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author | 2020-05-29 02:00:28 +0200 | |
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committer | 2020-05-29 02:00:28 +0200 | |
commit | 0cde20b3550ede81bc7ddef628b91eec225aa8af (patch) | |
tree | 56920437979012cceb49718f2dd4ce27d5ba5d40 /wgpu/src/target.rs | |
parent | 67b6f044e870df41be92cdc79f571682b97a5d0d (diff) | |
parent | e11b5c614f5bf73c137b8b4f24f56047617527eb (diff) | |
download | iced-0cde20b3550ede81bc7ddef628b91eec225aa8af.tar.gz iced-0cde20b3550ede81bc7ddef628b91eec225aa8af.tar.bz2 iced-0cde20b3550ede81bc7ddef628b91eec225aa8af.zip |
Merge branch 'master' into improvement/update-wgpu_glyph
Diffstat (limited to '')
-rw-r--r-- | wgpu/src/target.rs | 14 |
1 files changed, 0 insertions, 14 deletions
diff --git a/wgpu/src/target.rs b/wgpu/src/target.rs deleted file mode 100644 index 1e72c0c3..00000000 --- a/wgpu/src/target.rs +++ /dev/null @@ -1,14 +0,0 @@ -use crate::Viewport; - -/// A rendering target. -#[derive(Debug)] -pub struct Target<'a> { - /// The texture where graphics will be rendered. - pub texture: &'a wgpu::TextureView, - - /// The viewport of the target. - /// - /// Most of the time, you will want this to match the dimensions of the - /// texture. - pub viewport: &'a Viewport, -} |