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author | 2020-02-10 19:49:08 +0100 | |
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committer | 2020-02-10 19:49:08 +0100 | |
commit | 5d16f431b3088189579cf096b3abf89578cc73f6 (patch) | |
tree | c7efea00fabd87133a59760e902548d39822a844 /wgpu/src/target.rs | |
parent | 95880ca74bddb6a23774621ef766b91956d40a61 (diff) | |
parent | 4337daddb2a02a2c60dfc5beb896e3059588312a (diff) | |
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Merge pull request #183 from hecrj/feature/wgpu-integration
Integration with existing `wgpu` projects
Diffstat (limited to 'wgpu/src/target.rs')
-rw-r--r-- | wgpu/src/target.rs | 14 |
1 files changed, 14 insertions, 0 deletions
diff --git a/wgpu/src/target.rs b/wgpu/src/target.rs new file mode 100644 index 00000000..1e72c0c3 --- /dev/null +++ b/wgpu/src/target.rs @@ -0,0 +1,14 @@ +use crate::Viewport; + +/// A rendering target. +#[derive(Debug)] +pub struct Target<'a> { + /// The texture where graphics will be rendered. + pub texture: &'a wgpu::TextureView, + + /// The viewport of the target. + /// + /// Most of the time, you will want this to match the dimensions of the + /// texture. + pub viewport: &'a Viewport, +} |