summaryrefslogtreecommitdiffstats
path: root/wgpu
diff options
context:
space:
mode:
authorLibravatar Héctor Ramón <hector0193@gmail.com>2019-12-04 01:14:13 +0100
committerLibravatar GitHub <noreply@github.com>2019-12-04 01:14:13 +0100
commit6c145bbb239e87569bf4aa797ea7f8d34e25cf62 (patch)
tree87861279f19235f2a2c8306513c6ac618b0231ef /wgpu
parent0b5409c53d2563825d5f36bcae9700ec8721c34e (diff)
parent2cd517c09998f2dd4c8b15ba3b014d9904f957fd (diff)
downloadiced-6c145bbb239e87569bf4aa797ea7f8d34e25cf62.tar.gz
iced-6c145bbb239e87569bf4aa797ea7f8d34e25cf62.tar.bz2
iced-6c145bbb239e87569bf4aa797ea7f8d34e25cf62.zip
Merge pull request #95 from Friz64/scrolling-behaviour
Make scrolling behave like you'd expect it to
Diffstat (limited to 'wgpu')
-rw-r--r--wgpu/src/renderer/widget/scrollable.rs120
1 files changed, 64 insertions, 56 deletions
diff --git a/wgpu/src/renderer/widget/scrollable.rs b/wgpu/src/renderer/widget/scrollable.rs
index 58dc3df9..6ef57185 100644
--- a/wgpu/src/renderer/widget/scrollable.rs
+++ b/wgpu/src/renderer/widget/scrollable.rs
@@ -1,45 +1,58 @@
use crate::{Primitive, Renderer};
-use iced_native::{
- scrollable, Background, MouseCursor, Point, Rectangle, Vector,
-};
+use iced_native::{scrollable, Background, MouseCursor, Rectangle, Vector};
const SCROLLBAR_WIDTH: u16 = 10;
const SCROLLBAR_MARGIN: u16 = 2;
-fn scrollbar_bounds(bounds: Rectangle) -> Rectangle {
- Rectangle {
- x: bounds.x + bounds.width
- - f32::from(SCROLLBAR_WIDTH + 2 * SCROLLBAR_MARGIN),
- y: bounds.y,
- width: f32::from(SCROLLBAR_WIDTH + 2 * SCROLLBAR_MARGIN),
- height: bounds.height,
- }
-}
-
impl scrollable::Renderer for Renderer {
- fn is_mouse_over_scrollbar(
+ fn scrollbar(
&self,
bounds: Rectangle,
content_bounds: Rectangle,
- cursor_position: Point,
- ) -> bool {
- content_bounds.height > bounds.height
- && scrollbar_bounds(bounds).contains(cursor_position)
+ offset: u32,
+ ) -> Option<scrollable::Scrollbar> {
+ if content_bounds.height > bounds.height {
+ let scrollbar_bounds = Rectangle {
+ x: bounds.x + bounds.width
+ - f32::from(SCROLLBAR_WIDTH + 2 * SCROLLBAR_MARGIN),
+ y: bounds.y,
+ width: f32::from(SCROLLBAR_WIDTH + 2 * SCROLLBAR_MARGIN),
+ height: bounds.height,
+ };
+
+ let ratio = bounds.height / content_bounds.height;
+ let scrollbar_height = bounds.height * ratio;
+ let y_offset = offset as f32 * ratio;
+
+ let scroller_bounds = Rectangle {
+ x: scrollbar_bounds.x + f32::from(SCROLLBAR_MARGIN),
+ y: scrollbar_bounds.y + y_offset,
+ width: scrollbar_bounds.width - f32::from(2 * SCROLLBAR_MARGIN),
+ height: scrollbar_height,
+ };
+
+ Some(scrollable::Scrollbar {
+ bounds: scrollbar_bounds,
+ scroller: scrollable::Scroller {
+ bounds: scroller_bounds,
+ },
+ })
+ } else {
+ None
+ }
}
fn draw(
&mut self,
state: &scrollable::State,
bounds: Rectangle,
- content_bounds: Rectangle,
+ _content_bounds: Rectangle,
is_mouse_over: bool,
is_mouse_over_scrollbar: bool,
+ scrollbar: Option<scrollable::Scrollbar>,
offset: u32,
(content, mouse_cursor): Self::Output,
) -> Self::Output {
- let is_content_overflowing = content_bounds.height > bounds.height;
- let scrollbar_bounds = scrollbar_bounds(bounds);
-
let clip = Primitive::Clip {
bounds,
offset: Vector::new(0, offset),
@@ -47,51 +60,46 @@ impl scrollable::Renderer for Renderer {
};
(
- if is_content_overflowing
- && (is_mouse_over || state.is_scrollbar_grabbed())
- {
- let ratio = bounds.height / content_bounds.height;
- let scrollbar_height = bounds.height * ratio;
- let y_offset = offset as f32 * ratio;
-
- let scrollbar = Primitive::Quad {
- bounds: Rectangle {
- x: scrollbar_bounds.x + f32::from(SCROLLBAR_MARGIN),
- y: scrollbar_bounds.y + y_offset,
- width: scrollbar_bounds.width
- - f32::from(2 * SCROLLBAR_MARGIN),
- height: scrollbar_height,
- },
- background: Background::Color([0.0, 0.0, 0.0, 0.7].into()),
- border_radius: 5,
- };
-
- if is_mouse_over_scrollbar || state.is_scrollbar_grabbed() {
- let scrollbar_background = Primitive::Quad {
- bounds: Rectangle {
- x: scrollbar_bounds.x + f32::from(SCROLLBAR_MARGIN),
- width: scrollbar_bounds.width
- - f32::from(2 * SCROLLBAR_MARGIN),
- ..scrollbar_bounds
- },
+ if let Some(scrollbar) = scrollbar {
+ if is_mouse_over || state.is_scroller_grabbed() {
+ let scroller = Primitive::Quad {
+ bounds: scrollbar.scroller.bounds,
background: Background::Color(
- [0.0, 0.0, 0.0, 0.3].into(),
+ [0.0, 0.0, 0.0, 0.7].into(),
),
border_radius: 5,
};
- Primitive::Group {
- primitives: vec![clip, scrollbar_background, scrollbar],
+ if is_mouse_over_scrollbar || state.is_scroller_grabbed() {
+ let scrollbar = Primitive::Quad {
+ bounds: Rectangle {
+ x: scrollbar.bounds.x
+ + f32::from(SCROLLBAR_MARGIN),
+ width: scrollbar.bounds.width
+ - f32::from(2 * SCROLLBAR_MARGIN),
+ ..scrollbar.bounds
+ },
+ background: Background::Color(
+ [0.0, 0.0, 0.0, 0.3].into(),
+ ),
+ border_radius: 5,
+ };
+
+ Primitive::Group {
+ primitives: vec![clip, scrollbar, scroller],
+ }
+ } else {
+ Primitive::Group {
+ primitives: vec![clip, scroller],
+ }
}
} else {
- Primitive::Group {
- primitives: vec![clip, scrollbar],
- }
+ clip
}
} else {
clip
},
- if is_mouse_over_scrollbar || state.is_scrollbar_grabbed() {
+ if is_mouse_over_scrollbar || state.is_scroller_grabbed() {
MouseCursor::Idle
} else {
mouse_cursor