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authorLibravatar Héctor Ramón Jiménez <hector0193@gmail.com>2019-10-25 03:47:34 +0200
committerLibravatar Héctor Ramón Jiménez <hector0193@gmail.com>2019-10-25 03:47:34 +0200
commit719c073fc67c87d6b2da1bc01b74751d3f5e59f0 (patch)
tree660613d215cafc01a30911c22a5ba107fb61b12c /wgpu
parent4769272122e8cd0a4d666bb06c00cb27f8cad3c4 (diff)
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Draft `Scrollable` widget (no clipping yet!)
Diffstat (limited to 'wgpu')
-rw-r--r--wgpu/Cargo.toml1
-rw-r--r--wgpu/src/primitive.rs5
-rw-r--r--wgpu/src/renderer.rs97
-rw-r--r--wgpu/src/renderer/scrollable.rs70
-rw-r--r--wgpu/src/transformation.rs67
5 files changed, 193 insertions, 47 deletions
diff --git a/wgpu/Cargo.toml b/wgpu/Cargo.toml
index cac5e113..ffb15ea2 100644
--- a/wgpu/Cargo.toml
+++ b/wgpu/Cargo.toml
@@ -13,4 +13,5 @@ wgpu = { version = "0.3", git = "https://github.com/gfx-rs/wgpu-rs", rev = "cb25
wgpu_glyph = { version = "0.4", git = "https://github.com/hecrj/wgpu_glyph", rev = "48daa98f5f785963838b4345e86ac40eac095ba9" }
raw-window-handle = "0.1"
image = "0.22"
+nalgebra = "0.18"
log = "0.4"
diff --git a/wgpu/src/primitive.rs b/wgpu/src/primitive.rs
index 0b9e2c41..cdd87894 100644
--- a/wgpu/src/primitive.rs
+++ b/wgpu/src/primitive.rs
@@ -23,4 +23,9 @@ pub enum Primitive {
path: String,
bounds: Rectangle,
},
+ Scrollable {
+ bounds: Rectangle,
+ offset: u32,
+ content: Box<Primitive>,
+ },
}
diff --git a/wgpu/src/renderer.rs b/wgpu/src/renderer.rs
index ab6f744f..bb0e7b27 100644
--- a/wgpu/src/renderer.rs
+++ b/wgpu/src/renderer.rs
@@ -20,6 +20,7 @@ mod column;
mod image;
mod radio;
mod row;
+mod scrollable;
mod slider;
mod text;
@@ -31,8 +32,6 @@ pub struct Renderer {
quad_pipeline: quad::Pipeline,
image_pipeline: crate::image::Pipeline,
- quads: Vec<Quad>,
- images: Vec<Image>,
glyph_brush: Rc<RefCell<GlyphBrush<'static, ()>>>,
}
@@ -43,6 +42,24 @@ pub struct Target {
swap_chain: SwapChain,
}
+pub struct Layer {
+ quads: Vec<Quad>,
+ images: Vec<Image>,
+ layers: Vec<Layer>,
+ y_offset: u32,
+}
+
+impl Layer {
+ pub fn new(y_offset: u32) -> Self {
+ Self {
+ quads: Vec::new(),
+ images: Vec::new(),
+ layers: Vec::new(),
+ y_offset,
+ }
+ }
+}
+
impl Renderer {
fn new<W: HasRawWindowHandle>(window: &W) -> Self {
let adapter = Adapter::request(&RequestAdapterOptions {
@@ -79,8 +96,6 @@ impl Renderer {
quad_pipeline,
image_pipeline,
- quads: Vec::new(),
- images: Vec::new(),
glyph_brush: Rc::new(RefCell::new(glyph_brush)),
}
}
@@ -132,27 +147,10 @@ impl Renderer {
depth_stencil_attachment: None,
});
- self.draw_primitive(primitive);
+ let mut layer = Layer::new(0);
- self.quad_pipeline.draw(
- &mut self.device,
- &mut encoder,
- &self.quads,
- target.transformation,
- &frame.view,
- );
-
- self.quads.clear();
-
- self.image_pipeline.draw(
- &mut self.device,
- &mut encoder,
- &self.images,
- target.transformation,
- &frame.view,
- );
-
- self.images.clear();
+ self.draw_primitive(primitive, &mut layer);
+ self.flush(target.transformation, &layer, &mut encoder, &frame.view);
self.glyph_brush
.borrow_mut()
@@ -170,13 +168,13 @@ impl Renderer {
*mouse_cursor
}
- fn draw_primitive(&mut self, primitive: &Primitive) {
+ fn draw_primitive(&mut self, primitive: &Primitive, layer: &mut Layer) {
match primitive {
Primitive::None => {}
Primitive::Group { primitives } => {
// TODO: Inspect a bit and regroup (?)
for primitive in primitives {
- self.draw_primitive(primitive)
+ self.draw_primitive(primitive, layer)
}
}
Primitive::Text {
@@ -244,7 +242,7 @@ impl Renderer {
background,
border_radius,
} => {
- self.quads.push(Quad {
+ layer.quads.push(Quad {
position: [bounds.x, bounds.y],
scale: [bounds.width, bounds.height],
color: match background {
@@ -254,12 +252,55 @@ impl Renderer {
});
}
Primitive::Image { path, bounds } => {
- self.images.push(Image {
+ layer.images.push(Image {
path: path.clone(),
position: [bounds.x, bounds.y],
scale: [bounds.width, bounds.height],
});
}
+ Primitive::Scrollable {
+ bounds,
+ offset,
+ content,
+ } => {
+ let mut new_layer = Layer::new(layer.y_offset + offset);
+
+ // TODO: Primitive culling
+ self.draw_primitive(content, &mut new_layer);
+
+ layer.layers.push(new_layer);
+ }
+ }
+ }
+
+ fn flush(
+ &mut self,
+ transformation: Transformation,
+ layer: &Layer,
+ encoder: &mut wgpu::CommandEncoder,
+ target: &wgpu::TextureView,
+ ) {
+ let translated = transformation
+ * Transformation::translate(0.0, -(layer.y_offset as f32));
+
+ self.quad_pipeline.draw(
+ &mut self.device,
+ encoder,
+ &layer.quads,
+ transformation,
+ target,
+ );
+
+ self.image_pipeline.draw(
+ &mut self.device,
+ encoder,
+ &layer.images,
+ translated,
+ target,
+ );
+
+ for layer in layer.layers.iter() {
+ self.flush(transformation, layer, encoder, target);
}
}
}
diff --git a/wgpu/src/renderer/scrollable.rs b/wgpu/src/renderer/scrollable.rs
new file mode 100644
index 00000000..14ff9ff4
--- /dev/null
+++ b/wgpu/src/renderer/scrollable.rs
@@ -0,0 +1,70 @@
+use crate::{Primitive, Renderer};
+use iced_native::{
+ scrollable, Background, Color, Layout, Point, Rectangle, Scrollable, Widget,
+};
+
+impl scrollable::Renderer for Renderer {
+ fn draw<Message>(
+ &mut self,
+ scrollable: &Scrollable<'_, Message, Self>,
+ layout: Layout<'_>,
+ cursor_position: Point,
+ ) -> Self::Output {
+ let bounds = layout.bounds();
+ let is_mouse_over = bounds.contains(cursor_position);
+
+ let content = layout.children().next().unwrap();
+ let content_bounds = content.bounds();
+
+ let cursor_position = if bounds.contains(cursor_position) {
+ Point::new(
+ cursor_position.x,
+ cursor_position.y + scrollable.state.offset as f32,
+ )
+ } else {
+ Point::new(cursor_position.x, -1.0)
+ };
+
+ let (content, mouse_cursor) =
+ scrollable.content.draw(self, content, cursor_position);
+
+ let primitive = Primitive::Scrollable {
+ bounds,
+ offset: scrollable.state.offset,
+ content: Box::new(content),
+ };
+
+ (
+ Primitive::Group {
+ primitives: if is_mouse_over
+ && content_bounds.height > bounds.height
+ {
+ let ratio = bounds.height / content_bounds.height;
+ let scrollbar_height = bounds.height * ratio;
+ let y_offset = scrollable.state.offset as f32 * ratio;
+
+ let scrollbar = Primitive::Quad {
+ bounds: Rectangle {
+ x: bounds.x + bounds.width - 12.0,
+ y: bounds.y + y_offset,
+ width: 10.0,
+ height: scrollbar_height,
+ },
+ background: Background::Color(Color {
+ r: 0.0,
+ g: 0.0,
+ b: 0.0,
+ a: 0.5,
+ }),
+ border_radius: 5,
+ };
+
+ vec![primitive, scrollbar]
+ } else {
+ vec![primitive]
+ },
+ },
+ mouse_cursor,
+ )
+ }
+}
diff --git a/wgpu/src/transformation.rs b/wgpu/src/transformation.rs
index 1101e135..ed80b31a 100644
--- a/wgpu/src/transformation.rs
+++ b/wgpu/src/transformation.rs
@@ -1,30 +1,59 @@
-#[derive(Debug, Clone, Copy)]
-pub struct Transformation([f32; 16]);
+use nalgebra::Matrix3;
+use std::ops::Mul;
+
+/// A 2D transformation matrix.
+///
+/// It can be used to apply a transformation to a [`Target`].
+///
+/// [`Target`]: struct.Target.html
+#[derive(Debug, Clone, Copy, PartialEq)]
+pub struct Transformation(Matrix3<f32>);
impl Transformation {
- #[rustfmt::skip]
- pub fn identity() -> Self {
- Transformation([
- 1.0, 0.0, 0.0, 0.0,
- 0.0, 1.0, 0.0, 0.0,
- 0.0, 0.0, 1.0, 0.0,
- 0.0, 0.0, 0.0, 1.0,
- ])
+ /// Get the identity transformation.
+ pub fn identity() -> Transformation {
+ Transformation(Matrix3::identity())
}
+ /// Creates an orthographic projection.
+ ///
+ /// You should rarely need this. On creation, a [`Target`] is automatically
+ /// set up with the correct orthographic projection.
+ ///
+ /// [`Target`]: struct.Target.html
#[rustfmt::skip]
- pub fn orthographic(width: u16, height: u16) -> Self {
- Transformation([
- 2.0 / width as f32, 0.0, 0.0, 0.0,
- 0.0, 2.0 / height as f32, 0.0, 0.0,
- 0.0, 0.0, 1.0, 0.0,
- -1.0, -1.0, 0.0, 1.0,
- ])
+ pub fn orthographic(width: u16, height: u16) -> Transformation {
+ Transformation(nalgebra::Matrix3::new(
+ 2.0 / f32::from(width), 0.0, -1.0,
+ 0.0, 2.0 / f32::from(height), -1.0,
+ 0.0, 0.0, 1.0
+ ))
+ }
+
+ /// Creates a translate transformation.
+ ///
+ /// You can use this to pan your camera, for example.
+ pub fn translate(x: f32, y: f32) -> Transformation {
+ Transformation(Matrix3::new_translation(&nalgebra::Vector2::new(x, y)))
+ }
+}
+
+impl Mul for Transformation {
+ type Output = Self;
+
+ fn mul(self, rhs: Self) -> Self {
+ Transformation(self.0 * rhs.0)
}
}
impl From<Transformation> for [f32; 16] {
- fn from(transformation: Transformation) -> [f32; 16] {
- transformation.0
+ #[rustfmt::skip]
+ fn from(t: Transformation) -> [f32; 16] {
+ [
+ t.0[0], t.0[1], 0.0, t.0[2],
+ t.0[3], t.0[4], 0.0, t.0[5],
+ 0.0, 0.0, -1.0, 0.0,
+ t.0[6], t.0[7], 0.0, t.0[8]
+ ]
}
}