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authorLibravatar Héctor Ramón Jiménez <hector0193@gmail.com>2021-07-21 18:59:24 +0700
committerLibravatar Héctor Ramón Jiménez <hector0193@gmail.com>2021-07-21 18:59:24 +0700
commit72b3bf95de3f11812b1541fe2ffea76a515aee79 (patch)
tree12e353e37b9a1313872edadd64207fe2c1e4ce9f /winit/src/position.rs
parent6793a7e00dc96425ae720309182ec8b03c076111 (diff)
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Improve `window::Position` API
Diffstat (limited to 'winit/src/position.rs')
-rw-r--r--winit/src/position.rs22
1 files changed, 22 insertions, 0 deletions
diff --git a/winit/src/position.rs b/winit/src/position.rs
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+++ b/winit/src/position.rs
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+/// The position of a window in a given screen.
+#[derive(Debug, Clone, Copy, PartialEq, Eq)]
+pub enum Position {
+ /// The platform-specific default position for a new window.
+ Default,
+ /// The window is completely centered on the screen.
+ Centered,
+ /// The window is positioned with specific coordinates: `(X, Y)`.
+ ///
+ /// When the decorations of the window are enabled, Windows 10 will add some
+ /// invisible padding to the window. This padding gets included in the
+ /// position. So if you have decorations enabled and want the window to be
+ /// at (0, 0) you would have to set the position to
+ /// `(PADDING_X, PADDING_Y)`.
+ Specific(i32, i32),
+}
+
+impl Default for Position {
+ fn default() -> Self {
+ Self::Default
+ }
+}