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author | 2020-02-18 08:48:54 +0100 | |
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committer | 2020-02-18 08:48:54 +0100 | |
commit | 9c067562fa765cfc49d09cd9b12fbba96d5619fa (patch) | |
tree | 7e0a37c5f2a867ec62260b934af91a7473f7b7bb /wgpu/src/widget/canvas/layer/cache.rs | |
parent | 570f769744aabce2d9d9618feadb47e4b92f50ca (diff) | |
download | iced-9c067562fa765cfc49d09cd9b12fbba96d5619fa.tar.gz iced-9c067562fa765cfc49d09cd9b12fbba96d5619fa.tar.bz2 iced-9c067562fa765cfc49d09cd9b12fbba96d5619fa.zip |
Write documentation for new `canvas` module
Diffstat (limited to 'wgpu/src/widget/canvas/layer/cache.rs')
-rw-r--r-- | wgpu/src/widget/canvas/layer/cache.rs | 101 |
1 files changed, 101 insertions, 0 deletions
diff --git a/wgpu/src/widget/canvas/layer/cache.rs b/wgpu/src/widget/canvas/layer/cache.rs new file mode 100644 index 00000000..3071cce0 --- /dev/null +++ b/wgpu/src/widget/canvas/layer/cache.rs @@ -0,0 +1,101 @@ +use crate::{ + canvas::{Drawable, Frame, Layer}, + triangle, +}; + +use iced_native::Size; +use std::cell::RefCell; +use std::marker::PhantomData; +use std::sync::Arc; + +/// A simple cache that stores generated geometry to avoid recomputation. +/// +/// A [`Cache`] will not redraw its geometry unless the dimensions of its layer +/// change or it is explicitly cleared. +/// +/// [`Layer`]: ../trait.Layer.html +/// [`Cached`]: struct.Cached.html +#[derive(Debug)] +pub struct Cache<T: Drawable> { + input: PhantomData<T>, + state: RefCell<State>, +} + +#[derive(Debug)] +enum State { + Empty, + Filled { + mesh: Arc<triangle::Mesh2D>, + bounds: Size, + }, +} + +impl<T> Cache<T> +where + T: Drawable + std::fmt::Debug, +{ + /// Creates a new empty [`Cache`]. + /// + /// [`Cache`]: struct.Cache.html + pub fn new() -> Self { + Cache { + input: PhantomData, + state: RefCell::new(State::Empty), + } + } + + /// Clears the cache, forcing a redraw the next time it is used. + /// + /// [`Cached`]: struct.Cached.html + pub fn clear(&mut self) { + *self.state.borrow_mut() = State::Empty; + } + + /// Binds the [`Cache`] with some data, producing a [`Layer`] that can be + /// added to a [`Canvas`]. + /// + /// [`Cache`]: struct.Cache.html + /// [`Layer`]: ../trait.Layer.html + /// [`Canvas`]: ../../struct.Canvas.html + pub fn with<'a>(&'a self, input: &'a T) -> impl Layer + 'a { + Bind { + cache: self, + input: input, + } + } +} + +#[derive(Debug)] +struct Bind<'a, T: Drawable> { + cache: &'a Cache<T>, + input: &'a T, +} + +impl<'a, T> Layer for Bind<'a, T> +where + T: Drawable + std::fmt::Debug, +{ + fn draw(&self, current_bounds: Size) -> Arc<triangle::Mesh2D> { + use std::ops::Deref; + + if let State::Filled { mesh, bounds } = + self.cache.state.borrow().deref() + { + if *bounds == current_bounds { + return mesh.clone(); + } + } + + let mut frame = Frame::new(current_bounds.width, current_bounds.height); + self.input.draw(&mut frame); + + let mesh = Arc::new(frame.into_mesh()); + + *self.cache.state.borrow_mut() = State::Filled { + mesh: mesh.clone(), + bounds: current_bounds, + }; + + mesh + } +} |