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authorLibravatar Billy Messenger <BillyDM@tutamail.com>2021-07-22 12:37:39 -0500
committerLibravatar Billy Messenger <BillyDM@tutamail.com>2021-07-22 12:37:39 -0500
commite822f654e44d2d7375b7fda966bb772055f377d4 (patch)
tree8707561f1bb09c9e58cc9d9884bfb16d956f9f65 /winit/src/position.rs
parent1c06920158e1a47977b2762bf8b34e56fd1a935a (diff)
parentdc0b96ce407283f2ffd9add5ad339f89097555d3 (diff)
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Merge branch 'master' of https://github.com/hecrj/iced into wgpu_outdatedframe
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diff --git a/winit/src/position.rs b/winit/src/position.rs
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+/// The position of a window in a given screen.
+#[derive(Debug, Clone, Copy, PartialEq, Eq)]
+pub enum Position {
+ /// The platform-specific default position for a new window.
+ Default,
+ /// The window is completely centered on the screen.
+ Centered,
+ /// The window is positioned with specific coordinates: `(X, Y)`.
+ ///
+ /// When the decorations of the window are enabled, Windows 10 will add some
+ /// invisible padding to the window. This padding gets included in the
+ /// position. So if you have decorations enabled and want the window to be
+ /// at (0, 0) you would have to set the position to
+ /// `(PADDING_X, PADDING_Y)`.
+ Specific(i32, i32),
+}
+
+impl Default for Position {
+ fn default() -> Self {
+ Self::Default
+ }
+}