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authorLibravatar Héctor Ramón <hector0193@gmail.com>2019-11-03 05:19:12 +0100
committerLibravatar GitHub <noreply@github.com>2019-11-03 05:19:12 +0100
commit0ea911ae36bbde8c288f7ae1ba8a0049b696d7c4 (patch)
tree929cb493b674512520f1b6a92f86d7a09e5801f6 /wgpu
parentde3c87b9a793c0d0799948e16ad1b14e5b4892ba (diff)
parent022dc0139b7437f167a8d3ae483bf8e83f1dab04 (diff)
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Merge pull request #35 from hecrj/feature/scrollables
Scrollable widget
Diffstat (limited to '')
-rw-r--r--wgpu/Cargo.toml7
-rw-r--r--wgpu/src/image.rs12
-rw-r--r--wgpu/src/primitive.rs5
-rw-r--r--wgpu/src/quad.rs16
-rw-r--r--wgpu/src/renderer.rs168
-rw-r--r--wgpu/src/renderer/scrollable.rs133
-rw-r--r--wgpu/src/transformation.rs57
7 files changed, 326 insertions, 72 deletions
diff --git a/wgpu/Cargo.toml b/wgpu/Cargo.toml
index cac5e113..04fae248 100644
--- a/wgpu/Cargo.toml
+++ b/wgpu/Cargo.toml
@@ -9,8 +9,9 @@ repository = "https://github.com/hecrj/iced"
[dependencies]
iced_native = { version = "0.1.0-alpha", path = "../native" }
-wgpu = { version = "0.3", git = "https://github.com/gfx-rs/wgpu-rs", rev = "cb25914b95b58fee0dc139b400867e7a731d98f4" }
-wgpu_glyph = { version = "0.4", git = "https://github.com/hecrj/wgpu_glyph", rev = "48daa98f5f785963838b4345e86ac40eac095ba9" }
-raw-window-handle = "0.1"
+wgpu = { version = "0.3", git = "https://github.com/gfx-rs/wgpu-rs", rev = "ed2c67f762970d0099c1e6c6e078fb645afbf964" }
+wgpu_glyph = { version = "0.4", git = "https://github.com/hecrj/wgpu_glyph", rev = "954ac865ca1b7f6b97bf403f8c6174a7120e667c" }
+raw-window-handle = "0.3"
image = "0.22"
+glam = "0.8"
log = "0.4"
diff --git a/wgpu/src/image.rs b/wgpu/src/image.rs
index c883eaa8..75cfa166 100644
--- a/wgpu/src/image.rs
+++ b/wgpu/src/image.rs
@@ -1,4 +1,5 @@
use crate::Transformation;
+use iced_native::Rectangle;
use std::cell::RefCell;
use std::collections::HashMap;
@@ -218,13 +219,12 @@ impl Pipeline {
encoder: &mut wgpu::CommandEncoder,
instances: &[Image],
transformation: Transformation,
+ bounds: Rectangle<u32>,
target: &wgpu::TextureView,
) {
- let matrix: [f32; 16] = transformation.into();
-
let transform_buffer = device
.create_buffer_mapped(16, wgpu::BufferUsage::COPY_SRC)
- .fill_from_slice(&matrix[..]);
+ .fill_from_slice(transformation.as_ref());
encoder.copy_buffer_to_buffer(
&transform_buffer,
@@ -291,6 +291,12 @@ impl Pipeline {
0,
&[(&self.vertices, 0), (&self.instances, 0)],
);
+ render_pass.set_scissor_rect(
+ bounds.x,
+ bounds.y,
+ bounds.width,
+ bounds.height,
+ );
render_pass.draw_indexed(
0..QUAD_INDICES.len() as u32,
diff --git a/wgpu/src/primitive.rs b/wgpu/src/primitive.rs
index 0b9e2c41..354b0851 100644
--- a/wgpu/src/primitive.rs
+++ b/wgpu/src/primitive.rs
@@ -23,4 +23,9 @@ pub enum Primitive {
path: String,
bounds: Rectangle,
},
+ Clip {
+ bounds: Rectangle,
+ offset: u32,
+ content: Box<Primitive>,
+ },
}
diff --git a/wgpu/src/quad.rs b/wgpu/src/quad.rs
index adb294f0..bfbd7e2d 100644
--- a/wgpu/src/quad.rs
+++ b/wgpu/src/quad.rs
@@ -1,4 +1,5 @@
use crate::Transformation;
+use iced_native::Rectangle;
use std::mem;
@@ -22,14 +23,12 @@ impl Pipeline {
}],
});
- let matrix: [f32; 16] = Transformation::identity().into();
-
let transform = device
.create_buffer_mapped(
16,
wgpu::BufferUsage::UNIFORM | wgpu::BufferUsage::COPY_DST,
)
- .fill_from_slice(&matrix[..]);
+ .fill_from_slice(Transformation::identity().as_ref());
let constants = device.create_bind_group(&wgpu::BindGroupDescriptor {
layout: &constant_layout,
@@ -165,13 +164,12 @@ impl Pipeline {
encoder: &mut wgpu::CommandEncoder,
instances: &[Quad],
transformation: Transformation,
+ bounds: Rectangle<u32>,
target: &wgpu::TextureView,
) {
- let matrix: [f32; 16] = transformation.into();
-
let transform_buffer = device
.create_buffer_mapped(16, wgpu::BufferUsage::COPY_SRC)
- .fill_from_slice(&matrix[..]);
+ .fill_from_slice(transformation.as_ref());
encoder.copy_buffer_to_buffer(
&transform_buffer,
@@ -227,6 +225,12 @@ impl Pipeline {
0,
&[(&self.vertices, 0), (&self.instances, 0)],
);
+ render_pass.set_scissor_rect(
+ bounds.x,
+ bounds.y,
+ bounds.width,
+ bounds.height,
+ );
render_pass.draw_indexed(
0..QUAD_INDICES.len() as u32,
diff --git a/wgpu/src/renderer.rs b/wgpu/src/renderer.rs
index ab6f744f..a70693af 100644
--- a/wgpu/src/renderer.rs
+++ b/wgpu/src/renderer.rs
@@ -1,7 +1,7 @@
use crate::{quad, Image, Primitive, Quad, Transformation};
use iced_native::{
renderer::Debugger, renderer::Windowed, Background, Color, Layout,
- MouseCursor, Point, Widget,
+ MouseCursor, Point, Rectangle, Widget,
};
use raw_window_handle::HasRawWindowHandle;
@@ -20,19 +20,17 @@ mod column;
mod image;
mod radio;
mod row;
+mod scrollable;
mod slider;
mod text;
pub struct Renderer {
surface: Surface,
- adapter: Adapter,
device: Device,
queue: Queue,
quad_pipeline: quad::Pipeline,
image_pipeline: crate::image::Pipeline,
- quads: Vec<Quad>,
- images: Vec<Image>,
glyph_brush: Rc<RefCell<GlyphBrush<'static, ()>>>,
}
@@ -43,6 +41,26 @@ pub struct Target {
swap_chain: SwapChain,
}
+pub struct Layer<'a> {
+ bounds: Rectangle<u32>,
+ y_offset: u32,
+ quads: Vec<Quad>,
+ images: Vec<Image>,
+ text: Vec<wgpu_glyph::Section<'a>>,
+}
+
+impl<'a> Layer<'a> {
+ pub fn new(bounds: Rectangle<u32>, y_offset: u32) -> Self {
+ Self {
+ bounds,
+ y_offset,
+ quads: Vec::new(),
+ images: Vec::new(),
+ text: Vec::new(),
+ }
+ }
+}
+
impl Renderer {
fn new<W: HasRawWindowHandle>(window: &W) -> Self {
let adapter = Adapter::request(&RequestAdapterOptions {
@@ -55,7 +73,7 @@ impl Renderer {
extensions: Extensions {
anisotropic_filtering: false,
},
- limits: Limits { max_bind_groups: 1 },
+ limits: Limits { max_bind_groups: 2 },
});
let surface = Surface::create(window);
@@ -73,14 +91,11 @@ impl Renderer {
Self {
surface,
- adapter,
device,
queue,
quad_pipeline,
image_pipeline,
- quads: Vec::new(),
- images: Vec::new(),
glyph_brush: Rc::new(RefCell::new(glyph_brush)),
}
}
@@ -132,51 +147,46 @@ impl Renderer {
depth_stencil_attachment: None,
});
- self.draw_primitive(primitive);
-
- self.quad_pipeline.draw(
- &mut self.device,
- &mut encoder,
- &self.quads,
- target.transformation,
- &frame.view,
- );
-
- self.quads.clear();
-
- self.image_pipeline.draw(
- &mut self.device,
- &mut encoder,
- &self.images,
- target.transformation,
- &frame.view,
+ let mut layers = Vec::new();
+ let mut current = Layer::new(
+ Rectangle {
+ x: 0,
+ y: 0,
+ width: u32::from(target.width),
+ height: u32::from(target.height),
+ },
+ 0,
);
- self.images.clear();
+ self.draw_primitive(primitive, &mut current, &mut layers);
+ layers.push(current);
- self.glyph_brush
- .borrow_mut()
- .draw_queued(
- &mut self.device,
+ for layer in layers {
+ self.flush(
+ target.transformation,
+ &layer,
&mut encoder,
&frame.view,
- u32::from(target.width),
- u32::from(target.height),
- )
- .expect("Draw text");
+ );
+ }
self.queue.submit(&[encoder.finish()]);
*mouse_cursor
}
- fn draw_primitive(&mut self, primitive: &Primitive) {
+ fn draw_primitive<'a>(
+ &mut self,
+ primitive: &'a Primitive,
+ layer: &mut Layer<'a>,
+ layers: &mut Vec<Layer<'a>>,
+ ) {
match primitive {
Primitive::None => {}
Primitive::Group { primitives } => {
// TODO: Inspect a bit and regroup (?)
for primitive in primitives {
- self.draw_primitive(primitive)
+ self.draw_primitive(primitive, layer, layers)
}
}
Primitive::Text {
@@ -207,7 +217,7 @@ impl Renderer {
}
};
- self.glyph_brush.borrow_mut().queue(Section {
+ layer.text.push(Section {
text: &content,
screen_position: (x, y),
bounds: (bounds.width, bounds.height),
@@ -244,8 +254,8 @@ impl Renderer {
background,
border_radius,
} => {
- self.quads.push(Quad {
- position: [bounds.x, bounds.y],
+ layer.quads.push(Quad {
+ position: [bounds.x, bounds.y - layer.y_offset as f32],
scale: [bounds.width, bounds.height],
color: match background {
Background::Color(color) => color.into_linear(),
@@ -254,12 +264,88 @@ impl Renderer {
});
}
Primitive::Image { path, bounds } => {
- self.images.push(Image {
+ layer.images.push(Image {
path: path.clone(),
position: [bounds.x, bounds.y],
scale: [bounds.width, bounds.height],
});
}
+ Primitive::Clip {
+ bounds,
+ offset,
+ content,
+ } => {
+ let mut new_layer = Layer::new(
+ Rectangle {
+ x: bounds.x as u32,
+ y: bounds.y as u32 - layer.y_offset,
+ width: bounds.width as u32,
+ height: bounds.height as u32,
+ },
+ layer.y_offset + offset,
+ );
+
+ // TODO: Primitive culling
+ self.draw_primitive(content, &mut new_layer, layers);
+
+ layers.push(new_layer);
+ }
+ }
+ }
+
+ fn flush(
+ &mut self,
+ transformation: Transformation,
+ layer: &Layer,
+ encoder: &mut wgpu::CommandEncoder,
+ target: &wgpu::TextureView,
+ ) {
+ let translated = transformation
+ * Transformation::translate(0.0, -(layer.y_offset as f32));
+
+ if layer.quads.len() > 0 {
+ self.quad_pipeline.draw(
+ &mut self.device,
+ encoder,
+ &layer.quads,
+ transformation,
+ layer.bounds,
+ target,
+ );
+ }
+
+ if layer.images.len() > 0 {
+ self.image_pipeline.draw(
+ &mut self.device,
+ encoder,
+ &layer.images,
+ translated,
+ layer.bounds,
+ target,
+ );
+ }
+
+ if layer.text.len() > 0 {
+ let mut glyph_brush = self.glyph_brush.borrow_mut();
+
+ for text in layer.text.iter() {
+ glyph_brush.queue(text);
+ }
+
+ glyph_brush
+ .draw_queued_with_transform_and_scissoring(
+ &mut self.device,
+ encoder,
+ target,
+ translated.into(),
+ wgpu_glyph::Region {
+ x: layer.bounds.x,
+ y: layer.bounds.y,
+ width: layer.bounds.width,
+ height: layer.bounds.height,
+ },
+ )
+ .expect("Draw text");
}
}
}
diff --git a/wgpu/src/renderer/scrollable.rs b/wgpu/src/renderer/scrollable.rs
new file mode 100644
index 00000000..e812a7e1
--- /dev/null
+++ b/wgpu/src/renderer/scrollable.rs
@@ -0,0 +1,133 @@
+use crate::{Primitive, Renderer};
+use iced_native::{
+ scrollable, Background, Color, Layout, MouseCursor, Point, Rectangle,
+ Scrollable, Widget,
+};
+
+const SCROLLBAR_WIDTH: u16 = 10;
+const SCROLLBAR_MARGIN: u16 = 2;
+
+fn scrollbar_bounds(bounds: Rectangle) -> Rectangle {
+ Rectangle {
+ x: bounds.x + bounds.width
+ - f32::from(SCROLLBAR_WIDTH + 2 * SCROLLBAR_MARGIN),
+ y: bounds.y,
+ width: f32::from(SCROLLBAR_WIDTH + 2 * SCROLLBAR_MARGIN),
+ height: bounds.height,
+ }
+}
+
+impl scrollable::Renderer for Renderer {
+ fn is_mouse_over_scrollbar(
+ &self,
+ bounds: Rectangle,
+ content_bounds: Rectangle,
+ cursor_position: Point,
+ ) -> bool {
+ content_bounds.height > bounds.height
+ && scrollbar_bounds(bounds).contains(cursor_position)
+ }
+
+ fn draw<Message>(
+ &mut self,
+ scrollable: &Scrollable<'_, Message, Self>,
+ bounds: Rectangle,
+ content: Layout<'_>,
+ cursor_position: Point,
+ ) -> Self::Output {
+ let is_mouse_over = bounds.contains(cursor_position);
+ let content_bounds = content.bounds();
+
+ let offset = scrollable.state.offset(bounds, content_bounds);
+ let is_content_overflowing = content_bounds.height > bounds.height;
+ let scrollbar_bounds = scrollbar_bounds(bounds);
+ let is_mouse_over_scrollbar = self.is_mouse_over_scrollbar(
+ bounds,
+ content_bounds,
+ cursor_position,
+ );
+
+ let cursor_position = if is_mouse_over && !is_mouse_over_scrollbar {
+ Point::new(cursor_position.x, cursor_position.y + offset as f32)
+ } else {
+ Point::new(cursor_position.x, -1.0)
+ };
+
+ let (content, mouse_cursor) =
+ scrollable.content.draw(self, content, cursor_position);
+
+ let primitive = Primitive::Clip {
+ bounds,
+ offset,
+ content: Box::new(content),
+ };
+
+ (
+ if is_content_overflowing
+ && (is_mouse_over || scrollable.state.is_scrollbar_grabbed())
+ {
+ let ratio = bounds.height / content_bounds.height;
+ let scrollbar_height = bounds.height * ratio;
+ let y_offset = offset as f32 * ratio;
+
+ let scrollbar = Primitive::Quad {
+ bounds: Rectangle {
+ x: scrollbar_bounds.x + f32::from(SCROLLBAR_MARGIN),
+ y: scrollbar_bounds.y + y_offset,
+ width: scrollbar_bounds.width
+ - f32::from(2 * SCROLLBAR_MARGIN),
+ height: scrollbar_height,
+ },
+ background: Background::Color(Color {
+ r: 0.0,
+ g: 0.0,
+ b: 0.0,
+ a: 0.7,
+ }),
+ border_radius: 5,
+ };
+
+ if is_mouse_over_scrollbar
+ || scrollable.state.is_scrollbar_grabbed()
+ {
+ let scrollbar_background = Primitive::Quad {
+ bounds: Rectangle {
+ x: scrollbar_bounds.x + f32::from(SCROLLBAR_MARGIN),
+ width: scrollbar_bounds.width
+ - f32::from(2 * SCROLLBAR_MARGIN),
+ ..scrollbar_bounds
+ },
+ background: Background::Color(Color {
+ r: 0.0,
+ g: 0.0,
+ b: 0.0,
+ a: 0.3,
+ }),
+ border_radius: 5,
+ };
+
+ Primitive::Group {
+ primitives: vec![
+ primitive,
+ scrollbar_background,
+ scrollbar,
+ ],
+ }
+ } else {
+ Primitive::Group {
+ primitives: vec![primitive, scrollbar],
+ }
+ }
+ } else {
+ primitive
+ },
+ if is_mouse_over_scrollbar
+ || scrollable.state.is_scrollbar_grabbed()
+ {
+ MouseCursor::Idle
+ } else {
+ mouse_cursor
+ },
+ )
+ }
+}
diff --git a/wgpu/src/transformation.rs b/wgpu/src/transformation.rs
index 1101e135..b0d14cc8 100644
--- a/wgpu/src/transformation.rs
+++ b/wgpu/src/transformation.rs
@@ -1,30 +1,49 @@
-#[derive(Debug, Clone, Copy)]
-pub struct Transformation([f32; 16]);
+use glam::{Mat4, Vec3, Vec4};
+use std::ops::Mul;
+
+/// A 2D transformation matrix.
+#[derive(Debug, Clone, Copy, PartialEq)]
+pub struct Transformation(Mat4);
impl Transformation {
- #[rustfmt::skip]
- pub fn identity() -> Self {
- Transformation([
- 1.0, 0.0, 0.0, 0.0,
- 0.0, 1.0, 0.0, 0.0,
- 0.0, 0.0, 1.0, 0.0,
- 0.0, 0.0, 0.0, 1.0,
- ])
+ /// Get the identity transformation.
+ pub fn identity() -> Transformation {
+ Transformation(Mat4::identity())
}
+ /// Creates an orthographic projection.
#[rustfmt::skip]
- pub fn orthographic(width: u16, height: u16) -> Self {
- Transformation([
- 2.0 / width as f32, 0.0, 0.0, 0.0,
- 0.0, 2.0 / height as f32, 0.0, 0.0,
- 0.0, 0.0, 1.0, 0.0,
- -1.0, -1.0, 0.0, 1.0,
- ])
+ pub fn orthographic(width: u16, height: u16) -> Transformation {
+ Transformation(Mat4::from_cols(
+ Vec4::new(2.0 / f32::from(width), 0.0, 0.0, 0.0),
+ Vec4::new(0.0, 2.0 / f32::from(height), 0.0, 0.0),
+ Vec4::new(0.0, 0.0, -1.0, 0.0),
+ Vec4::new(-1.0, -1.0, 0.0, 1.0)
+ ))
+ }
+
+ /// Creates a translate transformation.
+ pub fn translate(x: f32, y: f32) -> Transformation {
+ Transformation(Mat4::from_translation(Vec3::new(x, y, 0.0)))
+ }
+}
+
+impl Mul for Transformation {
+ type Output = Self;
+
+ fn mul(self, rhs: Self) -> Self {
+ Transformation(self.0 * rhs.0)
+ }
+}
+
+impl AsRef<[f32; 16]> for Transformation {
+ fn as_ref(&self) -> &[f32; 16] {
+ self.0.as_ref()
}
}
impl From<Transformation> for [f32; 16] {
- fn from(transformation: Transformation) -> [f32; 16] {
- transformation.0
+ fn from(t: Transformation) -> [f32; 16] {
+ t.as_ref().clone()
}
}