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author | 2019-12-12 01:14:54 +0100 | |
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committer | 2019-12-12 01:14:54 +0100 | |
commit | 895eaef99b52c24e6f3d804897ad850c1f1de960 (patch) | |
tree | 2f63b98d133029d08030457d8521587807fa6418 /wgpu | |
parent | f737c6da24d5c75e3efa92c0fd9d0d11fbd715c1 (diff) | |
download | iced-895eaef99b52c24e6f3d804897ad850c1f1de960.tar.gz iced-895eaef99b52c24e6f3d804897ad850c1f1de960.tar.bz2 iced-895eaef99b52c24e6f3d804897ad850c1f1de960.zip |
Merged svg pipeline into image
Diffstat (limited to 'wgpu')
-rw-r--r-- | wgpu/src/image.rs | 107 | ||||
-rw-r--r-- | wgpu/src/lib.rs | 2 | ||||
-rw-r--r-- | wgpu/src/primitive.rs | 7 | ||||
-rw-r--r-- | wgpu/src/renderer.rs | 30 | ||||
-rw-r--r-- | wgpu/src/renderer/widget.rs | 1 | ||||
-rw-r--r-- | wgpu/src/renderer/widget/icon.rs | 15 | ||||
-rw-r--r-- | wgpu/src/svg.rs | 559 |
7 files changed, 87 insertions, 634 deletions
diff --git a/wgpu/src/image.rs b/wgpu/src/image.rs index 7e4e2670..e0e093e0 100644 --- a/wgpu/src/image.rs +++ b/wgpu/src/image.rs @@ -7,6 +7,7 @@ use iced_native::{ use std::{ cell::RefCell, collections::{HashMap, HashSet}, + fmt, mem, rc::Rc, }; @@ -215,19 +216,27 @@ impl Pipeline { if !self.cache.borrow().contains(&handle) { let memory = match handle.data() { Data::Path(path) => { - if let Ok(image) = image::open(path) { - Memory::Host { - image: image.to_bgra(), + if let Some(ext) = path.extension() { + if ext == "svg" || ext == "svgz" || ext == "SVG" || ext == "SVGZ" { + let opt = resvg::Options::default(); + match resvg::usvg::Tree::from_file(path, &opt.usvg) { + Ok(tree) => Memory::Host(HostMemory::Svg(tree)), + Err(_) => Memory::Invalid, + } + } else if let Ok(image) = image::open(path) { + Memory::Host(HostMemory::Image(image.to_bgra())) + } else { + Memory::NotFound } + } else if let Ok(image) = image::open(path) { + Memory::Host(HostMemory::Image(image.to_bgra())) } else { Memory::NotFound } } Data::Bytes(bytes) => { if let Ok(image) = image::load_from_memory(&bytes) { - Memory::Host { - image: image.to_bgra(), - } + Memory::Host(HostMemory::Image(image.to_bgra())) } else { Memory::Invalid } @@ -246,6 +255,7 @@ impl Pipeline { transformation: Transformation, bounds: Rectangle<u32>, target: &wgpu::TextureView, + dpi: f32, ) { let uniforms_buffer = device .create_buffer_mapped(1, wgpu::BufferUsage::COPY_SRC) @@ -273,7 +283,13 @@ impl Pipeline { .borrow_mut() .get(&image.handle) .unwrap() - .upload(device, encoder, &self.texture_layout) + .upload( + device, + encoder, + &self.texture_layout, + (image.scale[0] * dpi) as u32, + (image.scale[1] * dpi) as u32, + ) { let instance_buffer = device .create_buffer_mapped(1, wgpu::BufferUsage::COPY_SRC) @@ -341,11 +357,26 @@ impl Pipeline { } } +enum HostMemory { + Image(image::ImageBuffer<image::Bgra<u8>, Vec<u8>>), + Svg(resvg::usvg::Tree), +} + +impl fmt::Debug for HostMemory { + fn fmt( + &self, + f: &mut fmt::Formatter<'_>, + ) -> Result<(), fmt::Error> { + match self { + HostMemory::Image(_) => write!(f, "HostMemory::Image"), + HostMemory::Svg(_) => write!(f, "HostMemory::Svg"), + } + } +} + #[derive(Debug)] enum Memory { - Host { - image: image::ImageBuffer<image::Bgra<u8>, Vec<u8>>, - }, + Host(HostMemory), Device { bind_group: Rc<wgpu::BindGroup>, width: u32, @@ -358,7 +389,13 @@ enum Memory { impl Memory { fn dimensions(&self) -> (u32, u32) { match self { - Memory::Host { image } => image.dimensions(), + Memory::Host(host_memory) => match host_memory { + HostMemory::Image(image) => image.dimensions(), + HostMemory::Svg(tree) => { + let size = tree.svg_node().size; + (size.width() as u32, size.height() as u32) + } + } Memory::Device { width, height, .. } => (*width, *height), Memory::NotFound => (1, 1), Memory::Invalid => (1, 1), @@ -370,10 +407,15 @@ impl Memory { device: &wgpu::Device, encoder: &mut wgpu::CommandEncoder, texture_layout: &wgpu::BindGroupLayout, + svg_width: u32, + svg_height: u32, ) -> Option<Rc<wgpu::BindGroup>> { match self { - Memory::Host { image } => { - let (width, height) = image.dimensions(); + Memory::Host(host_memory) => { + let (width, height) = match host_memory { + HostMemory::Image(image) => image.dimensions(), + HostMemory::Svg(_) => (svg_width, svg_height), + }; let extent = wgpu::Extent3d { width, @@ -392,14 +434,37 @@ impl Memory { | wgpu::TextureUsage::SAMPLED, }); - let slice = image.clone().into_raw(); - - let temp_buf = device - .create_buffer_mapped( - slice.len(), - wgpu::BufferUsage::COPY_SRC, - ) - .fill_from_slice(&slice[..]); + let temp_buf = match host_memory { + HostMemory::Image(image) => { + let flat_samples = image.as_flat_samples(); + let slice = flat_samples.as_slice(); + device.create_buffer_mapped( + slice.len(), + wgpu::BufferUsage::COPY_SRC, + ) + .fill_from_slice(slice) + }, + HostMemory::Svg(tree) => { + let mut canvas = + resvg::raqote::DrawTarget::new(width as i32, height as i32); + let opt = resvg::Options::default(); + let screen_size = + resvg::ScreenSize::new(width, height).unwrap(); + resvg::backend_raqote::render_to_canvas( + tree, + &opt, + screen_size, + &mut canvas, + ); + let slice = canvas.get_data(); + + device.create_buffer_mapped( + slice.len(), + wgpu::BufferUsage::COPY_SRC, + ) + .fill_from_slice(slice) + }, + }; encoder.copy_buffer_to_texture( wgpu::BufferCopyView { diff --git a/wgpu/src/lib.rs b/wgpu/src/lib.rs index 1f5794ee..9f9ed8db 100644 --- a/wgpu/src/lib.rs +++ b/wgpu/src/lib.rs @@ -28,13 +28,11 @@ mod image; mod primitive; mod quad; mod renderer; -mod svg; mod text; mod transformation; pub(crate) use crate::image::Image; pub(crate) use quad::Quad; -pub(crate) use svg::Svg; pub(crate) use transformation::Transformation; pub use primitive::Primitive; diff --git a/wgpu/src/primitive.rs b/wgpu/src/primitive.rs index 1b0729cf..04264e5d 100644 --- a/wgpu/src/primitive.rs +++ b/wgpu/src/primitive.rs @@ -46,13 +46,6 @@ pub enum Primitive { /// The bounds of the image bounds: Rectangle, }, - /// A svg icon primitive - Svg { - /// The path of the icon - handle: crate::svg::Handle, - /// The bounds of the icon - bounds: Rectangle, - }, /// A clip primitive Clip { /// The bounds of the clip diff --git a/wgpu/src/renderer.rs b/wgpu/src/renderer.rs index 3eb8c5ca..d1d4de14 100644 --- a/wgpu/src/renderer.rs +++ b/wgpu/src/renderer.rs @@ -1,4 +1,4 @@ -use crate::{quad, text, Image, Primitive, Quad, Svg, Transformation}; +use crate::{quad, text, Image, Primitive, Quad, Transformation}; use iced_native::{ renderer::{Debugger, Windowed}, Background, Color, Layout, MouseCursor, Point, Rectangle, Vector, Widget, @@ -23,7 +23,6 @@ pub struct Renderer { queue: Queue, quad_pipeline: quad::Pipeline, image_pipeline: crate::image::Pipeline, - svg_pipeline: crate::svg::Pipeline, text_pipeline: text::Pipeline, } @@ -32,7 +31,6 @@ struct Layer<'a> { offset: Vector<u32>, quads: Vec<Quad>, images: Vec<Image>, - svgs: Vec<Svg>, text: Vec<wgpu_glyph::Section<'a>>, } @@ -43,7 +41,6 @@ impl<'a> Layer<'a> { offset, quads: Vec::new(), images: Vec::new(), - svgs: Vec::new(), text: Vec::new(), } } @@ -67,14 +64,12 @@ impl Renderer { let text_pipeline = text::Pipeline::new(&mut device); let quad_pipeline = quad::Pipeline::new(&mut device); let image_pipeline = crate::image::Pipeline::new(&mut device); - let svg_pipeline = crate::svg::Pipeline::new(&mut device); Self { device, queue, quad_pipeline, image_pipeline, - svg_pipeline, text_pipeline, } } @@ -133,7 +128,6 @@ impl Renderer { self.queue.submit(&[encoder.finish()]); self.image_pipeline.trim_cache(); - self.svg_pipeline.trim_cache(); *mouse_cursor } @@ -243,11 +237,6 @@ impl Renderer { scale: [bounds.width, bounds.height], }); } - Primitive::Svg { handle, bounds } => layer.svgs.push(Svg { - handle: handle.clone(), - position: [bounds.x, bounds.y], - scale: [bounds.width, bounds.height], - }), Primitive::Clip { bounds, offset, @@ -353,23 +342,6 @@ impl Renderer { translated_and_scaled, bounds, target, - ); - } - - if layer.svgs.len() > 0 { - let translated = transformation - * Transformation::translate( - -(layer.offset.x as f32), - -(layer.offset.y as f32), - ); - - self.svg_pipeline.draw( - &mut self.device, - encoder, - &layer.svgs, - translated, - bounds, - target, dpi, ); } diff --git a/wgpu/src/renderer/widget.rs b/wgpu/src/renderer/widget.rs index 3e1b8d92..52410bee 100644 --- a/wgpu/src/renderer/widget.rs +++ b/wgpu/src/renderer/widget.rs @@ -1,7 +1,6 @@ mod button; mod checkbox; mod column; -mod icon; mod image; mod radio; mod row; diff --git a/wgpu/src/renderer/widget/icon.rs b/wgpu/src/renderer/widget/icon.rs deleted file mode 100644 index 652e57a3..00000000 --- a/wgpu/src/renderer/widget/icon.rs +++ /dev/null @@ -1,15 +0,0 @@ -use crate::{svg::Handle, Primitive, Renderer}; -use iced_native::{icon, MouseCursor, Rectangle}; -use std::path::Path; - -impl icon::Renderer for Renderer { - fn draw(&mut self, bounds: Rectangle, path: &Path) -> Self::Output { - ( - Primitive::Svg { - handle: Handle::from_path(path), - bounds, - }, - MouseCursor::OutOfBounds, - ) - } -} diff --git a/wgpu/src/svg.rs b/wgpu/src/svg.rs deleted file mode 100644 index f2161489..00000000 --- a/wgpu/src/svg.rs +++ /dev/null @@ -1,559 +0,0 @@ -use crate::Transformation; -use iced_native::{Hasher, Rectangle}; - -use std::{ - cell::RefCell, - collections::{HashMap, HashSet}, - fmt::Debug, - hash::{Hash, Hasher as _}, - mem, - path::PathBuf, - rc::Rc, - u32, -}; - -#[derive(Debug)] -pub struct Pipeline { - cache: RefCell<Cache>, - - pipeline: wgpu::RenderPipeline, - uniforms: wgpu::Buffer, - vertices: wgpu::Buffer, - indices: wgpu::Buffer, - instances: wgpu::Buffer, - constants: wgpu::BindGroup, - texture_layout: wgpu::BindGroupLayout, -} - -impl Pipeline { - pub fn new(device: &wgpu::Device) -> Self { - let sampler = device.create_sampler(&wgpu::SamplerDescriptor { - address_mode_u: wgpu::AddressMode::ClampToEdge, - address_mode_v: wgpu::AddressMode::ClampToEdge, - address_mode_w: wgpu::AddressMode::ClampToEdge, - mag_filter: wgpu::FilterMode::Linear, - min_filter: wgpu::FilterMode::Linear, - mipmap_filter: wgpu::FilterMode::Linear, - lod_min_clamp: -100.0, - lod_max_clamp: 100.0, - compare_function: wgpu::CompareFunction::Always, - }); - - let constant_layout = - device.create_bind_group_layout(&wgpu::BindGroupLayoutDescriptor { - bindings: &[ - wgpu::BindGroupLayoutBinding { - binding: 0, - visibility: wgpu::ShaderStage::VERTEX, - ty: wgpu::BindingType::UniformBuffer { dynamic: false }, - }, - wgpu::BindGroupLayoutBinding { - binding: 1, - visibility: wgpu::ShaderStage::FRAGMENT, - ty: wgpu::BindingType::Sampler, - }, - ], - }); - - let uniforms = Uniforms { - transform: Transformation::identity().into(), - }; - - let uniforms_buffer = device - .create_buffer_mapped( - 1, - wgpu::BufferUsage::UNIFORM | wgpu::BufferUsage::COPY_DST, - ) - .fill_from_slice(&[uniforms]); - - let constant_bind_group = - device.create_bind_group(&wgpu::BindGroupDescriptor { - layout: &constant_layout, - bindings: &[ - wgpu::Binding { - binding: 0, - resource: wgpu::BindingResource::Buffer { - buffer: &uniforms_buffer, - range: 0..std::mem::size_of::<Uniforms>() as u64, - }, - }, - wgpu::Binding { - binding: 1, - resource: wgpu::BindingResource::Sampler(&sampler), - }, - ], - }); - - let texture_layout = - device.create_bind_group_layout(&wgpu::BindGroupLayoutDescriptor { - bindings: &[wgpu::BindGroupLayoutBinding { - binding: 0, - visibility: wgpu::ShaderStage::FRAGMENT, - ty: wgpu::BindingType::SampledTexture { - multisampled: false, - dimension: wgpu::TextureViewDimension::D2, - }, - }], - }); - - let layout = - device.create_pipeline_layout(&wgpu::PipelineLayoutDescriptor { - bind_group_layouts: &[&constant_layout, &texture_layout], - }); - - let vs = include_bytes!("shader/image.vert.spv"); - let vs_module = device.create_shader_module( - &wgpu::read_spirv(std::io::Cursor::new(&vs[..])) - .expect("Read image vertex shader as SPIR-V"), - ); - - let fs = include_bytes!("shader/image.frag.spv"); - let fs_module = device.create_shader_module( - &wgpu::read_spirv(std::io::Cursor::new(&fs[..])) - .expect("Read image fragment shader as SPIR-V"), - ); - - let pipeline = - device.create_render_pipeline(&wgpu::RenderPipelineDescriptor { - layout: &layout, - vertex_stage: wgpu::ProgrammableStageDescriptor { - module: &vs_module, - entry_point: "main", - }, - fragment_stage: Some(wgpu::ProgrammableStageDescriptor { - module: &fs_module, - entry_point: "main", - }), - rasterization_state: Some(wgpu::RasterizationStateDescriptor { - front_face: wgpu::FrontFace::Cw, - cull_mode: wgpu::CullMode::None, - depth_bias: 0, - depth_bias_slope_scale: 0.0, - depth_bias_clamp: 0.0, - }), - primitive_topology: wgpu::PrimitiveTopology::TriangleList, - color_states: &[wgpu::ColorStateDescriptor { - format: wgpu::TextureFormat::Bgra8UnormSrgb, - color_blend: wgpu::BlendDescriptor { - src_factor: wgpu::BlendFactor::SrcAlpha, - dst_factor: wgpu::BlendFactor::OneMinusSrcAlpha, - operation: wgpu::BlendOperation::Add, - }, - alpha_blend: wgpu::BlendDescriptor { - src_factor: wgpu::BlendFactor::One, - dst_factor: wgpu::BlendFactor::OneMinusSrcAlpha, - operation: wgpu::BlendOperation::Add, - }, - write_mask: wgpu::ColorWrite::ALL, - }], - depth_stencil_state: None, - index_format: wgpu::IndexFormat::Uint16, - vertex_buffers: &[ - wgpu::VertexBufferDescriptor { - stride: mem::size_of::<Vertex>() as u64, - step_mode: wgpu::InputStepMode::Vertex, - attributes: &[wgpu::VertexAttributeDescriptor { - shader_location: 0, - format: wgpu::VertexFormat::Float2, - offset: 0, - }], - }, - wgpu::VertexBufferDescriptor { - stride: mem::size_of::<Instance>() as u64, - step_mode: wgpu::InputStepMode::Instance, - attributes: &[ - wgpu::VertexAttributeDescriptor { - shader_location: 1, - format: wgpu::VertexFormat::Float2, - offset: 0, - }, - wgpu::VertexAttributeDescriptor { - shader_location: 2, - format: wgpu::VertexFormat::Float2, - offset: 4 * 2, - }, - ], - }, - ], - sample_count: 1, - sample_mask: !0, - alpha_to_coverage_enabled: false, - }); - - let vertices = device - .create_buffer_mapped(QUAD_VERTS.len(), wgpu::BufferUsage::VERTEX) - .fill_from_slice(&QUAD_VERTS); - - let indices = device - .create_buffer_mapped(QUAD_INDICES.len(), wgpu::BufferUsage::INDEX) - .fill_from_slice(&QUAD_INDICES); - - let instances = device.create_buffer(&wgpu::BufferDescriptor { - size: mem::size_of::<Instance>() as u64, - usage: wgpu::BufferUsage::VERTEX | wgpu::BufferUsage::COPY_DST, - }); - - Pipeline { - cache: RefCell::new(Cache::new()), - - pipeline, - uniforms: uniforms_buffer, - vertices, - indices, - instances, - constants: constant_bind_group, - texture_layout, - } - } - - fn load(&self, handle: &Handle) { - if !self.cache.borrow().contains(&handle) { - if !handle.path.is_file() { - let mem = Memory::NotFound; - - let _ = self.cache.borrow_mut().insert(&handle, mem); - } - - let mut opt = resvg::Options::default(); - opt.usvg.path = Some(handle.path.clone()); - - let mem = - match resvg::usvg::Tree::from_file(&handle.path, &opt.usvg) { - Ok(tree) => Memory::Host { tree }, - Err(_) => Memory::Invalid, - }; - - let _ = self.cache.borrow_mut().insert(&handle, mem); - } - } - - pub fn draw( - &mut self, - device: &mut wgpu::Device, - encoder: &mut wgpu::CommandEncoder, - svgs: &[Svg], - transformation: Transformation, - bounds: Rectangle<u32>, - target: &wgpu::TextureView, - dpi: f32, - ) { - let uniforms_buffer = device - .create_buffer_mapped(1, wgpu::BufferUsage::COPY_SRC) - .fill_from_slice(&[Uniforms { - transform: transformation.into(), - }]); - - encoder.copy_buffer_to_buffer( - &uniforms_buffer, - 0, - &self.uniforms, - 0, - std::mem::size_of::<Uniforms>() as u64, - ); - - // TODO: Batch draw calls using a texture atlas - // Guillotière[1] by @nical can help us a lot here. - // - // [1]: https://github.com/nical/guillotiere - for svg in svgs { - self.load(&svg.handle); - - if let Some(texture) = - self.cache.borrow_mut().get(&svg.handle).unwrap().upload( - device, - encoder, - &self.texture_layout, - (svg.scale[0] * dpi) as u32, - (svg.scale[1] * dpi) as u32, - ) - { - let instance_buffer = device - .create_buffer_mapped(1, wgpu::BufferUsage::COPY_SRC) - .fill_from_slice(&[Instance { - _position: svg.position, - _scale: svg.scale, - }]); - - encoder.copy_buffer_to_buffer( - &instance_buffer, - 0, - &self.instances, - 0, - mem::size_of::<Instance>() as u64, - ); - - { - let mut render_pass = encoder.begin_render_pass( - &wgpu::RenderPassDescriptor { - color_attachments: &[ - wgpu::RenderPassColorAttachmentDescriptor { - attachment: target, - resolve_target: None, - load_op: wgpu::LoadOp::Load, - store_op: wgpu::StoreOp::Store, - clear_color: wgpu::Color::TRANSPARENT, - }, - ], - depth_stencil_attachment: None, - }, - ); - - render_pass.set_pipeline(&self.pipeline); - render_pass.set_bind_group(0, &self.constants, &[]); - render_pass.set_bind_group(1, &texture, &[]); - render_pass.set_index_buffer(&self.indices, 0); - render_pass.set_vertex_buffers( - 0, - &[(&self.vertices, 0), (&self.instances, 0)], - ); - render_pass.set_scissor_rect( - bounds.x, - bounds.y, - bounds.width, - bounds.height, - ); - - render_pass.draw_indexed( - 0..QUAD_INDICES.len() as u32, - 0, - 0..1 as u32, - ); - } - } - } - } - - pub fn trim_cache(&mut self) { - self.cache.borrow_mut().trim(); - } -} - -#[derive(Debug, Clone, PartialEq)] -pub struct Handle { - id: u64, - path: PathBuf, -} - -impl Handle { - /// Returns the unique id of this [`Handle`] - /// - /// [`Handle`]: struct.Handle.html - pub fn id(&self) -> u64 { - self.id - } - - /// Creates a svg [`Handle`] pointing to the svg icon of the given path. - /// - /// [`Handle`]: struct.Handle.html - pub fn from_path<T: Into<PathBuf>>(path: T) -> Handle { - let path = path.into(); - let mut hasher = Hasher::default(); - path.hash(&mut hasher); - - Self { - id: hasher.finish(), - path, - } - } -} - -impl Hash for Handle { - fn hash<H: std::hash::Hasher>(&self, state: &mut H) { - self.id.hash(state); - } -} - -enum Memory { - Host { tree: resvg::usvg::Tree }, - Device { bind_group: Rc<wgpu::BindGroup> }, - NotFound, - Invalid, -} - -impl Memory { - fn upload( - &mut self, - device: &wgpu::Device, - encoder: &mut wgpu::CommandEncoder, - texture_layout: &wgpu::BindGroupLayout, - width: u32, - height: u32, - ) -> Option<Rc<wgpu::BindGroup>> { - match self { - Memory::Host { tree } => { - println!("{} {}", width, height); - - let extent = wgpu::Extent3d { - width, - height, - depth: 1, - }; - - let texture = device.create_texture(&wgpu::TextureDescriptor { - size: extent, - array_layer_count: 1, - mip_level_count: 1, - sample_count: 1, - dimension: wgpu::TextureDimension::D2, - format: wgpu::TextureFormat::Bgra8UnormSrgb, - usage: wgpu::TextureUsage::COPY_DST - | wgpu::TextureUsage::SAMPLED, - }); - - let mut canvas = - resvg::raqote::DrawTarget::new(width as i32, height as i32); - let opt = resvg::Options::default(); - let screen_size = - resvg::ScreenSize::new(width, height).unwrap(); - resvg::backend_raqote::render_to_canvas( - tree, - &opt, - screen_size, - &mut canvas, - ); - let slice = canvas.get_data(); - let temp_buf = device - .create_buffer_mapped( - slice.len(), - wgpu::BufferUsage::COPY_SRC, - ) - .fill_from_slice(slice); - - encoder.copy_buffer_to_texture( - wgpu::BufferCopyView { - buffer: &temp_buf, - offset: 0, - row_pitch: width * 4, - image_height: height, - }, - wgpu::TextureCopyView { - texture: &texture, - array_layer: 0, - mip_level: 0, - origin: wgpu::Origin3d { - x: 0.0, - y: 0.0, - z: 0.0, - }, - }, - extent, - ); - - let bind_group = - device.create_bind_group(&wgpu::BindGroupDescriptor { - layout: texture_layout, - bindings: &[wgpu::Binding { - binding: 0, - resource: wgpu::BindingResource::TextureView( - &texture.create_default_view(), - ), - }], - }); - - let bind_group = Rc::new(bind_group); - - *self = Memory::Device { - bind_group: bind_group.clone(), - }; - - Some(bind_group) - } - Memory::Device { bind_group, .. } => Some(bind_group.clone()), - Memory::NotFound => None, - Memory::Invalid => None, - } - } -} - -impl Debug for Memory { - fn fmt( - &self, - f: &mut std::fmt::Formatter<'_>, - ) -> Result<(), std::fmt::Error> { - match self { - Memory::Host { .. } => write!(f, "Memory::Host"), - Memory::Device { .. } => write!(f, "Memory::Device"), - Memory::NotFound => write!(f, "Memory::NotFound"), - Memory::Invalid => write!(f, "Memory::Invalid"), - } - } -} - -#[derive(Debug)] -struct Cache { - map: HashMap<u64, Memory>, - hits: HashSet<u64>, -} - -impl Cache { - fn new() -> Self { - Self { - map: HashMap::new(), - hits: HashSet::new(), - } - } - - fn contains(&self, handle: &Handle) -> bool { - self.map.contains_key(&handle.id()) - } - - fn get(&mut self, handle: &Handle) -> Option<&mut Memory> { - let _ = self.hits.insert(handle.id()); - - self.map.get_mut(&handle.id()) - } - - fn insert(&mut self, handle: &Handle, memory: Memory) { - let _ = self.map.insert(handle.id(), memory); - } - - fn trim(&mut self) { - let hits = &self.hits; - - self.map.retain(|k, _| hits.contains(k)); - self.hits.clear(); - } -} - -#[derive(Debug)] -pub struct Svg { - pub handle: Handle, - pub position: [f32; 2], - pub scale: [f32; 2], -} - -#[repr(C)] -#[derive(Clone, Copy)] -pub struct Vertex { - _position: [f32; 2], -} - -const QUAD_INDICES: [u16; 6] = [0, 1, 2, 0, 2, 3]; - -const QUAD_VERTS: [Vertex; 4] = [ - Vertex { - _position: [0.0, 0.0], - }, - Vertex { - _position: [1.0, 0.0], - }, - Vertex { - _position: [1.0, 1.0], - }, - Vertex { - _position: [0.0, 1.0], - }, -]; - -#[repr(C)] -#[derive(Clone, Copy)] -struct Instance { - _position: [f32; 2], - _scale: [f32; 2], -} - -#[repr(C)] -#[derive(Debug, Clone, Copy)] -struct Uniforms { - transform: [f32; 16], -} |