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-rw-r--r--examples/vectorial_text/Cargo.toml9
-rw-r--r--examples/vectorial_text/src/main.rs175
-rw-r--r--graphics/src/geometry/text.rs135
-rw-r--r--tiny_skia/src/backend.rs18
-rw-r--r--tiny_skia/src/geometry.rs131
-rw-r--r--tiny_skia/src/primitive.rs4
-rw-r--r--wgpu/src/geometry.rs167
7 files changed, 512 insertions, 127 deletions
diff --git a/examples/vectorial_text/Cargo.toml b/examples/vectorial_text/Cargo.toml
new file mode 100644
index 00000000..76c1af7c
--- /dev/null
+++ b/examples/vectorial_text/Cargo.toml
@@ -0,0 +1,9 @@
+[package]
+name = "vectorial_text"
+version = "0.1.0"
+authors = ["Héctor Ramón Jiménez <hector0193@gmail.com>"]
+edition = "2021"
+publish = false
+
+[dependencies]
+iced = { path = "../..", features = ["canvas", "debug"] }
diff --git a/examples/vectorial_text/src/main.rs b/examples/vectorial_text/src/main.rs
new file mode 100644
index 00000000..d366b907
--- /dev/null
+++ b/examples/vectorial_text/src/main.rs
@@ -0,0 +1,175 @@
+use iced::alignment::{self, Alignment};
+use iced::mouse;
+use iced::widget::{
+ canvas, checkbox, column, horizontal_space, row, slider, text,
+};
+use iced::{
+ Element, Length, Point, Rectangle, Renderer, Sandbox, Settings, Theme,
+ Vector,
+};
+
+pub fn main() -> iced::Result {
+ VectorialText::run(Settings {
+ antialiasing: true,
+ ..Settings::default()
+ })
+}
+
+struct VectorialText {
+ state: State,
+}
+
+#[derive(Debug, Clone, Copy)]
+enum Message {
+ SizeChanged(f32),
+ AngleChanged(f32),
+ ScaleChanged(f32),
+ ToggleJapanese(bool),
+}
+
+impl Sandbox for VectorialText {
+ type Message = Message;
+
+ fn new() -> Self {
+ Self {
+ state: State::new(),
+ }
+ }
+
+ fn title(&self) -> String {
+ String::from("Vectorial Text - Iced")
+ }
+
+ fn update(&mut self, message: Message) {
+ match message {
+ Message::SizeChanged(size) => {
+ self.state.size = size;
+ }
+ Message::AngleChanged(angle) => {
+ self.state.angle = angle;
+ }
+ Message::ScaleChanged(scale) => {
+ self.state.scale = scale;
+ }
+ Message::ToggleJapanese(use_japanese) => {
+ self.state.use_japanese = use_japanese;
+ }
+ }
+
+ self.state.cache.clear();
+ }
+
+ fn view(&self) -> Element<Message> {
+ let slider_with_label = |label, range, value, message: fn(f32) -> _| {
+ column![
+ row![
+ text(label),
+ horizontal_space(Length::Fill),
+ text(format!("{:.2}", value))
+ ],
+ slider(range, value, message).step(0.01)
+ ]
+ .spacing(2)
+ };
+
+ column![
+ canvas(&self.state).width(Length::Fill).height(Length::Fill),
+ column![
+ checkbox(
+ "Use Japanese",
+ self.state.use_japanese,
+ Message::ToggleJapanese
+ ),
+ row![
+ slider_with_label(
+ "Size",
+ 2.0..=80.0,
+ self.state.size,
+ Message::SizeChanged,
+ ),
+ slider_with_label(
+ "Angle",
+ 0.0..=360.0,
+ self.state.angle,
+ Message::AngleChanged,
+ ),
+ slider_with_label(
+ "Scale",
+ 1.0..=20.0,
+ self.state.scale,
+ Message::ScaleChanged,
+ ),
+ ]
+ .spacing(20),
+ ]
+ .align_items(Alignment::Center)
+ .spacing(10)
+ ]
+ .spacing(10)
+ .padding(20)
+ .into()
+ }
+
+ fn theme(&self) -> Theme {
+ Theme::Dark
+ }
+}
+
+struct State {
+ size: f32,
+ angle: f32,
+ scale: f32,
+ use_japanese: bool,
+ cache: canvas::Cache,
+}
+
+impl State {
+ pub fn new() -> Self {
+ Self {
+ size: 40.0,
+ angle: 0.0,
+ scale: 1.0,
+ use_japanese: false,
+ cache: canvas::Cache::new(),
+ }
+ }
+}
+
+impl<Message> canvas::Program<Message> for State {
+ type State = ();
+
+ fn draw(
+ &self,
+ _state: &Self::State,
+ renderer: &Renderer,
+ theme: &Theme,
+ bounds: Rectangle,
+ _cursor: mouse::Cursor,
+ ) -> Vec<canvas::Geometry> {
+ let geometry = self.cache.draw(renderer, bounds.size(), |frame| {
+ let palette = theme.palette();
+ let center = bounds.center();
+
+ frame.translate(Vector::new(center.x, center.y));
+ frame.scale(self.scale);
+ frame.rotate(self.angle * std::f32::consts::PI / 180.0);
+
+ frame.fill_text(canvas::Text {
+ position: Point::new(0.0, 0.0),
+ color: palette.text,
+ size: self.size.into(),
+ content: String::from(if self.use_japanese {
+ "ベクトルテキスト🎉"
+ } else {
+ "Vectorial Text! 🎉"
+ }),
+ horizontal_alignment: alignment::Horizontal::Center,
+ vertical_alignment: alignment::Vertical::Center,
+ shaping: text::Shaping::Advanced,
+ ..canvas::Text::default()
+ });
+ });
+
+ vec![geometry]
+ }
+}
diff --git a/graphics/src/geometry/text.rs b/graphics/src/geometry/text.rs
index 0bf7ec97..d314e85e 100644
--- a/graphics/src/geometry/text.rs
+++ b/graphics/src/geometry/text.rs
@@ -1,6 +1,8 @@
use crate::core::alignment;
use crate::core::text::{LineHeight, Shaping};
-use crate::core::{Color, Font, Pixels, Point};
+use crate::core::{Color, Font, Pixels, Point, Size, Vector};
+use crate::geometry::Path;
+use crate::text;
/// A bunch of text that can be drawn to a canvas
#[derive(Debug, Clone)]
@@ -32,6 +34,137 @@ pub struct Text {
pub shaping: Shaping,
}
+impl Text {
+ /// Computes the [`Path`]s of the [`Text`] and draws them using
+ /// the given closure.
+ pub fn draw_with(&self, mut f: impl FnMut(Path, Color)) {
+ let mut font_system =
+ text::font_system().write().expect("Write font system");
+
+ let mut buffer = cosmic_text::BufferLine::new(
+ &self.content,
+ cosmic_text::AttrsList::new(text::to_attributes(self.font)),
+ text::to_shaping(self.shaping),
+ );
+
+ let layout = buffer.layout(
+ font_system.raw(),
+ self.size.0,
+ f32::MAX,
+ cosmic_text::Wrap::None,
+ );
+
+ let translation_x = match self.horizontal_alignment {
+ alignment::Horizontal::Left => self.position.x,
+ alignment::Horizontal::Center | alignment::Horizontal::Right => {
+ let mut line_width = 0.0f32;
+
+ for line in layout.iter() {
+ line_width = line_width.max(line.w);
+ }
+
+ if self.horizontal_alignment == alignment::Horizontal::Center {
+ self.position.x - line_width / 2.0
+ } else {
+ self.position.x - line_width
+ }
+ }
+ };
+
+ let translation_y = {
+ let line_height = self.line_height.to_absolute(self.size);
+
+ match self.vertical_alignment {
+ alignment::Vertical::Top => self.position.y,
+ alignment::Vertical::Center => {
+ self.position.y - line_height.0 / 2.0
+ }
+ alignment::Vertical::Bottom => self.position.y - line_height.0,
+ }
+ };
+
+ let mut swash_cache = cosmic_text::SwashCache::new();
+
+ for run in layout.iter() {
+ for glyph in run.glyphs.iter() {
+ let physical_glyph = glyph.physical((0.0, 0.0), 1.0);
+
+ let start_x = translation_x + glyph.x + glyph.x_offset;
+ let start_y = translation_y + glyph.y_offset + self.size.0;
+ let offset = Vector::new(start_x, start_y);
+
+ if let Some(commands) = swash_cache.get_outline_commands(
+ font_system.raw(),
+ physical_glyph.cache_key,
+ ) {
+ let glyph = Path::new(|path| {
+ use cosmic_text::Command;
+
+ for command in commands {
+ match command {
+ Command::MoveTo(p) => {
+ path.move_to(
+ Point::new(p.x, -p.y) + offset,
+ );
+ }
+ Command::LineTo(p) => {
+ path.line_to(
+ Point::new(p.x, -p.y) + offset,
+ );
+ }
+ Command::CurveTo(control_a, control_b, to) => {
+ path.bezier_curve_to(
+ Point::new(control_a.x, -control_a.y)
+ + offset,
+ Point::new(control_b.x, -control_b.y)
+ + offset,
+ Point::new(to.x, -to.y) + offset,
+ );
+ }
+ Command::QuadTo(control, to) => {
+ path.quadratic_curve_to(
+ Point::new(control.x, -control.y)
+ + offset,
+ Point::new(to.x, -to.y) + offset,
+ );
+ }
+ Command::Close => {
+ path.close();
+ }
+ }
+ }
+ });
+
+ f(glyph, self.color);
+ } else {
+ // TODO: Raster image support for `Canvas`
+ let [r, g, b, a] = self.color.into_rgba8();
+
+ swash_cache.with_pixels(
+ font_system.raw(),
+ physical_glyph.cache_key,
+ cosmic_text::Color::rgba(r, g, b, a),
+ |x, y, color| {
+ f(
+ Path::rectangle(
+ Point::new(x as f32, y as f32) + offset,
+ Size::new(1.0, 1.0),
+ ),
+ Color::from_rgba8(
+ color.r(),
+ color.g(),
+ color.b(),
+ color.a() as f32 / 255.0,
+ ),
+ );
+ },
+ );
+ }
+ }
+ }
+ }
+}
+
impl Default for Text {
fn default() -> Text {
Text {
diff --git a/tiny_skia/src/backend.rs b/tiny_skia/src/backend.rs
index 706db40e..d1393b4d 100644
--- a/tiny_skia/src/backend.rs
+++ b/tiny_skia/src/backend.rs
@@ -543,7 +543,6 @@ impl Backend {
path,
paint,
rule,
- transform,
}) => {
let bounds = path.bounds();
@@ -566,9 +565,11 @@ impl Backend {
path,
paint,
*rule,
- transform
- .post_translate(translation.x, translation.y)
- .post_scale(scale_factor, scale_factor),
+ tiny_skia::Transform::from_translate(
+ translation.x,
+ translation.y,
+ )
+ .post_scale(scale_factor, scale_factor),
clip_mask,
);
}
@@ -576,7 +577,6 @@ impl Backend {
path,
paint,
stroke,
- transform,
}) => {
let bounds = path.bounds();
@@ -599,9 +599,11 @@ impl Backend {
path,
paint,
stroke,
- transform
- .post_translate(translation.x, translation.y)
- .post_scale(scale_factor, scale_factor),
+ tiny_skia::Transform::from_translate(
+ translation.x,
+ translation.y,
+ )
+ .post_scale(scale_factor, scale_factor),
clip_mask,
);
}
diff --git a/tiny_skia/src/geometry.rs b/tiny_skia/src/geometry.rs
index 5f28b737..74a08d38 100644
--- a/tiny_skia/src/geometry.rs
+++ b/tiny_skia/src/geometry.rs
@@ -1,4 +1,5 @@
-use crate::core::{Point, Rectangle, Size, Vector};
+use crate::core::text::LineHeight;
+use crate::core::{Pixels, Point, Rectangle, Size, Vector};
use crate::graphics::geometry::fill::{self, Fill};
use crate::graphics::geometry::stroke::{self, Stroke};
use crate::graphics::geometry::{Path, Style, Text};
@@ -39,17 +40,22 @@ impl Frame {
}
pub fn fill(&mut self, path: &Path, fill: impl Into<Fill>) {
- let Some(path) = convert_path(path) else {
+ let Some(path) =
+ convert_path(path).and_then(|path| path.transform(self.transform))
+ else {
return;
};
+
let fill = fill.into();
+ let mut paint = into_paint(fill.style);
+ paint.shader.transform(self.transform);
+
self.primitives
.push(Primitive::Custom(primitive::Custom::Fill {
path,
- paint: into_paint(fill.style),
+ paint,
rule: into_fill_rule(fill.rule),
- transform: self.transform,
}));
}
@@ -59,76 +65,111 @@ impl Frame {
size: Size,
fill: impl Into<Fill>,
) {
- let Some(path) = convert_path(&Path::rectangle(top_left, size)) else {
+ let Some(path) = convert_path(&Path::rectangle(top_left, size))
+ .and_then(|path| path.transform(self.transform))
+ else {
return;
};
+
let fill = fill.into();
+ let mut paint = tiny_skia::Paint {
+ anti_alias: false,
+ ..into_paint(fill.style)
+ };
+ paint.shader.transform(self.transform);
+
self.primitives
.push(Primitive::Custom(primitive::Custom::Fill {
path,
- paint: tiny_skia::Paint {
- anti_alias: false,
- ..into_paint(fill.style)
- },
+ paint,
rule: into_fill_rule(fill.rule),
- transform: self.transform,
}));
}
pub fn stroke<'a>(&mut self, path: &Path, stroke: impl Into<Stroke<'a>>) {
- let Some(path) = convert_path(path) else {
+ let Some(path) =
+ convert_path(path).and_then(|path| path.transform(self.transform))
+ else {
return;
};
let stroke = stroke.into();
let skia_stroke = into_stroke(&stroke);
+ let mut paint = into_paint(stroke.style);
+ paint.shader.transform(self.transform);
+
self.primitives
.push(Primitive::Custom(primitive::Custom::Stroke {
path,
- paint: into_paint(stroke.style),
+ paint,
stroke: skia_stroke,
- transform: self.transform,
}));
}
pub fn fill_text(&mut self, text: impl Into<Text>) {
let text = text.into();
- let position = if self.transform.is_identity() {
- text.position
+ let (scale_x, scale_y) = self.transform.get_scale();
+
+ if self.transform.is_scale_translate()
+ && scale_x == scale_y
+ && scale_x > 0.0
+ && scale_y > 0.0
+ {
+ let (position, size, line_height) = if self.transform.is_identity()
+ {
+ (text.position, text.size, text.line_height)
+ } else {
+ let mut position = [tiny_skia::Point {
+ x: text.position.x,
+ y: text.position.y,
+ }];
+
+ self.transform.map_points(&mut position);
+
+ let size = text.size.0 * scale_y;
+
+ let line_height = match text.line_height {
+ LineHeight::Absolute(size) => {
+ LineHeight::Absolute(Pixels(size.0 * scale_y))
+ }
+ LineHeight::Relative(factor) => {
+ LineHeight::Relative(factor)
+ }
+ };
+
+ (
+ Point::new(position[0].x, position[0].y),
+ size.into(),
+ line_height,
+ )
+ };
+
+ let bounds = Rectangle {
+ x: position.x,
+ y: position.y,
+ width: f32::INFINITY,
+ height: f32::INFINITY,
+ };
+
+ // TODO: Honor layering!
+ self.primitives.push(Primitive::Text {
+ content: text.content,
+ bounds,
+ color: text.color,
+ size,
+ line_height,
+ font: text.font,
+ horizontal_alignment: text.horizontal_alignment,
+ vertical_alignment: text.vertical_alignment,
+ shaping: text.shaping,
+ clip_bounds: Rectangle::with_size(Size::INFINITY),
+ });
} else {
- let mut transformed = [tiny_skia::Point {
- x: text.position.x,
- y: text.position.y,
- }];
-
- self.transform.map_points(&mut transformed);
-
- Point::new(transformed[0].x, transformed[0].y)
- };
-
- let bounds = Rectangle {
- x: position.x,
- y: position.y,
- width: f32::INFINITY,
- height: f32::INFINITY,
- };
-
- // TODO: Use vectorial text instead of primitive
- self.primitives.push(Primitive::Text {
- content: text.content,
- bounds,
- color: text.color,
- size: text.size,
- line_height: text.line_height,
- font: text.font,
- horizontal_alignment: text.horizontal_alignment,
- vertical_alignment: text.vertical_alignment,
- shaping: text.shaping,
- clip_bounds: Rectangle::with_size(Size::INFINITY),
- });
+ text.draw_with(|path, color| self.fill(&path, color));
+ }
}
pub fn push_transform(&mut self) {
diff --git a/tiny_skia/src/primitive.rs b/tiny_skia/src/primitive.rs
index 0ed24969..7718d542 100644
--- a/tiny_skia/src/primitive.rs
+++ b/tiny_skia/src/primitive.rs
@@ -13,8 +13,6 @@ pub enum Custom {
paint: tiny_skia::Paint<'static>,
/// The fill rule to follow.
rule: tiny_skia::FillRule,
- /// The transform to apply to the path.
- transform: tiny_skia::Transform,
},
/// A path stroked with some paint.
Stroke {
@@ -24,8 +22,6 @@ pub enum Custom {
paint: tiny_skia::Paint<'static>,
/// The stroke settings.
stroke: tiny_skia::Stroke,
- /// The transform to apply to the path.
- transform: tiny_skia::Transform,
},
}
diff --git a/wgpu/src/geometry.rs b/wgpu/src/geometry.rs
index e0bff67e..4d7f443e 100644
--- a/wgpu/src/geometry.rs
+++ b/wgpu/src/geometry.rs
@@ -1,5 +1,6 @@
//! Build and draw geometry.
-use crate::core::{Point, Rectangle, Size, Vector};
+use crate::core::text::LineHeight;
+use crate::core::{Pixels, Point, Rectangle, Size, Vector};
use crate::graphics::color;
use crate::graphics::geometry::fill::{self, Fill};
use crate::graphics::geometry::{
@@ -115,19 +116,31 @@ struct Transforms {
}
#[derive(Debug, Clone, Copy)]
-struct Transform {
- raw: lyon::math::Transform,
- is_identity: bool,
-}
+struct Transform(lyon::math::Transform);
impl Transform {
- /// Transforms the given [Point] by the transformation matrix.
- fn transform_point(&self, point: &mut Point) {
+ fn is_identity(&self) -> bool {
+ self.0 == lyon::math::Transform::identity()
+ }
+
+ fn is_scale_translation(&self) -> bool {
+ self.0.m12.abs() < 2.0 * f32::EPSILON
+ && self.0.m21.abs() < 2.0 * f32::EPSILON
+ }
+
+ fn scale(&self) -> (f32, f32) {
+ (self.0.m11, self.0.m22)
+ }
+
+ fn transform_point(&self, point: Point) -> Point {
let transformed = self
- .raw
+ .0
.transform_point(euclid::Point2D::new(point.x, point.y));
- point.x = transformed.x;
- point.y = transformed.y;
+
+ Point {
+ x: transformed.x,
+ y: transformed.y,
+ }
}
fn transform_style(&self, style: Style) -> Style {
@@ -142,8 +155,8 @@ impl Transform {
fn transform_gradient(&self, mut gradient: Gradient) -> Gradient {
match &mut gradient {
Gradient::Linear(linear) => {
- self.transform_point(&mut linear.start);
- self.transform_point(&mut linear.end);
+ linear.start = self.transform_point(linear.start);
+ linear.end = self.transform_point(linear.end);
}
}
@@ -163,10 +176,7 @@ impl Frame {
primitives: Vec::new(),
transforms: Transforms {
previous: Vec::new(),
- current: Transform {
- raw: lyon::math::Transform::identity(),
- is_identity: true,
- },
+ current: Transform(lyon::math::Transform::identity()),
},
fill_tessellator: tessellation::FillTessellator::new(),
stroke_tessellator: tessellation::StrokeTessellator::new(),
@@ -209,14 +219,14 @@ impl Frame {
let options = tessellation::FillOptions::default()
.with_fill_rule(into_fill_rule(rule));
- if self.transforms.current.is_identity {
+ if self.transforms.current.is_identity() {
self.fill_tessellator.tessellate_path(
path.raw(),
&options,
buffer.as_mut(),
)
} else {
- let path = path.transform(&self.transforms.current.raw);
+ let path = path.transform(&self.transforms.current.0);
self.fill_tessellator.tessellate_path(
path.raw(),
@@ -241,13 +251,14 @@ impl Frame {
.buffers
.get_fill(&self.transforms.current.transform_style(style));
- let top_left =
- self.transforms.current.raw.transform_point(
- lyon::math::Point::new(top_left.x, top_left.y),
- );
+ let top_left = self
+ .transforms
+ .current
+ .0
+ .transform_point(lyon::math::Point::new(top_left.x, top_left.y));
let size =
- self.transforms.current.raw.transform_vector(
+ self.transforms.current.0.transform_vector(
lyon::math::Vector::new(size.width, size.height),
);
@@ -284,14 +295,14 @@ impl Frame {
Cow::Owned(dashed(path, stroke.line_dash))
};
- if self.transforms.current.is_identity {
+ if self.transforms.current.is_identity() {
self.stroke_tessellator.tessellate_path(
path.raw(),
&options,
buffer.as_mut(),
)
} else {
- let path = path.transform(&self.transforms.current.raw);
+ let path = path.transform(&self.transforms.current.0);
self.stroke_tessellator.tessellate_path(
path.raw(),
@@ -318,36 +329,57 @@ impl Frame {
pub fn fill_text(&mut self, text: impl Into<Text>) {
let text = text.into();
- let position = if self.transforms.current.is_identity {
- text.position
- } else {
- let transformed = self.transforms.current.raw.transform_point(
- lyon::math::Point::new(text.position.x, text.position.y),
- );
-
- Point::new(transformed.x, transformed.y)
- };
-
- let bounds = Rectangle {
- x: position.x,
- y: position.y,
- width: f32::INFINITY,
- height: f32::INFINITY,
- };
+ let (scale_x, scale_y) = self.transforms.current.scale();
+
+ if self.transforms.current.is_scale_translation()
+ && scale_x == scale_y
+ && scale_x > 0.0
+ && scale_y > 0.0
+ {
+ let (position, size, line_height) =
+ if self.transforms.current.is_identity() {
+ (text.position, text.size, text.line_height)
+ } else {
+ let position =
+ self.transforms.current.transform_point(text.position);
+
+ let size = Pixels(text.size.0 * scale_y);
+
+ let line_height = match text.line_height {
+ LineHeight::Absolute(size) => {
+ LineHeight::Absolute(Pixels(size.0 * scale_y))
+ }
+ LineHeight::Relative(factor) => {
+ LineHeight::Relative(factor)
+ }
+ };
- // TODO: Use vectorial text instead of primitive
- self.primitives.push(Primitive::Text {
- content: text.content,
- bounds,
- color: text.color,
- size: text.size,
- line_height: text.line_height,
- font: text.font,
- horizontal_alignment: text.horizontal_alignment,
- vertical_alignment: text.vertical_alignment,
- shaping: text.shaping,
- clip_bounds: Rectangle::with_size(Size::INFINITY),
- });
+ (position, size, line_height)
+ };
+
+ let bounds = Rectangle {
+ x: position.x,
+ y: position.y,
+ width: f32::INFINITY,
+ height: f32::INFINITY,
+ };
+
+ // TODO: Honor layering!
+ self.primitives.push(Primitive::Text {
+ content: text.content,
+ bounds,
+ color: text.color,
+ size,
+ line_height,
+ font: text.font,
+ horizontal_alignment: text.horizontal_alignment,
+ vertical_alignment: text.vertical_alignment,
+ shaping: text.shaping,
+ clip_bounds: Rectangle::with_size(Size::INFINITY),
+ });
+ } else {
+ text.draw_with(|path, color| self.fill(&path, color));
+ }
}
/// Stores the current transform of the [`Frame`] and executes the given
@@ -423,26 +455,24 @@ impl Frame {
/// Applies a translation to the current transform of the [`Frame`].
#[inline]
pub fn translate(&mut self, translation: Vector) {
- self.transforms.current.raw = self
- .transforms
- .current
- .raw
- .pre_translate(lyon::math::Vector::new(
- translation.x,
- translation.y,
- ));
- self.transforms.current.is_identity = false;
+ self.transforms.current.0 =
+ self.transforms
+ .current
+ .0
+ .pre_translate(lyon::math::Vector::new(
+ translation.x,
+ translation.y,
+ ));
}
/// Applies a rotation in radians to the current transform of the [`Frame`].
#[inline]
pub fn rotate(&mut self, angle: f32) {
- self.transforms.current.raw = self
+ self.transforms.current.0 = self
.transforms
.current
- .raw
+ .0
.pre_rotate(lyon::math::Angle::radians(angle));
- self.transforms.current.is_identity = false;
}
/// Applies a uniform scaling to the current transform of the [`Frame`].
@@ -458,9 +488,8 @@ impl Frame {
pub fn scale_nonuniform(&mut self, scale: impl Into<Vector>) {
let scale = scale.into();
- self.transforms.current.raw =
- self.transforms.current.raw.pre_scale(scale.x, scale.y);
- self.transforms.current.is_identity = false;
+ self.transforms.current.0 =
+ self.transforms.current.0.pre_scale(scale.x, scale.y);
}
/// Produces the [`Primitive`] representing everything drawn on the [`Frame`].