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author | 2021-06-20 11:29:23 +0200 | |
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committer | 2021-06-22 11:23:11 +0200 | |
commit | a53e7559fe01ee072d4f0533ecf1facec741b9e4 (patch) | |
tree | 11ec9945e20780eab9dc1c99044e7bdeaaf508a5 /wgpu | |
parent | c70f90f3206f7f5176831b7896d8acc147dd2c53 (diff) | |
download | iced-a53e7559fe01ee072d4f0533ecf1facec741b9e4.tar.gz iced-a53e7559fe01ee072d4f0533ecf1facec741b9e4.tar.bz2 iced-a53e7559fe01ee072d4f0533ecf1facec741b9e4.zip |
Use vertex_attr_array macro
Diffstat (limited to 'wgpu')
-rw-r--r-- | wgpu/src/image.rs | 34 | ||||
-rw-r--r-- | wgpu/src/quad.rs | 40 | ||||
-rw-r--r-- | wgpu/src/triangle.rs | 16 |
3 files changed, 19 insertions, 71 deletions
diff --git a/wgpu/src/image.rs b/wgpu/src/image.rs index cd7b3d23..85663bf5 100644 --- a/wgpu/src/image.rs +++ b/wgpu/src/image.rs @@ -165,33 +165,13 @@ impl Pipeline { wgpu::VertexBufferLayout { array_stride: mem::size_of::<Instance>() as u64, step_mode: wgpu::InputStepMode::Instance, - attributes: &[ - wgpu::VertexAttribute { - shader_location: 1, - format: wgpu::VertexFormat::Float32x2, - offset: 0, - }, - wgpu::VertexAttribute { - shader_location: 2, - format: wgpu::VertexFormat::Float32x2, - offset: 4 * 2, - }, - wgpu::VertexAttribute { - shader_location: 3, - format: wgpu::VertexFormat::Float32x2, - offset: 4 * 4, - }, - wgpu::VertexAttribute { - shader_location: 4, - format: wgpu::VertexFormat::Float32x2, - offset: 4 * 6, - }, - wgpu::VertexAttribute { - shader_location: 5, - format: wgpu::VertexFormat::Sint32, - offset: 4 * 8, - }, - ], + attributes: &wgpu::vertex_attr_array!( + 1 => Float32x2, + 2 => Float32x2, + 3 => Float32x2, + 4 => Float32x2, + 5 => Sint32, + ), }, ], }, diff --git a/wgpu/src/quad.rs b/wgpu/src/quad.rs index 6f221ca3..93942fba 100644 --- a/wgpu/src/quad.rs +++ b/wgpu/src/quad.rs @@ -87,38 +87,14 @@ impl Pipeline { wgpu::VertexBufferLayout { array_stride: mem::size_of::<layer::Quad>() as u64, step_mode: wgpu::InputStepMode::Instance, - attributes: &[ - wgpu::VertexAttribute { - shader_location: 1, - format: wgpu::VertexFormat::Float32x2, - offset: 0, - }, - wgpu::VertexAttribute { - shader_location: 2, - format: wgpu::VertexFormat::Float32x2, - offset: 4 * 2, - }, - wgpu::VertexAttribute { - shader_location: 3, - format: wgpu::VertexFormat::Float32x4, - offset: 4 * (2 + 2), - }, - wgpu::VertexAttribute { - shader_location: 4, - format: wgpu::VertexFormat::Float32x4, - offset: 4 * (2 + 2 + 4), - }, - wgpu::VertexAttribute { - shader_location: 5, - format: wgpu::VertexFormat::Float32, - offset: 4 * (2 + 2 + 4 + 4), - }, - wgpu::VertexAttribute { - shader_location: 6, - format: wgpu::VertexFormat::Float32, - offset: 4 * (2 + 2 + 4 + 4 + 1), - }, - ], + attributes: &wgpu::vertex_attr_array!( + 1 => Float32x2, + 2 => Float32x2, + 3 => Float32x4, + 4 => Float32x4, + 5 => Float32, + 6 => Float32, + ), }, ], }, diff --git a/wgpu/src/triangle.rs b/wgpu/src/triangle.rs index 8636b331..65b2b7b0 100644 --- a/wgpu/src/triangle.rs +++ b/wgpu/src/triangle.rs @@ -150,20 +150,12 @@ impl Pipeline { buffers: &[wgpu::VertexBufferLayout { array_stride: mem::size_of::<Vertex2D>() as u64, step_mode: wgpu::InputStepMode::Vertex, - attributes: &[ + attributes: &wgpu::vertex_attr_array!( // Position - wgpu::VertexAttribute { - shader_location: 0, - format: wgpu::VertexFormat::Float32x2, - offset: 0, - }, + 0 => Float32x2, // Color - wgpu::VertexAttribute { - shader_location: 1, - format: wgpu::VertexFormat::Float32x4, - offset: 4 * 2, - }, - ], + 1 => Float32x4, + ), }], }, fragment: Some(wgpu::FragmentState { |