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-rw-r--r--examples/tour.rs2
-rw-r--r--native/src/renderer/null.rs9
-rw-r--r--native/src/widget.rs2
-rw-r--r--native/src/widget/scrollable.rs73
-rw-r--r--wgpu/src/renderer/widget/scrollable.rs84
5 files changed, 119 insertions, 51 deletions
diff --git a/examples/tour.rs b/examples/tour.rs
index 0121c3bd..6b366957 100644
--- a/examples/tour.rs
+++ b/examples/tour.rs
@@ -145,7 +145,7 @@ impl Steps {
Step::Debugger,
Step::End,
],
- current: 0,
+ current: 6,
}
}
diff --git a/native/src/renderer/null.rs b/native/src/renderer/null.rs
index 182f033a..c8852ad1 100644
--- a/native/src/renderer/null.rs
+++ b/native/src/renderer/null.rs
@@ -1,7 +1,7 @@
use crate::{
button, checkbox, column, radio, row, scrollable, text, text_input,
Background, Color, Element, Font, HorizontalAlignment, Layout, Point,
- Rectangle, Renderer, Size, VerticalAlignment,
+ Rectangle, Renderer, ScrollbarGrab, Size, VerticalAlignment,
};
/// A renderer that does nothing.
@@ -61,13 +61,14 @@ impl text::Renderer for Null {
}
impl scrollable::Renderer for Null {
- fn is_mouse_over_scrollbar(
+ fn scrollbar_grab(
&self,
_bounds: Rectangle,
_content_bounds: Rectangle,
+ _offset: u32,
_cursor_position: Point,
- ) -> bool {
- false
+ ) -> Option<ScrollbarGrab> {
+ None
}
fn draw(
diff --git a/native/src/widget.rs b/native/src/widget.rs
index 71dcdc0d..a2d3aa12 100644
--- a/native/src/widget.rs
+++ b/native/src/widget.rs
@@ -47,7 +47,7 @@ pub use radio::Radio;
#[doc(no_inline)]
pub use row::Row;
#[doc(no_inline)]
-pub use scrollable::Scrollable;
+pub use scrollable::{Scrollable, ScrollbarGrab};
#[doc(no_inline)]
pub use slider::Slider;
#[doc(no_inline)]
diff --git a/native/src/widget/scrollable.rs b/native/src/widget/scrollable.rs
index 678d837a..fed7f54e 100644
--- a/native/src/widget/scrollable.rs
+++ b/native/src/widget/scrollable.rs
@@ -150,9 +150,11 @@ where
let content = layout.children().next().unwrap();
let content_bounds = content.bounds();
- let is_mouse_over_scrollbar = renderer.is_mouse_over_scrollbar(
+ let offset = self.state.offset(bounds, content_bounds);
+ let scrollbar_grab = renderer.scrollbar_grab(
bounds,
content_bounds,
+ offset,
cursor_position,
);
@@ -174,25 +176,45 @@ where
}
}
- if self.state.is_scrollbar_grabbed() || is_mouse_over_scrollbar {
+ if self.state.currently_grabbed() || scrollbar_grab.is_some() {
match event {
Event::Mouse(mouse::Event::Input {
button: mouse::Button::Left,
state,
}) => match state {
ButtonState::Pressed => {
- self.state.scroll_to(
- cursor_position.y / (bounds.y + bounds.height),
+ let (scrollbar_grab, scroller_bounds) =
+ scrollbar_grab.unwrap();
+
+ let scroller_grabbed_at = match scrollbar_grab {
+ ScrollbarGrab::Background => 0.5,
+ ScrollbarGrab::Scroller => {
+ (cursor_position.y - scroller_bounds.y)
+ / scroller_bounds.height
+ }
+ };
+
+ let scroll_percentage = (cursor_position.y
+ - (scroller_bounds.height * scroller_grabbed_at))
+ / (bounds.height
+ - (scroller_bounds.height
+ * scroller_grabbed_at));
+
+ dbg!((scroll_percentage, scroller_grabbed_at));
+ /*self.state.scroll_to(
+ scroll_percentage,
bounds,
content_bounds,
- );
+ );*/
- self.state.scrollbar_grabbed_at = Some(cursor_position);
+ self.state.scroller_grabbed_at =
+ Some(scroller_grabbed_at);
}
ButtonState::Released => {
- self.state.scrollbar_grabbed_at = None;
+ self.state.scroller_grabbed_at = None;
}
},
+ /* TODO: Implement dragging to scroll
Event::Mouse(mouse::Event::CursorMoved { .. }) => {
if let Some(scrollbar_grabbed_at) =
self.state.scrollbar_grabbed_at
@@ -209,13 +231,13 @@ where
self.state.scrollbar_grabbed_at = Some(cursor_position);
}
}
+ */
_ => {}
}
}
let cursor_position = if is_mouse_over
- && !(is_mouse_over_scrollbar
- || self.state.scrollbar_grabbed_at.is_some())
+ && !(scrollbar_grab.is_some() || self.state.currently_grabbed())
{
Point::new(
cursor_position.x,
@@ -251,11 +273,9 @@ where
let offset = self.state.offset(bounds, content_bounds);
let is_mouse_over = bounds.contains(cursor_position);
- let is_mouse_over_scrollbar = renderer.is_mouse_over_scrollbar(
- bounds,
- content_bounds,
- cursor_position,
- );
+ let is_mouse_over_scrollbar = renderer
+ .scrollbar_grab(bounds, content_bounds, offset, cursor_position)
+ .is_some();
let content = {
let cursor_position = if is_mouse_over && !is_mouse_over_scrollbar {
@@ -294,7 +314,7 @@ where
/// [`Scrollable`]: struct.Scrollable.html
#[derive(Debug, Clone, Copy, Default)]
pub struct State {
- scrollbar_grabbed_at: Option<Point>,
+ scroller_grabbed_at: Option<f32>,
offset: f32,
}
@@ -357,11 +377,20 @@ impl State {
}
/// Returns whether the scrollbar is currently grabbed or not.
- pub fn is_scrollbar_grabbed(&self) -> bool {
- self.scrollbar_grabbed_at.is_some()
+ pub fn currently_grabbed(&self) -> bool {
+ self.scroller_grabbed_at.is_some()
}
}
+#[derive(Debug, Clone, Copy)]
+/// What the mouse is grabbing on the scrollbar
+pub enum ScrollbarGrab {
+ /// The mouse is grabbing the background
+ Background,
+ /// The mouse is grabbing the scroller
+ Scroller,
+}
+
/// The renderer of a [`Scrollable`].
///
/// Your [renderer] will need to implement this trait before being
@@ -370,16 +399,18 @@ impl State {
/// [`Scrollable`]: struct.Scrollable.html
/// [renderer]: ../../renderer/index.html
pub trait Renderer: crate::Renderer + Sized {
- /// Returns whether the mouse is over the scrollbar given the bounds of
- /// the [`Scrollable`] and its contents.
+ /// Returns what part of the scrollbar is being grabbed by the mouse
+ /// given the bounds of the [`Scrollable`] and its contents together
+ /// with the current scroller bounds.
///
/// [`Scrollable`]: struct.Scrollable.html
- fn is_mouse_over_scrollbar(
+ fn scrollbar_grab(
&self,
bounds: Rectangle,
content_bounds: Rectangle,
+ offset: u32,
cursor_position: Point,
- ) -> bool;
+ ) -> Option<(ScrollbarGrab, Rectangle)>;
/// Draws the [`Scrollable`].
///
diff --git a/wgpu/src/renderer/widget/scrollable.rs b/wgpu/src/renderer/widget/scrollable.rs
index 58dc3df9..d069b799 100644
--- a/wgpu/src/renderer/widget/scrollable.rs
+++ b/wgpu/src/renderer/widget/scrollable.rs
@@ -1,12 +1,13 @@
use crate::{Primitive, Renderer};
use iced_native::{
- scrollable, Background, MouseCursor, Point, Rectangle, Vector,
+ scrollable, Background, MouseCursor, Point, Rectangle, ScrollbarGrab,
+ Vector,
};
const SCROLLBAR_WIDTH: u16 = 10;
const SCROLLBAR_MARGIN: u16 = 2;
-fn scrollbar_bounds(bounds: Rectangle) -> Rectangle {
+fn background_bounds(bounds: Rectangle) -> Rectangle {
Rectangle {
x: bounds.x + bounds.width
- f32::from(SCROLLBAR_WIDTH + 2 * SCROLLBAR_MARGIN),
@@ -16,15 +17,53 @@ fn scrollbar_bounds(bounds: Rectangle) -> Rectangle {
}
}
+fn scroller_bounds(
+ bounds: Rectangle,
+ content_bounds: Rectangle,
+ background_bounds: Rectangle,
+ offset: u32,
+) -> Rectangle {
+ let ratio = bounds.height / content_bounds.height;
+ let scrollbar_height = bounds.height * ratio;
+ let y_offset = offset as f32 * ratio;
+
+ Rectangle {
+ x: background_bounds.x + f32::from(SCROLLBAR_MARGIN),
+ y: background_bounds.y + y_offset,
+ width: background_bounds.width - f32::from(2 * SCROLLBAR_MARGIN),
+ height: scrollbar_height,
+ }
+}
+
impl scrollable::Renderer for Renderer {
- fn is_mouse_over_scrollbar(
+ fn scrollbar_grab(
&self,
bounds: Rectangle,
content_bounds: Rectangle,
+ offset: u32,
cursor_position: Point,
- ) -> bool {
- content_bounds.height > bounds.height
- && scrollbar_bounds(bounds).contains(cursor_position)
+ ) -> Option<(ScrollbarGrab, Rectangle)> {
+ let background_bounds = background_bounds(bounds);
+ if content_bounds.height > bounds.height
+ && background_bounds.contains(cursor_position)
+ {
+ let scroller_bounds = scroller_bounds(
+ bounds,
+ content_bounds,
+ background_bounds,
+ offset,
+ );
+
+ let scrollbar_grab = if scroller_bounds.contains(cursor_position) {
+ ScrollbarGrab::Scroller
+ } else {
+ ScrollbarGrab::Background
+ };
+
+ Some((scrollbar_grab, scroller_bounds))
+ } else {
+ None
+ }
}
fn draw(
@@ -38,7 +77,7 @@ impl scrollable::Renderer for Renderer {
(content, mouse_cursor): Self::Output,
) -> Self::Output {
let is_content_overflowing = content_bounds.height > bounds.height;
- let scrollbar_bounds = scrollbar_bounds(bounds);
+ let background_bounds = background_bounds(bounds);
let clip = Primitive::Clip {
bounds,
@@ -48,31 +87,28 @@ impl scrollable::Renderer for Renderer {
(
if is_content_overflowing
- && (is_mouse_over || state.is_scrollbar_grabbed())
+ && (is_mouse_over || state.currently_grabbed())
{
- let ratio = bounds.height / content_bounds.height;
- let scrollbar_height = bounds.height * ratio;
- let y_offset = offset as f32 * ratio;
-
+ let scroller_bounds = scroller_bounds(
+ bounds,
+ content_bounds,
+ background_bounds,
+ offset,
+ );
let scrollbar = Primitive::Quad {
- bounds: Rectangle {
- x: scrollbar_bounds.x + f32::from(SCROLLBAR_MARGIN),
- y: scrollbar_bounds.y + y_offset,
- width: scrollbar_bounds.width
- - f32::from(2 * SCROLLBAR_MARGIN),
- height: scrollbar_height,
- },
+ bounds: scroller_bounds,
background: Background::Color([0.0, 0.0, 0.0, 0.7].into()),
border_radius: 5,
};
- if is_mouse_over_scrollbar || state.is_scrollbar_grabbed() {
+ if is_mouse_over_scrollbar || state.currently_grabbed() {
let scrollbar_background = Primitive::Quad {
bounds: Rectangle {
- x: scrollbar_bounds.x + f32::from(SCROLLBAR_MARGIN),
- width: scrollbar_bounds.width
+ x: background_bounds.x
+ + f32::from(SCROLLBAR_MARGIN),
+ width: background_bounds.width
- f32::from(2 * SCROLLBAR_MARGIN),
- ..scrollbar_bounds
+ ..background_bounds
},
background: Background::Color(
[0.0, 0.0, 0.0, 0.3].into(),
@@ -91,7 +127,7 @@ impl scrollable::Renderer for Renderer {
} else {
clip
},
- if is_mouse_over_scrollbar || state.is_scrollbar_grabbed() {
+ if is_mouse_over_scrollbar || state.currently_grabbed() {
MouseCursor::Idle
} else {
mouse_cursor