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-rw-r--r--core/src/rectangle.rs4
-rw-r--r--examples/bezier_tool/src/main.rs91
-rw-r--r--examples/clock/Cargo.toml3
-rw-r--r--examples/clock/src/main.rs98
-rw-r--r--examples/solar_system/Cargo.toml3
-rw-r--r--examples/solar_system/src/main.rs158
-rw-r--r--src/lib.rs2
-rw-r--r--wgpu/src/widget/canvas.rs58
-rw-r--r--wgpu/src/widget/canvas/cache.rs37
-rw-r--r--wgpu/src/widget/canvas/drawable.rs36
-rw-r--r--wgpu/src/widget/canvas/program.rs (renamed from wgpu/src/widget/canvas/state.rs)6
11 files changed, 197 insertions, 299 deletions
diff --git a/core/src/rectangle.rs b/core/src/rectangle.rs
index 87046df4..e8d0538a 100644
--- a/core/src/rectangle.rs
+++ b/core/src/rectangle.rs
@@ -135,8 +135,8 @@ impl From<Rectangle<f32>> for Rectangle<u32> {
Rectangle {
x: rectangle.x as u32,
y: rectangle.y as u32,
- width: rectangle.width.ceil() as u32,
- height: rectangle.height.ceil() as u32,
+ width: (rectangle.width + 0.5).round() as u32,
+ height: (rectangle.height + 0.5).round() as u32,
}
}
}
diff --git a/examples/bezier_tool/src/main.rs b/examples/bezier_tool/src/main.rs
index 5473bc07..2112f662 100644
--- a/examples/bezier_tool/src/main.rs
+++ b/examples/bezier_tool/src/main.rs
@@ -69,10 +69,8 @@ impl Sandbox for Example {
mod bezier {
use iced::{
- canvas::{
- self, Canvas, Drawable, Event, Frame, Geometry, Path, Stroke,
- },
- mouse, ButtonState, Element, Length, Point, Size,
+ canvas::{self, Canvas, Event, Frame, Geometry, Path, Stroke},
+ mouse, ButtonState, Element, Length, Point, Rectangle, Size,
};
#[derive(Default)]
@@ -106,8 +104,10 @@ mod bezier {
curves: &'a [Curve],
}
- impl<'a> canvas::State<Curve> for Bezier<'a> {
- fn update(&mut self, event: Event, _bounds: Size) -> Option<Curve> {
+ impl<'a> canvas::Program<Curve> for Bezier<'a> {
+ fn update(&mut self, event: Event, bounds: Size) -> Option<Curve> {
+ let bounds = Rectangle::new(Point::ORIGIN, bounds);
+
match event {
Event::Mouse(mouse_event) => match mouse_event {
mouse::Event::CursorMoved { x, y } => {
@@ -118,46 +118,55 @@ mod bezier {
mouse::Event::Input {
button: mouse::Button::Left,
state: ButtonState::Pressed,
- } => match self.state.pending {
- None => {
- self.state.pending = Some(Pending::One {
- from: self.state.cursor_position,
- });
- None
- }
- Some(Pending::One { from }) => {
- self.state.pending = Some(Pending::Two {
- from,
- to: self.state.cursor_position,
- });
-
- None
- }
- Some(Pending::Two { from, to }) => {
- self.state.pending = None;
-
- Some(Curve {
- from,
- to,
- control: self.state.cursor_position,
- })
+ } if bounds.contains(self.state.cursor_position) => {
+ match self.state.pending {
+ None => {
+ self.state.pending = Some(Pending::One {
+ from: self.state.cursor_position,
+ });
+ None
+ }
+ Some(Pending::One { from }) => {
+ self.state.pending = Some(Pending::Two {
+ from,
+ to: self.state.cursor_position,
+ });
+
+ None
+ }
+ Some(Pending::Two { from, to }) => {
+ self.state.pending = None;
+
+ Some(Curve {
+ from,
+ to,
+ control: self.state.cursor_position,
+ })
+ }
}
- },
+ }
_ => None,
},
}
}
fn draw(&self, bounds: Size) -> Vec<Geometry> {
- let curves = self.state.cache.draw(bounds, &self.curves);
+ let content = self.state.cache.draw(bounds, |frame: &mut Frame| {
+ Curve::draw_all(self.curves, frame);
+
+ frame.stroke(
+ &Path::rectangle(Point::ORIGIN, frame.size()),
+ Stroke::default(),
+ );
+ });
if let Some(pending) = &self.state.pending {
let pending_curve =
pending.draw(bounds, self.state.cursor_position);
- vec![curves, pending_curve]
+ vec![content, pending_curve]
} else {
- vec![curves]
+ vec![content]
}
}
}
@@ -169,14 +178,16 @@ mod bezier {
control: Point,
}
- impl Drawable for Curve {
- fn draw(&self, frame: &mut Frame) {
- let curve = Path::new(|p| {
- p.move_to(self.from);
- p.quadratic_curve_to(self.control, self.to);
+ impl Curve {
+ fn draw_all(curves: &[Curve], frame: &mut Frame) {
+ let curves = Path::new(|p| {
+ for curve in curves {
+ p.move_to(curve.from);
+ p.quadratic_curve_to(curve.control, curve.to);
+ }
});
- frame.stroke(&curve, Stroke::default().with_width(2.0));
+ frame.stroke(&curves, Stroke::default().with_width(2.0));
}
}
@@ -202,7 +213,7 @@ mod bezier {
control: cursor_position,
};
- curve.draw(&mut frame);
+ Curve::draw_all(&[curve], &mut frame);
}
};
diff --git a/examples/clock/Cargo.toml b/examples/clock/Cargo.toml
index 308cbfbb..ab771405 100644
--- a/examples/clock/Cargo.toml
+++ b/examples/clock/Cargo.toml
@@ -5,9 +5,6 @@ authors = ["Héctor Ramón Jiménez <hector0193@gmail.com>"]
edition = "2018"
publish = false
-[features]
-canvas = []
-
[dependencies]
iced = { path = "../..", features = ["canvas", "async-std", "debug"] }
iced_native = { path = "../../native" }
diff --git a/examples/clock/src/main.rs b/examples/clock/src/main.rs
index 8b3a92c7..c2beddef 100644
--- a/examples/clock/src/main.rs
+++ b/examples/clock/src/main.rs
@@ -1,6 +1,7 @@
use iced::{
- canvas, executor, Application, Canvas, Color, Command, Container, Element,
- Length, Point, Settings, Subscription, Vector,
+ canvas::{self, Cache, Canvas, Geometry, LineCap, Path, Stroke},
+ executor, Application, Color, Command, Container, Element, Length, Point,
+ Settings, Size, Subscription, Vector,
};
pub fn main() {
@@ -11,8 +12,8 @@ pub fn main() {
}
struct Clock {
- now: LocalTime,
- clock: canvas::Cache,
+ now: chrono::DateTime<chrono::Local>,
+ clock: Cache,
}
#[derive(Debug, Clone, Copy)]
@@ -28,7 +29,7 @@ impl Application for Clock {
fn new(_flags: ()) -> (Self, Command<Message>) {
(
Clock {
- now: chrono::Local::now().into(),
+ now: chrono::Local::now(),
clock: Default::default(),
},
Command::none(),
@@ -59,7 +60,7 @@ impl Application for Clock {
}
fn view(&mut self) -> Element<Message> {
- let canvas = Canvas::new(self.clock.with(&self.now))
+ let canvas = Canvas::new(self)
.width(Length::Units(400))
.height(Length::Units(400));
@@ -73,69 +74,54 @@ impl Application for Clock {
}
}
-#[derive(Debug, PartialEq, Eq)]
-struct LocalTime {
- hour: u32,
- minute: u32,
- second: u32,
-}
-
-impl From<chrono::DateTime<chrono::Local>> for LocalTime {
- fn from(date_time: chrono::DateTime<chrono::Local>) -> LocalTime {
+impl canvas::Program<Message> for Clock {
+ fn draw(&self, bounds: Size) -> Vec<Geometry> {
use chrono::Timelike;
- LocalTime {
- hour: date_time.hour(),
- minute: date_time.minute(),
- second: date_time.second(),
- }
- }
-}
-
-impl canvas::Drawable for LocalTime {
- fn draw(&self, frame: &mut canvas::Frame) {
- use canvas::Path;
+ let clock = self.clock.draw(bounds, |frame| {
+ let center = frame.center();
+ let radius = frame.width().min(frame.height()) / 2.0;
- let center = frame.center();
- let radius = frame.width().min(frame.height()) / 2.0;
+ let background = Path::circle(center, radius);
+ frame.fill(&background, Color::from_rgb8(0x12, 0x93, 0xD8));
- let clock = Path::circle(center, radius);
- frame.fill(&clock, Color::from_rgb8(0x12, 0x93, 0xD8));
+ let short_hand =
+ Path::line(Point::ORIGIN, Point::new(0.0, -0.5 * radius));
- let short_hand =
- Path::line(Point::ORIGIN, Point::new(0.0, -0.5 * radius));
+ let long_hand =
+ Path::line(Point::ORIGIN, Point::new(0.0, -0.8 * radius));
- let long_hand =
- Path::line(Point::ORIGIN, Point::new(0.0, -0.8 * radius));
+ let thin_stroke = Stroke {
+ width: radius / 100.0,
+ color: Color::WHITE,
+ line_cap: LineCap::Round,
+ ..Stroke::default()
+ };
- let thin_stroke = canvas::Stroke {
- width: radius / 100.0,
- color: Color::WHITE,
- line_cap: canvas::LineCap::Round,
- ..canvas::Stroke::default()
- };
+ let wide_stroke = Stroke {
+ width: thin_stroke.width * 3.0,
+ ..thin_stroke
+ };
- let wide_stroke = canvas::Stroke {
- width: thin_stroke.width * 3.0,
- ..thin_stroke
- };
+ frame.translate(Vector::new(center.x, center.y));
- frame.translate(Vector::new(center.x, center.y));
+ frame.with_save(|frame| {
+ frame.rotate(hand_rotation(self.now.hour(), 12));
+ frame.stroke(&short_hand, wide_stroke);
+ });
- frame.with_save(|frame| {
- frame.rotate(hand_rotation(self.hour, 12));
- frame.stroke(&short_hand, wide_stroke);
- });
+ frame.with_save(|frame| {
+ frame.rotate(hand_rotation(self.now.minute(), 60));
+ frame.stroke(&long_hand, wide_stroke);
+ });
- frame.with_save(|frame| {
- frame.rotate(hand_rotation(self.minute, 60));
- frame.stroke(&long_hand, wide_stroke);
+ frame.with_save(|frame| {
+ frame.rotate(hand_rotation(self.now.second(), 60));
+ frame.stroke(&long_hand, thin_stroke);
+ })
});
- frame.with_save(|frame| {
- frame.rotate(hand_rotation(self.second, 60));
- frame.stroke(&long_hand, thin_stroke);
- });
+ vec![clock]
}
}
diff --git a/examples/solar_system/Cargo.toml b/examples/solar_system/Cargo.toml
index c88cda50..0555aa96 100644
--- a/examples/solar_system/Cargo.toml
+++ b/examples/solar_system/Cargo.toml
@@ -5,9 +5,6 @@ authors = ["Héctor Ramón Jiménez <hector0193@gmail.com>"]
edition = "2018"
publish = false
-[features]
-canvas = []
-
[dependencies]
iced = { path = "../..", features = ["canvas", "async-std", "debug"] }
iced_native = { path = "../../native" }
diff --git a/examples/solar_system/src/main.rs b/examples/solar_system/src/main.rs
index 9337c7b5..e2f107bd 100644
--- a/examples/solar_system/src/main.rs
+++ b/examples/solar_system/src/main.rs
@@ -81,6 +81,12 @@ struct State {
}
impl State {
+ const SUN_RADIUS: f32 = 70.0;
+ const ORBIT_RADIUS: f32 = 150.0;
+ const EARTH_RADIUS: f32 = 12.0;
+ const MOON_RADIUS: f32 = 4.0;
+ const MOON_DISTANCE: f32 = 28.0;
+
pub fn new() -> State {
let now = Instant::now();
let (width, height) = window::Settings::default().size;
@@ -95,17 +101,6 @@ impl State {
}
}
- pub fn space(&self) -> Space<'_> {
- Space { stars: &self.stars }
- }
-
- pub fn system(&self) -> System {
- System {
- start: self.start,
- now: self.now,
- }
- }
-
pub fn update(&mut self, now: Instant) {
self.now = now;
self.system_cache.clear();
@@ -136,106 +131,81 @@ impl State {
}
}
-impl<Message> canvas::State<Message> for State {
+impl<Message> canvas::Program<Message> for State {
fn draw(&self, bounds: Size) -> Vec<canvas::Geometry> {
- vec![
- self.space_cache.draw(bounds, self.space()),
- self.system_cache.draw(bounds, self.system()),
- ]
- }
-}
+ use canvas::{Path, Stroke};
+ use std::f32::consts::PI;
-#[derive(Debug)]
-struct Space<'a> {
- stars: &'a [(Point, f32)],
-}
+ let background = self.space_cache.draw(bounds, |frame| {
+ let space = Path::rectangle(Point::new(0.0, 0.0), frame.size());
-impl canvas::Drawable for Space<'_> {
- fn draw(&self, frame: &mut canvas::Frame) {
- use canvas::Path;
+ let stars = Path::new(|path| {
+ for (p, size) in &self.stars {
+ path.rectangle(*p, Size::new(*size, *size));
+ }
+ });
- let space = Path::rectangle(Point::new(0.0, 0.0), frame.size());
+ frame.fill(&space, Color::BLACK);
- let stars = Path::new(|path| {
- for (p, size) in self.stars {
- path.rectangle(*p, Size::new(*size, *size));
- }
+ frame.translate(frame.center() - Point::ORIGIN);
+ frame.fill(&stars, Color::WHITE);
});
- frame.fill(&space, Color::BLACK);
+ let system = self.system_cache.draw(bounds, |frame| {
+ let center = frame.center();
- frame.translate(frame.center() - Point::ORIGIN);
- frame.fill(&stars, Color::WHITE);
- }
-}
+ let sun = Path::circle(center, Self::SUN_RADIUS);
+ let orbit = Path::circle(center, Self::ORBIT_RADIUS);
-#[derive(Debug)]
-struct System {
- start: Instant,
- now: Instant,
-}
-
-impl System {
- const SUN_RADIUS: f32 = 70.0;
- const ORBIT_RADIUS: f32 = 150.0;
- const EARTH_RADIUS: f32 = 12.0;
- const MOON_RADIUS: f32 = 4.0;
- const MOON_DISTANCE: f32 = 28.0;
-}
-
-impl canvas::Drawable for System {
- fn draw(&self, frame: &mut canvas::Frame) {
- use canvas::{Path, Stroke};
- use std::f32::consts::PI;
-
- let center = frame.center();
-
- let sun = Path::circle(center, Self::SUN_RADIUS);
- let orbit = Path::circle(center, Self::ORBIT_RADIUS);
-
- frame.fill(&sun, Color::from_rgb8(0xF9, 0xD7, 0x1C));
- frame.stroke(
- &orbit,
- Stroke {
- width: 1.0,
- color: Color::from_rgba8(0, 153, 255, 0.1),
- ..Stroke::default()
- },
- );
+ frame.fill(&sun, Color::from_rgb8(0xF9, 0xD7, 0x1C));
+ frame.stroke(
+ &orbit,
+ Stroke {
+ width: 1.0,
+ color: Color::from_rgba8(0, 153, 255, 0.1),
+ ..Stroke::default()
+ },
+ );
- let elapsed = self.now - self.start;
- let rotation = (2.0 * PI / 60.0) * elapsed.as_secs() as f32
- + (2.0 * PI / 60_000.0) * elapsed.subsec_millis() as f32;
+ let elapsed = self.now - self.start;
+ let rotation = (2.0 * PI / 60.0) * elapsed.as_secs() as f32
+ + (2.0 * PI / 60_000.0) * elapsed.subsec_millis() as f32;
- frame.with_save(|frame| {
- frame.translate(Vector::new(center.x, center.y));
- frame.rotate(rotation);
- frame.translate(Vector::new(Self::ORBIT_RADIUS, 0.0));
+ frame.with_save(|frame| {
+ frame.translate(Vector::new(center.x, center.y));
+ frame.rotate(rotation);
+ frame.translate(Vector::new(Self::ORBIT_RADIUS, 0.0));
+
+ let earth = Path::circle(Point::ORIGIN, Self::EARTH_RADIUS);
+ let shadow = Path::rectangle(
+ Point::new(0.0, -Self::EARTH_RADIUS),
+ Size::new(
+ Self::EARTH_RADIUS * 4.0,
+ Self::EARTH_RADIUS * 2.0,
+ ),
+ );
- let earth = Path::circle(Point::ORIGIN, Self::EARTH_RADIUS);
- let shadow = Path::rectangle(
- Point::new(0.0, -Self::EARTH_RADIUS),
- Size::new(Self::EARTH_RADIUS * 4.0, Self::EARTH_RADIUS * 2.0),
- );
+ frame.fill(&earth, Color::from_rgb8(0x6B, 0x93, 0xD6));
- frame.fill(&earth, Color::from_rgb8(0x6B, 0x93, 0xD6));
+ frame.with_save(|frame| {
+ frame.rotate(rotation * 10.0);
+ frame.translate(Vector::new(0.0, Self::MOON_DISTANCE));
- frame.with_save(|frame| {
- frame.rotate(rotation * 10.0);
- frame.translate(Vector::new(0.0, Self::MOON_DISTANCE));
+ let moon = Path::circle(Point::ORIGIN, Self::MOON_RADIUS);
+ frame.fill(&moon, Color::WHITE);
+ });
- let moon = Path::circle(Point::ORIGIN, Self::MOON_RADIUS);
- frame.fill(&moon, Color::WHITE);
+ frame.fill(
+ &shadow,
+ Color {
+ a: 0.7,
+ ..Color::BLACK
+ },
+ );
});
-
- frame.fill(
- &shadow,
- Color {
- a: 0.7,
- ..Color::BLACK
- },
- );
});
+
+ vec![background, system]
}
}
diff --git a/src/lib.rs b/src/lib.rs
index 77044984..eee7a6ee 100644
--- a/src/lib.rs
+++ b/src/lib.rs
@@ -207,7 +207,7 @@ use iced_web as runtime;
pub use runtime::{
futures, Align, Background, Color, Command, Font, HorizontalAlignment,
- Length, Point, Size, Subscription, Vector, VerticalAlignment,
+ Length, Point, Rectangle, Size, Subscription, Vector, VerticalAlignment,
};
#[cfg(not(target_arch = "wasm32"))]
diff --git a/wgpu/src/widget/canvas.rs b/wgpu/src/widget/canvas.rs
index 044bc3ec..c0506cf7 100644
--- a/wgpu/src/widget/canvas.rs
+++ b/wgpu/src/widget/canvas.rs
@@ -18,34 +18,27 @@ use std::marker::PhantomData;
pub mod path;
mod cache;
-mod drawable;
mod event;
mod fill;
mod frame;
mod geometry;
-mod state;
+mod program;
mod stroke;
mod text;
pub use cache::Cache;
-pub use drawable::Drawable;
pub use event::Event;
pub use fill::Fill;
pub use frame::Frame;
pub use geometry::Geometry;
pub use path::Path;
-pub use state::State;
+pub use program::Program;
pub use stroke::{LineCap, LineJoin, Stroke};
pub use text::Text;
/// A widget capable of drawing 2D graphics.
///
-/// A [`Canvas`] may contain multiple layers. A [`Layer`] is drawn using the
-/// painter's algorithm. In other words, layers will be drawn on top of each
-/// other in the same order they are pushed into the [`Canvas`].
-///
/// [`Canvas`]: struct.Canvas.html
-/// [`Layer`]: layer/trait.Layer.html
///
/// # Examples
/// The repository has a couple of [examples] showcasing how to use a
@@ -66,10 +59,10 @@ pub use text::Text;
/// ```no_run
/// # mod iced {
/// # pub use iced_wgpu::canvas;
-/// # pub use iced_native::Color;
+/// # pub use iced_native::{Color, Size};
/// # }
-/// use iced::canvas::{self, Cache, Canvas, Drawable, Fill, Frame, Path};
-/// use iced::Color;
+/// use iced::canvas::{self, Cache, Canvas, Fill, Frame, Geometry, Path, Program};
+/// use iced::{Color, Size};
///
/// // First, we define the data we need for drawing
/// #[derive(Debug)]
@@ -77,42 +70,45 @@ pub use text::Text;
/// radius: f32,
/// }
///
-/// // Then, we implement the `Drawable` trait
-/// impl Drawable for Circle {
-/// fn draw(&self, frame: &mut Frame) {
+/// // Then, we implement the `Program` trait
+/// impl Program<()> for Circle {
+/// fn draw(&self, bounds: Size) -> Vec<Geometry>{
+/// // We prepare a new `Frame`
+/// let mut frame = Frame::new(bounds);
+///
/// // We create a `Path` representing a simple circle
/// let circle = Path::circle(frame.center(), self.radius);
///
/// // And fill it with some color
/// frame.fill(&circle, Fill::Color(Color::BLACK));
+///
+/// // Finally, we produce the geometry
+/// vec![frame.into_geometry()]
/// }
/// }
///
-/// // We can use a `Cache` to avoid unnecessary re-tessellation
-/// let cache = Cache::new();
-///
/// // Finally, we simply use our `Cache` to create the `Canvas`!
-/// let canvas: Canvas<_, ()> = Canvas::new(cache.with(Circle { radius: 50.0 }));
+/// let canvas = Canvas::new(Circle { radius: 50.0 });
/// ```
#[derive(Debug)]
-pub struct Canvas<S: State<Message>, Message> {
+pub struct Canvas<Message, P: Program<Message>> {
width: Length,
height: Length,
- state: S,
+ program: P,
phantom: PhantomData<Message>,
}
-impl<Message, S: State<Message>> Canvas<S, Message> {
+impl<Message, P: Program<Message>> Canvas<Message, P> {
const DEFAULT_SIZE: u16 = 100;
- /// Creates a new [`Canvas`] with no layers.
+ /// Creates a new [`Canvas`].
///
/// [`Canvas`]: struct.Canvas.html
- pub fn new(state: S) -> Self {
+ pub fn new(program: P) -> Self {
Canvas {
width: Length::Units(Self::DEFAULT_SIZE),
height: Length::Units(Self::DEFAULT_SIZE),
- state,
+ program,
phantom: PhantomData,
}
}
@@ -134,8 +130,8 @@ impl<Message, S: State<Message>> Canvas<S, Message> {
}
}
-impl<Message, S: State<Message>> Widget<Message, Renderer>
- for Canvas<S, Message>
+impl<Message, P: Program<Message>> Widget<Message, Renderer>
+ for Canvas<Message, P>
{
fn width(&self) -> Length {
self.width
@@ -184,7 +180,7 @@ impl<Message, S: State<Message>> Widget<Message, Renderer>
if let Some(canvas_event) = canvas_event {
if let Some(message) =
- self.state.update(canvas_event, bounds.size())
+ self.program.update(canvas_event, bounds.size())
{
messages.push(message);
}
@@ -207,7 +203,7 @@ impl<Message, S: State<Message>> Widget<Message, Renderer>
translation,
content: Box::new(Primitive::Group {
primitives: self
- .state
+ .program
.draw(size)
.into_iter()
.map(Geometry::into_primitive)
@@ -227,12 +223,12 @@ impl<Message, S: State<Message>> Widget<Message, Renderer>
}
}
-impl<'a, Message, S: State<Message> + 'a> From<Canvas<S, Message>>
+impl<'a, Message, P: Program<Message> + 'a> From<Canvas<Message, P>>
for Element<'a, Message, Renderer>
where
Message: 'static,
{
- fn from(canvas: Canvas<S, Message>) -> Element<'a, Message, Renderer> {
+ fn from(canvas: Canvas<Message, P>) -> Element<'a, Message, Renderer> {
Element::new(canvas)
}
}
diff --git a/wgpu/src/widget/canvas/cache.rs b/wgpu/src/widget/canvas/cache.rs
index 2beed0f7..03643f74 100644
--- a/wgpu/src/widget/canvas/cache.rs
+++ b/wgpu/src/widget/canvas/cache.rs
@@ -1,5 +1,5 @@
use crate::{
- canvas::{Drawable, Frame, Geometry},
+ canvas::{Frame, Geometry},
Primitive,
};
@@ -48,10 +48,11 @@ impl Cache {
*self.state.borrow_mut() = State::Empty;
}
- pub fn draw<T>(&self, new_bounds: Size, input: T) -> Geometry
- where
- T: Drawable + std::fmt::Debug,
- {
+ pub fn draw(
+ &self,
+ new_bounds: Size,
+ draw_fn: impl Fn(&mut Frame),
+ ) -> Geometry {
use std::ops::Deref;
if let State::Filled { bounds, primitive } = self.state.borrow().deref()
@@ -64,7 +65,7 @@ impl Cache {
}
let mut frame = Frame::new(new_bounds);
- input.draw(&mut frame);
+ draw_fn(&mut frame);
let primitive = {
let geometry = frame.into_geometry();
@@ -79,30 +80,6 @@ impl Cache {
Geometry::from_primitive(Primitive::Cached { cache: primitive })
}
-
- pub fn with<'a, T, Message>(
- &'a self,
- input: T,
- ) -> impl crate::canvas::State<Message> + 'a
- where
- T: Drawable + std::fmt::Debug + 'a,
- {
- Bind { cache: self, input }
- }
-}
-
-struct Bind<'a, T> {
- cache: &'a Cache,
- input: T,
-}
-
-impl<'a, T, Message> crate::canvas::State<Message> for Bind<'a, T>
-where
- T: Drawable + std::fmt::Debug + 'a,
-{
- fn draw(&self, bounds: Size) -> Vec<Geometry> {
- vec![self.cache.draw(bounds, &self.input)]
- }
}
impl std::fmt::Debug for State {
diff --git a/wgpu/src/widget/canvas/drawable.rs b/wgpu/src/widget/canvas/drawable.rs
deleted file mode 100644
index 5209fa6f..00000000
--- a/wgpu/src/widget/canvas/drawable.rs
+++ /dev/null
@@ -1,36 +0,0 @@
-use crate::canvas::Frame;
-
-/// A type that can be drawn on a [`Frame`].
-///
-/// [`Frame`]: struct.Frame.html
-pub trait Drawable {
- /// Draws the [`Drawable`] on the given [`Frame`].
- ///
- /// [`Drawable`]: trait.Drawable.html
- /// [`Frame`]: struct.Frame.html
- fn draw(&self, frame: &mut Frame);
-}
-
-impl<'a> Drawable for dyn Fn(&mut Frame) + 'a {
- fn draw(&self, frame: &mut Frame) {
- self(frame)
- }
-}
-
-impl<T> Drawable for &T
-where
- T: Drawable,
-{
- fn draw(&self, frame: &mut Frame) {
- T::draw(self, frame)
- }
-}
-
-impl<T> Drawable for &[T]
-where
- T: Drawable,
-{
- fn draw(&self, frame: &mut Frame) {
- self.iter().for_each(|drawable| drawable.draw(frame));
- }
-}
diff --git a/wgpu/src/widget/canvas/state.rs b/wgpu/src/widget/canvas/program.rs
index ab433dd1..8e35fdfb 100644
--- a/wgpu/src/widget/canvas/state.rs
+++ b/wgpu/src/widget/canvas/program.rs
@@ -1,6 +1,6 @@
use crate::canvas::{Event, Geometry, Size};
-pub trait State<Message> {
+pub trait Program<Message> {
fn update(&mut self, _event: Event, _bounds: Size) -> Option<Message> {
None
}
@@ -8,9 +8,9 @@ pub trait State<Message> {
fn draw(&self, bounds: Size) -> Vec<Geometry>;
}
-impl<T, Message> State<Message> for &mut T
+impl<T, Message> Program<Message> for &mut T
where
- T: State<Message>,
+ T: Program<Message>,
{
fn update(&mut self, event: Event, bounds: Size) -> Option<Message> {
T::update(self, event, bounds)