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authorLibravatar Richard <richardsoncusto@gmail.com>2022-04-01 17:27:19 -0300
committerLibravatar bungoboingo <shankern@protonmail.com>2023-01-09 11:27:04 -0800
commit287306e1ebec610c31e37782320fe00d20a6c9ac (patch)
tree624550dbb4c8084a9ed17c70a313f96c56c6d9fd /winit
parent529589d7fe9278858e3f251b559a1118598a8250 (diff)
downloadiced-287306e1ebec610c31e37782320fe00d20a6c9ac.tar.gz
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Introduce `multi_window` in `iced_winit`
Diffstat (limited to 'winit')
-rw-r--r--winit/Cargo.toml1
-rw-r--r--winit/src/lib.rs3
-rw-r--r--winit/src/multi_window.rs742
-rw-r--r--winit/src/multi_window/state.rs212
4 files changed, 958 insertions, 0 deletions
diff --git a/winit/Cargo.toml b/winit/Cargo.toml
index 94aaa2ca..2152e7da 100644
--- a/winit/Cargo.toml
+++ b/winit/Cargo.toml
@@ -16,6 +16,7 @@ chrome-trace = ["trace", "tracing-chrome"]
debug = ["iced_native/debug"]
system = ["sysinfo"]
application = []
+multi_window = []
[dependencies]
window_clipboard = "0.2"
diff --git a/winit/src/lib.rs b/winit/src/lib.rs
index 06674109..9b3c0a02 100644
--- a/winit/src/lib.rs
+++ b/winit/src/lib.rs
@@ -35,6 +35,9 @@
pub use iced_native::*;
pub use winit;
+#[cfg(feature = "multi_window")]
+pub mod multi_window;
+
#[cfg(feature = "application")]
pub mod application;
pub mod clipboard;
diff --git a/winit/src/multi_window.rs b/winit/src/multi_window.rs
new file mode 100644
index 00000000..4ea7383a
--- /dev/null
+++ b/winit/src/multi_window.rs
@@ -0,0 +1,742 @@
+//! Create interactive, native cross-platform applications.
+mod state;
+
+pub use state::State;
+
+use crate::clipboard::{self, Clipboard};
+use crate::conversion;
+use crate::mouse;
+use crate::renderer;
+use crate::widget::operation;
+use crate::{
+ Command, Debug, Error, Executor, Proxy, Runtime, Settings, Size,
+ Subscription,
+};
+
+use iced_futures::futures;
+use iced_futures::futures::channel::mpsc;
+use iced_graphics::compositor;
+use iced_graphics::window;
+use iced_native::program::Program;
+use iced_native::user_interface::{self, UserInterface};
+
+pub use iced_native::application::{Appearance, StyleSheet};
+
+use std::mem::ManuallyDrop;
+
+/// An interactive, native cross-platform application.
+///
+/// This trait is the main entrypoint of Iced. Once implemented, you can run
+/// your GUI application by simply calling [`run`]. It will run in
+/// its own window.
+///
+/// An [`Application`] can execute asynchronous actions by returning a
+/// [`Command`] in some of its methods.
+///
+/// When using an [`Application`] with the `debug` feature enabled, a debug view
+/// can be toggled by pressing `F12`.
+pub trait Application: Program
+where
+ <Self::Renderer as crate::Renderer>::Theme: StyleSheet,
+{
+ /// The data needed to initialize your [`Application`].
+ type Flags;
+
+ /// Initializes the [`Application`] with the flags provided to
+ /// [`run`] as part of the [`Settings`].
+ ///
+ /// Here is where you should return the initial state of your app.
+ ///
+ /// Additionally, you can return a [`Command`] if you need to perform some
+ /// async action in the background on startup. This is useful if you want to
+ /// load state from a file, perform an initial HTTP request, etc.
+ fn new(flags: Self::Flags) -> (Self, Command<Self::Message>);
+
+ /// Returns the current title of the [`Application`].
+ ///
+ /// This title can be dynamic! The runtime will automatically update the
+ /// title of your application when necessary.
+ fn title(&self) -> String;
+
+ /// Returns the current [`Theme`] of the [`Application`].
+ fn theme(&self) -> <Self::Renderer as crate::Renderer>::Theme;
+
+ /// Returns the [`Style`] variation of the [`Theme`].
+ fn style(
+ &self,
+ ) -> <<Self::Renderer as crate::Renderer>::Theme as StyleSheet>::Style {
+ Default::default()
+ }
+
+ /// Returns the event `Subscription` for the current state of the
+ /// application.
+ ///
+ /// The messages produced by the `Subscription` will be handled by
+ /// [`update`](#tymethod.update).
+ ///
+ /// A `Subscription` will be kept alive as long as you keep returning it!
+ ///
+ /// By default, it returns an empty subscription.
+ fn subscription(&self) -> Subscription<Self::Message> {
+ Subscription::none()
+ }
+
+ /// Returns the scale factor of the [`Application`].
+ ///
+ /// It can be used to dynamically control the size of the UI at runtime
+ /// (i.e. zooming).
+ ///
+ /// For instance, a scale factor of `2.0` will make widgets twice as big,
+ /// while a scale factor of `0.5` will shrink them to half their size.
+ ///
+ /// By default, it returns `1.0`.
+ fn scale_factor(&self) -> f64 {
+ 1.0
+ }
+
+ /// Returns whether the [`Application`] should be terminated.
+ ///
+ /// By default, it returns `false`.
+ fn should_exit(&self) -> bool {
+ false
+ }
+}
+
+/// Runs an [`Application`] with an executor, compositor, and the provided
+/// settings.
+pub fn run<A, E, C>(
+ settings: Settings<A::Flags>,
+ compositor_settings: C::Settings,
+) -> Result<(), Error>
+where
+ A: Application + 'static,
+ E: Executor + 'static,
+ C: window::Compositor<Renderer = A::Renderer> + 'static,
+ <A::Renderer as crate::Renderer>::Theme: StyleSheet,
+{
+ use futures::task;
+ use futures::Future;
+ use winit::event_loop::EventLoopBuilder;
+
+ let mut debug = Debug::new();
+ debug.startup_started();
+
+ let event_loop = EventLoopBuilder::with_user_event().build();
+ let proxy = event_loop.create_proxy();
+
+ let runtime = {
+ let proxy = Proxy::new(event_loop.create_proxy());
+ let executor = E::new().map_err(Error::ExecutorCreationFailed)?;
+
+ Runtime::new(executor, proxy)
+ };
+
+ let (application, init_command) = {
+ let flags = settings.flags;
+
+ runtime.enter(|| A::new(flags))
+ };
+
+ let builder = settings.window.into_builder(
+ &application.title(),
+ event_loop.primary_monitor(),
+ settings.id,
+ );
+
+ log::info!("Window builder: {:#?}", builder);
+
+ let window = builder
+ .build(&event_loop)
+ .map_err(Error::WindowCreationFailed)?;
+
+ #[cfg(target_arch = "wasm32")]
+ {
+ use winit::platform::web::WindowExtWebSys;
+
+ let canvas = window.canvas();
+
+ let window = web_sys::window().unwrap();
+ let document = window.document().unwrap();
+ let body = document.body().unwrap();
+
+ let _ = body
+ .append_child(&canvas)
+ .expect("Append canvas to HTML body");
+ }
+
+ let (compositor, renderer) = C::new(compositor_settings, Some(&window))?;
+
+ let (mut sender, receiver) = mpsc::unbounded();
+
+ let mut instance = Box::pin(run_instance::<A, E, C>(
+ application,
+ compositor,
+ renderer,
+ runtime,
+ proxy,
+ debug,
+ receiver,
+ init_command,
+ window,
+ settings.exit_on_close_request,
+ ));
+
+ let mut context = task::Context::from_waker(task::noop_waker_ref());
+
+ platform::run(event_loop, move |event, _, control_flow| {
+ use winit::event_loop::ControlFlow;
+
+ if let ControlFlow::ExitWithCode(_) = control_flow {
+ return;
+ }
+
+ let event = match event {
+ winit::event::Event::WindowEvent {
+ event:
+ winit::event::WindowEvent::ScaleFactorChanged {
+ new_inner_size,
+ ..
+ },
+ window_id,
+ } => Some(winit::event::Event::WindowEvent {
+ event: winit::event::WindowEvent::Resized(*new_inner_size),
+ window_id,
+ }),
+ _ => event.to_static(),
+ };
+
+ if let Some(event) = event {
+ sender.start_send(event).expect("Send event");
+
+ let poll = instance.as_mut().poll(&mut context);
+
+ *control_flow = match poll {
+ task::Poll::Pending => ControlFlow::Wait,
+ task::Poll::Ready(_) => ControlFlow::Exit,
+ };
+ }
+ })
+}
+
+async fn run_instance<A, E, C>(
+ mut application: A,
+ mut compositor: C,
+ mut renderer: A::Renderer,
+ mut runtime: Runtime<E, Proxy<A::Message>, A::Message>,
+ mut proxy: winit::event_loop::EventLoopProxy<A::Message>,
+ mut debug: Debug,
+ mut receiver: mpsc::UnboundedReceiver<winit::event::Event<'_, A::Message>>,
+ init_command: Command<A::Message>,
+ window: winit::window::Window,
+ exit_on_close_request: bool,
+) where
+ A: Application + 'static,
+ E: Executor + 'static,
+ C: window::Compositor<Renderer = A::Renderer> + 'static,
+ <A::Renderer as crate::Renderer>::Theme: StyleSheet,
+{
+ use iced_futures::futures::stream::StreamExt;
+ use winit::event;
+
+ let mut clipboard = Clipboard::connect(&window);
+ let mut cache = user_interface::Cache::default();
+ let mut surface = compositor.create_surface(&window);
+
+ let mut state = State::new(&application, &window);
+ let mut viewport_version = state.viewport_version();
+
+ let physical_size = state.physical_size();
+
+ compositor.configure_surface(
+ &mut surface,
+ physical_size.width,
+ physical_size.height,
+ );
+
+ run_command(
+ &application,
+ &mut cache,
+ &state,
+ &mut renderer,
+ init_command,
+ &mut runtime,
+ &mut clipboard,
+ &mut proxy,
+ &mut debug,
+ &window,
+ || compositor.fetch_information(),
+ );
+ runtime.track(application.subscription());
+
+ let mut user_interface = ManuallyDrop::new(build_user_interface(
+ &application,
+ user_interface::Cache::default(),
+ &mut renderer,
+ state.logical_size(),
+ &mut debug,
+ ));
+
+ let mut mouse_interaction = mouse::Interaction::default();
+ let mut events = Vec::new();
+ let mut messages = Vec::new();
+
+ debug.startup_finished();
+
+ while let Some(event) = receiver.next().await {
+ match event {
+ event::Event::MainEventsCleared => {
+ if events.is_empty() && messages.is_empty() {
+ continue;
+ }
+
+ debug.event_processing_started();
+
+ let (interface_state, statuses) = user_interface.update(
+ &events,
+ state.cursor_position(),
+ &mut renderer,
+ &mut clipboard,
+ &mut messages,
+ );
+
+ debug.event_processing_finished();
+
+ for event in events.drain(..).zip(statuses.into_iter()) {
+ runtime.broadcast(event);
+ }
+
+ if !messages.is_empty()
+ || matches!(
+ interface_state,
+ user_interface::State::Outdated,
+ )
+ {
+ let mut cache =
+ ManuallyDrop::into_inner(user_interface).into_cache();
+
+ // Update application
+ update(
+ &mut application,
+ &mut cache,
+ &state,
+ &mut renderer,
+ &mut runtime,
+ &mut clipboard,
+ &mut proxy,
+ &mut debug,
+ &mut messages,
+ &window,
+ || compositor.fetch_information(),
+ );
+
+ // Update window
+ state.synchronize(&application, &window);
+
+ let should_exit = application.should_exit();
+
+ user_interface = ManuallyDrop::new(build_user_interface(
+ &application,
+ cache,
+ &mut renderer,
+ state.logical_size(),
+ &mut debug,
+ ));
+
+ if should_exit {
+ break;
+ }
+ }
+
+ debug.draw_started();
+ let new_mouse_interaction = user_interface.draw(
+ &mut renderer,
+ state.theme(),
+ &renderer::Style {
+ text_color: state.text_color(),
+ },
+ state.cursor_position(),
+ );
+ debug.draw_finished();
+
+ if new_mouse_interaction != mouse_interaction {
+ window.set_cursor_icon(conversion::mouse_interaction(
+ new_mouse_interaction,
+ ));
+
+ mouse_interaction = new_mouse_interaction;
+ }
+
+ window.request_redraw();
+ }
+ event::Event::PlatformSpecific(event::PlatformSpecific::MacOS(
+ event::MacOS::ReceivedUrl(url),
+ )) => {
+ use iced_native::event;
+
+ events.push(iced_native::Event::PlatformSpecific(
+ event::PlatformSpecific::MacOS(event::MacOS::ReceivedUrl(
+ url,
+ )),
+ ));
+ }
+ event::Event::UserEvent(message) => {
+ messages.push(message);
+ }
+ event::Event::RedrawRequested(_) => {
+ let physical_size = state.physical_size();
+
+ if physical_size.width == 0 || physical_size.height == 0 {
+ continue;
+ }
+
+ debug.render_started();
+ let current_viewport_version = state.viewport_version();
+
+ if viewport_version != current_viewport_version {
+ let logical_size = state.logical_size();
+
+ debug.layout_started();
+ user_interface = ManuallyDrop::new(
+ ManuallyDrop::into_inner(user_interface)
+ .relayout(logical_size, &mut renderer),
+ );
+ debug.layout_finished();
+
+ debug.draw_started();
+ let new_mouse_interaction = user_interface.draw(
+ &mut renderer,
+ state.theme(),
+ &renderer::Style {
+ text_color: state.text_color(),
+ },
+ state.cursor_position(),
+ );
+
+ if new_mouse_interaction != mouse_interaction {
+ window.set_cursor_icon(conversion::mouse_interaction(
+ new_mouse_interaction,
+ ));
+
+ mouse_interaction = new_mouse_interaction;
+ }
+ debug.draw_finished();
+
+ compositor.configure_surface(
+ &mut surface,
+ physical_size.width,
+ physical_size.height,
+ );
+
+ viewport_version = current_viewport_version;
+ }
+
+ match compositor.present(
+ &mut renderer,
+ &mut surface,
+ state.viewport(),
+ state.background_color(),
+ &debug.overlay(),
+ ) {
+ Ok(()) => {
+ debug.render_finished();
+
+ // TODO: Handle animations!
+ // Maybe we can use `ControlFlow::WaitUntil` for this.
+ }
+ Err(error) => match error {
+ // This is an unrecoverable error.
+ compositor::SurfaceError::OutOfMemory => {
+ panic!("{:?}", error);
+ }
+ _ => {
+ debug.render_finished();
+
+ // Try rendering again next frame.
+ window.request_redraw();
+ }
+ },
+ }
+ }
+ event::Event::WindowEvent {
+ event: window_event,
+ ..
+ } => {
+ if requests_exit(&window_event, state.modifiers())
+ && exit_on_close_request
+ {
+ break;
+ }
+
+ state.update(&window, &window_event, &mut debug);
+
+ if let Some(event) = conversion::window_event(
+ &window_event,
+ state.scale_factor(),
+ state.modifiers(),
+ ) {
+ events.push(event);
+ }
+ }
+ _ => {}
+ }
+ }
+
+ // Manually drop the user interface
+ drop(ManuallyDrop::into_inner(user_interface));
+}
+
+/// Returns true if the provided event should cause an [`Application`] to
+/// exit.
+pub fn requests_exit(
+ event: &winit::event::WindowEvent<'_>,
+ _modifiers: winit::event::ModifiersState,
+) -> bool {
+ use winit::event::WindowEvent;
+
+ match event {
+ WindowEvent::CloseRequested => true,
+ #[cfg(target_os = "macos")]
+ WindowEvent::KeyboardInput {
+ input:
+ winit::event::KeyboardInput {
+ virtual_keycode: Some(winit::event::VirtualKeyCode::Q),
+ state: winit::event::ElementState::Pressed,
+ ..
+ },
+ ..
+ } if _modifiers.logo() => true,
+ _ => false,
+ }
+}
+
+/// Builds a [`UserInterface`] for the provided [`Application`], logging
+/// [`struct@Debug`] information accordingly.
+pub fn build_user_interface<'a, A: Application>(
+ application: &'a A,
+ cache: user_interface::Cache,
+ renderer: &mut A::Renderer,
+ size: Size,
+ debug: &mut Debug,
+) -> UserInterface<'a, A::Message, A::Renderer>
+where
+ <A::Renderer as crate::Renderer>::Theme: StyleSheet,
+{
+ debug.view_started();
+ let view = application.view();
+ debug.view_finished();
+
+ debug.layout_started();
+ let user_interface = UserInterface::build(view, size, cache, renderer);
+ debug.layout_finished();
+
+ user_interface
+}
+
+/// Updates an [`Application`] by feeding it the provided messages, spawning any
+/// resulting [`Command`], and tracking its [`Subscription`].
+pub fn update<A: Application, E: Executor>(
+ application: &mut A,
+ cache: &mut user_interface::Cache,
+ state: &State<A>,
+ renderer: &mut A::Renderer,
+ runtime: &mut Runtime<E, Proxy<A::Message>, A::Message>,
+ clipboard: &mut Clipboard,
+ proxy: &mut winit::event_loop::EventLoopProxy<A::Message>,
+ debug: &mut Debug,
+ messages: &mut Vec<A::Message>,
+ window: &winit::window::Window,
+ graphics_info: impl FnOnce() -> compositor::Information + Copy,
+) where
+ <A::Renderer as crate::Renderer>::Theme: StyleSheet,
+{
+ for message in messages.drain(..) {
+ debug.log_message(&message);
+
+ debug.update_started();
+ let command = runtime.enter(|| application.update(message));
+ debug.update_finished();
+
+ run_command(
+ application,
+ cache,
+ state,
+ renderer,
+ command,
+ runtime,
+ clipboard,
+ proxy,
+ debug,
+ window,
+ graphics_info,
+ );
+ }
+
+ let subscription = application.subscription();
+ runtime.track(subscription);
+}
+
+/// Runs the actions of a [`Command`].
+pub fn run_command<A, E>(
+ application: &A,
+ cache: &mut user_interface::Cache,
+ state: &State<A>,
+ renderer: &mut A::Renderer,
+ command: Command<A::Message>,
+ runtime: &mut Runtime<E, Proxy<A::Message>, A::Message>,
+ clipboard: &mut Clipboard,
+ proxy: &mut winit::event_loop::EventLoopProxy<A::Message>,
+ debug: &mut Debug,
+ window: &winit::window::Window,
+ _graphics_info: impl FnOnce() -> compositor::Information + Copy,
+) where
+ A: Application,
+ E: Executor,
+ <A::Renderer as crate::Renderer>::Theme: StyleSheet,
+{
+ use iced_native::command;
+ use iced_native::system;
+ use iced_native::window;
+
+ for action in command.actions() {
+ match action {
+ command::Action::Future(future) => {
+ runtime.spawn(future);
+ }
+ command::Action::Clipboard(action) => match action {
+ clipboard::Action::Read(tag) => {
+ let message = tag(clipboard.read());
+
+ proxy
+ .send_event(message)
+ .expect("Send message to event loop");
+ }
+ clipboard::Action::Write(contents) => {
+ clipboard.write(contents);
+ }
+ },
+ command::Action::Window(action) => match action {
+ window::Action::Resize { width, height } => {
+ window.set_inner_size(winit::dpi::LogicalSize {
+ width,
+ height,
+ });
+ }
+ window::Action::Move { x, y } => {
+ window.set_outer_position(winit::dpi::LogicalPosition {
+ x,
+ y,
+ });
+ }
+ window::Action::SetMode(mode) => {
+ window.set_visible(conversion::visible(mode));
+ window.set_fullscreen(conversion::fullscreen(
+ window.primary_monitor(),
+ mode,
+ ));
+ }
+ window::Action::FetchMode(tag) => {
+ let mode = if window.is_visible().unwrap_or(true) {
+ conversion::mode(window.fullscreen())
+ } else {
+ window::Mode::Hidden
+ };
+
+ proxy
+ .send_event(tag(mode))
+ .expect("Send message to event loop");
+ }
+ },
+ command::Action::System(action) => match action {
+ system::Action::QueryInformation(_tag) => {
+ #[cfg(feature = "system")]
+ {
+ let graphics_info = _graphics_info();
+ let proxy = proxy.clone();
+
+ let _ = std::thread::spawn(move || {
+ let information =
+ crate::system::information(graphics_info);
+
+ let message = _tag(information);
+
+ proxy
+ .send_event(message)
+ .expect("Send message to event loop")
+ });
+ }
+ }
+ },
+ command::Action::Widget(action) => {
+ let mut current_cache = std::mem::take(cache);
+ let mut current_operation = Some(action.into_operation());
+
+ let mut user_interface = build_user_interface(
+ application,
+ current_cache,
+ renderer,
+ state.logical_size(),
+ debug,
+ );
+
+ while let Some(mut operation) = current_operation.take() {
+ user_interface.operate(renderer, operation.as_mut());
+
+ match operation.finish() {
+ operation::Outcome::None => {}
+ operation::Outcome::Some(message) => {
+ proxy
+ .send_event(message)
+ .expect("Send message to event loop");
+ }
+ operation::Outcome::Chain(next) => {
+ current_operation = Some(next);
+ }
+ }
+ }
+
+ current_cache = user_interface.into_cache();
+ *cache = current_cache;
+ }
+ }
+ }
+}
+
+#[cfg(not(target_arch = "wasm32"))]
+mod platform {
+ pub fn run<T, F>(
+ mut event_loop: winit::event_loop::EventLoop<T>,
+ event_handler: F,
+ ) -> Result<(), super::Error>
+ where
+ F: 'static
+ + FnMut(
+ winit::event::Event<'_, T>,
+ &winit::event_loop::EventLoopWindowTarget<T>,
+ &mut winit::event_loop::ControlFlow,
+ ),
+ {
+ use winit::platform::run_return::EventLoopExtRunReturn;
+
+ let _ = event_loop.run_return(event_handler);
+
+ Ok(())
+ }
+}
+
+#[cfg(target_arch = "wasm32")]
+mod platform {
+ pub fn run<T, F>(
+ event_loop: winit::event_loop::EventLoop<T>,
+ event_handler: F,
+ ) -> !
+ where
+ F: 'static
+ + FnMut(
+ winit::event::Event<'_, T>,
+ &winit::event_loop::EventLoopWindowTarget<T>,
+ &mut winit::event_loop::ControlFlow,
+ ),
+ {
+ event_loop.run(event_handler)
+ }
+}
diff --git a/winit/src/multi_window/state.rs b/winit/src/multi_window/state.rs
new file mode 100644
index 00000000..2d120ca1
--- /dev/null
+++ b/winit/src/multi_window/state.rs
@@ -0,0 +1,212 @@
+use crate::application::{self, StyleSheet as _};
+use crate::conversion;
+use crate::multi_window::Application;
+use crate::{Color, Debug, Point, Size, Viewport};
+
+use std::marker::PhantomData;
+use winit::event::{Touch, WindowEvent};
+use winit::window::Window;
+
+/// The state of a windowed [`Application`].
+#[allow(missing_debug_implementations)]
+pub struct State<A: Application>
+where
+ <A::Renderer as crate::Renderer>::Theme: application::StyleSheet,
+{
+ title: String,
+ scale_factor: f64,
+ viewport: Viewport,
+ viewport_version: usize,
+ cursor_position: winit::dpi::PhysicalPosition<f64>,
+ modifiers: winit::event::ModifiersState,
+ theme: <A::Renderer as crate::Renderer>::Theme,
+ appearance: application::Appearance,
+ application: PhantomData<A>,
+}
+
+impl<A: Application> State<A>
+where
+ <A::Renderer as crate::Renderer>::Theme: application::StyleSheet,
+{
+ /// Creates a new [`State`] for the provided [`Application`] and window.
+ pub fn new(application: &A, window: &Window) -> Self {
+ let title = application.title();
+ let scale_factor = application.scale_factor();
+ let theme = application.theme();
+ let appearance = theme.appearance(application.style());
+
+ let viewport = {
+ let physical_size = window.inner_size();
+
+ Viewport::with_physical_size(
+ Size::new(physical_size.width, physical_size.height),
+ window.scale_factor() * scale_factor,
+ )
+ };
+
+ Self {
+ title,
+ scale_factor,
+ viewport,
+ viewport_version: 0,
+ // TODO: Encode cursor availability in the type-system
+ cursor_position: winit::dpi::PhysicalPosition::new(-1.0, -1.0),
+ modifiers: winit::event::ModifiersState::default(),
+ theme,
+ appearance,
+ application: PhantomData,
+ }
+ }
+
+ /// Returns the current [`Viewport`] of the [`State`].
+ pub fn viewport(&self) -> &Viewport {
+ &self.viewport
+ }
+
+ /// Returns the version of the [`Viewport`] of the [`State`].
+ ///
+ /// The version is incremented every time the [`Viewport`] changes.
+ pub fn viewport_version(&self) -> usize {
+ self.viewport_version
+ }
+
+ /// Returns the physical [`Size`] of the [`Viewport`] of the [`State`].
+ pub fn physical_size(&self) -> Size<u32> {
+ self.viewport.physical_size()
+ }
+
+ /// Returns the logical [`Size`] of the [`Viewport`] of the [`State`].
+ pub fn logical_size(&self) -> Size<f32> {
+ self.viewport.logical_size()
+ }
+
+ /// Returns the current scale factor of the [`Viewport`] of the [`State`].
+ pub fn scale_factor(&self) -> f64 {
+ self.viewport.scale_factor()
+ }
+
+ /// Returns the current cursor position of the [`State`].
+ pub fn cursor_position(&self) -> Point {
+ conversion::cursor_position(
+ self.cursor_position,
+ self.viewport.scale_factor(),
+ )
+ }
+
+ /// Returns the current keyboard modifiers of the [`State`].
+ pub fn modifiers(&self) -> winit::event::ModifiersState {
+ self.modifiers
+ }
+
+ /// Returns the current theme of the [`State`].
+ pub fn theme(&self) -> &<A::Renderer as crate::Renderer>::Theme {
+ &self.theme
+ }
+
+ /// Returns the current background [`Color`] of the [`State`].
+ pub fn background_color(&self) -> Color {
+ self.appearance.background_color
+ }
+
+ /// Returns the current text [`Color`] of the [`State`].
+ pub fn text_color(&self) -> Color {
+ self.appearance.text_color
+ }
+
+ /// Processes the provided window event and updates the [`State`]
+ /// accordingly.
+ pub fn update(
+ &mut self,
+ window: &Window,
+ event: &WindowEvent<'_>,
+ _debug: &mut Debug,
+ ) {
+ match event {
+ WindowEvent::Resized(new_size) => {
+ let size = Size::new(new_size.width, new_size.height);
+
+ self.viewport = Viewport::with_physical_size(
+ size,
+ window.scale_factor() * self.scale_factor,
+ );
+
+ self.viewport_version = self.viewport_version.wrapping_add(1);
+ }
+ WindowEvent::ScaleFactorChanged {
+ scale_factor: new_scale_factor,
+ new_inner_size,
+ } => {
+ let size =
+ Size::new(new_inner_size.width, new_inner_size.height);
+
+ self.viewport = Viewport::with_physical_size(
+ size,
+ new_scale_factor * self.scale_factor,
+ );
+
+ self.viewport_version = self.viewport_version.wrapping_add(1);
+ }
+ WindowEvent::CursorMoved { position, .. }
+ | WindowEvent::Touch(Touch {
+ location: position, ..
+ }) => {
+ self.cursor_position = *position;
+ }
+ WindowEvent::CursorLeft { .. } => {
+ // TODO: Encode cursor availability in the type-system
+ self.cursor_position =
+ winit::dpi::PhysicalPosition::new(-1.0, -1.0);
+ }
+ WindowEvent::ModifiersChanged(new_modifiers) => {
+ self.modifiers = *new_modifiers;
+ }
+ #[cfg(feature = "debug")]
+ WindowEvent::KeyboardInput {
+ input:
+ winit::event::KeyboardInput {
+ virtual_keycode: Some(winit::event::VirtualKeyCode::F12),
+ state: winit::event::ElementState::Pressed,
+ ..
+ },
+ ..
+ } => _debug.toggle(),
+ _ => {}
+ }
+ }
+
+ /// Synchronizes the [`State`] with its [`Application`] and its respective
+ /// window.
+ ///
+ /// Normally an [`Application`] should be synchronized with its [`State`]
+ /// and window after calling [`Application::update`].
+ ///
+ /// [`Application::update`]: crate::Program::update
+ pub fn synchronize(&mut self, application: &A, window: &Window) {
+ // Update window title
+ let new_title = application.title();
+
+ if self.title != new_title {
+ window.set_title(&new_title);
+
+ self.title = new_title;
+ }
+
+ // Update scale factor
+ let new_scale_factor = application.scale_factor();
+
+ if self.scale_factor != new_scale_factor {
+ let size = window.inner_size();
+
+ self.viewport = Viewport::with_physical_size(
+ Size::new(size.width, size.height),
+ window.scale_factor() * new_scale_factor,
+ );
+
+ self.scale_factor = new_scale_factor;
+ }
+
+ // Update theme and appearance
+ self.theme = application.theme();
+ self.appearance = self.theme.appearance(application.style());
+ }
+}