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authorLibravatar Héctor Ramón Jiménez <hector0193@gmail.com>2023-03-01 21:34:26 +0100
committerLibravatar Héctor Ramón Jiménez <hector0193@gmail.com>2023-03-01 21:34:26 +0100
commit5fd5d1cdf8e5354788dc40729c4565ef377d3bba (patch)
tree0921efc7dc13a3050e03482147a791f85515f1f2 /wgpu
parent3f6e28fa9b1b8d911f765c9efb5249a9e0c942d5 (diff)
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Implement `Canvas` support for `iced_tiny_skia`
Diffstat (limited to '')
-rw-r--r--wgpu/Cargo.toml15
-rw-r--r--wgpu/src/backend.rs7
-rw-r--r--wgpu/src/image.rs2
-rw-r--r--wgpu/src/layer.rs (renamed from graphics/src/layer.rs)80
-rw-r--r--wgpu/src/layer/image.rs (renamed from graphics/src/layer/image.rs)0
-rw-r--r--wgpu/src/layer/mesh.rs (renamed from graphics/src/layer/mesh.rs)6
-rw-r--r--wgpu/src/layer/quad.rs (renamed from graphics/src/layer/quad.rs)0
-rw-r--r--wgpu/src/layer/text.rs (renamed from graphics/src/layer/text.rs)0
-rw-r--r--wgpu/src/lib.rs15
-rw-r--r--wgpu/src/quad.rs3
-rw-r--r--wgpu/src/text.rs3
-rw-r--r--wgpu/src/triangle.rs71
-rw-r--r--wgpu/src/widget.rs (renamed from graphics/src/widget.rs)9
-rw-r--r--wgpu/src/widget/canvas.rs16
-rw-r--r--wgpu/src/widget/canvas/cache.rs (renamed from graphics/src/widget/canvas/cache.rs)19
-rw-r--r--wgpu/src/widget/canvas/frame.rs (renamed from graphics/src/widget/canvas/frame.rs)157
-rw-r--r--wgpu/src/widget/canvas/geometry.rs (renamed from graphics/src/widget/canvas/geometry.rs)0
17 files changed, 254 insertions, 149 deletions
diff --git a/wgpu/Cargo.toml b/wgpu/Cargo.toml
index 632873a3..0bcef71c 100644
--- a/wgpu/Cargo.toml
+++ b/wgpu/Cargo.toml
@@ -21,8 +21,7 @@ bmp = ["iced_graphics/bmp"]
hdr = ["iced_graphics/hdr"]
dds = ["iced_graphics/dds"]
farbfeld = ["iced_graphics/farbfeld"]
-canvas = ["iced_graphics/canvas"]
-qr_code = ["iced_graphics/qr_code"]
+canvas = ["iced_graphics/canvas", "lyon"]
spirv = ["wgpu/spirv"]
webgl = ["wgpu/webgl"]
@@ -62,10 +61,6 @@ version = "0.2"
git = "https://github.com/hecrj/glyphon.git"
rev = "65b481d758f50fd13fc21af2cc5ef62ddee64955"
-[dependencies.tracing]
-version = "0.1.6"
-optional = true
-
[dependencies.encase]
version = "0.3.0"
features = ["glam"]
@@ -73,6 +68,14 @@ features = ["glam"]
[dependencies.glam]
version = "0.21.3"
+[dependencies.lyon]
+version = "1.0"
+optional = true
+
+[dependencies.tracing]
+version = "0.1.6"
+optional = true
+
[package.metadata.docs.rs]
rustdoc-args = ["--cfg", "docsrs"]
all-features = true
diff --git a/wgpu/src/backend.rs b/wgpu/src/backend.rs
index e650d9a5..10dc5b4f 100644
--- a/wgpu/src/backend.rs
+++ b/wgpu/src/backend.rs
@@ -1,11 +1,10 @@
use crate::quad;
use crate::text;
use crate::triangle;
-use crate::{Settings, Transformation};
+use crate::{Layer, Primitive, Settings, Transformation};
use iced_graphics::backend;
-use iced_graphics::layer::Layer;
-use iced_graphics::{Color, Font, Primitive, Size, Viewport};
+use iced_graphics::{Color, Font, Size, Viewport};
#[cfg(feature = "tracing")]
use tracing::info_span;
@@ -330,6 +329,8 @@ impl Backend {
}
impl iced_graphics::Backend for Backend {
+ type Geometry = ();
+
fn trim_measurements(&mut self) {
self.text_pipeline.trim_measurement_cache()
}
diff --git a/wgpu/src/image.rs b/wgpu/src/image.rs
index db05d2ff..2159a3ec 100644
--- a/wgpu/src/image.rs
+++ b/wgpu/src/image.rs
@@ -6,10 +6,10 @@ use iced_graphics::image::raster;
#[cfg(feature = "svg")]
use iced_graphics::image::vector;
+use crate::layer;
use crate::{Buffer, Transformation};
use atlas::Atlas;
-use iced_graphics::layer;
use iced_native::{Rectangle, Size};
use std::cell::RefCell;
diff --git a/graphics/src/layer.rs b/wgpu/src/layer.rs
index f6eb2fdd..0840555a 100644
--- a/graphics/src/layer.rs
+++ b/wgpu/src/layer.rs
@@ -10,10 +10,11 @@ pub use mesh::Mesh;
pub use quad::Quad;
pub use text::Text;
-use crate::alignment;
-use crate::{
- Background, Color, Font, Point, Primitive, Rectangle, Size, Vector,
- Viewport,
+use crate::Primitive;
+
+use iced_graphics::alignment;
+use iced_graphics::{
+ Background, Color, Font, Point, Rectangle, Size, Vector, Viewport,
};
/// A group of primitives that should be clipped together.
@@ -110,18 +111,6 @@ impl<'a> Layer<'a> {
current_layer: usize,
) {
match primitive {
- Primitive::None => {}
- Primitive::Group { primitives } => {
- // TODO: Inspect a bit and regroup (?)
- for primitive in primitives {
- Self::process_primitive(
- layers,
- translation,
- primitive,
- current_layer,
- )
- }
- }
Primitive::Text {
content,
bounds,
@@ -167,6 +156,27 @@ impl<'a> Layer<'a> {
border_color: border_color.into_linear(),
});
}
+ Primitive::Image { handle, bounds } => {
+ let layer = &mut layers[current_layer];
+
+ layer.images.push(Image::Raster {
+ handle: handle.clone(),
+ bounds: *bounds + translation,
+ });
+ }
+ Primitive::Svg {
+ handle,
+ color,
+ bounds,
+ } => {
+ let layer = &mut layers[current_layer];
+
+ layer.images.push(Image::Vector {
+ handle: handle.clone(),
+ color: *color,
+ bounds: *bounds + translation,
+ });
+ }
Primitive::SolidMesh { buffers, size } => {
let layer = &mut layers[current_layer];
@@ -206,6 +216,17 @@ impl<'a> Layer<'a> {
});
}
}
+ Primitive::Group { primitives } => {
+ // TODO: Inspect a bit and regroup (?)
+ for primitive in primitives {
+ Self::process_primitive(
+ layers,
+ translation,
+ primitive,
+ current_layer,
+ )
+ }
+ }
Primitive::Clip { bounds, content } => {
let layer = &mut layers[current_layer];
let translated_bounds = *bounds + translation;
@@ -236,34 +257,17 @@ impl<'a> Layer<'a> {
current_layer,
);
}
- Primitive::Cached { cache } => {
+ Primitive::Cache { content } => {
Self::process_primitive(
layers,
translation,
- cache,
+ content,
current_layer,
);
}
- Primitive::Image { handle, bounds } => {
- let layer = &mut layers[current_layer];
-
- layer.images.push(Image::Raster {
- handle: handle.clone(),
- bounds: *bounds + translation,
- });
- }
- Primitive::Svg {
- handle,
- color,
- bounds,
- } => {
- let layer = &mut layers[current_layer];
-
- layer.images.push(Image::Vector {
- handle: handle.clone(),
- color: *color,
- bounds: *bounds + translation,
- });
+ Primitive::Fill { .. } | Primitive::Stroke { .. } => {
+ // Unsupported!
+ // TODO: Draw a placeholder (?)
}
}
}
diff --git a/graphics/src/layer/image.rs b/wgpu/src/layer/image.rs
index 3eff2397..3eff2397 100644
--- a/graphics/src/layer/image.rs
+++ b/wgpu/src/layer/image.rs
diff --git a/graphics/src/layer/mesh.rs b/wgpu/src/layer/mesh.rs
index 7661c5c9..5c1e41ad 100644
--- a/graphics/src/layer/mesh.rs
+++ b/wgpu/src/layer/mesh.rs
@@ -1,5 +1,5 @@
//! A collection of triangle primitives.
-use crate::triangle;
+use crate::primitive;
use crate::{Gradient, Point, Rectangle};
/// A mesh of triangles.
@@ -11,7 +11,7 @@ pub enum Mesh<'a> {
origin: Point,
/// The vertex and index buffers of the [`Mesh`].
- buffers: &'a triangle::Mesh2D<triangle::ColoredVertex2D>,
+ buffers: &'a primitive::Mesh2D<primitive::ColoredVertex2D>,
/// The clipping bounds of the [`Mesh`].
clip_bounds: Rectangle<f32>,
@@ -22,7 +22,7 @@ pub enum Mesh<'a> {
origin: Point,
/// The vertex and index buffers of the [`Mesh`].
- buffers: &'a triangle::Mesh2D<triangle::Vertex2D>,
+ buffers: &'a primitive::Mesh2D<primitive::Vertex2D>,
/// The clipping bounds of the [`Mesh`].
clip_bounds: Rectangle<f32>,
diff --git a/graphics/src/layer/quad.rs b/wgpu/src/layer/quad.rs
index 0d8bde9d..0d8bde9d 100644
--- a/graphics/src/layer/quad.rs
+++ b/wgpu/src/layer/quad.rs
diff --git a/graphics/src/layer/text.rs b/wgpu/src/layer/text.rs
index 38d62616..38d62616 100644
--- a/graphics/src/layer/text.rs
+++ b/wgpu/src/layer/text.rs
diff --git a/wgpu/src/lib.rs b/wgpu/src/lib.rs
index 9da40572..8be12602 100644
--- a/wgpu/src/lib.rs
+++ b/wgpu/src/lib.rs
@@ -25,7 +25,7 @@
)]
#![deny(
missing_debug_implementations,
- missing_docs,
+ //missing_docs,
unsafe_code,
unused_results,
clippy::extra_unused_lifetimes,
@@ -38,7 +38,9 @@
#![allow(clippy::inherent_to_string, clippy::type_complexity)]
#![cfg_attr(docsrs, feature(doc_cfg))]
+pub mod layer;
pub mod settings;
+pub mod widget;
pub mod window;
mod backend;
@@ -47,16 +49,23 @@ mod quad;
mod text;
mod triangle;
+pub use iced_graphics::primitive;
pub use iced_graphics::{
- Antialiasing, Color, Error, Font, Primitive, Viewport,
+ Antialiasing, Color, Error, Font, Gradient, Point, Rectangle, Size, Vector,
+ Viewport,
};
+pub use iced_native::alignment;
+
pub use iced_native::Theme;
pub use wgpu;
pub use backend::Backend;
+pub use layer::Layer;
+pub use primitive::Primitive;
pub use settings::Settings;
-use crate::buffer::Buffer;
+use buffer::Buffer;
+
use iced_graphics::Transformation;
#[cfg(any(feature = "image", feature = "svg"))]
diff --git a/wgpu/src/quad.rs b/wgpu/src/quad.rs
index 246cc5e1..8a568968 100644
--- a/wgpu/src/quad.rs
+++ b/wgpu/src/quad.rs
@@ -1,5 +1,6 @@
+use crate::layer;
use crate::{Buffer, Transformation};
-use iced_graphics::layer;
+
use iced_native::Rectangle;
use bytemuck::{Pod, Zeroable};
diff --git a/wgpu/src/text.rs b/wgpu/src/text.rs
index dea6ab18..0dc8a64c 100644
--- a/wgpu/src/text.rs
+++ b/wgpu/src/text.rs
@@ -1,6 +1,7 @@
+use crate::layer::Text;
+
pub use iced_native::text::Hit;
-use iced_graphics::layer::Text;
use iced_native::alignment;
use iced_native::{Color, Font, Rectangle, Size};
diff --git a/wgpu/src/triangle.rs b/wgpu/src/triangle.rs
index 4b4fa16d..706e4282 100644
--- a/wgpu/src/triangle.rs
+++ b/wgpu/src/triangle.rs
@@ -2,12 +2,12 @@
mod msaa;
use crate::buffer::r#static::Buffer;
+use crate::layer::mesh::{self, Mesh};
use crate::settings;
use crate::Transformation;
-use iced_graphics::layer::mesh::{self, Mesh};
-use iced_graphics::triangle::ColoredVertex2D;
use iced_graphics::Size;
+
#[cfg(feature = "tracing")]
use tracing::info_span;
@@ -468,6 +468,7 @@ mod solid {
use crate::settings;
use crate::triangle;
use encase::ShaderType;
+ use iced_graphics::primitive;
use iced_graphics::Transformation;
#[derive(Debug)]
@@ -478,7 +479,7 @@ mod solid {
#[derive(Debug)]
pub struct Layer {
- pub vertices: Buffer<triangle::ColoredVertex2D>,
+ pub vertices: Buffer<primitive::ColoredVertex2D>,
pub uniforms: dynamic::Buffer<Uniforms>,
pub constants: wgpu::BindGroup,
}
@@ -596,7 +597,7 @@ mod solid {
entry_point: "vs_main",
buffers: &[wgpu::VertexBufferLayout {
array_stride: std::mem::size_of::<
- triangle::ColoredVertex2D,
+ primitive::ColoredVertex2D,
>()
as u64,
step_mode: wgpu::VertexStepMode::Vertex,
@@ -637,7 +638,7 @@ mod gradient {
use encase::ShaderType;
use glam::{IVec4, Vec4};
- use iced_graphics::triangle::Vertex2D;
+ use iced_graphics::primitive;
#[derive(Debug)]
pub struct Pipeline {
@@ -647,7 +648,7 @@ mod gradient {
#[derive(Debug)]
pub struct Layer {
- pub vertices: Buffer<Vertex2D>,
+ pub vertices: Buffer<primitive::Vertex2D>,
pub uniforms: dynamic::Buffer<Uniforms>,
pub storage: dynamic::Buffer<Storage>,
pub constants: wgpu::BindGroup,
@@ -810,34 +811,38 @@ mod gradient {
),
});
- let pipeline = device.create_render_pipeline(
- &wgpu::RenderPipelineDescriptor {
- label: Some("iced_wgpu::triangle::gradient pipeline"),
- layout: Some(&layout),
- vertex: wgpu::VertexState {
- module: &shader,
- entry_point: "vs_main",
- buffers: &[wgpu::VertexBufferLayout {
- array_stride: std::mem::size_of::<Vertex2D>()
- as u64,
- step_mode: wgpu::VertexStepMode::Vertex,
- attributes: &wgpu::vertex_attr_array!(
- // Position
- 0 => Float32x2,
- ),
- }],
+ let pipeline =
+ device.create_render_pipeline(
+ &wgpu::RenderPipelineDescriptor {
+ label: Some("iced_wgpu::triangle::gradient pipeline"),
+ layout: Some(&layout),
+ vertex: wgpu::VertexState {
+ module: &shader,
+ entry_point: "vs_main",
+ buffers: &[wgpu::VertexBufferLayout {
+ array_stride: std::mem::size_of::<
+ primitive::Vertex2D,
+ >(
+ )
+ as u64,
+ step_mode: wgpu::VertexStepMode::Vertex,
+ attributes: &wgpu::vertex_attr_array!(
+ // Position
+ 0 => Float32x2,
+ ),
+ }],
+ },
+ fragment: Some(wgpu::FragmentState {
+ module: &shader,
+ entry_point: "fs_main",
+ targets: &[triangle::fragment_target(format)],
+ }),
+ primitive: triangle::primitive_state(),
+ depth_stencil: None,
+ multisample: triangle::multisample_state(antialiasing),
+ multiview: None,
},
- fragment: Some(wgpu::FragmentState {
- module: &shader,
- entry_point: "fs_main",
- targets: &[triangle::fragment_target(format)],
- }),
- primitive: triangle::primitive_state(),
- depth_stencil: None,
- multisample: triangle::multisample_state(antialiasing),
- multiview: None,
- },
- );
+ );
Self {
pipeline,
diff --git a/graphics/src/widget.rs b/wgpu/src/widget.rs
index e7fab97c..8d05041e 100644
--- a/graphics/src/widget.rs
+++ b/wgpu/src/widget.rs
@@ -1,4 +1,5 @@
//! Use the graphical widgets supported out-of-the-box.
+
#[cfg(feature = "canvas")]
#[cfg_attr(docsrs, doc(cfg(feature = "canvas")))]
pub mod canvas;
@@ -6,11 +7,3 @@ pub mod canvas;
#[cfg(feature = "canvas")]
#[doc(no_inline)]
pub use canvas::Canvas;
-
-#[cfg(feature = "qr_code")]
-#[cfg_attr(docsrs, doc(cfg(feature = "qr_code")))]
-pub mod qr_code;
-
-#[cfg(feature = "qr_code")]
-#[doc(no_inline)]
-pub use qr_code::QRCode;
diff --git a/wgpu/src/widget/canvas.rs b/wgpu/src/widget/canvas.rs
new file mode 100644
index 00000000..41444fcf
--- /dev/null
+++ b/wgpu/src/widget/canvas.rs
@@ -0,0 +1,16 @@
+mod cache;
+mod frame;
+mod geometry;
+
+pub use cache::Cache;
+pub use frame::Frame;
+pub use geometry::Geometry;
+
+pub use iced_native::widget::canvas::event::{self, Event};
+pub use iced_native::widget::canvas::fill::{self, Fill};
+pub use iced_native::widget::canvas::gradient::{self, Gradient};
+pub use iced_native::widget::canvas::path::{self, Path};
+pub use iced_native::widget::canvas::stroke::{self, Stroke};
+pub use iced_native::widget::canvas::{
+ Canvas, Cursor, LineCap, LineDash, LineJoin, Program, Renderer, Style, Text,
+};
diff --git a/graphics/src/widget/canvas/cache.rs b/wgpu/src/widget/canvas/cache.rs
index 52217bbb..09b26b90 100644
--- a/graphics/src/widget/canvas/cache.rs
+++ b/wgpu/src/widget/canvas/cache.rs
@@ -4,7 +4,9 @@ use crate::Primitive;
use iced_native::Size;
use std::{cell::RefCell, sync::Arc};
+#[derive(Default)]
enum State {
+ #[default]
Empty,
Filled {
bounds: Size,
@@ -12,11 +14,6 @@ enum State {
},
}
-impl Default for State {
- fn default() -> Self {
- State::Empty
- }
-}
/// A simple cache that stores generated [`Geometry`] to avoid recomputation.
///
/// A [`Cache`] will not redraw its geometry unless the dimensions of its layer
@@ -62,8 +59,8 @@ impl Cache {
} = self.state.borrow().deref()
{
if *cached_bounds == bounds {
- return Geometry::from_primitive(Primitive::Cached {
- cache: primitive.clone(),
+ return Geometry::from_primitive(Primitive::Cache {
+ content: primitive.clone(),
});
}
}
@@ -71,18 +68,14 @@ impl Cache {
let mut frame = Frame::new(bounds);
draw_fn(&mut frame);
- let primitive = {
- let geometry = frame.into_geometry();
-
- Arc::new(geometry.into_primitive())
- };
+ let primitive = Arc::new(frame.into_primitive());
*self.state.borrow_mut() = State::Filled {
bounds,
primitive: primitive.clone(),
};
- Geometry::from_primitive(Primitive::Cached { cache: primitive })
+ Geometry::from_primitive(Primitive::Cache { content: primitive })
}
}
diff --git a/graphics/src/widget/canvas/frame.rs b/wgpu/src/widget/canvas/frame.rs
index d68548ae..987570ec 100644
--- a/graphics/src/widget/canvas/frame.rs
+++ b/wgpu/src/widget/canvas/frame.rs
@@ -1,9 +1,10 @@
-use crate::gradient::Gradient;
-use crate::triangle;
-use crate::widget::canvas::{path, Fill, Geometry, Path, Stroke, Style, Text};
-use crate::Primitive;
+use crate::primitive::{self, Primitive};
+use crate::widget::canvas::fill::{self, Fill};
+use crate::widget::canvas::{
+ LineCap, LineDash, LineJoin, Path, Stroke, Style, Text,
+};
-use iced_native::{Point, Rectangle, Size, Vector};
+use iced_native::{Gradient, Point, Rectangle, Size, Vector};
use lyon::geom::euclid;
use lyon::tessellation;
@@ -23,9 +24,9 @@ pub struct Frame {
}
enum Buffer {
- Solid(tessellation::VertexBuffers<triangle::ColoredVertex2D, u32>),
+ Solid(tessellation::VertexBuffers<primitive::ColoredVertex2D, u32>),
Gradient(
- tessellation::VertexBuffers<triangle::Vertex2D, u32>,
+ tessellation::VertexBuffers<primitive::Vertex2D, u32>,
Gradient,
),
}
@@ -196,8 +197,8 @@ impl Frame {
.buffers
.get_fill(&self.transforms.current.transform_style(style));
- let options =
- tessellation::FillOptions::default().with_fill_rule(rule.into());
+ let options = tessellation::FillOptions::default()
+ .with_fill_rule(into_fill_rule(rule));
if self.transforms.current.is_identity {
self.fill_tessellator.tessellate_path(
@@ -206,7 +207,7 @@ impl Frame {
buffer.as_mut(),
)
} else {
- let path = path.transformed(&self.transforms.current.raw);
+ let path = path.transform(&self.transforms.current.raw);
self.fill_tessellator.tessellate_path(
path.raw(),
@@ -241,8 +242,8 @@ impl Frame {
lyon::math::Vector::new(size.width, size.height),
);
- let options =
- tessellation::FillOptions::default().with_fill_rule(rule.into());
+ let options = tessellation::FillOptions::default()
+ .with_fill_rule(into_fill_rule(rule));
self.fill_tessellator
.tessellate_rectangle(
@@ -264,14 +265,14 @@ impl Frame {
let mut options = tessellation::StrokeOptions::default();
options.line_width = stroke.width;
- options.start_cap = stroke.line_cap.into();
- options.end_cap = stroke.line_cap.into();
- options.line_join = stroke.line_join.into();
+ options.start_cap = into_line_cap(stroke.line_cap);
+ options.end_cap = into_line_cap(stroke.line_cap);
+ options.line_join = into_line_join(stroke.line_join);
let path = if stroke.line_dash.segments.is_empty() {
Cow::Borrowed(path)
} else {
- Cow::Owned(path::dashed(path, stroke.line_dash))
+ Cow::Owned(dashed(path, stroke.line_dash))
};
if self.transforms.current.is_identity {
@@ -281,7 +282,7 @@ impl Frame {
buffer.as_mut(),
)
} else {
- let path = path.transformed(&self.transforms.current.raw);
+ let path = path.transform(&self.transforms.current.raw);
self.stroke_tessellator.tessellate_path(
path.raw(),
@@ -344,10 +345,18 @@ impl Frame {
/// operations in different coordinate systems.
#[inline]
pub fn with_save(&mut self, f: impl FnOnce(&mut Frame)) {
- self.transforms.previous.push(self.transforms.current);
+ self.push_transform();
f(self);
+ self.pop_transform();
+ }
+
+ pub fn push_transform(&mut self) {
+ self.transforms.previous.push(self.transforms.current);
+ }
+
+ pub fn pop_transform(&mut self) {
self.transforms.current = self.transforms.previous.pop().unwrap();
}
@@ -363,14 +372,19 @@ impl Frame {
f(&mut frame);
+ let translation = Vector::new(region.x, region.y);
+
+ self.clip(frame, translation);
+ }
+
+ pub fn clip(&mut self, frame: Frame, translation: Vector) {
+ let size = frame.size();
let primitives = frame.into_primitives();
let (text, meshes) = primitives
.into_iter()
.partition(|primitive| matches!(primitive, Primitive::Text { .. }));
- let translation = Vector::new(region.x, region.y);
-
self.primitives.push(Primitive::Group {
primitives: vec![
Primitive::Translate {
@@ -380,7 +394,7 @@ impl Frame {
Primitive::Translate {
translation,
content: Box::new(Primitive::Clip {
- bounds: Rectangle::with_size(region.size()),
+ bounds: Rectangle::with_size(size),
content: Box::new(Primitive::Group {
primitives: text,
}),
@@ -423,11 +437,11 @@ impl Frame {
self.transforms.current.is_identity = false;
}
- /// Produces the [`Geometry`] representing everything drawn on the [`Frame`].
- pub fn into_geometry(self) -> Geometry {
- Geometry::from_primitive(Primitive::Group {
+ /// Produces the [`Primitive`] representing everything drawn on the [`Frame`].
+ pub fn into_primitive(self) -> Primitive {
+ Primitive::Group {
primitives: self.into_primitives(),
- })
+ }
}
fn into_primitives(mut self) -> Vec<Primitive> {
@@ -436,7 +450,7 @@ impl Frame {
Buffer::Solid(buffer) => {
if !buffer.indices.is_empty() {
self.primitives.push(Primitive::SolidMesh {
- buffers: triangle::Mesh2D {
+ buffers: primitive::Mesh2D {
vertices: buffer.vertices,
indices: buffer.indices,
},
@@ -447,7 +461,7 @@ impl Frame {
Buffer::Gradient(buffer, gradient) => {
if !buffer.indices.is_empty() {
self.primitives.push(Primitive::GradientMesh {
- buffers: triangle::Mesh2D {
+ buffers: primitive::Mesh2D {
vertices: buffer.vertices,
indices: buffer.indices,
},
@@ -465,31 +479,31 @@ impl Frame {
struct Vertex2DBuilder;
-impl tessellation::FillVertexConstructor<triangle::Vertex2D>
+impl tessellation::FillVertexConstructor<primitive::Vertex2D>
for Vertex2DBuilder
{
fn new_vertex(
&mut self,
vertex: tessellation::FillVertex<'_>,
- ) -> triangle::Vertex2D {
+ ) -> primitive::Vertex2D {
let position = vertex.position();
- triangle::Vertex2D {
+ primitive::Vertex2D {
position: [position.x, position.y],
}
}
}
-impl tessellation::StrokeVertexConstructor<triangle::Vertex2D>
+impl tessellation::StrokeVertexConstructor<primitive::Vertex2D>
for Vertex2DBuilder
{
fn new_vertex(
&mut self,
vertex: tessellation::StrokeVertex<'_, '_>,
- ) -> triangle::Vertex2D {
+ ) -> primitive::Vertex2D {
let position = vertex.position();
- triangle::Vertex2D {
+ primitive::Vertex2D {
position: [position.x, position.y],
}
}
@@ -497,34 +511,99 @@ impl tessellation::StrokeVertexConstructor<triangle::Vertex2D>
struct TriangleVertex2DBuilder([f32; 4]);
-impl tessellation::FillVertexConstructor<triangle::ColoredVertex2D>
+impl tessellation::FillVertexConstructor<primitive::ColoredVertex2D>
for TriangleVertex2DBuilder
{
fn new_vertex(
&mut self,
vertex: tessellation::FillVertex<'_>,
- ) -> triangle::ColoredVertex2D {
+ ) -> primitive::ColoredVertex2D {
let position = vertex.position();
- triangle::ColoredVertex2D {
+ primitive::ColoredVertex2D {
position: [position.x, position.y],
color: self.0,
}
}
}
-impl tessellation::StrokeVertexConstructor<triangle::ColoredVertex2D>
+impl tessellation::StrokeVertexConstructor<primitive::ColoredVertex2D>
for TriangleVertex2DBuilder
{
fn new_vertex(
&mut self,
vertex: tessellation::StrokeVertex<'_, '_>,
- ) -> triangle::ColoredVertex2D {
+ ) -> primitive::ColoredVertex2D {
let position = vertex.position();
- triangle::ColoredVertex2D {
+ primitive::ColoredVertex2D {
position: [position.x, position.y],
color: self.0,
}
}
}
+
+fn into_line_join(line_join: LineJoin) -> lyon::tessellation::LineJoin {
+ match line_join {
+ LineJoin::Miter => lyon::tessellation::LineJoin::Miter,
+ LineJoin::Round => lyon::tessellation::LineJoin::Round,
+ LineJoin::Bevel => lyon::tessellation::LineJoin::Bevel,
+ }
+}
+
+fn into_line_cap(line_cap: LineCap) -> lyon::tessellation::LineCap {
+ match line_cap {
+ LineCap::Butt => lyon::tessellation::LineCap::Butt,
+ LineCap::Square => lyon::tessellation::LineCap::Square,
+ LineCap::Round => lyon::tessellation::LineCap::Round,
+ }
+}
+
+fn into_fill_rule(rule: fill::Rule) -> lyon::tessellation::FillRule {
+ match rule {
+ fill::Rule::NonZero => lyon::tessellation::FillRule::NonZero,
+ fill::Rule::EvenOdd => lyon::tessellation::FillRule::EvenOdd,
+ }
+}
+
+pub(super) fn dashed(path: &Path, line_dash: LineDash<'_>) -> Path {
+ use lyon::algorithms::walk::{
+ walk_along_path, RepeatedPattern, WalkerEvent,
+ };
+ use lyon::path::iterator::PathIterator;
+
+ Path::new(|builder| {
+ let segments_odd = (line_dash.segments.len() % 2 == 1)
+ .then(|| [line_dash.segments, line_dash.segments].concat());
+
+ let mut draw_line = false;
+
+ walk_along_path(
+ path.raw().iter().flattened(0.01),
+ 0.0,
+ lyon::tessellation::StrokeOptions::DEFAULT_TOLERANCE,
+ &mut RepeatedPattern {
+ callback: |event: WalkerEvent<'_>| {
+ let point = Point {
+ x: event.position.x,
+ y: event.position.y,
+ };
+
+ if draw_line {
+ builder.line_to(point);
+ } else {
+ builder.move_to(point);
+ }
+
+ draw_line = !draw_line;
+
+ true
+ },
+ index: line_dash.offset,
+ intervals: segments_odd
+ .as_deref()
+ .unwrap_or(line_dash.segments),
+ },
+ );
+ })
+}
diff --git a/graphics/src/widget/canvas/geometry.rs b/wgpu/src/widget/canvas/geometry.rs
index e8ac621d..e8ac621d 100644
--- a/graphics/src/widget/canvas/geometry.rs
+++ b/wgpu/src/widget/canvas/geometry.rs