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-rw-r--r--graphics/src/geometry/text.rs135
-rw-r--r--tiny_skia/src/geometry.rs99
-rw-r--r--wgpu/src/geometry.rs142
3 files changed, 191 insertions, 185 deletions
diff --git a/graphics/src/geometry/text.rs b/graphics/src/geometry/text.rs
index 0bf7ec97..d314e85e 100644
--- a/graphics/src/geometry/text.rs
+++ b/graphics/src/geometry/text.rs
@@ -1,6 +1,8 @@
use crate::core::alignment;
use crate::core::text::{LineHeight, Shaping};
-use crate::core::{Color, Font, Pixels, Point};
+use crate::core::{Color, Font, Pixels, Point, Size, Vector};
+use crate::geometry::Path;
+use crate::text;
/// A bunch of text that can be drawn to a canvas
#[derive(Debug, Clone)]
@@ -32,6 +34,137 @@ pub struct Text {
pub shaping: Shaping,
}
+impl Text {
+ /// Computes the [`Path`]s of the [`Text`] and draws them using
+ /// the given closure.
+ pub fn draw_with(&self, mut f: impl FnMut(Path, Color)) {
+ let mut font_system =
+ text::font_system().write().expect("Write font system");
+
+ let mut buffer = cosmic_text::BufferLine::new(
+ &self.content,
+ cosmic_text::AttrsList::new(text::to_attributes(self.font)),
+ text::to_shaping(self.shaping),
+ );
+
+ let layout = buffer.layout(
+ font_system.raw(),
+ self.size.0,
+ f32::MAX,
+ cosmic_text::Wrap::None,
+ );
+
+ let translation_x = match self.horizontal_alignment {
+ alignment::Horizontal::Left => self.position.x,
+ alignment::Horizontal::Center | alignment::Horizontal::Right => {
+ let mut line_width = 0.0f32;
+
+ for line in layout.iter() {
+ line_width = line_width.max(line.w);
+ }
+
+ if self.horizontal_alignment == alignment::Horizontal::Center {
+ self.position.x - line_width / 2.0
+ } else {
+ self.position.x - line_width
+ }
+ }
+ };
+
+ let translation_y = {
+ let line_height = self.line_height.to_absolute(self.size);
+
+ match self.vertical_alignment {
+ alignment::Vertical::Top => self.position.y,
+ alignment::Vertical::Center => {
+ self.position.y - line_height.0 / 2.0
+ }
+ alignment::Vertical::Bottom => self.position.y - line_height.0,
+ }
+ };
+
+ let mut swash_cache = cosmic_text::SwashCache::new();
+
+ for run in layout.iter() {
+ for glyph in run.glyphs.iter() {
+ let physical_glyph = glyph.physical((0.0, 0.0), 1.0);
+
+ let start_x = translation_x + glyph.x + glyph.x_offset;
+ let start_y = translation_y + glyph.y_offset + self.size.0;
+ let offset = Vector::new(start_x, start_y);
+
+ if let Some(commands) = swash_cache.get_outline_commands(
+ font_system.raw(),
+ physical_glyph.cache_key,
+ ) {
+ let glyph = Path::new(|path| {
+ use cosmic_text::Command;
+
+ for command in commands {
+ match command {
+ Command::MoveTo(p) => {
+ path.move_to(
+ Point::new(p.x, -p.y) + offset,
+ );
+ }
+ Command::LineTo(p) => {
+ path.line_to(
+ Point::new(p.x, -p.y) + offset,
+ );
+ }
+ Command::CurveTo(control_a, control_b, to) => {
+ path.bezier_curve_to(
+ Point::new(control_a.x, -control_a.y)
+ + offset,
+ Point::new(control_b.x, -control_b.y)
+ + offset,
+ Point::new(to.x, -to.y) + offset,
+ );
+ }
+ Command::QuadTo(control, to) => {
+ path.quadratic_curve_to(
+ Point::new(control.x, -control.y)
+ + offset,
+ Point::new(to.x, -to.y) + offset,
+ );
+ }
+ Command::Close => {
+ path.close();
+ }
+ }
+ }
+ });
+
+ f(glyph, self.color);
+ } else {
+ // TODO: Raster image support for `Canvas`
+ let [r, g, b, a] = self.color.into_rgba8();
+
+ swash_cache.with_pixels(
+ font_system.raw(),
+ physical_glyph.cache_key,
+ cosmic_text::Color::rgba(r, g, b, a),
+ |x, y, color| {
+ f(
+ Path::rectangle(
+ Point::new(x as f32, y as f32) + offset,
+ Size::new(1.0, 1.0),
+ ),
+ Color::from_rgba8(
+ color.r(),
+ color.g(),
+ color.b(),
+ color.a() as f32 / 255.0,
+ ),
+ );
+ },
+ );
+ }
+ }
+ }
+ }
+}
+
impl Default for Text {
fn default() -> Text {
Text {
diff --git a/tiny_skia/src/geometry.rs b/tiny_skia/src/geometry.rs
index 4cc04c6e..b00f4676 100644
--- a/tiny_skia/src/geometry.rs
+++ b/tiny_skia/src/geometry.rs
@@ -97,54 +97,65 @@ impl Frame {
pub fn fill_text(&mut self, text: impl Into<Text>) {
let text = text.into();
- let (position, size, line_height) = if self.transform.is_identity() {
- (text.position, text.size, text.line_height)
- } else {
- let mut position = [tiny_skia::Point {
- x: text.position.x,
- y: text.position.y,
- }];
-
- self.transform.map_points(&mut position);
-
- let (_, scale_y) = self.transform.get_scale();
-
- let size = text.size.0 * scale_y;
+ let (scale_x, scale_y) = self.transform.get_scale();
+
+ if self.transform.is_scale_translate()
+ && scale_x == scale_y
+ && scale_x > 0.0
+ && scale_y > 0.0
+ {
+ let (position, size, line_height) = if self.transform.is_identity()
+ {
+ (text.position, text.size, text.line_height)
+ } else {
+ let mut position = [tiny_skia::Point {
+ x: text.position.x,
+ y: text.position.y,
+ }];
+
+ self.transform.map_points(&mut position);
+
+ let size = text.size.0 * scale_y;
+
+ let line_height = match text.line_height {
+ LineHeight::Absolute(size) => {
+ LineHeight::Absolute(Pixels(size.0 * scale_y))
+ }
+ LineHeight::Relative(factor) => {
+ LineHeight::Relative(factor)
+ }
+ };
+
+ (
+ Point::new(position[0].x, position[0].y),
+ size.into(),
+ line_height,
+ )
+ };
- let line_height = match text.line_height {
- LineHeight::Absolute(size) => {
- LineHeight::Absolute(Pixels(size.0 * scale_y))
- }
- LineHeight::Relative(factor) => LineHeight::Relative(factor),
+ let bounds = Rectangle {
+ x: position.x,
+ y: position.y,
+ width: f32::INFINITY,
+ height: f32::INFINITY,
};
- (
- Point::new(position[0].x, position[0].y),
- size.into(),
+ // TODO: Honor layering!
+ self.primitives.push(Primitive::Text {
+ content: text.content,
+ bounds,
+ color: text.color,
+ size,
line_height,
- )
- };
-
- let bounds = Rectangle {
- x: position.x,
- y: position.y,
- width: f32::INFINITY,
- height: f32::INFINITY,
- };
-
- // TODO: Use vectorial text instead of primitive
- self.primitives.push(Primitive::Text {
- content: text.content,
- bounds,
- color: text.color,
- size,
- line_height,
- font: text.font,
- horizontal_alignment: text.horizontal_alignment,
- vertical_alignment: text.vertical_alignment,
- shaping: text.shaping,
- clip_bounds: Rectangle::with_size(Size::INFINITY),
- });
+ font: text.font,
+ horizontal_alignment: text.horizontal_alignment,
+ vertical_alignment: text.vertical_alignment,
+ shaping: text.shaping,
+ clip_bounds: Rectangle::with_size(Size::INFINITY),
+ });
+ } else {
+ text.draw_with(|path, color| self.fill(&path, color));
+ }
}
pub fn push_transform(&mut self) {
diff --git a/wgpu/src/geometry.rs b/wgpu/src/geometry.rs
index a1583a07..4d7f443e 100644
--- a/wgpu/src/geometry.rs
+++ b/wgpu/src/geometry.rs
@@ -1,7 +1,6 @@
//! Build and draw geometry.
-use crate::core::alignment;
use crate::core::text::LineHeight;
-use crate::core::{Color, Pixels, Point, Rectangle, Size, Vector};
+use crate::core::{Pixels, Point, Rectangle, Size, Vector};
use crate::graphics::color;
use crate::graphics::geometry::fill::{self, Fill};
use crate::graphics::geometry::{
@@ -9,7 +8,6 @@ use crate::graphics::geometry::{
};
use crate::graphics::gradient::{self, Gradient};
use crate::graphics::mesh::{self, Mesh};
-use crate::graphics::text::{self, cosmic_text};
use crate::primitive::{self, Primitive};
use lyon::geom::euclid;
@@ -380,143 +378,7 @@ impl Frame {
clip_bounds: Rectangle::with_size(Size::INFINITY),
});
} else {
- let mut font_system =
- text::font_system().write().expect("Write font system");
-
- let mut buffer = cosmic_text::BufferLine::new(
- &text.content,
- cosmic_text::AttrsList::new(text::to_attributes(text.font)),
- text::to_shaping(text.shaping),
- );
-
- let layout = buffer.layout(
- font_system.raw(),
- text.size.0,
- f32::MAX,
- cosmic_text::Wrap::None,
- );
-
- let translation_x = match text.horizontal_alignment {
- alignment::Horizontal::Left => text.position.x,
- alignment::Horizontal::Center
- | alignment::Horizontal::Right => {
- let mut line_width = 0.0f32;
-
- for line in layout.iter() {
- line_width = line_width.max(line.w);
- }
-
- if text.horizontal_alignment
- == alignment::Horizontal::Center
- {
- text.position.x - line_width / 2.0
- } else {
- text.position.x - line_width
- }
- }
- };
-
- let translation_y = {
- let line_height = text.line_height.to_absolute(text.size);
-
- match text.vertical_alignment {
- alignment::Vertical::Top => text.position.y,
- alignment::Vertical::Center => {
- text.position.y - line_height.0 / 2.0
- }
- alignment::Vertical::Bottom => {
- text.position.y - line_height.0
- }
- }
- };
-
- let mut swash_cache = cosmic_text::SwashCache::new();
-
- for run in layout.iter() {
- for glyph in run.glyphs.iter() {
- let physical_glyph = glyph.physical((0.0, 0.0), 1.0);
-
- let start_x = translation_x + glyph.x + glyph.x_offset;
- let start_y = translation_y + glyph.y_offset + text.size.0;
- let offset = Vector::new(start_x, start_y);
-
- if let Some(commands) = swash_cache.get_outline_commands(
- font_system.raw(),
- physical_glyph.cache_key,
- ) {
- let glyph = Path::new(|path| {
- use cosmic_text::Command;
-
- for command in commands {
- match command {
- Command::MoveTo(p) => {
- path.move_to(
- Point::new(p.x, -p.y) + offset,
- );
- }
- Command::LineTo(p) => {
- path.line_to(
- Point::new(p.x, -p.y) + offset,
- );
- }
- Command::CurveTo(
- control_a,
- control_b,
- to,
- ) => {
- path.bezier_curve_to(
- Point::new(
- control_a.x,
- -control_a.y,
- ) + offset,
- Point::new(
- control_b.x,
- -control_b.y,
- ) + offset,
- Point::new(to.x, -to.y) + offset,
- );
- }
- Command::QuadTo(control, to) => {
- path.quadratic_curve_to(
- Point::new(control.x, -control.y)
- + offset,
- Point::new(to.x, -to.y) + offset,
- );
- }
- Command::Close => {
- path.close();
- }
- }
- }
- });
-
- self.fill(&glyph, text.color);
- } else {
- // TODO: Raster image support for `Canvas`
- let [r, g, b, a] = text.color.into_rgba8();
-
- swash_cache.with_pixels(
- font_system.raw(),
- physical_glyph.cache_key,
- cosmic_text::Color::rgba(r, g, b, a),
- |x, y, color| {
- self.fill(
- &Path::rectangle(
- Point::new(x as f32, y as f32) + offset,
- Size::new(1.0, 1.0),
- ),
- Color::from_rgba8(
- color.r(),
- color.g(),
- color.b(),
- color.a() as f32 / 255.0,
- ),
- );
- },
- )
- }
- }
- }
+ text.draw_with(|path, color| self.fill(&path, color));
}
}