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authorLibravatar Artur Sapek <artur@lich.io>2020-01-01 15:44:32 -0700
committerLibravatar Artur Sapek <artur@lich.io>2020-01-01 22:45:29 -0700
commit0d620b7701f427ed0091f3640ab9ca0e116eb412 (patch)
tree6bd8a4cdd03643e4eca4dfe777a5e819643b1cec /wgpu
parent26de688e68347e1f6e388d01014eac89cea71afa (diff)
downloadiced-0d620b7701f427ed0091f3640ab9ca0e116eb412.tar.gz
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Implement Geometry2D primitive
Diffstat (limited to 'wgpu')
-rw-r--r--wgpu/src/geometry.rs215
-rw-r--r--wgpu/src/lib.rs1
-rw-r--r--wgpu/src/primitive.rs7
-rw-r--r--wgpu/src/renderer.rs33
-rw-r--r--wgpu/src/shader/geom2d.frag8
-rw-r--r--wgpu/src/shader/geom2d.frag.spvbin0 -> 372 bytes
-rw-r--r--wgpu/src/shader/geom2d.vert17
-rw-r--r--wgpu/src/shader/geom2d.vert.spvbin0 -> 1468 bytes
8 files changed, 278 insertions, 3 deletions
diff --git a/wgpu/src/geometry.rs b/wgpu/src/geometry.rs
new file mode 100644
index 00000000..f79e9c43
--- /dev/null
+++ b/wgpu/src/geometry.rs
@@ -0,0 +1,215 @@
+use crate::Transformation;
+use iced_native::{Geometry2D, Rectangle, Vertex2D};
+use std::mem;
+
+#[derive(Debug)]
+pub struct Pipeline {
+ pipeline: wgpu::RenderPipeline,
+ constants: wgpu::BindGroup,
+ constants_buffer: wgpu::Buffer,
+}
+
+impl Pipeline {
+ pub fn new(device: &mut wgpu::Device) -> Pipeline {
+ let constant_layout =
+ device.create_bind_group_layout(&wgpu::BindGroupLayoutDescriptor {
+ bindings: &[wgpu::BindGroupLayoutBinding {
+ binding: 0,
+ visibility: wgpu::ShaderStage::VERTEX,
+ ty: wgpu::BindingType::UniformBuffer { dynamic: false },
+ }],
+ });
+
+ let constants_buffer = device
+ .create_buffer_mapped(
+ 1,
+ wgpu::BufferUsage::UNIFORM | wgpu::BufferUsage::COPY_DST,
+ )
+ .fill_from_slice(&[Uniforms::default()]);
+
+ let constant_bind_group =
+ device.create_bind_group(&wgpu::BindGroupDescriptor {
+ layout: &constant_layout,
+ bindings: &[wgpu::Binding {
+ binding: 0,
+ resource: wgpu::BindingResource::Buffer {
+ buffer: &constants_buffer,
+ range: 0..std::mem::size_of::<Uniforms>() as u64,
+ },
+ }],
+ });
+
+ let layout =
+ device.create_pipeline_layout(&wgpu::PipelineLayoutDescriptor {
+ bind_group_layouts: &[&constant_layout],
+ });
+
+ let vs = include_bytes!("shader/geom2d.vert.spv");
+ let vs_module = device.create_shader_module(
+ &wgpu::read_spirv(std::io::Cursor::new(&vs[..]))
+ .expect("Read quad vertex shader as SPIR-V"),
+ );
+
+ let fs = include_bytes!("shader/geom2d.frag.spv");
+ let fs_module = device.create_shader_module(
+ &wgpu::read_spirv(std::io::Cursor::new(&fs[..]))
+ .expect("Read quad fragment shader as SPIR-V"),
+ );
+
+ let pipeline =
+ device.create_render_pipeline(&wgpu::RenderPipelineDescriptor {
+ layout: &layout,
+ vertex_stage: wgpu::ProgrammableStageDescriptor {
+ module: &vs_module,
+ entry_point: "main",
+ },
+ fragment_stage: Some(wgpu::ProgrammableStageDescriptor {
+ module: &fs_module,
+ entry_point: "main",
+ }),
+ rasterization_state: Some(wgpu::RasterizationStateDescriptor {
+ front_face: wgpu::FrontFace::Cw,
+ cull_mode: wgpu::CullMode::None,
+ depth_bias: 0,
+ depth_bias_slope_scale: 0.0,
+ depth_bias_clamp: 0.0,
+ }),
+ primitive_topology: wgpu::PrimitiveTopology::TriangleList,
+ color_states: &[wgpu::ColorStateDescriptor {
+ format: wgpu::TextureFormat::Bgra8UnormSrgb,
+ color_blend: wgpu::BlendDescriptor {
+ src_factor: wgpu::BlendFactor::SrcAlpha,
+ dst_factor: wgpu::BlendFactor::OneMinusSrcAlpha,
+ operation: wgpu::BlendOperation::Add,
+ },
+ alpha_blend: wgpu::BlendDescriptor {
+ src_factor: wgpu::BlendFactor::One,
+ dst_factor: wgpu::BlendFactor::OneMinusSrcAlpha,
+ operation: wgpu::BlendOperation::Add,
+ },
+ write_mask: wgpu::ColorWrite::ALL,
+ }],
+ depth_stencil_state: None,
+ index_format: wgpu::IndexFormat::Uint16,
+ vertex_buffers: &[wgpu::VertexBufferDescriptor {
+ stride: mem::size_of::<Vertex2D>() as u64,
+ step_mode: wgpu::InputStepMode::Vertex,
+ attributes: &[
+ // Position
+ wgpu::VertexAttributeDescriptor {
+ shader_location: 0,
+ format: wgpu::VertexFormat::Float2,
+ offset: 0,
+ },
+ // Color
+ wgpu::VertexAttributeDescriptor {
+ shader_location: 1,
+ format: wgpu::VertexFormat::Float4,
+ offset: 4 * 2,
+ },
+ ],
+ }],
+ sample_count: 1,
+ sample_mask: !0,
+ alpha_to_coverage_enabled: false,
+ });
+
+ Pipeline {
+ pipeline,
+ constants: constant_bind_group,
+ constants_buffer,
+ }
+ }
+
+ pub fn draw(
+ &mut self,
+ device: &mut wgpu::Device,
+ encoder: &mut wgpu::CommandEncoder,
+ target: &wgpu::TextureView,
+ transformation: Transformation,
+ scale: f32,
+ geometries: &Vec<Geometry2D>,
+ bounds: Rectangle<u32>,
+ ) {
+ let uniforms = Uniforms {
+ transform: transformation.into(),
+ scale,
+ };
+
+ let constants_buffer = device
+ .create_buffer_mapped(1, wgpu::BufferUsage::COPY_SRC)
+ .fill_from_slice(&[uniforms]);
+
+ encoder.copy_buffer_to_buffer(
+ &constants_buffer,
+ 0,
+ &self.constants_buffer,
+ 0,
+ std::mem::size_of::<Uniforms>() as u64,
+ );
+
+ for geom in geometries {
+ let vertices_buffer = device
+ .create_buffer_mapped(
+ geom.vertices.len(),
+ wgpu::BufferUsage::VERTEX,
+ )
+ .fill_from_slice(&geom.vertices);
+
+ let indices_buffer = device
+ .create_buffer_mapped(
+ geom.indices.len(),
+ wgpu::BufferUsage::INDEX,
+ )
+ .fill_from_slice(&geom.indices);
+
+ let mut render_pass =
+ encoder.begin_render_pass(&wgpu::RenderPassDescriptor {
+ color_attachments: &[
+ wgpu::RenderPassColorAttachmentDescriptor {
+ attachment: target,
+ resolve_target: None,
+ load_op: wgpu::LoadOp::Load,
+ store_op: wgpu::StoreOp::Store,
+ clear_color: wgpu::Color {
+ r: 0.0,
+ g: 0.0,
+ b: 0.0,
+ a: 0.0,
+ },
+ },
+ ],
+ depth_stencil_attachment: None,
+ });
+
+ render_pass.set_pipeline(&self.pipeline);
+ render_pass.set_bind_group(0, &self.constants, &[]);
+ render_pass.set_index_buffer(&indices_buffer, 0);
+ render_pass.set_vertex_buffers(0, &[(&vertices_buffer, 0)]);
+ render_pass.set_scissor_rect(
+ bounds.x,
+ bounds.y,
+ bounds.width,
+ bounds.height,
+ );
+
+ render_pass.draw_indexed(0..geom.indices.len() as u32, 0, 0..1);
+ }
+ }
+}
+
+#[repr(C)]
+#[derive(Debug, Clone, Copy)]
+struct Uniforms {
+ transform: [f32; 16],
+ scale: f32,
+}
+
+impl Default for Uniforms {
+ fn default() -> Self {
+ Self {
+ transform: *Transformation::identity().as_ref(),
+ scale: 1.0,
+ }
+ }
+}
diff --git a/wgpu/src/lib.rs b/wgpu/src/lib.rs
index 9f9ed8db..7587be77 100644
--- a/wgpu/src/lib.rs
+++ b/wgpu/src/lib.rs
@@ -30,6 +30,7 @@ mod quad;
mod renderer;
mod text;
mod transformation;
+mod geometry;
pub(crate) use crate::image::Image;
pub(crate) use quad::Quad;
diff --git a/wgpu/src/primitive.rs b/wgpu/src/primitive.rs
index 6c61f800..06121262 100644
--- a/wgpu/src/primitive.rs
+++ b/wgpu/src/primitive.rs
@@ -1,6 +1,6 @@
use iced_native::{
image, svg, Background, Color, Font, HorizontalAlignment, Rectangle,
- Vector, VerticalAlignment,
+ Vector, VerticalAlignment, Geometry2D,
};
/// A rendering primitive.
@@ -63,6 +63,11 @@ pub enum Primitive {
/// The content of the clip
content: Box<Primitive>,
},
+ /// A low-level geometry primitive
+ Geometry2D {
+ /// The vertices and indices of the geometry
+ geometry: Geometry2D,
+ },
}
impl Default for Primitive {
diff --git a/wgpu/src/renderer.rs b/wgpu/src/renderer.rs
index 365ef1ef..3cfd746d 100644
--- a/wgpu/src/renderer.rs
+++ b/wgpu/src/renderer.rs
@@ -1,7 +1,10 @@
-use crate::{image, quad, text, Image, Primitive, Quad, Transformation};
+use crate::{
+ geometry, image, quad, text, Image, Primitive, Quad, Transformation,
+};
use iced_native::{
renderer::{Debugger, Windowed},
- Background, Color, Layout, MouseCursor, Point, Rectangle, Vector, Widget,
+ Background, Color, Geometry2D, Layout, MouseCursor, Point, Rectangle,
+ Vector, Widget,
};
use wgpu::{
@@ -24,6 +27,7 @@ pub struct Renderer {
quad_pipeline: quad::Pipeline,
image_pipeline: crate::image::Pipeline,
text_pipeline: text::Pipeline,
+ geometry_pipeline: crate::geometry::Pipeline,
}
struct Layer<'a> {
@@ -31,6 +35,7 @@ struct Layer<'a> {
offset: Vector<u32>,
quads: Vec<Quad>,
images: Vec<Image>,
+ geometries: Vec<Geometry2D>,
text: Vec<wgpu_glyph::Section<'a>>,
}
@@ -42,6 +47,7 @@ impl<'a> Layer<'a> {
quads: Vec::new(),
images: Vec::new(),
text: Vec::new(),
+ geometries: Vec::new(),
}
}
}
@@ -64,6 +70,7 @@ impl Renderer {
let text_pipeline = text::Pipeline::new(&mut device);
let quad_pipeline = quad::Pipeline::new(&mut device);
let image_pipeline = crate::image::Pipeline::new(&mut device);
+ let geometry_pipeline = geometry::Pipeline::new(&mut device);
Self {
device,
@@ -71,6 +78,7 @@ impl Renderer {
quad_pipeline,
image_pipeline,
text_pipeline,
+ geometry_pipeline,
}
}
@@ -244,6 +252,9 @@ impl Renderer {
scale: [bounds.width, bounds.height],
});
}
+ Primitive::Geometry2D { geometry } => {
+ layer.geometries.push(geometry.clone());
+ }
Primitive::Clip {
bounds,
offset,
@@ -401,6 +412,24 @@ impl Renderer {
},
);
}
+
+ if layer.geometries.len() > 0 {
+ let translated = transformation
+ * Transformation::translate(
+ -(layer.offset.x as f32) * dpi,
+ -(layer.offset.y as f32) * dpi,
+ );
+
+ self.geometry_pipeline.draw(
+ &mut self.device,
+ encoder,
+ target,
+ translated,
+ dpi,
+ &layer.geometries,
+ bounds,
+ );
+ }
}
}
diff --git a/wgpu/src/shader/geom2d.frag b/wgpu/src/shader/geom2d.frag
new file mode 100644
index 00000000..e39c45e7
--- /dev/null
+++ b/wgpu/src/shader/geom2d.frag
@@ -0,0 +1,8 @@
+#version 450
+
+layout(location = 0) in vec4 i_Color;
+layout(location = 0) out vec4 o_Color;
+
+void main() {
+ o_Color = i_Color;
+}
diff --git a/wgpu/src/shader/geom2d.frag.spv b/wgpu/src/shader/geom2d.frag.spv
new file mode 100644
index 00000000..c0165bca
--- /dev/null
+++ b/wgpu/src/shader/geom2d.frag.spv
Binary files differ
diff --git a/wgpu/src/shader/geom2d.vert b/wgpu/src/shader/geom2d.vert
new file mode 100644
index 00000000..fd86ecd6
--- /dev/null
+++ b/wgpu/src/shader/geom2d.vert
@@ -0,0 +1,17 @@
+#version 450
+
+layout(location = 0) in vec2 i_Position;
+layout(location = 1) in vec4 i_Color;
+
+layout(location = 0) out vec4 o_Color;
+
+layout (set = 0, binding = 0) uniform Globals {
+ mat4 u_Transform;
+ float u_Scale;
+};
+
+void main() {
+ vec2 p_Position = i_Position * u_Scale;
+ gl_Position = u_Transform * vec4(p_Position, 0.0, 1.0);
+ o_Color = i_Color;
+}
diff --git a/wgpu/src/shader/geom2d.vert.spv b/wgpu/src/shader/geom2d.vert.spv
new file mode 100644
index 00000000..c15c7451
--- /dev/null
+++ b/wgpu/src/shader/geom2d.vert.spv
Binary files differ