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authorLibravatar Héctor Ramón Jiménez <hector0193@gmail.com>2020-02-18 08:48:54 +0100
committerLibravatar Héctor Ramón Jiménez <hector0193@gmail.com>2020-02-18 08:48:54 +0100
commit9c067562fa765cfc49d09cd9b12fbba96d5619fa (patch)
tree7e0a37c5f2a867ec62260b934af91a7473f7b7bb /wgpu/src/widget/canvas/layer/cache.rs
parent570f769744aabce2d9d9618feadb47e4b92f50ca (diff)
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Write documentation for new `canvas` module
Diffstat (limited to 'wgpu/src/widget/canvas/layer/cache.rs')
-rw-r--r--wgpu/src/widget/canvas/layer/cache.rs101
1 files changed, 101 insertions, 0 deletions
diff --git a/wgpu/src/widget/canvas/layer/cache.rs b/wgpu/src/widget/canvas/layer/cache.rs
new file mode 100644
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+++ b/wgpu/src/widget/canvas/layer/cache.rs
@@ -0,0 +1,101 @@
+use crate::{
+ canvas::{Drawable, Frame, Layer},
+ triangle,
+};
+
+use iced_native::Size;
+use std::cell::RefCell;
+use std::marker::PhantomData;
+use std::sync::Arc;
+
+/// A simple cache that stores generated geometry to avoid recomputation.
+///
+/// A [`Cache`] will not redraw its geometry unless the dimensions of its layer
+/// change or it is explicitly cleared.
+///
+/// [`Layer`]: ../trait.Layer.html
+/// [`Cached`]: struct.Cached.html
+#[derive(Debug)]
+pub struct Cache<T: Drawable> {
+ input: PhantomData<T>,
+ state: RefCell<State>,
+}
+
+#[derive(Debug)]
+enum State {
+ Empty,
+ Filled {
+ mesh: Arc<triangle::Mesh2D>,
+ bounds: Size,
+ },
+}
+
+impl<T> Cache<T>
+where
+ T: Drawable + std::fmt::Debug,
+{
+ /// Creates a new empty [`Cache`].
+ ///
+ /// [`Cache`]: struct.Cache.html
+ pub fn new() -> Self {
+ Cache {
+ input: PhantomData,
+ state: RefCell::new(State::Empty),
+ }
+ }
+
+ /// Clears the cache, forcing a redraw the next time it is used.
+ ///
+ /// [`Cached`]: struct.Cached.html
+ pub fn clear(&mut self) {
+ *self.state.borrow_mut() = State::Empty;
+ }
+
+ /// Binds the [`Cache`] with some data, producing a [`Layer`] that can be
+ /// added to a [`Canvas`].
+ ///
+ /// [`Cache`]: struct.Cache.html
+ /// [`Layer`]: ../trait.Layer.html
+ /// [`Canvas`]: ../../struct.Canvas.html
+ pub fn with<'a>(&'a self, input: &'a T) -> impl Layer + 'a {
+ Bind {
+ cache: self,
+ input: input,
+ }
+ }
+}
+
+#[derive(Debug)]
+struct Bind<'a, T: Drawable> {
+ cache: &'a Cache<T>,
+ input: &'a T,
+}
+
+impl<'a, T> Layer for Bind<'a, T>
+where
+ T: Drawable + std::fmt::Debug,
+{
+ fn draw(&self, current_bounds: Size) -> Arc<triangle::Mesh2D> {
+ use std::ops::Deref;
+
+ if let State::Filled { mesh, bounds } =
+ self.cache.state.borrow().deref()
+ {
+ if *bounds == current_bounds {
+ return mesh.clone();
+ }
+ }
+
+ let mut frame = Frame::new(current_bounds.width, current_bounds.height);
+ self.input.draw(&mut frame);
+
+ let mesh = Arc::new(frame.into_mesh());
+
+ *self.cache.state.borrow_mut() = State::Filled {
+ mesh: mesh.clone(),
+ bounds: current_bounds,
+ };
+
+ mesh
+ }
+}