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author | 2024-03-26 11:50:11 +1100 | |
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committer | 2024-03-26 11:50:11 +1100 | |
commit | 8c401be207f013831d0fe1f8fd72f5c00b16346e (patch) | |
tree | 820bb645c41d459a1486f400abc292c468aabd2c /wgpu | |
parent | eae4065300e9997db12268be55eceb4e4c294b1e (diff) | |
download | iced-8c401be207f013831d0fe1f8fd72f5c00b16346e.tar.gz iced-8c401be207f013831d0fe1f8fd72f5c00b16346e.tar.bz2 iced-8c401be207f013831d0fe1f8fd72f5c00b16346e.zip |
Update solid.wgsl
Diffstat (limited to 'wgpu')
-rw-r--r-- | wgpu/src/shader/quad/solid.wgsl | 12 |
1 files changed, 9 insertions, 3 deletions
diff --git a/wgpu/src/shader/quad/solid.wgsl b/wgpu/src/shader/quad/solid.wgsl index 1274f814..d908afbc 100644 --- a/wgpu/src/shader/quad/solid.wgsl +++ b/wgpu/src/shader/quad/solid.wgsl @@ -107,13 +107,19 @@ fn solid_fs_main( let quad_color = vec4<f32>(mixed_color.x, mixed_color.y, mixed_color.z, mixed_color.w * radius_alpha); if input.shadow_color.a > 0.0 { - let shadow_distance = rounded_box_sdf(input.position.xy - input.pos - input.shadow_offset - (input.scale / 2.0), input.scale / 2.0, border_radius); + let shadow_radius = select_border_radius( + input.border_radius, + input.position.xy - input.shadow_offset, + (input.pos + input.scale * 0.5).xy + ); + let shadow_distance = max(rounded_box_sdf(input.position.xy - input.pos - input.shadow_offset - (input.scale / 2.0), input.scale / 2.0, shadow_radius), 0.); + let shadow_alpha = 1.0 - smoothstep(-input.shadow_blur_radius, input.shadow_blur_radius, shadow_distance); let shadow_color = input.shadow_color; - let base_color = select( + let base_color = mix( vec4<f32>(shadow_color.x, shadow_color.y, shadow_color.z, 0.0), quad_color, - quad_color.a > 0.0 + quad_color.a ); return mix(base_color, shadow_color, (1.0 - radius_alpha) * shadow_alpha); |