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authorLibravatar Héctor Ramón <hector@hecrj.dev>2024-04-14 13:43:10 +0200
committerLibravatar GitHub <noreply@github.com>2024-04-14 13:43:10 +0200
commit105b8bd5ad6ade1f203a0d8b0b93bd06f61f621a (patch)
tree4a5efa021b0dbe7d87ff57993c118753a32ea241 /wgpu/src/window
parentee105e3bee1bc676dcf3324693984ccda8e4e733 (diff)
parentdbbbadfc950dfdfd02c7abbbf993e0685ca0f64a (diff)
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Merge pull request #2382 from iced-rs/wgpu/better-architecture
Improved architecture for `iced_wgpu` and `iced_tiny_skia`
Diffstat (limited to 'wgpu/src/window')
-rw-r--r--wgpu/src/window/compositor.rs103
1 files changed, 40 insertions, 63 deletions
diff --git a/wgpu/src/window/compositor.rs b/wgpu/src/window/compositor.rs
index 482d705b..095afd48 100644
--- a/wgpu/src/window/compositor.rs
+++ b/wgpu/src/window/compositor.rs
@@ -4,18 +4,19 @@ use crate::graphics::color;
use crate::graphics::compositor;
use crate::graphics::error;
use crate::graphics::{self, Viewport};
-use crate::{Backend, Primitive, Renderer, Settings};
+use crate::{Engine, Renderer, Settings};
/// A window graphics backend for iced powered by `wgpu`.
#[allow(missing_debug_implementations)]
pub struct Compositor {
- settings: Settings,
instance: wgpu::Instance,
adapter: wgpu::Adapter,
device: wgpu::Device,
queue: wgpu::Queue,
format: wgpu::TextureFormat,
alpha_mode: wgpu::CompositeAlphaMode,
+ engine: Engine,
+ settings: Settings,
}
/// A compositor error.
@@ -53,7 +54,7 @@ impl Compositor {
compatible_window: Option<W>,
) -> Result<Self, Error> {
let instance = wgpu::Instance::new(wgpu::InstanceDescriptor {
- backends: settings.internal_backend,
+ backends: settings.backends,
..Default::default()
});
@@ -62,7 +63,7 @@ impl Compositor {
#[cfg(not(target_arch = "wasm32"))]
if log::max_level() >= log::LevelFilter::Info {
let available_adapters: Vec<_> = instance
- .enumerate_adapters(settings.internal_backend)
+ .enumerate_adapters(settings.backends)
.iter()
.map(wgpu::Adapter::get_info)
.collect();
@@ -167,15 +168,24 @@ impl Compositor {
match result {
Ok((device, queue)) => {
+ let engine = Engine::new(
+ &adapter,
+ &device,
+ &queue,
+ format,
+ settings.antialiasing,
+ );
+
return Ok(Compositor {
instance,
- settings,
adapter,
device,
queue,
format,
alpha_mode,
- })
+ engine,
+ settings,
+ });
}
Err(error) => {
errors.push((required_limits, error));
@@ -185,21 +195,9 @@ impl Compositor {
Err(Error::RequestDeviceFailed(errors))
}
-
- /// Creates a new rendering [`Backend`] for this [`Compositor`].
- pub fn create_backend(&self) -> Backend {
- Backend::new(
- &self.adapter,
- &self.device,
- &self.queue,
- self.settings,
- self.format,
- )
- }
}
-/// Creates a [`Compositor`] and its [`Backend`] for the given [`Settings`] and
-/// window.
+/// Creates a [`Compositor`] with the given [`Settings`] and window.
pub async fn new<W: compositor::Window>(
settings: Settings,
compatible_window: W,
@@ -207,12 +205,11 @@ pub async fn new<W: compositor::Window>(
Compositor::request(settings, Some(compatible_window)).await
}
-/// Presents the given primitives with the given [`Compositor`] and [`Backend`].
+/// Presents the given primitives with the given [`Compositor`].
pub fn present<T: AsRef<str>>(
compositor: &mut Compositor,
- backend: &mut Backend,
+ renderer: &mut Renderer,
surface: &mut wgpu::Surface<'static>,
- primitives: &[Primitive],
viewport: &Viewport,
background_color: Color,
overlay: &[T],
@@ -229,21 +226,21 @@ pub fn present<T: AsRef<str>>(
.texture
.create_view(&wgpu::TextureViewDescriptor::default());
- backend.present(
+ renderer.present(
+ &mut compositor.engine,
&compositor.device,
&compositor.queue,
&mut encoder,
Some(background_color),
frame.texture.format(),
view,
- primitives,
viewport,
overlay,
);
- // Submit work
- let _submission = compositor.queue.submit(Some(encoder.finish()));
- backend.recall();
+ let _ = compositor.engine.submit(&compositor.queue, encoder);
+
+ // Present the frame
frame.present();
Ok(())
@@ -275,7 +272,7 @@ impl graphics::Compositor for Compositor {
match backend {
None | Some("wgpu") => Ok(new(
Settings {
- internal_backend: wgpu::util::backend_bits_from_env()
+ backends: wgpu::util::backend_bits_from_env()
.unwrap_or(wgpu::Backends::all()),
..settings.into()
},
@@ -293,7 +290,7 @@ impl graphics::Compositor for Compositor {
fn create_renderer(&self) -> Self::Renderer {
Renderer::new(
- self.create_backend(),
+ &self.engine,
self.settings.default_font,
self.settings.default_text_size,
)
@@ -333,7 +330,7 @@ impl graphics::Compositor for Compositor {
height,
alpha_mode: self.alpha_mode,
view_formats: vec![],
- desired_maximum_frame_latency: 2,
+ desired_maximum_frame_latency: 1,
},
);
}
@@ -355,17 +352,7 @@ impl graphics::Compositor for Compositor {
background_color: Color,
overlay: &[T],
) -> Result<(), compositor::SurfaceError> {
- renderer.with_primitives(|backend, primitives| {
- present(
- self,
- backend,
- surface,
- primitives,
- viewport,
- background_color,
- overlay,
- )
- })
+ present(self, renderer, surface, viewport, background_color, overlay)
}
fn screenshot<T: AsRef<str>>(
@@ -376,16 +363,7 @@ impl graphics::Compositor for Compositor {
background_color: Color,
overlay: &[T],
) -> Vec<u8> {
- renderer.with_primitives(|backend, primitives| {
- screenshot(
- self,
- backend,
- primitives,
- viewport,
- background_color,
- overlay,
- )
- })
+ screenshot(self, renderer, viewport, background_color, overlay)
}
}
@@ -393,19 +371,12 @@ impl graphics::Compositor for Compositor {
///
/// Returns RGBA bytes of the texture data.
pub fn screenshot<T: AsRef<str>>(
- compositor: &Compositor,
- backend: &mut Backend,
- primitives: &[Primitive],
+ compositor: &mut Compositor,
+ renderer: &mut Renderer,
viewport: &Viewport,
background_color: Color,
overlay: &[T],
) -> Vec<u8> {
- let mut encoder = compositor.device.create_command_encoder(
- &wgpu::CommandEncoderDescriptor {
- label: Some("iced_wgpu.offscreen.encoder"),
- },
- );
-
let dimensions = BufferDimensions::new(viewport.physical_size());
let texture_extent = wgpu::Extent3d {
@@ -429,14 +400,20 @@ pub fn screenshot<T: AsRef<str>>(
let view = texture.create_view(&wgpu::TextureViewDescriptor::default());
- backend.present(
+ let mut encoder = compositor.device.create_command_encoder(
+ &wgpu::CommandEncoderDescriptor {
+ label: Some("iced_wgpu.offscreen.encoder"),
+ },
+ );
+
+ renderer.present(
+ &mut compositor.engine,
&compositor.device,
&compositor.queue,
&mut encoder,
Some(background_color),
texture.format(),
&view,
- primitives,
viewport,
overlay,
);
@@ -474,7 +451,7 @@ pub fn screenshot<T: AsRef<str>>(
texture_extent,
);
- let index = compositor.queue.submit(Some(encoder.finish()));
+ let index = compositor.engine.submit(&compositor.queue, encoder);
let slice = output_buffer.slice(..);
slice.map_async(wgpu::MapMode::Read, |_| {});