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author | 2022-04-01 17:27:19 -0300 | |
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committer | 2023-01-09 11:27:04 -0800 | |
commit | 287306e1ebec610c31e37782320fe00d20a6c9ac (patch) | |
tree | 624550dbb4c8084a9ed17c70a313f96c56c6d9fd /winit | |
parent | 529589d7fe9278858e3f251b559a1118598a8250 (diff) | |
download | iced-287306e1ebec610c31e37782320fe00d20a6c9ac.tar.gz iced-287306e1ebec610c31e37782320fe00d20a6c9ac.tar.bz2 iced-287306e1ebec610c31e37782320fe00d20a6c9ac.zip |
Introduce `multi_window` in `iced_winit`
Diffstat (limited to 'winit')
-rw-r--r-- | winit/Cargo.toml | 1 | ||||
-rw-r--r-- | winit/src/lib.rs | 3 | ||||
-rw-r--r-- | winit/src/multi_window.rs | 742 | ||||
-rw-r--r-- | winit/src/multi_window/state.rs | 212 |
4 files changed, 958 insertions, 0 deletions
diff --git a/winit/Cargo.toml b/winit/Cargo.toml index 94aaa2ca..2152e7da 100644 --- a/winit/Cargo.toml +++ b/winit/Cargo.toml @@ -16,6 +16,7 @@ chrome-trace = ["trace", "tracing-chrome"] debug = ["iced_native/debug"] system = ["sysinfo"] application = [] +multi_window = [] [dependencies] window_clipboard = "0.2" diff --git a/winit/src/lib.rs b/winit/src/lib.rs index 06674109..9b3c0a02 100644 --- a/winit/src/lib.rs +++ b/winit/src/lib.rs @@ -35,6 +35,9 @@ pub use iced_native::*; pub use winit; +#[cfg(feature = "multi_window")] +pub mod multi_window; + #[cfg(feature = "application")] pub mod application; pub mod clipboard; diff --git a/winit/src/multi_window.rs b/winit/src/multi_window.rs new file mode 100644 index 00000000..4ea7383a --- /dev/null +++ b/winit/src/multi_window.rs @@ -0,0 +1,742 @@ +//! Create interactive, native cross-platform applications. +mod state; + +pub use state::State; + +use crate::clipboard::{self, Clipboard}; +use crate::conversion; +use crate::mouse; +use crate::renderer; +use crate::widget::operation; +use crate::{ + Command, Debug, Error, Executor, Proxy, Runtime, Settings, Size, + Subscription, +}; + +use iced_futures::futures; +use iced_futures::futures::channel::mpsc; +use iced_graphics::compositor; +use iced_graphics::window; +use iced_native::program::Program; +use iced_native::user_interface::{self, UserInterface}; + +pub use iced_native::application::{Appearance, StyleSheet}; + +use std::mem::ManuallyDrop; + +/// An interactive, native cross-platform application. +/// +/// This trait is the main entrypoint of Iced. Once implemented, you can run +/// your GUI application by simply calling [`run`]. It will run in +/// its own window. +/// +/// An [`Application`] can execute asynchronous actions by returning a +/// [`Command`] in some of its methods. +/// +/// When using an [`Application`] with the `debug` feature enabled, a debug view +/// can be toggled by pressing `F12`. +pub trait Application: Program +where + <Self::Renderer as crate::Renderer>::Theme: StyleSheet, +{ + /// The data needed to initialize your [`Application`]. + type Flags; + + /// Initializes the [`Application`] with the flags provided to + /// [`run`] as part of the [`Settings`]. + /// + /// Here is where you should return the initial state of your app. + /// + /// Additionally, you can return a [`Command`] if you need to perform some + /// async action in the background on startup. This is useful if you want to + /// load state from a file, perform an initial HTTP request, etc. + fn new(flags: Self::Flags) -> (Self, Command<Self::Message>); + + /// Returns the current title of the [`Application`]. + /// + /// This title can be dynamic! The runtime will automatically update the + /// title of your application when necessary. + fn title(&self) -> String; + + /// Returns the current [`Theme`] of the [`Application`]. + fn theme(&self) -> <Self::Renderer as crate::Renderer>::Theme; + + /// Returns the [`Style`] variation of the [`Theme`]. + fn style( + &self, + ) -> <<Self::Renderer as crate::Renderer>::Theme as StyleSheet>::Style { + Default::default() + } + + /// Returns the event `Subscription` for the current state of the + /// application. + /// + /// The messages produced by the `Subscription` will be handled by + /// [`update`](#tymethod.update). + /// + /// A `Subscription` will be kept alive as long as you keep returning it! + /// + /// By default, it returns an empty subscription. + fn subscription(&self) -> Subscription<Self::Message> { + Subscription::none() + } + + /// Returns the scale factor of the [`Application`]. + /// + /// It can be used to dynamically control the size of the UI at runtime + /// (i.e. zooming). + /// + /// For instance, a scale factor of `2.0` will make widgets twice as big, + /// while a scale factor of `0.5` will shrink them to half their size. + /// + /// By default, it returns `1.0`. + fn scale_factor(&self) -> f64 { + 1.0 + } + + /// Returns whether the [`Application`] should be terminated. + /// + /// By default, it returns `false`. + fn should_exit(&self) -> bool { + false + } +} + +/// Runs an [`Application`] with an executor, compositor, and the provided +/// settings. +pub fn run<A, E, C>( + settings: Settings<A::Flags>, + compositor_settings: C::Settings, +) -> Result<(), Error> +where + A: Application + 'static, + E: Executor + 'static, + C: window::Compositor<Renderer = A::Renderer> + 'static, + <A::Renderer as crate::Renderer>::Theme: StyleSheet, +{ + use futures::task; + use futures::Future; + use winit::event_loop::EventLoopBuilder; + + let mut debug = Debug::new(); + debug.startup_started(); + + let event_loop = EventLoopBuilder::with_user_event().build(); + let proxy = event_loop.create_proxy(); + + let runtime = { + let proxy = Proxy::new(event_loop.create_proxy()); + let executor = E::new().map_err(Error::ExecutorCreationFailed)?; + + Runtime::new(executor, proxy) + }; + + let (application, init_command) = { + let flags = settings.flags; + + runtime.enter(|| A::new(flags)) + }; + + let builder = settings.window.into_builder( + &application.title(), + event_loop.primary_monitor(), + settings.id, + ); + + log::info!("Window builder: {:#?}", builder); + + let window = builder + .build(&event_loop) + .map_err(Error::WindowCreationFailed)?; + + #[cfg(target_arch = "wasm32")] + { + use winit::platform::web::WindowExtWebSys; + + let canvas = window.canvas(); + + let window = web_sys::window().unwrap(); + let document = window.document().unwrap(); + let body = document.body().unwrap(); + + let _ = body + .append_child(&canvas) + .expect("Append canvas to HTML body"); + } + + let (compositor, renderer) = C::new(compositor_settings, Some(&window))?; + + let (mut sender, receiver) = mpsc::unbounded(); + + let mut instance = Box::pin(run_instance::<A, E, C>( + application, + compositor, + renderer, + runtime, + proxy, + debug, + receiver, + init_command, + window, + settings.exit_on_close_request, + )); + + let mut context = task::Context::from_waker(task::noop_waker_ref()); + + platform::run(event_loop, move |event, _, control_flow| { + use winit::event_loop::ControlFlow; + + if let ControlFlow::ExitWithCode(_) = control_flow { + return; + } + + let event = match event { + winit::event::Event::WindowEvent { + event: + winit::event::WindowEvent::ScaleFactorChanged { + new_inner_size, + .. + }, + window_id, + } => Some(winit::event::Event::WindowEvent { + event: winit::event::WindowEvent::Resized(*new_inner_size), + window_id, + }), + _ => event.to_static(), + }; + + if let Some(event) = event { + sender.start_send(event).expect("Send event"); + + let poll = instance.as_mut().poll(&mut context); + + *control_flow = match poll { + task::Poll::Pending => ControlFlow::Wait, + task::Poll::Ready(_) => ControlFlow::Exit, + }; + } + }) +} + +async fn run_instance<A, E, C>( + mut application: A, + mut compositor: C, + mut renderer: A::Renderer, + mut runtime: Runtime<E, Proxy<A::Message>, A::Message>, + mut proxy: winit::event_loop::EventLoopProxy<A::Message>, + mut debug: Debug, + mut receiver: mpsc::UnboundedReceiver<winit::event::Event<'_, A::Message>>, + init_command: Command<A::Message>, + window: winit::window::Window, + exit_on_close_request: bool, +) where + A: Application + 'static, + E: Executor + 'static, + C: window::Compositor<Renderer = A::Renderer> + 'static, + <A::Renderer as crate::Renderer>::Theme: StyleSheet, +{ + use iced_futures::futures::stream::StreamExt; + use winit::event; + + let mut clipboard = Clipboard::connect(&window); + let mut cache = user_interface::Cache::default(); + let mut surface = compositor.create_surface(&window); + + let mut state = State::new(&application, &window); + let mut viewport_version = state.viewport_version(); + + let physical_size = state.physical_size(); + + compositor.configure_surface( + &mut surface, + physical_size.width, + physical_size.height, + ); + + run_command( + &application, + &mut cache, + &state, + &mut renderer, + init_command, + &mut runtime, + &mut clipboard, + &mut proxy, + &mut debug, + &window, + || compositor.fetch_information(), + ); + runtime.track(application.subscription()); + + let mut user_interface = ManuallyDrop::new(build_user_interface( + &application, + user_interface::Cache::default(), + &mut renderer, + state.logical_size(), + &mut debug, + )); + + let mut mouse_interaction = mouse::Interaction::default(); + let mut events = Vec::new(); + let mut messages = Vec::new(); + + debug.startup_finished(); + + while let Some(event) = receiver.next().await { + match event { + event::Event::MainEventsCleared => { + if events.is_empty() && messages.is_empty() { + continue; + } + + debug.event_processing_started(); + + let (interface_state, statuses) = user_interface.update( + &events, + state.cursor_position(), + &mut renderer, + &mut clipboard, + &mut messages, + ); + + debug.event_processing_finished(); + + for event in events.drain(..).zip(statuses.into_iter()) { + runtime.broadcast(event); + } + + if !messages.is_empty() + || matches!( + interface_state, + user_interface::State::Outdated, + ) + { + let mut cache = + ManuallyDrop::into_inner(user_interface).into_cache(); + + // Update application + update( + &mut application, + &mut cache, + &state, + &mut renderer, + &mut runtime, + &mut clipboard, + &mut proxy, + &mut debug, + &mut messages, + &window, + || compositor.fetch_information(), + ); + + // Update window + state.synchronize(&application, &window); + + let should_exit = application.should_exit(); + + user_interface = ManuallyDrop::new(build_user_interface( + &application, + cache, + &mut renderer, + state.logical_size(), + &mut debug, + )); + + if should_exit { + break; + } + } + + debug.draw_started(); + let new_mouse_interaction = user_interface.draw( + &mut renderer, + state.theme(), + &renderer::Style { + text_color: state.text_color(), + }, + state.cursor_position(), + ); + debug.draw_finished(); + + if new_mouse_interaction != mouse_interaction { + window.set_cursor_icon(conversion::mouse_interaction( + new_mouse_interaction, + )); + + mouse_interaction = new_mouse_interaction; + } + + window.request_redraw(); + } + event::Event::PlatformSpecific(event::PlatformSpecific::MacOS( + event::MacOS::ReceivedUrl(url), + )) => { + use iced_native::event; + + events.push(iced_native::Event::PlatformSpecific( + event::PlatformSpecific::MacOS(event::MacOS::ReceivedUrl( + url, + )), + )); + } + event::Event::UserEvent(message) => { + messages.push(message); + } + event::Event::RedrawRequested(_) => { + let physical_size = state.physical_size(); + + if physical_size.width == 0 || physical_size.height == 0 { + continue; + } + + debug.render_started(); + let current_viewport_version = state.viewport_version(); + + if viewport_version != current_viewport_version { + let logical_size = state.logical_size(); + + debug.layout_started(); + user_interface = ManuallyDrop::new( + ManuallyDrop::into_inner(user_interface) + .relayout(logical_size, &mut renderer), + ); + debug.layout_finished(); + + debug.draw_started(); + let new_mouse_interaction = user_interface.draw( + &mut renderer, + state.theme(), + &renderer::Style { + text_color: state.text_color(), + }, + state.cursor_position(), + ); + + if new_mouse_interaction != mouse_interaction { + window.set_cursor_icon(conversion::mouse_interaction( + new_mouse_interaction, + )); + + mouse_interaction = new_mouse_interaction; + } + debug.draw_finished(); + + compositor.configure_surface( + &mut surface, + physical_size.width, + physical_size.height, + ); + + viewport_version = current_viewport_version; + } + + match compositor.present( + &mut renderer, + &mut surface, + state.viewport(), + state.background_color(), + &debug.overlay(), + ) { + Ok(()) => { + debug.render_finished(); + + // TODO: Handle animations! + // Maybe we can use `ControlFlow::WaitUntil` for this. + } + Err(error) => match error { + // This is an unrecoverable error. + compositor::SurfaceError::OutOfMemory => { + panic!("{:?}", error); + } + _ => { + debug.render_finished(); + + // Try rendering again next frame. + window.request_redraw(); + } + }, + } + } + event::Event::WindowEvent { + event: window_event, + .. + } => { + if requests_exit(&window_event, state.modifiers()) + && exit_on_close_request + { + break; + } + + state.update(&window, &window_event, &mut debug); + + if let Some(event) = conversion::window_event( + &window_event, + state.scale_factor(), + state.modifiers(), + ) { + events.push(event); + } + } + _ => {} + } + } + + // Manually drop the user interface + drop(ManuallyDrop::into_inner(user_interface)); +} + +/// Returns true if the provided event should cause an [`Application`] to +/// exit. +pub fn requests_exit( + event: &winit::event::WindowEvent<'_>, + _modifiers: winit::event::ModifiersState, +) -> bool { + use winit::event::WindowEvent; + + match event { + WindowEvent::CloseRequested => true, + #[cfg(target_os = "macos")] + WindowEvent::KeyboardInput { + input: + winit::event::KeyboardInput { + virtual_keycode: Some(winit::event::VirtualKeyCode::Q), + state: winit::event::ElementState::Pressed, + .. + }, + .. + } if _modifiers.logo() => true, + _ => false, + } +} + +/// Builds a [`UserInterface`] for the provided [`Application`], logging +/// [`struct@Debug`] information accordingly. +pub fn build_user_interface<'a, A: Application>( + application: &'a A, + cache: user_interface::Cache, + renderer: &mut A::Renderer, + size: Size, + debug: &mut Debug, +) -> UserInterface<'a, A::Message, A::Renderer> +where + <A::Renderer as crate::Renderer>::Theme: StyleSheet, +{ + debug.view_started(); + let view = application.view(); + debug.view_finished(); + + debug.layout_started(); + let user_interface = UserInterface::build(view, size, cache, renderer); + debug.layout_finished(); + + user_interface +} + +/// Updates an [`Application`] by feeding it the provided messages, spawning any +/// resulting [`Command`], and tracking its [`Subscription`]. +pub fn update<A: Application, E: Executor>( + application: &mut A, + cache: &mut user_interface::Cache, + state: &State<A>, + renderer: &mut A::Renderer, + runtime: &mut Runtime<E, Proxy<A::Message>, A::Message>, + clipboard: &mut Clipboard, + proxy: &mut winit::event_loop::EventLoopProxy<A::Message>, + debug: &mut Debug, + messages: &mut Vec<A::Message>, + window: &winit::window::Window, + graphics_info: impl FnOnce() -> compositor::Information + Copy, +) where + <A::Renderer as crate::Renderer>::Theme: StyleSheet, +{ + for message in messages.drain(..) { + debug.log_message(&message); + + debug.update_started(); + let command = runtime.enter(|| application.update(message)); + debug.update_finished(); + + run_command( + application, + cache, + state, + renderer, + command, + runtime, + clipboard, + proxy, + debug, + window, + graphics_info, + ); + } + + let subscription = application.subscription(); + runtime.track(subscription); +} + +/// Runs the actions of a [`Command`]. +pub fn run_command<A, E>( + application: &A, + cache: &mut user_interface::Cache, + state: &State<A>, + renderer: &mut A::Renderer, + command: Command<A::Message>, + runtime: &mut Runtime<E, Proxy<A::Message>, A::Message>, + clipboard: &mut Clipboard, + proxy: &mut winit::event_loop::EventLoopProxy<A::Message>, + debug: &mut Debug, + window: &winit::window::Window, + _graphics_info: impl FnOnce() -> compositor::Information + Copy, +) where + A: Application, + E: Executor, + <A::Renderer as crate::Renderer>::Theme: StyleSheet, +{ + use iced_native::command; + use iced_native::system; + use iced_native::window; + + for action in command.actions() { + match action { + command::Action::Future(future) => { + runtime.spawn(future); + } + command::Action::Clipboard(action) => match action { + clipboard::Action::Read(tag) => { + let message = tag(clipboard.read()); + + proxy + .send_event(message) + .expect("Send message to event loop"); + } + clipboard::Action::Write(contents) => { + clipboard.write(contents); + } + }, + command::Action::Window(action) => match action { + window::Action::Resize { width, height } => { + window.set_inner_size(winit::dpi::LogicalSize { + width, + height, + }); + } + window::Action::Move { x, y } => { + window.set_outer_position(winit::dpi::LogicalPosition { + x, + y, + }); + } + window::Action::SetMode(mode) => { + window.set_visible(conversion::visible(mode)); + window.set_fullscreen(conversion::fullscreen( + window.primary_monitor(), + mode, + )); + } + window::Action::FetchMode(tag) => { + let mode = if window.is_visible().unwrap_or(true) { + conversion::mode(window.fullscreen()) + } else { + window::Mode::Hidden + }; + + proxy + .send_event(tag(mode)) + .expect("Send message to event loop"); + } + }, + command::Action::System(action) => match action { + system::Action::QueryInformation(_tag) => { + #[cfg(feature = "system")] + { + let graphics_info = _graphics_info(); + let proxy = proxy.clone(); + + let _ = std::thread::spawn(move || { + let information = + crate::system::information(graphics_info); + + let message = _tag(information); + + proxy + .send_event(message) + .expect("Send message to event loop") + }); + } + } + }, + command::Action::Widget(action) => { + let mut current_cache = std::mem::take(cache); + let mut current_operation = Some(action.into_operation()); + + let mut user_interface = build_user_interface( + application, + current_cache, + renderer, + state.logical_size(), + debug, + ); + + while let Some(mut operation) = current_operation.take() { + user_interface.operate(renderer, operation.as_mut()); + + match operation.finish() { + operation::Outcome::None => {} + operation::Outcome::Some(message) => { + proxy + .send_event(message) + .expect("Send message to event loop"); + } + operation::Outcome::Chain(next) => { + current_operation = Some(next); + } + } + } + + current_cache = user_interface.into_cache(); + *cache = current_cache; + } + } + } +} + +#[cfg(not(target_arch = "wasm32"))] +mod platform { + pub fn run<T, F>( + mut event_loop: winit::event_loop::EventLoop<T>, + event_handler: F, + ) -> Result<(), super::Error> + where + F: 'static + + FnMut( + winit::event::Event<'_, T>, + &winit::event_loop::EventLoopWindowTarget<T>, + &mut winit::event_loop::ControlFlow, + ), + { + use winit::platform::run_return::EventLoopExtRunReturn; + + let _ = event_loop.run_return(event_handler); + + Ok(()) + } +} + +#[cfg(target_arch = "wasm32")] +mod platform { + pub fn run<T, F>( + event_loop: winit::event_loop::EventLoop<T>, + event_handler: F, + ) -> ! + where + F: 'static + + FnMut( + winit::event::Event<'_, T>, + &winit::event_loop::EventLoopWindowTarget<T>, + &mut winit::event_loop::ControlFlow, + ), + { + event_loop.run(event_handler) + } +} diff --git a/winit/src/multi_window/state.rs b/winit/src/multi_window/state.rs new file mode 100644 index 00000000..2d120ca1 --- /dev/null +++ b/winit/src/multi_window/state.rs @@ -0,0 +1,212 @@ +use crate::application::{self, StyleSheet as _}; +use crate::conversion; +use crate::multi_window::Application; +use crate::{Color, Debug, Point, Size, Viewport}; + +use std::marker::PhantomData; +use winit::event::{Touch, WindowEvent}; +use winit::window::Window; + +/// The state of a windowed [`Application`]. +#[allow(missing_debug_implementations)] +pub struct State<A: Application> +where + <A::Renderer as crate::Renderer>::Theme: application::StyleSheet, +{ + title: String, + scale_factor: f64, + viewport: Viewport, + viewport_version: usize, + cursor_position: winit::dpi::PhysicalPosition<f64>, + modifiers: winit::event::ModifiersState, + theme: <A::Renderer as crate::Renderer>::Theme, + appearance: application::Appearance, + application: PhantomData<A>, +} + +impl<A: Application> State<A> +where + <A::Renderer as crate::Renderer>::Theme: application::StyleSheet, +{ + /// Creates a new [`State`] for the provided [`Application`] and window. + pub fn new(application: &A, window: &Window) -> Self { + let title = application.title(); + let scale_factor = application.scale_factor(); + let theme = application.theme(); + let appearance = theme.appearance(application.style()); + + let viewport = { + let physical_size = window.inner_size(); + + Viewport::with_physical_size( + Size::new(physical_size.width, physical_size.height), + window.scale_factor() * scale_factor, + ) + }; + + Self { + title, + scale_factor, + viewport, + viewport_version: 0, + // TODO: Encode cursor availability in the type-system + cursor_position: winit::dpi::PhysicalPosition::new(-1.0, -1.0), + modifiers: winit::event::ModifiersState::default(), + theme, + appearance, + application: PhantomData, + } + } + + /// Returns the current [`Viewport`] of the [`State`]. + pub fn viewport(&self) -> &Viewport { + &self.viewport + } + + /// Returns the version of the [`Viewport`] of the [`State`]. + /// + /// The version is incremented every time the [`Viewport`] changes. + pub fn viewport_version(&self) -> usize { + self.viewport_version + } + + /// Returns the physical [`Size`] of the [`Viewport`] of the [`State`]. + pub fn physical_size(&self) -> Size<u32> { + self.viewport.physical_size() + } + + /// Returns the logical [`Size`] of the [`Viewport`] of the [`State`]. + pub fn logical_size(&self) -> Size<f32> { + self.viewport.logical_size() + } + + /// Returns the current scale factor of the [`Viewport`] of the [`State`]. + pub fn scale_factor(&self) -> f64 { + self.viewport.scale_factor() + } + + /// Returns the current cursor position of the [`State`]. + pub fn cursor_position(&self) -> Point { + conversion::cursor_position( + self.cursor_position, + self.viewport.scale_factor(), + ) + } + + /// Returns the current keyboard modifiers of the [`State`]. + pub fn modifiers(&self) -> winit::event::ModifiersState { + self.modifiers + } + + /// Returns the current theme of the [`State`]. + pub fn theme(&self) -> &<A::Renderer as crate::Renderer>::Theme { + &self.theme + } + + /// Returns the current background [`Color`] of the [`State`]. + pub fn background_color(&self) -> Color { + self.appearance.background_color + } + + /// Returns the current text [`Color`] of the [`State`]. + pub fn text_color(&self) -> Color { + self.appearance.text_color + } + + /// Processes the provided window event and updates the [`State`] + /// accordingly. + pub fn update( + &mut self, + window: &Window, + event: &WindowEvent<'_>, + _debug: &mut Debug, + ) { + match event { + WindowEvent::Resized(new_size) => { + let size = Size::new(new_size.width, new_size.height); + + self.viewport = Viewport::with_physical_size( + size, + window.scale_factor() * self.scale_factor, + ); + + self.viewport_version = self.viewport_version.wrapping_add(1); + } + WindowEvent::ScaleFactorChanged { + scale_factor: new_scale_factor, + new_inner_size, + } => { + let size = + Size::new(new_inner_size.width, new_inner_size.height); + + self.viewport = Viewport::with_physical_size( + size, + new_scale_factor * self.scale_factor, + ); + + self.viewport_version = self.viewport_version.wrapping_add(1); + } + WindowEvent::CursorMoved { position, .. } + | WindowEvent::Touch(Touch { + location: position, .. + }) => { + self.cursor_position = *position; + } + WindowEvent::CursorLeft { .. } => { + // TODO: Encode cursor availability in the type-system + self.cursor_position = + winit::dpi::PhysicalPosition::new(-1.0, -1.0); + } + WindowEvent::ModifiersChanged(new_modifiers) => { + self.modifiers = *new_modifiers; + } + #[cfg(feature = "debug")] + WindowEvent::KeyboardInput { + input: + winit::event::KeyboardInput { + virtual_keycode: Some(winit::event::VirtualKeyCode::F12), + state: winit::event::ElementState::Pressed, + .. + }, + .. + } => _debug.toggle(), + _ => {} + } + } + + /// Synchronizes the [`State`] with its [`Application`] and its respective + /// window. + /// + /// Normally an [`Application`] should be synchronized with its [`State`] + /// and window after calling [`Application::update`]. + /// + /// [`Application::update`]: crate::Program::update + pub fn synchronize(&mut self, application: &A, window: &Window) { + // Update window title + let new_title = application.title(); + + if self.title != new_title { + window.set_title(&new_title); + + self.title = new_title; + } + + // Update scale factor + let new_scale_factor = application.scale_factor(); + + if self.scale_factor != new_scale_factor { + let size = window.inner_size(); + + self.viewport = Viewport::with_physical_size( + Size::new(size.width, size.height), + window.scale_factor() * new_scale_factor, + ); + + self.scale_factor = new_scale_factor; + } + + // Update theme and appearance + self.theme = application.theme(); + self.appearance = self.theme.appearance(application.style()); + } +} |