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-rw-r--r--core/src/button_state.rs (renamed from native/src/input/button_state.rs)0
-rw-r--r--core/src/lib.rs5
-rw-r--r--core/src/mouse.rs6
-rw-r--r--core/src/mouse/button.rs (renamed from native/src/input/mouse/button.rs)0
-rw-r--r--core/src/mouse/event.rs (renamed from native/src/input/mouse/event.rs)8
-rw-r--r--core/src/mouse_cursor.rs (renamed from native/src/mouse_cursor.rs)14
-rw-r--r--core/src/point.rs10
-rw-r--r--core/src/rectangle.rs58
-rw-r--r--examples/README.md2
-rw-r--r--examples/bezier_tool/Cargo.toml5
-rw-r--r--examples/bezier_tool/README.md3
-rw-r--r--examples/bezier_tool/src/main.rs466
-rw-r--r--examples/clock/Cargo.toml3
-rw-r--r--examples/clock/src/main.rs101
-rw-r--r--examples/custom_widget/src/main.rs2
-rw-r--r--examples/geometry/src/main.rs111
-rw-r--r--examples/integration/src/main.rs2
-rw-r--r--examples/solar_system/Cargo.toml3
-rw-r--r--examples/solar_system/src/main.rs187
-rw-r--r--native/src/input.rs4
-rw-r--r--native/src/input/keyboard.rs2
-rw-r--r--native/src/input/mouse.rs5
-rw-r--r--native/src/lib.rs6
-rw-r--r--src/lib.rs7
-rw-r--r--src/mouse.rs3
-rw-r--r--web/src/lib.rs2
-rw-r--r--wgpu/src/lib.rs2
-rw-r--r--wgpu/src/primitive.rs19
-rw-r--r--wgpu/src/renderer.rs50
-rw-r--r--wgpu/src/renderer/widget/button.rs2
-rw-r--r--wgpu/src/renderer/widget/checkbox.rs2
-rw-r--r--wgpu/src/renderer/widget/column.rs2
-rw-r--r--wgpu/src/renderer/widget/image.rs2
-rw-r--r--wgpu/src/renderer/widget/pane_grid.rs8
-rw-r--r--wgpu/src/renderer/widget/progress_bar.rs2
-rw-r--r--wgpu/src/renderer/widget/radio.rs2
-rw-r--r--wgpu/src/renderer/widget/row.rs2
-rw-r--r--wgpu/src/renderer/widget/slider.rs2
-rw-r--r--wgpu/src/renderer/widget/space.rs2
-rw-r--r--wgpu/src/renderer/widget/svg.rs2
-rw-r--r--wgpu/src/renderer/widget/text.rs2
-rw-r--r--wgpu/src/renderer/widget/text_input.rs2
-rw-r--r--wgpu/src/triangle.rs49
-rw-r--r--wgpu/src/widget/canvas.rs145
-rw-r--r--wgpu/src/widget/canvas/cache.rs96
-rw-r--r--wgpu/src/widget/canvas/cursor.rs50
-rw-r--r--wgpu/src/widget/canvas/drawable.rs12
-rw-r--r--wgpu/src/widget/canvas/event.rs6
-rw-r--r--wgpu/src/widget/canvas/frame.rs29
-rw-r--r--wgpu/src/widget/canvas/geometry.rs20
-rw-r--r--wgpu/src/widget/canvas/layer.rs25
-rw-r--r--wgpu/src/widget/canvas/layer/cache.rs128
-rw-r--r--wgpu/src/widget/canvas/program.rs41
-rw-r--r--wgpu/src/widget/canvas/stroke.rs18
-rw-r--r--winit/src/application.rs2
-rw-r--r--winit/src/conversion.rs2
56 files changed, 906 insertions, 835 deletions
diff --git a/native/src/input/button_state.rs b/core/src/button_state.rs
index 988043ba..988043ba 100644
--- a/native/src/input/button_state.rs
+++ b/core/src/button_state.rs
diff --git a/core/src/lib.rs b/core/src/lib.rs
index c2887a0b..f0072f61 100644
--- a/core/src/lib.rs
+++ b/core/src/lib.rs
@@ -15,12 +15,15 @@
#![forbid(unsafe_code)]
#![forbid(rust_2018_idioms)]
pub mod keyboard;
+pub mod mouse;
mod align;
mod background;
+mod button_state;
mod color;
mod font;
mod length;
+mod mouse_cursor;
mod point;
mod rectangle;
mod size;
@@ -28,9 +31,11 @@ mod vector;
pub use align::{Align, HorizontalAlignment, VerticalAlignment};
pub use background::Background;
+pub use button_state::ButtonState;
pub use color::Color;
pub use font::Font;
pub use length::Length;
+pub use mouse_cursor::MouseCursor;
pub use point::Point;
pub use rectangle::Rectangle;
pub use size::Size;
diff --git a/core/src/mouse.rs b/core/src/mouse.rs
new file mode 100644
index 00000000..101e04d5
--- /dev/null
+++ b/core/src/mouse.rs
@@ -0,0 +1,6 @@
+//! Reuse basic mouse types.
+mod button;
+mod event;
+
+pub use button::Button;
+pub use event::{Event, ScrollDelta};
diff --git a/native/src/input/mouse/button.rs b/core/src/mouse/button.rs
index aeb8a55d..aeb8a55d 100644
--- a/native/src/input/mouse/button.rs
+++ b/core/src/mouse/button.rs
diff --git a/native/src/input/mouse/event.rs b/core/src/mouse/event.rs
index aafc4fe3..52e9d851 100644
--- a/native/src/input/mouse/event.rs
+++ b/core/src/mouse/event.rs
@@ -1,5 +1,5 @@
use super::Button;
-use crate::input::ButtonState;
+use crate::ButtonState;
/// A mouse event.
///
@@ -26,11 +26,11 @@ pub enum Event {
/// A mouse button was pressed or released.
Input {
- /// The state of the button
- state: ButtonState,
-
/// The button identifier
button: Button,
+
+ /// The state of the button
+ state: ButtonState,
},
/// The mouse wheel was scrolled.
diff --git a/native/src/mouse_cursor.rs b/core/src/mouse_cursor.rs
index 0dad3edc..78ddb0ae 100644
--- a/native/src/mouse_cursor.rs
+++ b/core/src/mouse_cursor.rs
@@ -1,9 +1,6 @@
/// The state of the mouse cursor.
#[derive(Debug, Eq, PartialEq, Clone, Copy, PartialOrd, Ord)]
pub enum MouseCursor {
- /// The cursor is out of the bounds of the user interface.
- OutOfBounds,
-
/// The cursor is over a non-interactive widget.
Idle,
@@ -16,12 +13,15 @@ pub enum MouseCursor {
/// The cursor is over a grabbable widget.
Grab,
- /// The cursor is grabbing a widget.
- Grabbing,
-
/// The cursor is over a text widget.
Text,
+ /// The cursor is over a widget that requires precision.
+ Crosshair,
+
+ /// The cursor is grabbing a widget.
+ Grabbing,
+
/// The cursor is resizing a widget horizontally.
ResizingHorizontally,
@@ -31,6 +31,6 @@ pub enum MouseCursor {
impl Default for MouseCursor {
fn default() -> MouseCursor {
- MouseCursor::OutOfBounds
+ MouseCursor::Idle
}
}
diff --git a/core/src/point.rs b/core/src/point.rs
index 2b5ad154..3714aa2f 100644
--- a/core/src/point.rs
+++ b/core/src/point.rs
@@ -1,7 +1,7 @@
use crate::Vector;
/// A 2D point.
-#[derive(Debug, Clone, Copy, PartialEq)]
+#[derive(Debug, Clone, Copy, PartialEq, Default)]
pub struct Point {
/// The X coordinate.
pub x: f32,
@@ -67,3 +67,11 @@ impl std::ops::Sub<Vector> for Point {
}
}
}
+
+impl std::ops::Sub<Point> for Point {
+ type Output = Vector;
+
+ fn sub(self, point: Point) -> Vector {
+ Vector::new(self.x - point.x, self.y - point.y)
+ }
+}
diff --git a/core/src/rectangle.rs b/core/src/rectangle.rs
index aead6e9a..6f953137 100644
--- a/core/src/rectangle.rs
+++ b/core/src/rectangle.rs
@@ -1,4 +1,4 @@
-use crate::Point;
+use crate::{Point, Size, Vector};
/// A rectangle.
#[derive(Debug, Clone, Copy, PartialEq, Eq, Default)]
@@ -17,6 +17,35 @@ pub struct Rectangle<T = f32> {
}
impl Rectangle<f32> {
+ /// Creates a new [`Rectangle`] with its top-left corner in the given
+ /// [`Point`] and with the provided [`Size`].
+ ///
+ /// [`Rectangle`]: struct.Rectangle.html
+ /// [`Point`]: struct.Point.html
+ /// [`Size`]: struct.Size.html
+ pub fn new(top_left: Point, size: Size) -> Self {
+ Self {
+ x: top_left.x,
+ y: top_left.y,
+ width: size.width,
+ height: size.height,
+ }
+ }
+
+ /// Creates a new [`Rectangle`] with its top-left corner at the origin
+ /// and with the provided [`Size`].
+ ///
+ /// [`Rectangle`]: struct.Rectangle.html
+ /// [`Size`]: struct.Size.html
+ pub fn with_size(size: Size) -> Self {
+ Self {
+ x: 0.0,
+ y: 0.0,
+ width: size.width,
+ height: size.height,
+ }
+ }
+
/// Returns the [`Point`] at the center of the [`Rectangle`].
///
/// [`Point`]: struct.Point.html
@@ -43,6 +72,14 @@ impl Rectangle<f32> {
self.y + self.height / 2.0
}
+ /// Returns the [`Size`] of the [`Rectangle`].
+ ///
+ /// [`Size`]: struct.Size.html
+ /// [`Rectangle`]: struct.Rectangle.html
+ pub fn size(&self) -> Size {
+ Size::new(self.width, self.height)
+ }
+
/// Returns true if the given [`Point`] is contained in the [`Rectangle`].
///
/// [`Point`]: struct.Point.html
@@ -112,8 +149,23 @@ impl From<Rectangle<f32>> for Rectangle<u32> {
Rectangle {
x: rectangle.x as u32,
y: rectangle.y as u32,
- width: rectangle.width.ceil() as u32,
- height: rectangle.height.ceil() as u32,
+ width: (rectangle.width + 0.5).round() as u32,
+ height: (rectangle.height + 0.5).round() as u32,
+ }
+ }
+}
+
+impl<T> std::ops::Add<Vector<T>> for Rectangle<T>
+where
+ T: std::ops::Add<Output = T>,
+{
+ type Output = Rectangle<T>;
+
+ fn add(self, translation: Vector<T>) -> Self {
+ Rectangle {
+ x: self.x + translation.x,
+ y: self.y + translation.y,
+ ..self
}
}
}
diff --git a/examples/README.md b/examples/README.md
index 5aea51eb..5d880d71 100644
--- a/examples/README.md
+++ b/examples/README.md
@@ -69,7 +69,7 @@ cargo run --package styling
## Extras
A bunch of simpler examples exist:
-- [`bezier_tool`](bezier_tool), a Paint-like tool for drawing Bézier curves using [`lyon`].
+- [`bezier_tool`](bezier_tool), a Paint-like tool for drawing Bézier curves using the `Canvas` widget.
- [`clock`](clock), an application that uses the `Canvas` widget to draw a clock and its hands to display the current time.
- [`counter`](counter), the classic counter example explained in the [`README`](../README.md).
- [`custom_widget`](custom_widget), a demonstration of how to build a custom widget that draws a circle.
diff --git a/examples/bezier_tool/Cargo.toml b/examples/bezier_tool/Cargo.toml
index b13a0aa5..a88975a7 100644
--- a/examples/bezier_tool/Cargo.toml
+++ b/examples/bezier_tool/Cargo.toml
@@ -6,7 +6,4 @@ edition = "2018"
publish = false
[dependencies]
-iced = { path = "../.." }
-iced_native = { path = "../../native" }
-iced_wgpu = { path = "../../wgpu" }
-lyon = "0.15"
+iced = { path = "../..", features = ["canvas"] }
diff --git a/examples/bezier_tool/README.md b/examples/bezier_tool/README.md
index 933f2120..ebbb12cc 100644
--- a/examples/bezier_tool/README.md
+++ b/examples/bezier_tool/README.md
@@ -1,6 +1,6 @@
## Bézier tool
-A Paint-like tool for drawing Bézier curves using [`lyon`].
+A Paint-like tool for drawing Bézier curves using the `Canvas` widget.
The __[`main`]__ file contains all the code of the example.
@@ -16,4 +16,3 @@ cargo run --package bezier_tool
```
[`main`]: src/main.rs
-[`lyon`]: https://github.com/nical/lyon
diff --git a/examples/bezier_tool/src/main.rs b/examples/bezier_tool/src/main.rs
index fcb7733c..6473db75 100644
--- a/examples/bezier_tool/src/main.rs
+++ b/examples/bezier_tool/src/main.rs
@@ -1,291 +1,6 @@
-//! This example showcases a simple native custom widget that renders arbitrary
-//! path with `lyon`.
-mod bezier {
- // For now, to implement a custom native widget you will need to add
- // `iced_native` and `iced_wgpu` to your dependencies.
- //
- // Then, you simply need to define your widget type and implement the
- // `iced_native::Widget` trait with the `iced_wgpu::Renderer`.
- //
- // Of course, you can choose to make the implementation renderer-agnostic,
- // if you wish to, by creating your own `Renderer` trait, which could be
- // implemented by `iced_wgpu` and other renderers.
- use iced_native::{
- input, layout, Clipboard, Color, Element, Event, Font, Hasher,
- HorizontalAlignment, Layout, Length, MouseCursor, Point, Rectangle,
- Size, Vector, VerticalAlignment, Widget,
- };
- use iced_wgpu::{
- triangle::{Mesh2D, Vertex2D},
- Defaults, Primitive, Renderer,
- };
- use lyon::tessellation::{
- basic_shapes, BuffersBuilder, StrokeAttributes, StrokeOptions,
- StrokeTessellator, VertexBuffers,
- };
-
- pub struct Bezier<'a, Message> {
- state: &'a mut State,
- curves: &'a [Curve],
- // [from, to, ctrl]
- on_click: Box<dyn Fn(Curve) -> Message>,
- }
-
- #[derive(Debug, Clone, Copy)]
- pub struct Curve {
- from: Point,
- to: Point,
- control: Point,
- }
-
- #[derive(Default)]
- pub struct State {
- pending: Option<Pending>,
- }
-
- enum Pending {
- One { from: Point },
- Two { from: Point, to: Point },
- }
-
- impl<'a, Message> Bezier<'a, Message> {
- pub fn new<F>(
- state: &'a mut State,
- curves: &'a [Curve],
- on_click: F,
- ) -> Self
- where
- F: 'static + Fn(Curve) -> Message,
- {
- Self {
- state,
- curves,
- on_click: Box::new(on_click),
- }
- }
- }
-
- impl<'a, Message> Widget<Message, Renderer> for Bezier<'a, Message> {
- fn width(&self) -> Length {
- Length::Fill
- }
-
- fn height(&self) -> Length {
- Length::Fill
- }
-
- fn layout(
- &self,
- _renderer: &Renderer,
- limits: &layout::Limits,
- ) -> layout::Node {
- let size = limits
- .height(Length::Fill)
- .width(Length::Fill)
- .resolve(Size::ZERO);
- layout::Node::new(size)
- }
-
- fn draw(
- &self,
- _renderer: &mut Renderer,
- defaults: &Defaults,
- layout: Layout<'_>,
- cursor_position: Point,
- ) -> (Primitive, MouseCursor) {
- let mut buffer: VertexBuffers<Vertex2D, u32> = VertexBuffers::new();
- let mut path_builder = lyon::path::Path::builder();
-
- let bounds = layout.bounds();
-
- // Draw rectangle border with lyon.
- basic_shapes::stroke_rectangle(
- &lyon::math::Rect::new(
- lyon::math::Point::new(0.5, 0.5),
- lyon::math::Size::new(
- bounds.width - 1.0,
- bounds.height - 1.0,
- ),
- ),
- &StrokeOptions::default().with_line_width(1.0),
- &mut BuffersBuilder::new(
- &mut buffer,
- |pos: lyon::math::Point, _: StrokeAttributes| Vertex2D {
- position: pos.to_array(),
- color: [0.0, 0.0, 0.0, 1.0],
- },
- ),
- )
- .unwrap();
-
- for curve in self.curves {
- path_builder.move_to(lyon::math::Point::new(
- curve.from.x,
- curve.from.y,
- ));
-
- path_builder.quadratic_bezier_to(
- lyon::math::Point::new(curve.control.x, curve.control.y),
- lyon::math::Point::new(curve.to.x, curve.to.y),
- );
- }
-
- match self.state.pending {
- None => {}
- Some(Pending::One { from }) => {
- path_builder
- .move_to(lyon::math::Point::new(from.x, from.y));
- path_builder.line_to(lyon::math::Point::new(
- cursor_position.x - bounds.x,
- cursor_position.y - bounds.y,
- ));
- }
- Some(Pending::Two { from, to }) => {
- path_builder
- .move_to(lyon::math::Point::new(from.x, from.y));
- path_builder.quadratic_bezier_to(
- lyon::math::Point::new(
- cursor_position.x - bounds.x,
- cursor_position.y - bounds.y,
- ),
- lyon::math::Point::new(to.x, to.y),
- );
- }
- }
-
- let mut tessellator = StrokeTessellator::new();
-
- // Draw strokes with lyon.
- tessellator
- .tessellate(
- &path_builder.build(),
- &StrokeOptions::default().with_line_width(3.0),
- &mut BuffersBuilder::new(
- &mut buffer,
- |pos: lyon::math::Point, _: StrokeAttributes| {
- Vertex2D {
- position: pos.to_array(),
- color: [0.0, 0.0, 0.0, 1.0],
- }
- },
- ),
- )
- .unwrap();
-
- let mesh = Primitive::Mesh2D {
- origin: Point::new(bounds.x, bounds.y),
- buffers: Mesh2D {
- vertices: buffer.vertices,
- indices: buffer.indices,
- },
- };
-
- (
- Primitive::Clip {
- bounds,
- offset: Vector::new(0, 0),
- content: Box::new(
- if self.curves.is_empty()
- && self.state.pending.is_none()
- {
- let instructions = Primitive::Text {
- bounds: Rectangle {
- x: bounds.center_x(),
- y: bounds.center_y(),
- ..bounds
- },
- color: Color {
- a: defaults.text.color.a * 0.7,
- ..defaults.text.color
- },
- content: String::from(
- "Click to create bezier curves!",
- ),
- font: Font::Default,
- size: 30.0,
- horizontal_alignment:
- HorizontalAlignment::Center,
- vertical_alignment: VerticalAlignment::Center,
- };
-
- Primitive::Group {
- primitives: vec![mesh, instructions],
- }
- } else {
- mesh
- },
- ),
- },
- MouseCursor::OutOfBounds,
- )
- }
-
- fn hash_layout(&self, _state: &mut Hasher) {}
-
- fn on_event(
- &mut self,
- event: Event,
- layout: Layout<'_>,
- cursor_position: Point,
- messages: &mut Vec<Message>,
- _renderer: &Renderer,
- _clipboard: Option<&dyn Clipboard>,
- ) {
- let bounds = layout.bounds();
-
- if bounds.contains(cursor_position) {
- match event {
- Event::Mouse(input::mouse::Event::Input {
- state: input::ButtonState::Pressed,
- ..
- }) => {
- let new_point = Point::new(
- cursor_position.x - bounds.x,
- cursor_position.y - bounds.y,
- );
-
- match self.state.pending {
- None => {
- self.state.pending =
- Some(Pending::One { from: new_point });
- }
- Some(Pending::One { from }) => {
- self.state.pending = Some(Pending::Two {
- from,
- to: new_point,
- });
- }
- Some(Pending::Two { from, to }) => {
- self.state.pending = None;
-
- messages.push((self.on_click)(Curve {
- from,
- to,
- control: new_point,
- }));
- }
- }
- }
- _ => {}
- }
- }
- }
- }
-
- impl<'a, Message> Into<Element<'a, Message, Renderer>> for Bezier<'a, Message>
- where
- Message: 'static,
- {
- fn into(self) -> Element<'a, Message, Renderer> {
- Element::new(self)
- }
- }
-}
-
-use bezier::Bezier;
+//! This example showcases an interactive `Canvas` for drawing Bézier curves.
use iced::{
- button, Align, Button, Column, Container, Element, Length, Sandbox,
- Settings, Text,
+ button, Align, Button, Column, Element, Length, Sandbox, Settings, Text,
};
pub fn main() {
@@ -323,6 +38,7 @@ impl Sandbox for Example {
match message {
Message::AddCurve(curve) => {
self.curves.push(curve);
+ self.bezier.request_redraw();
}
Message::Clear => {
self.bezier = bezier::State::default();
@@ -332,7 +48,7 @@ impl Sandbox for Example {
}
fn view(&mut self) -> Element<Message> {
- let content = Column::new()
+ Column::new()
.padding(20)
.spacing(20)
.align_items(Align::Center)
@@ -341,22 +57,178 @@ impl Sandbox for Example {
.width(Length::Shrink)
.size(50),
)
- .push(Bezier::new(
- &mut self.bezier,
- self.curves.as_slice(),
- Message::AddCurve,
- ))
+ .push(self.bezier.view(&self.curves).map(Message::AddCurve))
.push(
Button::new(&mut self.button_state, Text::new("Clear"))
.padding(8)
.on_press(Message::Clear),
- );
+ )
+ .into()
+ }
+}
- Container::new(content)
+mod bezier {
+ use iced::{
+ canvas::{self, Canvas, Cursor, Event, Frame, Geometry, Path, Stroke},
+ mouse, ButtonState, Element, Length, MouseCursor, Point, Rectangle,
+ };
+
+ #[derive(Default)]
+ pub struct State {
+ pending: Option<Pending>,
+ cache: canvas::Cache,
+ }
+
+ impl State {
+ pub fn view<'a>(
+ &'a mut self,
+ curves: &'a [Curve],
+ ) -> Element<'a, Curve> {
+ Canvas::new(Bezier {
+ state: self,
+ curves,
+ })
.width(Length::Fill)
.height(Length::Fill)
- .center_x()
- .center_y()
.into()
+ }
+
+ pub fn request_redraw(&mut self) {
+ self.cache.clear()
+ }
+ }
+
+ struct Bezier<'a> {
+ state: &'a mut State,
+ curves: &'a [Curve],
+ }
+
+ impl<'a> canvas::Program<Curve> for Bezier<'a> {
+ fn update(
+ &mut self,
+ event: Event,
+ bounds: Rectangle,
+ cursor: Cursor,
+ ) -> Option<Curve> {
+ let cursor_position = cursor.internal_position(&bounds)?;
+
+ match event {
+ Event::Mouse(mouse_event) => match mouse_event {
+ mouse::Event::Input {
+ button: mouse::Button::Left,
+ state: ButtonState::Pressed,
+ } => match self.state.pending {
+ None => {
+ self.state.pending = Some(Pending::One {
+ from: cursor_position,
+ });
+ None
+ }
+ Some(Pending::One { from }) => {
+ self.state.pending = Some(Pending::Two {
+ from,
+ to: cursor_position,
+ });
+
+ None
+ }
+ Some(Pending::Two { from, to }) => {
+ self.state.pending = None;
+
+ Some(Curve {
+ from,
+ to,
+ control: cursor_position,
+ })
+ }
+ },
+ _ => None,
+ },
+ }
+ }
+
+ fn draw(&self, bounds: Rectangle, cursor: Cursor) -> Vec<Geometry> {
+ let content =
+ self.state.cache.draw(bounds.size(), |frame: &mut Frame| {
+ Curve::draw_all(self.curves, frame);
+
+ frame.stroke(
+ &Path::rectangle(Point::ORIGIN, frame.size()),
+ Stroke::default(),
+ );
+ });
+
+ if let Some(pending) = &self.state.pending {
+ let pending_curve = pending.draw(bounds, cursor);
+
+ vec![content, pending_curve]
+ } else {
+ vec![content]
+ }
+ }
+
+ fn mouse_cursor(
+ &self,
+ bounds: Rectangle,
+ cursor: Cursor,
+ ) -> MouseCursor {
+ if cursor.is_over(&bounds) {
+ MouseCursor::Crosshair
+ } else {
+ MouseCursor::default()
+ }
+ }
+ }
+
+ #[derive(Debug, Clone, Copy)]
+ pub struct Curve {
+ from: Point,
+ to: Point,
+ control: Point,
+ }
+
+ impl Curve {
+ fn draw_all(curves: &[Curve], frame: &mut Frame) {
+ let curves = Path::new(|p| {
+ for curve in curves {
+ p.move_to(curve.from);
+ p.quadratic_curve_to(curve.control, curve.to);
+ }
+ });
+
+ frame.stroke(&curves, Stroke::default().with_width(2.0));
+ }
+ }
+
+ #[derive(Debug, Clone, Copy)]
+ enum Pending {
+ One { from: Point },
+ Two { from: Point, to: Point },
+ }
+
+ impl Pending {
+ fn draw(&self, bounds: Rectangle, cursor: Cursor) -> Geometry {
+ let mut frame = Frame::new(bounds.size());
+
+ if let Some(cursor_position) = cursor.internal_position(&bounds) {
+ match *self {
+ Pending::One { from } => {
+ let line = Path::line(from, cursor_position);
+ frame.stroke(&line, Stroke::default().with_width(2.0));
+ }
+ Pending::Two { from, to } => {
+ let curve = Curve {
+ from,
+ to,
+ control: cursor_position,
+ };
+
+ Curve::draw_all(&[curve], &mut frame);
+ }
+ };
+ }
+
+ frame.into_geometry()
+ }
}
}
diff --git a/examples/clock/Cargo.toml b/examples/clock/Cargo.toml
index 308cbfbb..ab771405 100644
--- a/examples/clock/Cargo.toml
+++ b/examples/clock/Cargo.toml
@@ -5,9 +5,6 @@ authors = ["Héctor Ramón Jiménez <hector0193@gmail.com>"]
edition = "2018"
publish = false
-[features]
-canvas = []
-
[dependencies]
iced = { path = "../..", features = ["canvas", "async-std", "debug"] }
iced_native = { path = "../../native" }
diff --git a/examples/clock/src/main.rs b/examples/clock/src/main.rs
index 827379fa..e6b17d8a 100644
--- a/examples/clock/src/main.rs
+++ b/examples/clock/src/main.rs
@@ -1,6 +1,7 @@
use iced::{
- canvas, executor, Application, Canvas, Color, Command, Container, Element,
- Length, Point, Settings, Subscription, Vector,
+ canvas::{self, Cache, Canvas, Cursor, Geometry, LineCap, Path, Stroke},
+ executor, Application, Color, Command, Container, Element, Length, Point,
+ Rectangle, Settings, Subscription, Vector,
};
pub fn main() {
@@ -11,8 +12,8 @@ pub fn main() {
}
struct Clock {
- now: LocalTime,
- clock: canvas::layer::Cache<LocalTime>,
+ now: chrono::DateTime<chrono::Local>,
+ clock: Cache,
}
#[derive(Debug, Clone, Copy)]
@@ -28,7 +29,7 @@ impl Application for Clock {
fn new(_flags: ()) -> (Self, Command<Message>) {
(
Clock {
- now: chrono::Local::now().into(),
+ now: chrono::Local::now(),
clock: Default::default(),
},
Command::none(),
@@ -59,10 +60,9 @@ impl Application for Clock {
}
fn view(&mut self) -> Element<Message> {
- let canvas = Canvas::new()
+ let canvas = Canvas::new(self)
.width(Length::Units(400))
- .height(Length::Units(400))
- .push(self.clock.with(&self.now));
+ .height(Length::Units(400));
Container::new(canvas)
.width(Length::Fill)
@@ -74,69 +74,54 @@ impl Application for Clock {
}
}
-#[derive(Debug, PartialEq, Eq)]
-struct LocalTime {
- hour: u32,
- minute: u32,
- second: u32,
-}
-
-impl From<chrono::DateTime<chrono::Local>> for LocalTime {
- fn from(date_time: chrono::DateTime<chrono::Local>) -> LocalTime {
+impl canvas::Program<Message> for Clock {
+ fn draw(&self, bounds: Rectangle, _cursor: Cursor) -> Vec<Geometry> {
use chrono::Timelike;
- LocalTime {
- hour: date_time.hour(),
- minute: date_time.minute(),
- second: date_time.second(),
- }
- }
-}
-
-impl canvas::Drawable for LocalTime {
- fn draw(&self, frame: &mut canvas::Frame) {
- use canvas::Path;
+ let clock = self.clock.draw(bounds.size(), |frame| {
+ let center = frame.center();
+ let radius = frame.width().min(frame.height()) / 2.0;
- let center = frame.center();
- let radius = frame.width().min(frame.height()) / 2.0;
+ let background = Path::circle(center, radius);
+ frame.fill(&background, Color::from_rgb8(0x12, 0x93, 0xD8));
- let clock = Path::circle(center, radius);
- frame.fill(&clock, Color::from_rgb8(0x12, 0x93, 0xD8));
+ let short_hand =
+ Path::line(Point::ORIGIN, Point::new(0.0, -0.5 * radius));
- let short_hand =
- Path::line(Point::ORIGIN, Point::new(0.0, -0.5 * radius));
+ let long_hand =
+ Path::line(Point::ORIGIN, Point::new(0.0, -0.8 * radius));
- let long_hand =
- Path::line(Point::ORIGIN, Point::new(0.0, -0.8 * radius));
+ let thin_stroke = Stroke {
+ width: radius / 100.0,
+ color: Color::WHITE,
+ line_cap: LineCap::Round,
+ ..Stroke::default()
+ };
- let thin_stroke = canvas::Stroke {
- width: radius / 100.0,
- color: Color::WHITE,
- line_cap: canvas::LineCap::Round,
- ..canvas::Stroke::default()
- };
+ let wide_stroke = Stroke {
+ width: thin_stroke.width * 3.0,
+ ..thin_stroke
+ };
- let wide_stroke = canvas::Stroke {
- width: thin_stroke.width * 3.0,
- ..thin_stroke
- };
+ frame.translate(Vector::new(center.x, center.y));
- frame.translate(Vector::new(center.x, center.y));
+ frame.with_save(|frame| {
+ frame.rotate(hand_rotation(self.now.hour(), 12));
+ frame.stroke(&short_hand, wide_stroke);
+ });
- frame.with_save(|frame| {
- frame.rotate(hand_rotation(self.hour, 12));
- frame.stroke(&short_hand, wide_stroke);
- });
+ frame.with_save(|frame| {
+ frame.rotate(hand_rotation(self.now.minute(), 60));
+ frame.stroke(&long_hand, wide_stroke);
+ });
- frame.with_save(|frame| {
- frame.rotate(hand_rotation(self.minute, 60));
- frame.stroke(&long_hand, wide_stroke);
+ frame.with_save(|frame| {
+ frame.rotate(hand_rotation(self.now.second(), 60));
+ frame.stroke(&long_hand, thin_stroke);
+ })
});
- frame.with_save(|frame| {
- frame.rotate(hand_rotation(self.second, 60));
- frame.stroke(&long_hand, thin_stroke);
- });
+ vec![clock]
}
}
diff --git a/examples/custom_widget/src/main.rs b/examples/custom_widget/src/main.rs
index 0a570745..d0bceb73 100644
--- a/examples/custom_widget/src/main.rs
+++ b/examples/custom_widget/src/main.rs
@@ -66,7 +66,7 @@ mod circle {
border_width: 0,
border_color: Color::TRANSPARENT,
},
- MouseCursor::OutOfBounds,
+ MouseCursor::default(),
)
}
}
diff --git a/examples/geometry/src/main.rs b/examples/geometry/src/main.rs
index 13a687ab..2a3efd4a 100644
--- a/examples/geometry/src/main.rs
+++ b/examples/geometry/src/main.rs
@@ -12,7 +12,7 @@ mod rainbow {
// implemented by `iced_wgpu` and other renderers.
use iced_native::{
layout, Element, Hasher, Layout, Length, MouseCursor, Point, Size,
- Widget,
+ Vector, Widget,
};
use iced_wgpu::{
triangle::{Mesh2D, Vertex2D},
@@ -85,60 +85,63 @@ mod rainbow {
let posn_l = [0.0, b.height / 2.0];
(
- Primitive::Mesh2D {
- origin: Point::new(b.x, b.y),
- buffers: Mesh2D {
- vertices: vec![
- Vertex2D {
- position: posn_center,
- color: [1.0, 1.0, 1.0, 1.0],
- },
- Vertex2D {
- position: posn_tl,
- color: color_r,
- },
- Vertex2D {
- position: posn_t,
- color: color_o,
- },
- Vertex2D {
- position: posn_tr,
- color: color_y,
- },
- Vertex2D {
- position: posn_r,
- color: color_g,
- },
- Vertex2D {
- position: posn_br,
- color: color_gb,
- },
- Vertex2D {
- position: posn_b,
- color: color_b,
- },
- Vertex2D {
- position: posn_bl,
- color: color_i,
- },
- Vertex2D {
- position: posn_l,
- color: color_v,
- },
- ],
- indices: vec![
- 0, 1, 2, // TL
- 0, 2, 3, // T
- 0, 3, 4, // TR
- 0, 4, 5, // R
- 0, 5, 6, // BR
- 0, 6, 7, // B
- 0, 7, 8, // BL
- 0, 8, 1, // L
- ],
- },
+ Primitive::Translate {
+ translation: Vector::new(b.x, b.y),
+ content: Box::new(Primitive::Mesh2D {
+ size: b.size(),
+ buffers: Mesh2D {
+ vertices: vec![
+ Vertex2D {
+ position: posn_center,
+ color: [1.0, 1.0, 1.0, 1.0],
+ },
+ Vertex2D {
+ position: posn_tl,
+ color: color_r,
+ },
+ Vertex2D {
+ position: posn_t,
+ color: color_o,
+ },
+ Vertex2D {
+ position: posn_tr,
+ color: color_y,
+ },
+ Vertex2D {
+ position: posn_r,
+ color: color_g,
+ },
+ Vertex2D {
+ position: posn_br,
+ color: color_gb,
+ },
+ Vertex2D {
+ position: posn_b,
+ color: color_b,
+ },
+ Vertex2D {
+ position: posn_bl,
+ color: color_i,
+ },
+ Vertex2D {
+ position: posn_l,
+ color: color_v,
+ },
+ ],
+ indices: vec![
+ 0, 1, 2, // TL
+ 0, 2, 3, // T
+ 0, 3, 4, // TR
+ 0, 4, 5, // R
+ 0, 5, 6, // BR
+ 0, 6, 7, // B
+ 0, 7, 8, // BL
+ 0, 8, 1, // L
+ ],
+ },
+ }),
},
- MouseCursor::OutOfBounds,
+ MouseCursor::default(),
)
}
}
diff --git a/examples/integration/src/main.rs b/examples/integration/src/main.rs
index 7203d4b6..da571ed1 100644
--- a/examples/integration/src/main.rs
+++ b/examples/integration/src/main.rs
@@ -63,7 +63,7 @@ pub fn main() {
let mut events = Vec::new();
let mut cache = Some(Cache::default());
let mut renderer = Renderer::new(&mut device, Settings::default());
- let mut output = (Primitive::None, MouseCursor::OutOfBounds);
+ let mut output = (Primitive::None, MouseCursor::default());
let clipboard = Clipboard::new(&window);
// Initialize scene and GUI controls
diff --git a/examples/solar_system/Cargo.toml b/examples/solar_system/Cargo.toml
index c88cda50..0555aa96 100644
--- a/examples/solar_system/Cargo.toml
+++ b/examples/solar_system/Cargo.toml
@@ -5,9 +5,6 @@ authors = ["Héctor Ramón Jiménez <hector0193@gmail.com>"]
edition = "2018"
publish = false
-[features]
-canvas = []
-
[dependencies]
iced = { path = "../..", features = ["canvas", "async-std", "debug"] }
iced_native = { path = "../../native" }
diff --git a/examples/solar_system/src/main.rs b/examples/solar_system/src/main.rs
index bcd1dc71..a25e43df 100644
--- a/examples/solar_system/src/main.rs
+++ b/examples/solar_system/src/main.rs
@@ -7,8 +7,9 @@
//!
//! [1]: https://developer.mozilla.org/en-US/docs/Web/API/Canvas_API/Tutorial/Basic_animations#An_animated_solar_system
use iced::{
- canvas, executor, window, Application, Canvas, Color, Command, Container,
- Element, Length, Point, Settings, Size, Subscription, Vector,
+ canvas::{self, Cursor, Path, Stroke},
+ executor, window, Application, Canvas, Color, Command, Element, Length,
+ Point, Rectangle, Settings, Size, Subscription, Vector,
};
use std::time::Instant;
@@ -22,7 +23,6 @@ pub fn main() {
struct SolarSystem {
state: State,
- solar_system: canvas::layer::Cache<State>,
}
#[derive(Debug, Clone, Copy)]
@@ -39,7 +39,6 @@ impl Application for SolarSystem {
(
SolarSystem {
state: State::new(),
- solar_system: Default::default(),
},
Command::none(),
)
@@ -53,7 +52,6 @@ impl Application for SolarSystem {
match message {
Message::Tick(instant) => {
self.state.update(instant);
- self.solar_system.clear();
}
}
@@ -66,24 +64,20 @@ impl Application for SolarSystem {
}
fn view(&mut self) -> Element<Message> {
- let canvas = Canvas::new()
+ Canvas::new(&mut self.state)
.width(Length::Fill)
.height(Length::Fill)
- .push(self.solar_system.with(&self.state));
-
- Container::new(canvas)
- .width(Length::Fill)
- .height(Length::Fill)
- .center_x()
- .center_y()
.into()
}
}
#[derive(Debug)]
struct State {
+ space_cache: canvas::Cache,
+ system_cache: canvas::Cache,
+ cursor_position: Point,
start: Instant,
- current: Instant,
+ now: Instant,
stars: Vec<(Point, f32)>,
}
@@ -99,102 +93,123 @@ impl State {
let (width, height) = window::Settings::default().size;
State {
+ space_cache: Default::default(),
+ system_cache: Default::default(),
+ cursor_position: Point::ORIGIN,
start: now,
- current: now,
- stars: {
- use rand::Rng;
-
- let mut rng = rand::thread_rng();
-
- (0..100)
- .map(|_| {
- (
- Point::new(
- rng.gen_range(0.0, width as f32),
- rng.gen_range(0.0, height as f32),
- ),
- rng.gen_range(0.5, 1.0),
- )
- })
- .collect()
- },
+ now,
+ stars: Self::generate_stars(width, height),
}
}
pub fn update(&mut self, now: Instant) {
- self.current = now;
+ self.now = now;
+ self.system_cache.clear();
+ }
+
+ fn generate_stars(width: u32, height: u32) -> Vec<(Point, f32)> {
+ use rand::Rng;
+
+ let mut rng = rand::thread_rng();
+
+ (0..100)
+ .map(|_| {
+ (
+ Point::new(
+ rng.gen_range(
+ -(width as f32) / 2.0,
+ width as f32 / 2.0,
+ ),
+ rng.gen_range(
+ -(height as f32) / 2.0,
+ height as f32 / 2.0,
+ ),
+ ),
+ rng.gen_range(0.5, 1.0),
+ )
+ })
+ .collect()
}
}
-impl canvas::Drawable for State {
- fn draw(&self, frame: &mut canvas::Frame) {
- use canvas::{Path, Stroke};
+impl<Message> canvas::Program<Message> for State {
+ fn draw(
+ &self,
+ bounds: Rectangle,
+ _cursor: Cursor,
+ ) -> Vec<canvas::Geometry> {
use std::f32::consts::PI;
- let center = frame.center();
+ let background = self.space_cache.draw(bounds.size(), |frame| {
+ let space = Path::rectangle(Point::new(0.0, 0.0), frame.size());
- let space = Path::rectangle(Point::new(0.0, 0.0), frame.size());
+ let stars = Path::new(|path| {
+ for (p, size) in &self.stars {
+ path.rectangle(*p, Size::new(*size, *size));
+ }
+ });
- let stars = Path::new(|path| {
- for (p, size) in &self.stars {
- path.rectangle(*p, Size::new(*size, *size));
- }
+ frame.fill(&space, Color::BLACK);
+
+ frame.translate(frame.center() - Point::ORIGIN);
+ frame.fill(&stars, Color::WHITE);
});
- let sun = Path::circle(center, Self::SUN_RADIUS);
- let orbit = Path::circle(center, Self::ORBIT_RADIUS);
-
- frame.fill(&space, Color::BLACK);
- frame.fill(&stars, Color::WHITE);
- frame.fill(&sun, Color::from_rgb8(0xF9, 0xD7, 0x1C));
- frame.stroke(
- &orbit,
- Stroke {
- width: 1.0,
- color: Color::from_rgba8(0, 153, 255, 0.1),
- ..Stroke::default()
- },
- );
+ let system = self.system_cache.draw(bounds.size(), |frame| {
+ let center = frame.center();
- let elapsed = self.current - self.start;
- let elapsed_seconds = elapsed.as_secs() as f32;
- let elapsed_millis = elapsed.subsec_millis() as f32;
+ let sun = Path::circle(center, Self::SUN_RADIUS);
+ let orbit = Path::circle(center, Self::ORBIT_RADIUS);
- frame.with_save(|frame| {
- frame.translate(Vector::new(center.x, center.y));
- frame.rotate(
- (2.0 * PI / 60.0) * elapsed_seconds
- + (2.0 * PI / 60_000.0) * elapsed_millis,
- );
- frame.translate(Vector::new(Self::ORBIT_RADIUS, 0.0));
-
- let earth = Path::circle(Point::ORIGIN, Self::EARTH_RADIUS);
- let shadow = Path::rectangle(
- Point::new(0.0, -Self::EARTH_RADIUS),
- Size::new(Self::EARTH_RADIUS * 4.0, Self::EARTH_RADIUS * 2.0),
+ frame.fill(&sun, Color::from_rgb8(0xF9, 0xD7, 0x1C));
+ frame.stroke(
+ &orbit,
+ Stroke {
+ width: 1.0,
+ color: Color::from_rgba8(0, 153, 255, 0.1),
+ ..Stroke::default()
+ },
);
- frame.fill(&earth, Color::from_rgb8(0x6B, 0x93, 0xD6));
+ let elapsed = self.now - self.start;
+ let rotation = (2.0 * PI / 60.0) * elapsed.as_secs() as f32
+ + (2.0 * PI / 60_000.0) * elapsed.subsec_millis() as f32;
frame.with_save(|frame| {
- frame.rotate(
- ((2.0 * PI) / 6.0) * elapsed_seconds
- + ((2.0 * PI) / 6_000.0) * elapsed_millis,
+ frame.translate(Vector::new(center.x, center.y));
+ frame.rotate(rotation);
+ frame.translate(Vector::new(Self::ORBIT_RADIUS, 0.0));
+
+ let earth = Path::circle(Point::ORIGIN, Self::EARTH_RADIUS);
+ let shadow = Path::rectangle(
+ Point::new(0.0, -Self::EARTH_RADIUS),
+ Size::new(
+ Self::EARTH_RADIUS * 4.0,
+ Self::EARTH_RADIUS * 2.0,
+ ),
);
- frame.translate(Vector::new(0.0, Self::MOON_DISTANCE));
- let moon = Path::circle(Point::ORIGIN, Self::MOON_RADIUS);
- frame.fill(&moon, Color::WHITE);
- });
+ frame.fill(&earth, Color::from_rgb8(0x6B, 0x93, 0xD6));
- frame.fill(
- &shadow,
- Color {
- a: 0.7,
- ..Color::BLACK
- },
- );
+ frame.with_save(|frame| {
+ frame.rotate(rotation * 10.0);
+ frame.translate(Vector::new(0.0, Self::MOON_DISTANCE));
+
+ let moon = Path::circle(Point::ORIGIN, Self::MOON_RADIUS);
+ frame.fill(&moon, Color::WHITE);
+ });
+
+ frame.fill(
+ &shadow,
+ Color {
+ a: 0.7,
+ ..Color::BLACK
+ },
+ );
+ });
});
+
+ vec![background, system]
}
}
diff --git a/native/src/input.rs b/native/src/input.rs
index 097fa730..7f5114c3 100644
--- a/native/src/input.rs
+++ b/native/src/input.rs
@@ -2,6 +2,4 @@
pub mod keyboard;
pub mod mouse;
-mod button_state;
-
-pub use button_state::ButtonState;
+pub use iced_core::ButtonState;
diff --git a/native/src/input/keyboard.rs b/native/src/input/keyboard.rs
index 928bf492..220b7f17 100644
--- a/native/src/input/keyboard.rs
+++ b/native/src/input/keyboard.rs
@@ -2,4 +2,4 @@
mod event;
pub use event::Event;
-pub use iced_core::keyboard::{KeyCode, ModifiersState};
+pub use iced_core::keyboard::*;
diff --git a/native/src/input/mouse.rs b/native/src/input/mouse.rs
index 7198b233..ae3f1596 100644
--- a/native/src/input/mouse.rs
+++ b/native/src/input/mouse.rs
@@ -1,9 +1,6 @@
//! Build mouse events.
-mod button;
-mod event;
pub mod click;
-pub use button::Button;
pub use click::Click;
-pub use event::{Event, ScrollDelta};
+pub use iced_core::mouse::*;
diff --git a/native/src/lib.rs b/native/src/lib.rs
index 89612391..a3b581b3 100644
--- a/native/src/lib.rs
+++ b/native/src/lib.rs
@@ -50,13 +50,12 @@ mod clipboard;
mod element;
mod event;
mod hasher;
-mod mouse_cursor;
mod runtime;
mod user_interface;
pub use iced_core::{
- Align, Background, Color, Font, HorizontalAlignment, Length, Point,
- Rectangle, Size, Vector, VerticalAlignment,
+ Align, Background, Color, Font, HorizontalAlignment, Length, MouseCursor,
+ Point, Rectangle, Size, Vector, VerticalAlignment,
};
pub use iced_futures::{executor, futures, Command};
@@ -68,7 +67,6 @@ pub use element::Element;
pub use event::Event;
pub use hasher::Hasher;
pub use layout::Layout;
-pub use mouse_cursor::MouseCursor;
pub use renderer::Renderer;
pub use runtime::Runtime;
pub use subscription::Subscription;
diff --git a/src/lib.rs b/src/lib.rs
index 4f66cc73..c574a345 100644
--- a/src/lib.rs
+++ b/src/lib.rs
@@ -185,6 +185,7 @@ mod sandbox;
pub mod executor;
pub mod keyboard;
+pub mod mouse;
pub mod settings;
pub mod widget;
pub mod window;
@@ -206,5 +207,9 @@ use iced_web as runtime;
pub use runtime::{
futures, Align, Background, Color, Command, Font, HorizontalAlignment,
- Length, Point, Size, Subscription, Vector, VerticalAlignment,
+ Length, MouseCursor, Point, Rectangle, Size, Subscription, Vector,
+ VerticalAlignment,
};
+
+#[cfg(not(target_arch = "wasm32"))]
+pub use runtime::input::ButtonState;
diff --git a/src/mouse.rs b/src/mouse.rs
new file mode 100644
index 00000000..8be36d37
--- /dev/null
+++ b/src/mouse.rs
@@ -0,0 +1,3 @@
+//! Listen and react to mouse events.
+#[cfg(not(target_arch = "wasm32"))]
+pub use iced_winit::input::mouse::{Button, Event, ScrollDelta};
diff --git a/web/src/lib.rs b/web/src/lib.rs
index 395c0a25..c525021f 100644
--- a/web/src/lib.rs
+++ b/web/src/lib.rs
@@ -75,7 +75,7 @@ pub use element::Element;
pub use hasher::Hasher;
pub use iced_core::{
keyboard, Align, Background, Color, Font, HorizontalAlignment, Length,
- Point, Size, Vector, VerticalAlignment,
+ MouseCursor, Point, Rectangle, Size, Vector, VerticalAlignment,
};
pub use iced_futures::{executor, futures, Command};
pub use subscription::Subscription;
diff --git a/wgpu/src/lib.rs b/wgpu/src/lib.rs
index 799c1f34..30b5bb4a 100644
--- a/wgpu/src/lib.rs
+++ b/wgpu/src/lib.rs
@@ -20,7 +20,7 @@
//! [`wgpu`]: https://github.com/gfx-rs/wgpu-rs
//! [WebGPU API]: https://gpuweb.github.io/gpuweb/
//! [`wgpu_glyph`]: https://github.com/hecrj/wgpu_glyph
-#![deny(missing_docs)]
+//#![deny(missing_docs)]
#![deny(missing_debug_implementations)]
#![deny(unused_results)]
#![forbid(unsafe_code)]
diff --git a/wgpu/src/primitive.rs b/wgpu/src/primitive.rs
index 46d9e624..e73227ef 100644
--- a/wgpu/src/primitive.rs
+++ b/wgpu/src/primitive.rs
@@ -1,5 +1,5 @@
use iced_native::{
- image, svg, Background, Color, Font, HorizontalAlignment, Point, Rectangle,
+ image, svg, Background, Color, Font, HorizontalAlignment, Rectangle, Size,
Vector, VerticalAlignment,
};
@@ -70,12 +70,22 @@ pub enum Primitive {
/// The content of the clip
content: Box<Primitive>,
},
+ /// A primitive that applies a translation
+ Translate {
+ /// The translation vector
+ translation: Vector,
+
+ /// The primitive to translate
+ content: Box<Primitive>,
+ },
/// A low-level primitive to render a mesh of triangles.
///
/// It can be used to render many kinds of geometry freely.
Mesh2D {
- /// The top-left coordinate of the mesh
- origin: Point,
+ /// The size of the drawable region of the mesh.
+ ///
+ /// Any geometry that falls out of this region will be clipped.
+ size: Size,
/// The vertex and index buffers of the mesh
buffers: triangle::Mesh2D,
@@ -85,9 +95,6 @@ pub enum Primitive {
/// This can be useful if you are implementing a widget where primitive
/// generation is expensive.
Cached {
- /// The origin of the coordinate system of the cached primitives
- origin: Point,
-
/// The cached primitive
cache: Arc<Primitive>,
},
diff --git a/wgpu/src/renderer.rs b/wgpu/src/renderer.rs
index ca9364c1..dccd0d82 100644
--- a/wgpu/src/renderer.rs
+++ b/wgpu/src/renderer.rs
@@ -29,7 +29,7 @@ pub struct Renderer {
struct Layer<'a> {
bounds: Rectangle<u32>,
quads: Vec<Quad>,
- meshes: Vec<(Point, &'a triangle::Mesh2D)>,
+ meshes: Vec<(Vector, Rectangle<u32>, &'a triangle::Mesh2D)>,
text: Vec<wgpu_glyph::Section<'a>>,
#[cfg(any(feature = "image", feature = "svg"))]
@@ -48,6 +48,12 @@ impl<'a> Layer<'a> {
images: Vec::new(),
}
}
+
+ pub fn intersection(&self, rectangle: Rectangle) -> Option<Rectangle<u32>> {
+ let layer_bounds: Rectangle<f32> = self.bounds.into();
+
+ layer_bounds.intersection(&rectangle).map(Into::into)
+ }
}
impl Renderer {
@@ -214,10 +220,20 @@ impl Renderer {
border_color: border_color.into_linear(),
});
}
- Primitive::Mesh2D { origin, buffers } => {
+ Primitive::Mesh2D { size, buffers } => {
let layer = layers.last_mut().unwrap();
- layer.meshes.push((*origin + translation, buffers));
+ // Only draw visible content
+ if let Some(clip_bounds) = layer.intersection(Rectangle::new(
+ Point::new(translation.x, translation.y),
+ *size,
+ )) {
+ layer.meshes.push((
+ translation,
+ clip_bounds.into(),
+ buffers,
+ ));
+ }
}
Primitive::Clip {
bounds,
@@ -226,16 +242,10 @@ impl Renderer {
} => {
let layer = layers.last_mut().unwrap();
- let layer_bounds: Rectangle<f32> = layer.bounds.into();
-
- let clip = Rectangle {
- x: bounds.x + translation.x,
- y: bounds.y + translation.y,
- ..*bounds
- };
-
// Only draw visible content
- if let Some(clip_bounds) = layer_bounds.intersection(&clip) {
+ if let Some(clip_bounds) =
+ layer.intersection(*bounds + translation)
+ {
let clip_layer = Layer::new(clip_bounds.into());
let new_layer = Layer::new(layer.bounds);
@@ -249,15 +259,21 @@ impl Renderer {
layers.push(new_layer);
}
}
-
- Primitive::Cached { origin, cache } => {
+ Primitive::Translate {
+ translation: new_translation,
+ content,
+ } => {
self.draw_primitive(
- translation + Vector::new(origin.x, origin.y),
- &cache,
+ translation + *new_translation,
+ &content,
layers,
);
}
+ Primitive::Cached { cache } => {
+ self.draw_primitive(translation, &cache, layers);
+ }
+
#[cfg(feature = "image")]
Primitive::Image { handle, bounds } => {
let layer = layers.last_mut().unwrap();
@@ -362,8 +378,8 @@ impl Renderer {
target_width,
target_height,
scaled,
+ scale_factor,
&layer.meshes,
- bounds,
);
}
diff --git a/wgpu/src/renderer/widget/button.rs b/wgpu/src/renderer/widget/button.rs
index 359b4866..5e55873a 100644
--- a/wgpu/src/renderer/widget/button.rs
+++ b/wgpu/src/renderer/widget/button.rs
@@ -86,7 +86,7 @@ impl iced_native::button::Renderer for Renderer {
if is_mouse_over {
MouseCursor::Pointer
} else {
- MouseCursor::OutOfBounds
+ MouseCursor::default()
},
)
}
diff --git a/wgpu/src/renderer/widget/checkbox.rs b/wgpu/src/renderer/widget/checkbox.rs
index c0f1bf21..7f7f6de3 100644
--- a/wgpu/src/renderer/widget/checkbox.rs
+++ b/wgpu/src/renderer/widget/checkbox.rs
@@ -56,7 +56,7 @@ impl checkbox::Renderer for Renderer {
if is_mouse_over {
MouseCursor::Pointer
} else {
- MouseCursor::OutOfBounds
+ MouseCursor::default()
},
)
}
diff --git a/wgpu/src/renderer/widget/column.rs b/wgpu/src/renderer/widget/column.rs
index 95a7463a..e6a9d8f0 100644
--- a/wgpu/src/renderer/widget/column.rs
+++ b/wgpu/src/renderer/widget/column.rs
@@ -9,7 +9,7 @@ impl column::Renderer for Renderer {
layout: Layout<'_>,
cursor_position: Point,
) -> Self::Output {
- let mut mouse_cursor = MouseCursor::OutOfBounds;
+ let mut mouse_cursor = MouseCursor::default();
(
Primitive::Group {
diff --git a/wgpu/src/renderer/widget/image.rs b/wgpu/src/renderer/widget/image.rs
index 70dc5d97..6b7f1c60 100644
--- a/wgpu/src/renderer/widget/image.rs
+++ b/wgpu/src/renderer/widget/image.rs
@@ -16,7 +16,7 @@ impl image::Renderer for Renderer {
handle,
bounds: layout.bounds(),
},
- MouseCursor::OutOfBounds,
+ MouseCursor::default(),
)
}
}
diff --git a/wgpu/src/renderer/widget/pane_grid.rs b/wgpu/src/renderer/widget/pane_grid.rs
index 2d201fec..80e2471f 100644
--- a/wgpu/src/renderer/widget/pane_grid.rs
+++ b/wgpu/src/renderer/widget/pane_grid.rs
@@ -22,7 +22,7 @@ impl pane_grid::Renderer for Renderer {
cursor_position
};
- let mut mouse_cursor = MouseCursor::OutOfBounds;
+ let mut mouse_cursor = MouseCursor::default();
let mut dragged_pane = None;
let mut panes: Vec<_> = content
@@ -59,12 +59,12 @@ impl pane_grid::Renderer for Renderer {
height: bounds.height + 0.5,
},
offset: Vector::new(0, 0),
- content: Box::new(Primitive::Cached {
- origin: Point::new(
+ content: Box::new(Primitive::Translate {
+ translation: Vector::new(
cursor_position.x - bounds.x - bounds.width / 2.0,
cursor_position.y - bounds.y - bounds.height / 2.0,
),
- cache: std::sync::Arc::new(pane),
+ content: Box::new(pane),
}),
};
diff --git a/wgpu/src/renderer/widget/progress_bar.rs b/wgpu/src/renderer/widget/progress_bar.rs
index 34e33276..fe032fbf 100644
--- a/wgpu/src/renderer/widget/progress_bar.rs
+++ b/wgpu/src/renderer/widget/progress_bar.rs
@@ -48,7 +48,7 @@ impl progress_bar::Renderer for Renderer {
} else {
background
},
- MouseCursor::OutOfBounds,
+ MouseCursor::default(),
)
}
}
diff --git a/wgpu/src/renderer/widget/radio.rs b/wgpu/src/renderer/widget/radio.rs
index 564f066b..551700c8 100644
--- a/wgpu/src/renderer/widget/radio.rs
+++ b/wgpu/src/renderer/widget/radio.rs
@@ -57,7 +57,7 @@ impl radio::Renderer for Renderer {
if is_mouse_over {
MouseCursor::Pointer
} else {
- MouseCursor::OutOfBounds
+ MouseCursor::default()
},
)
}
diff --git a/wgpu/src/renderer/widget/row.rs b/wgpu/src/renderer/widget/row.rs
index bd9f1a04..c6a10c07 100644
--- a/wgpu/src/renderer/widget/row.rs
+++ b/wgpu/src/renderer/widget/row.rs
@@ -9,7 +9,7 @@ impl row::Renderer for Renderer {
layout: Layout<'_>,
cursor_position: Point,
) -> Self::Output {
- let mut mouse_cursor = MouseCursor::OutOfBounds;
+ let mut mouse_cursor = MouseCursor::default();
(
Primitive::Group {
diff --git a/wgpu/src/renderer/widget/slider.rs b/wgpu/src/renderer/widget/slider.rs
index c8ebd0da..335e1b92 100644
--- a/wgpu/src/renderer/widget/slider.rs
+++ b/wgpu/src/renderer/widget/slider.rs
@@ -99,7 +99,7 @@ impl slider::Renderer for Renderer {
} else if is_mouse_over {
MouseCursor::Grab
} else {
- MouseCursor::OutOfBounds
+ MouseCursor::default()
},
)
}
diff --git a/wgpu/src/renderer/widget/space.rs b/wgpu/src/renderer/widget/space.rs
index 28e05437..9ec0ed6d 100644
--- a/wgpu/src/renderer/widget/space.rs
+++ b/wgpu/src/renderer/widget/space.rs
@@ -3,6 +3,6 @@ use iced_native::{space, MouseCursor, Rectangle};
impl space::Renderer for Renderer {
fn draw(&mut self, _bounds: Rectangle) -> Self::Output {
- (Primitive::None, MouseCursor::OutOfBounds)
+ (Primitive::None, MouseCursor::default())
}
}
diff --git a/wgpu/src/renderer/widget/svg.rs b/wgpu/src/renderer/widget/svg.rs
index 67bc3fe1..4ee983ea 100644
--- a/wgpu/src/renderer/widget/svg.rs
+++ b/wgpu/src/renderer/widget/svg.rs
@@ -16,7 +16,7 @@ impl svg::Renderer for Renderer {
handle,
bounds: layout.bounds(),
},
- MouseCursor::OutOfBounds,
+ MouseCursor::default(),
)
}
}
diff --git a/wgpu/src/renderer/widget/text.rs b/wgpu/src/renderer/widget/text.rs
index f27cc430..4a4ecef4 100644
--- a/wgpu/src/renderer/widget/text.rs
+++ b/wgpu/src/renderer/widget/text.rs
@@ -55,7 +55,7 @@ impl text::Renderer for Renderer {
horizontal_alignment,
vertical_alignment,
},
- MouseCursor::OutOfBounds,
+ MouseCursor::default(),
)
}
}
diff --git a/wgpu/src/renderer/widget/text_input.rs b/wgpu/src/renderer/widget/text_input.rs
index 6f72db68..97eb0114 100644
--- a/wgpu/src/renderer/widget/text_input.rs
+++ b/wgpu/src/renderer/widget/text_input.rs
@@ -234,7 +234,7 @@ impl text_input::Renderer for Renderer {
if is_mouse_over {
MouseCursor::Text
} else {
- MouseCursor::OutOfBounds
+ MouseCursor::default()
},
)
}
diff --git a/wgpu/src/triangle.rs b/wgpu/src/triangle.rs
index 86c74fcd..246dc7ce 100644
--- a/wgpu/src/triangle.rs
+++ b/wgpu/src/triangle.rs
@@ -1,6 +1,6 @@
//! Draw meshes of triangles.
use crate::{settings, Transformation};
-use iced_native::{Point, Rectangle};
+use iced_native::{Rectangle, Vector};
use std::mem;
use zerocopy::AsBytes;
@@ -201,15 +201,15 @@ impl Pipeline {
target_width: u32,
target_height: u32,
transformation: Transformation,
- meshes: &[(Point, &Mesh2D)],
- bounds: Rectangle<u32>,
+ scale_factor: f32,
+ meshes: &[(Vector, Rectangle<u32>, &Mesh2D)],
) {
// This looks a bit crazy, but we are just counting how many vertices
// and indices we will need to handle.
// TODO: Improve readability
let (total_vertices, total_indices) = meshes
.iter()
- .map(|(_, mesh)| (mesh.vertices.len(), mesh.indices.len()))
+ .map(|(_, _, mesh)| (mesh.vertices.len(), mesh.indices.len()))
.fold((0, 0), |(total_v, total_i), (v, i)| {
(total_v + v, total_i + i)
});
@@ -230,12 +230,10 @@ impl Pipeline {
let mut last_index = 0;
// We upload everything upfront
- for (origin, mesh) in meshes {
- let transform = Uniforms {
- transform: (transformation
- * Transformation::translate(origin.x, origin.y))
- .into(),
- };
+ for (origin, _, mesh) in meshes {
+ let transform = (transformation
+ * Transformation::translate(origin.x, origin.y))
+ .into();
let vertex_buffer = device.create_buffer_with_data(
mesh.vertices.as_bytes(),
@@ -318,16 +316,19 @@ impl Pipeline {
});
render_pass.set_pipeline(&self.pipeline);
- render_pass.set_scissor_rect(
- bounds.x,
- bounds.y,
- bounds.width,
- bounds.height,
- );
for (i, (vertex_offset, index_offset, indices)) in
offsets.into_iter().enumerate()
{
+ let bounds = meshes[i].1 * scale_factor;
+
+ render_pass.set_scissor_rect(
+ bounds.x,
+ bounds.y,
+ bounds.width,
+ bounds.height,
+ );
+
render_pass.set_bind_group(
0,
&self.constants,
@@ -361,12 +362,28 @@ impl Pipeline {
#[derive(Debug, Clone, Copy, AsBytes)]
struct Uniforms {
transform: [f32; 16],
+ // We need to align this to 256 bytes to please `wgpu`...
+ // TODO: Be smarter and stop wasting memory!
+ _padding_a: [f32; 32],
+ _padding_b: [f32; 16],
}
impl Default for Uniforms {
fn default() -> Self {
Self {
transform: *Transformation::identity().as_ref(),
+ _padding_a: [0.0; 32],
+ _padding_b: [0.0; 16],
+ }
+ }
+}
+
+impl From<Transformation> for Uniforms {
+ fn from(transformation: Transformation) -> Uniforms {
+ Self {
+ transform: transformation.into(),
+ _padding_a: [0.0; 32],
+ _padding_b: [0.0; 16],
}
}
}
diff --git a/wgpu/src/widget/canvas.rs b/wgpu/src/widget/canvas.rs
index 325f90ce..a5834330 100644
--- a/wgpu/src/widget/canvas.rs
+++ b/wgpu/src/widget/canvas.rs
@@ -9,35 +9,38 @@
use crate::{Defaults, Primitive, Renderer};
use iced_native::{
- layout, Element, Hasher, Layout, Length, MouseCursor, Point, Size, Widget,
+ layout, Clipboard, Element, Hasher, Layout, Length, MouseCursor, Point,
+ Size, Vector, Widget,
};
use std::hash::Hash;
+use std::marker::PhantomData;
-pub mod layer;
pub mod path;
-mod drawable;
+mod cache;
+mod cursor;
+mod event;
mod fill;
mod frame;
+mod geometry;
+mod program;
mod stroke;
mod text;
-pub use drawable::Drawable;
+pub use cache::Cache;
+pub use cursor::Cursor;
+pub use event::Event;
pub use fill::Fill;
pub use frame::Frame;
-pub use layer::Layer;
+pub use geometry::Geometry;
pub use path::Path;
+pub use program::Program;
pub use stroke::{LineCap, LineJoin, Stroke};
pub use text::Text;
/// A widget capable of drawing 2D graphics.
///
-/// A [`Canvas`] may contain multiple layers. A [`Layer`] is drawn using the
-/// painter's algorithm. In other words, layers will be drawn on top of each
-/// other in the same order they are pushed into the [`Canvas`].
-///
/// [`Canvas`]: struct.Canvas.html
-/// [`Layer`]: layer/trait.Layer.html
///
/// # Examples
/// The repository has a couple of [examples] showcasing how to use a
@@ -58,10 +61,10 @@ pub use text::Text;
/// ```no_run
/// # mod iced {
/// # pub use iced_wgpu::canvas;
-/// # pub use iced_native::Color;
+/// # pub use iced_native::{Color, Rectangle};
/// # }
-/// use iced::canvas::{self, layer, Canvas, Drawable, Fill, Frame, Path};
-/// use iced::Color;
+/// use iced::canvas::{self, Canvas, Cursor, Fill, Frame, Geometry, Path, Program};
+/// use iced::{Color, Rectangle};
///
/// // First, we define the data we need for drawing
/// #[derive(Debug)]
@@ -69,43 +72,46 @@ pub use text::Text;
/// radius: f32,
/// }
///
-/// // Then, we implement the `Drawable` trait
-/// impl Drawable for Circle {
-/// fn draw(&self, frame: &mut Frame) {
+/// // Then, we implement the `Program` trait
+/// impl Program<()> for Circle {
+/// fn draw(&self, bounds: Rectangle, _cursor: Cursor) -> Vec<Geometry>{
+/// // We prepare a new `Frame`
+/// let mut frame = Frame::new(bounds.size());
+///
/// // We create a `Path` representing a simple circle
-/// let circle = Path::new(|p| p.circle(frame.center(), self.radius));
+/// let circle = Path::circle(frame.center(), self.radius);
///
/// // And fill it with some color
/// frame.fill(&circle, Fill::Color(Color::BLACK));
+///
+/// // Finally, we produce the geometry
+/// vec![frame.into_geometry()]
/// }
/// }
///
-/// // We can use a `Cache` to avoid unnecessary re-tessellation
-/// let cache: layer::Cache<Circle> = layer::Cache::new();
-///
-/// // Finally, we simply provide the data to our `Cache` and push the resulting
-/// // layer into a `Canvas`
-/// let canvas = Canvas::new()
-/// .push(cache.with(&Circle { radius: 50.0 }));
+/// // Finally, we simply use our `Cache` to create the `Canvas`!
+/// let canvas = Canvas::new(Circle { radius: 50.0 });
/// ```
#[derive(Debug)]
-pub struct Canvas<'a> {
+pub struct Canvas<Message, P: Program<Message>> {
width: Length,
height: Length,
- layers: Vec<Box<dyn Layer + 'a>>,
+ program: P,
+ phantom: PhantomData<Message>,
}
-impl<'a> Canvas<'a> {
+impl<Message, P: Program<Message>> Canvas<Message, P> {
const DEFAULT_SIZE: u16 = 100;
- /// Creates a new [`Canvas`] with no layers.
+ /// Creates a new [`Canvas`].
///
/// [`Canvas`]: struct.Canvas.html
- pub fn new() -> Self {
+ pub fn new(program: P) -> Self {
Canvas {
width: Length::Units(Self::DEFAULT_SIZE),
height: Length::Units(Self::DEFAULT_SIZE),
- layers: Vec::new(),
+ program,
+ phantom: PhantomData,
}
}
@@ -124,20 +130,11 @@ impl<'a> Canvas<'a> {
self.height = height;
self
}
-
- /// Adds a [`Layer`] to the [`Canvas`].
- ///
- /// It will be drawn on top of previous layers.
- ///
- /// [`Layer`]: layer/trait.Layer.html
- /// [`Canvas`]: struct.Canvas.html
- pub fn push(mut self, layer: impl Layer + 'a) -> Self {
- self.layers.push(Box::new(layer));
- self
- }
}
-impl<'a, Message> Widget<Message, Renderer> for Canvas<'a> {
+impl<Message, P: Program<Message>> Widget<Message, Renderer>
+ for Canvas<Message, P>
+{
fn width(&self) -> Length {
self.width
}
@@ -157,45 +154,77 @@ impl<'a, Message> Widget<Message, Renderer> for Canvas<'a> {
layout::Node::new(size)
}
+ fn on_event(
+ &mut self,
+ event: iced_native::Event,
+ layout: Layout<'_>,
+ cursor_position: Point,
+ messages: &mut Vec<Message>,
+ _renderer: &Renderer,
+ _clipboard: Option<&dyn Clipboard>,
+ ) {
+ let bounds = layout.bounds();
+
+ let canvas_event = match event {
+ iced_native::Event::Mouse(mouse_event) => {
+ Some(Event::Mouse(mouse_event))
+ }
+ _ => None,
+ };
+
+ let cursor = Cursor::from_window_position(cursor_position);
+
+ if let Some(canvas_event) = canvas_event {
+ if let Some(message) =
+ self.program.update(canvas_event, bounds, cursor)
+ {
+ messages.push(message);
+ }
+ }
+ }
+
fn draw(
&self,
_renderer: &mut Renderer,
_defaults: &Defaults,
layout: Layout<'_>,
- _cursor_position: Point,
+ cursor_position: Point,
) -> (Primitive, MouseCursor) {
let bounds = layout.bounds();
- let origin = Point::new(bounds.x, bounds.y);
- let size = Size::new(bounds.width, bounds.height);
+ let translation = Vector::new(bounds.x, bounds.y);
+ let cursor = Cursor::from_window_position(cursor_position);
(
- Primitive::Group {
- primitives: self
- .layers
- .iter()
- .map(|layer| Primitive::Cached {
- origin,
- cache: layer.draw(size),
- })
- .collect(),
+ Primitive::Translate {
+ translation,
+ content: Box::new(Primitive::Group {
+ primitives: self
+ .program
+ .draw(bounds, cursor)
+ .into_iter()
+ .map(Geometry::into_primitive)
+ .collect(),
+ }),
},
- MouseCursor::Idle,
+ self.program.mouse_cursor(bounds, cursor),
)
}
fn hash_layout(&self, state: &mut Hasher) {
- std::any::TypeId::of::<Canvas<'static>>().hash(state);
+ struct Marker;
+ std::any::TypeId::of::<Marker>().hash(state);
self.width.hash(state);
self.height.hash(state);
}
}
-impl<'a, Message> From<Canvas<'a>> for Element<'a, Message, Renderer>
+impl<'a, Message, P: Program<Message> + 'a> From<Canvas<Message, P>>
+ for Element<'a, Message, Renderer>
where
Message: 'static,
{
- fn from(canvas: Canvas<'a>) -> Element<'a, Message, Renderer> {
+ fn from(canvas: Canvas<Message, P>) -> Element<'a, Message, Renderer> {
Element::new(canvas)
}
}
diff --git a/wgpu/src/widget/canvas/cache.rs b/wgpu/src/widget/canvas/cache.rs
new file mode 100644
index 00000000..03643f74
--- /dev/null
+++ b/wgpu/src/widget/canvas/cache.rs
@@ -0,0 +1,96 @@
+use crate::{
+ canvas::{Frame, Geometry},
+ Primitive,
+};
+
+use iced_native::Size;
+use std::{cell::RefCell, sync::Arc};
+
+enum State {
+ Empty,
+ Filled {
+ bounds: Size,
+ primitive: Arc<Primitive>,
+ },
+}
+
+impl Default for State {
+ fn default() -> Self {
+ State::Empty
+ }
+}
+/// A simple cache that stores generated geometry to avoid recomputation.
+///
+/// A [`Cache`] will not redraw its geometry unless the dimensions of its layer
+/// change or it is explicitly cleared.
+///
+/// [`Layer`]: ../trait.Layer.html
+/// [`Cache`]: struct.Cache.html
+#[derive(Debug, Default)]
+pub struct Cache {
+ state: RefCell<State>,
+}
+
+impl Cache {
+ /// Creates a new empty [`Cache`].
+ ///
+ /// [`Cache`]: struct.Cache.html
+ pub fn new() -> Self {
+ Cache {
+ state: Default::default(),
+ }
+ }
+
+ /// Clears the cache, forcing a redraw the next time it is used.
+ ///
+ /// [`Cached`]: struct.Cached.html
+ pub fn clear(&mut self) {
+ *self.state.borrow_mut() = State::Empty;
+ }
+
+ pub fn draw(
+ &self,
+ new_bounds: Size,
+ draw_fn: impl Fn(&mut Frame),
+ ) -> Geometry {
+ use std::ops::Deref;
+
+ if let State::Filled { bounds, primitive } = self.state.borrow().deref()
+ {
+ if *bounds == new_bounds {
+ return Geometry::from_primitive(Primitive::Cached {
+ cache: primitive.clone(),
+ });
+ }
+ }
+
+ let mut frame = Frame::new(new_bounds);
+ draw_fn(&mut frame);
+
+ let primitive = {
+ let geometry = frame.into_geometry();
+
+ Arc::new(geometry.into_primitive())
+ };
+
+ *self.state.borrow_mut() = State::Filled {
+ bounds: new_bounds,
+ primitive: primitive.clone(),
+ };
+
+ Geometry::from_primitive(Primitive::Cached { cache: primitive })
+ }
+}
+
+impl std::fmt::Debug for State {
+ fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
+ match self {
+ State::Empty => write!(f, "Empty"),
+ State::Filled { primitive, bounds } => f
+ .debug_struct("Filled")
+ .field("primitive", primitive)
+ .field("bounds", bounds)
+ .finish(),
+ }
+ }
+}
diff --git a/wgpu/src/widget/canvas/cursor.rs b/wgpu/src/widget/canvas/cursor.rs
new file mode 100644
index 00000000..a559782a
--- /dev/null
+++ b/wgpu/src/widget/canvas/cursor.rs
@@ -0,0 +1,50 @@
+use iced_native::{Point, Rectangle};
+
+#[derive(Debug, Clone, Copy, PartialEq)]
+pub enum Cursor {
+ Available(Point),
+ Unavailable,
+}
+
+impl Cursor {
+ // TODO: Remove this once this type is used in `iced_native` to encode
+ // proper cursor availability
+ pub(crate) fn from_window_position(position: Point) -> Self {
+ if position.x < 0.0 || position.y < 0.0 {
+ Cursor::Unavailable
+ } else {
+ Cursor::Available(position)
+ }
+ }
+
+ pub fn position(&self) -> Option<Point> {
+ match self {
+ Cursor::Available(position) => Some(*position),
+ Cursor::Unavailable => None,
+ }
+ }
+
+ pub fn relative_position(&self, bounds: &Rectangle) -> Option<Point> {
+ match self {
+ Cursor::Available(position) => {
+ Some(Point::new(position.x - bounds.x, position.y - bounds.y))
+ }
+ _ => None,
+ }
+ }
+
+ pub fn internal_position(&self, bounds: &Rectangle) -> Option<Point> {
+ if self.is_over(bounds) {
+ self.relative_position(bounds)
+ } else {
+ None
+ }
+ }
+
+ pub fn is_over(&self, bounds: &Rectangle) -> bool {
+ match self {
+ Cursor::Available(position) => bounds.contains(*position),
+ Cursor::Unavailable => false,
+ }
+ }
+}
diff --git a/wgpu/src/widget/canvas/drawable.rs b/wgpu/src/widget/canvas/drawable.rs
deleted file mode 100644
index 6c74071c..00000000
--- a/wgpu/src/widget/canvas/drawable.rs
+++ /dev/null
@@ -1,12 +0,0 @@
-use crate::canvas::Frame;
-
-/// A type that can be drawn on a [`Frame`].
-///
-/// [`Frame`]: struct.Frame.html
-pub trait Drawable {
- /// Draws the [`Drawable`] on the given [`Frame`].
- ///
- /// [`Drawable`]: trait.Drawable.html
- /// [`Frame`]: struct.Frame.html
- fn draw(&self, frame: &mut Frame);
-}
diff --git a/wgpu/src/widget/canvas/event.rs b/wgpu/src/widget/canvas/event.rs
new file mode 100644
index 00000000..7a8b0829
--- /dev/null
+++ b/wgpu/src/widget/canvas/event.rs
@@ -0,0 +1,6 @@
+use iced_native::input::mouse;
+
+#[derive(Debug, Clone, Copy, PartialEq)]
+pub enum Event {
+ Mouse(mouse::Event),
+}
diff --git a/wgpu/src/widget/canvas/frame.rs b/wgpu/src/widget/canvas/frame.rs
index de4717f1..1c4a038a 100644
--- a/wgpu/src/widget/canvas/frame.rs
+++ b/wgpu/src/widget/canvas/frame.rs
@@ -1,7 +1,7 @@
use iced_native::{Point, Rectangle, Size, Vector};
use crate::{
- canvas::{Fill, Path, Stroke, Text},
+ canvas::{Fill, Geometry, Path, Stroke, Text},
triangle, Primitive,
};
@@ -10,8 +10,7 @@ use crate::{
/// [`Canvas`]: struct.Canvas.html
#[derive(Debug)]
pub struct Frame {
- width: f32,
- height: f32,
+ size: Size,
buffers: lyon::tessellation::VertexBuffers<triangle::Vertex2D, u32>,
primitives: Vec<Primitive>,
transforms: Transforms,
@@ -36,10 +35,9 @@ impl Frame {
/// top-left corner of its bounds.
///
/// [`Frame`]: struct.Frame.html
- pub fn new(width: f32, height: f32) -> Frame {
+ pub fn new(size: Size) -> Frame {
Frame {
- width,
- height,
+ size,
buffers: lyon::tessellation::VertexBuffers::new(),
primitives: Vec::new(),
transforms: Transforms {
@@ -57,7 +55,7 @@ impl Frame {
/// [`Frame`]: struct.Frame.html
#[inline]
pub fn width(&self) -> f32 {
- self.width
+ self.size.width
}
/// Returns the width of the [`Frame`].
@@ -65,7 +63,7 @@ impl Frame {
/// [`Frame`]: struct.Frame.html
#[inline]
pub fn height(&self) -> f32 {
- self.height
+ self.size.height
}
/// Returns the dimensions of the [`Frame`].
@@ -73,7 +71,7 @@ impl Frame {
/// [`Frame`]: struct.Frame.html
#[inline]
pub fn size(&self) -> Size {
- Size::new(self.width, self.height)
+ self.size
}
/// Returns the coordinate of the center of the [`Frame`].
@@ -81,7 +79,7 @@ impl Frame {
/// [`Frame`]: struct.Frame.html
#[inline]
pub fn center(&self) -> Point {
- Point::new(self.width / 2.0, self.height / 2.0)
+ Point::new(self.size.width / 2.0, self.size.height / 2.0)
}
/// Draws the given [`Path`] on the [`Frame`] by filling it with the
@@ -262,13 +260,14 @@ impl Frame {
self.transforms.current.is_identity = false;
}
- /// Produces the primitive representing everything drawn on the [`Frame`].
+ /// Produces the [`Geometry`] representing everything drawn on the [`Frame`].
///
/// [`Frame`]: struct.Frame.html
- pub fn into_primitive(mut self) -> Primitive {
+ /// [`Geometry`]: struct.Geometry.html
+ pub fn into_geometry(mut self) -> Geometry {
if !self.buffers.indices.is_empty() {
self.primitives.push(Primitive::Mesh2D {
- origin: Point::ORIGIN,
+ size: self.size,
buffers: triangle::Mesh2D {
vertices: self.buffers.vertices,
indices: self.buffers.indices,
@@ -276,9 +275,9 @@ impl Frame {
});
}
- Primitive::Group {
+ Geometry::from_primitive(Primitive::Group {
primitives: self.primitives,
- }
+ })
}
}
diff --git a/wgpu/src/widget/canvas/geometry.rs b/wgpu/src/widget/canvas/geometry.rs
new file mode 100644
index 00000000..12ef828f
--- /dev/null
+++ b/wgpu/src/widget/canvas/geometry.rs
@@ -0,0 +1,20 @@
+use crate::Primitive;
+
+#[derive(Debug, Clone)]
+pub struct Geometry(Primitive);
+
+impl Geometry {
+ pub(crate) fn from_primitive(primitive: Primitive) -> Self {
+ Self(primitive)
+ }
+
+ pub fn into_primitive(self) -> Primitive {
+ self.0
+ }
+}
+
+impl From<Geometry> for Primitive {
+ fn from(geometry: Geometry) -> Primitive {
+ geometry.0
+ }
+}
diff --git a/wgpu/src/widget/canvas/layer.rs b/wgpu/src/widget/canvas/layer.rs
deleted file mode 100644
index a46b7fb1..00000000
--- a/wgpu/src/widget/canvas/layer.rs
+++ /dev/null
@@ -1,25 +0,0 @@
-//! Produce, store, and reuse geometry.
-mod cache;
-
-pub use cache::Cache;
-
-use crate::Primitive;
-use iced_native::Size;
-
-use std::sync::Arc;
-
-/// A layer that can be presented at a [`Canvas`].
-///
-/// [`Canvas`]: ../struct.Canvas.html
-pub trait Layer: std::fmt::Debug {
- /// Draws the [`Layer`] in the given bounds and produces a [`Primitive`] as
- /// a result.
- ///
- /// The [`Layer`] may choose to store the produced [`Primitive`] locally and
- /// only recompute it when the bounds change, its contents change, or is
- /// otherwise explicitly cleared by other means.
- ///
- /// [`Layer`]: trait.Layer.html
- /// [`Primitive`]: ../../../enum.Primitive.html
- fn draw(&self, bounds: Size) -> Arc<Primitive>;
-}
diff --git a/wgpu/src/widget/canvas/layer/cache.rs b/wgpu/src/widget/canvas/layer/cache.rs
deleted file mode 100644
index 4f8c2bec..00000000
--- a/wgpu/src/widget/canvas/layer/cache.rs
+++ /dev/null
@@ -1,128 +0,0 @@
-use crate::{
- canvas::{Drawable, Frame, Layer},
- Primitive,
-};
-
-use iced_native::Size;
-use std::{cell::RefCell, marker::PhantomData, sync::Arc};
-
-enum State {
- Empty,
- Filled {
- bounds: Size,
- primitive: Arc<Primitive>,
- },
-}
-
-impl Default for State {
- fn default() -> Self {
- State::Empty
- }
-}
-/// A simple cache that stores generated geometry to avoid recomputation.
-///
-/// A [`Cache`] will not redraw its geometry unless the dimensions of its layer
-/// change or it is explicitly cleared.
-///
-/// [`Layer`]: ../trait.Layer.html
-/// [`Cache`]: struct.Cache.html
-#[derive(Debug)]
-pub struct Cache<T: Drawable> {
- input: PhantomData<T>,
- state: RefCell<State>,
-}
-
-impl<T> Default for Cache<T>
-where
- T: Drawable,
-{
- fn default() -> Self {
- Self {
- input: PhantomData,
- state: Default::default(),
- }
- }
-}
-
-impl<T> Cache<T>
-where
- T: Drawable + std::fmt::Debug,
-{
- /// Creates a new empty [`Cache`].
- ///
- /// [`Cache`]: struct.Cache.html
- pub fn new() -> Self {
- Cache {
- input: PhantomData,
- state: Default::default(),
- }
- }
-
- /// Clears the cache, forcing a redraw the next time it is used.
- ///
- /// [`Cached`]: struct.Cached.html
- pub fn clear(&mut self) {
- *self.state.borrow_mut() = State::Empty;
- }
-
- /// Binds the [`Cache`] with some data, producing a [`Layer`] that can be
- /// added to a [`Canvas`].
- ///
- /// [`Cache`]: struct.Cache.html
- /// [`Layer`]: ../trait.Layer.html
- /// [`Canvas`]: ../../struct.Canvas.html
- pub fn with<'a>(&'a self, input: &'a T) -> impl Layer + 'a {
- Bind {
- cache: self,
- input: input,
- }
- }
-}
-
-#[derive(Debug)]
-struct Bind<'a, T: Drawable> {
- cache: &'a Cache<T>,
- input: &'a T,
-}
-
-impl<'a, T> Layer for Bind<'a, T>
-where
- T: Drawable + std::fmt::Debug,
-{
- fn draw(&self, current_bounds: Size) -> Arc<Primitive> {
- use std::ops::Deref;
-
- if let State::Filled { bounds, primitive } =
- self.cache.state.borrow().deref()
- {
- if *bounds == current_bounds {
- return primitive.clone();
- }
- }
-
- let mut frame = Frame::new(current_bounds.width, current_bounds.height);
- self.input.draw(&mut frame);
-
- let primitive = Arc::new(frame.into_primitive());
-
- *self.cache.state.borrow_mut() = State::Filled {
- bounds: current_bounds,
- primitive: primitive.clone(),
- };
-
- primitive
- }
-}
-
-impl std::fmt::Debug for State {
- fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
- match self {
- State::Empty => write!(f, "Empty"),
- State::Filled { primitive, bounds } => f
- .debug_struct("Filled")
- .field("primitive", primitive)
- .field("bounds", bounds)
- .finish(),
- }
- }
-}
diff --git a/wgpu/src/widget/canvas/program.rs b/wgpu/src/widget/canvas/program.rs
new file mode 100644
index 00000000..f8e54514
--- /dev/null
+++ b/wgpu/src/widget/canvas/program.rs
@@ -0,0 +1,41 @@
+use crate::canvas::{Cursor, Event, Geometry};
+use iced_native::{MouseCursor, Rectangle};
+
+pub trait Program<Message> {
+ fn update(
+ &mut self,
+ _event: Event,
+ _bounds: Rectangle,
+ _cursor: Cursor,
+ ) -> Option<Message> {
+ None
+ }
+
+ fn draw(&self, bounds: Rectangle, cursor: Cursor) -> Vec<Geometry>;
+
+ fn mouse_cursor(&self, _bounds: Rectangle, _cursor: Cursor) -> MouseCursor {
+ MouseCursor::default()
+ }
+}
+
+impl<T, Message> Program<Message> for &mut T
+where
+ T: Program<Message>,
+{
+ fn update(
+ &mut self,
+ event: Event,
+ bounds: Rectangle,
+ cursor: Cursor,
+ ) -> Option<Message> {
+ T::update(self, event, bounds, cursor)
+ }
+
+ fn draw(&self, bounds: Rectangle, cursor: Cursor) -> Vec<Geometry> {
+ T::draw(self, bounds, cursor)
+ }
+
+ fn mouse_cursor(&self, bounds: Rectangle, cursor: Cursor) -> MouseCursor {
+ T::mouse_cursor(self, bounds, cursor)
+ }
+}
diff --git a/wgpu/src/widget/canvas/stroke.rs b/wgpu/src/widget/canvas/stroke.rs
index 46d669c4..e20379cd 100644
--- a/wgpu/src/widget/canvas/stroke.rs
+++ b/wgpu/src/widget/canvas/stroke.rs
@@ -14,6 +14,24 @@ pub struct Stroke {
pub line_join: LineJoin,
}
+impl Stroke {
+ pub fn with_color(self, color: Color) -> Stroke {
+ Stroke { color, ..self }
+ }
+
+ pub fn with_width(self, width: f32) -> Stroke {
+ Stroke { width, ..self }
+ }
+
+ pub fn with_line_cap(self, line_cap: LineCap) -> Stroke {
+ Stroke { line_cap, ..self }
+ }
+
+ pub fn with_line_join(self, line_join: LineJoin) -> Stroke {
+ Stroke { line_join, ..self }
+ }
+}
+
impl Default for Stroke {
fn default() -> Stroke {
Stroke {
diff --git a/winit/src/application.rs b/winit/src/application.rs
index b974711c..ae9775f7 100644
--- a/winit/src/application.rs
+++ b/winit/src/application.rs
@@ -205,7 +205,7 @@ pub trait Application: Sized {
let mut cache = Some(user_interface.into_cache());
let mut events = Vec::new();
- let mut mouse_cursor = MouseCursor::OutOfBounds;
+ let mut mouse_cursor = MouseCursor::default();
let mut modifiers = winit::event::ModifiersState::default();
debug.startup_finished();
diff --git a/winit/src/conversion.rs b/winit/src/conversion.rs
index eaa26ace..a9d9b7cd 100644
--- a/winit/src/conversion.rs
+++ b/winit/src/conversion.rs
@@ -110,12 +110,12 @@ pub fn fullscreen(
/// [`iced_native`]: https://github.com/hecrj/iced/tree/master/native
pub fn mouse_cursor(mouse_cursor: MouseCursor) -> winit::window::CursorIcon {
match mouse_cursor {
- MouseCursor::OutOfBounds => winit::window::CursorIcon::Default,
MouseCursor::Idle => winit::window::CursorIcon::Default,
MouseCursor::Pointer => winit::window::CursorIcon::Hand,
MouseCursor::Working => winit::window::CursorIcon::Progress,
MouseCursor::Grab => winit::window::CursorIcon::Grab,
MouseCursor::Grabbing => winit::window::CursorIcon::Grabbing,
+ MouseCursor::Crosshair => winit::window::CursorIcon::Crosshair,
MouseCursor::Text => winit::window::CursorIcon::Text,
MouseCursor::ResizingHorizontally => {
winit::window::CursorIcon::EwResize