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authorLibravatar Héctor Ramón Jiménez <hector0193@gmail.com>2023-03-04 05:37:11 +0100
committerLibravatar Héctor Ramón Jiménez <hector0193@gmail.com>2023-03-04 05:37:11 +0100
commit3a0d34c0240f4421737a6a08761f99d6f8140d02 (patch)
treec9a4a6b8e9c1db1b8fcd05bc98e3f131d5ef4bd5 /widget/src/row.rs
parentc54409d1711e1f615c7ea4b02c082954e340632a (diff)
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Create `iced_widget` subcrate and re-organize the whole codebase
Diffstat (limited to 'widget/src/row.rs')
-rw-r--r--widget/src/row.rs253
1 files changed, 253 insertions, 0 deletions
diff --git a/widget/src/row.rs b/widget/src/row.rs
new file mode 100644
index 00000000..3ce363f8
--- /dev/null
+++ b/widget/src/row.rs
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+//! Distribute content horizontally.
+use crate::core::event::{self, Event};
+use crate::core::layout::{self, Layout};
+use crate::core::mouse;
+use crate::core::overlay;
+use crate::core::renderer;
+use crate::core::widget::{Operation, Tree};
+use crate::core::{
+ Alignment, Clipboard, Element, Length, Padding, Pixels, Point, Rectangle,
+ Shell, Widget,
+};
+
+/// A container that distributes its contents horizontally.
+#[allow(missing_debug_implementations)]
+pub struct Row<'a, Message, Renderer = crate::Renderer> {
+ spacing: f32,
+ padding: Padding,
+ width: Length,
+ height: Length,
+ align_items: Alignment,
+ children: Vec<Element<'a, Message, Renderer>>,
+}
+
+impl<'a, Message, Renderer> Row<'a, Message, Renderer> {
+ /// Creates an empty [`Row`].
+ pub fn new() -> Self {
+ Self::with_children(Vec::new())
+ }
+
+ /// Creates a [`Row`] with the given elements.
+ pub fn with_children(
+ children: Vec<Element<'a, Message, Renderer>>,
+ ) -> Self {
+ Row {
+ spacing: 0.0,
+ padding: Padding::ZERO,
+ width: Length::Shrink,
+ height: Length::Shrink,
+ align_items: Alignment::Start,
+ children,
+ }
+ }
+
+ /// Sets the horizontal spacing _between_ elements.
+ ///
+ /// Custom margins per element do not exist in iced. You should use this
+ /// method instead! While less flexible, it helps you keep spacing between
+ /// elements consistent.
+ pub fn spacing(mut self, amount: impl Into<Pixels>) -> Self {
+ self.spacing = amount.into().0;
+ self
+ }
+
+ /// Sets the [`Padding`] of the [`Row`].
+ pub fn padding<P: Into<Padding>>(mut self, padding: P) -> Self {
+ self.padding = padding.into();
+ self
+ }
+
+ /// Sets the width of the [`Row`].
+ pub fn width(mut self, width: impl Into<Length>) -> Self {
+ self.width = width.into();
+ self
+ }
+
+ /// Sets the height of the [`Row`].
+ pub fn height(mut self, height: impl Into<Length>) -> Self {
+ self.height = height.into();
+ self
+ }
+
+ /// Sets the vertical alignment of the contents of the [`Row`] .
+ pub fn align_items(mut self, align: Alignment) -> Self {
+ self.align_items = align;
+ self
+ }
+
+ /// Adds an [`Element`] to the [`Row`].
+ pub fn push(
+ mut self,
+ child: impl Into<Element<'a, Message, Renderer>>,
+ ) -> Self {
+ self.children.push(child.into());
+ self
+ }
+}
+
+impl<'a, Message, Renderer> Default for Row<'a, Message, Renderer> {
+ fn default() -> Self {
+ Self::new()
+ }
+}
+
+impl<'a, Message, Renderer> Widget<Message, Renderer>
+ for Row<'a, Message, Renderer>
+where
+ Renderer: crate::core::Renderer,
+{
+ fn children(&self) -> Vec<Tree> {
+ self.children.iter().map(Tree::new).collect()
+ }
+
+ fn diff(&self, tree: &mut Tree) {
+ tree.diff_children(&self.children)
+ }
+
+ fn width(&self) -> Length {
+ self.width
+ }
+
+ fn height(&self) -> Length {
+ self.height
+ }
+
+ fn layout(
+ &self,
+ renderer: &Renderer,
+ limits: &layout::Limits,
+ ) -> layout::Node {
+ let limits = limits.width(self.width).height(self.height);
+
+ layout::flex::resolve(
+ layout::flex::Axis::Horizontal,
+ renderer,
+ &limits,
+ self.padding,
+ self.spacing,
+ self.align_items,
+ &self.children,
+ )
+ }
+
+ fn operate(
+ &self,
+ tree: &mut Tree,
+ layout: Layout<'_>,
+ renderer: &Renderer,
+ operation: &mut dyn Operation<Message>,
+ ) {
+ operation.container(None, &mut |operation| {
+ self.children
+ .iter()
+ .zip(&mut tree.children)
+ .zip(layout.children())
+ .for_each(|((child, state), layout)| {
+ child
+ .as_widget()
+ .operate(state, layout, renderer, operation);
+ })
+ });
+ }
+
+ fn on_event(
+ &mut self,
+ tree: &mut Tree,
+ event: Event,
+ layout: Layout<'_>,
+ cursor_position: Point,
+ renderer: &Renderer,
+ clipboard: &mut dyn Clipboard,
+ shell: &mut Shell<'_, Message>,
+ ) -> event::Status {
+ self.children
+ .iter_mut()
+ .zip(&mut tree.children)
+ .zip(layout.children())
+ .map(|((child, state), layout)| {
+ child.as_widget_mut().on_event(
+ state,
+ event.clone(),
+ layout,
+ cursor_position,
+ renderer,
+ clipboard,
+ shell,
+ )
+ })
+ .fold(event::Status::Ignored, event::Status::merge)
+ }
+
+ fn mouse_interaction(
+ &self,
+ tree: &Tree,
+ layout: Layout<'_>,
+ cursor_position: Point,
+ viewport: &Rectangle,
+ renderer: &Renderer,
+ ) -> mouse::Interaction {
+ self.children
+ .iter()
+ .zip(&tree.children)
+ .zip(layout.children())
+ .map(|((child, state), layout)| {
+ child.as_widget().mouse_interaction(
+ state,
+ layout,
+ cursor_position,
+ viewport,
+ renderer,
+ )
+ })
+ .max()
+ .unwrap_or_default()
+ }
+
+ fn draw(
+ &self,
+ tree: &Tree,
+ renderer: &mut Renderer,
+ theme: &Renderer::Theme,
+ style: &renderer::Style,
+ layout: Layout<'_>,
+ cursor_position: Point,
+ viewport: &Rectangle,
+ ) {
+ for ((child, state), layout) in self
+ .children
+ .iter()
+ .zip(&tree.children)
+ .zip(layout.children())
+ {
+ child.as_widget().draw(
+ state,
+ renderer,
+ theme,
+ style,
+ layout,
+ cursor_position,
+ viewport,
+ );
+ }
+ }
+
+ fn overlay<'b>(
+ &'b mut self,
+ tree: &'b mut Tree,
+ layout: Layout<'_>,
+ renderer: &Renderer,
+ ) -> Option<overlay::Element<'b, Message, Renderer>> {
+ overlay::from_children(&mut self.children, tree, layout, renderer)
+ }
+}
+
+impl<'a, Message, Renderer> From<Row<'a, Message, Renderer>>
+ for Element<'a, Message, Renderer>
+where
+ Message: 'a,
+ Renderer: crate::core::Renderer + 'a,
+{
+ fn from(row: Row<'a, Message, Renderer>) -> Self {
+ Self::new(row)
+ }
+}