for id: {:?}", window_id);
+ }
+ }
+ _ => {}
+ }
+ }
+
+ // Manually drop the user interface
+ // drop(ManuallyDrop::into_inner(user_interface));
+}
+
+/// Updates an [`Application`] by feeding it the provided messages, spawning any
+/// resulting [`Command`], and tracking its [`Subscription`].
+pub fn update<A: Application, E: Executor>(
+ application: &mut A,
+ caches: &mut HashMap<window::Id, user_interface::Cache>,
+ states: &HashMap<window::Id, multi_window::State<A>>,
+ renderer: &mut A::Renderer,
+ runtime: &mut Runtime<E, Proxy<Event<A::Message>>, Event<A::Message>>,
+ clipboard: &mut Clipboard,
+ proxy: &mut winit::event_loop::EventLoopProxy<Event<A::Message>>,
+ debug: &mut Debug,
+ messages: &mut Vec<A::Message>,
+ windows: &HashMap<window::Id, winit::window::Window>,
+ graphics_info: impl FnOnce() -> iced_graphics::compositor::Information + Copy,
+) where
+ A: Application + 'static,
+ <A::Renderer as crate::Renderer>::Theme: StyleSheet,
+{
+ for message in messages.drain(..) {
+ debug.log_message(&message);
+
+ debug.update_started();
+ let command = runtime.enter(|| application.update(message));
+ debug.update_finished();
+
+ run_command(
+ application,
+ caches,
+ &states,
+ renderer,
+ command,
+ runtime,
+ clipboard,
+ proxy,
+ debug,
+ windows,
+ graphics_info,
+ );
+ }
+
+ let subscription = application.subscription().map(Event::Application);
+ runtime.track(subscription);
+}
+
+/// Runs the actions of a [`Command`].
+pub fn run_command<A, E>(
+ application: &A,
+ caches: &mut HashMap<window::Id, user_interface::Cache>,
+ states: &HashMap<window::Id, multi_window::State<A>>,
+ renderer: &mut A::Renderer,
+ command: Command<A::Message>,
+ runtime: &mut Runtime<E, Proxy<Event<A::Message>>, Event<A::Message>>,
+ clipboard: &mut Clipboard,
+ proxy: &mut winit::event_loop::EventLoopProxy<Event<A::Message>>,
+ debug: &mut Debug,
+ windows: &HashMap<window::Id, winit::window::Window>,
+ _graphics_info: impl FnOnce() -> iced_graphics::compositor::Information + Copy,
+) where
+ A: Application + 'static,
+ E: Executor,
+ <A::Renderer as crate::Renderer>::Theme: StyleSheet,
+{
+ use iced_native::command;
+ use iced_native::system;
+ use iced_native::window;
+ use iced_winit::clipboard;
+ use iced_winit::futures::FutureExt;
+
+ for action in command.actions() {
+ match action {
+ command::Action::Future(future) => {
+ runtime.spawn(Box::pin(future.map(Event::Application)));
+ }
+ command::Action::Clipboard(action) => match action {
+ clipboard::Action::Read(tag) => {
+ let message = tag(clipboard.read());
+
+ proxy
+ .send_event(Event::Application(message))
+ .expect("Send message to event loop");
+ }
+ clipboard::Action::Write(contents) => {
+ clipboard.write(contents);
+ }
+ },
+ command::Action::Window(id, action) => match action {
+ window::Action::Spawn { settings } => {
+ proxy
+ .send_event(Event::NewWindow {
+ id,
+ settings: settings.into(),
+ title: application.title(id),
+ })
+ .expect("Send message to event loop");
+ }
+ window::Action::Close => {
+ proxy
+ .send_event(Event::CloseWindow(id))
+ .expect("Send message to event loop");
+ }
+ window::Action::Drag => {
+ let window = windows.get(&id).expect("No window found");
+ let _res = window.drag_window();
+ }
+ window::Action::Resize { width, height } => {
+ let window = windows.get(&id).expect("No window found");
+ window.set_inner_size(winit::dpi::LogicalSize {
+ width,
+ height,
+ });
+ }
+ window::Action::Move { x, y } => {
+ let window = windows.get(&id).expect("No window found");
+ window.set_outer_position(winit::dpi::LogicalPosition {
+ x,
+ y,
+ });
+ }
+ window::Action::ChangeMode(mode) => {
+ let window = windows.get(&id).expect("No window found");
+ window.set_visible(conversion::visible(mode));
+ window.set_fullscreen(conversion::fullscreen(
+ window.primary_monitor(),
+ mode,
+ ));
+ }
+ window::Action::FetchMode(tag) => {
+ let window = windows.get(&id).expect("No window found");
+ let mode = if window.is_visible().unwrap_or(true) {
+ conversion::mode(window.fullscreen())
+ } else {
+ window::Mode::Hidden
+ };
+
+ proxy
+ .send_event(Event::Application(tag(mode)))
+ .expect("Send message to event loop");
+ }
+ window::Action::Maximize(value) => {
+ let window = windows.get(&id).expect("No window found!");
+ window.set_maximized(value);
+ }
+ window::Action::Minimize(value) => {
+ let window = windows.get(&id).expect("No window found!");
+ window.set_minimized(value);
+ }
+ window::Action::ToggleMaximize => {
+ let window = windows.get(&id).expect("No window found!");
+ window.set_maximized(!window.is_maximized());
+ }
+ window::Action::ToggleDecorations => {
+ let window = windows.get(&id).expect("No window found!");
+ window.set_decorations(!window.is_decorated());
+ }
+ Action::RequestUserAttention(attention_type) => {
+ let window = windows.get(&id).expect("No window found!");
+ window.request_user_attention(
+ attention_type.map(conversion::user_attention),
+ );
+ }
+ Action::GainFocus => {
+ let window = windows.get(&id).expect("No window found!");
+ window.focus_window();
+ }
+ },
+ command::Action::System(action) => match action {
+ system::Action::QueryInformation(_tag) => {
+ #[cfg(feature = "iced_winit/system")]
+ {
+ let graphics_info = _graphics_info();
+ let proxy = proxy.clone();
+
+ let _ = std::thread::spawn(move || {
+ let information =
+ crate::system::information(graphics_info);
+
+ let message = _tag(information);
+
+ proxy
+ .send_event(Event::Application(message))
+ .expect("Send message to event loop")
+ });
+ }
+ }
+ },
+ command::Action::Widget(action) => {
+ let mut current_caches = std::mem::take(caches);
+ let mut current_operation = Some(action.into_operation());
+
+ let mut user_interfaces = multi_window::build_user_interfaces(
+ application,
+ renderer,
+ debug,
+ states,
+ current_caches,
+ );
+
+ while let Some(mut operation) = current_operation.take() {
+ for user_interface in user_interfaces.values_mut() {
+ user_interface.operate(renderer, operation.as_mut());
+
+ match operation.finish() {
+ operation::Outcome::None => {}
+ operation::Outcome::Some(message) => {
+ proxy
+ .send_event(Event::Application(message))
+ .expect("Send message to event loop");
+ }
+ operation::Outcome::Chain(next) => {
+ current_operation = Some(next);
+ }
+ }
+ }
+ }
+
+ let user_interfaces: HashMap<_, _> = user_interfaces
+ .drain()
+ .map(|(id, interface)| (id, interface.into_cache()))
+ .collect();
+
+ current_caches = user_interfaces;
+ *caches = current_caches;
+ }
+ }
+ }
+}
+
+/// TODO(derezzedex)
+pub fn build_user_interfaces<'a, A>(
+ application: &'a A,
+ renderer: &mut A::Renderer,
+ debug: &mut Debug,
+ states: &HashMap<window::Id, multi_window::State<A>>,
+ mut user_interfaces: HashMap<window::Id, user_interface::Cache>,
+) -> HashMap<
+ window::Id,
+ iced_winit::UserInterface<
+ 'a,
+ <A as Application>::Message,
+ <A as Application>::Renderer,
+ >,
+>
+where
+ A: Application + 'static,
+ <A::Renderer as crate::Renderer>::Theme: StyleSheet,
+{
+ let mut interfaces = HashMap::new();
+
+ for (id, pure_state) in user_interfaces.drain() {
+ let state = &states.get(&id).unwrap();
+
+ let user_interface = multi_window::build_user_interface(
+ application,
+ pure_state,
+ renderer,
+ state.logical_size(),
+ debug,
+ id,
+ );
+
+ let _ = interfaces.insert(id, user_interface);
+ }
+
+ interfaces
+}
diff --git a/graphics/src/window/gl_compositor.rs b/graphics/src/window/gl_compositor.rs
index a45a7ca1..e6ae2364 100644
--- a/graphics/src/window/gl_compositor.rs
+++ b/graphics/src/window/gl_compositor.rs
@@ -30,7 +30,7 @@ pub trait GLCompositor: Sized {
/// The settings of the [`GLCompositor`].
///
/// It's up to you to decide the configuration supported by your renderer!
- type Settings: Default;
+ type Settings: Default + Clone;
/// Creates a new [`GLCompositor`] and [`Renderer`] with the given
/// [`Settings`] and an OpenGL address loader function.
diff --git a/native/src/command/action.rs b/native/src/command/action.rs
index a51b8c21..dcb79672 100644
--- a/native/src/command/action.rs
+++ b/native/src/command/action.rs
@@ -20,7 +20,7 @@ pub enum Action<T> {
Clipboard(clipboard::Action<T>),
/// Run a window action.
- Window(window::Action<T>),
+ Window(window::Id, window::Action<T>),
/// Run a system action.
System(system::Action<T>),
@@ -46,7 +46,7 @@ impl<T> Action<T> {
match self {
Self::Future(future) => Action::Future(Box::pin(future.map(f))),
Self::Clipboard(action) => Action::Clipboard(action.map(f)),
- Self::Window(window) => Action::Window(window.map(f)),
+ Self::Window(id, window) => Action::Window(id, window.map(f)),
Self::System(system) => Action::System(system.map(f)),
Self::Widget(widget) => Action::Widget(widget.map(f)),
}
@@ -60,7 +60,9 @@ impl<T> fmt::Debug for Action<T> {
Self::Clipboard(action) => {
write!(f, "Action::Clipboard({action:?})")
}
- Self::Window(action) => write!(f, "Action::Window({action:?})"),
+ Self::Window(id, action) => {
+ write!(f, "Action::Window({id:?}, {action:?})")
+ }
Self::System(action) => write!(f, "Action::System({action:?})"),
Self::Widget(_action) => write!(f, "Action::Widget"),
}
diff --git a/native/src/event.rs b/native/src/event.rs
index bcfaf891..eb826399 100644
--- a/native/src/event.rs
+++ b/native/src/event.rs
@@ -19,7 +19,7 @@ pub enum Event {
Mouse(mouse::Event),
/// A window event
- Window(window::Event),
+ Window(window::Id, window::Event),
/// A touch event
Touch(touch::Event),
diff --git a/native/src/subscription.rs b/native/src/subscription.rs
index 8c92efad..f517fc70 100644
--- a/native/src/subscription.rs
+++ b/native/src/subscription.rs
@@ -70,7 +70,7 @@ where
events.filter_map(move |(event, status)| {
future::ready(match event {
- Event::Window(window::Event::RedrawRequested(_)) => None,
+ Event::Window(_, window::Event::RedrawRequested(_)) => None,
_ => f(event, status),
})
})
diff --git a/native/src/widget/text_input.rs b/native/src/widget/text_input.rs
index ee0473ea..00e871e7 100644
--- a/native/src/widget/text_input.rs
+++ b/native/src/widget/text_input.rs
@@ -778,7 +778,7 @@ where
state.keyboard_modifiers = modifiers;
}
- Event::Window(window::Event::RedrawRequested(now)) => {
+ Event::Window(_, window::Event::RedrawRequested(now)) => {
let state = state();
if let Some(focus) = &mut state.is_focused {
diff --git a/native/src/widget/tree.rs b/native/src/widget/tree.rs
index 0af40c33..da269632 100644
--- a/native/src/widget/tree.rs
+++ b/native/src/widget/tree.rs
@@ -67,7 +67,7 @@ impl Tree {
}
}
- /// Reconciliates the children of the tree with the provided list of widgets.
+ /// Reconciles the children of the tree with the provided list of widgets.
pub fn diff_children<'a, Message, Renderer>(
&mut self,
new_children: &[impl Borrow<dyn Widget<Message, Renderer> + 'a>],
diff --git a/native/src/window.rs b/native/src/window.rs
index a5cdc8ce..a8f8b10f 100644
--- a/native/src/window.rs
+++ b/native/src/window.rs
@@ -1,14 +1,22 @@
//! Build window-based GUI applications.
mod action;
mod event;
+mod icon;
+mod id;
mod mode;
+mod position;
mod redraw_request;
+mod settings;
mod user_attention;
pub use action::Action;
pub use event::Event;
+pub use icon::Icon;
+pub use id::Id;
pub use mode::Mode;
+pub use position::Position;
pub use redraw_request::RedrawRequest;
+pub use settings::Settings;
pub use user_attention::UserAttention;
use crate::subscription::{self, Subscription};
@@ -22,9 +30,20 @@ use crate::time::Instant;
///
/// In any case, this [`Subscription`] is useful to smoothly draw application-driven
/// animations without missing any frames.
-pub fn frames() -> Subscription<Instant> {
+pub fn frames() -> Subscription<Frame> {
subscription::raw_events(|event, _status| match event {
- crate::Event::Window(Event::RedrawRequested(at)) => Some(at),
+ crate::Event::Window(id, Event::RedrawRequested(at)) => {
+ Some(Frame { id, at })
+ }
_ => None,
})
}
+
+/// The returned `Frame` for a framerate subscription.
+#[derive(Debug)]
+pub struct Frame {
+ /// The `window::Id` that the `Frame` was produced in.
+ pub id: Id,
+ /// The `Instant` at which the frame was produced.
+ pub at: Instant,
+}
diff --git a/native/src/window/action.rs b/native/src/window/action.rs
index ce36d129..5751bf97 100644
--- a/native/src/window/action.rs
+++ b/native/src/window/action.rs
@@ -1,4 +1,4 @@
-use crate::window::{Mode, UserAttention};
+use crate::window::{Mode, UserAttention, Settings};
use iced_futures::MaybeSend;
use std::fmt;
@@ -13,6 +13,11 @@ pub enum Action<T> {
/// There’s no guarantee that this will work unless the left mouse
/// button was pressed immediately before this function is called.
Drag,
+ /// Spawns a new window with the provided [`window::Settings`].
+ Spawn {
+ /// The settings of the [`Window`].
+ settings: Settings,
+ },
/// Resize the window.
Resize {
/// The new logical width of the window
@@ -90,6 +95,7 @@ impl<T> Action<T> {
T: 'static,
{
match self {
+ Self::Spawn { settings } => Action::Spawn { settings },
Self::Close => Action::Close,
Self::Drag => Action::Drag,
Self::Resize { width, height } => Action::Resize { width, height },
@@ -117,6 +123,9 @@ impl<T> fmt::Debug for Action<T> {
match self {
Self::Close => write!(f, "Action::Close"),
Self::Drag => write!(f, "Action::Drag"),
+ Self::Spawn { settings } => {
+ write!(f, "Action::Spawn {{ settings: {:?} }}", settings)
+ }
Self::Resize { width, height } => write!(
f,
"Action::Resize {{ widget: {width}, height: {height} }}"
diff --git a/native/src/window/icon.rs b/native/src/window/icon.rs
new file mode 100644
index 00000000..08a6acfd
--- /dev/null
+++ b/native/src/window/icon.rs
@@ -0,0 +1,12 @@
+//! Attach an icon to the window of your application.
+
+/// The icon of a window.
+#[derive(Debug, Clone)]
+pub struct Icon {
+ /// The __rgba__ color data of the window [`Icon`].
+ pub rgba: Vec<u8>,
+ /// The width of the window [`Icon`].
+ pub width: u32,
+ /// The height of the window [`Icon`].
+ pub height: u32,
+}
diff --git a/native/src/window/id.rs b/native/src/window/id.rs
new file mode 100644
index 00000000..fa9761f5
--- /dev/null
+++ b/native/src/window/id.rs
@@ -0,0 +1,28 @@
+use std::collections::hash_map::DefaultHasher;
+use std::fmt::{Display, Formatter};
+use std::hash::{Hash, Hasher};
+
+#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash, PartialOrd, Ord)]
+/// The ID of the window.
+///
+/// This is not necessarily the same as the window ID fetched from `winit::window::Window`.
+pub struct Id(u64);
+
+impl Id {
+ /// TODO(derezzedex): maybe change `u64` to an enum `Type::{Single, Multi(u64)}`
+ pub const MAIN: Self = Id(0);
+
+ /// Creates a new unique window ID.
+ pub fn new(id: impl Hash) -> Id {
+ let mut hasher = DefaultHasher::new();
+ id.hash(&mut hasher);
+
+ Id(hasher.finish())
+ }
+}
+
+impl Display for Id {
+ fn fmt(&self, f: &mut Formatter<'_>) -> std::fmt::Result {
+ write!(f, "Id({})", self.0)
+ }
+}
diff --git a/winit/src/position.rs b/native/src/window/position.rs
index c260c29e..c260c29e 100644
--- a/winit/src/position.rs
+++ b/native/src/window/position.rs
diff --git a/src/window/settings.rs b/native/src/window/settings.rs
index 24d0f4f9..67798fbe 100644
--- a/src/window/settings.rs
+++ b/native/src/window/settings.rs
@@ -50,21 +50,3 @@ impl Default for Settings {
}
}
}
-
-impl From<Settings> for iced_winit::settings::Window {
- fn from(settings: Settings) -> Self {
- Self {
- size: settings.size,
- position: iced_winit::Position::from(settings.position),
- min_size: settings.min_size,
- max_size: settings.max_size,
- visible: settings.visible,
- resizable: settings.resizable,
- decorations: settings.decorations,
- transparent: settings.transparent,
- always_on_top: settings.always_on_top,
- icon: settings.icon.map(Icon::into),
- platform_specific: Default::default(),
- }
- }
-}
diff --git a/src/lib.rs b/src/lib.rs
index 60281d50..78504e44 100644
--- a/src/lib.rs
+++ b/src/lib.rs
@@ -182,6 +182,9 @@ pub mod touch;
pub mod widget;
pub mod window;
+#[cfg(feature = "multi_window")]
+pub mod multi_window;
+
#[cfg(all(not(feature = "glow"), feature = "wgpu"))]
use iced_winit as runtime;
diff --git a/src/multi_window.rs b/src/multi_window.rs
new file mode 100644
index 00000000..5b7a00b4
--- /dev/null
+++ b/src/multi_window.rs
@@ -0,0 +1,4 @@
+//! Leverage multi-window support in your application.
+mod application;
+
+pub use application::Application;
diff --git a/src/multi_window/application.rs b/src/multi_window/application.rs
new file mode 100644
index 00000000..3af1d8d5
--- /dev/null
+++ b/src/multi_window/application.rs
@@ -0,0 +1,253 @@
+use crate::window;
+use crate::{Command, Element, Executor, Settings, Subscription};
+
+pub use iced_native::application::{Appearance, StyleSheet};
+
+/// An interactive cross-platform multi-window application.
+///
+/// This trait is the main entrypoint of Iced. Once implemented, you can run
+/// your GUI application by simply calling [`run`](#method.run).
+///
+/// An [`Application`] can execute asynchronous actions by returning a
+/// [`Command`] in some of its methods. For example, to spawn a new window, you
+/// can use the `iced_winit::window::spawn()` [`Command`].
+///
+/// When using an [`Application`] with the `debug` feature enabled, a debug view
+/// can be toggled by pressing `F12`.
+///
+/// ## A simple "Hello, world!"
+///
+/// If you just want to get started, here is a simple [`Application`] that
+/// says "Hello, world!":
+///
+/// ```no_run
+/// use iced::executor;
+/// use iced::multi_window::Application;
+/// use iced::window;
+/// use iced::{Command, Element, Settings, Theme};
+///
+/// pub fn main() -> iced::Result {
+/// Hello::run(Settings::default())
+/// }
+///
+/// struct Hello;
+///
+/// impl Application for Hello {
+/// type Executor = executor::Default;
+/// type Message = ();
+/// type Theme = Theme;
+/// type Flags = ();
+///
+/// fn new(_flags: ()) -> (Hello, Command<Self::Message>) {
+/// (Hello, Command::none())
+/// }
+///
+/// fn title(&self, window: window::Id) -> String {
+/// String::from("A cool application")
+/// }
+///
+/// fn update(&mut self, _message: Self::Message) -> Command<Self::Message> {
+/// Command::none()
+/// }
+///
+/// fn view(&self, window: window::Id) -> Element<Self::Message> {
+/// "Hello, world!".into()
+/// }
+///
+/// fn close_requested(&self, window: window::Id) -> Self::Message {
+/// ()
+/// }
+/// }
+/// ```
+pub trait Application: Sized {
+ /// The [`Executor`] that will run commands and subscriptions.
+ ///
+ /// The [default executor] can be a good starting point!
+ ///
+ /// [`Executor`]: Self::Executor
+ /// [default executor]: crate::executor::Default
+ type Executor: Executor;
+
+ /// The type of __messages__ your [`Application`] will produce.
+ type Message: std::fmt::Debug + Send;
+
+ /// The theme of your [`Application`].
+ type Theme: Default + StyleSheet;
+
+ /// The data needed to initialize your [`Application`].
+ type Flags;
+
+ /// Initializes the [`Application`] with the flags provided to
+ /// [`run`] as part of the [`Settings`].
+ ///
+ /// Here is where you should return the initial state of your app.
+ ///
+ /// Additionally, you can return a [`Command`] if you need to perform some
+ /// async action in the background on startup. This is useful if you want to
+ /// load state from a file, perform an initial HTTP request, etc.
+ ///
+ /// [`run`]: Self::run
+ fn new(flags: Self::Flags) -> (Self, Command<Self::Message>);
+
+ /// Returns the current title of the [`Application`].
+ ///
+ /// This title can be dynamic! The runtime will automatically update the
+ /// title of your application when necessary.
+ fn title(&self, window: window::Id) -> String;
+
+ /// Handles a __message__ and updates the state of the [`Application`].
+ ///
+ /// This is where you define your __update logic__. All the __messages__,
+ /// produced by either user interactions or commands, will be handled by
+ /// this method.
+ ///
+ /// Any [`Command`] returned will be executed immediately in the background.
+ fn update(&mut self, message: Self::Message) -> Command<Self::Message>;
+
+ /// Returns the current [`Theme`] of the [`Application`].
+ ///
+ /// [`Theme`]: Self::Theme
+ fn theme(&self) -> Self::Theme {
+ Self::Theme::default()
+ }
+
+ /// Returns the current [`Style`] of the [`Theme`].
+ ///
+ /// [`Style`]: <Self::Theme as StyleSheet>::Style
+ /// [`Theme`]: Self::Theme
+ fn style(&self) -> <Self::Theme as StyleSheet>::Style {
+ <Self::Theme as StyleSheet>::Style::default()
+ }
+
+ /// Returns the event [`Subscription`] for the current state of the
+ /// application.
+ ///
+ /// A [`Subscription`] will be kept alive as long as you keep returning it,
+ /// and the __messages__ produced will be handled by
+ /// [`update`](#tymethod.update).
+ ///
+ /// By default, this method returns an empty [`Subscription`].
+ fn subscription(&self) -> Subscription<Self::Message> {
+ Subscription::none()
+ }
+
+ /// Returns the widgets to display in the [`Application`].
+ ///
+ /// These widgets can produce __messages__ based on user interaction.
+ fn view(
+ &self,
+ window: window::Id,
+ ) -> Element<'_, Self::Message, crate::Renderer<Self::Theme>>;
+
+ /// Returns the scale factor of the [`Application`].
+ ///
+ /// It can be used to dynamically control the size of the UI at runtime
+ /// (i.e. zooming).
+ ///
+ /// For instance, a scale factor of `2.0` will make widgets twice as big,
+ /// while a scale factor of `0.5` will shrink them to half their size.
+ ///
+ /// By default, it returns `1.0`.
+ fn scale_factor(&self, window: window::Id) -> f64 {
+ 1.0
+ }
+
+ /// Returns whether the [`Application`] should be terminated.
+ ///
+ /// By default, it returns `false`.
+ fn should_exit(&self) -> bool {
+ false
+ }
+
+ /// Requests that the [`window`] be closed.
+ fn close_requested(&self, window: window::Id) -> Self::Message;
+
+ /// Runs the [`Application`].
+ ///
+ /// On native platforms, this method will take control of the current thread
+ /// until the [`Application`] exits.
+ ///
+ /// On the web platform, this method __will NOT return__ unless there is an
+ /// [`Error`] during startup.
+ ///
+ /// [`Error`]: crate::Error
+ fn run(settings: Settings<Self::Flags>) -> crate::Result
+ where
+ Self: 'static,
+ {
+ #[allow(clippy::needless_update)]
+ let renderer_settings = crate::renderer::Settings {
+ default_font: settings.default_font,
+ default_text_size: settings.default_text_size,
+ text_multithreading: settings.text_multithreading,
+ antialiasing: if settings.antialiasing {
+ Some(crate::renderer::settings::Antialiasing::MSAAx4)
+ } else {
+ None
+ },
+ ..crate::renderer::Settings::from_env()
+ };
+
+ Ok(crate::runtime::multi_window::run::<
+ Instance<Self>,
+ Self::Executor,
+ crate::renderer::window::Compositor<Self::Theme>,
+ >(settings.into(), renderer_settings)?)
+ }
+}
+
+struct Instance<A: Application>(A);
+
+impl<A> crate::runtime::multi_window::Application for Instance<A>
+where
+ A: Application,
+{
+ type Flags = A::Flags;
+ type Renderer = crate::Renderer<A::Theme>;
+ type Message = A::Message;
+
+ fn update(&mut self, message: Self::Message) -> Command<Self::Message> {
+ self.0.update(message)
+ }
+
+ fn view(
+ &self,
+ window: window::Id,
+ ) -> Element<'_, Self::Message, Self::Renderer> {
+ self.0.view(window)
+ }
+
+ fn new(flags: Self::Flags) -> (Self, Command<A::Message>) {
+ let (app, command) = A::new(flags);
+
+ (Instance(app), command)
+ }
+
+ fn title(&self, window: window::Id) -> String {
+ self.0.title(window)
+ }
+
+ fn theme(&self) -> A::Theme {
+ self.0.theme()
+ }
+
+ fn style(&self) -> <A::Theme as StyleSheet>::Style {
+ self.0.style()
+ }
+
+ fn subscription(&self) -> Subscription<Self::Message> {
+ self.0.subscription()
+ }
+
+ fn scale_factor(&self, window: window::Id) -> f64 {
+ self.0.scale_factor(window)
+ }
+
+ fn should_exit(&self) -> bool {
+ self.0.should_exit()
+ }
+
+ fn close_requested(&self, window: window::Id) -> Self::Message {
+ self.0.close_requested(window)
+ }
+}
diff --git a/src/window.rs b/src/window.rs
index 2018053f..73e90243 100644
--- a/src/window.rs
+++ b/src/window.rs
@@ -1,12 +1,7 @@
//! Configure the window of your application in native platforms.
-mod position;
-mod settings;
-
-pub mod icon;
-
-pub use icon::Icon;
-pub use position::Position;
-pub use settings::Settings;
+pub use iced_native::window::Icon;
+pub use iced_native::window::Position;
+pub use iced_native::window::Settings;
#[cfg(not(target_arch = "wasm32"))]
pub use crate::runtime::window::*;
diff --git a/src/window/position.rs b/src/window/position.rs
deleted file mode 100644
index 6b9fac41..00000000
--- a/src/window/position.rs
+++ /dev/null
@@ -1,32 +0,0 @@
-/// The position of a window in a given screen.
-#[derive(Debug, Clone, Copy, PartialEq, Eq)]
-pub enum Position {
- /// The platform-specific default position for a new window.
- Default,
- /// The window is completely centered on the screen.
- Centered,
- /// The window is positioned with specific coordinates: `(X, Y)`.
- ///
- /// When the decorations of the window are enabled, Windows 10 will add some
- /// invisible padding to the window. This padding gets included in the
- /// position. So if you have decorations enabled and want the window to be
- /// at (0, 0) you would have to set the position to
- /// `(PADDING_X, PADDING_Y)`.
- Specific(i32, i32),
-}
-
-impl Default for Position {
- fn default() -> Self {
- Self::Default
- }
-}
-
-impl From<Position> for iced_winit::Position {
- fn from(position: Position) -> Self {
- match position {
- Position::Default => Self::Default,
- Position::Centered => Self::Centered,
- Position::Specific(x, y) => Self::Specific(x, y),
- }
- }
-}
diff --git a/winit/Cargo.toml b/winit/Cargo.toml
index dd975cbe..b0368d62 100644
--- a/winit/Cargo.toml
+++ b/winit/Cargo.toml
@@ -16,6 +16,7 @@ chrome-trace = ["trace", "tracing-chrome"]
debug = ["iced_native/debug"]
system = ["sysinfo"]
application = []
+multi_window = []
[dependencies]
window_clipboard = "0.2"
diff --git a/winit/src/application.rs b/winit/src/application.rs
index 3fdec658..3123a318 100644
--- a/winit/src/application.rs
+++ b/winit/src/application.rs
@@ -1,6 +1,4 @@
//! Create interactive, native cross-platform applications.
-#[cfg(feature = "trace")]
-mod profiler;
mod state;
pub use state::State;
@@ -28,7 +26,7 @@ pub use iced_native::application::{Appearance, StyleSheet};
use std::mem::ManuallyDrop;
#[cfg(feature = "trace")]
-pub use profiler::Profiler;
+pub use crate::Profiler;
#[cfg(feature = "trace")]
use tracing::{info_span, instrument::Instrument};
@@ -414,6 +412,7 @@ async fn run_instance<A, E, C>(
// Then, we can use the `interface_state` here to decide if a redraw
// is needed right away, or simply wait until a specific time.
let redraw_event = Event::Window(
+ crate::window::Id::MAIN,
crate::window::Event::RedrawRequested(Instant::now()),
);
@@ -569,6 +568,7 @@ async fn run_instance<A, E, C>(
state.update(&window, &window_event, &mut debug);
if let Some(event) = conversion::window_event(
+ crate::window::Id::MAIN,
&window_event,
state.scale_factor(),
state.modifiers(),
@@ -734,13 +734,18 @@ pub fn run_command<A, E>(
clipboard.write(contents);
}
},
- command::Action::Window(action) => match action {
+ command::Action::Window(_id, action) => match action {
window::Action::Close => {
*should_exit = true;
}
window::Action::Drag => {
let _res = window.drag_window();
}
+ window::Action::Spawn { .. } => {
+ log::info!(
+ "This is only available on `multi_window::Application`"
+ )
+ }
window::Action::Resize { width, height } => {
window.set_inner_size(winit::dpi::LogicalSize {
width,
diff --git a/winit/src/conversion.rs b/winit/src/conversion.rs
index e83e55ec..111afd83 100644
--- a/winit/src/conversion.rs
+++ b/winit/src/conversion.rs
@@ -10,6 +10,7 @@ use crate::{Event, Point, Position};
/// Converts a winit window event into an iced event.
pub fn window_event(
+ id: window::Id,
event: &winit::event::WindowEvent<'_>,
scale_factor: f64,
modifiers: winit::event::ModifiersState,
@@ -20,21 +21,27 @@ pub fn window_event(
WindowEvent::Resized(new_size) => {
let logical_size = new_size.to_logical(scale_factor);
- Some(Event::Window(window::Event::Resized {
- width: logical_size.width,
- height: logical_size.height,
- }))
+ Some(Event::Window(
+ id,
+ window::Event::Resized {
+ width: logical_size.width,
+ height: logical_size.height,
+ },
+ ))
}
WindowEvent::ScaleFactorChanged { new_inner_size, .. } => {
let logical_size = new_inner_size.to_logical(scale_factor);
- Some(Event::Window(window::Event::Resized {
- width: logical_size.width,
- height: logical_size.height,
- }))
+ Some(Event::Window(
+ id,
+ window::Event::Resized {
+ width: logical_size.width,
+ height: logical_size.height,
+ },
+ ))
}
WindowEvent::CloseRequested => {
- Some(Event::Window(window::Event::CloseRequested))
+ Some(Event::Window(id, window::Event::CloseRequested))
}
WindowEvent::CursorMoved { position, .. } => {
let position = position.to_logical::<f64>(scale_factor);
@@ -112,19 +119,22 @@ pub fn window_event(
WindowEvent::ModifiersChanged(new_modifiers) => Some(Event::Keyboard(
keyboard::Event::ModifiersChanged(self::modifiers(*new_modifiers)),
)),
- WindowEvent::Focused(focused) => Some(Event::Window(if *focused {
- window::Event::Focused
- } else {
- window::Event::Unfocused
- })),
+ WindowEvent::Focused(focused) => Some(Event::Window(
+ id,
+ if *focused {
+ window::Event::Focused
+ } else {
+ window::Event::Unfocused
+ },
+ )),
WindowEvent::HoveredFile(path) => {
- Some(Event::Window(window::Event::FileHovered(path.clone())))
+ Some(Event::Window(id, window::Event::FileHovered(path.clone())))
}
WindowEvent::DroppedFile(path) => {
- Some(Event::Window(window::Event::FileDropped(path.clone())))
+ Some(Event::Window(id, window::Event::FileDropped(path.clone())))
}
WindowEvent::HoveredFileCancelled => {
- Some(Event::Window(window::Event::FilesHoveredLeft))
+ Some(Event::Window(id, window::Event::FilesHoveredLeft))
}
WindowEvent::Touch(touch) => {
Some(Event::Touch(touch_event(*touch, scale_factor)))
@@ -133,7 +143,7 @@ pub fn window_event(
let winit::dpi::LogicalPosition { x, y } =
position.to_logical(scale_factor);
- Some(Event::Window(window::Event::Moved { x, y }))
+ Some(Event::Window(id, window::Event::Moved { x, y }))
}
_ => None,
}
diff --git a/src/window/icon.rs b/winit/src/icon.rs
index d57eb79c..73b4e037 100644
--- a/src/window/icon.rs
+++ b/winit/src/icon.rs
@@ -7,7 +7,7 @@ use std::path::Path;
/// The icon of a window.
#[derive(Debug, Clone)]
-pub struct Icon(iced_winit::winit::window::Icon);
+pub struct Icon(winit::window::Icon);
impl Icon {
/// Creates an icon from 32bpp RGBA data.
@@ -16,8 +16,7 @@ impl Icon {
width: u32,
height: u32,
) -> Result<Self, Error> {
- let raw =
- iced_winit::winit::window::Icon::from_rgba(rgba, width, height)?;
+ let raw = winit::window::Icon::from_rgba(rgba, width, height)?;
Ok(Icon(raw))
}
@@ -91,9 +90,9 @@ impl From<std::io::Error> for Error {
}
}
-impl From<iced_winit::winit::window::BadIcon> for Error {
- fn from(error: iced_winit::winit::window::BadIcon) -> Self {
- use iced_winit::winit::window::BadIcon;
+impl From<winit::window::BadIcon> for Error {
+ fn from(error: winit::window::BadIcon) -> Self {
+ use winit::window::BadIcon;
match error {
BadIcon::ByteCountNotDivisibleBy4 { byte_count } => {
@@ -114,7 +113,7 @@ impl From<iced_winit::winit::window::BadIcon> for Error {
}
}
-impl From<Icon> for iced_winit::winit::window::Icon {
+impl From<Icon> for winit::window::Icon {
fn from(icon: Icon) -> Self {
icon.0
}
@@ -167,3 +166,11 @@ impl std::error::Error for Error {
Some(self)
}
}
+
+impl TryFrom<iced_native::window::Icon> for Icon {
+ type Error = Error;
+
+ fn try_from(icon: iced_native::window::Icon) -> Result<Self, Self::Error> {
+ Icon::from_rgba(icon.rgba, icon.width, icon.height)
+ }
+}
diff --git a/winit/src/lib.rs b/winit/src/lib.rs
index c3172319..76339a76 100644
--- a/winit/src/lib.rs
+++ b/winit/src/lib.rs
@@ -35,6 +35,9 @@
pub use iced_native::*;
pub use winit;
+#[cfg(feature = "multi_window")]
+pub mod multi_window;
+
#[cfg(feature = "application")]
pub mod application;
pub mod clipboard;
@@ -46,17 +49,20 @@ pub mod window;
pub mod system;
mod error;
-mod position;
+mod icon;
mod proxy;
+#[cfg(feature = "trace")]
+mod profiler;
#[cfg(feature = "application")]
pub use application::Application;
#[cfg(feature = "trace")]
-pub use application::Profiler;
+pub use profiler::Profiler;
pub use clipboard::Clipboard;
pub use error::Error;
-pub use position::Position;
+pub use icon::Icon;
pub use proxy::Proxy;
pub use settings::Settings;
pub use iced_graphics::Viewport;
+pub use iced_native::window::Position;
diff --git a/winit/src/multi_window.rs b/winit/src/multi_window.rs
new file mode 100644
index 00000000..17eaa6fe
--- /dev/null
+++ b/winit/src/multi_window.rs
@@ -0,0 +1,1204 @@
+//! Create interactive, native cross-platform applications.
+mod state;
+
+pub use state::State;
+
+use crate::clipboard::{self, Clipboard};
+use crate::mouse;
+use crate::renderer;
+use crate::settings;
+use crate::widget::operation;
+use crate::window;
+use crate::conversion;
+use crate::{
+ Command, Debug, Element, Error, Executor, Proxy, Renderer, Runtime,
+ Settings, Size, Subscription,
+};
+
+use iced_futures::futures::channel::mpsc;
+use iced_futures::futures::{self, FutureExt};
+use iced_graphics::compositor;
+use iced_native::user_interface::{self, UserInterface};
+
+pub use iced_native::application::{Appearance, StyleSheet};
+
+use iced_native::window::Action;
+use std::collections::HashMap;
+use std::mem::ManuallyDrop;
+use std::time::Instant;
+
+#[cfg(feature = "trace")]
+pub use crate::Profiler;
+#[cfg(feature = "trace")]
+use tracing::{info_span, instrument::Instrument};
+
+/// TODO(derezzedex)
+// This is the an wrapper around the `Application::Message` associate type
+// to allows the `shell` to create internal messages, while still having
+// the current user specified custom messages.
+#[derive(Debug)]
+pub enum Event<Message> {
+ /// An [`Application`] generated message
+ Application(Message),
+ /// TODO(derezzedex)
+ // Create a wrapper variant of `window::Event` type instead
+ // (maybe we should also allow users to listen/react to those internal messages?)
+ NewWindow {
+ /// The [window::Id] of the newly spawned [`Window`].
+ id: window::Id,
+ /// The [settings::Window] of the newly spawned [`Window`].
+ settings: settings::Window,
+ /// The title of the newly spawned [`Window`].
+ title: String,
+ },
+ /// TODO(derezzedex)
+ CloseWindow(window::Id),
+ /// TODO(derezzedex)
+ WindowCreated(window::Id, winit::window::Window),
+}
+
+/// An interactive, native cross-platform application.
+///
+/// This trait is the main entrypoint of Iced. Once implemented, you can run
+/// your GUI application by simply calling [`run`]. It will run in
+/// its own window.
+///
+/// An [`Application`] can execute asynchronous actions by returning a
+/// [`Command`] in some of its methods.
+///
+/// When using an [`Application`] with the `debug` feature enabled, a debug view
+/// can be toggled by pressing `F12`.
+pub trait Application: Sized
+where
+ <Self::Renderer as crate::Renderer>::Theme: StyleSheet,
+{
+ /// The data needed to initialize your [`Application`].
+ type Flags;
+
+ /// The graphics backend to use to draw the [`Program`].
+ type Renderer: Renderer;
+
+ /// The type of __messages__ your [`Program`] will produce.
+ type Message: std::fmt::Debug + Send;
+
+ /// Handles a __message__ and updates the state of the [`Program`].
+ ///
+ /// This is where you define your __update logic__. All the __messages__,
+ /// produced by either user interactions or commands, will be handled by
+ /// this method.
+ ///
+ /// Any [`Command`] returned will be executed immediately in the
+ /// background by shells.
+ fn update(&mut self, message: Self::Message) -> Command<Self::Message>;
+
+ /// Returns the widgets to display in the [`Program`].
+ ///
+ /// These widgets can produce __messages__ based on user interaction.
+ fn view(
+ &self,
+ window: window::Id,
+ ) -> Element<'_, Self::Message, Self::Renderer>;
+
+ /// Initializes the [`Application`] with the flags provided to
+ /// [`run`] as part of the [`Settings`].
+ ///
+ /// Here is where you should return the initial state of your app.
+ ///
+ /// Additionally, you can return a [`Command`] if you need to perform some
+ /// async action in the background on startup. This is useful if you want to
+ /// load state from a file, perform an initial HTTP request, etc.
+ fn new(flags: Self::Flags) -> (Self, Command<Self::Message>);
+
+ /// Returns the current title of the current [`Application`] window.
+ ///
+ /// This title can be dynamic! The runtime will automatically update the
+ /// title of your application when necessary.
+ fn title(&self, window_id: window::Id) -> String;
+
+ /// Returns the current [`Theme`] of the [`Application`].
+ fn theme(&self) -> <Self::Renderer as crate::Renderer>::Theme;
+
+ /// Returns the [`Style`] variation of the [`Theme`].
+ fn style(
+ &self,
+ ) -> <<Self::Renderer as crate::Renderer>::Theme as StyleSheet>::Style {
+ Default::default()
+ }
+
+ /// Returns the event `Subscription` for the current state of the
+ /// application.
+ ///
+ /// The messages produced by the `Subscription` will be handled by
+ /// [`update`](#tymethod.update).
+ ///
+ /// A `Subscription` will be kept alive as long as you keep returning it!
+ ///
+ /// By default, it returns an empty subscription.
+ fn subscription(&self) -> Subscription<Self::Message> {
+ Subscription::none()
+ }
+
+ /// Returns the scale factor of the [`Application`].
+ ///
+ /// It can be used to dynamically control the size of the UI at runtime
+ /// (i.e. zooming).
+ ///
+ /// For instance, a scale factor of `2.0` will make widgets twice as big,
+ /// while a scale factor of `0.5` will shrink them to half their size.
+ ///
+ /// By default, it returns `1.0`.
+ fn scale_factor(&self, window: window::Id) -> f64 {
+ 1.0
+ }
+
+ /// Returns whether the [`Application`] should be terminated.
+ ///
+ /// By default, it returns `false`.
+ fn should_exit(&self) -> bool {
+ false
+ }
+
+ /// Requests that the [`window`] be closed.
+ fn close_requested(&self, window: window::Id) -> Self::Message;
+}
+
+/// Runs an [`Application`] with an executor, compositor, and the provided
+/// settings.
+pub fn run<A, E, C>(
+ settings: Settings<A::Flags>,
+ compositor_settings: C::Settings,
+) -> Result<(), Error>
+where
+ A: Application + 'static,
+ E: Executor + 'static,
+ C: iced_graphics::window::Compositor<Renderer = A::Renderer> + 'static,
+ <A::Renderer as crate::Renderer>::Theme: StyleSheet,
+{
+ use futures::task;
+ use futures::Future;
+ use winit::event_loop::EventLoopBuilder;
+
+ #[cfg(feature = "trace")]
+ let _guard = Profiler::init();
+
+ let mut debug = Debug::new();
+ debug.startup_started();
+
+ #[cfg(feature = "trace")]
+ let _ = info_span!("Application", "RUN").entered();
+
+ let event_loop = EventLoopBuilder::with_user_event().build();
+ let proxy = event_loop.create_proxy();
+
+ let runtime = {
+ let proxy = Proxy::new(event_loop.create_proxy());
+ let executor = E::new().map_err(Error::ExecutorCreationFailed)?;
+
+ Runtime::new(executor, proxy)
+ };
+
+ let (application, init_command) = {
+ let flags = settings.flags;
+
+ runtime.enter(|| A::new(flags))
+ };
+
+ let builder = settings.window.into_builder(
+ &application.title(window::Id::MAIN),
+ event_loop.primary_monitor(),
+ settings.id,
+ );
+
+ log::info!("Window builder: {:#?}", builder);
+
+ let window = builder
+ .build(&event_loop)
+ .map_err(Error::WindowCreationFailed)?;
+
+ let windows: HashMap<window::Id, winit::window::Window> =
+ HashMap::from([(window::Id::MAIN, window)]);
+
+ let window = windows.values().next().expect("No window found");
+
+ #[cfg(target_arch = "wasm32")]
+ {
+ use winit::platform::web::WindowExtWebSys;
+
+ let canvas = window.canvas();
+
+ let window = web_sys::window().unwrap();
+ let document = window.document().unwrap();
+ let body = document.body().unwrap();
+
+ let _ = body
+ .append_child(&canvas)
+ .expect("Append canvas to HTML body");
+ }
+
+ let (compositor, renderer) = C::new(compositor_settings, Some(&window))?;
+
+ let (mut event_sender, event_receiver) = mpsc::unbounded();
+ let (control_sender, mut control_receiver) = mpsc::unbounded();
+
+ let mut instance = Box::pin({
+ let run_instance = run_instance::<A, E, C>(
+ application,
+ compositor,
+ renderer,
+ runtime,
+ proxy,
+ debug,
+ event_receiver,
+ control_sender,
+ init_command,
+ windows,
+ settings.exit_on_close_request,
+ );
+
+ #[cfg(feature = "trace")]
+ let run_instance =
+ run_instance.instrument(info_span!("Application", "LOOP"));
+
+ run_instance
+ });
+
+ let mut context = task::Context::from_waker(task::noop_waker_ref());
+
+ platform::run(event_loop, move |event, event_loop, control_flow| {
+ use winit::event_loop::ControlFlow;
+
+ if let ControlFlow::ExitWithCode(_) = control_flow {
+ return;
+ }
+
+ let event = match event {
+ winit::event::Event::WindowEvent {
+ event:
+ winit::event::WindowEvent::ScaleFactorChanged {
+ new_inner_size,
+ ..
+ },
+ window_id,
+ } => Some(winit::event::Event::WindowEvent {
+ event: winit::event::WindowEvent::Resized(*new_inner_size),
+ window_id,
+ }),
+ winit::event::Event::UserEvent(Event::NewWindow {
+ id,
+ settings,
+ title,
+ }) => {
+ let window = settings
+ .into_builder(&title, event_loop.primary_monitor(), None)
+ .build(event_loop)
+ .expect("Failed to build window");
+
+ Some(winit::event::Event::UserEvent(Event::WindowCreated(
+ id, window,
+ )))
+ }
+ _ => event.to_static(),
+ };
+
+ if let Some(event) = event {
+ event_sender.start_send(event).expect("Send event");
+
+ let poll = instance.as_mut().poll(&mut context);
+
+ match poll {
+ task::Poll::Pending => {
+ if let Ok(Some(flow)) = control_receiver.try_next() {
+ *control_flow = flow;
+ }
+ }
+ task::Poll::Ready(_) => {
+ *control_flow = ControlFlow::Exit;
+ }
+ };
+ }
+ })
+}
+
+async fn run_instance<A, E, C>(
+ mut application: A,
+ mut compositor: C,
+ mut renderer: A::Renderer,
+ mut runtime: Runtime<E, Proxy<Event<A::Message>>, Event<A::Message>>,
+ mut proxy: winit::event_loop::EventLoopProxy<Event<A::Message>>,
+ mut debug: Debug,
+ mut event_receiver: mpsc::UnboundedReceiver<
+ winit::event::Event<'_, Event<A::Message>>,
+ >,
+ mut control_sender: mpsc::UnboundedSender<winit::event_loop::ControlFlow>,
+ init_command: Command<A::Message>,
+ mut windows: HashMap<window::Id, winit::window::Window>,
+ _exit_on_close_request: bool,
+) where
+ A: Application + 'static,
+ E: Executor + 'static,
+ C: iced_graphics::window::Compositor<Renderer = A::Renderer> + 'static,
+ <A::Renderer as crate::Renderer>::Theme: StyleSheet,
+{
+ use iced_futures::futures::stream::StreamExt;
+ use winit::event;
+ use winit::event_loop::ControlFlow;
+
+ let mut clipboard =
+ Clipboard::connect(windows.values().next().expect("No window found"));
+ let mut caches = HashMap::new();
+ let mut window_ids: HashMap<_, _> = windows
+ .iter()
+ .map(|(&id, window)| (window.id(), id))
+ .collect();
+
+ let mut states = HashMap::new();
+ let mut surfaces = HashMap::new();
+ let mut interfaces = ManuallyDrop::new(HashMap::new());
+
+ for (&id, window) in windows.keys().zip(windows.values()) {
+ let mut surface = compositor.create_surface(window);
+ let state = State::new(&application, id, window);
+ let physical_size = state.physical_size();
+
+ compositor.configure_surface(
+ &mut surface,
+ physical_size.width,
+ physical_size.height,
+ );
+
+ let user_interface = build_user_interface(
+ &application,
+ user_interface::Cache::default(),
+ &mut renderer,
+ state.logical_size(),
+ &mut debug,
+ id,
+ );
+
+ let _ = states.insert(id, state);
+ let _ = surfaces.insert(id, surface);
+ let _ = interfaces.insert(id, user_interface);
+ let _ = caches.insert(id, user_interface::Cache::default());
+ }
+
+ run_command(
+ &application,
+ &mut caches,
+ &states,
+ &mut renderer,
+ init_command,
+ &mut runtime,
+ &mut clipboard,
+ &mut proxy,
+ &mut debug,
+ &windows,
+ || compositor.fetch_information(),
+ );
+
+ runtime.track(application.subscription().map(Event::Application));
+
+ let mut mouse_interaction = mouse::Interaction::default();
+ let mut events = Vec::new();
+ let mut messages = Vec::new();
+ let mut redraw_pending = false;
+
+ debug.startup_finished();
+
+ 'main: while let Some(event) = event_receiver.next().await {
+ match event {
+ event::Event::NewEvents(start_cause) => {
+ redraw_pending = matches!(
+ start_cause,
+ event::StartCause::Init
+ | event::StartCause::Poll
+ | event::StartCause::ResumeTimeReached { .. }
+ );
+ }
+ event::Event::MainEventsCleared => {
+ for id in states.keys().copied().collect::<Vec<_>>() {
+ let (filtered, remaining): (Vec<_>, Vec<_>) =
+ events.iter().cloned().partition(
+ |(window_id, _event): &(
+ Option<window::Id>,
+ iced_native::event::Event,
+ )| {
+ *window_id == Some(id) || *window_id == None
+ },
+ );
+
+ events.retain(|el| remaining.contains(el));
+ let window_events: Vec<_> = filtered
+ .into_iter()
+ .map(|(_id, event)| event)
+ .collect();
+
+ if !redraw_pending
+ && window_events.is_empty()
+ && messages.is_empty()
+ {
+ continue;
+ }
+
+ debug.event_processing_started();
+
+ let cursor_position =
+ states.get(&id).unwrap().cursor_position();
+
+ let (interface_state, statuses) = {
+ let user_interface = interfaces.get_mut(&id).unwrap();
+ user_interface.update(
+ &window_events,
+ cursor_position,
+ &mut renderer,
+ &mut clipboard,
+ &mut messages,
+ )
+ };
+
+ debug.event_processing_finished();
+
+ for event in
+ window_events.into_iter().zip(statuses.into_iter())
+ {
+ runtime.broadcast(event);
+ }
+
+ // TODO(derezzedex): Should we redraw every window? We can't know what changed.
+ if !messages.is_empty()
+ || matches!(
+ interface_state,
+ user_interface::State::Outdated,
+ )
+ {
+ let user_interfaces: HashMap<_, _> =
+ ManuallyDrop::into_inner(interfaces)
+ .drain()
+ .map(
+ |(id, interface): (
+ window::Id,
+ UserInterface<'_, _, _>,
+ )| {
+ (id, interface.into_cache())
+ },
+ )
+ .collect();
+
+ // Update application
+ update(
+ &mut application,
+ &mut caches,
+ &states,
+ &mut renderer,
+ &mut runtime,
+ &mut clipboard,
+ &mut proxy,
+ &mut debug,
+ &mut messages,
+ &windows,
+ || compositor.fetch_information(),
+ );
+
+ // Update window
+ states.get_mut(&id).unwrap().synchronize(
+ &application,
+ id,
+ windows.get(&id).expect("No window found with ID."),
+ );
+
+ interfaces = ManuallyDrop::new(build_user_interfaces(
+ &application,
+ &mut renderer,
+ &mut debug,
+ &states,
+ user_interfaces,
+ ));
+
+ if application.should_exit() {
+ break 'main;
+ }
+ }
+
+ // TODO: Avoid redrawing all the time by forcing widgets to
+ // request redraws on state changes
+ //
+ // Then, we can use the `interface_state` here to decide if a redraw
+ // is needed right away, or simply wait until a specific time.
+ let redraw_event = iced_native::Event::Window(
+ id,
+ window::Event::RedrawRequested(Instant::now()),
+ );
+
+ let (interface_state, _) =
+ interfaces.get_mut(&id).unwrap().update(
+ &[redraw_event.clone()],
+ cursor_position,
+ &mut renderer,
+ &mut clipboard,
+ &mut messages,
+ );
+
+ debug.draw_started();
+ let new_mouse_interaction = {
+ let state = states.get(&id).unwrap();
+
+ interfaces.get_mut(&id).unwrap().draw(
+ &mut renderer,
+ state.theme(),
+ &renderer::Style {
+ text_color: state.text_color(),
+ },
+ state.cursor_position(),
+ )
+ };
+ debug.draw_finished();
+
+ let window = windows.get(&id).unwrap();
+
+ if new_mouse_interaction != mouse_interaction {
+ window.set_cursor_icon(conversion::mouse_interaction(
+ new_mouse_interaction,
+ ));
+
+ mouse_interaction = new_mouse_interaction;
+ }
+
+ for window in windows.values() {
+ window.request_redraw();
+
+ runtime.broadcast((
+ redraw_event.clone(),
+ crate::event::Status::Ignored,
+ ));
+
+ let _ =
+ control_sender.start_send(match interface_state {
+ user_interface::State::Updated {
+ redraw_request: Some(redraw_request),
+ } => match redraw_request {
+ window::RedrawRequest::NextFrame => {
+ ControlFlow::Poll
+ }
+ window::RedrawRequest::At(at) => {
+ ControlFlow::WaitUntil(at)
+ }
+ },
+ _ => ControlFlow::Wait,
+ });
+
+ redraw_pending = false;
+ }
+ }
+ }
+ event::Event::PlatformSpecific(event::PlatformSpecific::MacOS(
+ event::MacOS::ReceivedUrl(url),
+ )) => {
+ use iced_native::event;
+ events.push((
+ None,
+ iced_native::Event::PlatformSpecific(
+ event::PlatformSpecific::MacOS(
+ event::MacOS::ReceivedUrl(url),
+ ),
+ ),
+ ));
+ }
+ event::Event::UserEvent(event) => match event {
+ Event::Application(message) => {
+ messages.push(message);
+ }
+ Event::WindowCreated(id, window) => {
+ let mut surface = compositor.create_surface(&window);
+
+ let state = State::new(&application, id, &window);
+
+ let physical_size = state.physical_size();
+
+ compositor.configure_surface(
+ &mut surface,
+ physical_size.width,
+ physical_size.height,
+ );
+
+ let user_interface = build_user_interface(
+ &application,
+ user_interface::Cache::default(),
+ &mut renderer,
+ state.logical_size(),
+ &mut debug,
+ id,
+ );
+
+ let _ = states.insert(id, state);
+ let _ = surfaces.insert(id, surface);
+ let _ = interfaces.insert(id, user_interface);
+ let _ = window_ids.insert(window.id(), id);
+ let _ = windows.insert(id, window);
+ let _ = caches.insert(id, user_interface::Cache::default());
+ }
+ Event::CloseWindow(id) => {
+ if let Some(window) = windows.get(&id) {
+ if window_ids.remove(&window.id()).is_none() {
+ log::error!("Failed to remove window with id {:?} from window_ids.", window.id());
+ }
+ } else {
+ log::error!(
+ "Could not find window with id {:?} in windows.",
+ id
+ );
+ }
+ if states.remove(&id).is_none() {
+ log::error!(
+ "Failed to remove window {:?} from states.",
+ id
+ );
+ }
+ if interfaces.remove(&id).is_none() {
+ log::error!(
+ "Failed to remove window {:?} from interfaces.",
+ id
+ );
+ }
+ if windows.remove(&id).is_none() {
+ log::error!(
+ "Failed to remove window {:?} from windows.",
+ id
+ );
+ }
+ if surfaces.remove(&id).is_none() {
+ log::error!(
+ "Failed to remove window {:?} from surfaces.",
+ id
+ );
+ }
+
+ if windows.is_empty() {
+ log::info!(
+ "All windows are closed. Terminating program."
+ );
+ break 'main;
+ } else {
+ log::info!("Remaining windows: {:?}", windows.len());
+ }
+ }
+ Event::NewWindow { .. } => unreachable!(),
+ },
+ event::Event::RedrawRequested(id) => {
+ #[cfg(feature = "trace")]
+ let _ = info_span!("Application", "FRAME").entered();
+
+ let state = window_ids
+ .get(&id)
+ .and_then(|id| states.get_mut(id))
+ .unwrap();
+ let surface = window_ids
+ .get(&id)
+ .and_then(|id| surfaces.get_mut(id))
+ .unwrap();
+ let physical_size = state.physical_size();
+
+ if physical_size.width == 0 || physical_size.height == 0 {
+ continue;
+ }
+
+ debug.render_started();
+
+ if state.viewport_changed() {
+ let mut user_interface = window_ids
+ .get(&id)
+ .and_then(|id| interfaces.remove(id))
+ .unwrap();
+
+ let logical_size = state.logical_size();
+
+ debug.layout_started();
+ user_interface =
+ user_interface.relayout(logical_size, &mut renderer);
+ debug.layout_finished();
+
+ debug.draw_started();
+ let new_mouse_interaction = {
+ let state = &state;
+
+ user_interface.draw(
+ &mut renderer,
+ state.theme(),
+ &renderer::Style {
+ text_color: state.text_color(),
+ },
+ state.cursor_position(),
+ )
+ };
+
+ let window = window_ids
+ .get(&id)
+ .and_then(|id| windows.get(id))
+ .unwrap();
+ if new_mouse_interaction != mouse_interaction {
+ window.set_cursor_icon(conversion::mouse_interaction(
+ new_mouse_interaction,
+ ));
+
+ mouse_interaction = new_mouse_interaction;
+ }
+ debug.draw_finished();
+
+ let _ = interfaces
+ .insert(*window_ids.get(&id).unwrap(), user_interface);
+
+ compositor.configure_surface(
+ surface,
+ physical_size.width,
+ physical_size.height,
+ );
+ }
+
+ match compositor.present(
+ &mut renderer,
+ surface,
+ state.viewport(),
+ state.background_color(),
+ &debug.overlay(),
+ ) {
+ Ok(()) => {
+ debug.render_finished();
+
+ // TODO: Handle animations!
+ // Maybe we can use `ControlFlow::WaitUntil` for this.
+ }
+ Err(error) => match error {
+ // This is an unrecoverable error.
+ compositor::SurfaceError::OutOfMemory => {
+ panic!("{:?}", error);
+ }
+ _ => {
+ debug.render_finished();
+
+ // Try rendering again next frame.
+ // TODO(derezzedex)
+ windows
+ .values()
+ .next()
+ .expect("No window found")
+ .request_redraw();
+ }
+ },
+ }
+ }
+ event::Event::WindowEvent {
+ event: window_event,
+ window_id,
+ } => {
+ // dbg!(window_id);
+ if let Some(window) =
+ window_ids.get(&window_id).and_then(|id| windows.get(id))
+ {
+ if let Some(state) = window_ids
+ .get(&window_id)
+ .and_then(|id| states.get_mut(id))
+ {
+ if requests_exit(&window_event, state.modifiers()) {
+ if let Some(id) =
+ window_ids.get(&window_id).cloned()
+ {
+ let message = application.close_requested(id);
+ messages.push(message);
+ }
+ }
+
+ state.update(window, &window_event, &mut debug);
+
+ if let Some(event) = conversion::window_event(
+ *window_ids.get(&window_id).unwrap(),
+ &window_event,
+ state.scale_factor(),
+ state.modifiers(),
+ ) {
+ events.push((
+ window_ids.get(&window_id).cloned(),
+ event,
+ ));
+ }
+ } else {
+ log::error!(
+ "No window state found for id: {:?}",
+ window_id
+ );
+ }
+ } else {
+ log::error!("No window found with id: {:?}", window_id);
+ }
+ }
+ _ => {}
+ }
+ }
+
+ // Manually drop the user interface
+ // drop(ManuallyDrop::into_inner(user_interface));
+}
+
+/// Returns true if the provided event should cause an [`Application`] to
+/// exit.
+pub fn requests_exit(
+ event: &winit::event::WindowEvent<'_>,
+ _modifiers: winit::event::ModifiersState,
+) -> bool {
+ use winit::event::WindowEvent;
+
+ match event {
+ WindowEvent::CloseRequested => true,
+ #[cfg(target_os = "macos")]
+ WindowEvent::KeyboardInput {
+ input:
+ winit::event::KeyboardInput {
+ virtual_keycode: Some(winit::event::VirtualKeyCode::Q),
+ state: winit::event::ElementState::Pressed,
+ ..
+ },
+ ..
+ } if _modifiers.logo() => true,
+ _ => false,
+ }
+}
+
+/// Builds a [`UserInterface`] for the provided [`Application`], logging
+/// [`struct@Debug`] information accordingly.
+pub fn build_user_interface<'a, A: Application>(
+ application: &'a A,
+ cache: user_interface::Cache,
+ renderer: &mut A::Renderer,
+ size: Size,
+ debug: &mut Debug,
+ id: window::Id,
+) -> UserInterface<'a, A::Message, A::Renderer>
+where
+ <A::Renderer as crate::Renderer>::Theme: StyleSheet,
+{
+ #[cfg(feature = "trace")]
+ let view_span = info_span!("Application", "VIEW").entered();
+
+ debug.view_started();
+ let view = application.view(id);
+
+ #[cfg(feature = "trace")]
+ let _ = view_span.exit();
+ debug.view_finished();
+
+ #[cfg(feature = "trace")]
+ let layout_span = info_span!("Application", "LAYOUT").entered();
+ debug.layout_started();
+ let user_interface = UserInterface::build(view, size, cache, renderer);
+ #[cfg(feature = "trace")]
+ let _ = layout_span.exit();
+ debug.layout_finished();
+
+ user_interface
+}
+
+/// Updates an [`Application`] by feeding it the provided messages, spawning any
+/// resulting [`Command`], and tracking its [`Subscription`].
+pub fn update<A: Application, E: Executor>(
+ application: &mut A,
+ caches: &mut HashMap<window::Id, user_interface::Cache>,
+ states: &HashMap<window::Id, State<A>>,
+ renderer: &mut A::Renderer,
+ runtime: &mut Runtime<E, Proxy<Event<A::Message>>, Event<A::Message>>,
+ clipboard: &mut Clipboard,
+ proxy: &mut winit::event_loop::EventLoopProxy<Event<A::Message>>,
+ debug: &mut Debug,
+ messages: &mut Vec<A::Message>,
+ windows: &HashMap<window::Id, winit::window::Window>,
+ graphics_info: impl FnOnce() -> compositor::Information + Copy,
+) where
+ A: Application + 'static,
+ <A::Renderer as crate::Renderer>::Theme: StyleSheet,
+{
+ for message in messages.drain(..) {
+ #[cfg(feature = "trace")]
+ let update_span = info_span!("Application", "UPDATE").entered();
+
+ debug.log_message(&message);
+
+ debug.update_started();
+ let command = runtime.enter(|| application.update(message));
+ #[cfg(feature = "trace")]
+ let _ = update_span.exit();
+ debug.update_finished();
+
+ run_command(
+ application,
+ caches,
+ states,
+ renderer,
+ command,
+ runtime,
+ clipboard,
+ proxy,
+ debug,
+ windows,
+ graphics_info,
+ );
+ }
+
+ let subscription = application.subscription().map(Event::Application);
+ runtime.track(subscription);
+}
+
+/// Runs the actions of a [`Command`].
+pub fn run_command<A, E>(
+ application: &A,
+ caches: &mut HashMap<window::Id, user_interface::Cache>,
+ states: &HashMap<window::Id, State<A>>,
+ renderer: &mut A::Renderer,
+ command: Command<A::Message>,
+ runtime: &mut Runtime<E, Proxy<Event<A::Message>>, Event<A::Message>>,
+ clipboard: &mut Clipboard,
+ proxy: &mut winit::event_loop::EventLoopProxy<Event<A::Message>>,
+ debug: &mut Debug,
+ windows: &HashMap<window::Id, winit::window::Window>,
+ _graphics_info: impl FnOnce() -> compositor::Information + Copy,
+) where
+ A: Application + 'static,
+ E: Executor,
+ <A::Renderer as crate::Renderer>::Theme: StyleSheet,
+{
+ use iced_native::command;
+ use iced_native::system;
+ use iced_native::window;
+
+ for action in command.actions() {
+ match action {
+ command::Action::Future(future) => {
+ runtime.spawn(Box::pin(future.map(Event::Application)));
+ }
+ command::Action::Clipboard(action) => match action {
+ clipboard::Action::Read(tag) => {
+ let message = tag(clipboard.read());
+
+ proxy
+ .send_event(Event::Application(message))
+ .expect("Send message to event loop");
+ }
+ clipboard::Action::Write(contents) => {
+ clipboard.write(contents);
+ }
+ },
+ command::Action::Window(id, action) => match action {
+ window::Action::Spawn { settings } => {
+ proxy
+ .send_event(Event::NewWindow {
+ id,
+ settings: settings.into(),
+ title: application.title(id),
+ })
+ .expect("Send message to event loop");
+ }
+ window::Action::Close => {
+ proxy
+ .send_event(Event::CloseWindow(id))
+ .expect("Send message to event loop");
+ }
+ window::Action::Drag => {
+ let window = windows.get(&id).expect("No window found");
+ let _res = window.drag_window();
+ }
+ window::Action::Resize { width, height } => {
+ let window = windows.get(&id).expect("No window found");
+ window.set_inner_size(winit::dpi::LogicalSize {
+ width,
+ height,
+ });
+ }
+ window::Action::Move { x, y } => {
+ let window = windows.get(&id).expect("No window found");
+ window.set_outer_position(winit::dpi::LogicalPosition {
+ x,
+ y,
+ });
+ }
+ window::Action::ChangeMode(mode) => {
+ let window = windows.get(&id).expect("No window found");
+ window.set_visible(conversion::visible(mode));
+ window.set_fullscreen(conversion::fullscreen(
+ window.primary_monitor(),
+ mode,
+ ));
+ }
+ window::Action::FetchMode(tag) => {
+ let window = windows.get(&id).expect("No window found");
+ let mode = if window.is_visible().unwrap_or(true) {
+ conversion::mode(window.fullscreen())
+ } else {
+ window::Mode::Hidden
+ };
+
+ proxy
+ .send_event(Event::Application(tag(mode)))
+ .expect("Send message to event loop");
+ }
+ window::Action::Maximize(value) => {
+ let window = windows.get(&id).expect("No window found!");
+ window.set_maximized(value);
+ }
+ window::Action::Minimize(value) => {
+ let window = windows.get(&id).expect("No window found!");
+ window.set_minimized(value);
+ }
+ window::Action::ToggleMaximize => {
+ let window = windows.get(&id).expect("No window found!");
+ window.set_maximized(!window.is_maximized());
+ }
+ window::Action::ToggleDecorations => {
+ let window = windows.get(&id).expect("No window found!");
+ window.set_decorations(!window.is_decorated());
+ }
+ window::Action::RequestUserAttention(attention_type) => {
+ let window = windows.get(&id).expect("No window found!");
+ window.request_user_attention(
+ attention_type.map(conversion::user_attention),
+ );
+ }
+ Action::GainFocus => {
+ let window = windows.get(&id).expect("No window found!");
+ window.focus_window();
+ }
+ },
+ command::Action::System(action) => match action {
+ system::Action::QueryInformation(_tag) => {
+ #[cfg(feature = "system")]
+ {
+ let graphics_info = _graphics_info();
+ let proxy = proxy.clone();
+
+ let _ = std::thread::spawn(move || {
+ let information =
+ crate::system::information(graphics_info);
+
+ let message = _tag(information);
+
+ proxy
+ .send_event(Event::Application(message))
+ .expect("Send message to event loop")
+ });
+ }
+ }
+ },
+ command::Action::Widget(action) => {
+ let mut current_caches = std::mem::take(caches);
+ let mut current_operation = Some(action.into_operation());
+
+ let mut user_interfaces = build_user_interfaces(
+ application,
+ renderer,
+ debug,
+ states,
+ current_caches,
+ );
+
+ while let Some(mut operation) = current_operation.take() {
+ for user_interface in user_interfaces.values_mut() {
+ user_interface.operate(renderer, operation.as_mut());
+
+ match operation.finish() {
+ operation::Outcome::None => {}
+ operation::Outcome::Some(message) => {
+ proxy
+ .send_event(Event::Application(message))
+ .expect("Send message to event loop");
+ }
+ operation::Outcome::Chain(next) => {
+ current_operation = Some(next);
+ }
+ }
+ }
+ }
+
+ let user_interfaces: HashMap<_, _> = user_interfaces
+ .drain()
+ .map(|(id, interface)| (id, interface.into_cache()))
+ .collect();
+
+ current_caches = user_interfaces;
+ *caches = current_caches;
+ }
+ }
+ }
+}
+
+/// TODO(derezzedex)
+pub fn build_user_interfaces<'a, A>(
+ application: &'a A,
+ renderer: &mut A::Renderer,
+ debug: &mut Debug,
+ states: &HashMap<window::Id, State<A>>,
+ mut cached_user_interfaces: HashMap<window::Id, user_interface::Cache>,
+) -> HashMap<
+ window::Id,
+ UserInterface<
+ 'a,
+ <A as Application>::Message,
+ <A as Application>::Renderer,
+ >,
+>
+where
+ A: Application + 'static,
+ <A::Renderer as crate::Renderer>::Theme: StyleSheet,
+{
+ let mut interfaces = HashMap::new();
+
+ for (id, cache) in cached_user_interfaces.drain() {
+ let state = &states.get(&id).unwrap();
+
+ let user_interface = build_user_interface(
+ application,
+ cache,
+ renderer,
+ state.logical_size(),
+ debug,
+ id,
+ );
+
+ let _ = interfaces.insert(id, user_interface);
+ }
+
+ interfaces
+}
+
+#[cfg(not(target_arch = "wasm32"))]
+mod platform {
+ pub fn run<T, F>(
+ mut event_loop: winit::event_loop::EventLoop<T>,
+ event_handler: F,
+ ) -> Result<(), super::Error>
+ where
+ F: 'static
+ + FnMut(
+ winit::event::Event<'_, T>,
+ &winit::event_loop::EventLoopWindowTarget<T>,
+ &mut winit::event_loop::ControlFlow,
+ ),
+ {
+ use winit::platform::run_return::EventLoopExtRunReturn;
+
+ let _ = event_loop.run_return(event_handler);
+
+ Ok(())
+ }
+}
+
+#[cfg(target_arch = "wasm32")]
+mod platform {
+ pub fn run<T, F>(
+ event_loop: winit::event_loop::EventLoop<T>,
+ event_handler: F,
+ ) -> !
+ where
+ F: 'static
+ + FnMut(
+ winit::event::Event<'_, T>,
+ &winit::event_loop::EventLoopWindowTarget<T>,
+ &mut winit::event_loop::ControlFlow,
+ ),
+ {
+ event_loop.run(event_handler)
+ }
+}
diff --git a/winit/src/multi_window/state.rs b/winit/src/multi_window/state.rs
new file mode 100644
index 00000000..35c69924
--- /dev/null
+++ b/winit/src/multi_window/state.rs
@@ -0,0 +1,219 @@
+use crate::application::{self, StyleSheet as _};
+use crate::conversion;
+use crate::multi_window::Application;
+use crate::window;
+use crate::{Color, Debug, Point, Size, Viewport};
+
+use std::marker::PhantomData;
+use winit::event::{Touch, WindowEvent};
+use winit::window::Window;
+
+/// The state of a windowed [`Application`].
+#[allow(missing_debug_implementations)]
+pub struct State<A: Application>
+where
+ <A::Renderer as crate::Renderer>::Theme: application::StyleSheet,
+{
+ title: String,
+ scale_factor: f64,
+ viewport: Viewport,
+ viewport_changed: bool,
+ cursor_position: winit::dpi::PhysicalPosition<f64>,
+ modifiers: winit::event::ModifiersState,
+ theme: <A::Renderer as crate::Renderer>::Theme,
+ appearance: application::Appearance,
+ application: PhantomData<A>,
+}
+
+impl<A: Application> State<A>
+where
+ <A::Renderer as crate::Renderer>::Theme: application::StyleSheet,
+{
+ /// Creates a new [`State`] for the provided [`Application`]'s window.
+ pub fn new(
+ application: &A,
+ window_id: window::Id,
+ window: &Window,
+ ) -> Self {
+ let title = application.title(window_id);
+ let scale_factor = application.scale_factor(window_id);
+ let theme = application.theme();
+ let appearance = theme.appearance(&application.style());
+
+ let viewport = {
+ let physical_size = window.inner_size();
+
+ Viewport::with_physical_size(
+ Size::new(physical_size.width, physical_size.height),
+ window.scale_factor() * scale_factor,
+ )
+ };
+
+ Self {
+ title,
+ scale_factor,
+ viewport,
+ viewport_changed: false,
+ // TODO: Encode cursor availability in the type-system
+ cursor_position: winit::dpi::PhysicalPosition::new(-1.0, -1.0),
+ modifiers: winit::event::ModifiersState::default(),
+ theme,
+ appearance,
+ application: PhantomData,
+ }
+ }
+
+ /// Returns the current [`Viewport`] of the [`State`].
+ pub fn viewport(&self) -> &Viewport {
+ &self.viewport
+ }
+
+ /// Returns whether or not the viewport changed.
+ pub fn viewport_changed(&self) -> bool {
+ self.viewport_changed
+ }
+
+ /// Returns the physical [`Size`] of the [`Viewport`] of the [`State`].
+ pub fn physical_size(&self) -> Size<u32> {
+ self.viewport.physical_size()
+ }
+
+ /// Returns the logical [`Size`] of the [`Viewport`] of the [`State`].
+ pub fn logical_size(&self) -> Size<f32> {
+ self.viewport.logical_size()
+ }
+
+ /// Returns the current scale factor of the [`Viewport`] of the [`State`].
+ pub fn scale_factor(&self) -> f64 {
+ self.viewport.scale_factor()
+ }
+
+ /// Returns the current cursor position of the [`State`].
+ pub fn cursor_position(&self) -> Point {
+ conversion::cursor_position(
+ self.cursor_position,
+ self.viewport.scale_factor(),
+ )
+ }
+
+ /// Returns the current keyboard modifiers of the [`State`].
+ pub fn modifiers(&self) -> winit::event::ModifiersState {
+ self.modifiers
+ }
+
+ /// Returns the current theme of the [`State`].
+ pub fn theme(&self) -> &<A::Renderer as crate::Renderer>::Theme {
+ &self.theme
+ }
+
+ /// Returns the current background [`Color`] of the [`State`].
+ pub fn background_color(&self) -> Color {
+ self.appearance.background_color
+ }
+
+ /// Returns the current text [`Color`] of the [`State`].
+ pub fn text_color(&self) -> Color {
+ self.appearance.text_color
+ }
+
+ /// Processes the provided window event and updates the [`State`]
+ /// accordingly.
+ pub fn update(
+ &mut self,
+ window: &Window,
+ event: &WindowEvent<'_>,
+ _debug: &mut Debug,
+ ) {
+ match event {
+ WindowEvent::Resized(new_size) => {
+ let size = Size::new(new_size.width, new_size.height);
+
+ self.viewport = Viewport::with_physical_size(
+ size,
+ window.scale_factor() * self.scale_factor,
+ );
+
+ self.viewport_changed = true;
+ }
+ WindowEvent::ScaleFactorChanged {
+ scale_factor: new_scale_factor,
+ new_inner_size,
+ } => {
+ let size =
+ Size::new(new_inner_size.width, new_inner_size.height);
+
+ self.viewport = Viewport::with_physical_size(
+ size,
+ new_scale_factor * self.scale_factor,
+ );
+
+ self.viewport_changed = true;
+ }
+ WindowEvent::CursorMoved { position, .. }
+ | WindowEvent::Touch(Touch {
+ location: position, ..
+ }) => {
+ self.cursor_position = *position;
+ }
+ WindowEvent::CursorLeft { .. } => {
+ // TODO: Encode cursor availability in the type-system
+ self.cursor_position =
+ winit::dpi::PhysicalPosition::new(-1.0, -1.0);
+ }
+ WindowEvent::ModifiersChanged(new_modifiers) => {
+ self.modifiers = *new_modifiers;
+ }
+ #[cfg(feature = "debug")]
+ WindowEvent::KeyboardInput {
+ input:
+ winit::event::KeyboardInput {
+ virtual_keycode: Some(winit::event::VirtualKeyCode::F12),
+ state: winit::event::ElementState::Pressed,
+ ..
+ },
+ ..
+ } => _debug.toggle(),
+ _ => {}
+ }
+ }
+
+ /// Synchronizes the [`State`] with its [`Application`] and its respective
+ /// window.
+ ///
+ /// Normally an [`Application`] should be synchronized with its [`State`]
+ /// and window after calling [`Application::update`].
+ ///
+ /// [`Application::update`]: crate::Program::update
+ pub fn synchronize(
+ &mut self,
+ application: &A,
+ window_id: window::Id,
+ window: &Window,
+ ) {
+ // Update window title
+ let new_title = application.title(window_id);
+
+ if self.title != new_title {
+ window.set_title(&new_title);
+ self.title = new_title;
+ }
+
+ // Update scale factor
+ let new_scale_factor = application.scale_factor(window_id);
+
+ if self.scale_factor != new_scale_factor {
+ let size = window.inner_size();
+
+ self.viewport = Viewport::with_physical_size(
+ Size::new(size.width, size.height),
+ window.scale_factor() * new_scale_factor,
+ );
+
+ self.scale_factor = new_scale_factor;
+ }
+
+ // Update theme and appearance
+ self.theme = application.theme();
+ self.appearance = self.theme.appearance(&application.style());
+ }
+}
diff --git a/winit/src/application/profiler.rs b/winit/src/profiler.rs
index 7031507a..ff9bbdc0 100644
--- a/winit/src/application/profiler.rs
+++ b/winit/src/profiler.rs
@@ -21,6 +21,7 @@ pub struct Profiler {
impl Profiler {
/// Initializes the [`Profiler`].
pub fn init() -> Self {
+ log::info!("Capturing trace..");
// Registry stores the spans & generates unique span IDs
let subscriber = Registry::default();
diff --git a/winit/src/settings.rs b/winit/src/settings.rs
index 45f38833..2f73aff6 100644
--- a/winit/src/settings.rs
+++ b/winit/src/settings.rs
@@ -22,6 +22,7 @@ mod platform;
pub use platform::PlatformSpecific;
use crate::conversion;
+use crate::Icon;
use crate::Position;
use winit::monitor::MonitorHandle;
use winit::window::WindowBuilder;
@@ -46,6 +47,10 @@ pub struct Settings<Flags> {
/// Whether the [`Application`] should exit when the user requests the
/// window to close (e.g. the user presses the close button).
///
+ /// NOTE: This is not used for `multi-window`, instead check [`Application::close_requested`].
+ ///
+ /// [`close_requested`]: crate::multi_window::Application::close_requested
+ ///
/// [`Application`]: crate::Application
pub exit_on_close_request: bool,
@@ -153,9 +158,9 @@ impl Window {
{
use winit::platform::windows::WindowBuilderExtWindows;
- if let Some(parent) = self.platform_specific.parent {
- window_builder = window_builder.with_parent_window(parent);
- }
+ // if let Some(parent) = self.platform_specific.parent {
+ // window_builder = window_builder.with_parent_window(parent);
+ // }
window_builder = window_builder
.with_drag_and_drop(self.platform_specific.drag_and_drop);
@@ -196,3 +201,23 @@ impl Default for Window {
}
}
}
+
+impl From<iced_native::window::Settings> for Window {
+ fn from(settings: iced_native::window::Settings) -> Self {
+ Self {
+ size: settings.size,
+ position: Position::from(settings.position),
+ min_size: settings.min_size,
+ max_size: settings.max_size,
+ visible: settings.visible,
+ resizable: settings.resizable,
+ decorations: settings.decorations,
+ transparent: settings.transparent,
+ always_on_top: settings.always_on_top,
+ icon: settings.icon.and_then(|icon| {
+ Icon::try_from(icon).map(winit::window::Icon::from).ok()
+ }),
+ platform_specific: Default::default(),
+ }
+ }
+}
diff --git a/winit/src/settings/windows.rs b/winit/src/settings/windows.rs
index ff03a9c5..0891ec2c 100644
--- a/winit/src/settings/windows.rs
+++ b/winit/src/settings/windows.rs
@@ -4,7 +4,7 @@
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub struct PlatformSpecific {
/// Parent window
- pub parent: Option<winit::platform::windows::HWND>,
+ // pub parent: Option<winit::platform::windows::HWND>,
/// Drag and drop support
pub drag_and_drop: bool,
@@ -13,7 +13,7 @@ pub struct PlatformSpecific {
impl Default for PlatformSpecific {
fn default() -> Self {
Self {
- parent: None,
+ // parent: None,
drag_and_drop: true,
}
}
diff --git a/winit/src/window.rs b/winit/src/window.rs
index 961562bd..88cd3f14 100644
--- a/winit/src/window.rs
+++ b/winit/src/window.rs
@@ -2,67 +2,86 @@
use crate::command::{self, Command};
use iced_native::window;
-pub use window::{frames, Event, Mode, RedrawRequest, UserAttention};
+pub use window::{Event, Id, Mode, RedrawRequest, frames, UserAttention};
-/// Closes the current window and exits the application.
-pub fn close<Message>() -> Command<Message> {
- Command::single(command::Action::Window(window::Action::Close))
+/// Closes the window.
+pub fn close<Message>(id: window::Id) -> Command<Message> {
+ Command::single(command::Action::Window(id, window::Action::Close))
}
/// Begins dragging the window while the left mouse button is held.
-pub fn drag<Message>() -> Command<Message> {
- Command::single(command::Action::Window(window::Action::Drag))
+pub fn drag<Message>(id: window::Id) -> Command<Message> {
+ Command::single(command::Action::Window(id, window::Action::Drag))
+}
+
+/// Spawns a new window.
+pub fn spawn<Message>(
+ id: window::Id,
+ settings: window::Settings,
+) -> Command<Message> {
+ Command::single(command::Action::Window(
+ id,
+ window::Action::Spawn { settings },
+ ))
}
/// Resizes the window to the given logical dimensions.
-pub fn resize<Message>(width: u32, height: u32) -> Command<Message> {
- Command::single(command::Action::Window(window::Action::Resize {
- width,
- height,
- }))
+pub fn resize<Message>(
+ id: window::Id,
+ width: u32,
+ height: u32,
+) -> Command<Message> {
+ Command::single(command::Action::Window(
+ id,
+ window::Action::Resize { width, height },
+ ))
}
/// Maximizes the window.
-pub fn maximize<Message>(maximized: bool) -> Command<Message> {
- Command::single(command::Action::Window(window::Action::Maximize(
- maximized,
- )))
+pub fn maximize<Message>(id: window::Id, maximized: bool) -> Command<Message> {
+ Command::single(command::Action::Window(
+ id,
+ window::Action::Maximize(maximized),
+ ))
}
/// Minimes the window.
-pub fn minimize<Message>(minimized: bool) -> Command<Message> {
- Command::single(command::Action::Window(window::Action::Minimize(
- minimized,
- )))
+pub fn minimize<Message>(id: window::Id, minimized: bool) -> Command<Message> {
+ Command::single(command::Action::Window(
+ id,
+ window::Action::Minimize(minimized),
+ ))
}
/// Moves a window to the given logical coordinates.
-pub fn move_to<Message>(x: i32, y: i32) -> Command<Message> {
- Command::single(command::Action::Window(window::Action::Move { x, y }))
+pub fn move_to<Message>(id: window::Id, x: i32, y: i32) -> Command<Message> {
+ Command::single(command::Action::Window(id, window::Action::Move { x, y }))
}
-/// Sets the [`Mode`] of the window.
-pub fn change_mode<Message>(mode: Mode) -> Command<Message> {
- Command::single(command::Action::Window(window::Action::ChangeMode(mode)))
+/// Changes the [`Mode`] of the window.
+pub fn change_mode<Message>(id: window::Id, mode: Mode) -> Command<Message> {
+ Command::single(command::Action::Window(id, window::Action::ChangeMode(mode)))
}
/// Fetches the current [`Mode`] of the window.
pub fn fetch_mode<Message>(
+ id: window::Id,
f: impl FnOnce(Mode) -> Message + 'static,
) -> Command<Message> {
- Command::single(command::Action::Window(window::Action::FetchMode(
- Box::new(f),
- )))
+ Command::single(command::Action::Window(
+ id,
+ window::Action::FetchMode(Box::new(f)),
+ ))
}
/// Toggles the window to maximized or back.
-pub fn toggle_maximize<Message>() -> Command<Message> {
- Command::single(command::Action::Window(window::Action::ToggleMaximize))
+pub fn toggle_maximize<Message>(id: window::Id) -> Command<Message> {
+ Command::single(command::Action::Window(id, window::Action::ToggleMaximize))
}
/// Toggles the window decorations.
-pub fn toggle_decorations<Message>() -> Command<Message> {
- Command::single(command::Action::Window(window::Action::ToggleDecorations))
+pub fn toggle_decorations<Message>(id: window::Id) -> Command<Message> {
+ Command::single(command::Action::Window(id, window::Action::ToggleDecorations))
}
/// Request user attention to the window, this has no effect if the application
@@ -72,9 +91,11 @@ pub fn toggle_decorations<Message>() -> Command<Message> {
/// Providing `None` will unset the request for user attention. Unsetting the request for
/// user attention might not be done automatically by the WM when the window receives input.
pub fn request_user_attention<Message>(
+ id: window::Id,
user_attention: Option<UserAttention>,
) -> Command<Message> {
Command::single(command::Action::Window(
+ id,
window::Action::RequestUserAttention(user_attention),
))
}
@@ -85,22 +106,23 @@ pub fn request_user_attention<Message>(
/// This [`Command`] steals input focus from other applications. Do not use this method unless
/// you are certain that's what the user wants. Focus stealing can cause an extremely disruptive
/// user experience.
-pub fn gain_focus<Message>() -> Command<Message> {
- Command::single(command::Action::Window(window::Action::GainFocus))
+pub fn gain_focus<Message>(id: window::Id) -> Command<Message> {
+ Command::single(command::Action::Window(id, window::Action::GainFocus))
}
/// Changes whether or not the window will always be on top of other windows.
-pub fn change_always_on_top<Message>(on_top: bool) -> Command<Message> {
- Command::single(command::Action::Window(window::Action::ChangeAlwaysOnTop(
+pub fn change_always_on_top<Message>(id: window::Id, on_top: bool) -> Command<Message> {
+ Command::single(command::Action::Window(id, window::Action::ChangeAlwaysOnTop(
on_top,
)))
}
/// Fetches an identifier unique to the window.
pub fn fetch_id<Message>(
+ id: window::Id,
f: impl FnOnce(u64) -> Message + 'static,
) -> Command<Message> {
- Command::single(command::Action::Window(window::Action::FetchId(Box::new(
+ Command::single(command::Action::Window(id: window::Id, window::Action::FetchId(Box::new(
f,
))))
}