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author | 2020-02-18 08:48:54 +0100 | |
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committer | 2020-02-18 08:48:54 +0100 | |
commit | 9c067562fa765cfc49d09cd9b12fbba96d5619fa (patch) | |
tree | 7e0a37c5f2a867ec62260b934af91a7473f7b7bb /wgpu/src/widget/canvas/path.rs | |
parent | 570f769744aabce2d9d9618feadb47e4b92f50ca (diff) | |
download | iced-9c067562fa765cfc49d09cd9b12fbba96d5619fa.tar.gz iced-9c067562fa765cfc49d09cd9b12fbba96d5619fa.tar.bz2 iced-9c067562fa765cfc49d09cd9b12fbba96d5619fa.zip |
Write documentation for new `canvas` module
Diffstat (limited to 'wgpu/src/widget/canvas/path.rs')
-rw-r--r-- | wgpu/src/widget/canvas/path.rs | 168 |
1 files changed, 17 insertions, 151 deletions
diff --git a/wgpu/src/widget/canvas/path.rs b/wgpu/src/widget/canvas/path.rs index b70d0aef..15c2e853 100644 --- a/wgpu/src/widget/canvas/path.rs +++ b/wgpu/src/widget/canvas/path.rs @@ -1,13 +1,28 @@ -use iced_native::{Point, Size, Vector}; +//! Build different kinds of 2D shapes. +pub mod arc; -use lyon::path::builder::{Build, FlatPathBuilder, PathBuilder, SvgBuilder}; +mod builder; +pub use arc::Arc; +pub use builder::Builder; + +/// An immutable set of points that may or may not be connected. +/// +/// A single [`Path`] can represent different kinds of 2D shapes! +/// +/// [`Path`]: struct.Path.html #[derive(Debug, Clone)] pub struct Path { raw: lyon::path::Path, } impl Path { + /// Creates a new [`Path`] with the provided closure. + /// + /// Use the [`Builder`] to configure your [`Path`]. + /// + /// [`Path`]: struct.Path.html + /// [`Builder`]: struct.Builder.html pub fn new(f: impl FnOnce(&mut Builder)) -> Self { let mut builder = Builder::new(); @@ -32,152 +47,3 @@ impl Path { } } } - -#[allow(missing_debug_implementations)] -pub struct Builder { - raw: lyon::path::builder::SvgPathBuilder<lyon::path::Builder>, -} - -impl Builder { - pub fn new() -> Builder { - Builder { - raw: lyon::path::Path::builder().with_svg(), - } - } - - #[inline] - pub fn move_to(&mut self, point: Point) { - let _ = self.raw.move_to(lyon::math::Point::new(point.x, point.y)); - } - - #[inline] - pub fn line_to(&mut self, point: Point) { - let _ = self.raw.line_to(lyon::math::Point::new(point.x, point.y)); - } - - #[inline] - pub fn arc(&mut self, arc: Arc) { - self.ellipse(arc.into()); - } - - pub fn arc_to(&mut self, a: Point, b: Point, radius: f32) { - use lyon::{math, path}; - - let a = math::Point::new(a.x, a.y); - - if self.raw.current_position() != a { - let _ = self.raw.line_to(a); - } - - let _ = self.raw.arc_to( - math::Vector::new(radius, radius), - math::Angle::radians(0.0), - path::ArcFlags::default(), - math::Point::new(b.x, b.y), - ); - } - - pub fn ellipse(&mut self, ellipse: Ellipse) { - use lyon::{geom, math}; - - let arc = geom::Arc { - center: math::Point::new(ellipse.center.x, ellipse.center.y), - radii: math::Vector::new(ellipse.radii.x, ellipse.radii.y), - x_rotation: math::Angle::radians(ellipse.rotation), - start_angle: math::Angle::radians(ellipse.start_angle), - sweep_angle: math::Angle::radians(ellipse.end_angle), - }; - - let _ = self.raw.move_to(arc.sample(0.0)); - - arc.for_each_quadratic_bezier(&mut |curve| { - let _ = self.raw.quadratic_bezier_to(curve.ctrl, curve.to); - }); - } - - #[inline] - pub fn bezier_curve_to( - &mut self, - control_a: Point, - control_b: Point, - to: Point, - ) { - use lyon::math; - - let _ = self.raw.cubic_bezier_to( - math::Point::new(control_a.x, control_a.y), - math::Point::new(control_b.x, control_b.y), - math::Point::new(to.x, to.y), - ); - } - - #[inline] - pub fn quadratic_curve_to(&mut self, control: Point, to: Point) { - use lyon::math; - - let _ = self.raw.quadratic_bezier_to( - math::Point::new(control.x, control.y), - math::Point::new(to.x, to.y), - ); - } - - #[inline] - pub fn rectangle(&mut self, p: Point, size: Size) { - self.move_to(p); - self.line_to(Point::new(p.x + size.width, p.y)); - self.line_to(Point::new(p.x + size.width, p.y + size.height)); - self.line_to(Point::new(p.x, p.y + size.height)); - self.close(); - } - - #[inline] - pub fn circle(&mut self, center: Point, radius: f32) { - self.arc(Arc { - center, - radius, - start_angle: 0.0, - end_angle: 2.0 * std::f32::consts::PI, - }); - } - - #[inline] - pub fn close(&mut self) { - self.raw.close() - } - - #[inline] - pub fn build(self) -> Path { - Path { - raw: self.raw.build(), - } - } -} - -#[derive(Debug, Clone, Copy)] -pub struct Arc { - pub center: Point, - pub radius: f32, - pub start_angle: f32, - pub end_angle: f32, -} - -#[derive(Debug, Clone, Copy)] -pub struct Ellipse { - pub center: Point, - pub radii: Vector, - pub rotation: f32, - pub start_angle: f32, - pub end_angle: f32, -} - -impl From<Arc> for Ellipse { - fn from(arc: Arc) -> Ellipse { - Ellipse { - center: arc.center, - radii: Vector::new(arc.radius, arc.radius), - rotation: 0.0, - start_angle: arc.start_angle, - end_angle: arc.end_angle, - } - } -} |