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authorLibravatar Héctor Ramón Jiménez <hector0193@gmail.com>2019-10-08 00:14:11 +0200
committerLibravatar Héctor Ramón Jiménez <hector0193@gmail.com>2019-10-08 00:14:11 +0200
commita0234d5bcea5b25f575af01d3a8e0296b2d0395c (patch)
tree0d4accbded67f9b624bb5b2018a5c73c1204b14d /wgpu
parent0995950526bb605ddef5621c6e0590bb3232c1cb (diff)
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Draft fragment shader for rounded rectangles
Diffstat (limited to 'wgpu')
-rw-r--r--wgpu/src/shader/quad.frag26
-rw-r--r--wgpu/src/shader/quad.frag.spvbin372 -> 2900 bytes
-rw-r--r--wgpu/src/shader/quad.vert5
-rw-r--r--wgpu/src/shader/quad.vert.spvbin2188 -> 2364 bytes
4 files changed, 30 insertions, 1 deletions
diff --git a/wgpu/src/shader/quad.frag b/wgpu/src/shader/quad.frag
index 1aca250f..1fc28bc1 100644
--- a/wgpu/src/shader/quad.frag
+++ b/wgpu/src/shader/quad.frag
@@ -1,9 +1,33 @@
#version 450
layout(location = 0) in vec4 v_Color;
+layout(location = 1) in vec2 v_Pos;
+layout(location = 2) in vec2 v_Scale;
layout(location = 0) out vec4 o_Color;
+float rounded(in vec2 frag_coord, in vec2 position, in vec2 size, float radius, float s)
+{
+ vec2 inner_size = size - vec2(radius, radius) * 2.0;
+ vec2 top_left = position + vec2(radius, radius);
+ vec2 bottom_right = top_left + inner_size;
+
+ vec2 top_left_distance = top_left - frag_coord;
+ vec2 bottom_right_distance = frag_coord - bottom_right;
+
+ vec2 distance = vec2(
+ max(max(top_left_distance.x, bottom_right_distance.x), 0),
+ max(max(top_left_distance.y, bottom_right_distance.y), 0)
+ );
+
+ float d = sqrt(distance.x * distance.x + distance.y * distance.y);
+
+ return 1.0 - smoothstep(radius - s, radius + s, d);
+}
+
void main() {
- o_Color = v_Color;
+ o_Color = vec4(
+ v_Color.xyz,
+ v_Color.w * rounded(gl_FragCoord.xy, v_Pos, v_Scale, 5.0, 1.0)
+ );
}
diff --git a/wgpu/src/shader/quad.frag.spv b/wgpu/src/shader/quad.frag.spv
index 33218c83..19733ecf 100644
--- a/wgpu/src/shader/quad.frag.spv
+++ b/wgpu/src/shader/quad.frag.spv
Binary files differ
diff --git a/wgpu/src/shader/quad.vert b/wgpu/src/shader/quad.vert
index 3392d43d..87f6cc53 100644
--- a/wgpu/src/shader/quad.vert
+++ b/wgpu/src/shader/quad.vert
@@ -10,6 +10,8 @@ layout (set = 0, binding = 0) uniform Globals {
};
layout(location = 0) out vec4 o_Color;
+layout(location = 1) out vec2 o_Pos;
+layout(location = 2) out vec2 o_Scale;
void main() {
mat4 i_Transform = mat4(
@@ -20,5 +22,8 @@ void main() {
);
o_Color = i_Color;
+ o_Pos = i_Pos;
+ o_Scale = i_Scale;
+
gl_Position = u_Transform * i_Transform * vec4(v_Pos, 0.0, 1.0);
}
diff --git a/wgpu/src/shader/quad.vert.spv b/wgpu/src/shader/quad.vert.spv
index d517796b..0d13df6c 100644
--- a/wgpu/src/shader/quad.vert.spv
+++ b/wgpu/src/shader/quad.vert.spv
Binary files differ