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authorLibravatar Héctor Ramón Jiménez <hector0193@gmail.com>2020-08-31 14:41:41 +0200
committerLibravatar Héctor Ramón Jiménez <hector0193@gmail.com>2020-08-31 14:41:41 +0200
commit44118263b5de7bc32f6280ee3d1dc170a9b034d3 (patch)
tree6f302a41a469b7bb9209ac591ddf2519ab9e6595 /wgpu/src/triangle
parent07880c392c865d700cbaff7601c1fffd3354dd4f (diff)
downloadiced-44118263b5de7bc32f6280ee3d1dc170a9b034d3.tar.gz
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Add labels to `iced_wgpu` internals
Diffstat (limited to 'wgpu/src/triangle')
-rw-r--r--wgpu/src/triangle/msaa.rs16
1 files changed, 8 insertions, 8 deletions
diff --git a/wgpu/src/triangle/msaa.rs b/wgpu/src/triangle/msaa.rs
index 14560281..db86f748 100644
--- a/wgpu/src/triangle/msaa.rs
+++ b/wgpu/src/triangle/msaa.rs
@@ -28,7 +28,7 @@ impl Blit {
let constant_layout =
device.create_bind_group_layout(&wgpu::BindGroupLayoutDescriptor {
- label: None,
+ label: Some("iced_wgpu::triangle:msaa uniforms layout"),
entries: &[wgpu::BindGroupLayoutEntry {
binding: 0,
visibility: wgpu::ShaderStage::FRAGMENT,
@@ -39,7 +39,7 @@ impl Blit {
let constant_bind_group =
device.create_bind_group(&wgpu::BindGroupDescriptor {
- label: None,
+ label: Some("iced_wgpu::triangle::msaa uniforms bind group"),
layout: &constant_layout,
entries: &[wgpu::BindGroupEntry {
binding: 0,
@@ -49,7 +49,7 @@ impl Blit {
let texture_layout =
device.create_bind_group_layout(&wgpu::BindGroupLayoutDescriptor {
- label: None,
+ label: Some("iced_wgpu::triangle::msaa texture layout"),
entries: &[wgpu::BindGroupLayoutEntry {
binding: 0,
visibility: wgpu::ShaderStage::FRAGMENT,
@@ -64,7 +64,7 @@ impl Blit {
let layout =
device.create_pipeline_layout(&wgpu::PipelineLayoutDescriptor {
- label: None,
+ label: Some("iced_wgpu::triangle::msaa pipeline layout"),
push_constant_ranges: &[],
bind_group_layouts: &[&constant_layout, &texture_layout],
});
@@ -79,7 +79,7 @@ impl Blit {
let pipeline =
device.create_render_pipeline(&wgpu::RenderPipelineDescriptor {
- label: None,
+ label: Some("iced_wgpu::triangle::msaa pipeline"),
layout: Some(&layout),
vertex_stage: wgpu::ProgrammableStageDescriptor {
module: &vs_module,
@@ -221,7 +221,7 @@ impl Targets {
};
let attachment = device.create_texture(&wgpu::TextureDescriptor {
- label: None,
+ label: Some("iced_wgpu::triangle::msaa attachment"),
size: extent,
mip_level_count: 1,
sample_count,
@@ -231,7 +231,7 @@ impl Targets {
});
let resolve = device.create_texture(&wgpu::TextureDescriptor {
- label: None,
+ label: Some("iced_wgpu::triangle::msaa resolve target"),
size: extent,
mip_level_count: 1,
sample_count: 1,
@@ -248,7 +248,7 @@ impl Targets {
resolve.create_view(&wgpu::TextureViewDescriptor::default());
let bind_group = device.create_bind_group(&wgpu::BindGroupDescriptor {
- label: None,
+ label: Some("iced_wgpu::triangle::msaa texture bind group"),
layout: texture_layout,
entries: &[wgpu::BindGroupEntry {
binding: 0,