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Diffstat (limited to '')
-rw-r--r-- | wgpu/src/transformation.rs | 11 |
1 files changed, 0 insertions, 11 deletions
diff --git a/wgpu/src/transformation.rs b/wgpu/src/transformation.rs index ed80b31a..53583e7e 100644 --- a/wgpu/src/transformation.rs +++ b/wgpu/src/transformation.rs @@ -2,10 +2,6 @@ use nalgebra::Matrix3; use std::ops::Mul; /// A 2D transformation matrix. -/// -/// It can be used to apply a transformation to a [`Target`]. -/// -/// [`Target`]: struct.Target.html #[derive(Debug, Clone, Copy, PartialEq)] pub struct Transformation(Matrix3<f32>); @@ -16,11 +12,6 @@ impl Transformation { } /// Creates an orthographic projection. - /// - /// You should rarely need this. On creation, a [`Target`] is automatically - /// set up with the correct orthographic projection. - /// - /// [`Target`]: struct.Target.html #[rustfmt::skip] pub fn orthographic(width: u16, height: u16) -> Transformation { Transformation(nalgebra::Matrix3::new( @@ -31,8 +22,6 @@ impl Transformation { } /// Creates a translate transformation. - /// - /// You can use this to pan your camera, for example. pub fn translate(x: f32, y: f32) -> Transformation { Transformation(Matrix3::new_translation(&nalgebra::Vector2::new(x, y))) } |