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author | 2020-02-09 03:25:13 +0100 | |
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committer | 2020-02-09 03:25:13 +0100 | |
commit | f1e20a61f16388ed4d2dac734bab30d67bbd84b3 (patch) | |
tree | e4112411df1b0493ecb34aa75ecd04e92e9a82af /wgpu/src/window | |
parent | 95880ca74bddb6a23774621ef766b91956d40a61 (diff) | |
download | iced-f1e20a61f16388ed4d2dac734bab30d67bbd84b3.tar.gz iced-f1e20a61f16388ed4d2dac734bab30d67bbd84b3.tar.bz2 iced-f1e20a61f16388ed4d2dac734bab30d67bbd84b3.zip |
Allow `iced_wgpu` to render to any `TextureView`
Diffstat (limited to 'wgpu/src/window')
-rw-r--r-- | wgpu/src/window/backend.rs | 99 | ||||
-rw-r--r-- | wgpu/src/window/swap_chain.rs | 49 |
2 files changed, 148 insertions, 0 deletions
diff --git a/wgpu/src/window/backend.rs b/wgpu/src/window/backend.rs new file mode 100644 index 00000000..fda34a0a --- /dev/null +++ b/wgpu/src/window/backend.rs @@ -0,0 +1,99 @@ +use crate::{window::SwapChain, Renderer, Settings, Target}; + +use iced_native::MouseCursor; +use raw_window_handle::HasRawWindowHandle; + +#[derive(Debug)] +pub struct Backend { + device: wgpu::Device, + queue: wgpu::Queue, +} + +impl iced_native::window::Backend for Backend { + type Settings = Settings; + type Renderer = Renderer; + type Surface = wgpu::Surface; + type SwapChain = SwapChain; + + fn new(settings: Self::Settings) -> (Backend, Renderer) { + let adapter = wgpu::Adapter::request(&wgpu::RequestAdapterOptions { + power_preference: wgpu::PowerPreference::Default, + backends: wgpu::BackendBit::all(), + }) + .expect("Request adapter"); + + let (mut device, queue) = + adapter.request_device(&wgpu::DeviceDescriptor { + extensions: wgpu::Extensions { + anisotropic_filtering: false, + }, + limits: wgpu::Limits { max_bind_groups: 2 }, + }); + + let renderer = Renderer::new(settings, &mut device); + + (Backend { device, queue }, renderer) + } + + fn create_surface<W: HasRawWindowHandle>( + &mut self, + window: &W, + ) -> wgpu::Surface { + wgpu::Surface::create(window) + } + + fn create_swap_chain( + &mut self, + surface: &Self::Surface, + width: u32, + height: u32, + scale_factor: f64, + ) -> SwapChain { + SwapChain::new(&self.device, surface, width, height, scale_factor) + } + + fn draw<T: AsRef<str>>( + &mut self, + renderer: &mut Self::Renderer, + swap_chain: &mut SwapChain, + output: &<Self::Renderer as iced_native::Renderer>::Output, + overlay: &[T], + ) -> MouseCursor { + let (frame, viewport) = swap_chain.next_frame(); + + let mut encoder = self.device.create_command_encoder( + &wgpu::CommandEncoderDescriptor { todo: 0 }, + ); + + let _ = encoder.begin_render_pass(&wgpu::RenderPassDescriptor { + color_attachments: &[wgpu::RenderPassColorAttachmentDescriptor { + attachment: &frame.view, + resolve_target: None, + load_op: wgpu::LoadOp::Clear, + store_op: wgpu::StoreOp::Store, + clear_color: wgpu::Color { + r: 1.0, + g: 1.0, + b: 1.0, + a: 1.0, + }, + }], + depth_stencil_attachment: None, + }); + + let mouse_cursor = renderer.draw( + &mut self.device, + &mut encoder, + Target { + texture: &frame.view, + viewport, + }, + output, + overlay, + ); + + self.queue.submit(&[encoder.finish()]); + + mouse_cursor + } +} diff --git a/wgpu/src/window/swap_chain.rs b/wgpu/src/window/swap_chain.rs new file mode 100644 index 00000000..46aaa869 --- /dev/null +++ b/wgpu/src/window/swap_chain.rs @@ -0,0 +1,49 @@ +use crate::Viewport; + +/// The rendering target of a window. +/// +/// It represents a series of virtual framebuffers with a scale factor. +#[derive(Debug)] +pub struct SwapChain { + raw: wgpu::SwapChain, + viewport: Viewport, +} + +impl SwapChain {} + +impl SwapChain { + pub fn new( + device: &wgpu::Device, + surface: &wgpu::Surface, + width: u32, + height: u32, + scale_factor: f64, + ) -> SwapChain { + SwapChain { + raw: new_swap_chain(surface, width, height, device), + viewport: Viewport::new(width, height, scale_factor), + } + } + + pub fn next_frame(&mut self) -> (wgpu::SwapChainOutput<'_>, &Viewport) { + (self.raw.get_next_texture(), &self.viewport) + } +} + +fn new_swap_chain( + surface: &wgpu::Surface, + width: u32, + height: u32, + device: &wgpu::Device, +) -> wgpu::SwapChain { + device.create_swap_chain( + &surface, + &wgpu::SwapChainDescriptor { + usage: wgpu::TextureUsage::OUTPUT_ATTACHMENT, + format: wgpu::TextureFormat::Bgra8UnormSrgb, + width, + height, + present_mode: wgpu::PresentMode::Vsync, + }, + ) +} |